The Crest 10

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tales of the crest






   THE APRIL EDITION
   - ------------ -
        1998






        'THE CREST'
        (c) Independent

        _TALES OF THE CREST_
        ---------------------------
 ...and again another month went by since the last
 edition. Welcome to the latest edition of your
 beloved THE CREST MAGAZINE, the one and only real
 net/bbs based media. Somehow this edition is also
 a reason for celebration, because this is the 10th
 issue in the still very young history of this maga-
 zine. But we won't have much time to celebrate, coz
 with releasing this edition we are already workin'
 on the next one (the 11th). So many of you asked
 themselves, how we can manage it to release the
 magazine always in time month by month.. You can
 believe us, we also asked this ourselves quite often
 but despite all appearing problems, we manage it
 every month to release the magazine. Perhaps a
 phenomena? Who knows... During the last month there
 didn't happen anything important concerning The
 Crest Magazine itself. This also can be seen positiv
 as there haven't been any loses within the staff...
 So let's have some credits...

         THE CREST     DEALERS     THE CREST
         - ------------------------------- -
         VIOLATOR/AFL 1970..........spreader
         WALKER/FFCG................spreader
         FATMAN/DYTEC...............spreader

         - --------------------------------- -
         a big thanks goes out to all spreaders!
                                      ----------

    > THE CREST <               CONTENTS> THE CREST <
    - ---------------------------------------------- -
    TALES OF THE CREST.............. Preface
    NEWS SPOTLIGHTER........... News/Updates
    OVERSEA SCENE REPORT........... Us-scene
    RULERS OF THE MONTH..........Mail charts
    THE MARCH LIST...........BBS-releaselist
    JTM - PROFILE................. Interview
    DANE - PROFILE................ Interview
    WORLD OF BYTES.............. Demo review
    ARCADE HALL................ Game reviews
    PARTY EVENT COVERAGE........ Party dates
    THE CRESTBOARD........... Advertisements
    _ ________________________________     _


       > THE CREST <INTRO > THE CREST <
       - ------------------------------ -
       Coding/Fix............ DODGER/DYTEC
       Graphics...................HS/DYTEC
       Music................. JCH/VIBRANTS
       Sprite Font..........JBK DESIGN/MSP
       _ ___________________________    _

        The Hi-resolution picture is based on
           the original paper-art drawn by
                JBK DESIGN/MEGASTYLE





         > THE CREST < OUTFIT  > THE CREST <
         - --------------------------------------- -
          Coding/Fix................. DODGER/DYTEC
          Menu-Graphic....................HS/DYTEC
          Star-Sprites............. PIGEON/X-RATED
          Display-Graphic/Font..... JBK DESIGN/MSP
          Music.................... METAL/VIBRANTS
          _ ___________________________          _

           The sprite-stars are taken from the
            game "SILVAPOD". A huge thanks to
             Metal of Vibrants for the musics.




      > THE CREST <      HOUSE STAFF    > THE CREST <
      - -------------------------------------------- -
      SHOKRAY/MEGASTYLE................................Chief-editior
      HARDSEQUENCER/DYTEC.............................  Chief-editor
      DODGER/DYTEC......................................Chief-editor
      SPACE ROY/MEGASTYLE..................................Co-editor
      UZZY/RPG.............................................Co-editor
      DANZIG/AFL 1970......................................Co-editor
      K.ROSTOEN/SHAPE...............................  Audial-reviews
      TRIDENT/ACTIVE................................................
      SCROLL/MEGASTYLE..............................  Coding reviews
      !CUBE/SCS-TRC...............................    Audial reviews
      _  _______________________________                     _



       > THE CREST < NET-BOOK > THE CREST <
       - -------------------------------------------------- -
        SPACE ROY:  rotteroy(at)hotmail.com
          SHOKRAY:  jbk_design(at)hotmail.com
           DODGER:  the dodger(at)hotmail.com
           SCROLL:  rspaans(at)ci2.no
        K.ROSTOEN:  kristian(at)define.no
             !CUBE: !cube(at)scs-trc.net
            TRIDENT:trident(at)c64.org
               UZZY:arthur.heller(at)
                    anwcbbs.uu.holonet.net
                    HS:dytec(at)hotmail.com
       _  _____________________________ _



     > THE CREST <   BLACKBOARD> THE CREST <
     - ----------------------------------------------------- -
      Snail:     XXXXXX XXXXXXX
                 XXXXXXXXXXX XXXX XXX
                     XXXXX XXXXXX
                       XXXXXXX

     E-mail:           DYTEC(at)HOTMAIL.COM

     - ----------------------------------- -
      You are also allowed to send us your votes
        via E-mail or just leave us mail on the
               major boards, worldwide.


That is all for this edition. As the final act, the
whole staff collectivly likes to thank the following
sceners...

Dane/Crest
Tao+Acidchild/Triad
Crossfire/Fairlight
Jtm/Visual Reality
Sebaloz/Lepsi Devel.
Didi/Laxity

and lots more...
Stay cool and have fun with this edition.

Shok'Ray/Megastyle
THE CREST MAGAZINE

scene spotlighter

__ ___________________________________ __

              SCENE SPOTLIGHTER

-- ----------------------------------- --

This month the action was quite okay. There
happened a bunch of things, especially in two, three
groups... But still the action can't be compared with
the good old days, where we would have had this
amount of news in about one week only instead of
one month. But this just also leaves me in a good
position: I haven't got to write that much, hehe!
But that's the only positive thing about it, sad but
true.
Anyway, worrying doesn't help, so let's start off...
 FAIRLIGHT                           [den, ger, swe...]
-- ------------------------------------------------ --
New members: GLENN, SHARK
Gone ones..: CLIVE, GOAT, L. A. STYLE, MENDRAKE,
             MINDFLOW, RED DEVIL

Board........: WAREZ AQUARIUM  +XX-XXX-XXXX   EHQ

Again many changes here... First of all RED DEVIL
finally announced that he left the scene.
But later on they got a new composer for him. GLENN
RUNE GALLEFOSS alias SHARK/SHAPE teamed up with
them as second group.
Then also GLENN left his old group IMPULSE to join
FAIRLIGHT as coder.
As time went on they also lost some more members...
First of all GOAT decided to leave to stay in the
rising LAXITY only and later on MENDRAKE, MINDFLOW
and L. A. STYLE followed him to LAXITY.
At the end of the month also CLIVE left the scene
and so of course also the group because of losing
interest and inspiration.

Memberstatus:
---------------
CROSSFIRE, DRUID, DUKE, GLENN, HARLEKIN, OSWALD,
ROWDY, SHARK, SLEDGE, VODKA, WATCHMAN


 LAXITY                            [ger, svk, den...]
-- ---------------------------------------------- --
New members: L. A. STYLE, MENDRAKE, MINDFLOW
             SPERMBIRD
Gone ones....: HOLDEN

Boards.......: DRAGON'S TOWER  +XX-XXX-XXX-XXXX EHQ
               THE HIDDEN      +XX-XXX-XXX-XX   GHQ

FTP-Site.......: ACID NATURE
                 ftp.ogre2vsk.edu.lv/acid-nature/c64

At the beginning of the month GOAT decided to
leave FAIRLIGHT to concentrate on LAXITY as
co-leader.
Later on MENDRAKE, MINDFLOW and L. A. STYLE also
left FAIRLIGHT to team up with the other LAXITY guys.
Then they also gained a new megaswapper...
SPERMBIRD joined them as second group besides
CHROMANCE.
HOLDEN got kicked out of the group because of
inactivity.

Memberstatus:
--------------
ANIMALO, DAN DEE, DIDI, GOAT, GOTHIC, KBS, L. A. STYLE,
MANIK, MENDRAKE, MINDFLOW, NIC, O'DOG, RAVER,
SPERMBIRD, SKYHAWK, TROOP


 SHAPE                                     [nor, bos]
-- ----------------------------------------------- --
New members: GCS, KMEG, NUCLEUS, SLIVER
Gone ones..: -

The norwegian group seems to want to make a huge
comeback. First they got NUCLEUS to leave his
former group TEMPEST to join up with SHAPE as
coder.
Two other new coders in their rows are GCS and
KMEG, who wants to stay in ALBION besides this.
Then SLIVER joined them as graphician as second
group besides F4CG.
They also announced that their music-label called
BLUEZ MUZ isn't dead as written in their music
collection named BASIC.

Memberstatus:
---------------
ANDREAS, HANS PETTER ANDERSEN, ROLF RUNAR BAKKE,
GLENN RUNE GALLEFOSS, GCS, MORTEB JOHANSEN, KMEG,
NUCLEUS, SVEINUNG PEDERSEN, KRISTIAN ROSTOEN,
SLIVER, EIVIND SOMMERSTEN, GEIR TJELTA, RICHARD
VELTA



        That were all major news once again...

     For single news check out the next few pages!







SINGLE NEWS:
- -------- -

- A guy called JES joined ASCRAEUS as web designer.
  Also DARIO came back an named himself into FNORF.
  Later on ABADDON left DAMAGE to team up with
  ASCRAEUS as composer.
  Memberstatus:
  --------------
  ABADDON, AEGIS, BRIZZ, CAISSON, CODY, FNORF, JES,
  KSIN, LUKE, MADHEAD, NAPHALM, SKATE, SKYCLAD,
  SOLOMON, UFO

- THE FALCON/PENTAGRAM PRODUCTIONS decided to
  leave the scene and so his group PENTAGRAM PROD.
  died.

- The group EXTACY is back in the scene. After their
  excourse to the SNES they finally came back to the
  CBM64. They will also bring back their magazine
  called EXTACY LAND.

- CAISSON left his second group CRESCENT INC. to
  stay in ASCRAEUS only.

- MADHEAD/ASCRAEUS left his second group MEGAUNIT
  and joined ONSLAUGHT as first. But he stays in
  ASCRAEUS as second.

- SIXX/F4CG returned to the scene.

- LEGO, LYNCHBIT and ZATT were moved to the
  inactive list of LEPSI DE.
  S. U. C. K. was kicked out of LEPSI DE.
  Memberstatus:
  -----------------
  BAX, BLENDER, GAWAIN, GREGFEEL, KATON, LEO, LEVI,
  MADROM, NAZGUL, NEMO, RACOON, SEBALOZ, VALSARY,
  VIOLATOR, WACEK, ZIELOK

- MINI CAT/JAZER joined ELIPSY as second group as
  swapper.

- Also HUNCHI/MAYHEM joined MAD  +BAD as second
  group as swapper.

- SCATEE left SAMAR, as well as NECK.

- GLOBUS/DRACO changed his handle into ARCHIBALD
  and left LETHAL and ELIPSY.

- GAXAR/ROLE joined TEMPEST as second group.

- RENEGADE joined OXYGEN as swapper. Also SHAKE
  EXPECT joined OXYGEN as first as coder. Besides
  this also RAFFI/FATUM/KRECIKI left OXYGEN.

- STIFF/SCORN/APIDYA/VAUDEVILLE renamed into
  SHAPIE.

- CUCUMBEER/FRACTION teamed up with KRECIKI as
  second group as graphician.

- THORGAL/OOPS/DE-KODER/SHELTERS/APIDYA joined
  ROLE as fifth group.

- DODGER/DYTEC left his second group REMEMBER.


                                   HARDSEQUENCER
                                   -------------



                       _  _____________
                        (C) THE CREST 1998
                       -  --------------- -



oversea scene report

                The "Overseas" Scene Report
                   Compiled by Uzzy of RPG

Well, boys and girls, welcome to yet another chapter
regarding the NTSC news of the month.  This, of
course, is in THE CREST Issue No. 10, which is sort
of a milestone issue, especially for a mag which
consistently is released on time.

But enough about that.  A word about this month's
news... I spent close to five hours on the net last
night trying to find the smallest inkling of some
news, and aside from a couple demos being released,
nothing new appeared to happen!

Taking my job as seriously as I do, I then went on
a rampage and found at least a FEW pieces of news.

As is usual, if I'm wrong or if I left something out,
please Email all corrections, new information,
group memberlists, marriage proposals and death
threats to ME at:

    (arthur.heller(at)anwcbbs.uu.holonet.net)

And it helps my brain when that happens.

Also, I have a slight proposition for all you NTSC
freaks out there... The Crest, normally, has the news
and charts for the PAL scene, and it suddenly
occured to me to compile an NTSC chart thingie!

God only knows how well it will work, but I will be
setting it up shortly.  If the response to it is
pathetic, I will discontinue it.

Of course, everyone is welcome to vote in these
charts.  I will mail them out over the Internet, after
I concieve of a suitable letter to go out with it.
Stay tuned.

And now, the news:

- Loadstar 128, a commercial diskmag, has evidently
  ceased publication.  Apparently subscriptions are
  thinning out, which is a bad thing for the C64
  scene.  Loadstar 64 will continue unabated,
  thankfully.
- A slight retraction; I didn't mention this last
  month.  Apparently Megmyx of Storm has fallen off
  the earth, and Storm has put him on inactive.

- Anarchy, the only eleven year old group to have no
  releases, has announced the decision to focus
  mainly on demos, and is taking their 80 page
  megademo, Happy Hour, breaking it into pieces, and
  releasing it as a series.

And, of course, the ubiquitous group-list update:

ANARCHY: Brozzmo, Grubby, Scanner

BCI: Local-H, Phred, Sketch, Udd

CARCASS: Deathangel's Shadow, Fungus, Hoffman,
         Natas, Necrophobic, Pinball Wizard,
         Shadowmaster, TMR, Wideload, Zirc0

ELECTRON: Dokken, The Gambler

FORCES OF EVIL: The Phantom, Paladin, Wrong Way

FROM THE ASHES: Burning Horizon, Diskmaster,
                 Firestalker, Trillian

MILLENIUM: Roy Batty, The Fatman

OMNI: Bonestripper, Light, Nerves, Prowler, Spectre

PSW: MacBeth, Shroom, Fuzz
RPG: Chameleon, Cyberad, Dr.Doom, The Heretic, Ken,
     Pegasus, Uber, Uzzy

STORM: Cybernoid, Negspect

STYLE: Alter Ego, Deathlok, Decomp, DW, Elwix,
        Firefoot, Massive Onslaught, PK, Repose,
        Warnock, The Wiz

VENOM: Hobbit, Kickback, WSoft

ZONE II: Dungeon Master

Thassit for this NTSC news.  Stay tuned for next
month, when something might happen :).
                                        -Uzzy/RPG-

rulers of the month

__ ___________________________________ __

             RULERS OF THE MONTH

-- ----------------------------------- --

Welcome to the charts once again.
This time the lists aren't that good, because we
didn't recieve many votesheets! So, please give us
your votes! Just fill our votesheet or scribble down
your votes on any kind of piece of paper and send it
to: SASCHA HERBRIG, FRANKFURTER ALLEE 163, 10365
BERLIN, GERMANY or deliver us your votes via E-mail
to DYTEC(at)HOTMAIL.COM or leave me(HARDSEQUENCER)
your votes via mail on the major us-boards!
But now let's start the show...

               THE TOP 10 DEMO GROUPS
               -------------------- --

>>>          01.(+) SMASH DESIGNS..........(119)    <<<
             02.(>) CREST..................(102)  
             03.(-) OXYRON.................(100)  
             04.(+) COMA...................(094)  
             05.(-) REFLEX.................(066)  
             06.(>) SAMAR..................(058)  
             07.(-) BYTERAPERS INC. .......(054)  
             08.(>) LEPSI DE...............(049)  
             09.(+) RESOURCE...............(041)  
             10.(-) TABOO..................(017)  

            (>) means same position as last month
__ ___________________________________ __
Comments:
---------
Again a big surprise here... SMASH DESIGNS finally
took the top spot with kicking OXYRON down to 3.
And I guess the guys from SMASH will become even
more popular, because there's said to be another
demo from them out at the MEKKA+SYMPOSIUM.

The real winner of the month are COMA, who climbed
from 10 up to place number 4! Also their close
friends from RESOURCE, whom they recently released
a demo with, got more points and entered the Top 10
on the 9th place.

-- ---------------------------------------------- --

           THE TOP 10 CRACKING GROUPS
           ------------------------ --

>>>       01.(>) ALPHAFLIGHT 1970..................(151)    <<<
          02.(+) SUCCESS + THE RULING COMPANY......(131)  
          03.(-) HITMEN............................(088)  
          04.(+) LAXITY............................(086)  
          05.(-) FANTASTIC FOUR CRACKING GROUP.....(053)  
          06.(-) CHROMANCE.........................(038)  
          07.(+) FAIRLIGHT.........................(021)  
          08.(-) ONSLAUGHT.........................(020)  
          09.(+) DYTEC.............................(014)  
          10.(+) REMEMBER..........................(013)  

         (+ ) means better position than last month
__ ___________________________________ __
Comments:
---------
ALPHAFLIGHT 1970 managed to stay the no.1 in the
world of cracking.

The next two places, SCS+TRC and HITMEN, changed
once again.

LAXITY made a good jump from 6 to 4, as well as
FAIRLIGHT, who climbed from 9 to 7.

DYTEC and REMEMBER came in for EXCESS and the
dead MOTIV 8.

-- ---------------------------------------------------------------------- --

              THE TOP 10 CODERS
              --------------- --

>>>        01.(+) CROSSBOW/CREST.......................(122)    <<<
           02.(+) AEG/SMASH DESIGNS....................(111)  
           03.(-) MR. SEX/BYTERAPERS INC. .............(103)  
           04.(-) GRAHAM/OXYRON........................(071)  
           05.(-) FUBEN/OXYRON.........................(058)  
           06.(+) OSWALD/COMA/FAIRLIGHT................(046)  
           07.(+) ZORC/REFLEX..........................(023)  
           08.(-) GOLDHAND/ALPHAFLIGHT 1970............(021)  
           09.(+) CLARENCE/GRAFFITY....................(020)  
           10.(+) LEONARDO/PADUA.......................(015)  

         (-) means worse position than last month
__ ___________________________________ __
Comments:
---------
CROSSBOW is back again on his favourite position...
He is the number 1 again!

MR. SEX had to go down 2 places to 3 by then, while
AEG made a good jump from 5 up to 2!

The two OXYRON guys GRAHAM and FUBEN fell two and
one place.

Highest new entry is OSWALD on the 6th place. Seems
people liked his style in VOID.

-- ---------------------------------------------- --

           THE TOP 10 GAME CRACKERS
           ---------------------- --

>>>        01.(+) JACK ALIEN/REMEMBER.................(103)    <<<
           02.(+) BURGLAR/SCS +TRC....................(092)  
           03.(+) DIDI/LAXITY.........................(090)  
           04.(-) IGNORANCE/ALPHAFLIGHT 1970..........(089)  
           05.(-) MOONCHILD/HITMEN....................(058)  
           06.(+) MARC/ALPHAFLIGHT 1970...............(020)  
           07.(+) CROSSFIRE/FAIRLIGHT.................(015)  
           08.(+) COUNT ZERO/SCS + TRC................(014)  
           09.(+) NAPHALM/ONSLAUGHT/SCORN.............(013)  
           10.(+) CHRYSAGON/ALPHAFLIGHT 1970..........(012)  


__ ___________________________________ __
Comments:
---------
Massive changes we have here this month. So of
course also a new number 1 again... This time JACK
ALIEN did it by jumping up there from 3 last month.

Also BURGLAR and DIDI both climbed two places, while
IGNORANCE had to go down two places instead.

Loser of the month is MOONCHILD, without any doubt.
Formerly number one he is now only on the 5th place.

All surpringly MARC made it to the Top 10 as highest
new entry on the 6th position.
-- ------------------------------------------------ --

           THE TOP 10 GRAPHIC ARTISTS
           ------------------------ --

>>>         01.(>) DEEKAY/CREST..................(120)    <<<
            02.(+) JOE/WRATH DESIGN..............(090)  
            03.(+) RAYDEN/ALPHAFLIGHT 1970.......(074)  
            04.(-) VALSARY/LEPSI DE..............(069)  
            05.(-) ELECTRIC/EXTEND...............(061)  
            06.(+) SEBALOZ/LEPSI DE..............(038)  
            07.(+) DANE/CREST....................(035)  
            08.(-) CRUISE/TABOO..................(034)  
               (+) AEG/SMASH DESIGNS.............(034)  
            10.(+) TYRANT/THERAPY................(032)  


__ ___________________________________ __
Comments:
---------
Also big changed here... Only constant factor is
DEEKAY, who kept the top spot with a nice lead.

JOE came up from 4 to 2, while RAYDEN is the
surprise of the month with climbing from 10 up to 3!
Seems people like his converted graphics...

ELECTRIC didn't have a nice month. From 2 he had to
go down to 5!

Highest new entry is DANE. And he'll probably climb
even more after the release of REFUGEE!
-- ------------------------------------------------ --

           THE TOP 10 SOUND WIZARDS
           -- ------------------ --

>>>         01.(+) MITCH+DANE/CREST....................(114)    <<<
            02.(-) JEFF/CAMELOT........................(042)  
            03.(+) P. R. I. /OXYRON....................(041)  
               (+) DRAX/VIBRANTS.......................(041)  
            05.(-) PVCF/REFLEX.........................(040)  
            06.(+) FANTA/OXYRON/BASS...................(039)  
               (+) ECO/ALPHAFLIGHT 1970................(039)  
            08.(+) TRIDENT/ACTIVE......................(031)  
            09.(-) SHOGOON/TABOO.......................(027)  
            10.(+) ORCAN...............................(026)  


__ ___________________________________ __
Comments:
---------
As always the whole Top 10 got shaken through. Just
after one month MITCH +DANE gained the top spot
back again with a huge distance to JEFF, the former
number one.

PRI climbed one place and DRAX even three and now
they are sharing the third place.

Highest new entries are FANTA and ECO, who both
jumped right in on the 6th place.
Other new entries are TRIDENT and ORCAN.

-- ----------------------------------------------- --
That were the charts once again...
By the way, in case you are wondering: A group/guy
needs at least votes from two different sceners to
enter the charts, otherwise these charts would be
quite unfair, wouldn't they?!?
The next month's charts will show some kind of
direction for the near future, because in April we
have some really interesting parties taking place,
which surely will cause some action in the legal
lists...

                                    HARDSEQUENCER
                                    -------------
                        _  _____________
                         (C) THE CREST 1998
                        -  --------------- -

the march list

-- ----------------------------------- --
               THE MARCH LIST!
__ ___________________________________ __


And again I can welcome you in my CHAPTER for THE
CREST MAGAZINE!

Once again we had a quite active MONTH releasewise
and this means a lot of work for me... ;).

As always you can contact me for questions and
comments on the MAJOR US-BOARDS or under my email:

          THE_DODGER(at)HOTMAIL.COM

-- -------------------------------------------- --
            SPOTLIGHT NEWS MARCH
__ ___________________________________ __


The action on the BOARDS was on an quite good level,
but it seems that some groups are already
celebrating the summer hole... ;)!

THE DUNGEON is still down, and besides the SYSOP
no one seems to know anything about it... sad!

After the HD-crash in FEBRUARY the good old EVIL
ISLAND is still running with half power, that means
it's still running with the small HD.
But the SYSOP, ANCIENT MARINER, promised a new HD
to be online soon, so that the BOARD will run again
with full power in the near future!

A NEW RULE:
-------------

Finally we decided (together with our comrades from
PROGANANDA, RELAX, DOMINATION and VANDALISM NEWS)
to do something against the flood of old wares
released today!
Since there are million of 64-Games out there it's
impossible for us to have every single GAME on a
DISK/CD. Sometimes we had the last months (and this
month again...) GAMES where we had the prove that
the GAME got SOLD/RELEASED through a company, but
where we couldn't find a single CRACK of it.
Usually we had to give FULL POINTS for this... .
But from this ISSUE every GAME SOLD/RELEASED
through any company before 1990 will be judged as a
RE-RELEASE!

CORRECTIONS:
-------------

Last month I gave LEGEND the POINTS for the game
'PERFECT WEAPON'... Now I finally got the prove that
the game got released as 'DEATH DEALER' by THE
WANDERER GROUP years ago.

TAO/TRIAD released a small COMPILATION of TOOLS
and I gave 1,5 POINTS for it. SORRY that I forgot to

include this last ISSUE.

These CORRECTIONS will only influence the complete
RELEASELIST for 1998... you know?!


That was all for the general comments/informations.
Let's take a closer look on the MARCH-RELEASES... .








CHROMANCE (hun, ger , swe...)              2,2 POINTS
-----------------------------------------------------

The guys in CHROMANCE released the fixed version of
the more than crappy TETRIS ORIGINAL (2,2 POINTS).

FAIRLIGHT (swe, den, aus...)             -10,0 POINTS
-----------------------------------------------------

A bunch of games made it under the FAIRLIGHT-flag to
the drives... .
First they put out MAHGONG - SPECIAL EDITION (0,0
POINTS) which got coded in BASIC.
The next one was again a BASIC-game named FLYER
(0,0 POINTS).
Also ASYLUM (-5,0 POINTS) made it to the drives.
The game got released back in the 80's and that's
the reason, why it got counted as RE-RELEASE!
The next 2 games got released by LOADSTAR in the
80's: KING RANSOM (-5,0 POINTS) and ZORPHON (-5,0
POINTS).
After all they released a small BASIC-game named
SENAT (0,0 POINTS).
For sure no good month for FAIRLIGHT... .

LAXITY (ger, hol, lev...)                   2,8 POINTS
----------------------------------------------------------

The guys in LAXITY started with the small PREVIEW of
TAMAGOTCHI (0,2 POINTS)... .
As ONSLAUGHT fixed their version of IT'S MAGIC (2,6
POINTS), they share the POINTS with them.
LEGEND (ger, nor, hol...)                  0,2 POINTS
----------------------------------------------------------

Finally the PREVIEW of FIREPOWER (0,2 POINTS) made it
to the BOARDS... .

ONSLAUGHT (aus, den, ger...)                5,0 POINTS
----------------------------------------------------------

The guys in ONSLAUGHT returned once more and 
released 2 games... .
The first one was the fixed version of FOUR BY FOUR
(2,4 POINTS). Since the included TRAINER don't worked
and the CRACKER did a small fuckup with the HIGH-
SCORES, I took 1,0 POINTS away!
This month they also fixed IT'S MAGIC (2,6 POINTS)
for LAXITY and gained half of the POINTS for this
one!

PENTAGRAM (tur, ger, swe...)              -4,6 POINTS
----------------------------------------------------------

Before they died again they released some stuff... .
First they released the FIXED ( ;)) PREVIEW of SPOOK
(0,3 POINTS).
Later they put out the PREVIEW of COLONISATION (0,1
POINTS).
After all they released QUOTA (-5,0 POINTS) which
got released before by ONSLAUGHT!

SUCCESS AND TRC (hol, ger, usa...)          0,2 POINTS
----------------------------------------------------------
The dutch COOP released the small PREVIEW of PURPLE
HAZE (0,2 POINTS)!


This were all the RELEASES from MARCH... quite a lot
in my opinion... Let's see who made it to the TOP SPOT!










RELEASECHARTS MARCH 1998
-----------------------------

PLACE  GROUP                     POINTS     RELEASES
----------------------------------------------------------
  1     ONSLAUGHT                  5,0          2
  2     LAXITY                     2,6          2
  3     CHROMANCE                  2,2          1
  4     LEGEND                     0,2          1
        SUCCESS AND TRC            0,2          1
  5     PENTAGRAM                 -4,6          3
  6     FAIRLIGHT                 -15,0         6

A quite long LIST this time... 
15 RELEASES within' one month... really surprising!!

I hope to see you again in the next EDITION of THE
CREST MAGAZINE... .

                        DODGER/THE CREST MAGAZINE
                        ------------------------------











jtm - profile

__ ___________________________________ __

        FIRST LEGAL PROFILE OF THE MONTH

-- ------------------------------------- --

This month we give you a smalltalk with an old
scener, which might not be known so well. But he
surely was a great scener back in his time. And I
even would call him one of the best logo-artists ever
on this machine. His genious logo were puiublished
in legendary demos like VISUALITY parts 1, 2, 3 and
some other ones... Yes, I'm talking about...

 >>> JOE THE MADMAN of VISUAL REALITY/ANALOGUE <<<

(C):   Hi JTM! A pleasure to have you here in this
       short profiler... Please start the whole thing
       with some brief information about you!

(J):   Short and sweet;

       Real name..: XXXXXXX XXXXX XXXXXXXX
       Country....: Denmark
       Age........: Born the 4th January 1974
       Profession: Junior Accountant
       Hobbies...: MC (Suzuki rules!), hunting,
                   sporting, graphics
         E-mail....: JDA(at)POST3.TELE.DK

(C):     Yeah, short but very informative... :)
         Starting at the very beginning of your
         computer life, how and when did you get your
         beloved CBM64 and why?

(J):     Well, probably like all other sceners, back in
         the end of the 80's. My parents bought me this
         SUPER COMPUTER called the C128, which I only
         used to play on (so much for the educational
         use of the computer!). Soon I realized that it
         was cheaper getting cracks, and I began
         swapping with a lot of people. Back then the
         newspaper was full of adds from other
         swappers, the C64 was for sure popular.

         One thing lead to another, and soon I joined
         F. A. L. (Federation Against Lamers), here I
         began drawing, because I was tired of playing
         games. Later on F. A. L. changed name to IDEAL -
         and the rest is history.

         Over the years I hooked up with following
         groups:
         F. A. L. ..........: lamer
         IDEAL..............: lamer, swapper, graphic(?)
         CHEYENS............: lamer, swapper, graphic
         DANIAX.............: lamer, swapper, graphic
         DOMINATORS DESIGN: graphic
         VISUAL REALITY...: graphic, co-leader and
                             -establisher

         For more precise data, check out the VISUAL
         REALITY homepage at...
         HTTP//:HOME3.INET.TELE.DK/JDA

(C):     And who were the very first guys you got to
         know in the scene back then?

(J):     As a matter of fact, my first contact was a
         girl (MAX/FAL), and later on I joined her funky
         group. Back then the group-thing was more
         concentrated on having as much fun as
         possible, later on we changed our name to
         IDEAL and began releasing quite a few
         productions, but eventually the original F. A. L.
         guys lost interest.

(C):     Must have been extreme coincidence that your
         first contact was a girl! Strange!
         By the way, how did you get your handle?

(J):     Well, JOE sounded much better than Joergen,
         and friends of mine will know why I added THE
         MADMAN. (Especially RONIN/DUNEX!)

(C):     Haha... Tell us, did you ever have some kind of
         war in the scene?

(J):     Nope. I'm a friendly guy. On the other hand, I
         cut off all contact to PETE/X-FACTOR after he
         released the PLASMA DESIGN-slideshow, which
         had about 85% of my graphic in it. He hadn't
         informed me that he was going to use my
         graphic, and he didn't credit the original
         artist, but merely told who was in PLASMA
         DESIGN. In fact he released a lot of DOMINATORS
         DESIGN graphic, which was intended for a
         production me and MICK were working on. I cut
         off all contact to him after this incident.

(C):     Boah, I would have slapped that guy right in
         the face! ;)
         And which was the best party you ever
         attended?

(J):     That would have to be the CAMELOT party,
         which was so damn fun, because all my scene-
         friends were there. Anyhow, also THE PARTY 3
         was fabulous, but unfortunately also my last
         party. I remember my first ones, those really
         sucked, because all I really did was copying
         games, LAME!!

(C):     What do you think of today's demo scene? Do
         you like it? Or do you more like the one from
         the 80's?

(J):     Of course I prefer the scene I was involved in;
         BONZAI, CREST, CAMELOT, DOMINATORS, IDEAL,
         BUDS. The scene is all about friendship and
         competing with your friends. A scene without
         friends is nothing. The scene I left was boring
         and without friends. Hopefully this phenomena
         has changed to the better.

(C):     Hmmm... It's still not that hyper-friendly, but
         of course there are a lot of friendly pals
         around...
         Anyway, what's your opinion about trackmos?

(J):     The most inovative thing that ever happened
         on the C64 - Trackloaders are infact not that
         complicated. Just enjoy the first REAL
         trackmos from VISUAL REALITY. Anyhow, the
         concept should not be followed 100% -
         varations is the keyword. No one wants to
         watch a 40 minutes long and tiresome demo. The
         effects should be presented swift and easily,
         not a boring display of f.e. 34 vector-objects!!!

(C):     Yup, I liked that style in the VISUALITY 2 and 3!
         So tell us please, who were your idols back
         then concerning painting on the CBM64?

(J):     The people who really made an impact on my
         drawing style was FOX, the CONTEX guys, GBF-
         DESIGN, MIRAGE, COMPYX, PAL and KNOX.
         Other people I've enjoyed watching their
         graphic has to be: ELECTRIC, CREEPER, HEIN
         DESIGN, GOTCHA, the CAMELOT guys and many
         many more...

(C):     They surely were great artists!
         So, why did you start painting anyway?!? Why
         didn't you become a composer or coder or so?

(J):     Faith, I guess. In F. A. L. we always needed
         graphic, so I decided to start drawing. Anyhow,
         at that time it was much easier to start
         learning painting rather than figure out how
         the complicated assembler and composing-
         programs worked. Besides I've always been
         very creative, so it felt natural for me to
         start drawing.

(C):     Do you think that the C64 is still able to
         compete with other computers like Amiga or
         mainly PC?

(J):     Honestly, I don't know, since I haven't seen
         anything lately, but still, when I quitted back
         in 1993-94. The quality was great, especially
         the graphic and music. The code was
         (unfortunately) more concentrated on copying
         Amiga/PC demos, which in reality was
         impossible.

         Anyhow, when I left the scene the east-
         europeen scenes quality was getting better
         and better. This day today they've probably
         improved much more. Hopefully the C64-
         emulators on the PC will soon be able to handle
         "hardware-scrolls", so I can see what has
         happened the last few years.

         By the way, it's great to see that almost every
         C64-demo is available on the PC. The C64 just
         won't die!

(C):     Yeah, you got the point, hehe!
         Now a little tricky one... What is ELITE in your
         eyes? Do you think there is still ELITE on the
         CBM64?

(J):     In my opinion ELITE is based on having a
         critical opinion about everything you do, and
         NOT releasing stuff you're not satisfied with.
         Quality is elite. Thinking you are the ONLY cool
         group is not my definition of ELITE, but merely
         lame. Sharing ideas is ELITE. Keeping a
         professional attitude to every scene member,
         even the lamers, we all hate to admit we once
         were!

         This is in my opinion ELITE.

(C):     Interesting point of view... Cool!
         And now let's continiue with your favourites...

(J):     Coder......: MIRAGE/IDEAL, MICK/VR,
                      MADUPLEC/CREST
         Graphican..  : MIRAGE/ANALOGUE, ELECTRIC/
                        EXTEND, HEIN DESIGN, GOTCHA
         Composer...    : METAL/ANALOGUE, REYN OUWEHAND,
                          JEROEN TEL, DEEK, DRAX, JEFF
         Demo Group: CREST, STARION, CANELOT, BONZAI
         Demo......: TWO-YEARS CREST,
                     The VR-collection (no kidding!)
         Tool........: AMICA-PAINT (IDEAL), FAST HACK'EM
                       (1571-version), FLI PAINT (turbo
                       and packer version by VR),
                       BOARDPAINTER (VR)
         Magazine..... : No opinion... I done layout for
                         quite a few, but still I didn't care
                   that much for the contents.
         Food..: Everything I can do without burning it...
         Drink : The higher promile the better. :/
         Girl..: My own, my sister and my mom.
         Music: AQUA, TONY BRAXTON, METALLICA. I love
                all kind of music.

(C):     By the way, what can we expect from ANALOGUE
         in the near future?

(J):     Nothing, I guess. We've done a few good rated
         demos, but we are still all too busy with our
         professional careers. Anyhow, ANALOGUE's
         memberlist has quite a few prominent C64-
         legends like: HEIN DESIGN, JEROEN TEL, DRAX,
         METAL, MIRAGE, FACET, THE DARF JUDGE, me and
         many more.

         Perhaps there will be a few more releases in
         the future, but I doubt it myself.

(C):     A pity! Would have been nice to see some more
         things from you...
         Anyway, how much time did you spent in making
         your logos usually?

(J):     It all depends on how concentrated and ignited
         I was, some days I could do a fabolous logo
         under 5 hours. Other times I could spend days
         getting the right appearance and effect into
         the logo.

(C):     And did you use any special technique when
         painting?

(J):     Actually no, I was very flexible and was more
         interested in learning and eventually
         mastering as many techniques as possible. But
         I've always been more concentrated on getting
         as many colours as possible into my logos, the
         shape of the letters was of less importance.

(C):     Aha... So, now over to some brainstorming... Tell
         us please, what comes straight into your mind
         when I say...

(J):     Graphics: AMICA-PAINT, lame transfer from PC
                   to C64
         Demos.....: Friendship and competition.
         Cracking. : Eh... Shame on you! (He!)
         Internet..: Meeting old friends.
         Trackmos: A great concept.
         Parties.: THE PARTY 2-4
         Sex.....: WALT/BZ, the early CREST
                   stories. (He!)
         Alcohol...: ROYAL BEER, BLACKBERRY and LEMON
                     VODKA.
         Drugs.......: Get a life! Fucking hippies...

(C):     Hehe... Cool statement!
         Hey, do you have any special advise for CBM64
         scene newcomers, who might want to become as
         good as you?!?

(J):     Practice and practice. I perhaps did 5-6 bad
         logos for every good one I made. And
         furthermore learn to combine and fade the
         colours...

         And another thing, stop doing the graphic on
         the PC and Amiga, and then transferring it to
         the C64 - that's not real C64-graphics!!!

(C):     Once again we reached the end of a profile...
         So, do you want to say something special now?

(J):     It wouldn't be fair for the readers to greet all
         my friends. If my old friends want to reach me
         they can reach me at:
         Email: JDA(at)POST3.TELE.DK or
         HTTP://HOME3.INET.TELE.DK/JDA

         And all you other guys - KEEP THE SCENE ALIVE!!!

(C):     Okay... Nice last words! Thank you very much
         for this interview! Cheers...

_______________________
Held by:HARDSEQUENCER/DYTEC
Held on:01. 10. 1997
----------------------------------

             _____________             _
              (C) THE CREST1998
              - ---------------------- -

dane - profile

__ ___________________________________ __

       SECOND LEGAL PROFILE OF THE MONTH

-- ------------------------------------- --

Here and now we are proud to give you a lovely
portrait of a very nice and friendly guy. He surely is
known to everyone of you... And he is a master in
subjects on the 64... First he became very famous
because of his graphics, now he also storms the
charts together with his groupmate MITCH with great
tunes and he surely will have also much success with
his coding in the future, without any doubt! It is...
             >>>    DANE of CREST     <<<
So, check this one and enjoy it as much as we did!
(C):  Hello DANE! I'm really glad you have some time
      for us for doing that interview...
      So, to start off tell us a little bit about your
      person in general, please!

(D):  My name is Stellan, and I'm 21 years old. I have
      been in the scene since 92 and code as well as
      compose and paint. Most people don't know
      that.
      What they also don't know is that I am writing
      a book in between my studies at the
      university, which I hope someday will release
      me, so I can torment teenagers with language,
      as I am studying to become a teacher in
      Swedish and English. I compute a lot on my
      spare time. I also read a lot and listen to a lot
      of music. Sometimes I even have time to paint
      and draw. Mostly in my notepad during boring
      lectures.

(C):  Hehe... I did the same in school back then! :)
      How did the whole experience called "CBM64"
      start for you?!?

(D):  Well, EVERYONE in Sweden has had a C64 at home
      sometimes in their life. Atleast most of my
      friends agree to that. It just happened so I
      stopped playing lousy games on it and started
      scening as TWOFLOWER/TRIAD lived really close
      to me and sort of pulled me into it. I got into
      making gfx, and that's what started it all...

(C):  And in which groups have you been in by now?

(D):  AKROYD   - A very long time ago.
      TWILIGHT - A small group I formed with
                 TWOFLOWER, TANGO, JASON, JK and
                 RAVE. We released a demo and a
                 GREAT mag called ARISE. It got us
                 into another group, somewhat more
                 wellknown.
         TRIAD   - Two graphical collections, some
                   pictures. Gfx for REFUGEE and some
                   other productions. Then something
                   happened and I decided it'd be more
                   fun to start composing. I met MITCH
                   at the TRIBUTE party in Gothenburg.
         Later I joined CREST, at the release of
         KRESTOLOGY. I guess the rest is history.

(C):     Yeah, it is...
         So, what can we expect from you and CREST in
         the near future? Any projects already in
         process?

(D):     Let me see. CROSSBOW is working on MEET
         CREST. I know he has a lot of funky stuff in it!
         I am working on my first demo ever - something
         bound to make graphical KRESTOLOGY look like
         a trailer?
         And I hear people want us to do another
         graphicdemo...

(C):     Of course we do, hehe! Also your demo sounds
         very promising. I guess everyone is looking
         forward to see that one released soon!
         But from your futureplans now back to the
         past... What demo or so that you made
         something for are you most proud of?

(D):     Code  - Right now unreleased.
         Gfx   - What I've done for REFUGEE.
                 What I'm painting right now.
         Music - LISTEN +LEARN, GLORIA and BLACKOUT.
                 The first and the second are pure pop.
                 The third is so far the most
                 complicated tune I've composed
                 soundwise.

(C):     And now it's again time for some favourites...

(D):     Demo Group: BLACKMAIL - their music, their
                     graphics, their design.
         Demo........: RED STORM/TRIAD - I think it means
                       a lot for all us Swedes.
         Coder.........: CROSSBOW - I hated him before I
                         joined CREST, because he always
                         had a new graphical format (HDTV
                         etc.) and I never had a converter
                         or an editor for it. And it took me
                         some time to figure it out
                         technically too...
         Graphican..     : HEIN HOLT
         Composer...     : JEROEN, DRAX and DANKO 
         Game............: LAST NINJA. All of them.
         Cracker........ : KF
         Cracking Group: TRIAD
         Disk Magazine..: I liked the old SHOCK.
         Book...........: THE WHEEL OF TIMES series by
                          ROBERT JORDAN.
                          Most HEMINGWAYS.
         Movie............: BRAM STOKER'S DRACULA,
                            TITANIC
         Music..............: U2, CHEMICAL BROTHERS,
                              MADONNA

(C):     Huh, another MADONNA-fan... Nice!
         And now over to some brainstorming...

(D):     PC......: FASTTRACKER
         Internet: Vidiot
         Sex.....: Yes!
         Alcohol....: Sex
         Parties....: Music Competitions
         Phreaking: SLEDGE/FLT
         Boards...: WAREZ AQUARIUM
         Trackmos.: REFLEX

(C):     Okay... So, there is very often discussed
         whether the C64 scene is dead or not... What do
         you think about it?!? Or how long do you think
         will is stay alive?!?

(D):     Til I scratch my JCH-editor by mistake, and
         MITCH join the BACKSTREET BOYS instead of
         CREST.

(C):     Haha... Good answer! :)
         By the way, good that you mentioned MITCH...
         How did it come that you and MITCH started
         your cooperation with composing great tunes?

(D):     We both entered the TRIBUTE93-musiccompo,
         and after the compo, we met and played all of
         our worktunes to eachother. He was coming
         back to C64 from Amiga and needed someone to
         teach him the JCH-editor again. I was just
         learning it... After a while we just started to
         add things here and there to eachother's work.
         And from there it just kept growing worse and
         worse. Now most of what we do seperately
         sound quite the same...

(C):     And how do you compose your songs?! Is it that
         one of you has an idea and starts composing
         and then later gives it to the other one... Or
         what?!?

(D):     Very good guess. Someone always starts with
         something. When we started, MITCH had most of
         the original ideas. I, on the other hand, was
         the "producer" of th crew. Heck, it still is my
         job to fix good instruments and fx. Nowadays,
         however, I would say I am the more productive
         of the two. But then again, MITCH is very
         active on the PC.

(C):     Quite interesting... Tell us please, what do you
         think of the new school in the scene
         nowadays? Do you more like the spirit of the
         former days?

(D):     Scening was always great fun. Yet somewhere
         along the way, it felt like everybody left, or
         quit, or just got lazy. TP7 was a real
         adrenaline-rush for me scenewise. As soon as I
         got home I started to work my a** off with the
         demo. As for the yesterday/today dilemma, I
         think what one should do is look into the
         future and try to make the best of it. I'm
         going to have more fun. It ain't over yet!

(C):     Yeah... exactly my opinion!
         And what thing about the CBM64 scene do you
         like most?

(D):     The demos. Pure art. There is something
         magical about watching a demo. I love it.

(C):     So now that we know what you love most we
         also want to know what you hate most!

(D):     The Elite/Lamer hysteria of the early 09's. It
         was quite boring.

(C):     Aha... And what do you as legal scener think of
         the cracking scene?

(D):     I have never bothered to understand it. If
         guys have fun with that, let them.

(C):     Some years back there was some kind of
         "scandal" about you and your graphics... If my
         memory serves me right, it was RRR/OXYRON
         blaming you for improving scanned pictures
         and stuff... Can you please recall this story
         and tell it from your point of view?

(D):     RRR noticed my very first picture was infact a
         colourised FLI-version of an old digitalised
         picture from some ancient slideshow. This
         "hard evidence" made him draw the conclusion
         all of my graphics were nothing but
         conversions. It all made me kind of sick of
         painting, since he had destroyed the fun of it
         all. Why bother pixeling everything from
         scratch and work my butt off when RRR would
         just scream SCAN! It wasn't fun anymore.
         My demo, however, will show I have changed my
         mind somewhat... :)

(C):     So that thing wasn't a good experience, eh?!?
         Btw, which was then the best experience you
         had in your C64 scene career?

(D):     Joining TRIAD and working with KING FISHER on
         REFUGEE. It made me look at all of this in a new
         way. And ofcourse getting some kind of
         recognition as a musician after almost
         quitting with graphics completely.

(C):     If joining TRIAD was such a great experience
         for you... Why did you leave them then for
         CREST? Because of MITCH or what?!?

(D):     When I was in TRIAD, I was the graphician of
         the group. I painted whatever the others
         wanted, and as far as personal achievements
         went, I released some graphical collections.
         But as I've stated before, I tired somewhat of
         pixeling and wanted to develop my composing
         skills (close to none) further. I wanted to be
         the musician of the group.
         The difficulty of changing my role, which was
         quite hard since everybody in TRIAD still saw
         me as the GFXmeister, and the opportunity of
         joining the group who had the winning line-up
         of musicians at the time led to my joining
         CREST.

(C):     Ah, that obviously explains why!
         So what's your opinion about the well-hyped
         Internet? Is the THE future for our C64?

(D):     Yes ofcourse.
         If someone just send me an X1541-cable!

(C):     Haha... And what importance did the or still
         does the CBM64 have in your life?

(D):     It has been pure fun and a way to express
         myself.

(C):     Ever had any trouble with any guys during your
         scene time so far?!? If yes, give us a name,
         please!

(D):     A guy called STATIC of GOTHIC DESIGNS. But
         that's old news.

(C):     So, something different now: If you had to go
         to a lonely island and you could take only
         three things with you... What would these three
         things be?

(D):     MADONNA
         A sketch pad and a lot of pencils
         My wordprocessor

(C):     Yeah, good choice, especially the first one... ;   )
         We are near the end now... Anything you want to
         say now?!?

(D):     Greetings to my friends and foes. And the
         CRESTolytes and TRIADers! 
         And a shout to all the readers!

(C):     Okay... That's all! Thanx for being so nice and
         answering so patiently and long! Cheers...

_______________________
Held by:HARDSEQUENCER/DYTEC
Held on:04. 03. 1998
---------------------------------

            _ ____________           _
             (C) THE CREST 1998
             - --------------------- -

world of bytes

__ ___________________________________ __

               WORLD OF BYTES

-- ----------------------------------- --

From now on we'll also inform you about the latest
happenings in the demo-scene in a compact form. But
of course we also keep the demo reviews. This time
we can give you a closer look at the demo, which
made the 2nd place at THE PARTY 7 in Denmark. It is:

          >>>    ONE-DER by OXYRON      <<<

But now let's start with some infos and happenings...

TRIAD surprised us with a new demo last month...
REFUGEE is a trackmo with extreme good style... KING
FISHER worked on that demo since 1993! Another new
TRIAD demo we can expect from TAO soon...
Also SHAPE and OFFENCE are said to be working on a
new coop-demo, which should be out still this year!
HCL/FAIRLIGHT finished his demo for about 90%...
According to VODKA/FLT he only has to link the parts
and make a directory layout... But it's still unclear
whether this demo gets released under the FAIRLIGHT
or under the BOOZE DESIGN label.
FLASH INC. are still working on their long awaited 2nd
demo after their re-union. According to MORPHEUS it
will also be out later this year.
So, that's all for this issue's demo-scene
happenings. Let's go on with the demo review of...
__ ___________________________________ __



            >>>   ONE-DER  <<<
            -- ---------------
              A dentro by OXYRON.




__ ___________________________________ __
Coding review by..: DANZIG/ALPHAFLIGHT 1970
Music review by...: KRISTIAN ROSTOEN/SHAPE/HITMEN
Graphic review by: SHOK'RAY/MEGASTYLE PRODUCTIONS
-- -------------------------------------------- --
So hey, it's my (DANZIG's) turn to create another
Demoreview for THE CREST MAGAZINE!

First of all, the demo is a ONEFILER again, like
DAWNFALL was but I think this one is even more
impressive. I mean a 202 BLOCKS-file (loadable
WITHOUT any cartridge) featuring so many different
effects really blows any mind.

Okay, the demo is ready to be executed and I'm going
to start reviewing the thing step by step RIGHT NOW!

First up you can choose between a NOTE-FILE and the
real DEMO (would have been to simple for John to
include the Note seperate on the disk maybe his
trust in swappers got corrupted over the years ;)).
ABOUT THE CODING:
-- ----------- --

THE NOTE:
---------

Well, it looks fuckin' similar to an old Noter Graham
coded years ago!
A Multicolor-Hireslogo is displayed at the upper 3/5
of the screen and below is shown some text in 1x1-
size, EXTENDED BACKGROUND COLOR MODE on.
With EBCM he created some Rasters in different
colors like it is with the flashes in all the old NOTE-
WRITERS.
By a fact I don't know the rasterroutine stops a
half char too early giving the last textline no
complete raster (!?!).
Since such a screen looks quite boring he spread
some sprites over the whole screen (upper/lower-
and sideborder) with different greycolors and
acceleration together processing a stardom from
left to right.

Resume:
Right, the whole code is old stuff but I am simply
addicted to sideborder-crap and since it still today
is a 'uponaverage'-performance I give 60% for the
code (I'm simply subjective).

Yes, back to the real DEMO:
                     -------

The whole thing starts up with a linear running
introduction,  a real UGLY looking 3-colors ONEDER-
logo painted by Deekay/CREST is displayed (we
sacked him for it at the party more than enough I
guess) and after it's gone the viewer is happy about
the black screen ;).
Coming up then is a routine I totally adore:
A 3-colored OXYRON-logo in 2x2 pixelresolution
(double multicolorsize) performed by a colorcycler
looking so bombastic realistic!
I have seen this effect at the partty about 10 
meters away on a monitor and really ment it to be an
AMIGA-effect!!! A generated speedcode-routine makes
it possible and it runs in one FRAME!

Resume:
The effect is so fucking cool and INNOVATIVE, it's no
improvement of some old suck-routine or something,
it really kicks butt.
I give Graham 80% for this routine, SUBJECTIVE!

After this killer he shows a REAL eye-torture, a
plasmafield to keep viewers calm while decrunching.
But it's a pain in the eye. I don't give a value for it.

Up next is a fullscreen 4x4-flameroutine (again :( ),
but this one looks quite nice.
Nevertheless his a lot smaller one in a previous demo
looked far better!
I am not sure if he should call it a FAKE that he
doubled the flame in the middle but he did! So it's a
halfscreen-flame poked two times on the screen.
Resume:
Since I don't like 4x4-crap but it looks quite cool I
rate 70%.

A gouraud-shaded vector (filled of course ;)) is next
and again a NEW effect as it is real-multicolor-reso-
lution and not in 4x4! Another really impressive
routine.

Resume:
90%, really kewl!

Well, many people saw rain or water-fx on Amiga and
PC but again it's Graham who comes over with it on
the 64 and it looks simply cool. This effect is 2x2-
pixel aswell and he printed 3x4 char-matrixes on the
screen, each matrix 8x8 chars wide.

Resume:
I give 78% for it, it is a real nice routine.

After this again cool routine he comes up with a
realtime-vectordot, plotting 272 pixels in 1 frame!
It is fullscreen and even leaves the screenrange
where the object is displayed.
The duck is really funny, reminds me on Ernie and
Bert.
And what no one expected, there is even a scroller
with rasterscrolling.

Resume:
Oxyron is famous for real fast plot-routines and
this one fulfills the expectations. 85%

Followed by this is an ancient vertical rasterbars-
routine known from old Amiga-ECS-Chipset-times.
I mean it is simple code but was never done in such a
good looking way!

Resume:
63% since it is also styled pretty well.

If you think there can not be much more impressive
in this 1-Filer (I just can't write it often enough)
you are wrong. The end of this awesome demos is a
Wolfenstein-clone in 4x4, interactive (no space
needed in the whole demo so Graham maybe wants the
public to waste joystick-resources instead), you
can run around in the dungeon.
The whole thing is 32x32 texture-walls big and guess
what, pretty fast!
If you think 3 different textures are too less remind
the fact that this is 'just' a onefiler 8-D!
And since in this part there is again a scroller,
Graham even had some bytes of text wasting his
small memory.

Resume:
92% for this one, it is really cool, fast and a perfect
final kickafter all this brilliant routines.


Final resume:
--------------
Boom, this is in my eyes one of the coolest New-Age-
Demos of the last few years. Graham managed to
code fast routines with using not much memory.
Other people would have done this demo as a 1-Sider.
This work is fucking amazing.

All in all I give:
                                       > 80%

(I left the NOTE out of the rating as he could have
 left it away!)

                                         DANZIG
                                         ------


ABOUT THE GRAPHICS:
-- ------------- --

The show starts with a three colour ONEDER-logo...
Nothing someone could be proud of! The characters
shapes partly might have been done better... But I'm
no really sure whether this logo was done by DEEKAY
or not... .

                                              > 10%

After a ugly-displayed OXYRON-logo with colorflash-
moving DEEKAY brightens up our lifes with a really
wildstyled logo especially painted for this part.
Displayed is a face, which might be the one of HENRI
GOURAND as it's said in the logo itself.
A really phat KOALA-logo/pic! ...Gourgeous...

                                               > 76%

After having rubbed my eyes bloody because of
DEEKAY's cool Koala-logo the show continues with a
vertical 3 colour OXY logo in Koala. It reminds me
somehow on the style RRR/OXY is using usually.
Coincidence? Hehe... But all in all a quite nice logo,
which proves that sometimes three colours can be
enough to create an excellent piece of logo.

                                             > 39%

The next and also last logo mirrors some kind of
graffiti styled logo... Again it features only three
colours and is displayed vertically. The fill-in is
quite simple, but because of only three colours this
was the only way to go.

                                               > 45%

Final resume:
--------------------
DEEKAY proved that he isn't just only good with
morecolour things but also knows how to paint
things with only three colours and still give it a
special tough.
All graphics together in this demo deserve:    > 43%

                                        SHOK'RAY
                                        --------

ABOUT THE MUSICS:
- ------------- -
It seems obvious FANTA has been listening to music
from the eighties. From guys like M. Galway, J. Dunn,
R. Hubbard etc. And as a result of this, the
soundtrack in this demo sounds very inspired by
these guys.

The first two tunes include some neat chords and
variations and not to mention the typical non-filter
bass. Sounds very nice.

No, nevermind that last comment. This is hell. I just
made the biggest mistake of my life - I pressed
space. Techno... boring. Just the usual fast bass
with some sick notes and some sirene-sounding
instrument. And even worse, it was the last part and
it just totally ruined my impression of the demo. Did
I mention techno doesn't suit the Sid at all? Shame
on ya, Fanta!

If they had just swapped the end-part music with
the note-music, this complete soundtrack would have
scored high. The note-music is just so Crazy Comet-
like... neat! Just a shame it's so short.

Final resume:
----------------
To conclude this review I'd give it up to 85% if it
hadn't been the last part. That tune just destroys
the whole feeling. Still, as most composers today
seem to produce nothing but techno I'd like to
congratulate Fanta for daring going the oposite
way - back to the "good old days". I give this
soundtrack   > 65%   , hoping OXYRON won't do the
same technotic mistake next time.

                                KRISTIAN ROSTOEN
                                -----------------

Coding by GRAHAM.............:  80%
Graphics by DEEKAY:             43%
Musics by FANTA...:             65%
-----------------------------------
Overall...........:             63%
-----------------------------------

arcade hall

__ ___________________________________ __

                ARCADE HALL

-- ----------------------------------- --

Welcome for the first time to this chapter in THE
CREST. Here I (SPACE-ROY) will give you closer
information on the latest releases and happenings
on the game market as well as some game reviews.

This time I want to start with a test of "SKIDMARKS"
by SAMAR PRODUCTIONS and "LEISURE SUIT LEO 2" by
OUT OF ORDER SOFTWORKS.

So, let's go...

               >>>   SKIDMARKS    <<<
               -- ---------------- --

All you nostalgics out there have probably tried the
good old Codemasters' car and bmx simulators, where
you look on the tracks from the sky and try to get
around the course before your oponent. And it was
great fun, wasn't it?!?
Now SAMAR PRODUCTIONS have used the same idea as
Codemasters successfully did...

The game starts with a menu, where you can choose
between 9 tracks, 6 cars, car speed, number of laps,
1 or 2 players, computer or human oponent, and edit
your own favourite color to the cars. When you
proceed you see the course from the sky, and two
cars on the start line. All you have to do now is to
burn rubber and get to the finish line before your
oponent. Sounds easy and cool? Well, don't expect
too much, because there where some major
disappointments and a silly bug!
The bug doesn't infect the game in any visual or
aural ways, but if you try to drive around the finish
line, instead of driving around the course, you will
see that you have passed one lap for each time
crossing it, no matter if you have been on the other
parts of the course or not!
The biggest setback with this game was when I
crossed the finishline for the first time, expecting
to get into the next level and the game stopped!
GAME OVER!
Game over after driving a couple of rounds and
beating the crap out of my oponent?? I wanted more,
but all I got was back to the main menu! Also what
gives this game lower score was the background. The
first track has an okay environment, not so
detailed, but atleast it looks like a car-track.
But on some of the backdrops on other levels the
graohician had put in starfields around the whole
screen or just colorful patterns you usually find in
logos on demos from early 1990! I also have to
mention that I didn't get comfortable with the
controlling. It felt like I was driving around drunk!
During testing this game I constantly felt the "demo
designer" atmosphere over the game. I guess some
of it had to do with the background graphics, but
also because of the lack of lastability. After driving
a couple of courses all I really wanted was to press
space to continue...

PRESENTATION: 39%
-------------------
A FLI-pic of a "pick-up" with the game title on the
top. The music sounds very ordinary, and the whole
presentation gives you a sort of "demo-feeling"
that lasts through the game. Nothing special!

GRAPHICS: 40%
--------------
The sprites and the opening picture are good, but
the background graphic has few details. Some
backgrounds don't even look like backgrounds, but
more like patternfillings in old demos!

MUSIC: 55%
-----------
The music sounds good, and the techno in-game tune
would fit this kind of game.

LASTABILITY: 25%
-----------------
The game ends to soon, after passing the finish line
it's game over, no matter if you won or lost! Also
irritating "drunk-driving" controls!

OVERALL: 35%
--------------
A poor car game of its type, only recomended to
persons looking for a two player competition game.

 >>>    LEISURE SUIT LEO 2 - English version    <<<
 -- -------------------------------------------- --
  A multiload graphic adventure game on 2 disksides.
         Tested version was cracked by LAXITY.

A-HA!!! The Commodore 64 finally got it's own Larry
Laffer: Leo Feuerstein! And just as the loser from
PC and Amiga, Leo has the same problems: Used and
trashed by his ex-wife, struggeling around to find
the way to paradize and new women!
The story looks rather similar to the Sierra On-Line
games on othe formats, and it isn't hard to see
where Volker Rust got inspiration from. But to all
you out there, who never played these old games on
PC, this game must be a real riot!
To be an adventure game, this game is very simple.
There are no dead ends, and the text is filled up
with hints all the way. If you have tried the PC games
you are maybe used to write "look at..." on every
object you can see drawn on the picture, but in this
game you don't write a single word. Just click around
in the menu and the objects displayed in the screen
are listed infront of you. Also you don't write "walk
north" etc. to go around, you simply click on the
menu to go the wanted direction...
I am very pleased to see that some game producers
put so much time and effort into game making as
Volker Rust has done with this adventure game. The
game was made using a special "adventure-engine",
so hopefully we will see more from this guy in the
same engine.

PRESENTATION: 61%
-------------------
A picture of a sunset, with Leo drinking champagne
while giving you some test questions to find out if
you are old enough to play this game. Some questions
are impossible for people outside Germany, but
funny anyway.

GRAPHICS: 40%
--------------
The graphic is very simple, but it works and
illustrates the environment!

SOUND: 65%
-----------
There are many "smooth" tunes, all sounding good
and giving atmosphere to the game.

LASTABILITY: 65%
-----------------
An easy adventure game for the adventure beginner,
try everything on everything and even the difficult
puzzles can be solved. But the game is big, and will
take more than 10 minutes to play through!!!

OVERALL: 63%
-------------
Maybe too easy for the experienced adventurer, but
worth playing!



That's all for this time...
Questions, information or anything concerning the
game scene? E-mail to:  ROTTEROY(at)HOTMAIL.COM  !!!
                        -----------------------

And remember: A game worth playing is a game worth
buying! Support the Commodore 64!


                          SPACE-ROY/MEGASTYLE
                          ----------------------

                       _  _____________
                        (C) THE CREST 1998
                       -  --------------- -

party event coverage

__ ___________________________________ __

            PARTY EVENT COVERAGE

-- ----------------------------------- --

Again we can bring a look out on upcomming parties,
which feature C64 competitions and other stuff for
our beloved machine.
This chapter is only an addition to the one from two
months ago, as there changed some dates of some
parties and also some new parties were announced.
And instead of giving you a long boring invition for
every party, we give you only the most important
infos and an Internet-link, where you can go, of you
are interested in one of the parties... So, let's go...


                     RUSH HOURS
                     -------- --

  Attention: The date has changed again... Now it's...
       From the 25th to the 26th of April 1998.

In Czestochowa (near Crackow and Katowice)    /Poland.

       Entrance fee: 30 ZL (about 7 US Dollars)

         Get more information via E-mail from:
                CETYN(at)MAILCITY.COM
                ----------------------



                     SCENEST '98
                     -- ----- --

   Attention: Also this date was changed... Now it's...
        From the 3rd to the 5th of July 1998.

                In Budapest/Hungary.


            Get more information via E-mail from:

                 EDHELLON(at)C64.RULEZ.ORG
                 --------------------------



                         WIRED '98
                         -- --- --

 From the 17th (11:00) to the 19th (17:00) of July 1998.

           In Wasmes (near Mons) /Belgium.

                 Entrance fee: 900 BFR

             More information on the Internet at:
                    http://inf.ml.org/wired/
                    ------------------------




                         ASSEMBLY '98
                         -- ------ --

          From the 7th to the 9th of August 1998.

                     In Helsinki/Finland.


            More information on the Internet at:

                 HTTP://WWW.ASSEMBLY.ORG/
                 --------------------------




                        ANTIQ '98
                        ------ --

         From the 21st to the 23rd of August 1998.

                      In Pecs/Hungary.


            Get more information via E-mail from:

                 ANTIQ(at)ANTIQ.PGANET.COM
                 ---------------------------


Besides these ones there will also take place the
parties called INTERJAM '98 (from the 30th of May to
the 1st of July 1998) and the REMEDY '98 (from the
11th to the 14th of July 1998), which we already
introduced to you two months ago.
There is also said that there might take place the
X98 in late May. But it is still not sure when exactly
and whether it will feature any C64 competitions or
not. Let's hope the best, because this party was a
real highlight in the past few years.

                                     HARDSEQUENCER
                                     ------------------
                        _  _____________
                         (C) THE CREST 1998
                        -  --------------- -

the crestboard

__ ___________________________________ __

               THE CRESTBOARD

-- ----------------------------------- --
In this chapter you can find the addresses of many
of our readers, who are looking for swap-mates and
stuff. Hope you can find the right ones!
To see your own address in here, you can simply
write it down on the backside of our votesheet, send
us your address via E-mail to:  DYTEC(at)HOTMAIL.COM
or via snail-mail to... SASCHA HERBRIG
                  FRANKFURTER ALLEE 163
                       10365 BERLIN
                         GERMANY
or leave us your address on the major us-boards.
 [A]                                              [A]
-- ----------------------------------------------- --
ACIDCHILD of TABOO - E-mail: WOLFRAM.HESS(at)
- --------------- -          SZ-ONLINE.DE
XXXXXXX XXXX               - 4 the latest illegal
XXXXXXXXXXX XXX. XX          releases
XXXXX XXXXXXX               - 4 swapping old demos+mags
XXXXXXX                     - 4 covers, beermats, stamps
-- --------------------------------------------------- --
ALMIGHTY GOD of NN/ROLE/WOW- 100% back to
- ----------------------- -  disksenders
XXXXXXX XXXXXXX              - 4 swap on A1200,
X/. XXXXXXXX XXXXX. XXXXX XX. XXXXX,    A500 and PSX
XXXXX XXXXXX-X/X. XX XXXXXXXX    - 4 friendship
XXXXXX XXXXXXX (XXXXX)
-- -------------------------------------------- --
 [A]                                            [A]
-- --------------------------------------------- --
ARES of IRONIC         - E-mail: ARES2(at)
- ----------- -                  FRIKO2.ONET.PL
XXXXX XXXXXXX
XX. XXXXXXXXXXXXX XX/XXX
XX-XXX XXXXXXXXX
XXXXXX
-- ------------------------------------------ --
ARGOS of ALPHAFLIGHT 1970
- ---------------------- -- 4 all AFL releases
XXXXXXX XXXXX             - 4 old demo/game swap
XXXXXXXXX XXX X           - 100% to all
XXXXX XXXXXXXX
XXXXXXX
-- ------------------------------------------- --
 [B]                                           [B]
-- -------------------------------------------- --
B. M. MAX of X-VECTOR/OXYGEN- 4 swap + friendship
- ------------------------- -  - no more polish ctx
XXXXX XXX                      - 100% reply to all-
X. XXXXXX XX/XX                  except polish guys
XX-XXX XXXXXX                    - game projecting on
XXXXXX                             on C64 and PC
-- ------------------------------------------------- --
BISHOP of SAMAR
- ------------ -
XXXXXX XXXXX            - no more polish guys
XX. XXXXXX X X/X        - cover swap (+disk)
XX-XXX XXXXXXXXXX XXXX
XXXXXX
-- ---------------------------------------- --
 [C]                                        [C]
-- ----------------------------------------- --
CALYPSO of AMNESIA
- --------------- -
XXXXX XXXXXXXX        - NO swapping!
XXXXXXXXXXX. X
XXXX XX XXXXXX
XXXXXXX
-- ----------------------------------------- --
CASH of TRIAD
- ---------- -
XXXX XXXXXXXXX        - 100% reply
XXXXXXXXXXX. X X      - 4 old demos, mags and
XXXXX XXXXXXX           games
XXXXXX
-- ----------------------------------------- --
 [C]                                         [C]
-- ------------------------------------------ --
CENTRAX of SAMAR/TF  - SAMAR HQ, warez
- ---------------- - - THE FACTORY covers
XXXXXX XXXXXXX       - 100% reply
XXXXXXX XX X/X       - short notes
XX-XXX XXXX-XXXX     - T60K tools info!
XXXXXX               - write!
-- ------------------------------------------ --
CLAYSTER of ADEQUATE
- ----------------- -
XXXXXXX XXXXXXX      - 4 1541/81 swap - 100%
XXXXXXXXX X/XX
XX-XXX XXXXXXXXXXXXXX
XXXXXX
-- ------------------------------------------ --
 [C]                                          [C]
-- ------------------------------------------- --
CLEVER of BUTCHERS/RB
- ----------------- -
XXXXX XXXX           - A1200 swap
XX. XXXXXXXX XX      - coders especially
XX-XXX XXXXX           welcome
XXXXXX
-- ------------------------------------------- --
COMMANDER of ROLE
- ------------- -
XXXXX XXXXXXX        - 4 joining ROLE
XXXXXXXXXXXXXX XX/X X   - 4 ROCK'N'ROLE magazine
XXXX XXXX            
XXXXXXX              

-- ----------------------------------------- --
 [C-D]                               [C-D]
-- ------------------------------------ --
CREB of EXCESS      - E-mail: 0531347326-32(at)
- ---------- -                BTXGATE.DE
XXXXX XXXXX                  - 1300 C64 demos
XXXXXXXXX. XX                - old and new stuff
XXXXX XXXXXXX                - new contacts
XXXXXXX                      - "new" old cracks
-- ------------------------------------------------------------------------ --
DOOMED
- ----              - more contax
XXXXXX XXXXXX       - friendship
XXXXXXX XX XX       - 100% to all
XXXX XX XXXXXXXXX
XXXXXXX

-- ------------------------------------------------------------------------ --
 [D]                                                                        [D]
-- ------------------------------------------------------------------------ --
DR. SOFT of ALBION  - E-mail: GOTHREK(at)
- -------------- -            UM.AMU.EDU.PL
XXXXXXXXX XXXXX               - reliable + quality swap
XX. XXXXXXXXXX XX/XX          - VITALITY magazine HQ
XX-XXX XXXX                   - covers trade
XXXXXX                        - Just try it!
-- ------------------------------------------------------------------------ --
DROOPY of AMORPHIS/SHELTERS
- ----------------------- -
XXXXXX XXXXX        - swap / 100%
XXXXXXXXXX XX/X
XX-XXX XXXXXXXXX
XXXXXX
-- ------------------------------------------------------------------------ --
 [E]                                                                        [E]
-- ------------------------------------------------------------------------ --
ERNIE of DARK CRYSTAL
- ------------------ -
XXXXXX XXXXXX          - friendship swap
XX XXXXXXX XXX, XXXXXXXXXX    - swap with a girl
XXXXX, XX XX  X XX
XXXXXX XXXXXXX
-- ------------------------------------------------------------------------ --
EXIN
- - -                  - 4 gfx swap
XXXXXXXXX XXXXXX       - 4 new contax
XXXXX-XXXXX XXX. XX X     - 4 good swap
XXXXX XXXXXXX
XXXXXXX

-- ------------------------------------------------------------------------ --
 [F]                                                                        [F]
-- ------------------------------------------------------------------------ --
FANGORN of ALC/TNV/WC
- ----------------- -
XXXXXX XXXXXXXXXXXX       - really fast swap
XX. XXXXXXXXXXXXXX XX/XX  - 100% reply
XX-XXX XXXXX              - join ALLIANCE
XXXXXX

-- ------------------------------------------------------------------------ --
FANTASTIC ZOOL of SMASH DESIGNS- 4 the lastest
- ---------------------------- - (il)legal
XXXXXXX XXXX                    - 4 friendship
XXXXXXXXXXXXX XXX. X            - No nazis!
XXXXX XXXXXXXX                  - tape swap
XXXXXXX
-- ------------------------------------------------------------------------ --
 [F]                                                                        [F]
-- ------------------------------------------------------------------------ --
FATMAN of DYTEC
- ----------- -       - 4 THE CREST magazine
XXXX XXXXXXXXXX       - 4 all DYTEC releases
XXXXXXXXXX. XX        - 4 old and hot stuff
XXXXX XXXXXX
XXXXXXX

-- ------------------------------------------------------------------------ --
FIREFOX of WILLOW
- -------------- -
XXXXXX XXXXXXXX       - 4 hot'n'cool speedswap
XXXXXX-XXXXXXX-XXX. X - XXX% XXXXX XX XXX
XXXXX XXXXXX
XXXXXXX

-- ----------------------------------------- --
 [F]                                         [F]
-- ------------------------------------------ --
FLASH of REFLEX/SCHN+EXON
- ---------------------- -
XXXXXX XXXXXX
XXXXXXXXXXX XX X/X
XX-XXX XXXXXXXXX
XXXXXX

-- ------------------------------------------ --
FLEA of DE-KODER
- ------------- -
XXXXXXX XXXXXXXXXX       - always reply
XXXXXXX XX/X
XX-XXX XXXXXXX
XXXXXX
-- ------------------------------------------ --
 [F]                                          [F]
-- ------------------------------------------- --
FLOYD of WILLOW/PANIC/TEMPEST
- -------------------------- -
XXXX XXXXX                    - speedswap
XX XXXXXXXX XX                - friendship
XXXXX XXXXXXXXXXXX            - 100% reply
XXXXXXX

-- ------------------------------------------- --
FUNXILLA of SCS+TRC
- --------------- -
XXXXX XX XXX              - quality swap
XXXXXXXXXXXXX X           - 100% reply
XXXX XX XXXXXXX
XXXXXXX

-- ------------------------------------------- --
 [G]                                           [G]
-- -------------------------------------------- --
G of ROLE
- ------ -
XXXXXXX XXXXXXXX        - 4 swapping and gfx
XXXXXXXXXXXXXXXX X        on 64 and Amiga
XXXX XXXXXXX
XXXXXXX

-- ---------------------------------------- --
GAXAR of ROLE/TEMPEST
- ------------------ -
XXXXX XXXXXXXX          - new address!
XXX XXXX XX. , XXX XXXXXXXX
XXX XXXX
XXXXXXXXX

-- ---------------------------------------- --
 [H]                                        [H]
-- ----------------------------------------- --
HEINMUECK of TUM/BP
- ---------------- -
XXXX XXXXXXXXX        - 4 swap
XX XXXXXXXXXXX X      - 100% reply
XXXXX XXXX
XXXXXXX

-- ----------------------------------------- --
HUMAN of AUTHORITY
- --------------- -
XXXXXX XXXXXX         - only cover-swap
XXXXXXXXXXX XX/XX     - 100%
XX-XXX XXXXX
XXXXXX

-- ----------------------------------------- --
 [H-I]                                      [H-I]
-- ------------------------------------------- --
HUNCHI of MAYHEM
- ------------- -       - I'm still searching
XXXXXX XXXXXXXXXXX        for new ctx!
X. XXXXXX X/X             - 100% answer to all
XX-XXX XXXXXXXX           - 4 MAYHEM warez
XXXXXX

-- ------------------------------------------- --
INTRUDER of F4CG/REMEMBER- E-mail: INTRUDER(at)
- ---------------------- -         C64.ORG
XXX XXX XXX X                - for PC-swap (ZIP-
XXXXX XXXXXX                   Drive and CDs)
XXXXXXX                        - only for reliable
                                 people anymore

-- ------------------------------------------------------------------------ --
 [J-M]                               [J-M]
-- ------------------------------------ --
MANEX of ANUBIS/STARDUST
- --------------------- -
XXXX XXXXXX              - friendship
XXXXXXXX XXX             - music editor swap
XXXXX XXXXXXX            - 100%
XXXXX XXXXXXXX

-- ------------------------------------------------------------------------ --
MANIK of LAXITY        - real slovakian power
- ------------ -       - best cracks ever done
XXXXX XXXX             - punk and metal tapes
XXXXXXXX XX, XXXXXXX XXX- XXXXXXX XXX XXXXXXXX
XXXXX XXXXXXXXXX        - 100% reply to you
XXXXXXXX    
            - NO nazis and racists!
-- ------------------------------------------- --
 [M]                                           [M]
-- -------------------------------------------- --
MASTER S of EXCESS
- --------------- -
XXX                    - 4 all the EXCESS wares
XXXXXXXXXXX
XXXXX XXXXXX
XXXXXXX

-- ------------------------------------------ --
MAVERICK of SAMAR
- -------------- -
XXXXXXXX XXXXX         - only active guys+girls
XXXXXXXXXXX XXXXX XX
XXXX XXXXXXXX
XXXXXXX

-- ------------------------------------------ --
 [M]                                          [M]
-- ------------------------------------------- --
MINOS of DRAGON/VAUDERVILLE
- ------------------------ -
XXXXX XXXXXXXXXXX           - 100% reply
XXXXXXXXX X/XX
XX-XXX XXXXXXXXX
XXXXXX

-- ------------------------------------------- --
MORPHEUS of FLASH INC.
- ------------------ -
XXXXXXX XXXXXXXXXX       - 4 all FHI demos
XXXXXXXXXX. XXX          - NO ordinary swap
XXXXX XXXXXXXXXX
XXXXXX

-- --------------------------------------- --
 [M-N]                               [M-N]
-- ------------------------------------ --
MR. ALPHA of F4CG/NOSTALGIA
- ----------------------- -
XXXXX XXXXXXXX             - 4 all F4CG and
XXXXXXXXXXXXX X              NOSTALGIA warez
XXXX XXXXXXX
XXXXXXX

-- ------------------------------------------------------------------------ --
NAPHALM of ONSLAUGHT/SCORN
- ----------------------- -- 4 swap
XXXXXXXXX XXXXXXXX         - 4 join to SCORN
XXXXXXXX XX X/X            - 100% reply
XX-XXX XXXXXXXX
XXXXXX

-- ------------------------------------------------------------------------ --
 [N]                                                                        [N]
-- ------------------------------------------------------------------------ --
NEOTEC of F4CG
- ----------- -      - 4 the latest F4CG warez
XXXXXXX XXXX         - 4 everything concerning
XXXXXXXXXXX. XX        NEWS PRESS magazine
XXXXX XXXXXXXX
XXXXXXX

-- ---------------------------------------- --
NOSTALGIA
- ----- -
XXXXXX XX            - 100% reply
XXXXX XXXXXXXX
XXXXXX


-- ---------------------------------------- --
 [O-P]                               [O-P]
-- ------------------------------------ --
PHYTON of SCORN/BZDET DESIGN
- ------------------------- -- No new contacts!
XXXXXX XXXXXXXXXX            - Sorry, but life is
XXXXXX XX                      brutal for all!
XXXXX XXXXXXX
XXXXXX

-- --------------------------------------------- --
PSYCHIK of FATUM
- ------------- -
XXXXXX XXXXXX
XX. XXXXXXXX XXXXXXX X/XXX
XX-XXX XXXXXX
XXXXXX

-- --------------------------------------------- --
 [Q-R]                               [Q-R]
-- ------------------------------------ --
RACOON of HITMEN/LEPSI DE
- ---------------------- -
XXXX XXXXXXXXXX           - 100% reply to all
XXXXXXXXXXX. XX
XXXXX XXXXX
XXXXXXX

-- ------------------------------------------------------------------------ --
RED REDBY of ANUBIS    - swap
- ---------------- -   - friendship
XXXXX XXXXX            - orries wanted
XXXXXXX XXX            - cool demos and games
XXXXX XXXXXXX          - join to ANUBIS
XXXXX XXXXXXXX         - 108% reply

-- ---------------------------------------- --
 [R]                                        [R]
-- ----------------------------------------- --
RHOBA Q
- ---- -
XXXXX XXXXX          - new contacts wanted
XX. XXXXXXXXXXXXX X/XX
XX-XXX XXXXX
XXXXXX

-- ----------------------------------------- --
RIDDLER of ACTIVE
- ------------- -
XXXX XXXXX           - 4 everything concerning
XXXXXXXXXX XX X        ACTIVE
XXXXX XXXXX
XXXXXX

-- ----------------------------------------- --
 [R-S]                               [R-S]
-- ------------------------------------ --
RULER of APYDIA
- ------------ -
XXXXX XXX             - NO swap!
XXXXXXXXXXX XX/XX
XX-XXX XXXXXXXX
XXXXXX

-- ------------------------------------ --
SAHIR of SAMAR/FAITH
- ----------------- - - speed swap
XXXX XXXXXX           - 100% answer to all
XXXXXX X X/X            sceners
XX-XXX XXXXXXXXXX XXXX  - XXXX/XXXXX XXXXX
XXXXXX

-- ------------------------------------------------------------------------ --
 [S]                                                                        [S]
-- ------------------------------------------------------------------------ --
SCARE of ACTIVE
- ------------ -
XXXXX XXXXXXX       - 4 the lastest releases
XX XXXXXXXXX X        from ACTIVE
XXXXX XXXXXXXXXXX
XXXXXXX

-- ------------------------------------------------------------------------ --
SCOOBY of LIGHT
- ------------ -
XXXXXXXX XXXXXX     - NO ordinary swapping!
X-XXXXXX XX
XXXXX XXXXXXXX
XXXXXX

-- ------------------------------------------------------------------------ --
 [S]                                                                        [S]
-- ------------------------------------------------------------------------ --
SCORPE of WILLOW/PANIC   - hot + fast swap on
- ------------------- -    C64 and PC
XXXXXXXXX XXXXXXXXX        - 100% reply to all
XXXXXXXXXXXX. XX X         - INSANITY, ETERNITY,
XXXXX XXXXXX                 NITRO, ROCK'N'ROLE,
XXXXXXX     
                 ARACHNOPHOBIA
-- ------------------------------------------- --
SIMONE of SCHN+EXON/KRECIKI
- ------------------------ -
XXXX XXXXXX                 - No new contacts!
XXXXXXXXXXX XX/XX
XX-XXX XXXX
XXXXXX

-- ------------------------------------------- --
 [S]                                           [S]
-- -------------------------------------------- --
SPACE-ROY of MEGASTYLE - E-mail: ROTTEROY(at)
- ------------------ -           HOTMAIL.COM
XXX XXXXXXX
XXXXXX XXXXXXXXXXXXX. XX     - 4 all MSI/MSP wares
XXXX XXXX                    - NO ordinary swapping!
XXXXXX

-- ----------------------------------------------- --
SPLATTERHEAD of SCS+TRC
- ------------------- -
XXXX XXXXXXX           - 4 all dutch coop
XXXXXXXXX. X             releases
XXXX XX XXXXXXXXXX
XXXXXXX

-- ----------------------------------------------- --
 [S]                                               [S]
-- ------------------------------------------------ --
SPLATTERPUNK of VULTURE
- ------------------- -
XXXXXX XXXXXXXX        - 4 covers and VULTURE
XX. XXXXXXXXXXX XX/XX    stuff
XX-XXX XXXXXXXX
XXXXXX

-- ----------------------------------------- --
STAN of HITMEN        - E-mail: STAN(at)
- ----------- -                 BEER.COM
XXXXXXX XXXXXX
XXXXXXX. XX X                   - 4 all HITMEN wares
XXXXX XXX. XXXXXX               - 4 BRAINFART papermag
XXXXXXX

-- -------------------------------------------------- --
 [T]                                                  [T]
-- --------------------------------------------------- --
THE FALCON             - E-mail:THEFALCON(at)
- ------- -                     PROGRAMMER.NET
XXXXX XXXXXX
XXXXXXXXXXX XXXXXXX XX/X        - No more on the C64!
XXXXX XXXXXXXX/XXXXXXXX
XXXXXXX

-- --------------------------------------------------- --
THORGAL of OOPS/SHELTERS- 4 new contacts
- --------------------- -- 4 new + old demos
XXXXX XXXXXXXXX          - 4 GEOS 
XX. XXXXXXXXXXX XX/X     - 4 covers + votesheets
XX-XXX XXXXXXXXX         - disc = answer
XXXXXX  
                 - 4 electronic gadget
-- ------------------------------------------- --
 [T]                                           [T]
-- -------------------------------------------- --
THRONE of PANIC       - 4 friendly swap 
- ------------ -      - 4 cover and tape swap
XXXXX XXXXXXX         - 4 PNC, EB, DC+ABM wares
XXXXXXXXXXXXX X X XX  - X XXX + XXX XXXXX
XXXXX XXXXXXXXX       - 4 joining PANIC or EB
XXXXXXX               - 100% reply to all

-- ------------------------------------------ --
TIMIX of SAMAR
- ----------- -
XXXXX XXXXX           - 100% reply
X.X. XXXXXXX XX/XX
XX-XXX XXXXXXXXX
XXXXXX

-- ------------------------------------------ --
 [T]                                          [T]
-- ------------------------------------------- --
TROOP of LAXITY       - E-mail: COMMISH(at)
- ------------ -                CONCEPTS.COM
XXXXXXX XXXXXXX
XXXXXXXXXXXX XX                 - 4 megaswap
XXXX XX XXXX
XXXXXXX

-- ------------------------------------------- --
TURBO of UNREAL       - always fast reply
- ----------- -       - hot/old - legal/illegal
XXXXXX XXXXX          - beermats, covers,
X. XXXXXX XXX           postcards
XXXXX XXXXX             - speedswap
XXXXX XXXXXXXX          - need new contacts

-- ------------------------------------------- --
 [T-V]                               [T-V]
-- ------------------------------------ --
TYRON of HITMEN
- ------------ -
XXXX XXXXXX             - 4 bbs graphics
XXXXXXXXXXXX XX
XXXXX XXXXX
XXXXXXX

-- -------------------------------------- --
VALSARY of SAMAR/LEPSI DE
- --------------------- -
XXXXX XXXXXXXXX          - NO swapping!
XXXXXXXXXX X/X
XX-XXX XXXXXX
XXXXXX

-- -------------------------------------- --
 [V-W]                               [V-W]
-- ------------------------------------ --
VIOLATOR of AFL/LEPSI DE- 4 AFL and LD wares
- --------------------- -- 4 RELAX, DOMINATION,
XXXXXX XXXXXXXX            THE CREST, EMPHATIC
XXXXXXXXXXXX. X X          - astronomy articles
XXXXX XXXX                 - old demos + mags swap
XXXXXX  
                   - 100% reply
-- ---------------------------------------------- --
WALKER of F4CG        - E-mail: WKR(at)
- ---------- -                  ALGONET.SE
XXXXX XXXXXX                    - 4 swap, 100% back
XXXXXXX. XX, X XX               - 4 old mags/demos swap
XXXXX XXXXXXXXX                 - 4 PROPAGANDA and
XXXXXX
                            THE CREST magazine
-- -------------------------------------------------- --
 [W-X]                               [W-X]
-- ------------------------------------ --
WOODRAF of TIGERS
- -------------- -
XXXXXX XXXXXXXXXX     - joining
XX. XXXXXXX X, XXXXXXXXX    - need more contacts!
XX-XXX XXXXXXXXX
XXXXXX

-- ------------------------------------------------------------------------ --
XENOX of ALPHAFLIGHT'70
- ------------------- -
XXXXX XXXXXXX          - 4 the latest AFL wares
XXXXXXXXXXXXXXXX. XX X
XXXXX XXX XXXXXXXXXX
XXXXXXX

-- ------------------------------------------- --
 [Y-Z]                               [Y-Z]
-- ------------------------------------ --
YATTAMAN of ALLIANCE   - (fast) (geo) swap
- ---------------- -   - (GEOS) coders welcome
XXXXXX XXXXXXXXX       - 100% answer
XX. XXXXXXXXXXX X/XX    - 4 GEOMAKEDIR -
XX-XXX XXXXXX            subdirectory system
XXXXXX                   on 1541/70/71!

-- ---------------------------------------- --
ZAPOTEK of ALPHAFLIGHT'70
- ---------------------- -- E-mail: ZAPOTEK(at)
X.X. XXX XXX                        ONLINE.NO
XXXX XXX
XXXXXX         
                     - 100% reply

-- ------------------------------------------------------------------------ --
 [Z]                                                                        [Z]
-- ------------------------------------------------------------------------ --
ZWARK of PROXIMA
- ------------- -     - 4 swap
XXXXXXX XXXXXX        - 4 joining PROXIMA
XXXXXXXXXX XX/XX      - 4 old demos
XX-XXX XXXX           - 100% reply
XXXXXX

-- ------------------------------------------------------------------------ --


      On the next pages you can find a some
      additional addresses, which we recieved
       quite late, so that we couldn't put them
        into the normal advertisement-catalog.

 [A-L]            additional addresses                                   [A-L]
-- ------------------------------------------------------------------------ --
ALIEN of W. O. W.        - E-mail: SKONARKOWS
- -------------- -                 (at)AOL.COM
XXXXXX XXXXXXXXXXX                 - no swap!
XXXXXXX XXX. XXX                   - just for music
XXXXX XXXXXXXX                       orders
XXXXXXX

-- ------------------------------------------------------------------------ --
LEMING of NIPSON/FATUM   - E-mail: SQ3FUP(at)
- ------------------- -    GW.AB6QV.AMPR.ORG
Computer Section, Dom Kultury- joining NIPSON
XXXXXXX X                    - always reply 4 all!
XX-XXX XXXXXXX               - megaswapping
XXXXXX                         non-stop

-- --------------------------------------------- --
 [M-R]       additional addresses    [M-R]
-- ------------------------------------ --
MAIDEN of CS          - COMMODORE SCENE
- -------- -          - ETERNITY
XXXXXXX XXXXX         - game projects
XX XXXXXXXXXX XXXX    - all contacts welcome
XXXXXXX, XXXXXXXXXX   - XXX% XXXXX
XX XX XXX, XXXXXXX
-- ----------------------------------------------- --
RAMMY of HITMEN
- ----------- -       - C64 + A600
XXXXX XXXXXXXXXX      - HIT warez
XXXXXXX XX            - Sex is boring!
XX-XXX XXXXXXXX
XXXXXX
-- ----------------------------------------------- --
 [S-Z]        additional addresses   [S-Z]
-- ------------------------------------ --
SHAPIE of SCORN/APD/VDV
- -------------------- -- music orders (for
XXXXXX XXXX               games, demos etc.)
XX. XXXXXXXX XX/XX        - swap only with
XX-XXX XXXXXXXX             foreigners
XXXXXX
-- ----------------------------------------------- --


             _ _____________
              (C) THE CREST 1998
              - --------------- -


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