Addybook 12 Aars Party '92
From C64 Diskmag Wiki
report from the aars party 1992 ------------------------------- text and music by pri/tia/oxyron. the party took place in aars, denmark, a small town near alborg, from sunday 27 to tuesday 29 in december 1992. the lo- cation was the same as last year, namely the'messecenter' with three large halls. the organizers were: camelot on c64, crystal, silents and anarchy on amiga, and danish elite on pc. in this report i will mostly restrict to c64 matters, as there will be loads of party reports on the other systems as well. in comparison to last year, when only one hall was used for partying and one for sleeping, now all three halls were used; the first one for amiga, the se- cond one for c64 and pc (although you could find quite a bit of amigas there, too), and the third one for sleeping. in the first hall there was a big screen with really superb sound equip- ment, furthermore three tv channels (one info and two movie channels) as well as one radio channel, which broadcasted al- most during the whole party, except for one period of time when there was a pro- blem with the transmitter. like last year there were a small shop and a cafeteria (this time with lower prices) where you could buy the food you needed, furthermore a stand from a local computer store where disks and the like could be purchased. another stand sold magazines and videos among which were of course pornos, which some people immedi- ately bought and showed on their tv's, and all the lamers who came by gathered round them with popping eyes ! there also was a lazer disc room which was supposed to show movies 24 hours a day. however, after some time it was closed, because too many people who went there used it for sleeping, but some hours later it was opened again. anyway, i really don't understand why people were not allowed to sleep in hall one and two. especially the second day the organizers often did calls saying that people should wake up, once even threatening to throw them out. but i do not understand why it is a bad thing when you e.g. are sleeping on your chair in front of your computer - perhaps you just fell asleep by accident. many peop- le also sleep under the tables because they do not want to leave their equip- ment alone. here, this was of course not possible. but despite this fact 'only' one amiga was registered as stolen. now some more details about the run of the party... at 8.00 o'clock on sunday which was set to be the opening time, there alrea- dy were hundreds of people queued up in the first hall. we (graham, kirk, slide, tts and me) had to wait for almost two hours (!!) until we could check in. eve- ryone received a paper containing infos and the party program, as well as a disk on which the votes should be given, how- ever, this voting system later turned out to be not that perfect after all (more about that later). people started to build up their equip ment and to walk around in the halls. as the day went on, more and more people arrived, and the atmosphere became real great. the only event of the first day was a'show of ancient demos' in the eve- ning. regrettably i could attend neither this show nor the techno concert which began at midnight (and justified the re- latively high entrance fee of 120 dkr) because i had to work on my tune for the musiccompetition whose deadline was set already to 9.00 o'clock on tuesday. after i had made it to deliver my tune in time, i did not go to sleep but star- ted to do another one. this was of cour- se only possible because we had brought our own coffeemachine with us - what would we bee without coffee ?! (in dem der loeffel steht!) tts was finishing his tv-vectorcube-part while graham and slide (who obviously had drunk too less coffee) were asleep. regrettably many people were still sleeping when the musics were presented at 11.30 . curiously enough, the 'real big heroes' like drax, jeroen tel, scor- tia, danko, moon etc. did not contribute with a tune, partly they were not even present at the party. but nevertheless there were some nice tunes by guys like steel/scs/origo , devilock/x-rated and the syndrom/tia/padua, also some normal and some less good ones (bah...). the sound came across really cool. only the tune by ratpoison/noice did not seem to be working. so the organizers told him to get a working version within two minutes.after already thirty seconds (hae?) they said they would skip it, but then played it though, but only for a few seconds. then they stopped it,i won- der why ? in the afternoon some of us went into town to go shopping a little. i got my- self the cult-food: polser , polsebrod and remoulade ! yeah, schlonz... finally, after having been awake for about 60 hours, i went to sleep into the back hall in the evening. i woke up just in time for the graphics presentation where 22 pictures were shown among which were some really excellent pieces of work. by the way, it were only 14 people who had participated in the musiccompo. finally, at 5.00 hours on tuesday mor- ning, came the biggest event for c64: the demo presentation ! and here again, not many 'big' groups took part although they were present, e.g. light, flash... the participating groups were (if i re- member rightly): smash designs, warriors of the wasteland trance, oxyron, noice, fairlight, stari- on and visual reality. fairlight's contribution was no real de- mo but only a board intro, so they just took this opportunity to advertise for their board. well, no comment on that... after the c64 demo presentation, the amiga demos were shown which took four hours (with a break of half an hour in between). the demo by spaceballs was the real burner of the day. it contained vectorized digis of a dancing girl and cool complex filled vectors as well as a superb techno soundtrack. you really had the impression as if you were watch- ing a music video (perhaps it was a bit similar to 'don't you want me' by felix (by the way, i definitely hate this aw- fully boring song!)). after the amiga demo show was over at midday, the first people started to lea- ve, and when finally the results of all the competitions were announced at the end of the party at 15.00 hours, only a few hundered people were left. but be- fore i come to the results i'd like to lose a few words about the voting sys- tem: everybody had been supposed to get a 3.5 disk, on which he could give his votes, on his arrival. but many people didn't get a disk at all (including my- self), or sometimes disks didn't work properly. but, in order to avoid chea- ing, you of course weren't allowed to get a second disk, so at the end several people could not vote at all because of this. there also had been supposed to be a 'live counting' of the votes which in fact did not happen; some of the organi- zers just came to the stage and announ- ced the results, which were as follows: demo----+ music-----------+ graphic----+ 1.oxyron 1.red devil/flt 1.wave/vsn 2.starion 2.steel/scs/origo 2.ivan/sds 3.noice 3.zyron/antic 3.ans/spirit +-------+ +---------------+ +----------+ in my opinion - and in many other peop- le's, too - the results of the musiccom- petition were a big joke, and this is no personal offence but just matter-of-fact criticism: red devil only impressed the audience by using some digis, the rest of the tune sounded not bad, but just normal. the 2. place of steel's tune was really ok, but not because it was shown using the jch player but because it was qualitatively good. but to plac e the tune by zyron/antic on 3rd is one of the strangest decisions i've ever heard of. there was absolutely nothing special a- bout this tune, quite simple and not ve- ry original. in my opinion steel, me and devilock/x-rated should have got the 3 first places, and this is also what many other people said. if you compare all the tunes and analyse them correctly, you will surely agree that these three tunes have the best structure, the best melodies, have some changes and do not sound always the same like many other ones. probabky the audience lacked the knowledge of judging music... but any- way, i think i got a bit caught up in this, sorry for that. so let's continue with the rest of the facts... on the invitation the prizes for the competitions were listed as fol- lows: demo music graphic 1.2500 dkr 1.800 dkr 1.800 dkr 2.1000 dkr 2.500 dkr 2.500 dkr 3.500 dkr 3.200 dkr 3.200 dkr however, the prize money for the demo- compo was lowered,so that e.g.we in oxy- ron received only 1500 dkr for the first place. the reason the organizers gave was that too less c64 guys had come. but anyway, i don't want to complain, cash is not so important, fame is what it's all about ! i have no official informations, but judging by the eye i would say that the party had over 1500 visitors with many hundred amigas and about 50 to 60 c64's and pc's each. but yet there were a few hundred c64 guys around, so the atmos- phere was quite good. as usual, alcohol was strictly forbidden in the party place. the only important thing to mention in that direction is that one guy (probably amiga) was carried out by two ambulancers. people said he had taken too much extasy, well i don't know if that's true, maybe he only was extremely drunk. apart from this, i didn't see anything else special happen, at least nothing so important as to be mentioned here. so i will now try and give a list of all groups who were present at the par- ty. probably there will be some missing, perhaps my tired eyes even have seen a name which was not there at all, so ple- ase forgive me if there should be a mis- take in the list... c64 groups present at aars'92 (no order) varsity, fairlight, blaze, bronx, noice, trance, smash designs, antic, creatures, light, success, origo , sunrise, acrise, visual reality, lower level, warriors of the wasteland, flash , padua, sprit, red sector, topaz, talent , maniax, x-rated, vision, collision ,legend , genesis pro- gect, t'pau, oxyron + of course camelot. all in all you can say that this party fulfilled the expectations set in it. it was well organized, and almost every- thing - for nobody's perfect - worked fine. you could meet a whole lot of cool people there, see some really excellent productions and have a lot of fun. so hopefully there will be another aars party in 1993 ! pri/tia/oxyron ps. a very big hello hereby must go to kirk/oxyron who fell ill at the par- ty and had to leave before the demo competition. however, when we visi- ted him after the party he luckily was well again. but i bet the messa- ge of our victory in the democompo would have cured him anyway ! keep yourself vertical, tommy !!