Propaganda 22 ch08

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+---------+
|VORTEX 42|
+---------+----------------------------+
 |While FAIRLIGHT and TRIAD were batt- |
 |ling to be leaders of the world, a   |
 |new hotshot came along. RYGAR and    |
 |BILBO among others started deliver-  |
 |ing a wide set of releases, but the  |
 |concept did not last long before the |
 |forming of SCIENCE451 and other gro- |
 |ups. RYGAR has since remained in     |
 |S451 and is considered the biggest   |
 |modemtrader of all time on the Amiga.|
 |While VORTEX42 delivered an astonish-|
 |ing 7O releases in a bit over half a |
 |year, SCIENCE451 never quite made it |
 |in the cracker-world. Their demos,   |
 |were however more remembered.        |
 +-------------------------------------+


+----+
|XAKK|
+----+---------------------------------+
 |XAKK caught the trend quickly and de-|
 |livered fast cracks, but also some   |
 |very fine demos. ODD RABBITS, BOUND  |
 |TO BE BEST and NO SLEEP are all worth|
 |looking at, as well as KNATTER'S mus-|
 |ic. KNATTER was originally not a mus-|
 |ician, but a cracker, but still XAKK |
 |became one of the first groups in the|
 |world to have an exclusive musician. |
 |Only SOUNDMONITOR made it possible.  |
 +-------------------------------------+
+-----+
|X-RAY|
+-----+--------------------------------+
 |was born out of the rather successful|
 |but short concept of INXS, a German/ |
 |Austrian-rooted group. At the time   |

 |X-RAY came along, it was still rare  |
 |for groups to be launching non-full- |
 |price software (DOUBLE DENSITY etc.),|
 |but X-RAY did just that. Interesting |
 |enough, they were never discredited  |
 |for it. Most of their software was   |
 |cracked by THE FLEET, an internal    |
 |label. The intro used, is still one  |
 |of the classic ones. Not to mention  |
 |their X-RAY-Schnaps served at several|
 |parties. Many are the celebrites who |
 |have puked from it.                  |
 +-------------------------------------+
+--------------+
|YETI FACTORIES|
+--------------+-----------------------+
 |Famous for skipping school (and many |
 |of them having to take classes again)|
 |every time a new game came out. Keep |
 |in mind, that new games came out 4-5 |

 |times a week, and YETI intended to   |
 |crack almost every one of them. They |
 |were huge in success, and put down to|
 |art by HOBBIT in the classic CRACKING|
 |COMICS.                              |
 +-------------------------------------+
+-------+
|ZEB/WOT|
+-------+------------------------------+
 |was a successful coopeartion between |
 |two only fairly popular groups- ZENO-|
 |BITS and WARRIORS OF TIME. Some of   |
 |the early ROUGH TRADE, LEGEND and    |
 |F4CG-faces were part of this coop-   |
 |eration among others NARC (WESTBAM). |
 +-------------------------------------+
+------+
|ZENITH|
+------+-------------------------------+
 |When the UK scene was at its best,   |

 |ZENITH came along with STEVE and     |
 |IRONFIST in the lead. The group were |
 |fast in trading with the states, but |
 |could not quite compee with the lead-|
 |ing SCG, FUSION and IKARI. It divided|
 |up the scene in two camps - either   |
 |you loved them, or you hated them.   |
 |People from the German SHARKS joined |
 |up in the end, but at that point, the|
 |battle was already lost.             |
 +-------------------------------------+
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