Relax 16
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Editorial
* EDITORIAL *
------------------------------------------------------------
R3L4X M4G4Z1N3* MAY 1996 edition (issue # 16), the
magazine for the generation with an eye for the finer
details in the CBM 64 scene, was brought to you by
PHUTURE (Software & Marketing), your favourite
disk-magazine releasing game label.
... SPECIAL edition under production ...
--------------------------------
For the very first time in the history of the Relax
Magazine a special edition is under production. This
special is supposed to be released in the middle of
May 1996 and can NOT be compared to all the stan-
dart issues we have released after our comeback in
1994, 5 years after the first release of this produc-
tion.
It will be some kind of freestyle production, still scene
related, but not that kind of serious like our previous
productions which seemed to be a hit in the bulls eye.
As the content of this special still has to be kept
secret to avoid any kind of IMMITATION we just want
to add here that we intend to release some more
specials in the future, but definately not on a regular
basis.
The audial entertainment will be performed by SHO-
GOON/Taboo Productions, so it's quite clear that you
can't afford to miss this edition, too. Furthermore the
credits for programming and graphics will go to Ray-
den/Afl and RRR/Oxyron. This extra is something you
CAN'T afford to miss.
... PartyMANIA ...
-------------
1996 seems to be the party year compared with the
previous years, with four parties taking place in
March and April 1996.
Padua invited the celebration generation to visit
Potsdam and the Convention 96. All in all this party
did not seem to be a big hit with two of the top three
demos being more or less RE-RELEASES, as they
have been shown or spread already in 1995. The
problem in here is whom to blame, the GROUPS, who
seem to never have heard the word FAIRPLAY be-
fore, or the ORGANISERS, who did not check the con-
tributions due to a lack of information about what is
going on in the scene these days?
The second event was the Symposium 96, being held
in a castle in Seevetal, near Hamburg. Oxyron invited
the masses and lots of people came despite of the
fact that the X-96 got hold in the same weekend, to
be more precise in Utrecht, where Success & The
Ruling Company opened the doors to welcome mostly
persons who seem to belong to the illegal part of the
scene. Both gatherings could proudly announce the
release of some nice and unexpected demo produc-
tions, demos which have been dedicated to be relea-
sed at the specific events.
Last but not least the hungarian force Resource was
responsible for the Scenest 96 in Budapest, the
Bangkok of eastern Europe. One acceptable demo
has hit the scene, so releasewise it wasn't a success
regarded from a far distant.
For a more detailed REPORT about the X-96 please
check out the PARTY RADAR.
... ESCOM sells Amiga licences ...
--------------------------
ESCOM, the german computer computer which bought
the remainder of the bankrupt COMMODORE empire
exactly one year ago, is considering about selling the
daughter company AMIGA TECHNOLOGIES to VIScorp,
an US-based company located in Chicago.
40 Millions Dollars is exactly the prize VIScorp has to
pay for the exclusive rights for the Amiga technology
in order to become the leader in the market for TV-
set-top-boxes, an area where AMIGA computers are
predestinated for.
The WALKER-project (the forthcoming AMIGA genera-
tion) has been cancelled because of the mass of cri-
tism that followed after the presentation at the CeBit
in Hannover (1996). VIScorp already announced to
continue the production of the established and suc-
cessfull 1200 and 4000 serials.
Meanwhile there are rumours spread reporting
about a possible fusion of Escom and Vobis. At the
moment chartered accountants, hired from Vobis, are
sneaking in Escom's book-holding, preparing facts
and information. The step has been possible after
Helmut Just has been elected as the principal of the
boards of directors in Escom, replacing Manfred
Schmitt, who decided to retire from Escom. An impor-
tant factor of the fusion idea is Siemens Nixdorf
(SNI), being a stock holder of both stock corpora-
tions.
Enthusiastic scene related persons and magazines
who praised ESCOM, setting all their hope in them, as
the messiah for the CBM 64 technology generation
and its revival, where proven to be wrong, not only
in this case. Unfortunately it is no secret anymore,
our beloved CBM 64 is out of fashion when it comes
up to the bright mass of computer producers AND
customers. Nevertheless the machine still has its
place in our hearts and it won't be forgotten, re-
gardless what machines we will use in the future.
... FTP-sites and the First Release System ...
------------------------------------------------------------
With the still growing popularity, and if we do believe
in the so-called media experts this is just the very
beginning of the trend, of the INTERNET the discus-
sion about merging FTP-sites next to the popular US
boards into the for many years existing First Relea-
se System what can be found in the different release
charts of various board-based magazines spread
around. Is there a good reason for a reformation
right now?
The story can be told very fast, as the idea behind it
is quite simple but effective to prove the skills and
organisation of ELITE cracking groups proving their
strength in here. The group being capable to present
an 100% working, PAL/NTSC fixed, level-packed and
trained (= optional) version on the major US boards
will earn fame and points with their high appreciated
performance. This system worked well all over the
years and will for sure serve the basic idea for quite
a while in the future, too. All who are not prepared to
NTSC fix their releases or who can not call out are
out of the competition, and this is exactly what divi-
des the bright mass of average groups from the top,
or if you prefer, from the elite crews being present
and active the days.
Taking the Internet FTP-sites into consideration just
opens many questions which can cause lots of con-
troversial discussions. Normally any kind of action
can be described as positive, but unfortunately not
in this case, as the discussions around a fair compe-
tition and objective release charts won't stop from
an every single edition to the next one. There are
many different ways to add the sites into the system,
but there is actually no one satisfying us at all.
A possible solution can be to add the major FTP-sites
to the list of US boards which are taken into consi-
deration to create the release charts. The follow-
ing three scenarios can be built up out of this specu-
lation:
1. US boards and FTP-sites will be set on a level, gi-
ving you the opportunity to present your releases
on the INTERNET or the BOARDS in order to have
the first release.
2. US boards are still the location to upload first re-
leases, if the situation is unclear FTP-sites will be
taken into consideration to stop the discussion
3. FTP-sites are getting the major source with the
US boards losing more and more attractivity.
POSITIVE (+) and NEGATIVE (-) aspects are:
------------------------------------------------------------
+: More people can take part in the competition as an
every group is able to cooperate with other crews
WORLDWIDE
-: Too many different boards and sites have to be
checked to avoid re-releases as the market will
loose the transparency
-: The amount of re-releases will grow because of
people who are only active on the Internet OR
boards
-: Internet access offers the advantage to upload
with MUCH higher CPS-rates, what offers the
opportunity in support various FTP-sites in the
same time you need to support one board and
this SPOILS the competition
-: Discrimination against european boards as they
are NO part of the game when the new media gets
merged and well reputated boars like Mystical Pa-
radise, The Escapade or The Pirate Island, just to
name a few, will be IGNORED
-: A critical factor are the MAINTAINERS who have to
put the files ONLINE on the sites, what does virtu-
ally mean he has to be online 24 h per day in order
to guarantee a fair competition, while any upload
on the boards is directly available for the public
The Relax Magazine has decided to continue with the
and still well working, over many years approved,
first release system taking the US boards into con-
sideration to create the release charts, in order to
take care about worthy competitions and to follow the
traditions, traditions which seem to be the unwritten
laws of our CBM 64 society.
... votesheet spreaders and news suppliers ...
------------------------------------------------------------
Responsible for the rush of votesheets flooding the
Relax Magazine headquarter have been ZAPOTEK,
Starlight, Intruder, Macx and Shuze.
News have been delivered and confirmed by CBA,
Crossfire, Mr. Wax, Graham, Tranziie, Newscopy, Int-
ruder, Deff and many others.
Special help was granted by Cresh, Cruise, MMS and
Shogoon for this edition and the special which is sup-
posed to be released in a not too far distant, too.
This edition's content looks like this:
------------------------------------------------------------
The latest happenings in the scene can be found, as
usual, in our respected and awarded GLOBAL RE-
PORT chapter. Our RELEASE CHARTS are again the
most objective ones around in their catherogy, this
time and in the future completed with the official 1996
RELEASE CHARTS, giving an overview about all re-
leases having hit the boards since January 1st. The
expression of opinion about the skills of certain
groups, persons and magazines can be found in the
BOARD CHARTS and in the MAIL CHARTS. A look inside
one of the most known Taboo members will be granted
this time with MMS answering all our questions. The
PARTY RADAR will have a look at the event hold in
Utrecht/The Netherlands (X96) where our reporter
has had for sure a nice time. Our critism about some
party releases can be found in the DEMO REVIEWS, so
be sure to read what experts think about them. If you
are looking for contacts the ADVERTISEMENTS chap-
ter is the right place to look at.
This edition gets completed with the external file of a
new COMPANY called PARADE who has contacted us
this week and asked for our cooperation to get this
file spread.
* Credits for the May edition *
------------------------------------------------------------
PROGRAMMING FUBEN/OXYRON
SOUNDTRACK FANTA/BASS/OXYRON
BITMAP GRAPHICS RRR/OXYRON
CRUISE/TABOO PRODUCTIONS
CHARACTERSET SKID ROW/ALPHA FLIGHT 1970
ADDITIONAL THE IGNORANCE/ALPHA FLIGHT 1970
------------------------------------------------------------
The intro (Schoeller) and the main tune (Bushman)
are both OFCOURSE exclusive, while "BUSHMAN" is
FANTA's HUNDREDTH (100th) "module" ever written
on this ancient machine, composed in JCH's Newplayer
v20.G4.
* How to contact the Relax Magazine staff? *
------------------------------------------------------------
Snail mail: XXXX XXXXXXXXX
-------- XXXXXXXXXXXX XXX. XX
XXXXX XXXXXXXXXXXXX
XXXXXXX
Internet: xxxxx@xxxxx.xxx
-------
Boards: leave mail for Marc/AFL at HOLIDAY
------ INN CAMBODIA, THE EVIL ISLAND and
THE ESCAPADE (numbers see below)
------------------------------------------------------------
* Where to download the Relax Magazine? *
------------------------------------------------------------
HOLIDAY INN CAMBODIA ++X/XXX/XXX-XXXX
THE EVIL ISLAND ++X/XXX/XXX-XXXX
THE ESCAPADE ++XX/XXXX-XXXXXX
THE DIGITAL DUNGEON Utopia.Hacktic.NL
------------------------------------------------------------
* Where to order the DIGITAL VOTESHEET? *
------------------------------------------------------------
RRR/Oxyron xxxxx@xxxxx.xxx
Zapotek/Alpha Flight 1970 xxxxx@xxxxx.xxx
------------------------------------------------------------
* The Relax Magazine staff consists of *
------------------------------------------------------------
MAIN EDITOR MARC/ALPHA FLIGHT 1970
MAIN EDITOR MAX/ALPHA FLIGHT 1970
MAIN EDITOR RRR/OXYRON
CO-EDITOR FUBEN/OXYRON
CO-EDITOR PRI/TIA/OXYRON
------------------------------------------------------------
Best regards in the name of the entire staff,
RRR/Oxyron
----------
* R3L4X M4G4Z1N3* *
3XPL0S1V3 3V3R, 1MPULS1V3 N3V3R!
May 3rd, 1996
-----------
Global Report
* GLOBAL REPORT *
------------------------------------------------------------
Facts, facts, facts, ... Welcome to THE news journal
you can care about because WE do care about the
content.
The seek for proven information has found its end as
you have finally found your favourite and most RELI-
ABLE HOST around the globe in this lonely universe.
Fantasy stories, expections or own opinions about
the latest happenings in the world we use to live in
can be found in several wrong places, this is the pla-
ce for getting PURE information, prepared and
collected and proven by EXPERIENCED and QUALI-
FIED reporters, always hunting for the latest in the
CBM 64 scene, the place we still use to life in.
* ALPHA FLIGHT 1970 *
------------------------------------------------------------
The german pride managed it to do a solid job all over
the previous months, keeping their name out of scan-
dals and proving to be one of the most competitive
cracking groups around these days, both mail- and
boardwise.
After a few days being out of the scene Blaze, for-
mer member of Alpha Flight and later on Success &
The Ruling Company, returned in order to serve the
neverending flight in their mission, But for how long,
taking Blaze's jumps into consideration? Aswell new in
the team is Rayden/Chalice, a talented programmer,
graphic artist and music composer, who has proven
his skills in the graphic competition of THE PARTY V
and with his contribution to the X-96 demo competi-
tion entitled NoFx, released under the Chalice label.
At the X-96 Danzig/ex-X-Rated joined in as pro-
grammer, so the situation looks like this that Afl
seems to be interested in a competitive demo section,
too. Last but not least Violator/ex-U-Turn/Laxity
got recruited to guarantee the steady flood of Afl
warez mailwise in the mail scene.
Skid Row, Skinhead and The Mercenary have been ta-
ken out of the status due to the fact they simply do
not have the time at the moment to work on a steady
basis with this machine, meaning that whenever they
restart their activities they will be named in the offi-
cial status again.
Current Alpha Flight memberstatus looks like (= 20):
Ancient Mariner, Archangel, Blaze, Calypso, Chotaire,
Cryonic, Danzig, Flash, Ignorance, Marc, Max, Pol Pot,
Rayden, Ream, Rick, Shuze, Styx, Violator, Xenox
and Zapotek
Alpha Flight worldheadquarter(s)/board(s):
HOLDIAY INN CAMBODIA ++X/XXX/XXX-XXXX
THE EVIL ISLAND ++X/XXX/XXX-XXXX
THE ESCAPADE ++XX/XXXX-XXXXXX
THE PIRATE ISLAND ++XX/XXXX/XXXX
* AVANTGARDE *
------------------------------------------------------------
It seems that they might come up dark times for one
of the leading cracking groups since the majority of
the news around Avantgarde are these days, sad
but true, negative.
Dodger, who has been kicked out of Hitmen, has been
taken into the group by Deff. So much about the posi-
tive part.
Not only that the Avantgarde mail trading front has
reduced their amount of accounts, now even Intruder
considers about making a break until autumn, caused
by his education as he is heading for a master de-
gree. Furthermore Jack Alien will continue his edu-
cation, too, so he is forced to reduce his activity le-
vel a little bit aswell.
Last but not least the Avantgarde and F4CG world-
headquarter went down. Unfortunately no one is able
to get in contact with Cyborg, so the situation is
quite unclear at the moment. Fact is that AVT and
F4CG started to look out for a replacement.
Current Avantgarde memberstatus looks like (= 19):
Astaroth, Chameleon, Cupid, Cyborg, Deff, Derbyshire
Ram, Dodger, Druid, Eliminator, Jack Alien, Jack Da-
niels, Metal, Rage, Renegade, Skywolf, Thorn, Tricom,
Trimone and Weasel
Avantgarde worldheadquarter(s)/board(s):
DREAMPARK (down) ++X/XXX/XXX-XXXX
* CHROMANCE *
------------------------------------------------------------
Chromance has become a very popular cracking
group all over the years. The hungarians are not
addicted to any big scandals and so it's always a
little bit silent around them.
Following the trend Chromance and Resource have
opened a FTP-site in Hungary called GANGSTA'S PA-
RADISE, maintained by Lion on the legal and Mr. Wax
on the illegal sector.
On the transfer market Chromance has been very in-
active this decade, nevertheless one man has left the
fleet for Onslaught, called Mc Byte. More negative
news are coming up. Final Genocide went down for
good. Deviant will concentrate on hacking in the futu-
re and has definately not quit the scene like some
have expected.
Current Chromance memberstatus looks like (= 27):
Alias Medron, AMC, Bolee, Deviant, Fusion, Griff, Im-
mortal, Janee, Jaydee, Jazzy D, Lion, Lotus, Motion,
Mr. Wax, Rough, Rug Rat, Sage, Scratcher, Skud,
Skull, Spermbird, Syco, Techno, The Unholy, Will, XXL
and Zeyex.
Chromance worldheadquarter(s)/board(s):
BASS PLANET ++X/XXX/XXX-XXXX
OVERDOSE ++XX/(X)XX-XXXXXX
GANGSTA'S PARADISE ftp.inf.bme.hu
* FANTASTIC 4 CRACKING GROUP *
------------------------------------------------------------
F4CG is a group running on a solid basis and the only
thing missing is a decent fixer. Nevertheless they are
very competitive and very active when it comes up to
the PUBLIC RELATIONS front.
Memberwise the fantastics proudly announced the
return of Scorpie, who thought all over the years
that the CBM 64 is almost dead. He is going to serve
them as graphic artist, like in former times.
At the moment Playboy has some problems to convin-
ce his university to keep them running the FTP-site
Interpark. A compromise has been found to let it run
on a temporary basis, in the weekdays between 19.00
and 08.00 and in the weekends fulltime. Nevertheless
Playboy still fights to get it online permanently again.
Remember to note and use the NEW address when you
are interested to login there.
Current F4CG memberstatus looks like (= 26):
Antitrack, Aristo, Bitman, Chash, Cybersurfer, Cy-
borg, Decoder, Devil, Draz, Fen 1, Hain, King, Maja,
Morris, Motley, Mr. Alpha, Neotec, Newscopy, Playboy,
Scorpie, Smasher, Sneaper, Solar, Total Chaos, Wal-
ker and Worm
F4CG worldheadquarter(s)/board(s):
DREAMPARK (down) ++X/XXX/XXX-XXXX
FTP: INTERPARK chiampon.sci.uniud.it
HTTP: //www.algonet.se/motley/propa.htm
* HITMEN *
------------------------------------------------------------
Hitmen, the well known german fixing and cracking
group, enlarged their activities and entered the demo
scene with a surprising second position at the X-96.
In order to continue their effort in this sector the
Hitmen are looking for talented programmers, graphic
artists and music composers. In their seek to expand
they have recruited Luke, being known as former
member of the already dead group Rebels. He is going
to serve them as programmer.
In order to keep the balance right Moby has been re-
moved from the status, based on his inactivity.
Current Hitmen memberstatus looks like (= 17):
Curlin, Dr. Doom, Groepaz, Hi-Lite, Jayce, Jihad, Jinx
Lawnmoverman, Luke, Marcus, Peacemaker, Racoon,
Raze, Sabotage, Tranziie, Tyron and Vortex
Hitmen worldheadquarter(s)/board(s):
THE DUNGEON ++X/XXX/XXX-XXXX
MYSTICAL PARADIZE ++XX/XXXX-XXXXX
WAREZ AQUARIUM ++XX/XX-XXXXX
* MOTIV 8 *
------------------------------------------------------------
Motiv 8 had a rather strong period releasewise, even
if the quality of the releases has been at a moderate
level. Furthermore they enlarged their list of head-
quarters with two brandnew entries.
After the total disaster with Galactus and his board
Galaxy the danish based team luckily announced the
infiltration of Liquid Palace and its sysop Sphere, a
former member of Chromance and Onslaught. Hope-
fully this can be confirmed as a more decent decision
after the previous failures.
L.A. Style, former member of Action and Genesis, has
made his comeback in the CBM 64 scene. He decided
to go online again with his board Hack Check, being
know as former EHQ for G*P, these days running un-
der the name The Hidden.
MHD, who is a member of Feniks next to Motiv 8, deci-
ded to leave his third group Acrise & Excess after
having a closer look at its structures.
Current Motiv 8 memberstatus looks like (= 21):
BinJinx, Bird, Clive, Crossfire, Eddie, Greenfrog,
Grego, Ibanez, Iceball, Larry, L.A. Style, Mason, Lyon,
Merlin, MHD, Nuke, Sphere, Spider, Stone, The Fresh
Prince and TMG
Motiv 8 worldheadquarter(s)/board(s):
LIQUID PALACE ++X/XXX/XXX-XXXX
IN LIVING COLOUR ++X/XXX/XXX-XXXX
MOUNT OLYMPUS ++XX/XXXX/XXXX
THE HIDDEN ++XX/XXXX-XXXXXX
FTP: INTERPARK chiampon.sci.uniud.it
FTP: MOUNT TOKAY woland.iit.uni-miskolc.hu
HTTP: //www.informatik.uni-oldenburg.de/&grfrog/
* ONSLAUGHT *
------------------------------------------------------------
People did not expect and still can not believe it, it
really looks like Onslaught having become a serious
competitor for the top cracking groups, working on
a solid and noiseless basis all over previous months.
In former times being known for taking everyone
available on the market and removing them as fast as
they got recruited, Onslaught's policy seemed to have
turned by 180 degrees. These days it looks that they
complement their team, one of these useless comple-
ments is Macx/Ambush, who left his second group
Equinoxe and stopped his work for The Pulse Maga-
zine in order to get active as swapper for Onslaught
and to work for Vandalism News in the future.
Furthermore McByte, former member of Chromance
and Paradox, decided to put his effort in the CBM 64
scene under the Onslaught flag.
Current Onslaught memberstatus looks like (= 32):
ASV, Bizarre, Code 18, Deekay, Digahole, Donar, Doom
Gop, Grafee, Grize, Hardsequencer, Heavyhead,
Jazzcat, Jolz, Kinley, Macx, McByte, Meff, Morbid,
Morrisey, Mr. Brain, Ramirez, Ram Jam, Rap, Shades,
Shocker, The Twins, The Unholy, TMM, Trouble, Venge-
ance and Witty
Onslaught worldheadquarter(s)/board(s):
DOWN BY LAW ++X/XXX/XXX-XXXX
DEADZONE ++X/XXX/XXX-XXXX
WESTPOINT ++XX/XXXX-XXXX
* OXYRON *
------------------------------------------------------------
FIRE WALK WITH ME. The Oxyron headquarter doesn't
exist anymore at the old address, nevertheless not
even a fire inferno can stop the german demo ma-
niacs.
At first the Oxyron headquarter in Flensburg has
burned down, to be exactly the flat where Slide, Dan-
te and Pythagoras used to life in. Next to the above-
mentioned persons aswell TTS and Axis have lost
their equipment in the fire. Fortunately the harddisks
did stand the fire so TTS' game could be rescued,
what would have been a fatally loss since he spent al-
ready 1,6 years on its development. The damage
(computer equipment only) is about DM 20.000,--, so
you might be able to make a picture for yourself
about the mass of hardware destroyed in the fire.
On the CBM 64 Fuben released the 4 years celebra-
tion demo, which was in fact an half year too late and
still it was rather incomplete. The most positive as-
pect is that the audience has recogniced that PRI is
still in business, always confirmed by the RELAX MA-
GAZINE where he fills the job of a co-editor respon-
sible for the music reviews and always denied by the
"well informed" concurence we use to define as yellow
press.
Current Oxyron memberstatus looks like (= 7):
Axis, Fanta, Fuben, Graham, PRI, RRR and TTS
* SUCCESS & THE RULING COMPANY *
------------------------------------------------------------
The dutch cooperation has been responsible for
another highlight in the CBM 64 party history by
organising the X-96 party in Utrecht/Holland, but
that is not all we can report about.
As usual we start with the positive facts. The Dun-
geon, worldheadquarter for Success & The Ruling
Company, Hitmen and Demonix is finally back online, a
board for sure being worth to be called. Please note
the number below.
The shocking news came right after the X-96 party:
Burglar was PARALYZED! When the Successers were
cleaning the party place and Burglar was lifting a
table it happened - his complete right side got para-
lyzed. After having brought to hospital and staying in
it for some days CBA finally came up with the infor-
mation about Burglar having left the hospital to re-
cover at home from the incident.
The german swapper H-Bloxx was left the dutch co-
operation in order to concentrate on the other co-
operation he uses to be a member of, Acrise & Ex-
cess. The loss in the distribution sector got comple-
ted with the polish swapper Titanic, who finally came
up with the decision to leave the scene for good.
Current SCS&TRC memberstatus looks like (= 19):
Action Jackson, Alchemist, Allitaice, Bacillus, Burglar,
CBA, Count Zero, Credo, Lord Crucifier, Micron,
Moren, Nightshade, Replay, Sliver, Spectator,
Splatterhead, Stake, Trax and Tristan
SCS&TRC worldheadquarter(s)/board(s):
THE DUNGEON ++X/XXX/XXX-XXXX
FTP: THE DIGITAL DUNGEON utopia.hacktic.nl
FTP: MOUNT TOKAY woland.iit.uni-miskolc.hu
* SINGLE NEWS AND RUMOURS *
------------------------------------------------------------
* The results from the parties held in March and Ap-
ril 1996 look like this:
* CONVENTION 96, held by PADUA in Potsdam/Ger-
many from March 2nd to 3rd:
1. "Access Denied" Reflex
2. "Torture VI" Padua
3. "Respect" Fuse
* SYMPOSIUM 96, held by Oxyron in Seevetal/Ger-
many from April 5th to 8th:
1. "Centric Preview" Cyance
2. "Electric" Smash Designs
3. "4 Years" Oxyron
* X-96, held by Success & TRC in Utrecht/Holland
from April 6th to 7th:
1. "Krestology" Crest
2. "Cucumber Juice" Hitmen
3. "NoFX" Chalice
* SCENEST 96, held by Resource in Budapest/Hun-
gary from April 12th to 14th:
1. "Ellenanyag" Profik
2. "Television" TRSI
There was not that much action compared with the
content of the previous editions, nevertheless it is
still worth being read and informative. See you in the
next edition.
Best regards,
RRR/Oxyron
----------
Release Charts
The Official Release Charts for the Relax Magazine
------------------------------------------------------------
Performed by the Master of Law...
Marc
Before the start over with general explainations for
these release charts we want to introduce our very
own point system:
Fullprice Games 6.1 - 8.0 points
Budget Eames 4.1 - 6.0 points
Low Budget 2.1 - 4.0 points
PD/Shareware 1.0 - 2.0 points
Previews 0.0 - 1.0 points
One bonus point can be gained by releasing a 100% (!)
working PAL/NTSC version. When a second group got
involved with the NTSC fix the points will be shared.
Games which were already PAL released have to be
fixed uithin 6 months after the official PAL release
otherwise no points will be given for the NTSC fix.
Minus points will be given for...
-----------------------
Re-releases -7.0
Re-release of a preview -1.0
No levelpacking -0.5/ - 1.0
No trainer(s) -0.5/ - 1.0
No translation -1.0/ - 2.0
Unlike most other magazines we won't give points for
tools. Those releases will get mentioned but that's all
about them.
SEUCK GAMES, BASIC GAMES, COMPILED BASIC
GAMES and such games that were done using a GAME
MAKER will be ignored.
Whenever we think somebody did something special
or something outstanding we will add one point to the
normal amount of points.
It is also possible to get one extra point for some-
thing that normally doesn't deserve any points.
The following boards have been taken in to conside-
ration uhilst creating these charts...
Holiday Inn Cambodia XXX-XXX-XXXX
----------------- ------------
Dream Park XXX-XXX-XXXX
--------- ------------
Down by Law XXX-XXX-XXXX
---------- -------------
Dead Zone XXX-XXX-XXXX
-------- ------------
The Evil Island XXX-XXX-XXXX
------------ ------------
And here we go...
* ACRISE + EXCESS (0.4 pts) *
------------------------------------------------------------
The cooperation has released a preview called
SMASH (0.4 pts) only.
* ACTIVE (0.6 pts) *
------------------------------------------------------------
Active returned with the previews of DAVE SPEED
(0.5 pts) and WORMS (0.1 pts).
* ALPHA FLIGHT 1970 (18.3 pts) *
------------------------------------------------------------
The german pride startrted with the fixed version of
TRONIK (3.8 pts) from SecTech. In the first version
the loader didn't work on NTSC so a second, 100%
running version hit the boards. This is a good reason
to give one minus point. Their next strike was the
SUPER-HIRES-INTERLACE-FLI-EDITOR (0.0 pts),
coded by CREST and copyright by Magna Media. Last
but not least they presented in cooperation with SCS
& TRC the official sales version of FIELDS OF HADES
(1.9 pts) from Magna Media and finally they came along
with DON'T BE ANGRY (6.4 pts), a budget came from
Muekra Datentechnik and the NTSC-fixed versions of
DARI (3.1 pts) and KILL THE SORCERS (3.1 pts), both
from Butterfly Productions.
* AVANTGARDE (12.0) *
------------------------------------------------------------
Their wares rush started with some cooperation re-
leases with the Fantastic Four Cracking Group, so
WYSPA - THE ISLAND (1.9 pts), BOMBMANIA (1.9 pts)
and FORTRESS (2.4 pts), all ofcourse NTSC fixed.
Later on AVT fixed for Laxity DUMI (1.0 pts) from
IMAIC, followed be the fixed version of CARDLAND
(3.8 pts) from Nemesis Productions and the so-called
100% version from ON ICE (1.0 pts). I gave one point
only for something special because SCS & TRC
brought out ON ICE some days earlier and only the
instruction file was missing.
* CHROMANCE (0.0 pts)
------------------------------------------------------------
They released the previews of THE PRINCE OF
PERSIA (0.1 pts) and MEGABRAIN (0.5 pts), followed
by the fixed version of SPACE WORMS (2.0 pts), a PD
game and re-released FIELDS OF HADES (-7 pts)
from Magna Media, AFL and SCS & TRC released it
earlier. With SUPER-HIRES-INTERLACE-FLI-EDITOR
from Crest Chromance presented another re-relea-
se, as AFL released it earlier, too. Finally SUPER
SAPER (2.1 pts) found the way to the boards, running
on PAL/NTSC and DRUNKEN BAT AND BALLS (1.0 pts)
a game they have fixed for Motiv 8.
* F4CG (11.1 pts) *
------------------------------------------------------------
The fantastics started over with the preview of
LIONS OF THE UNIVERSE 2 (0.5 pts) from Cosmos
Design and CHWAT (1.4 pts) from Vermes. Some coop
releases with AVT followed, so the points will be sha-
red. The titles are WYSPA - THE ISLAND (1.9 pts),
BOMBMANIA (1.9 pts) and FORTRESS (2.4 pts). Just to
end the releases, the preview of JIM SLIM (1.0 pts)
has found its way to the boards.
* HITMEN (1.0 pts) *
------------------------------------------------------------
The german based group released the second ver-
sion of a promising game preview called FUTURE
WORLD (1.0 pts) from Nemesis Productions.
* LAXITY (2.5 pts) *
------------------------------------------------------------
The young group released DUMI (2.5 pts) from IMAIC,
NTSC fixed by Avantgarde.
* MOTIV 8 (16.1 pts) *
------------------------------------------------------------
This quite good period for Motiv 8 started with
OWENS ESCAPE (2.1 pts), DRUNKEN BAT AND BALLS
(2.1 pts), REMOTE CONTROL (2.0 pts), THE SEARCH
(2.1 pts) and THE PIT (2.1 pts). For CONFUSING
QUEST II (0.0 pts), STATUE PARTY (0.0 pts) and SO-
LITAIRE GOLF (0.0 pts) no points will be given as they
are made in basic, compiled basic or in game makers.
Last but not least they released the previews of
SPUT (0.2 pts), DRUNKEN BAT AND BALLS (0.0 pts)
the fixed version of PHU (3.2 pts) and a tool called
S. EDIT (0.0 pts), followed by STEALTH BOMB (2.1 pts)
from Loadstar.
* ONSLAUGHT (17.7 pts) *
------------------------------------------------------------
They released the preview of JORI (0.2 pts) that is
NOT FROM PHUTURE unlike Onslaught claimed and
SNAKEY (0.1 pts). And they released the fixed ver-
sions of ICE TEA (3.6 pts), MORTAL DOGFIGHT (4.8 p.)
the 100% fixed version of BURAGO RALLY (8.0 pts)
and fixed for SCS & TRC SPEEDY SLUG (1.0 pts) from
Magna Media.
* PALACE (0.5 pts) *
------------------------------------------------------------
They released the little preview of MISFIRE (0.5 p.).
* SUCCESS & TRC (7.8 pts) *
------------------------------------------------------------
The dutch cooperation stroke back with the fixed ver
sion of ON ICE (3.4 pts) and in cooperation with Alpha
Flight the official sales version of FIELDS OF HADES
(1.0 pts) from Magna Media. Finally they have fixed
NAVIGATOR (1.0 pts) for Xenon and AKNAKERESO
(2.4 pts) from Different.
* Xenon (2.1 pts) *
------------------------------------------------------------
SCS & TRC fixed NAVIGATOR (2.1 pts) for them.
Merged in to a table it looks like this:
The official Release-Charts APRIL 1996
------------------------------------------------------------
Rank Last Group Points
------------------------------------------------------------
01. (7) Alpha Flight 1970 18.3
02. (9) Onslaught 17.7
03. (6) Motiv 8 16.1
04. (1) Avantgarde 12.0
05. (5) F4CG 11.1
06. (3) SCS+TRC 7.8
07. (/) Laxity 2.5
08. (11) Xenon 2.1
09. (4) Hitmen 1.0
10. (10) Active 0.6
10. (/) Palace 0.5
11. (/) Acrise+Excess 0.4
The official Fixing-Charts APRIL 1996
------------------------------------------------------------
Rank Last Group Releases
------------------------------------------------------------
01. (1) Avantgarde 5
(3) Alpha Flight
02. (/) Onslaught 4
03. (3) SCS+TRC 3
(2) Chromance
04. (/) Motiv 8 1
Yours sincerly,
Marc/Alpha Flight 1970
-------------------
1996 Release Charts
* THE OFFICIAL 1996 RELEASE CHARTS *
------------------------------------------------------------
Feel welcomed to a brand new chapter in the Relax
Magazine, a chapter what will be filled with statistics
about the first release competition in 1996.
Infact the idea behind this chapter is not that new
but it's definately very informative and helpful for all
persons who are interested in detailed information
about the releases in 1996 as it will contain game tit-
les, fixing or cooperating groups, the points and the
status (PAL: PAL only, PAL/NTSC: game was already
PAL/NTSC compatible and FIX: NTSC (PAL) fix in-
stalled).
This overview might be a useful documentation in or-
der to avoid re-releases, only to give a short exam-
ple. Furthermore it is the place to define your cur-
rent position, and ofcourse the position of the con-
curence who are all heading for the crown at the end
of 1996.
The rules that this charts are following can be found
in the Release Charts chapter.
Here we go...
* ACRISE & EXCESS (0.0 pts) *
------------------------------------------------------------
Colours 2. 1 pts Pal
Crazy News Preview 0.4 pts
Wall Street 2 0.0 pts Pal
Hangman Preview - 1.0 pts
Shootout - 7.0 pts Pal
Smash Preview 0.4 pts
* ACTIVE (0.9 pts) *
------------------------------------------------------------
Minesweepah Preview 0.3 pts
Dave Speed Preview 0.5 pts
Worms Preview 0.1 pts
* ALPHA FLIGHT 1970 (20.4 pts) *
------------------------------------------------------------
Mick Words Preview 0.5 pts
F.B.M. Editor 0.0 pts
Rings & Stars Deluxe 1.0 pts Fix
A.P.E.X. Preview 0.5 pts
Hope to Hopp Preview 0.5 pts
TRONIK 3.4 pts Fix
Super H.-I.-FLI-Editor 0.0 pts
Fields of Hades (w. SCS+TRC) 1.9 pts Fix
Don't be angry 6.4 pts Fix
Dari 3.1 pts Fix
Kill the sorcers 3.1 pts Fix
* ATLANTIS (2.1) *
------------------------------------------------------------
Shootout (fixed by Avt) 2.1 pts Fix
* Avantgarde (24.2 pts) *
------------------------------------------------------------
Cubic 3.4 pts Fix
Apollo 14 Preview 0.6 pts
Delite 2.5 pts P/N
Shootout (fixed for Atl) 1.0 pts Fix
Blob (fixed for Laxity) 1.0 pts Fix
Bombel (with F4CG) 2.1 pts Fix
Lost (with F4CG) 1.6 pts Fix
Wyspa-The Island (with F4CG) 1.9 pts Fix
Bombmania (with F4CG) 1.9 pts Fix
Cardland 3.8 pts Fix
Fortress (with F4CG) 2.4 pts Fix
Dumi (Fixed for Laxity) 1.0 pts Fix
On Ice 100% 1.0 pts Fix
* CHROMANCE (9.4 pts) *
------------------------------------------------------------
Ballz 4.5 pts Fix
Hangman Preview 0.2 pts
Toxic Preview 0.3 pts
Oter (fixed by Hitmen) 2.5 pts Fix
Grumpy Bumper Pinball 2.1 pts P/N
Dune 2 Preview 0.1 pts
Professional Sound Studio 0.0 pts
Ignoramus 1.0 pts Fix
Prince of Persia Preview 0.1 pts
Fields of Hades -7.0 pts
Space Worms 2.0 pts Fix
Megabrain Preview 0.5 pts
Super Saper 2.1 pts P/N
Drunken Bat and Balls 1.0 pts Fix
* F4CG (15.9 pts) *
------------------------------------------------------------
Girltris Preview 0.8 pts
Mangaoid Preview 0.3 pts
Bombel (with Avt) 2.1 pts Fix
Lost (with Avt) 1.6 pts Fix
Wyspa-The Island (with Avt) 1.9 pts Fix
Bombmania 1.9 pts Fix
Fortress 2.4 pts Fix
Chwat 3.4 pts P/N
Lions o/t Universe 2 Prv. 0.5 pts
Jim Slim Prv. 1.0 pts
* HITMEN (6.7 pts) *
------------------------------------------------------------
Oter (fixed for Chromance) 1.0 pts Fix
Summix 4.2 pts Fix
Colony V2 Preview 0.5 pts
Future World V2 Preview 1.0 pts
* LAXITY (0.0 pts) *
------------------------------------------------------------
Blob (fixed by Avt) 3.0 pts Fix
Colours -7.0 pts
Star Wars Preview 0.2 pts
Dumi (fixed by Avt) 2.4 pts Fix
* MOTIV 8 (19.5 pts) *
------------------------------------------------------------
Fuzzy Fisherman 0.0 pts P/N
Stars & Rings 0.0 pts P/N
Confusing Quest 2 Prv. 0.0 pts
Stars & Rings Deluxe Prv. 0.0 pts
Future Tretis Prv. 0.4 pts
Pologonamy Preview 0.1 pts
Ace of Hearts Prv. 0.5 pts
Boxes Preview 0.3 pts
American Basketbal Heroes 2.1 pts
Sput Preview 0.2 pts
Confusing Quest 2 0.0 pts P/N
Owens Escape 2.1 pts P/N
Statur Party 0.0 pts P/N
Drunken Bat & Balls Prv. 0.0 pts
S. Edit V1.0 0.0 pts
Phu 3.2 pts Fix
Drunken Bat & Balls 2.1 pts P/N
Remote Control 2.2 pts P/N
The Search 2.1 pts P/N
The Pit 2.1 pts P/N
Solitaire Golf 0.0 pts P/N
Stealth Bomb 2.1 pts P/N
* ONSLAUGHT (12.5 pts) *
------------------------------------------------------------
Drug Bird Preview 1.0 pts
Spinball Preview 0.2 pts
Jori Preview 0.2 pts
Ice Tea 3.6 pts Fix
Snakey Preview 0.1 pts
Speedy Slug (fix for SCS&TRC) 1.0 pts Fix
Burago Rally 100% 8.0 pts Fix
Mortal Dogfight 0.8 pts Fix
* PALACE (0.5 pts) *
------------------------------------------------------------
Misfire Preview 0.5 pts
* SUCCESS & TRC (17.1 pts) *
------------------------------------------------------------
Sonny the Snail 4.1 pts Fix
Isolation Preview 0.3 pts
Incerator Preview 0.4 pts
Oklahoma Kid 3.6 pts Fix
Fields of Hades (with AFL) 1.9 pts Fix
Navigator (fixed for Xenon) 1.0 pts Fix
On Ice 3.4 pts Fix
Aknakereso 2.4 pts P/N
* XENON (2.4 pts) *
------------------------------------------------------------
Stoned Preview 0.3 pts
Navigator (fix by Scs & Trc) 2.1 pts Fix
Merged in to a table it looks like this:
The official Release-Charts of 1996
------------------------------------------------------------
Rank Last Group Points
------------------------------------------------------------
01. (/) Avantgarde 24.2
02. (/) Alpha Flight 1970 20.4
03. (/) Motiv 8 19.5
04. (/) Onslaught 18.9
05. (/) Success & TRC 17.1
06. (/) F4CG 15.9
07. (/) Chromance 9.4
08. (/) Hitmen 6.7
09. (/) Xenon 2.4
10. (/) Atlantis 2.1
11. (/) Active 0.8
12. (/) Palace 0.5
The official Fixing-Charts of the year 1996
------------------------------------------------------------
Rank Last Group Releases
------------------------------------------------------------
01. (/) Avantgarde 10
02. (/) Alpha Flight 6
03. (/) SCS & TRC 5
(/) Chromance
04. (/) Onslaught 4
05. (/) Hitmen 2
06. (/) Motiv 8 1
Yours sincerly,
Marc/Alpha Flight 1970
-------------------
Board Charts
* THE BOARD CHARTS *
------------------------------------------------------------
Welcome to your probably most favourite chapter,
the charts. The Relax is the only magazine so far
offering seperate board and mail charts in order to
show the charts from two different worlds in the be-
loved CBM 64 scene since modem traders do not have
the time or possibility to fill votesheets, otherwise
they would be called mail traders.
One of the most asked questions is what kind of votes
will be taken into consideration while counting these
charts. The answer is very simple. At first there are
voting booths on THE ESCAPADE in good old Europe
and on THE EVIL ISLAND in the United States of Ame-
rica. Furthermore it is possible to vote by sending
e-mail to Marc/Afl at an every elite board worldwide.
There exists the opportunity to vote via INTERNET,
too, by using our very own DIGITAL VOTESEEHT or
just by sending an e-mail containing your votes to
ZAPOTEK or RRR. Simple, isn't it?
These board charts are the fastest moving charts
due to the fact that there is no votesheet which tra-
vels weeks or months to reach its destination. All the
votes were made between the previous and this issue
so this is some kind of mirror of the activity of cer-
tain established and new groups.
Here we go.
* TOP TEN DEMO GROUPS *
------------------------------------------------------------
Rank Last Group Points
------------------------------------------------------------
01. (1) Oxyron 146
02. (2) Reflex 139
03. (3) Byterapers 136
04. (5) Agony Design 128
05. (4) Camelot 122
06. (6) Taboo 117
07. (7) Triad 109
08. (/) Crest 98
09. (10) Profik 84
10. (9) Fairlight 63
OXYRON is the leading force in here, followed, as
usual, by the REFLEX and BYTERAPERS gangs who
are heading for the top spot, too.
After having released a new demo Crest gained a lot
of votes, making them able to re-enter the charts.
Unfortunately Censor Design moved down to eleven.
* TOP TEN SINGLE CODER *
------------------------------------------------------------
Rank Last Alias Points
------------------------------------------------------------
01. (2) Mr. Sex/Byterapers 140
02. (3) Graham/Oxyron 138
03. (1) Quiss/Reflex 127
04. (4) TTS/Oxyron 113
05. (5) Druid/Agony Design 102
06. (6) Slammer/Camelot 96
07. (7) Axis/Oxyron 77
08. (8) MMS/Taboo 73
09. (9) Crossbow/Crest 68
10. (/) Fuben/Oxyron 65
Mr. Sex and Graham have earned more points in com-
parison with Quiss, so both overtook him without any
problems. The rest remains more or less unchanged,
unfortunately it seems there is no one who can give
these competitors some competition.
* TOP TEN CRACKING GROUPS *
------------------------------------------------------------
Rank Last Group Points
------------------------------------------------------------
01. (3) Success & TRC 139
02. (2) Alpha Flight 1970 138
03. (1) Avantgarde 137
04. (6) Onslaught 114
05. (4) Chromance 109
06. (5) F4CG 102
07. (7) Hitmen 94
08. (8) Motiv 8 87
09. (/) Acrise & Excess 72
10. (9) Atlantis 66
Unexpected votes caused a major clean-up here. The
race for the top spot has never been so close like
this time, with SCS & TRC, AFL and AVT being MILES
ahead infront of the others. Onslaught surprises the
masses with a fourth position, passing groups like
<C> and F4CG on the following places.
At the end the cooperation of Acrise & Excess en-
tered, sending good old Fairlight out of seight.
* TOP TEN SINGLE CRACKER *
------------------------------------------------------------
Rank Last Alias Points
------------------------------------------------------------
01. (1) Ignorance/AFL 142
02. (2) Jack Alien/AVT 138
03. (3) Burglar/SCS 131
04. (5) CBA/TRC 124
05. (4) Hain/F4CG 117
06. (7) Bacchus/FLT 108
07. (6) Antitrack/F4CG 99
08. (9) Skinhead/AFL 87
09. (10) Playboy/F4CG 84
10. (/) Moren/SCS 79
The board scene has seen IGNORANCE again at top,
followed by JACK ALIEN and BURGLAR. Next to some
minor position changes MOREN re-entered the charts
and kicked KIRBY out.
* TOP TEN GRAPHIC ARTISTS *
------------------------------------------------------------
Rank Last Alias Points
------------------------------------------------------------
01. (1) Cruise/Taboo 150
02. (2) Electric/Extend 142
03. (3) Creeper/Antic 134
04. (5) Ogami/Fairlight 129
05. (4) Carrion/Elysium 114
06. (8) Fazee/Taboo 102
07. (6) RRR/Oxyron 98
08. (9) Roder/Agony 86
09. (7) Joe/Wrath Design 74
10. (10) Cupid/Avantgarde 65
A few minor position changes, that's all we can re-
port here. CRUISE, ELECTRIC and CREEPER are the
well deserved leaders in here. No big suprised here,
so let's continue with the next one.
* TOP TEN MUSIC COMPOSER *
------------------------------------------------------------
Rank Last Alias Points
------------------------------------------------------------
01. (1) PRI/TIA/Oxyron 146
02. (3) Syndrom/TIA/Crest 138
03. (4) Shogoon/Taboo 132
04. (2) PVCF/Reflex 124
05. (5) Jeff/Camelot 107
06. (6) Fanta/Bass/Oxyron 96
07. (8) Zyron/F4CG 88
08. (7) Red Devil/FLT 79
09. (9) Compod/Charged/... 75
10. (10) Jeroen Tel/Focus 67
What happening in the SID area? PRI, SYNDROM and
SHOGOON are the top three trio, followed by PVCF
who has fallen down to four. In this list we still find
Red Devil who seems to be rather inactive these days
so we may ask if there aren't any active composers
outta there who might deserve your votes, too?
* TOP TEN FIXING GROUPS *
------------------------------------------------------------
Rank Last Group Points
------------------------------------------------------------
01. (1) Avantgarde 142
02. (2) Alpha Flight 1970 137
03. (4) Hitmen 133
04. (3) Success & TRC 129
05. (6) Onslaught 103
06. (5) Chromance 99
07. (7) F4CG 84
08. (/) Motiv 8 68
09. (8) Empire 37
10. (9) Demonix 22
The fixing charts are an european domain these days
but that is no secret anymore. AVANTGARDE, ALPHA
FLIGHT, HITMEN and SUCCESS & TRC are said, accor-
ding to the voters, to be the best of its kind. The On-
slaughters fixing division, namely Jolz, started to
show that people have to take him serious aswell. The
americans at the end might get their votes still out of
respect since americans haven't done a fix since
ages.
* TOP TEN SINGLE FIXER *
------------------------------------------------------------
Rank Last alias Points
------------------------------------------------------------
01. (1) Peacemaker/HIT 189
02. (2) Ignorance/AFL 166
03. (3) CBA/TRC 153
04. (4) Jack Alien/AVT 142
05. (6) Jolz/Onslaught 139
06. (8) Burglar/SCS 125
07. (5) Suicide/AVT 93
08. (7) Pudwerx/ex-AVT 79
09. (9) Booze/Empire 37
10. (10) Mercenary/AFL 24
Yeah, yeah, yeah. The same situation as above. Euro-
pe the place to look for single fixers aswell. With
the PEACEMAKER, IGNORANCE and CBA the top three
has been named. Hence the name of JOLZ, since he is
doing a fine job these days.
If you are not satisfied with these results do not
even think about starting to complain. Just call the
boards and start voting on the voting booth on your
favourite board THE ESCAPADE, on any other board
by leaving E-mail to Marc or on INTERNET by FILLING
our DIGITAL VOTESHEET or simply by leaving e-mail
to ZAPOTEK or RRR.
Best regards,
Marc/Afl & RRR/Oxyron
------------------
Mail Charts
* THE MAIL CHARTS *
------------------------------------------------------------
Welcome to your probably most favourite chapter,
the charts. The chart3 are divided into two different
sections, the mail charts and the board charts. The
mail/charts are what people like to define as mega
charts consisting of the incoming Relax votesheets
and the charts of other magazines spread during the
last weeks.
To create the charts you are going to read here we
took the following charts of the following magazines
into consideration completed by the votes taking
part as top ten from the growing amount of incoming
normal and digital Relax votesheets:
Propaganda 21/Independent MARCH 1996
Unplugged 2/U-Turn MARCH 1996
Contrast 04/No Name APRIL 1996
The Pulse Magazine April Edition/Shape APRIL 1996
If you disagree with the content of the following lines
we only can advice you to get your hands on all avail-
able votesheets and fill them to influence the charts
in the way you'd like to do it. Please do us a personal
favour and do not manipulate the charts while voting
for personal friends instead of supporting persons
who might deserve the vote.
TOP TEN DEMO GROUPS
------------------------------------------------------------
Rank Last Group Points
------------------------------------------------------------
01. (1) Oxyron 49
02. (2) Reflex 46
03. (3) Byterapers 39
04. (4) Camelot 36
05. (5) Agony Design 29
06. (6) Taboo 26
07. (7) Crest 17
08. (8) Antic 13
09. (9) Nipson 11
10. (10) Censor Design 5
This is supposed to be a premier in the Relax Maga-
zine as for the very first time in the history of the
mail chart there was absolutely no movement in the
demo group charts.
Oxyron is leading, Reflex and Byterapers can be
found at the following positions, Antic, Nipson and
Censor Design cover up the end.
TOP TEN SINGLE CODER
------------------------------------------------------------
Rank Last Alias Points
------------------------------------------------------------
01. (1) Mr. Sex/Byterapers 50
02. (2) Quiss/Reflex 43
03. (5) Graham/Oxyron 38
04. (4) TTS/Oxyron 35
05. (3) Slammer/Camelot 34
06. (7) Druid/Agony Design 23
07. (6) MMS/Taboo 21
08. (8) Crossbow/Crest 9
09. (/) Fuben/Oxyron 8
Mr. Sex is still the number one in the voters' opinion,
followed by Quiss. Graham can be found on three, but
after having released the full NTSC compatible ver-
sion of Dawnfall there are no doubts who is the ge-
nuine leader of the pack.
At the end Fuben entered the charts, while Axis got
cend back to 11.
TOP TEN CRACKING GROUPS
------------------------------------------------------------
bank Last Group Points
------------------------------------------------------------
01. (1) Avantgarde 48
02. (2) Success & TRC 45
03. (5) Chromance 38
04. (3) Alpha Flight 1970 36
05. (4) F4CG 32
06. (7) Onslaught 24
07. (6) Motiv 8 20
08. (9) Atlantis 12
09. (/) Hitmen 9
10. (8) Hardcore 7
It's NOT very interesting to look at the top with the
leading groups Avantgarde and Success & The Ru-
ling Company. No, it's more interesting to watch Alpha
flight, Chromance and F4CG continously changing
place to keep the charts more interesting.
At the end Hitmen entered and replaced Acrise & Ex-
cess while the rather inactive Hardcore could defend
a top ten spot. That's life!
TOP TEN SINGLE CRACKER
------------------------------------------------------------
bank Last Alias Points
------------------------------------------------------------
01. (1) Jack Alien/AVT 50
02. (2) Burglar/SCS 45
03. (3) Hain/F4CG 36
04. (6) CBA/TRC 35
05. (4) Ignorance/AFL 33
06. (5) Derbyshire Ram/AVT 24
07. (7) Mr. Wax/<C> 22
08. (8) Bacchus/FLT 11
09. (9) Moonchild/FLT 9
10. (10) Ream/AFL 6
Everything we could detect here were three minor
position changes. Nothing new in here, even if good
old IGNORANCE should be HIGHER, MUCH HIGHER, as
his versions beat most others by far.
TOP TEN GRAPHIC ARTISTS
------------------------------------------------------------
bank Last Alias Points
------------------------------------------------------------
01. (1) Cruise/Taboo 47
02. (2) Joe/Wrath Design 46
03. (3) Electric/Extend 42
04. (4) Creeper/Antic 30
05. (6) RRR/Oxyron 27
06. (5) Fazee/Taboo 23
07. (8) Carrion/Elysium 15
08. (/) Biz Kid/Camelot 10
09. (7) Ogami/Fairlight 9
10. (10) Cupid/Avantgarde 8
That we can find Cruise is at the top is for sure not
only caused by the logo he drew for this edition, but
by the masses of outstanding IFLI graphics he made
all over the years. Joe, Electric and Creeper remain
unchaoged on the following positions.
At the end of the list Biz Kid re-entered once again
the charts and replaced Astaroth, who felt down to
twelve.
TOP TEN MUSIC COMPOSER
------------------------------------------------------------
bank Last Alias Points
------------------------------------------------------------
01. (1) PRI/TIA/Oxyron 50
02. (2) Syndrom/TIA/Crest 44
03. (3) PVCF/Reflex 41
04. (6) Jeff/CZP/Camelot 31
05. (4) Compod/Charged/... 27
06. (5) Shogoon/Taboo 24
07. (7) Fanta/Bass/Oxyron 21
08. (8) Zyron/F4CG/Swemix 17
09. (9) Drax/Vibrants/Crest 11
10. (10) Jeroen Tel/Focus 8
With his tracks in "4 years Oxyron" hopefully all the
persons claimed that PRI has left the scene will re-
main in silence and stop spreading rumours without
any background. PVCF was able to get more points,
so he/and Syndrom changed places.
The rest remained more or less unchanged, still na-
mes like ZARDAX or METAL are missing here!
TOP TEN MAIL TRADER
------------------------------------------------------------
Rank Last Alias Points
------------------------------------------------------------
01. (1) Intruder/AVT 46
02. (3) Derbyshire Ram/AVT 40
03. (2) Calypso/AFL/AMN 33
04. (4) Spermbird/<C> 29
05. (8) Bizarre/Onslaught 24
06. (5) Splatterhead/TRC 23
07. (6) Shuze/AFL 22
08. (7) Spectator/SCS 14
09. (9) Sebaloz/LD 11
10. (/) Syco/<C> 6
The fastest moving charts did not move that fast like
in the previous months, just curious. Intruder is the
leading mail trader, followed by Derbyshire Ram and
Calypso. All three have decreased their activity.
At the end Syco re-entered the charts once again
and replaced Walker, the soldier.
TOP TEN MAGAZINES
------------------------------------------------------------
Rank Last Magazine Points
------------------------------------------------------------
01. (2) Skyhigh 47
02. (1) Vandalism News 43
03. (3) Nitro 40
04. (4) Domination 33
05. (7) Relax Magazine 30
06. (6) Propaganda 25
07. (9) The Pulse Magazine 19
08. (5) Shout! 18
09. (/) The Tribune 11
10. (10) Mendip 8
Will it ever happen that a magazine can remain for
two editions at the top spot? NOT until now! Skyhigh,
being a steady factor in the circulation around the
so much appreciated number one position, is back on
top, followed by Vandalism News and Nitro.
There are ofcourse some other minor position chan-
ges, but they don't really deserve a comment here.
Best regards,
RRR/Oxyron
----------
Interview
* INTERVIEW *
------------------------------------------------------------
Welcome to the April edition talk show. As usually we
have been searching for an interesting interview
partner. This time we can announce to have met a
person from eastern Europe, to be more exactly from
Poland, a personality who made a name for himself
due to his skills as programmer, skills he has proven
in a lot of demos and games all over the years, MMS is
his name, a member of Taboo Productions.
But there is no need for a long introduction so we
just start over.
?: Hello Marek. Feel welcome in the talkshow of the
Relax Magazine. At the very beginning of an every in-
terview we are interested in some personal (non
computer) data about our interview partners, atleast
the data you like to spread about yourself.
!: Ok, here I go. My real name is Marek Matula and I'm
20 years old. I live in Katowice, the south of Poland.
Right now I'm studying computer-science on the Sile-
sian Technical University in Gliwice. My hobbies are
sports, especially skiing on winter and windsurfing on
summer and of course also coding on C64 and PC.
And that's the short, very short, resume of my per-
son...
?: Even if it seems to be quite logic how you got your
handle, let our readers show something about your
computer career and about the way you got your
handle.
!: He! He! Why the hell does everyone ask me about
the handle? When I was "inventing" my handle I was
quite sure that it's enough logic, but shit! It doesn't!
Anyway, if someone thinks that it came from my name
plus the word "software", he is completely wrong! In
fact nobody except me doesn't know the real meaning
of "MMS", even my groupmates!
My computer career? Well, I got my first computer in
1987 but of course I had only some fun of it playing
lame games. I'm not sure if I can remember correctly,
but I started coding my first demo in December 1991
which was finished in early 1992. It has been called
"More Than Nops" and was really bad, mainly because
of no graphic. I did the whole demo only with my bro-
ther, even the "graphic" was painted by ourselves.
Anyway, the scene demo let us enter the scene, meet
some people and finally create the group Taboo to-
gether with some pals of us. Since then, we were
working on some projects, i.e. demos, games, etc.
?: In order to solve this very last secret of the sce-
ne, what does your handle "MMS" stand for? This is
the chance to free your soul, here and now.
!: No way! A secret is a secret! I won't solve it, not
even here and now. I'd like to stay just "MMS" for the
scene, even when I don't like my handle very much (it
sounds very stupid, don't you think? He! He!).
?: Taboo is for sure one of the leading teams in Po-
land, being the home for a couple of very talented
persons. Please tell us the detailed story about this
group, the past, the present and the future.
!: It will be hard... you know... I guess Taboo is a bit
different from the other groups on the scene. When
we created the group we haven't promised ourselves
to make as many demos as possible, to be high in the
charts or so... We were doing something when we
wanted to, and did absolutely nothing if we didn't. No
one from Taboo has been "thrown out because of
lazyness" as some "leaders" write in magazines
about their members. In fact if anyone wanted to
"work" with us, he was a member of Taboo, doesn't
matter if he was doing something once a week or once
a year. That's why I can't tell you the "story" about
the group, because there was no story at all: we
have just done demos together, that's it! I could only
give you the "detailed story" like this: 1. We did our
first demo. 2. We were laming around for the next six
months. 3. We did our second demo. And so on...
?: Today it is very silent around Taboo when it comes
up to demoes, but most of us have already seen the
previews of your mega delayed coop demo with Ely-
sium called ALTERED STATES. When will we see this
demo in its final version, or aren't you interested in
releasing it anymore?
!: Hmmmm... don't know... when we all started to create
that demo we had just a lot of free time and it came
rather fast, but in the meantime some of us either
had to pass some exams at school/university, or
stopped to work on C64 and the progress in the
demo has suddenly decreased. It lasted long enough
to let the demo get old, then we did some new parts,
but before we decided to release it, some more parts
got released before by other groups and so on...
Since Summer 1995 we did absolutely nothing with the
demo mainly because of no time for it. I can't say if
we finally wish to finish that demo, we'll do so, but I'm
really afraid they don't.
?: When it comes up to games Taboo Productions is
very active, and the preview of ZONE OF DARKNESS
was simply excellent. Where did you get the ideas for
introductions and games like this one?
!: Well, to be honest, it's much more interesting to
make the games, you know, you don't have to code
part-after-part or effect-after-effect to the demo
but you are doing something really new. It's not really
hard to get a new idea of a game: the problem is to
get the style of the game, but then the ideas come
everyday... sometimes, there's only a problem with
realising them all!
?: ZONE OF DARKNESS will be released under Cherry
Software. What do you expect from the cooperation
with this company as there are still companies left
like e.g. MAGNA MEDIA, which pay in advance to have
an income without any particular risk left?
!: What do I expect? A lot of $$$ of course, he he!
Well, I like the idea of the company where some people
from different countries work together to make the
games be spread worldwide, you know: low costs, big
profits, that's what I expect :-) And you said MAGNA
MEDIA? How can I cooperate with them when I have
never heard about them...
?: Just to continue with your game productions, we
recently heard you teamed up with "SHAPE SOFT-
WARE", the commercial label of Shape. What is the
reason for you not to continue with Taboo Produc-
tions but using Shape Software as the name for your
commercial productions?
!: We are not REALLY going to work for Shape IN-
STEAD of Taboo Productions... The guys from Shape
just asked me if I'm interested in working with them on
some projects and I said yes. That's it! Right now we
haven't even to do a single game together and I'm not
sure if we ever will, that was only an offer, and for
sure we don't stop to work for Taboo Productions,
Cherry Software, or anyone else...
?: You are coding tools, games and stunning demo ef-
fects, while your brother is more known for coding
his disk drive routines "only". What is the reason for
this kind of different interests?
!: You think so? Then look to the credits of one of
our demos and you'll see that's not the truth! Yeah,
maybe he coded a bit less than me, but still! I guess he
does also drive routines because he likes to do
hardware-concerned things and I don't.
?: The scene in Poland has grown all over the years,
so did the people who participate. How would you des-
cribe the scene in Poland, are there any major diffe-
rences left to the western Europe based groups?
!: Do you think there are? I guess there are no
"eastern" or "western" groups anylonger. As I know
many people from Poland are in "western" groups
and reversed: people from Germany or Netherlands
work with polish groups. Unfortunately now the scene
comes into decay... Some people got bored with the
scene since there are no good parties in Poland any-
more or just changed the computer for PC or Amiga..
I guess the scene in western Europe went in the
same direction.
?: We think there is still a difference between "both
scenes" as many polish magazines often add polish
texts only and make their productions useless for
the rest of the world and getting in some kind of iso-
lation right now. English is the language to be used
in the scene, ignoring this means to built up an own
polish scene in the international scene, partly the
reality even looks like this. What is your opinion
about this negative movement?
!: You're right, but I don't treat it as kind of isolation.
There are polish magazines in English as well as some
of them are in polish. The second usually treat about
the polish scene and I guess they are are useless
for foreigners. Let me give an example: As you live in
Germany, does it mean that you don't read newspa-
pers concerned only with the region you live in? Just
see it: People who live in other regions of your
country could say: "Hey, what do you read those
papers for? They don't treat about about the whole
Germany but only your region!". You can see it's a
nonsence! If I want to read something about Poland, I
won't buy german papers. It's completely the same
with the computer magazines: when I want to get some
news from polish scene, I read polish mags. Is it
strange?
?: In western countries there are hardly any shops
left selling CBM 64 hard- and software, and people
start to smile when you refer to a CBM 64 as your
favourite computer system these days. What is the
status of the CBM 64 in Poland?
!: It's quite the same in Poland I guess... It's quite a
nonsense to buy a C64 now and try to enter the
scene when a lot of people leave it! As I know, many
of the old sceners of C64 have already bought 486's
or Pentiums a long time ago treating C64 as a re-
membrance from the past... A lot of them are still
known as members of C64 groups, sometimes even
doing something new for it, but it's totally stupid to
think that C64 is a computer with a wide future... It's
surely a great computer where you can meet a lot of
interesting people with, but if people which are now
on the scene will leave it, I'm sure, there won't be
"new" people on C64. I'm afraid there's no real C64-
fans anylonger.
?: Are there any other computer systems you use to
programm next to the CBM 64? If yes, what system,
and why did you decide to use this and no other one?
What are the advantages in your opinion?
!: Yes, I have bought PC 2 years ago, by the way, the
main reason of my inactivity on the C64 scene. So
now, even if I code something for C64, I write the
programm on PC and only test it on a real C64
(sometimes even not a "real" C64, but on an emula-
tor). I have written a 6502 assembler for PC, and
coding games on C64 goes much faster now! I think,
when I stop with C64 I will do something for PC. I have
already done a small game on it... I like coding on PC
because it's very "comfortable": it's easy to write a
programm, to test it and everything goes much faster
than on the good old C64.
?: It wa s very nice to have you here, Marek. At the
end we always offer our interview partners to give
us some final words or comments you want to share
with the public, and ofcourse to greet your pals here
if you are interested in.
!: Well, I'd like to greet everyone who has something in
common with the C64 scene, especially my group ma-
tes, my contacts and anyone I know. That's it.
Be sure to re-load this chapter in our next edition in
order to check out what our talk guests have to re-
port.
Best regards,
RRR/Oxyron
----------
Demo Reviews
* DEMO REVIEWS *
------------------------------------------------------------
The demo season of 1996 started in Potsdam with the
CONVENTION '96, organised by Padua on the CBM 64,
at the weekend of March 2nd and 3rd. Except for
Padua's contribution called TORTURE VI nothing new
could be seen, the re-release of ACCESS DENIED II
by Reflex and RESPECT by Fuse surrounded Padua's
demo in the top three. Sad to see that Reflex contri-
buted with a demo that was shown at THE PARTY V on
the big screen under REFLECTIONS by Access De-
nied. Regardless from the fact that this trackmo was
not spread yet, this kind of behaviour could be dis-
cribed as quite poor, getting it to the top with the
note that there is no competition left for them on the
CBM 64. Keeping in mind that Reflex had one and a
half good year by now it is rather arrogant and since
they were never able to beat serious and advanced
productions released by other leading top demo
groups. Fuse re-released their RESPECT demo once
again, what can't be declared as a wise move, too.
The second day of the season has taken place on two
different locations, in Seevetal/Germany and in
Utrecht/Holland, where the SYMPOSIUM '96 (April
5th to 8th) and X-96 (April 6th and 7th) invited the
masses to show up and to release their demos. As
organisers stood Oxyron in Germany and Success &
The Ruling Company behind the success of these par-
ties.
Cyance (the game label of Reflex, the label where the
more advanced Reflex members use to work in now)
released Cyance Preview, a combination between an
advertisement, a demo and a game preview, has won
the competition in Germany. Smash Designs followed
on two and people already expect them to release
their next effects in the 16X16 graphics format. Oxy-
ron disappointed the masses with a uncomplete demo
filled with masses of old (ancient) routines, a demo
that could be added to the Fantasia-series without
any problem. The positive thing is that any other
Oxyron in the future can only become much better.
In Holland Crest has released, after a very long time
of abstinence, again a demo called KRESTOLOGY and
won the competition without problems. Hitmen entered
the demo business and made a well deserved second
place, followed by a Chalice trackmo called NoFx. The
author, Rayden, has already joined Alpha Flight, who
want to enlarge their activity level in that sector, as-
well.
Day three was the Scenest '96 party held in Buda-
pest, organised by Resource on the 8-bit level.
Profik was responsible for the only acceptable re-
lease there, second was a demo spread under the
TRSI label. It would be sad to see TRSI going down so
low these days with the fame of an excellent Amiga
demo section.
All in all there is still some life in the CBM 64 demo
but we hope to see more upperclass productions this
year
Since the did not exist a 100% version of the Crest
demo until now we decided to have a look at Chalice
and Profik, two groups still in the shadows of the big
spotlights.
NoFx/CHALICE
------------------------------------------------------------
Chalice was born out of the ashes of Black Code De-
sign and it seems that only the about average skilled
members survived the name change. This seems to be
the debut demo so there is no need for a longer in-
troduction.
* Fuben about the coding: *
-----------------------
This demo is entirely coded by Rayden/Chalice. It is
not a hard coded one. More a fine designed demo with
lots of pictures and nice FX's...
The show begins with some text and a FLI-picture,
while loading. The loading takes definately too long!
Some text follows again... a sprite... some text again...
It sounds a bit lame, but no way. This is what I call a
nice-designed intro!
The loading-part comes up, displaying some text and
a horizontal Eor-filler in the background (looks cool).
The first real effect beside of the bouncing scroller
is a colorplamsa combined with an FLI-picture. No-
thing difficult to code. But this routine is quite fast
and looks fuckin' cool! Nice coding actually.
Later there is the end, which shows a nice logo-
animation.
All in all a fine-designed trackmo (which is a bit hard
to review!). No hard-code demo, but more a picture-
show. However, Nice to know what is Chalice-Design!
Rating: 60%
* RRR about the artwork: *
----------------------
All graphics, next to the code and the soundtrack,
have been realised by Rayden, who is now a member
of Alpha Flight.
At first there was a fine conversation of the so-
called Tankard alien, combined with a party logo, pre-
sented as a FLI picture, like all the other graphics in
this demo (trackmo), too. Both are looking quite nice
and a lot of colours have been used. Next in the row
there is a Chalice logo, nothing special at all, atleast
not in FLI format. A dog, which some of you have pro-
bably seen on the Amiga, drawn by Cougar/Sanity) is
the next graphic I have found. It is quite nice drawn
and comes close to the original. Rayden's contribu-
tion to The Party V graphic competition, where he got
voted on position # 3, is the next one following here. It
shows two children standing infront of some kind of
mountain which is a man's face, his mouth is opened
and some kind of cave. As a background for his plas-
ma routine there is a picture showing a huge eye, but
this won't be taken into consideration here. Last but
not least there is Marylin (Monroe) on the screen,
quite colourful and as a caricature. Personally I do
not like it too much.
In general Rayden did a great job, unfortunately he
does everything in FLI format, some more variety
using different formats could be quite helpful in the
future. Nevertheless I think Rayden is a talent and we
will hear much positive critism about him. My rating is
at 79%, as there is still a final touch missing.
* PRI about the soundtrack: *
-------------------------
Rayden is responsible for all musics in this produc-
tion.
OH MY GOD! I have never heard such a shocking intro
music. The choosen instruments are SO ugly, there is
absolutely no bass and the composer was not able
to transfer the melody of the "Muppet Show" cor-
rectly. The last passage is rythmically totally wrong!
In comparison to that the introduction of the main
tune starts very promising. Good choosen instru-
ments, a good feeling, but then - another boring
background tune dissolving into endless (pseudo)
modulations... with no remarkable action and unfortu-
nately only average instruments. The third tune is
somewhat better, it's got a message somehow, diffe-
rent parts and a good structure. The end is again
nothing special, broken chords all over, but nothing
more happens. And most of the time, the instruments
are really not on the brilliant side. No hardrestart
etc...
I am very sorry, but this is only worth 53%!
Ellenanyag/PROFIK
------------------------------------------------------------
Profik already made a name for themselves with their
productions, still standing in the shadow of the well
known and famous demo groups, maybe because of
the lack of innovation and the mostly shown re-pro-
duction of routines we all have seen very often be-
fore.
Anyway, it is a group we can expect more from in the
future as they unite some skilled guys. Here we go.
* Fuben about the coding: *
-----------------------
This demo has been coded by Profi 1 and Profik 1.5.
After the usual intro stuff like logos and some text
the first effect comes up, which is a colorplasma on
4x4. It looks a bit weird, but is OK for its speed. Next
are some 3D-Shadebobs, which are a bit confusing in
my eyes. I couldn't recognize a third dimension at all!
However, some bobs are flying over the screen in
8x8 Hires. Some elastic-lines come up next. These
lines move in a sine and change their size which gives
the viewer sort of 3D-feeling... nothing bombastique
although. A halfscreen fire-routine on 8x8 Hires
follows. This effect was seen in fullscreen in Coma-
Light 12.
After some loading again, there is a textured cube
rotating around the X-Axis on 4x4. The routine is
quite fast and is looking nice, too. Too bad the cube
rotating around just one axis. Of course this makes
the routine faster as there is no Y-interpolation.
Last part is the end. A movelist effect on 4x4. Quite
cool looking.
Well, this production wasn't as good as I expected.
But I hope to see more from Profik in the near future
so the rating is at 63%.
* RRR about the artwork: *
----------------------
All logos in this production have been drawn by Profi
2.
The first logo I have seen was a PROFIK logo and both
style and filling remind be back to 1992/93, not to
say it is out of fashion. The second logo, in my opinion
the best piece of artwork in this demo (trackmo),
was made out of different components from various
logos presenting ELLENANYAG, the title of this pro-
duction. Another PROFIK logo followed, again like the
previous two in multicolour bitmap (Koala) format. It is
some kind of 3D styled and all in all not too bad look-
ing. Last but not least there is the third PROFIK logo
in 4 colours (three plus background) in the legen-
dary 1989/90 style. Nothing special at all.
All in all the graphics do disappoint the spectators
since in 1996 people could expect more and better
artwork in a demo. As it is some kind of dustbin-rou-
tines presentation it's maybe acceptable, so the ra-
ting at 49% is surely not that destructive as expec-
ted.
* PRI about the soundtrack: *
-------------------------
Again Roy/Replay was responsible for Profik's au-
dial entertainment.
I'm sorry to say that, this time none of the two re-
viewed soundtracks is very interesting to listen to.
But anyway... let's that a look.
The techno epidemic still seems to go on in some
brains, but slightly it begins to morph into some
rhytmical, more interesting stuff, e.g. in this track.
May the hi-hats and the base drum in the beginning
be so aswful so awful because of no hardrestart,
the filtered-drum-part is neat though. After the
passage with that weird lead (put some vibrato or
pulse mod. in there!) even a little breakbeatfeeling
comes up.
The sound effects at the end are partly ok, partly
rather ugly (and too loud), but what is more impor-
tant, absolutely not timed to the screen action (ass-
kick to the coders there!).
Therefore my rating for this audial entertainment is
only at 57%.
OK, this have been all productions we felt to review
in this production.
Best regards from your favourite reviewer team,
Fuben/Oxyron
------------
PRI/TIA/Oxyron
-------------
RRR/Oxyron
----------
Party Radar
* PARTY RADAR *
------------------------------------------------------------
Originally this was supposed to be just a simple party
report about the X-96 party held by Success & The
Ruling Company, but our reporter Max unfortunately
did it mix up with his memoirs or better with one of
those travelling stories they always show in TV.
As Max never made it to fill up two complete chapters
with all the texts he ever wrote he surprised not only
us with the loads of text he sent to complete this edi-
tion, but since he has prepared almost one year to
contribute again with an article he knew we would not
accept it to be beyond 40 KB.
Nevertheless the following two chapters might be
quite interesting to read, so enjoy the following mass
of text, it's M4X-time ...
... X-96 party report or Max goes Holland ...
------------------------------------------------------------
Once a year in spring, Holland is the place to be and
to PARTY WITH YOUR PANTS DOWN!
This year the legendary X-Party series took place in
in Utrecht again. The main party was on Saturday,
6th of April. A lot of old sceners promised to come
and used the party as a pretence to enjoy a long
weekend in the land of Hash & Marihuana.
For me, the weekend allready started on Wednesday
before the party. Directly after work, I took place
in the car to drive to Rotterdam. The sun was shining,
as if it also was looking forward to a fantastic funny
weekend. The journey took three hours, but due to
a very good car-hifi, the time really passed like
a few minutes only. At seven o'clock PM I arrived in
Rotterdam, where I wanted to meet up with CBA/TRC.
We went to the AHOY Arena, where THE SMASHING
PUMPKINS had a gig. It was amazing! They really did
a great concert and played a fantastic set! Every-
body was dancing and shouting to the rough beats.
If you are into such a kind of music, I really advise
you to visit this concert, because that band is really
worth their money. They are just doing their euro-
pean tour at the moment, but that just by the way, so
back to the main thing.
At the first time I got into touch with the dutch beer,
but it wasn't the last time, I can promise you allready.
They unfortunately only sold ORANJEBOOM wich is
supposed to be the worst dutch beer, I was told. All
the years I always thought HEINEKEN would be the
worst one, but I really got tought something better.
That stuff we were drinking at the concert tasted
horrible... At this time I allready missed the good
german brewed stuff! The concert ended at about
12.30 AM and we went on the motorway to Amsterdam,
where CBA, Nightshade and Tim (PC) of SCS & TRC
share their big appartement (apPARTYment! :-) ).
Unfortunately it was allready damn late when we
arrived in AmsterDAMNED, so the others where all-
ready asleep, especially Tim, who had the honour
to show up at work the next day, and all of us other
people had a free day on thursday. So we just took
one bottle of bed chatted a bit and almost fell into
deep sleep, because it really was a hard day for all
of us! I brought along my sleeping bag and an air
mattress which usually gives me a good immitate of
a bed... allthough the other guys were bitching me
about the matress, as it was only 1.50 m long, when
I for myself was actually about 1.85 m tall... Well, I
have to admit, that I can't remember when I bought
that one,but when I had a look at it and finally noticed
that the mattress only went down to my knees(almost
I really remembered it must have been some time ago
in my childhood, when I used it the last time! Whatever
I usually don't care about things like this, I only need
a quiet place where I can lay down and RELAX in my
deep inside...but someone really had something aiginst
me this night. Not the other boys, they really had
silence in their own room, but there was this dude
called COSMO! Not a human being, but the cat of
Nightshade's brother, that they took for several
weeks. Everybody knows, cats always get active
during nighttimes and I really had to admit this! All
the night she was walking around my sleeping bag, as
if she wanted to come inside. Then she noticed a
plastic-bag that stood in the room and really had a
lot of fun with it, climbing inside, jumping out of it..and
this the whole night long! You can imagine the sounds
of the plastic-bag. She was really a pain in the ass!
But the zenith was reached when she was scratching
Nightshade's door.. AAARRRGghhh... I really wanted to
throw something at COSMO, but later on I was too
tired and really fell asleep finally! ...Must have been 3
or 4 hours, that I actually slept, because Tim had to
work the same morning and got up at 6 o'clock....
Unfortunately he also had to come into the room I was
sleeping in, to grab some things... so from that point
of time the night was really over for me. I could lay
around for some more hours, but didn't really find
a single moment of sleep anymore. When I got up, the
first walk went to the toilet, that I really found with
the second attempt only, allthough CBA showed me
all the necessary rooms the night before... Whatever,
I just finished with my morning sh!*t, when I wanted to
use the toiled-cleansing, but there was none, I
thought in the first moment. Funny thing, I thought,and
kept on searching for that damn thing..but still didn't
find it! There was no button, no rope no nothing to
push, so I really got a bit impatient and the air was
getting hot and hotter! ;-) After around 5 minutes
searching for it, I almost tried to push and move
every single piece of the room and by accident I also
touched the water-pipe and finally the water
came and cleaned the toilett...Puh, I really was so glad
when I imagined to ask the other dudes to clean the
toilet for me! Hehe! That was really more a morning
shock that a morning shit! ;)
I just went to the bathroom to do some washing, and
noticed that there was also another door to the bath
room, that suddenly opened... and a person came
inside... ARGGGHH, I thought! It's Ace, Ace Ventura!
(Sorry Norbert, I know you hate this!) But after
the first fright, I noticed that it was Nightshade. We
both were still in underwear, totally sleepy looking
and still unwashed....But it was a big hello!
We took place in the living-room chatted a bit and
he also did a very good coffee, so we fastly were
awake again....
Some minutes later, CBA also woke up and entered
the living-room. We all looked as if we would have
become 20 years older during that night...but after
a shower and a breakfast we looked smart and fancy
again, to continue with the party-weekend...
After the friend of mine, who joined us for the
concert, left to drive back to Germany again, we also
went to the railway station of Zandaam, to take a
train to Amsterdam. After a journey of 10 minutes
only, we arrived at central station Amsterdam. It was
about 1 pm allready and the city was totally crowed,
of course. The dudes did a small TRC*SCS sightseeing
tour with me and were cracking tourist jokes about
me, when I started to take photos. But hey, I really
needed alibi-photos, that I have been there...
After half an hour walking around, we allready had
a break at a cafe, took place outside and drunk some
beers. It was really a warm day and everybody tried
to get some sunshine... Well, after three beers we
went along and stopped some streets later for
another cafe, to continue with our hobby! ;-) Slightly
tipsy we continued with the Amsterdam-tour and the
guys had to show me the RED LIGHT DISTRICT, of
course... Damn, I have never seen so many pervert
porno photos in those shop-windows. The hookers
were sitting in windows, waiting to be bought... and
all this allready in the afternoon, and all the places
were allready crowded. Unbelieveable. But the
funniest and also meanest moment was, when CBA and
NSD went into such a dirty and empty hooker's house
and went out the other door directly. I of course
followed them and was stopped by a bitch promptly
who promised me the best blow-job I have ever had.
After I was able to rescue from that HIV-mothership
I met the guys at the entrance door laughing about
me and the whole situation... I was told, that they
do this with people who have never been there
before.... heheh! Assholes! :)
We went on in A-dam and later on we took the train
back home to Zandaam. When we arrived, the phone
was allready ringing. It was Peacemaker. We chatted
chatted with him, and suddenly had the idead to fool
Peacemaker by reporting him that I, good old Max, am
now a SCS & TRC member. He was really surprised
of me leaving Alpha Flight after 7 years, but I kept
him believing it, by telling bullshit. This joke was
actually only made to fool him a bit, but we really
found it funny so we also continued with it on the
party. So the rumour of Max being in SCS & TRC
quickly went around and even SCS members like
Moren, Burglar and all the others really believed it.
Also AFL members like Marc and Ignorance were
pissed and asked me how I could leave after 7 years.
Heheh! Just later at the end of the party on Sunday
we cleared up the thing and really had a lot of fun
with this. Later on I was cracking jokes, about me
working for the company ''RENT A MEMBER". Hahah!
Well, but back to the Thursday before the party. Also
Tim/SCS (PC) came back home later. He really looked
funny in his working-clothes, with tie and all that
belongs to it. In the evening I gave those dutch dudes
a cooking-lesson and showed how to do a first-class
meal! I did some pancakes! ;-) When we were enjoing
it, we allready started to drink the beer, that I
brought along from Germany... hours and hours
passed untill the beer was gone and we were hardly
drunk allready. Suddenly somebody had the idea to
do some vodka shots, and after I was persuaded,
I also joined and we started with this small inofficial
drinking-competition. The best thing about wodka
shots is, that you become drunk so fast, that you
really have problems to judge the time. Luckily my
photo-camera displays the time and the date onto
the photos, so that you can see how late it was, when
you took them. I was taking photos the whole evening,
(just a small commercial by the way, you can grab the
scanned photos from the SCS & TRC/R3L4X ftp-site
at UTOPIA.HACKTIC.NL..... ;-) )
So that I really understand what happened between
a very special 90 minutes. At 10 pm, we wer allready
a bit drunk, and CBA really looked sober. Then we
started with drinking the vodka...at 11.30 pm we were
totally fucked and CBA was jumping around like a
kangaroo!! That was really like a time gap... Suddenly
he was trying to dance gabba, shouting around and
I really noticed he was talking dutch to me very
often. I said, to him that he should continue to talk
English, what he did for 2 minutes again, but switched
over to dutch aftwerwards again! Heheh! This went
on all the time and we really had our fun... But the hit
of the evening was, when he wanted to go to the toilet
but noticed that it was busy. But instead of waiting,
he went to the balcony and started to piss down from
the 2nd etage down to the floor... fortunely I was
fast enough and had my camera by hand, so that I
could even take that photo! heheh! But the show
continued, when we were totally fucked and wanted to
go to bed finally, we were brushing our teeth. Well,
that means all of us except CBA...because he was so
fucked that he really had problems to put the tooth
brush into his mouth, he could hardly hit the target!
Hehe! Damn, that was a good photo, when he was
standing in front of the mirror and had tooth-paste
all over his body! My night-sleep was interupted
several times by some puking-noises from the toilet.
The poor toilet was really abused a couple of times
at this night!
The next morning we got up very early, because
Nightshade and Tim, who belonged to the organizer
staff, had to leave for preparing the party-place.
So it was my job to play CBA's nurse. He was still so
fucked that he puked the whole morning. I couldn't
stand the sounds of his puking attempts anymore
and went to the Albert Heijn shop and bought some
camomile tea for him. It really worked right good,
because after a cup of it, he felt better and didn't
puke anymore.
At ca. 2 o'clock Peacemaker and Tyron arrived at
our Party-HQ to join us for the X-Pre-Party at
the MR. COCOS bar in Amsterdam. I really have to
admit that I was surprised, when I saw Peacey
entering the room, allthough he allready told me at
the phone that he changed his outfit. It was almost
one year ago, that I have seen him the last time, so
I was really looking forward to meet him again. The
last time he visited us at our hometown, he and RRR
almost beated up a drunk farmer, at a party where
we have been to. Anyway, Peacey really looked dark,
I can only say, but quite cool.
We didn't hesitate with the warming up, when Tyron
and me opened the first can of beer allready. We
took the 3 o'clock train to the city and I had to
exchange some more money. Due to the fact that
it was a bank-holiday, I had to do this at a place
where they rip off tourist's money with their crazy
charges... and they really fooled me, too. I had the
worst course I have ever heard of... I got less than
100 dutch guildens for 100 german marks. Usually it
should be vice versa, because you get more guildens
for marks... but I didn't care anyway, because we
were on the way to party! At ca. 4 pm, we entered
the MR. COCOS and I really wondered that it was
totally empty. I guess only 20 people were in this
kind of pub, bar and disco-mixture. The place looked
quite dark and there were signatures from people
all over the walls. It had a touch of dirtyness, but
really a cool place to party I thought. All the days
before CBA promised it would be crowded at 5 pm for
the Happy Hour, I always doubted that, because I
couldn't imagine that normal people start partying
in the afternoon allready. But I got tought something
better, because during the next half an hour, the
place filled up and was totally crowded at 5 pm!
CBA introduced us quickly to some girls, he knows
so we were pleased very soon! The Happy Hour
started with a loud bell of aring and everybody
invaded the bar to order. This damn blond bitch
with the pushed up tits in her tired shirt (hehe!)
ordered the first round of beer... so we were
supplied for the next 10 minutes, before I ordered
the next one. I really love Happy Hours, because you
get two for one price... something like TWO IN ONE ;-)
It was really funny and we had our fun. A lot of
people promised to come to that bar, but didn't show
up... just like always. Moren was there with his
lovely (Never fool this girl, Sixten, or I will take
her! ;-)) But most of the swedes didn't arrive,
because they couldn't find their hotel anymore, we
were told later. Really sad was, that we missed Bob
and Alfatech/Censor, they entered later but didn't
find us unfortunately. The next day Alfatech told
us that he picked up a girl there and fucked with
her the whole night. Funny was the way he started
to talk to her... He just said "You look so pretty,
can I kiss you?" and some minutes later he was
sitting on her bike going home to her. She really
must have been addicted to him, because after
licking her pussy he said he disliked her long hair
and she immediately shaved her pussy! Hehe! What
a woman! I really tried my best the whole weekend
and talked to so many chicks, but all I got was a
phone number and some kisses... no fuck at all. And
Alfatech just did it with this single sentence! Hehe!
That must be his beard! ;-)
Later on at the bar Count Zero/Success and
Greenfrog/Talent arrived. They were so stoned
that they didn't want to stay there, they even
weren't able to find a sleeping-place, so they
slept in their car. Later they told us that the police
knocked at the car windows and told them it was
illegal to sleep in the car. So they had to drive
somewhere else, to continue with their sleep!
We left the MR. COCOS at about 12 o'clock totally
fucked. And after a small snack at MC DONALDs we
took the last train. Back home we continued to drink
beer, enjoined some older party photos and listened
to some wicked music, because Peacemaker's music
taste goes more into the independant, dark wave
direction.... Terrible! ;-)
The zenith of the night was reached when Tyron was
brushing his teeth. For some reason he wanted to
move the tap into another direction. But his attempt
was unsuccessfull, because he broke the tap!
Suddenly all the water was poring into the air and
Tyron started to laugh extremely loud. CBA went to
the bathroom, too, but couldn't laugh about the
situation at all. He was talking dutch again just like
the day before! "De Waterkraan... de Waterkraan!"
(I know I spelled it wrong, but I hate this weird
language anyway! :-)) They hold their fingers on the
hole and tried to close it with a rag... after some
minutes they noticed that it would have been better
to turn off the water.... heheh! Idiots! ;). The whole
situation was so stupid and funny, just like a scene
in a bad sketch from Mr. Bean... We really became
laugh-flashes and had to laugh the whole night, still
when we were laying in the sleeping-bags... I can
just advise you.... Break some taps instead of taking
drugs... the effect will be better! Peacemaker also
cracked a joke when he told us, he was a right-side
sleeping and started to complain about the couch he
was sleeping on.... 10 minutes later after we were
fooling him, he noticed how unlogical this was and
just turned around where he could sleep on the
right side, without falling from the couch.... You see
all were extremely fucked and stupid at this
evening! ;)
The next morning we had to hurry up with taking
showers and all the stuff, because we wanted to
be present from the first second of the party!
Tyron chauffeured us to the party and we were
allready partying on the way to Utrecht!
We arrived just in time, some minutes before 12
o'clock. There were allready a lot of PC nerds
waiting to run into the party place. A lot of PCs
stood at the entrance and we were hoping it would
start to rain... Unfortunately it didn't and the
computers were brought into the place safely.
We entered exactly at 12 o'clock and said hello to
Moren/SCS who was sitting at the door, taking
the 30 guildens entrance fee. And again I had this
flashback (just like last year) that I would have
seen Jim Morisson.. ;) We entered the party place
and Nightshade showed us the room, that they
had reserved for the C-64s... Not a big one, but
we 64 freaks are there for partying and not for
computing anyway! After we grabbed a beer at the
bar, we decided to do a small location-check and
went to the other PC-rooms. And we couldn't believe
it, but just 30 minutes after the doors were opened,
there were allready so many PC-kids sitting in front
of their Windows and Microsoft infected machines,
playing Doom, Doom II or any other stupid games.
... TO BE CONTINUED ...
Please make sure to load in part 2 of this story, too,
since Max already reached the subject and the title
of this chapter, the party itself.
Party Radar 2
* PARTY RADAR - FIRST BLOOD - PART II *
------------------------------------------------------------
At the end of part I Max already reached the party,
so there is no longer introduction text needed. Just
let him continue ...
Those PC-Kiddies were really a pain in the ass, but
they were the ideal person to fool. Nowadays you
have to invite PC guys, too, to finance the project.
The terrible thing about them is, that they still take
all the things so serious. In my opinion the computer
are just an alibi to meet up with people and to party.
I don't want to stick in front of the computer when
I meet my friends from foreign countries. The time
that passes is too rare for such a crap!
Whatever, we had to fool these kiddies, so Peacey,
Tyron and me went arround through the different
rooms again. The party place was cool again. A
small kindergarten with different rooms and a second
etage, so there was plenty place for the dudes
and their computers. I was really impressed by
all the big machines. A lot of dudes had big loud-
speakers again and there was big noise everywhere.
The organizers also hired good Bose loudspeakers
and played good music all the time, so that the party
feeling came up quickly. The bar in the place was
quite good and they had everything to drink from
water, cola, coffee, beer and whatever. They had it
opened the whole night, so we were able to buy our
beer with no time delay! Just one sad thing was, that
you couldn't buy food at that bar. For this reason
they hired a snack-car that stood in front of the
party place. You were able to buy chips, frikandels
and all the stuff you need for a healthy and long
life! ;) The snack-bar was a good idea, but
unfortunately it wasn't open the whole night. It closed
during the night and was opened at 9 o'clock in the
morning, so that a lot of dudes were really pissed
and hungry between this time. This is really a thing
that they have to improve for the next party.
But back to the main events...Peacey,Tyron and me
went around to fool some people. We went to almost
every PC-teenie and asked for PORNO.GIFS... It was
really funny to see their faces, when they under-
stood that and got red faces. Almost everybody
denied to have porno pictures, so we went on an on.
Finally we found a 15 year old boy who said, he would
have 3 or 5 pictures... I was really surprised when
the gif-directory scrolled for about 2 pages!
Finally we had our gifs. We were standing in front of
that computer with 4 guys (incl. the owner of the
pc) and started with the gifs. With every picture
we three guys were screaming and shouting louder,
so that a lot of people became curious about what's
so special. Maybe they thought we were amazed
by a new demo or game. Soon there were like 20
people around the computer laughing, because we
allready talked to most of them (because of the gifs!).
You should have seen the colour of the
PC-teenie's face...deeply red. Suddenly he turned off
the computer and pretended he would have to
continue coding his demo.... Hahahah! Too funny
these shy dudes, collecting porno.gifs and denying
they would ever had one....
Later Harlequin/SCS (PC) was performing his dutch
rap-lyrics on the stage. It was quite cool allthough
I didn't understand a single word of that damn pirate
language. Just some 64 freaks were jumping around,
and the PC-nerds of course just sitting or standing
in front of their machines.
After this, we went back to the main important thing.
Drinking beer and partying with the 64 sceners.
The following dudes were present:
ALPHA FLIGHT: Max, Marc, Ignorance, Styx, Ream,
Danzig, Shuze, Rayden, Chotaire
FOCUS: TDJ, Mirage, Jeroen Tel
WOW: Einstein, Azzarro, Sorex, Bud, Bundy, Stormlord
F4CG: Motley, Jucke, Solar, Newscopy, Sixx, Scorpie
AVANTGARDE: Weasel, Intruder, Jack Alien, Cupid,
Freestyle
CENSOR: Bob, Alfatech, Geggin
TRIAD: King Fisher, Mr. Ammo
ONSLAUGHT: Heavy Head, Donar, Ramirez, Shocker
SHAPE: Duke
AMNESIA: Seal
TALENT: Greenfrog
CHROMANCE: Zar, Syco, Mc Byte
OXYRON (Amiga): No-XS
HEATWAVE: Youth, Bas-B
CREST: Syndrom, Deekay
DIGITAL EXCESS: Thomas Koncina, Bjoern Odendahl
HITMEN: Peacemaker, Tyron, Groepaz, Curlin, Jihad,
Tranziie, Sabotage, Luke, Vortex, Raze
ANGRY: Nastyness Inc
Ex-POWERS OF PAIN: Buff
REFLEX: Happymaker
XENON: Oxbow, Carmen, Slam, Dylotic, Sammy,
Megabrain, Crazy Bird
ATLANTIS: Robocop
X-LARGE: Zambo
ex-TABOO: Acidchild
PANDORA: Mephisto
SUCCESS & TRC: Action Jackson, Moren, CBA, Night-
shade, Burglar, Trax, Bacillus, Allitaice, Splatterhead
Spectator, Count Zero, Arrogance
I know I might have missed up the one or other name,
but please don't be pissed! It was you guys writing
down your handles on the paper. And most of you
have a lousy handwriting! ;) Also sorry if I forgot
somebody, I know I did for sure!
All in all it was quite funny this evening, but we didn't
want to stay at the party place for the whole night,so
a couple of us guys decided to go out to the city of
Utrecht to party somewhere else. If I rember right
we were about 20 person (me, Bob, Alfatech, CBA,
Moren, Mr.Ammo, King Fisher, Raze and his girlfriend,
Greenfrog, Count Zero ...
and some other dudes I couldn't notice anymore, due
to my alcohol level... ;) We went to a bus stop and
took the next bus towards the city. Walking through
the streets, we kept asking every good chick for a
place to go to... First we went to a big pub, where
we could sit down an drink a bit. But that place
was really boring I have to admit. We ordered big
beers and partied as good as it was possible in that
damn place. The room was quite crowded and a lot
of people were standing, but though there was no
real party going on. Moren and me talked to two
chicks, but only the bad one seemed to be interested
so we went back to the others immediately. Alfatech
was laying on the table, sleeping allready. Maybe he
was dreaming of the girl, he picked up a day before..
hehe! After an hour we decided to leave again to
take a snack at Mc Donalds (I can't hear this name
anymore) and ended at a House-disco called TIVOLI.
This place was bad, too. It seemed to me as if all the
people would be on EXTACY. And it was like this
I guess... But allthough we really had our fun and
danced our asses off...
I tried to talk to some girls again, but wasn't very
lucky. My first talk was interupted by the girl's
boyfriend, so I immediately turned around to another
one. But that girl was touching her finger always in
a very strange way... I allready thought she would be
so horny, but then I noticed her ring around the
finger. She told me that she was freshly married...
and again I turned away, but this time to the
dancefloor.... hehe! Was really not my night this time!
The DJ was really playing a lousy music, no gabba,
no trance, but something between these styles. I
really hated him for it.... But the worst thing was
that the club closed at 4 o'clock allready, so we
left and took some taxis back to the party place,
the EINSTEIN HUIS. Most of the people were allready
sleeping and we were lucky that we didn't stay at the
party place for all the night.
More and more I also got tired, but I won against my
tireness... I changed my behaviour and stopped with
the beer and switched over to coffee. So I was quite
fit very soon. At 8 o'clock they had the music
competition and we were really enjoying most of the
zax. CBA and me were dancing around through the
party place, when they played METAL's music. The
other dudes, hardly awake, really seemed to be
surprised that we were so fit. We fooling some
PC-kids again by dancing around them....it was pretty
cool.
At nine o'clock, the snack-car opened and everybody
ran towards it...arghh I had a healthy breakfast again
and ordered FRITES with a brown sauce, called
something like PENADA... Argggh it tasted like shit.
I didn't know that PENADA comes from peanut, else
I wouldn't have bought that shit. I directly gave my
frites away to Moren, because he had the same
some minutes ago... He really seemed to love that
brown sauce... Whatever I ordered another one, but
this time with RED/WHITE (ketchup and mayonaise)
and was feeling better again.
At 11 o'clock I was feeling very down, tired... I was only
sitting in couch corner and watching the 64-demo
competition. There were some quite cool demos, but
it was clear that Crest would win, because their demo
really had a better niveau than all the other ones.
You can really see that these dudes know their
business.
These were the rankings:
1.) Crest (of course!)
2.) Hitmen (really nice demo for a cracking group)
3.) Chalice (last demo from Rayden for this group, as
he joined AFL before the party)
4.) Cosine
5.) Animals
After the demo competition most of us dudes
prepared the things at got ready. We stood outside
for half an hour, chatted a bit and took some more
photos, before we said good bye to eachother
I drove back home together with Marc, Ignorance and
Rayden/AFL. After some minutes on the dutch high-
way I felt asleep and woke up in front of my home,
where Marc let me out.
All in all the party was a big Success (!)... They were
really a lot of far foreign people, that you haven't
seen for a long time. We 64 sceners really had a big
party and showed those PC guys what the 64-scene
spirit is about: "HAVING FUN!" nothing more. No
business, no laming in front of computers... just
having pure fun!
You can be sure to meet me at the next big party
again, because we have to keep up this spirit.
The next X-party is planed to be a big event again,
with a lot of changes to get the next party even bet-
ter. The things I heard from them really sounded in-
teresting, so I am looking forward to it. Stay tuned!
I have to say thanks to CBA, Nightshade and Tim
expecially for letting me stay at there place! It was
really cool with you guys and I am sure we gonna
repeat this very soon! Whether in Germany or at
MR. Cocos again! ;)
Also a special ;) to the AFLers who understood our
MAX/AFL joke! Hehe!
Greetings to all the dudes I have been together with
at this long weekend! You know who you are!
Thanks for reading all the stuff, I hope you liked it
a bit. You see, what's really important to me and what
is less...
See you soon on a party!
Max/Alpha Flight 1970
------------------
LONG LIVE THE 64-SCENE
At last some explaining words from me to set an inci-
dent Max reported about into the right light.
The farmer who was NEARLY beaten up by either
Peacemaker or me has been definately looking for
trouble, but after having been ragged down he left
the location and ran home... to mummy.
He never came back and asked for the job I have of-
fered him, to cut the grass infront of my house. Just
curious! ;)
Best regards,
RRR/Oxyron
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XXX, XXXXXXX
* for <C> warez and originals
Wozio: XXXXXXX XXXXX, X.X. XXX X, XX-XXX XXXX,
XXXXXX (-> ELYSIUM)
* for hot originals, prefer fast swapping, elite only,
* Always & Astoria HQ, ESM & <C> warez
* CREST *
------------------------------------------------------------
The Syndrom: XXXXXXXX XXXXXXX, XXXXXXXX. X, XXXXX
XXXXXXX, XXXXXXX
/Hartung^RMHS2.URZ.TU-Dresden.De
* NOT for swapping!
* EQUINOXE *
------------------------------------------------------------
Warp: XXXXXX XXXXX, XXXXXXXXXXXX. X, XXXXX XXXXXX-
XXXX, XXXXXXX /++XX/XXX-XXXXX
/Markus.Peter^RPHC1.Physik.Uni-Regensburg.De
* 4 joining, 4 supporting SHOUT!
* FAIRLIGHT *
------------------------------------------------------------
MOONCHILD: HLADKI^BETA.II.TUNIV.SZCZECIN.PL
HTTP: //WWW.LUTH.LUDD.SE/&WATCHMAN/FAIRLIGHT
FUTURE ZONE ++XX/X/XXXXXX
WAREZ AQUARIUM ++XX/X/XXXXXX
FISHBOWL ++XX/X/XXXXXXX
* FANTASTIC FOUR CRACKING GROUP *
------------------------------------------------------------
Motley: XXXX XXXXXXXX, XXXXXXXX. X, X XX, XXXXX X-X,
XXXXXX /Motley^Algonet.Se
* searching for ANIME/MANGA pictures on PC, also
* trading NIN-stuff and everything concerning RAY-
* TRACING on PC, objects, textures, etc ....
Mr. Alpha: XXXXX XXXXXXXX, XXXXXXXXX XX, XXXX XXX-
XXXX, XXXXXXX (-> NOSTALGIA)
* some orries, oldies (- 89), joining Nostalgia
Newscopy: XXX XXXXXXXX, XXXXXXXXXXXXXXXXXX X, XXXXX
XXX, XXXXXX /Newscopy^Algonet.Se
Sixx: XXXXXX XXXXXXXX, XXXXXXXXX. XX, XXXXX XXXX,
XXXXXX /Sixx^Algonet.Se
* for the latest EFFO QUADRO CIGI wares!
Walker: XXXXX XXXXXX, XXXXXXXXXXXXX XX, XXXXX
XXXXXXXXXX, XXXXXX
* HARDCORE *
------------------------------------------------------------
B-Wyze: XXX XXXXXX X, XXXXX XXXXXXXXX, XXXXXXX
* HITMEN *
------------------------------------------------------------
Curlin: XXXXXX XXXXX, XXXXXXXXXXXX XXX. XX, XXXXX
XXXXX, XXXXXXX
* joining Hitmen, swapping
Tranziie: XXXXX XXXXXXX, XXXXXXXXXXX. X, XXXXX XX-
XXXX, XXXXXX /++XX/XXX-XXXXX/Xxer^Algonet.Se
* LAXITY *
------------------------------------------------------------
Didi: XXXX, XXXXXXXXXXX, XXXXX XXXXXXXX X, XXXXXXX
* joining Laxity, friendship, 100% reply
* LEPSI DEVELOPMENTS *
------------------------------------------------------------
Sebaloz: Orlando Magic Fan Club, X/X XXXXXXXXX
XXXXXXXXX, XXXXXXX XX/XX, XX-XXX XXXXXXXX, XXXXXX
* MAYHEM *
------------------------------------------------------------
Silver Bullet: XXXXX XXXXX, X XXXXXXXXX XXXXXX, XX
XXXXX, XXXXXXX, XXXXXXX, XX-XXXXXX, XXX-XXX, XXX-
XXXX
* C64 & Amiga 1200, NEW & OLD, (il)legal, friendship,
* personal notes, covers/sheets, reliable friend, ....
* MEGASTYLE PRODUCTIONS *
------------------------------------------------------------
SCROLL SCROLL^LOGIN.NORD.EUNET.NO
HTTP: //LOGIN.NORD.EUNET.NO/&SCROLL
* MOTIV 8 *
------------------------------------------------------------
Bird: XXXXX XXXX, XXXXXXXXXXXXX X, XXXX, XXXX XXXXX-
XXXXX, XXXXXXX
Clive: XXXXX XXXXXXX, XXXXXXX X, XXXX XXXXXX-XXXXX,
XXXXXXX /RMesuere^Unicall.BE
Ibanez: XXXXX X. XXXXX, XXXXXXXX XX, XXXX XXXXXXXX
XXXXXX
Iceball: XXXXX XXXX XXXXXXX, XXXXXXXXXX XX, XXX, XXXX
XXXX X., XXXXXXX /Anniels^Dec5102.Aabc.DK
Larry: XXXXX XXXXXXXX, "XXXXXXXXXX", XXXXX XXXX-
XXXXXXXXXXXX, XXXXXXX (-> TALENT PRODUCTIONS)
MHD: XXXXXX XXXXXXXXX, XX. XXXXXXXXXXX XX/X, XXXXX
XXXXXX-XXXXXXXX, XXXXXX (-> FENIKS)
* NOICE *
------------------------------------------------------------
Zzap: TXXXXX XXXXXXXX, XXXXXX. X, XXX XX XXXXX,
XXXXXX
* SLOW but C00L swapping, Highway +XX/XX-XXXXX
* NO NAME *
------------------------------------------------------------
Celtic: XXXXX XXXX, XXXXXXXXXX X, XXXX XX XXX-
XXXX, XXX XXXXXXXXXXX /++XX/(X)XX-XXXXXX
* joining No Name, 4 Contrast & Chit Chat, SNES, .....
Funxilla: XXXXX XX XXXX, XXXXXXXXXXXXX X, XXXX XX XXXXX-
XXX, XXX XXXXXXXXXXX (-> U-TURN)
/++XX/(X)XXX-XXXXXX
* ONSLAUGHT *
------------------------------------------------------------
Code 18: XXXXXXX XXXXX, XXXXXXXXXX XXX. XX, XXXXX
XXXX, XXXXXXX
Donar: XXX XXXXXXXXX, XXXXXXXXX XXX XX, XXXXX
XXXXXX, XXXXXXX
Grafee: XXXXX XXXXXXXXXXX, XXXXXXXXXXX X/XX,
XX-XXX XXXXXXX, XXXXXX /++XX/(X)XX/XXX-XXX
Macx: XXXXXXX XXXXXXXX, XXXXXXXXXX, XXXXX XXXXXXXX,
XXXXXX /Macx^Kajen.Com
Mc Byte: "C.K.", XXXXXXXXXXX, XXXXX XXXXXXXXX, XXX-
XXXX
Jazzcat: XXXXX XXXXXXX, XX XXXXX XXXXXX, XX. XXXXXX
XXXX, XXXXXXXX, XXXXXXXXX /Jazzcat^Vision.Net.Au
* Domination, The Pulse, Hack & Phreak trade, legal
* only, simply the best, VMB: ++X/XXX/XXX-XXXX,
* VMB +XX/XXXX-XXXXX
Rap: XXXXXX XXXXXXXXXX, XXXXXXXX X/XX, XXXXX XX-
XXXXXXXX, XXXXXX
* not 100%, cool zakers
Vengeance: XXXX', X XXXXXXX XXXXXX, XXXXXXXX XXXXX-
XXX, XXXXXXXXX XXXX
* VANDALISM NEWS
* OXYRON *
------------------------------------------------------------
Fuben: XXXXX XXXXXXXXX, XXXXXXXXXX XX, XXXXX XXX-
XXXX, XXXXXXX
RRR: XXXX XXXXXXXXX, XXXXXXXXXXXX XXX. XX, XXXXX
XXXXXXXXXXXXX, XXXXXXX /xxxxx@xxxxx.xxx
* legal mailtrade on Amiga 1200 and CBM 64
* (game-) graphics ---------
Scrapper: XXXXXX XXXXXXXX, XXXXXXXXXXXX. XX,
XXXXX XXXXXXXXX, XXXXXXX
* PC swapping on Disk and Streamer tapes (QIC 80)
* PALACE *
------------------------------------------------------------
2NY: ZNY^CUTE.FI
* I luve Ozzy Osbourne # 1
Junkie: XXXX XXXXXXXX, XXXXXXXX X, XXXXX X-XXXXX,
XXXXXXX (-> DOOM PATROL)
* PHUTURE Software & Marketing *
------------------------------------------------------------
is still looking for motivated, active and skilled pro-
grammers, graphic artists and music composers in
order to develope and create some upperclass ga-
mes for the following computer systems: Amiga, PC
and CBM 64.
Are you interested to get your games SOLD or are
you in the need of graphics or soundtracks to com-
plete, then the address below is the RIGHT one!
If you are interested to cooperate with leading per-
sons out of the demo scene in all various sections do
not hesitate to send in some examples of your work
along with a short personal record to:
XXXX XXXXXXXXX, XXXXXXXXXXXX XXX. XX, XXXXX XXX-
XXXXXXXXXX, XXXXXXX /xxxxx@xxxxx.xxx
* SUCCESS & THE RULING COMPANY *
------------------------------------------------------------
Spectator: XXXXXX XXX XXXXXXX, XXXXX XXXXX XXX. X,
XXXX XX XXXXXXXXX, XXX XXXXXXXXXXX
* Original and Tape swap
Splatterhead: XXXX XXXXXXX, XXXXXXXXXXXX X,
XXXX XX XXXXXXXXXX, XXX XXXXXXXXXXX
Tristan: XXXXXX XXXXX, XXX XXXXXX XX., XXXXXXXX XXX-
XXXXX, XXXXX XXX (-> STORM)
* 100% reply, illegal/legal and oldies
* TABOO *
------------------------------------------------------------
CRESH: XXXXXX XXXXXXX, XX. XXXXXX X X, XX-XXX XXXX-
XXXX, XXXXXX
SAILOR: XXXXX XXXXXXXXX, XXXXXXXXXXXX X, XX-XXX
XXXXX, XXXXXX
* THERAPY *
------------------------------------------------------------
Starlight: XXX XXXXXXX XXXXXXX, XXXX XXXXXXX, XXXXX
* tape swap, friendship, more contacts, old demos
* TRIAD *
------------------------------------------------------------
King Fisher: Triad^Marvin.Df.Lth.Se
TRIAD-FTP FTP.DF.LTH.SE
HTTP: //WWW.DF.LTH.SE/&TRIAD/TRIAD-HOME.HTML
THE STUDIO ++XX/XX-XXXXXX
VIRTUAL LIGHT ++XX/XX-XXXXXX
* U-TURN *
------------------------------------------------------------
Dr. Doom: XXXX XXXXXXX, XXXXXXXXXX XXXX, XXXX XX XXX
XXXXXX, XXX XXXXXXXXXXX (-> HITMEN)
Flashlight: X. XXX XXXXXX, XXXXXXX XX XXXXXXXXXXXX XX,
XXXX XX XXXXXXXXXXXXX, XXX XXXXXXXXXXX
* swapping with a girl
Lynch: XXXXX XXX, XXXXXX XX, XXXX XX XXXXXXXXX,
XXXXXXX
* fast'n hot swap, always reply
* WRATH DESIGN *
------------------------------------------------------------
Stash: XXXXXX XXXXXXX, XXXXXXXX X. XX, XXX XX XXXXX,
Sweden /XXXXXX.XXXXXXX^Ferrari.Ct.Se
* latest Wrath products, looking for SNES contacts
* XL. C. US SOFTWARE *
------------------------------------------------------------
JJ: XXXXX XXXXX, XXXX X, XXXX XXXXXXX XX XXXXX, XXXXX-
XXXXX, XXXXXXXXXX XXX XX, XXXXXXX
* XL-C-US warez, demos & mags, NO cheating
XL: XX.X.XX XXXXXXXX, XXXXXX XXXXXX, XXXXXXXXXXX,
XXX XXX, XXXXXXX
When the amount of addresses is growing in the same
way like during the past few days we feel free to re-
move the supporting text and to print the address
only in order to save memory as we do not feel like
releasing many adress chapters to fill up the maga-
zine and to impress the readers with a huge amount
of text. WE feel free to present your advertisements
coming up to our interests in order to SAVE memory!
Best regards,
RRR/Oxyron
----------