The Pulse 8
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+ WELCOME TO + + THE PULSE MAGAZINE - THE FEBRUARY EDITION + __________________________________________ Ladies and Gentlemen, once again we introduce to you the international distributed THE PULSE MAGAZINE - produced by REGINA in 1994. Now that we have all had a chance to digest Christmas and the New Year, we are back stronger than ever, to set the sails for another year, in the service of the 64 scene. INSTRUCTIONS : Use JOYSTICK in PORT 2. Left and right to change PAGES and FIRE to reach the MENU! Dear Readers, 1st of February 1994 Welcome to the February edition, also known as the 8th issue of THE PULSE MAGAZINE - your guide to the demo, cracking and modem scene. We bring you all the details! The February edition brings back WORLD OF DEMOS which has been on a two months winther-holiday. It also presents a few changes in the catagories. We decided to include a new news chapter, that one being NEWS JOURNAL. GLOBAL REPORT is now dedicated to bring you party-reports, stories and reviews of what is on the drives these days. Last but not least, our satiric chapter CROSSFIRE was renamed into SATIRICA for a number of reasons, read those in SATIRICA if interested. The March edition will bring much more text than ever before. The reason for this, is that SUN DANCER and me (DUKE) will begin our world-tour on modem, recording everything on our path. Information is our goal, and we plan on making it avail- able through this magazine. PSYCHOBILLY left the scene and the staff. We wish him good luck in the future. We welcome MUTANT-X of PHUN SOFT INC. to the staff, he will operate as our U.S correspondant. We also welcome DRAX/CREST, he will join our WORLD OF DEMOS staff where he will give his comments to todays demo-musics. Thanks for the attention, DUKE + THE PULSE MAGAZINE - THE EDITORIAL + ___________________________________ Executive Editor DUKE/REGINA Co-Editor CROSSFIRE/MOTIV8 U.S Correspondant MUTANT-X/PSI Euro Correspondant SPLATTERHEAD/GP Euro Correspondant KBS/REGINA Programming Critic STEVE/REGINA Graphical Critic SUN DANCER/REGINA Music Critic DRAX/CREST We send our thanks to: HAIN, MASON, TBB, RRR, SUSIEUZI, GREGO, MINDMOVER, BACCHUS, ANARCHY and everyone else that helped out in any way in the making of this edition! + THE PULSE MAGAZINE - THE CREDITS + _________________________________ Intro Programming SHARK/REGINA Intro Graphics RRR/OXYRON/AFL Intro Sound SHARK/REGINA Outfit Programming DR.ZIVAGO/REGINA Outfit Graphics SUN DANCER/REGINA Outfit Sound SHARK/REGINA THE GRAVEYARD : +XX-XXX-XXXXXXX THE PULSE MAGAZINE EHQ Leave E-MAIL to DUKE or CROSSFIRE THE PULSE MAGAZINE can be reached at : THE PULSE MAGAZINE WHQ THE BLACKBOARD XXXX XXXXX XXX XXXX XXXXXXXXX XXXXXXXXXXXX XX XXXXXX X, XXXXXX XXXXX XXXX XXXXXXX XXXX XXXXXX XXXXXXX XXXXXXX These are the official addresses for our editorial. We accept news, information, reports, stories, statements or whatever that may be in the readers interest. Please note, that your address will only get accepted at the second address! Also use our hotline at +45 - 98 18 12 65 (DUKE/REGINA) + THE PROGRAM GUIDE - THE FEBRUARY EDITION + ________________________________________ PREFACE Editorial/Introduction NEWS JOURNAL News/Facts MONTHLY RELEASES 1st-release charts SATIRICA Satiric stories/views GLOBAL REPORT Scene/Productions BOARD REPORT News/Reports PROFILE Interview/Portrait WORLD OF DEMOS Demo Reviews/Comments PIXELS Graphic Reviews/Comments SPECIAL ASSIGNMENT Debate/Information THE BLACKBOARD Advertisements
+ NEWS JOURNAL - THE MONTHLY HEADLINES + ______________________________________ Welcome to the NEWS JOURNAL for February month. This time we introduce a different chapter for you. The NEWS JOURNAL takes over the job of guiding you through the global news, while GLOBAL REPORT will bring you the latest reports and stories around the world. We are expanding in 1994! THE PULSE MAGAZINE will now be presented by another two on the American boards. On the 1st of February, DUKE and SUN DANCER will be situated at the top boards, in order to secure more stories. NEWS JOURNAL is presented by DUKE, CROSS- FIRE, SPLATTERHEAD and our many sources for news and information around the world. * ALPHA FLIGHT started the year quite busy, recruiting and kicking members like no other group. To begin with, ROUGH/ CHROMANCE and SECRET MAN/RSI joined up. Also RRR/OXY- RON joined in, but only as his second group. CHR returned to the scene, and rejoined ALPHA FLIGHT. They chose to clean up a bit in their status, so they kicked out SNOOZE (because he did not pay for originals), DOC STONED and SDI. Later MAJA left to join CHROMANCE, and ANIMAL teamed up with the rivals in TRSI. LORD CRUCIFIER and SPLATTERHEAD also left ALPHA FLIGHT to team up with CHROMANCE, but later they joined up with GENESIS PROJECT though. JAZZCAT stopped his work for VANDALISM NEWS, as he plans to start a magazine of his own, entitled DOMINATION. According to DEFF of AVANTGARDE, STING should not even own a 64 anymore! The official ALPHA FLIGHT 1970 memberstatus: MARC, STING, MAX, MANIAC, SKID ROW, HONESTY, ANCIENT MARINER, RRR, SECRET MAN, ROUGH and SUPREME. Those not mentioned is either kicked, or have left (and by the looks of this list, it is quite a number of people). * RED SECTOR INC. is dead! The number one cracking group in 1993 is torn apart, leaving bits everywhere. Most of the group built up TRSI, with TERMO, MR.PRESIDENT, PSYCHOBILLY and POSDNUGS leaving the 64 scene. For now it remains unclear who is in TRSI, but we should have a full memberstatus ready for you by next month. But two new faces showed up, ANIMAL and SECRET MAN, who left the rivals in ALPHA FLIGHT to join up with the group. * A new and succesful group has been introduced to the scene in the new year. The name of this group is MOTIV 8, and by the looks of their first month, they are getting ready for a very promising future. MOTIV 8 is mostly consisting of former EPIC members, but also the names of former CHROMANCE, VISION and DOMINATORS members figures in the group. According to CROSSFIRE, a few surprise members is to be expected in the future. MOTIV 8 piced up PEACEMAKER, CURLIN and RACOON from VISION. On top of that, EDDIE (former EPIC member) joined in. His board THE GRAVEYARD is now THE PULSE MAGAZINE Support HQ - Call it at +45-511-724-2160. Their European BBS DOMINIC is back running. The new number is +45-5577-6523! According to REFORMATION, all members of VISION should have joined MOTIV 8. How this should be possible, we don't know! The memberstatus of MOTIV 8 according to CROSSFIRE : TRICKET : Sysop, Leader, Modem-trader. CROSSFIRE : Cracker, Leader,Modem-trader. MASON : Cracker. ICEBALL : Cracker. VORTEX : Modem-trader. PEACEMAKER : Cracker, Modem-trader. CURLIN : Cracker, Modem-trader. RACOON : Modem-trader, Mail-trader. EDDIE : Cracker, Fixer, Modem-trader. DOOM : Cracker, Graphician, Modem-trader. The memberstatus continues on the next page! Continued.. JASON : Original-supplier, Mail-trader. CLIVE : Mail-trader. MERLIN : Mail-trader. IBANEZ : Mail-trader. * Cracking-giants THE RULING COMPANY and SUCCESS has united into one. It has been some time since the last major co- operation, and TRC + SCS seems very promising. However, TTS (THE SILVER SURFER) left SUCCESS to join SILICON LTD. on both Amiga and C64. Latest news just came in, that TRC+SCS new WHQ will be the PHUN SOFT INC. board REBELLION- and STONE left IMPRESSION to join up with TRC! * FAIRLIGHT is reorganizing REFORMATION. BLACK PRIEST was kicked out of FAIRLIGHT, because of the bad job he did with the 6th edition of REFORMATION put out at the CAMELOT party. ENDURO and LEXI took over the magazine, and they already released the 7th edition in the end of January. Also AARON and AYATOLLAH were kicked out of FAIRLIGHT. The current status : BACCHUS, AVALON, BAPPALANDER, LEXI, DINO, ENDURO, GERWIN, GRAYHAWK, HARLEKIN, RED DEVIL, OGAMI, OXIDY, ROWDY, SLEDGE, SPIROU, TRON, WATCHMAN and VDK. * PALACE recruited KREATOR/ex.LASER, PAGE/ex.SIDE B and DELTA/ex.LEGEND. PALACE now holds 15 members, and it looks like a solid and interesting group! * TALENT signed on THE IGNORANCE (ex.X-RAY, ENIGMA) and HAIN/CHROMANCE in the new year. The current memberstatus looks like this : BOD, MAJESTY, CHRYSAGON, MORRISEY, ROCKSTAR, THE IGNORANCE and HAIN. * L.A.STYLE/GENESIS PROJECT has opened HACK CHECK on the Amiga. It runs on a program called AmiExpress, and has a capacity of 450 megabyte hard-disk. In the C64 division, they added a couple of members. To begin with, LORD CRUCIFIER and SPLATTERHEAD left ALPHA FLIGHT, joined CHROMANCE, and then ended up in GENESIS PROJECT. TWIST/TRANCE may join in aswell, but right now he is only on trial though before he gets admitted. * AVANTGARDE started their new year by recruiting a couple of members aswell (must be the season). DAVE/ex.LEGEND joined in, while ASLIVE returned to his swapping again, and teamed up aswell. THORN and NEVIS (known from CRYPT in the past) joined up to make the group complete. ICARUS was kicked out because of laziness, and ODYSSEUS (sysop of CHAOTIC FACTOR) was booted aswell. SUB-ZERO and ONYX left, they are still in CODERZ though. Rumours saying DARKLORD left AVANTGARDE to join LEGEND are not true. According to FREESTYLE, DARKLORD is still in AVANTGARDE. * DR.DISK/ATLANTIS left the scene, while LYNX/CROSSFIRE and SCULL/PROXYON (musician) joined up with ATLANTIS to keep the balance.. * LEGEND announced their memberstatus on THE SHAOLIN TEMPLE as follows : POWERPLANT, WESTBAM, XXX, REBEL, REBEL, SKATER, FLETCH, DOC, ATMOS and TYREE. This means that SKATER, FLETCH and DOC should be back and active (?). According to PIRATES, SKATER should have stated that he wants to do SHOCK for the C64 again! * The American scene introduced a new group in January. The group PHUN-SOFT INC. is supposed to be a new fixing group. The current memberstatus should go like this : MUTANT-X, STYX and WHITE LIGHTNING. Their board REBELLION is shared with TRC+SUCCESS. Latest news reveals that PSI kicked out VOLCAN, while they should have recruited a new fixer. More of this group next month for sure! * TOXYC/IMPRESSION got a 600$ large phone-bill, and there- fore his parents closed the line. Other happenings inside of IMPRESSION, would be D-SIGMA/ex.MIRACLE joining in! * OXYRON plans to release a new demo at the Easter party, despide talks about leaving the 64-scene due to their bad result, at the CAMELOT party. OXYRON remains unchanged, only RRR joined up with ALPHA FLIGHT as his second group. * The members of the old group A.C.E (Actual Cracking Enter- tainment) are back, and formed a H/P group called END SIEG. * The U.S-hacker THE WARLORD/RMJCC got busted for hacking into the GENERAL MOTORS main terminal. * VISION recruited ACE, FREDDIE, HERCULES and SPIDERMAN of X-FACTOR. According to SPIDERMAN, X-FACTOR is not officially dead, they plan to release a farewell demo from the old members in the near future. Next month SPIDERMAN will do an exclusive portrait of X-FACTOR and the 5 years they were active in both the demo, cracking and the modem-scene. PEACEMAKER left CHROMANCE to join up with VISION for a short visit, later he left with RACOON and CURLIN to join up with MOTIV 8. X-RADICAL blew up his NTSC-chip, and should therefore be considered as a former fixer (atleast right now!). The current VISION memberstatus goes like this : ACE, DECO- RIAN, DISHY, DISK BANDIT, DR.JONES, FREDDIE, HEAVY HEAD, HERCULES, HOUBBA, ICON, MALCOM, MR.SMART, PUSSYFOOTER, RAD, RAY, SATAN, SPIDERMAN, WOLF, - Uontinued.. - XOSS, X-RADICAL, ZAGON and ZORE. * TERMINATOR left UNITED ARTISTS after moving to the states with his wife and child. Therefore UNITED ARTISTS lost the boards GENESTEALER and ETERNAL DISASTER. BILLY THE KID (sysop of ETERNAL DISASTER) left the scene. According to a reliable source, he should have been busted for child-abuse. This should have been going on over the course of 9 years, where the FBI found tapes from his nasty games with young boys. This comes as a major shock to every- one that knew him, especially since he is a priest and all! To leave this ugly topic, METALLICA (sysop of GENESTEALER) left the scene! Phew.... * SUBZERO an ONYX left AVANTGARDE and are now only in CODERZ. The official memberstatus of CODERZ sounds like this : LUCIFER, ONYX, SUBZERO, X-RADICAL and RAIDER! * CHROMANCE lost a couple of members. ROUGH joined up with ALPHA FLIGHT with HAIN joining TALENT. MAJA left ALPHA FLIGHT to join CHROMANCE though. * Another new group was built in the states (news that just came in on the last minute - 1st of February). The group is called GODFATHER, and according to our source, this group represents off-springs from TSM (which should be dead now!). The members are : ASTERIX, DEAD RED INDIAN, STORMRIDER, YANKEE, KICK-BACK (who should've left DEMONIX).. * CHARLES DEENEN/ex.MANIACS OF NOICE are working for INTERPLAY in the states. He is the chief for the Audio group, STAR TREK is the latest work he has finished, this is on the PC though. Read the new PC-FORMAT magazine for an inter- view with him! ---- THE QUICK ONES ---- * JCH is calling 64 boards again, but is currently active on the PC. * PERNET/ex.SACRET quit the scene for good. * CODE 18 left the scene and went PC. * DUKE and SUN DANCER/REGINA started to call out. STEVE may follow later! * X-TRO/ex.TALENT wants to start swapping again. * According to DEFF/AVT, RADAR should have sold all of his computer equiptment, and quit the scene for good! * DRAGON/CENSOR DESIGN had some kind of stroke on the STENA LINE boat terminal on the way to the CAMELOT party. The other CENSOR members called an Ambulance, and he was sent to a Danish hospital for recovery. According to someone, this should have happend before! /Until next month!
+ MONTHLY RELEASES - THE 1ST-RELEASE CHARTS + ___________________________________________ Due to PSYCHOBILLY leaving the scene, CROSSFIRE and DUKE takes over from this month off. We would like, on behalf of the staff, to wish PSYCHOBILLY all the best in the future - may he find what he is looking for! Because of this, we thought it was apropriate to summon up the rules of the MONTHLY RELEASES. * A re-release or a rip-off gives a 5 point penalty. * Previews only counts with the last digit for the quality. * Low budget games (1 point+quality), budget games (2 points+ quality), full-price games (3 points+quality). * If a ware hits the boards already NTSC-fixed, 2 points will be added, while only 1 point will be added if a PAL-version get released, and a NTSC-version follows later. If the NTSC- and PAL-version is not released by the same cracking-group, both groups will get the points for the game + 1 extra point to the group who supplied the fixed version. Condition to get your release in here is, that it has been up- loaded on ATLEAST one of these boards: FORPLAY, DOWN BY LAW, EVIL ISLAND, TUNNEL OF WARES and DOMINIC! If you have any complaints, leave e-mail to CROSSFIRE on the following boards: DOWN BY LAW (# 30), EVIL ISLAND (# 22), FORPLAY (# 21), TUNNEL OF WARES (# 96) or DOMINIC (# 2). This month's headlines, release-wise : ___________________________ - DERBYSHIRE RAM releasing his first groupless crack after sometime in groups. - TALENT back BIGTIME. F4CG also start popping up again. - MOTIV 8, the new danish group starting up hard only a month after their birth. - THE RULING COMPANY and SUCCESS, Holland's two biggest crews now in co-op, and kicking like hell already! In the U.S, it seems that DEMONIX is back in full effect. COD- ERZ are still lazy, while EMPIRE and TSM still remains active, but still asleep. Let's see what we can expect from this new U.S. fixer-group PSI with members like MUTANT-X (ex-F4CG). ALPHA FLIGHT (Germany, Holland, etc.) (5.Rank/6.9 points.) _____________________________________________ This month they started out by releasing a preview of a game named CITY INVADER (0.5) from CP VERLAG. Then followed the game MUHLE (3.0) from ART PROJECT STUDIOS, which was rel- eased on PAL. Finally they also put out the full version of the game SALIVA KID from CP VERLAG (3.4). There was a huge dis- cussion about this game. Some said AFL's version didn't work, so TALENT put out another version, only that one contained graphics-bugs, so AFL put out a second version, which is the one they here get the well-deserved points for. AVANTGARDE (Germany, U.K, U.S, etc.) (4.Rank/7.0 Points) _____________________________________________ This month they put out a game named ZYTRON MEGABLASTER from LEGENDARY DESIGNS (3.5), a pretty cool looking shoot' em-up game coded by the guys in LEGEND. This month they also blessed us with the WORKING version of REACTOR from TWICE EFFECT (3.5), which was put out by VISION earlier, only their version didn't work at all. CHROMANCE (Hungary, Germany) (2.Rank/10.3 Points) _____________________________________________ They started out by releasing a ware named DREAM BALL from DREAMLINE KITCHEN (4.5) which was fixed by CODERZ when it hit the boards. Later on they put out TETRIS (2.9), which dis- pide the name isn't the old one. They also putted out another ware named KIKUGI (2.9), both games was from a hungarian com- pany called 576 BYTE. DERBYSHIRE RAM (England) (7.Rank/3.2 Points) _____________________________________________ This month he released a game on his holiday from groups. He put out ASTRO PILOT (3.2) from SUNCOM, an australian game. F4CG (Belgium, Italy, etc.) (8.Rank/0.6 Points) _____________________________________________ This month we saw a little preview from them which was called DBL CROTCH (0.6), a rather cute Tetris-clone thing. MOTIV 8 (Denmark, Germany, etc.) (1.Rank/13.6 Points) _____________________________________________ This new group started out by doing the first cracks this year. First they put out DAVY JONES LOCKER (1.5) from the english company RIVER SOFTWARE, then came DARK TOWER (1.5), also from RIVER SOFTWARE. Later came the preview of a soon-com- ing game SNIPER (0.3) from D-LITE DESIGNS. Then followed two games from a MARKT 'N' TECKNIK collection-disk, their names were EXPLOSION (1.8) and CIRCUIT (1.6). There was a little dis- turbance around these two games, since somebody claimed they were re-releases, because one of them was (c)'ed back in 1991. However, all charges were dropped, since nobody could come up with the acclaimed evidence. MOTIV 8 (Denmark, Germany, etc.) (1.Rank/13.6 Points) _____________________________________________ Later they released STARGATE from CP VERLAG, which is ig- nored points-wise, as it was not yet translated into English. Finally came RETRO TORQUE (3.2) from COMMODORE FORCE, which was released on PAL. Finally came a copyable and trained version of STARBRAIN from MARKT'n'TECKNIK (3.7), which was released one month earlier by CHROMANCE, but due to their version not being cracked, only intro-linked, MOTIV 8 gets the points for it. TALENT (England, Germany, Poland) (3.Rank/9.8 Points) _____________________________________________ This month they gave us a preview named WORD UP from GOOV- ING BYTES (0.8), a pretty decent tetris-clone. They also put out a version of SALIVA KID from CP VERLAG, since it was ru- moured that ALPHA FLIGHT's version bugged. Later it was dis- covered, that TALENT's version contained graphics-bugs, so ALPHA FLIGHT released a second version and got the points for that very release. Later came KULFON IN DEMONLAND, a Polish game from BMB, which was fixed from the begining by the guys in DEMONIX (5.2). Then came THE KING (3.8) from MIRAGE, which was fixed by DEMONIX aswell. TRC + SUCCESS (Holland, Germany, etc.) (6.Rank/6.9 Points) _____________________________________________ This new co-op started out by releasing a Ntsc-version of the game MUHLE (3.5) from ART PROJECT STUDIOS, which ALPHA FLIGHT put out as PAL some days earlier. It was fixed by CBA. Then followed two pretty decent previews named WAR-FLAME (0.8) a good looking shoot'em up, and METALLIC LEGEND (0.8) from a Turkish company. Furthermore a German game came from them named EXPERIENCE (1.8) from TAFANNI, released on PAL. VISION (Denmark, Germany) (No Rank/-5 Points) _____________________________________________ They had a very bad month this month, to say the VERY least. They started out by releasing DECLEM from DOUBLE DENSITY which was a re-release (-5), since it was first sold back in 1991 on an old edition of Magic Disk. Then they put out a ware named REACTOR from TWICE EFFECT. Sadly, the crack did not work proberly, since it fucked up after running the main-file. Later ALPHA FLIGHT putted a WORKING version out, so they will get the points for that very ware. + THE CHARTS FOLLOWS ON THE NEXT PAGE + + THE EUROPEAN RELEASE CHART FOR FEBRUARY + _______________________________________ Rank Groupname Releases Points _____________________________________________ 1. (-) MOTIV 8 6 13.6 2. (2) CHROMANCE 3 (7) 10.3 (20.3) 3. (-) TALENT 2 9.8 4. (6) AVANTGARDE 2 (1) 7.0 (5.7) 5. (3) ALPHA FLIGHT 2 (5) 6.9 (16.7) -. (4) TRC + SUCCESS 2 6.9 7. (-) DERBYSHIRE RAM 1 3.2 8. (-) F4CG 0 0.6 MOTIV 8 has a dashing begining. TALENT coming back strong! + THE EUROPEAN QUALITY CHART FOR FEBRUARY + _______________________________________ Rank Groupname Releases Points _____________________________________________ 1. (-) TALENT 2 4.5 2. (1) AVANTGARDE 2 (1) 3.5 (5.1) 3. (6) CHROMANCE 3 (7) 3.4 (2.9) 4. (5) ALPHA FLIGHT 2 (5) 3.2 (3.3) -. (-) DERBYSHIRE RAM 1 3.2 6. (-) TRC + SUCCESS 2 2.7 7. (-) MOTIV 8 6 2.2 TALENT taking over the quality chart this month. A lot of new entries, but all in all, this month was pathetic games-wise! + THE AMERICAN RELEASE CHART FOR FEBRUARY + ________________________________________ Rank Groupname Releases Points _____________________________________________ 1. (-) DEMONIX 2 9.0 2. (2) CODERZ 1 (3) 4.5 (10.5) 3. (-) TRC + SUCCESS 1 3.5 DEMONIX without question the favourite in January. CODERZ are just limping after, and EMPIRE are still laying very low. Let's see what the new US-fixer group PSI (PHUN-SOFT INC.) has to offer in the future, with members such as MUTANT-X (ex.DOMINATORS, F4CG), WHITE LIGHTNING, STYX and others. But in general the US scene ought to wake up sooner or later! + THE AMERICAN QUALITY CHART FOR FEBRUARY + _______________________________________ Rank Groupname Releases Points _____________________________________________ 1. (-) DEMONIX 2 4.5 -. (3) CODERZ 1 (3) 4.5 (4.4) 3. (-) TRC + SUCCESS 1 3.5 DEMONIX and CODERZ sharing the number one position in the quality charts. Weak chart this month! That was all the charts we had to go through this month. Be sure to join us next month, for another edition of MONTHLY RELEASES. Hopefully then we would be able to see more games!
+ SATIRICA - THE AUTOPSY OF THE SCENE + ____________________________________ Welcome everybody to our satirical chapter SATIRICA! You may wonder why we chose to change the name of this chapter, but it has obvious reasons. First of all, we wanted a more fitting name for this chapter, and second of all we have a staff-mem- ber by the name of CROSSFIRE! Nonetheless, we hope you will hate this chapter as much as we hate you (if that is possible). Next month, the editor will be situated at the scenes on the crime (the American boards), so you can expect more ACTION in the next SATIRICA. Our goal is to bend the truth a little, trying to show everyone how ridicu- lous the scene really is. Whatever, enjoy everybody! * The German phreaker PARSON has revealed to the American LOW-LIFE MAGAZINE, that he has serious problems with his English. Apparently he has so much problems with it, that he asked his kinder-garden teacher to translate a few sentences he could use on the boards. The most regular being- "Well, I have to go out with my girl-friend XXX (insert name here), so see you guys later" and "I masturbate infront of old ladies". According to LOW-LIFE MAGAZINE, PARSON is nolonger the owner of the SINGLE MEN OF THE 90's club. Apparently he was tired of being constantly herrased by the few regular visitors BOD, POWERPLANT and HOK, who believed the place could become a gold-mine with so many people being fired from ALPHA FLIGHT these days. As it turned out, the club was bought by SORCERESS who's only comment was "It is a gold-mine alright". * The American phreaker COLDRAKE (former sysop of CITADEL OF ILLUSION) released a book, entitled "How to hit yourself in the head with a big brick". The 1400 pages long book, includes photo's of several known sceners trying out different methods of how to hit yourself, using different sizes of bricks. It has already become a HUGE succes in Germany, where an estimated 800.000 copies has already been torn from the shelves. At the day of the release, members of TRSI and ALPHA FLIGHT met up, to show how you can hit OTHER people in the head with a big brick. The day after, SUPREME showed up at an interview for LIFE-LESS MAGAZINE, where he stated "I am not the ele- fant-man, it's just a bump on my head". SUPREME also stated, that the reason for kicking so many people out of AFL lately, was that- "I was beginning to get an inferiority-complex!". * Did you know that the scene has a set of BEAVIS and BUTT- HEAD of its own? Well, it does. The exact match can be found in the swell satiric magazine GOSSIP, which is edited by the partners BUD and SLASH. Their standard lines would be some- thing like- "Then I beat him up, after the chick came infront of me to take his punch". The mag is quite brutal, but that is what makes it even more brilliant, especially because the bal- ance between real-life/scene episodes are perfectly planed. We at the SATIRIC editorial, would like to give this magazine a very special GET LOST salute (which means we really like it!). * Meanwhile at the cottage of POWERPLANT/LEGEND "I got nothing to hide". * Two of the biggest cracking groups in Europe, SUCCESS and THE RULING COMPANY, has gone into co-operation. This is the only big co-operation at the time, and this may result in merging groups together becoming a fashion again. We spoke with CBA/TRC about the co-operation, and he responded in a very casual way- "I couldn't resist going for it, when I came up with the name THE RULING SUCCESS COMPANY". Others claim the co-operation is just an operation to save BURGLAR from the bottle, because he will be too busy cracking for both groups, that he will have no time to drink anymore beers! * Meanwhile at the house of JACK DANIELS/AVANTGARDE "I've got no idea what you guys are talking about!?!" * The scene is an independent animal. Okay, that is true, but it is also a very competetive animal. Recent talks on the U.S boards reveals a new competition held between the top Euro crackers BURGLAR, SUPREME and COUNT-ZERO. The compe- tition is about LEGO. Who can build the biggest LEGO-HOUSE in the space of one week. FAIRLIGHT is still undefeated in this game, they have already managed to put up 3 LEGO-LANDS !?! * RADAR is supposed to be COMPUTER-less. He was spotted selling off his computer, in order to pay the rent for his deluxe garbage-can. The landlord explains- "HARTMUT was 3 months behind, but eventhough he offered to clean out my pool, he still have to pay for it". + NATURES CORNER - WATCHING THE SUN SET + _______________________________________ Welcome to Natures Corner, with your host, POWERPLANT of LEGEND (shattered applause!). PWP: Thank you! This month I have invited porno-star HOK of TRSI, who has been offered a role in a new adult movie entitled PISS'N'CANS. Tell me, what is this all about? HOK: Oh shit, are you refering to that picture in PIRATES? PWP: Ahaha, yeah, what a laugh man! HOK: Well, atleast I don't have dumbo ears! * A new group was introduced to the last last month. The name of this new wonder-group is MOTIV 8. We spoke with the leader CROSSFIRE, and he had the following comment about his new group (which is co-lead by TRICKET) - "Well, we are 8 guys with a motive to release. Actually we are 14 guys, but we are still a group with a motive!!!". MOTIV 8 may rename into LTR (LICENSE TO RELEASE), but right now they need to find a proper MOTIV for this! * Meanwhile at the house of SOLAR/F4CG "Right on, they can call out, they can dance - My chickens kicks your ass!" * A new movie has hit the international box-offices. The movie entitled- "RICHIE GOES TO NEW YORK" is about an unshaved unemployed roofer, that seeks employment in the land of wealth and opportunities. Using the standard lines "Oie, can ya get me a job old bogger?" did not exactly work for RICHIE, and so it all ended up with RICHIE pulling a gun, blowing off his head with the brains splashing over at a nearby roof. The author of the movie, SOLAR, admits that it may be too much for the European audience, but the American youth seems to LOVE it- especially the part with RICHIE going headless. According to SOLAR, we can expect more movies starring RICHIE. Right now they have just finished "RICHIE GOES BANANAS", "RICHIE GOES SOLAR" and "RICHIE GOES AVANTGARDE" - all motion pictures from the CHICKEN SALAD FILMINDUSTRY CO. * JAZZCAT/ALPHA FLIGHT (The Australian phreaker) should have been kicked out of his apartment for the second time. According to the landlord, he was making wierd noices all the time, saying like a dingo- making a fire-place in the middle of the living-room. The landlord suspects JAZZCAT for being a full-blooded Australian NATIVE. That explains the mess in the house and all. SATIRICA - THE AUTOPSY OF THE SCENE WILL RETURN NEXT MONTH WITH MUCH MORE!
GLOBAL REPORT - THE GUIDE TO THE HAPPENINGS ___________________________________________ Welcome to the new Global Report. This month, as you probably already know, we have decided to use Global Report in a much different respect. Beginning this month, we will take a closer look at what is hot, and what is not. We also need your help to send us reports or whatever you may have that could be worth reading for our readers. This month we have two reports: one about the latest edition of the paper-magazine PIRATES, that report is written by me (DUKE). The second report we have for you, is a party-report from the RADWAR 7 party in Germany, that one brought to you by our very own staff-member SPLATTERHEAD! * The incredible paper-mag PIRATES is back on stage with yet another mindblasting issue. This one holding a massive number of pictures, with many of them being from overseas sceners, and famous sceners in Europe. The 56 pages long edition, was made possible by SOLAR/F4CG, SCORPIE, KID and NINJA. On the final page, they announce that this may be the last edition, as they are considering taking on new grounds, that being SNES in this case. But to sum up the contents of this issue, SOLAR made some excellent articles, such as one from the ECTS show in London. Pictures were included from the trip, and it gives you a good idea of the atmosphere and the happenings throughout it. Another interesting article was printed. This one was not written by SOLAR though, but apparently by AT and T. The article was made to explain a new system, which could be the GRIM REAPER for the future existance of the phreaking from Europe. I won't give it away, read PIRATES for further details! Two portraits were made, one with NINJA, and one with NEWS- COPY of GENESIS PROJECT (General editor of PROPAGANDA). Also two interviews were printed, one with THE BREAKER of TRSI, and one with the American CYBERMOSH/THE ALLIANCE! Other than that, PIRATES offered the latest news and gossip from the scene. Unlike most paper-mags, the news was hot, and that gives you an idea, of how fast it goes into production. Here follows a list of the pictures included in this edition of PIRATES (just in case you might miss a certain picture, you would know who to contact to get it!) : Americans/Canadians : DELTAR+STEALTH/TSM, SWAN SONG/DEMONIX, TRISTAN+ RICH+BOOZE+EXTREMIST+VIZZ/EMPIRE, DEAD ZEPPELIN, TDO, THOR, THE CURE, PUDWERX, CRUMBSUCKER, PRODIGY, SUZIEUZI and CYBERMOSH/THE ALLIANCE. EUROPEANS : COMMUNIST+TRIGGER+TERMO+THE BREAKER+HOK/TRSI, FEN1+PLAYBOY+KIND+NEOTEC+SOLAR/F4CG, JRC+ACTION JACKSON+CBA+JORDI/TRC, NEWSCOPY/GENESIS PROJECT, PAINKILLER/CHROMANCE, RED DEVIL/FAIRLIGHT, KNIGHT+ ATTE+ARGON+ELECTRIC+DR.ACID/EXTEND, TABASCO/JAM/ SACRED, BOD/TALENT, CEASAR/REBELS, KREATOR/LASER, POWERPLANT+XXX/LEGEND, CRONY/ORIGO and TRONIC/ILS! Additional pictures of people either group-less or simply not around in the scene anymore: EXCELL, FLETCH, JUST ICE, DAVE, HOOKIE, RADAR, JOHAN, KID, SCORPIE, HITCHICKER, CASE, NINJA, CRZAY and last but not least PSYCHOBILLY. There are many more pictures, but these are from the sceners including the additional. Coming up, how to reach PIRATES! We at THE PULSE MAGAZINE would like to encourage everyone to support this superb paper-mag. It is worth having around in our fight to keep the 64 alive, therefore grab this address, and send the following material (interviews, votes, reports, photo's) to: SOLAR/F4CG X.XXXXXXXXX. XX XXX XXXX XXXXXX XXXXXXX That concludes our report about the latest issue of PIRATES. We suggest you find a way to get a hold of it, chances are you might not get a second chance. Thanks must go to TBB/TRSI for making PIRATES available to us. More to come, wiggle joy! + RADWAR 7 PARTY REPORT by SPLATTERHEAD/AFL + ___________________________________________ It was already 14.05 when I arrived at the party-place. I just walked towards a group of guys, and I found out that I made a good guess, as I recognized JACK ALIEN of AVANTGARDE between them. After saying hello to him, I noticed that there were a lot of 64 guys in that group, mainly AVT members. After some time, JACK DANIELS/AVT got his car to drive to the football-match, but since he had a really good parking- place (right infront of the party-place) he decided not to go. After boozing with them, we walked to the partybus, and drove to the football-place. After some time some guys decided to form a team, and so it became SOLAR and SCORPIE at the back - COUNT ZERO and 3DK in the middle, and FREESTYLE, JACK DANIELS, SUCKER and an Amiga guy in the front, with me as the goal-keeper. We had to play two matches, and we wom them both, so we ended as the winners! We had to hurry, since the bus would come soon to pick us up. So we got in the bus, and after some minutes, we were back at the disco. There we had to wait for 2 hours, before we could enter, so it was time to eat, and meet some friends. I met up with some other Dutch guys, like LEGEND (Amiga) and went to the local snackbar. Then one of the LEGEND members and I decided to do some graffity, so we went away. After some time, we came back, and 3DK told me that the Germans from ALPHA FLIGHT had arrived, so I decided to check that out and met some of them. Then it was time to enter the party-place. The entrance fee was 25 DM, it included 2 free drinks, and a party-poster and a party-sticker. Quite cool! Then something lame happend, the organizers did not allow you to bring in any alcohol, and since I had this bottle of Safari, I had to leave my stuff overhere. But any non-alcoholic drinks were allowed. Strange rules!!! We entered the disco. Nothing much to do actually, there was a big screen, and 4 TV's to watch some film off the meetings before. We met up with some of the AFL members, and after getting a new AFL spread-disk (not so easy to get, since you also were not allowed to bring any disks inside)- I walked around, and drank a bit. Since you were allowed to set up your computers in the pub at the side of the building, I decided to see if anyone was there, but noone had done this. I went back to the disco, and apart from eating once more, I stayed there all night. The demo-competition was quite cool, there were four 64 demos for the competition, and 2 for both the PC and the Amiga. The 64 demos were: (1st place) TORTURE III by PADUA, (2nd place) WEST LIGHT by SMASH DESIGNS, (3rd place) LEMMINGS by DIGITAL EXCESS, (4th place) NIE WIEDER FACISMUS (no more fascism) by KOPIDO GAMES. It was getting quite late, so lots of people tried to get some sleep. I also tried to sleep at 6.30 or so, and I even slept 45 minutes (wow). The next day I had my exams, so we went home at about 8.00 AM. It was quite cool to meet all the people, but the party itself was average. Let me give you some positive and negative points- starting in the positive ones: * Free place to give your jacket'n'stuff away. * Friendly organizers. * Buses to/from the football-place to the disco. * Enough waiters and organizers. * Interesting people to meet. * Free food Sunday morning. The NEGATIVE things to say about RADWAR 7: * No alcohol (brought by you) or disks were allowed inside. * The martial arts fight was between guys, not between girls like they said. * The demo-competition was quite fucked up, since the colours and the sound were falling away quite often. * No barbeque. * No screen where you you could write your handle. * The graffity wall was just some paper (5*A4) on the wall. * The buses only drove once a day on Sunday. Some funny things that happend: * JACK ALIEN/AVANTGARDE (the megaboozer) who finally fell asleep at 8.00 AM, when most of the guys already left! * Someone of SPREADPOINT lost his name-sign, and (as he was one of the organizers, it was important) he promised 3 free drinks for the guy who found it. Guess who found it? Right! These were the people who were there from the 64-scene: (AVANTGARDE) JACK ALIEN, FREESTYLE, JACK DANIELS and DEFF - (ALPHA FLIGHT'70) MARC, MAX, STING, RRR, CHR, SYS and SPLATTERHEAD - (RSI) HOK, COUNT ZERO, IRATA and COMMUNIST - (ex.RSI) TERMO, POSDNUGS, TBB and PSYCHOBILLY - (GENESIS PROJECT) AIRWOLF, L.A.STYLE and SNACKY - (F4CG) SCORPIE and SOLAR - (ATLANTIS) LYNX and RAMIREZ - (SUCCESS+TRC) RAZE, SHOCKER and B-WYZE - MAJESTY/TALENT - X-TRO/ex.TALENT - (SLASH DESIGNS) SPECTATOR and WXL - (VISION) DR.JONES, CURLIN and PEACEMAKER - TOXYC/IMPRESSION - EDDIE/ex.EPIC - 3DK/ex.DOMINATORS - AEG/SMASH DESIGNS - (ex.PARA- MOUNT) TOM TAYLOR, MANIAC and SUCKER - and last but not least JIHAD/ex.ARCADE. I met noone from PADUA. Strange! Okay, so overall it was average. Some cool things, some less cool things. SPLATTERHEAD for THE PULSE MAGAZINE!
+ THE BOARD REPORT - THE FEBRUARY EDITION + ________________________________________ Welcome to this month's board-report, with your usual host. This month I have the story of what happened at the house of GREGO/ILLUSION and SUSIEUZI/FAIRLIGHT when the feds vi- sited their homes in Houston/Texas. Since it also very much concerns the future of both of these people's BBS's IN LIVING COLOR and INTERSECTION, I thought it would be appropriate enough to put it here. All these following informatios was ga- thered during a conference between me, GREGO, SUSIEUZI and SERPENT/ILLUSION, whom I would also like to thank for set- ting up the conference (Although it was at 4 AM my time, ahm!). The feds first decided to visit SUSIEUZI in the early morning. She opened the door, and was more or less PUSHED into her apartment, and 7 employees of the government stepped in her door. They confiscated everything which could have the least to do with her computer-activities, with the excuse, she had been using ILLEGAL codes to call overseas with. They also confiscated several other things, which had NOTHING to do with her activities. Among other things they confiscated a bible (RIGHT! A bible!), and even some of her UNDERWEAR (It's making me SAD to think, that the feds in Texas has not got anything better to do, than to herrase people, especially in a place like Houston, where the crime-rate is MORE than high enough as it is!!!). At some point, SUSIE had to go to her bathroom, but NOPE, atleast not without female fed-guidance. Neither was she allowed to call her place to work to tell them she wasn't coming this day, because the feds were terrified she would tip off MR.DEETER (GREGO), who was just living two blocks down the street. All her equiptment was confiscated, and her board THE INTERSECTION was obviously taken down with it. SUSIE has a tremendous problem paying a lawyer. She will need around $3000. However, her friends in the LBDSA has started collecting money for her trial recently. So far $150 has been collected. Incase YOU would like to give a little con- tribution, call the Houston-board IMPROBABILITY DRIVE INN at XXX-XXX-XXXX, and leave mail to SUSIEUZI/FAIRLIGHT. All donations will be highly appreciated, as she is in big need. This is meant seriously, so show yourself from your good side! During the feds visit, SUSIEs home was more or less destroyed. The feds messed up BADLY, but more about that later. In order to make her feel pressure, the feds told SUSIE, that they had been bugging her line since September 28th, only this was the first time they messed up. This could simply not be the truth, since her line was first opened about 10 days later, on October 7th. So here they messed up, but it was not their first time. Not much time after the feds left SUSIEs home, they arrived at GREGO's place. More or less the same thing happend there. His equiptment and SEVERAL items which had absolutely NOTHING to do with hacking of any kind was confiscated. They also con- fiscated programs like FAST HACKEM, HACKER (the game), and SAVAGE TERM, and called them HACKER-PROGRAMS. Boy, imagine their disappointment when they realized the truth was pretty different. Hahaha!!! This alone showed exactly HOW much knowledge they had to it all-JACKSHIT! Also a lot of private numbers to friends were confiscated and registred as (get this) ILLEGAL CREDITCARD INFORMATION. What a laugh, nevertheless, they were 100% se- rious about it. Furthermore, they told GREG lots of lies. Among other things, that they knew, that he had been abusing around 600 different toll-free numbers in the states in order to call out with. They also told him, that they had informations about a so-called associate he had in EGYPT. This turned out to be something they found on a small paper-sheet in his home. ONCE again the lame feds fucked up. In the game "INFIDEL", you find a matchbox with a name on. GREGO wrote down the name to be able to remember when he wanted to continue his play. The feds found the name and claimed they knew he had contact with him. It makes me sad to know, that this kind of INCOMPETABLE no- brains runs the law-enforcement. They could not even steal candy from a 3-years old without waking him up!!! - Truly and utterly PATHETIC!!! GREGO has his lawyer, he is putting his future in the hands on a lawyer named MIKE DARWIN from Was- hington D.C. But now, it has actually comed to our attention, that the feds' search of GREGO+SUSIE's home were ILLEGAL! They didn't have a warrant, nor did they have a proper cause. They used UN-NECESSARY VIOLANCE to enter their homes, so both will probably (and hopefully) go free of all charges, since the feds wasn't even allowed to do what they did. Furthermore, of what I could understand from GREGO and SUSIE, they both intended to sew the feds' asses off, once everything is back to normal. Both IN LIVING COLOR and THE INTERSECTION will be back up, as soon as they get their equiptment back, IF it is still O.K. The feds threated it VERY badly when they packed it. Just a mind-teaser for you now.. Rumours has it, that both GREGO and SUSIEUZI had been ANO- NYMOUSLY tipped off by some creep. What if I told you, that DERBYSHIRE RAM/ex-ILLUSION was actually also more or less turned in recently to some UK software-companies for game- cracking? Wouldn't that look like someone is trying to destroy the very last pieces of ILLUSION? Well, surely it COULD be a coincidence, but all this suddently happening so shortly after each other - I DON'T THINK SO!!! As last words, we at the staff of THE PULSE are wishing both GREGO and SUSIEUZI the VERY best for the future, and we hope that you will kick those goddamn incompetable feds' ass- es to the deepest dungeons of hell. Also, thanks to THE SERPENT of ILLUSION for setting up the conference with SUSIEUZI and GREGO for me in less time than it takes me to fall asleep (Intern joke!). - THE PULSE MAGAZINE - We Bring You The News From The Source! + THE DANISH BOARD DOMINIC IS BACK ONLINE AGAIN! + __________________________________________ Remember the article in the DECEMBER-issue of the BOARD REPORT? Incase you do, you read about the most lame act ever done in this century, namely the formatting of the BRILLIANT Danish board DOMINIC. We all know it was done by CAVRON of THE RULING COMPANY. Of course he denies it, but who would not in his situation? He even tried to blame me for it, and using me as a cover-up. Lame, but nevermind, because that is not what I am here to tell you about today! TRICKET, once the leader of THE DOMINATORS for 4 years, and later a member of the demo-group VISUAL REALITY had his board formatted in the early days of November, now it is back! DOMINIC is now MOTIV 8-HQ, and the sysop TRICKET is back from a little rest, and is aswell a proud member of MOTIV 8! The board reached it's 100'th call already on the fourth day!!! We hope, all old users will return within TOO long time, cause it sure WAS one of the best which have ever runned in Europe, and it still has ALOT of potential, so call it at +XX-XXXXXXXX, and don't hesitate. It runs on 300/1200/2400 baud, and it is online 24 hours a day, so you got NO excuse!!! Sysop: TRICKET/MOTIV 8 Co-Sysop: CROSSFIRE/MOTIV 8
+ THE FEBRUARY PROFILE - HAIN OF TALENT + _____________________________________ Now that we have reached the year of 1994, it is a tremendous pleasure, that we are still able to spot talents, aswell as routined sceners still active in the scene. With the departure of many western sceners, the scene has gained new blood from the east, opening doors for a new and exciting generation. This time we present a person, that is both active in the demo, aswell as the cracking scene. It is in the cracking-scene that he has made a name of himself though, putting out 1st-releases like no other cracker. He is an interesting person in so many ways, and surely he would be the choice if you were to point out the man of the future. Please welcome, HAIN of TALENT! [D] Welcome TOMEK. Eventhough you have made quite a break- through on the international cracking-scene, you are still quite unknown to the ordinary scener. Please give us a resume of your career in the scene, up to now. [H] Thanks ALEX. Well, in 1989 i bought a 64 with a tape-rec- order. In the beginning I was just playing games, but later on I started to code. I saw some intros, and then I got to know a guy by the name of PETER, and we started a two-man group. Later on he bought an Amiga, and I asked my other friend, his name was JARRI (he was at the time leader of the biggest Polish group called PARADOS) if I could join in. He let me join, it was in 1991, at that time PARADOS was the biggest Polish group around, and one of the very few aswell. In 1992 there were some organization problems in the group, and it split up. Me, BRUSH, LONGER, JETBOY and a few other built up ELYSIUM. It started to grow, and right now it is one of the biggest Polish groups. The last holidays I was asked by SIX- TEN (MOREN/SUCCESS) to join SUCCESS. Then I started travelling from SUCCESS to CHROMANCE, and back again. Now I am in TALENT! [D] Please tell us why you have travelled from SUCCESS to CHROMANCE so many times! [H] I will tell you why SUCCESS is not the group for me. At first they have got enough crackers- like BURGLAR, SILVER SURFER, just to name a few. Also the German section can crack, for example LIFESTYLE, so there was no job for me. I could only crack Polish games, and that was for sure no fun. The second thing: the only reason why I joined a foreign group, was calling-cards. Simple as that! Lately, SUCCESS has had some problems with getting cards, but overall the group is very good. But I have got many friends in SUCCESS- like MOREN, BURGLAR, SILVER SURFER and NIGHTSHADE, but I prefered staying in CHROMANCE though. [D] So are you planning on staying with TALENT this time? [H] Yes, I think so, atleast for some time. Even if I got some offers from other groups lately! [D] You are also very involved with the demo-scene, tell us a little about that. [H] I am of course a part of ELYSIUM, which is a legal group. Right now we are working on a cooperation-demo together with TABOO, named ALTERED STATES. We planed on releasing it at the CAMELOT party, but we did not finish it in time. It will probably be released at the FAIRLIGHT party in GOTHENBURG this easter. [D] We are definately looking forward to that. So what are your functions in ELYSIUM then? [H] I am coding, a little swapping, and together with BRUSH taking care of the organization. [D] Do you have high ambitions with ELYSIUM in the future? [H] Surely, the 5th place in the demo-charts would be cool. Our demo will prove that the Polish scene is growing, and you may find a lot of talents here, and I hope we will win the FLT party competition. I think, out of respect for CAMELOT, that our demo is better than TOWER POWER. [D] That sounds very promising. You have become quite an established cracker in the scene, with a lot of 1st-releases lately. How have you managed to reach such a kind of succes, being a Polish cracker and all? [H] Generally I do not like 1st-releases at all, just because usually they are badly cracked. Personally I prefer quality cracking. For some time there was no competition for me in Poland, so I had first-bid on everything. On the other hand, I personally know a lot of people making games, and I get the games from them far before the games are in the shops. [D] How does the future look for the C64 in Poland, games- wise? [H] At first there is a lot of 64-users in Poland, mainly playing games of course. Lately a lot of sceners started to write own games- it is becoming a kind of fashion in Poland. Also the copy-right was finally set up, so it will also help the companies to release games in Poland. The future seems to be bright in Poland, for the 64. [D] You have had a lot of problems with the Polish Telecom lately, please tell us about those problems! [H] When I started to call out in September, I was using the usual AT and T direct. It should be for free, but when I got my phone-bill for September, I noticed that it was not for free. My parents got mad, and I was told to sell my computer to pay the bill. But later on the things were cleared up, Telecom admitted their mistake with the toll-free numbers, and aborted my bill. [D] So now you are back calling out again? [H] Yes, I was calling out the end of December, and the begin- ning of January. But again shit happens, and my bill for Janu- ary was huge. I have to clear the things up, until I can start calling out again. [D] Would you say that it is a big problem getting cards these days for you? [H] Well, I have never had to get the cards by myself, as there is always someone else supplying me. First MOREN of SUCCESS was getting cards for me when I was in SUCCESS- when I was in CHROMANCE, JAYCE D and MR.WAX supplied me, and now MAJESTY supplies all the cards that I need in TALENT. [D] TALENT has been quite unactive wares-wise lately. Do you think recruiting you, would change all that? [H] I do not think recruiting me would change the groups poli- tics, but on the other hand, according to MAJESTY, the group is going to grow in the near future. [D] I look forward to seeing that, TALENT has always been a great group in my opinion. Who do you admire the most in the 64-scene, and why? [H] In the cracking-scene I admire for example BURGLAR, BACCHUS and ANTITRACK for their abbilities to crack. On the demo-scene, coders from TABOO (KM, MMS), because they are very talented. SLAMMER of CAMELOT is also a very good coder, same goes to TRON of FAIRLIGHT. OXYRON's demos has a very advanced code, but there is no design, so that is the reason why I do not like them all that much! [D] What are your future plans with your cracking, and your demo-activities? [H] Obviously I will stay on the 64 as long as possible. After ELYSIUM has released their demo at the FAIRLIGHT party, we are going to concentrate on making games, which is getting to be a very good business here in Poland. Of course I am not going to buy any AMIGA or PC, but maybe I will buy a CONSOLE, or a SNES! [D] Yep, there can be only one scene. Do you predict the 64 to have a long existance in the Polish market? [H] Yes, I think so, because the 64 games are still much cheap- er than on any other machine today. As long as there is a lot of users in Poland, there will always be people making games, and getting money for it. [D] So how much can you get selling a game in Poland then? [H] For example companies like LK AVALON pays about 3-400$ for a minimum budget game. But the advantage of this system is that you can just go to the company, give them the game, and get the money at once. [D] How much does a 64 cost in Poland today? [H] You can buy a used one with a drive for around 150$, and a new one with a drive costs maybe around 250$. [D] That is quite cheap. Anyway, we are moving closer towards the end of this interview (live over the phone). Do you wish to say hello to some of your friends before we end this maybe? [H] Sure, I just hope that I will not miss anyone. First of all the whole TALENT and ELYSIUM crew, TABOO, CHROMANCE, SUCCESS, ZEBHYR/INFLEXION, TBB and PSYCHOBILLY/RSI, MORRIS/EXTACY, BACCHUS/FAIRLIGHT, ANTITRACK/F4CG, ZORE and SATAN/VISION, MASON/MOTIV8, DUKE/REGINA, and everyone else I know in the scene. [D] Okay, thanks a lot for the interview, it has been an exper- ience doing one over the phone again (quite difficult really). Do you have any last comments before we close the book on this one? [H] Thanks for interviewing me, and do NOT miss ALTERED STATES from ELYSIUM and TABOO.. THE END
World of demos
WORLD OF DEMOS - THE LATEST DEMO REVIEWS ______________________________________ Welcome demo-lovers to another edition of the popular chapter WORLD OF DEMOS, your guide to what is HOT- and what is NOT on the demo-market. The WORLD OF DEMOS returns after an unwilling break of two months. We present a small list of demos, check out the next page for this months program. Here follows the editorial : General Editor DUKE/REGINA Programming Critic STEVE/REGINA Graphical Critic SUN DANCER/REGINA Music Critic DRAX/CREST + WORLD OF DEMOS - THE PROGRAM GUIDE + ____________________________________ TOWER POWER CAMELOT SPASMOLYTIC CENSOR DESIGN COMA LIGHT 11 OXYRON BEYOND IMAGINATION ANTIC PRODUCTIONS TORTURE PART III PADUA We end this month by rounding up all the demos, putting up a chart along with the ratings given by our critics. But before we begin, we have a bit of interesting news for you!! - The awards at The PARTY in Denmark for the C64 competition was handed over by STEVE and SUN DANCER/REGINA (WOD).. TOWER POWER by CAMELOT (Review) ____________________________ STEVE about the coding, As usual, a real saucy bit of allright DENMARK. First we win the European Soccer Championship, and then The Party'93 C64 democompetition. What else can we possibly hope for? Though, this time all credits goes to one person, namely SLAMMER. Worth mentioning is: Rotating vectorbob-objects (with hidden faces), a checkboard with Y-rotation, a fractal-image plotter, a (great) shadowcaster-routine (A lightsource represented by a sprite moving behind a CML logo, casting a shadow onto the ground whereon it is positioned), a fantastic vector-"TV- BOX" (with filled images on each side), and a marvelous round vectorball consisting of no less than 72 (filled) faces!!! Apart from that, a lot of work has been put into constructing it all as a trackmo. Today's absolute winner, and a stunning 90% for TOWER POWER. SUN DANCER about the graphics, Excellent dude! This is the winner demo, from The PARTY '93. And I guess it deserves it. MINDMOVER (VIC), KRING, NEPTUNE and ROB (WAVE) all did a remarkable job. ROB performed some truly stunning pictures, one of them also participating in the graphics competition at The PARTY '93. Why he wasn't ranked higher is a mystery to me. MINDMOVER did the usual mindmoving work. (Atleast his girl- friend hasn't talked him out of computers yet!). His CAMELOT logo is probably the best logo, I have seen all year. Also he did a very artistic 4 by 4 charset. I wonder why CAMELOT's graphicians aren't ranked higher in the charts. They are the finest from the Danish demo-scene. But also CAMELOT has a PC locked up somewhere. (TFF's are easy to spot, when your daily work is playing around with MS- WINDOWS). This demo gets 90% for the graphics.. DRAX about the music, Using the theme of BACK'S TOCATTA in the intro was okay, I like BACK. Combining it with some disco demo-music, is accept- able - but the passage from the TOCATTA to the disco-style could have been better. Moving on to the next tune, JEFF uses a nice way of changing the cords. Starting in a scale, and changing into a totally different tune, without spoiling the music, which is quite impressive. The bass-drums are remark- able, but I sure like new ideas. Well done JEFF (by the way, I like that screen very much). Well, after some time, the music turns into some techno alike music, sounds a bit like METAL! In the 3rd tune techno appears, I guess lots of people like that - I don't, but the music still contains several elements, which shows us that JEFF isn't Mr.Anybody, but an extremely good musician indeed - nice sounds! By using ring-modulation in the bass, you get a nice effect. By sliding down the ring- modulation voice, you can achieve some far more interesting things (that was not a comment for JEFF, but to other music- ians. In the end part, we hear a house sounding tune, with some neat instruments. A real end-tune, nice work JEFF. TOWER POWER by CAMELOT (Ratings) _____________________________ Programming : 90 % Graphics : 90 % Music : 84 % SPASMOLYTIC by CENSOR DESIGN (Review) _________________________________ STEVE about the coding, This demo was ranked 2nd at The PARTY. And I still haven't figured out why!! Therefore I will go through each part, and hopefully convince everyone that there's not much worth mentioning about this one. Either read it, or just go on to the next editors remarks about this demo. The intro consists of some graphics, and a horizontal scroller with depth in it (looks like it's been turned 10 degrees on the x-axis). Done a million times before. Next part is a raytracing. Horay. I'm thrilled and overexcited. I mean, do people still think it actually requires SKILLS to convert graphics from one machine to another?! In this part, the rotating balls can shift colours. But I'd say just about anyone can control the colourram by now, right!?! 2nd part is a new samplepart from CYCLEBURNER of CONTEX. Whoops?! What did I just say? Seriously, this part is a truck- load of flashing stribes and squares, all following some great music. The music IS great, but hey, CYCLEBURNER introduced us all to this type of demoparts, and personally, I got REAL sick and tired of them after seeing one in each f...... CONTEX demo for years and years! 3rd part is a huge hires (1 colour) image of a VIKING. I can only say; We have a scanner at our school, too.. 4th part is a strecherscroll by BOB, like the ones we all did around the IKARI/ZARGON party. Haha, BOB. Good one, there. (Assuming that it really WAS a joke?!) 5th part. More samples?! But as I ran to the toilet for a buck- et, other effects than flashing fortunately popped up. A shame that the horizontal scroller flickers so much. Bottom scroller was somewhat better. The end part is a collection of precalculated (atleast I assume they are precalculated) and some colourcycling. Innovating combination indeed (NOT!). I know that taste is individual, but I get paid for telling MY opinion (Paid, DUKE.. PAID!! (ed. NOT, STEVE.. NOT!!)), and except for liking one of the sampled tracks, I can't make up (grin) a whole lot of positive things to say here. Pull the other one, CENSOR!! Value: 60%.. SUN DANCER about the graphics, Blessed are the sick. But just because you are sick, doesn't mean you can't do graphics. This demo starts with a single-colour intro screen. The text displayed got me wondering; Does DPAINT have an AMIGA or a PC? The rest of the demo features graphics, by such a talent as DRAGON. And a "hey-I-chose-the-easy-way" picture presented by ALFATECH. Also SWALLOW proved to be real talented in the art of making circles, triangles and other very cool stuff. The tatoo convertion by ALFATECH looks quite cool, to say the least. But generally I don't like graphics made this way. We have all seen the previous CENSOR demos, like the WON- DERLAND legends. There is no question that CENSOR's artists can make very pretty graphics. Therefore they should not be judged by this demo, which isn't much of a regular demo. New style, and not much room for graphical showoff. Value : 50%.. DRAX about the music, SPASMOLYTIC includes several classical tunes, beginning with the intro-music made by HOLGER KNIPPING (from the game "CHAMBERS OF SHAOLIN"), which is a very styly tune, that sounds a bit like GALWAY, with some pretty good instruments - especially the leader is neat. In the first part the turn has come to the master himself, MARTIN GALWAY. This tune was taken from an old game called "TERRA CRESTA", listen to that filter-leader, it's fucking great. It's like rubber, he is able to bend the leader like nobody else has ever been able to. Other things worth mentioning from this demo, would be the music from the third part by AVALON. Lousy instruments, but certainly an original idea - composing some Arabic-like music, that's a decent idea. As always in a CENSOR DESIGN demo, we are introduced to samples. This one with a nice combination of high quality samples and synth sounds, some very interesting arpeggio-sounds - the music fits very well to the rest of the screen, and that makes the general impression of the demo much better. The final tune was made by JEROEN TEL, taken from an old car-game. Choice of music gives a rating of 73%.. SPASMOLYTIC by CENSOR DESIGN (Ratings) _________________________________ Programming : 60 % Graphics : 50 % Music : 73 % COMA LIGHT 11 by OXYRON (Review) ___________________________ STEVE about the coding, Before reviewing this excellent demo, I'd like the OXYRON guys to know that I've been doing some thinking (for them..) and found some names you could use for future demos. (I mean, 11 demos named COMA LIGHT?! Geeez..). Anyway, the names I'd like you to consider are: Snigerpindsvin, Draeberkolibri, Lystmordercykel, Lemlaesterblyant and Kung- fufaar (No, no translation. But I am sure people who speak Danish would agree that they have as much meaning to them, as COMA LIGHT - grin). Well, I really like this demo, in my personal opinion it should have got the 2nd place at the CAMELOT part. A quick rundown of the effects: 6144 sinplots (Look aweful, but is OK anyway.), glenz tv-box, filled vector-spaceships and other objects (which are all more interesting than the usual boring cubes), a real fast mandelbrot calculator, shadedots-transformer (small, but looks nice (Det sagde hun ogsaa i gaar!!)), texture mapping (Well..The idea is there, but I prefer DOOM on my 486dx33!), gele-dragonball, scaled rasterbars (horizontal rasterbars with z-pos. When I saw it, I couldn't help screaming WHY DIDN'T I THINK OF THAT?!.. Real simple, but still nearly revolutionary, considering that horizontal rasterbars is one of the oldest C64 demo-effects), Shadow of the plane II (but like the CML shadow-caster.. This one is cooler, though) and finally a totally awesome fractal-zoomer.. (If any of you have seen CRYSTAL DREAMS II by TRITON (PC) you'll know why i'm thrilled. To those who haven't, I can say that it's a mandel- brot fractal beeing zoomed "realtime". It's an animation, but looks soooo cool!). This demo is worth 85%... SUN DANCER about the graphics, It is okay when people like BLACKMAIL demos. It is also okay if you like sadomasochism. However, it is not allright to make as direct style-copy as RRR does. ASMODIS presents some really nice single-colour graphics, in this demo. BIZ KID also proves to be a better graphician, than a mag-editor. All in all, too bad this demo wasn't ranked any higher at The PARTY, it deserves it. With a single exception, OXYRON has a talented graphics- posse. Let's hope the public starts voting for them, at future parties - and a 56% rating for the graphics.. DRAX about the music, PRI made all the music in this demo, beginning with a nice introduction tune, containing some nice filter chords. Most of the music in this demo is pretty good, with a sort of guitar sound tune in the second part, and a disco-tune with some jazz inspired chords in the 3rd part. The turn disk tune is really good (2 speed tune I suppose). Moving on to the 5th part, we find an action-like tune, with fast bass and chords. The 6th part ha a pretty good tune, although it could have been done better. In the 7th part, the tune is starting very mysteriously, then taking over by a very catching filter-lead, with some extremely interesting chords. The tune in the 8th part starts out with the chords fading, funky bass, slowly beginning to build up the tune. It is an extremely disco-alike tune, the sort that I would call JEROEN TELLY chords, very simpel, but okay - because not that many are able to do them properly. The end tune is the best of them all. Check out this demo, I will give it 85% for the musics. COMA LIGHT 11 by OXYRON (Ratings) ____________________________ Programming : 85 % Graphics : 56 % Music : 85 % BEYOND IMAGINATION by ANTIC PRODUCTIONS (Review) _________________________________________ STEVE about the coding, Nice to see that one of my old acquaintances, DEPEH, is still active in the scene. The intro in this demo is absolutely GREAT! It's a small show, where you see an arrow selecting the computer to run the demo on. First it tries a 386 and shows a PC bootsequence, then tries an Amiga (guru meditation occurs.. What an Amiga does best!!) and finally selects a C64. The intro is a PC inspired dot-tunnel. Not too wild, but (as far as I remember) not exactly seen on the C64 before, the raytrace part has nothing to do with raytracing (if it's sup- posed to, then it's really unsuccesful!), but has a GIF (ehrm.. Well, atleast it IS a picture!) in the background. I miss some- thing like that in other raytraceparts. Next part is an x-ray vector-object. Neat, then there's a check-part with a vector-chessboard (yawn again!), and finally another animation. This time it's a city rotating. Why not! Except for the intro, this demo is rather boring. 45%.. SUN DANCER about the graphics, Apart from a REALLY ugly intro charset, I like this demo. Eventhough most of the showed stuff are simple made, it has a nice visual effect. And I guess it is okay to find inspiration in old PRETZEL LOGIC demos aswell, right CREEPER? - 49% for the graphics.. DRAX about the music, ZYRON/ANTIC made all the music in this demo. Beginning with the intro-tune, it's a typical demo-tune, nothing special. I find it rather boring. In the first part the music gets a lot better, it fits very well into the part - well done. The music in 2nd part reminds me of 1984 (was that the idea?). We meet a typical demo-tune again in the 3rd part, try some other chords ZYRON. The best tune of the demo comes in the 4th part, with a very interesting sound. ZYRON uses the sound of a tele- phone to reflect the sounds of different office blocks. The tune in the end is quite okay. It sounds like a real end-tune, you certainly like to use WAVEFORM 11, don't you ZYRON? Overall I give the music 58%.. BEYOND IMAGINATION by ANTIC PRODUCTIONS (Ratings) __________________________________________ Programming : 45% Graphics : 49% Music : 58% TORTURE PART III by PADUA (Review) ____________________________ STEVE about the coding, I was THRILLED to see that PADUA was back. But it didn't last very long. Maybe they just should have stayed lazy. I dunno.. I can only say that I am disappointed.. First there's a whole lot of fading up'n'down, then a mini- transformer, then a logo-stretcher-whatever, and then 2 border-scrolls. ?!. More morphing objects, small interference- circles, 7 colour vectorbobs (stinks!), a metamorph of the coder and his girl-friend (the part I like the most - probably because I am a real romantic, and I think the idea is sweet), then a picture of a REALREALREAL sweet creature-dude with a huge nose (I can imagine him (?) saying "Gotta love me.." and finally an exploding PADUA logo. I think the demo is a mess, and it keeps on loading and loading all the time. I will give it nothing more than 55%.. SUN DANCER about the graphics, Another production, and another low graphical performance. CREAT, MAD, FRANKY, ARENA and ROMAN makes the effort. Apart from a few goldies, they unfortunately fails. This demo is not a very pretty demonstration. It is not good, when I like the demo-note more than the demo itself. Sigh, I thought PADUA had more than this.. A disappointing 44% for the graphics.. DRAX about the music, The intro music is by THE SYNDROM, that one is very short, but it sounds okay. In the 1st part, we encounter music by TRACKER. I like the bombastic instruments, which sounds much like a kettle-drum. 2nd part has music by BULLDOG, while the 3rd part tune was made by JOHANNES BJERREGAARD (check out his PC-music, it's very good). The 4th part has some quite old music by S.PEDERSEN, while the music in the 5th part, was made by AMJ/TOPAZ. That tune is simply fantastic - thumbs up for him, he is on my personal top ten! The music in the 6th part was made by EVS/20CC. I believe the tune is good, if you like that kind of music that is. But I think EVS could do much better. Anyway, you guys out there better listen to the tune till its end, because it also has some okay moments! The 7th part has a very Tubular Bells alike tune made by EVS aswell. Although it's not converted correctly, it doesn't really matter that much - and I think that wasn't the idea anyway! The 8th part has a 13 second long tune, also made by EVS - which is above average. 9th part has music by PRI, some professional chord-shifts show us that he is not anybody. The end tune makes my tears flow. It's a pity I haven't got much of your music EDWIN - feel free to send, I'll send you back! - 71%.. TORTURE PART III by PADUA (Rankings) ______________________________ Programming - 55 % Graphics - 44 % Music - 71 % NAME OF DEMO / PRODUCER CODE GFX MUSIC OVERALL _____________________________________________ TOWER POWER / CAMELOT 90 90 84 84 % SPASMOLYTIC / CENSOR 60 50 73 61 % COMA LIGHT 11 / OXYRON 85 56 85 75 % BEYOND IMAGINATION / ANTIC 45 49 58 51 % TORTURE PART III / PADUA 55 44 71 57 % The numbers says it all. Before we close and turn the key, let me just give away some hints on what demos we plan on review- ing for the March edition. We've got HUMAN MACHINE/JAM, CRYSTAL SHEEP 2/CHARGED, GRAVE STORY/ASPHYXIA, TECHNOLOGICAL SNOW/AGONY, PIECE OF MIND/VIRTUAL MIND and perhaps some others. Until next time then - DUKE!
+ PIXELS - THE GRAPHICIAL CHAPTER + _____________________________________________ The contents of the January edition of PIXELS.. 1. Prologue 2. Speaking of graphics/graphicians 3. Reviews 4. Interview with MINDMOVER/CAMELOT 5. Charts - fair or not? 6. Competition 7. Epilogue * Important note. Due to my drive being broke, this edition was written on my PC - later converted to the C64 by DUKE! 1. PROLOGUE _________ After the event in HERNING, SUN DANCER is back with another edition of PIXELS. This chapter is about graphics and those who make it, and will probably not be worth reading for anybody except graphicians. This month we have an interview with MINDMOVER/CAMELOT, reviews from the ELYSIUM+ANTIA party in Poland, and the usual words of wisdom. The graphics was made available to me by DUKE, with additional assistance from HAIN/TALENT, who so kindly helped out with the necessary information from the ELYSIUM+ANTIA party.. 2. SPEAKING OF GRAPHICS/GRAPHICIANS ______________________________ Nothing is more frustrating for a graphician than to see a demo, glance nonchalantly at the part with your own graphical creation, and discover that some programmer has screwed it all up. No, strike that. Nothing is more frustrating for graphician than to see a demo, look at your own little graphical creation, and discover that the idiot was yourself. Between the time a logo is made, and the day it is actually in- cluded in a demo, a lot can go wrong. The programmer fucks it up, places it in a wrong position, makes a wrong background colour or puts some lame sprites on top of it. Whatever, it's just so much FUN when these things happen. This is why a good graphician also knows something about programming. A good artist has to be able to understand and speak the same language as the programmer. Dimensions, colours, and background are the most common things to go wrong. And a lot of these errors could have been avoided with a simple know-how about programming. Also a good idea, is to discuss the design in a part, with the programmer before ini- tializing the work. This usually improves the design a lot. PIXELS by SUN DANCER / REGINA 3. REVIEWS ________ Rumours has it, that some people were upset about the ratings COP/FACES/CHROMANCE recieved in the last edition of PIXELS. I am sorry to say, but in my opinion, COP got what he had earned. Nothing more and nothing less. As a reviewer I have to look and judge for a number of things; Style, design, colours, errors, how talented the graphics are performed, etc. When people make a bad job, they get a low rating. But that only makes it so much more wanted afterwards, to get a high rating in The PULSE Magazine.. However, I am open for suggestions, critics and complaints. Mail them to me (address coming in the end) or leave me e-mail on one of the American boards I call to. The reviews this month, are all from the ELYSIUM+ANTIA party in Poland, held from the 28th to the 30th of December '93. 60 pictures participated, which must be some kind of record. But please have in mind, that the organizers fucked the rules up, by letting each artist compete with as many pictures as he/she wanted to. I'll review them artist by artist, and let it be said: I won't review 60 pictures. The best will be rated, the rest forgotten. (Life is a bitch!) The ELYSIUM+ANTIA competition results : 1. RODER of FATUM 2. CARRION of ELYSIUM 3. CARRION of ELYSIUM 4. OWEN of TRIAD Now, the reviews; CARRION of ELYSIUM : Talented star on the Polish sky! He deserves his second and third place, eventhough I find it ridiculous that people could participate with more than one picture. His highest ranked picture shows an interlaced train, coming straight from hell. I generally don't like interlace, but this one is cool. His second picture shows a couple of human-dolphins making love. Very artistic, I just think about one thing. Did he make it himself, or does the man own am Amiga/PC? No offence, but it looks A LOT like the PC version! Graphical rating : 78 % OWEN of TRIAD ___________ I guess the TRIAD syndicate just about dominates everywhere. But this time, I have the ability to give some critics. The first OWN picture shows some humanoid (or similar creature), not a lot of colours, and not a lot of style. The second picture is better, but that is due to the interlacing. It shows a woman riding on a dragon. I am stuffed with woman-dragon pictures, and this one is typical for the catagory. These pictures are in no lame, just plain and ordinary. Graphical rating : 60 % FAZEE of TABOO : _____________ Talented dude, the FAZEE. But that is nothing new, I have given him good remarks before. The first picture I will talk about, shows a lady, with a mouth somewhat painful. See it for yourself, it is worth it. The second picture shows some hide- ous monster eating a meatloaf or a brain. Very excellent, FAZEE knows what he is doing. Graphical rating : 82 % REBEL of AGNUS : _____________ Nice singlecolour pictures, from the REBEL. Not much to say, could have been better, could have been worse. Graphical rating : 60% SHAMAN of TABOO : ______________ The same picture as HEIN DESIGN of FOCUS participated with, at The PARTY '93. Shows the great distance between the Western and the Eastern scene's top-graphicians. Graphical rating : 75 % That concludes this months reviewed pictures. If you want to have your pictures reviewed, send them to the address coming later in PIXELS.. 4. MINDMOVER INTERVIEWED _____________________ Each month a qualified-, unknown- or famous artist is inter- viewed for THE PULSE MAGAZINE. Being a graphician is probably the most unseen aspect of the demo-scene. We seldom see them, nor hear them. How many talented graphicians have the time for public relations, let it be calling out or swapping? I would like to bring forth some of the artists that makes demos the visual pleasure they are supposed to be, and this will happen through interviews. As a victim of this month, I have chosen MINDMOVER - one of the best Danish graphicians I known of. MINDMOVER (ex.VIC) have had an interesting career in the demo-scene. And now he is a member of Denmarks highest ranked demo-group, which won the big event in HERNING: CAMELOT! [S] = SUN DANCER (Interviewer) [M] = MINDMOVER (Victim) [S] MINDMOVER, tell us a little about yourself. How long have you been working in the scene as a graphician or whatever you might feel like telling our readers. [M] My name is THOMAS CHRISTIANSEN. I am 19 years old, and I am also a CYBER-SCOUT. I live in a big town called HOBRO, which lies in the center of Jutland, Denmark. [S] What groups have you been a member of, and what groups did you like best? [M] LASER INC. and CAMELOT. CAMELOT, because we have a lot of fun, and are a real cool gang. LASER weren't exactly the best group, regarding friendship. [S] What do you tink of the graphical sector in the scene today? Do you think the standard is better today, than in the past? [M] People make the same all the time, nobody experiments anymore. I am tired of all those pictures with nude woman. [S] What is good graphics, and what is bad? [M] Good graphics, is something experimenting and unusual, everything that don't look like the standard. Bad graphics is visually bad, and unpretty to look at. And bad graphics can also be well done, but just too plain and ordinary. [S] Name some of the graphicians you have most respect for.. [M] MAT, DOKK, SID, HUGH BENS, HEIN DESIGN and GOTCHA are really my favourites. [S] The C64 is going downhill, it is not something we can dis- cuss - but something we have to live with. As I am in the same PC-group as you are, it would be pointless asking you about career plans on other machines. But how long do you think the C64 has left? [M] I think it has many years left. As long as people look at demos it is alive. And as long as people look at demos, some- body will also create new-ones. So, it will stay alive for quite a while. [S] If you, in 7 words, should describe yourself, what would it be..? [M] I can't really think of anything, without sounding too bragging. But you can get my slogan: CONTROL THE MIND. [S] Okay, I can't think of more stupid things to ask you about, but do you have some last Advice/Message/Wish for our many readers? [M] Inactivity rules! .. OKAY, thanks. (And hey - don't forget to MOVE the lawn).. Please note, that you could also be one of the chosen ones, and get interviewed for the graphical section of THE PULSE MAGAZINE.. 5. CHARTS - FAIR OR NOT? ____________________ Okay, look at this: 1. CREEPER/ANTIC 2. OGAMI/FAIRLIGHT 3. ELECTRIC/EXTEND 4. HEIN DESIGN/FOCUS 5. JOE/ANTIC This is what the average diskmags publish, when we talk about graphician-charts. Is it just me, or is there something wrong here? What the fuck is a guy like JOE/ANTIC doing in the top 5? Sure, JOE is a talented graphician, but nothing like this. And CREEPER. No way on earth should he have the first place. Where is SANDER/FOCUS? There is one thing that ruins this chart, namely THE VOTERS! Today, people vote for the products in which they see grap- hics, not for the graphicians themselves. There is no way JOE would ever get mixed with people like HEIN DESIGN, if it wasn't for the productions he supports with his graphics. It isn't his graphics people vote for, if it is, all voters must be blind. (JOE is talented, no doubt about it - but not talented enough for his ranking!) If you have to vote, please vote using your brains. Here is my version of the top 5; 1. SANDER/FOCUS 2. HEIN DESIGN/FOCUS 3. MIRAGE/FOCUS 4. OGAMI/FAIRLIGHT 5. ELECTRIC/EXTEND SANDER (ex. DECOY DESIGN) in the 1st position. In my opinion probably the best graphician ever, on the C64. I was laughing my ass off, when I (on behalf of CAMELOT) was presenting the prizes at The PARTY '93. No prize for SANDER - I guess people don't vote for quality, style and design anymore.. HEIN DESIGN as a clear 2nd place. The old master, comparable to people like BOB STEVENSON, ROBERT TAN, ORC, ROBIN LEVI and R.BESTON. HEIN DESIGN is probably the most legend- ary graphician on the C64, because of his work done for BLACKMAIL. Fact is, that he is one hell of a good graphician! MIRAGE comes at the 3rd place. In my opinion he takes most of the credits, when we talk about SHOCK becoming a legend. The text in SHOCK was good, but thanks to the creations of MIRAGE, SHOCK is in the mind of many sceners probably the best diskmag ever. This is starting to look like some FOCUS propaganda part. It is not. But it is a statement, telling us, that the 3 best C64 graphicians are all in the dutch demo- group FOCUS! OGAMI as number 4. Steady and excellent graphician, bringing pride to the FAIRLIGHT crew. He really deserves the 4th place. Just a surprise, that OGAMI haven't been more active lately. ELECTRIC/EXTEND as the 5th. A cool graphician, stealing the place from people like WAVE, CREEPER and DRAGON. Please think about what I have written here, instead of just bragging around. Charts can be a cool thing, if they are cor- rect. Stop voting for the wrong reasons, or for others opinion - but vote for quality and style. After all, that is what grap- hics is all about. 6. COMPETITION ____________ And it's competition time. This is your chance to win fame and glory, and to get your work spread with THE PULSE MAGAZINE. Each month this competition will take place, with a different assignment. As this is the first time it is held, I decided to keep it simple. Make a logo/picture/whatever, and send it to my address (follows later). The winning graphics will be spread world-wide with the next edition of THE PULSE MAGAZINE! The picture may not be a fli-, nor an interlaced picture. Dim- ensions aren't anything important, you can make a logo or you can make a fullscreen picture - it is up to you 7. EPILOGUE _________ That summons it up for February. Send your contributions to THE PULSE MAGAZINE HQ, or directly to me : SUN DANCER of REGINA c/o XXX XXXXXXXXXX XXXXXXXX XX, XX XXXX XXXX XXXXXXX Or go voice with me, at this number : +XX - XX XX XX XX. You can also drop me e-mail at one of the boards I can be spotted on, it's up to you.. Send in your contribution to the PIXELS COMPETITION, your chance for fame and chart-rise. Remember: Who dares wins! Signing off, SUN DANCER for THE PULSE MAGAZINE..
+ SPECIAL ASSIGNMENT - THE INFORMATION CHAPTER _____________________________________________ Welcome to another edition of Special Assignment. This month we present a special report about the Polish scene and its history, written exclusively for us by HAIN of TALENT! The following months, we hope to bring you more reports about the different countries, and their backgrounds in the scene. If you have insight on the history of YOUR country, feel free to write us an article, we will print it if it is deep enough! We also have another topic on the program this month. MASON of MOTIV 8 has written a very interesting article about the Worldwide Networks - that can be found in the end of the show! + "THE POLISH SCENE" article by HAIN/TALENT + ______________________________________ I was told to do an article about the Polish scene for Special Assignment in THE PULSE MAGAZINE. To begin with, I would like to tell you about the past of the demo-scene. It all began back in about 1986 (don't know for sure) and there was only one real Polish group called 'QUARTET' with such members like POLONUS and SILVER DREAM. They were quite active at that time (86 till 89) producing a lot of demos, some utilities and games (nice version of 'CORE WARS' by POLONUS) and even the first Polish magazine called 'KEBAB'. But why did I say that there was only one real group? Well, you all should know that we had no laws in Poland against piracy for quite a long time (I mean copyrights of course) and so there were some people 'importing' cracks, selling them to the normal users and getting a lot of money this way. They also were organized in a sort of group (not really though), since they could not do any- thing besides ripping other group's intros, changing logos and using them as their own. Typical example may be so-called WCF which stands for 'World Cracking Federation' (funny, eh?), but then someone called it 'Water Closet Federation'. Somehow QUARTET didn't like WCF (guess why) and even POLONUS had written an article about them, which was printed in MAMBA - some of you may still remember it). Generally, the Polish scene was very funny those days. Later some things changed, and more groups were born - like for example PARADOS, ASPHYXIA, CAVERN. Anyway, I would rather not spend more time boring you with the past, I would rather give you some facts about the scene as it looks these days. I will round-up the important groups here: - TABOO - Very powerful group in my opinion, especially due to the abili- ties of their coders. MMS and K.M. are quite capable, and the results of their latest work, you will be able to see in the co-op demo between ELYSIUM and TABOO, called "ALTERED STATES" which will be released on the FAIRLIGHT party in sweden. TABOO has kind of started to produce games lately, and their "ORBITS" (a kind of 'QUADRANT' game, quite nice) should be released by MARKT and TECHNIK soon. And that is definitely not going to be the last title from them. Also SHOGOON (their musician) does a good job. He is winning 1st-prizes on all the Polish parties lately, he also made 15 (! tunes for "ORBITS", and has got a lot of jobs lately aswell! - ELYSIUM - It is quite hard to write anything about my own group - but I will try anyway. This is also a good group, eventhough some members seems to be quite inactive, like they used to be in the past. BRUSH is a very talented coder, CARRION and CRUISE, best Polish graphicians, are also quite good. CRUISE is a kind of workoholic, and some of his latest pictures can be seen in his third graphics-collection, which was just put out. Wait for our demo "ALTERED STATES", it is worth the wait. As making games in Poland is fashionable, also ELYSIUM started to do them. We use an "ELYSIUM DEZIGN" sign to make people aware of the quality of the game. Already two new titles are in the making, such as "CRAZY SHOOTER" and "DRIP". - CHARGED - Another group with capable coders like SIR ART and DEZERT, with graphicians like CRONOS. Their demo "CRYSTAL SHEEP 2" won first-prize on the latest Polish party (ELYSIUM+ANTIA party in TARNOW), and was quite good. Technically advanced, hardly with any design, is one of the best demos released lately. But there are still some things missing, such as the design which should be fixed. I believe they will though, since they announced "CRYSTAL SHEEP 3" to be trackmo-styled. - SUN DESIGN - A group that is not always active on a regular basis, but when they are, they kick. Luckily they seem to be quite active now, with a graphics-collection from their graphicians DICKENS and LATIFAH (first in super hi-res I think) just released! Also COMER, their main-musician, is one of the best in Poland and also internationally. He often uses samples together with normal music, but also his normal musics are worth checking. I wonder why he is so low in the charts though. I think those are the major Polish groups which should be mentioned from here. Surely, there are other good ones, like CAUTION, VER- MES and FATUM, but they still have to earn more credits before they become world-famous or atleast wellknown! Very specific thing on the Polish scene are magazines, which are written in Polish language. There are better ones (such as DREAM, ALWAYS, OK.OB., PRAWDA- just to name a few), worse ones (no names though, he), and of course the best one, anti- mag "SUNGA BUNGA" from SUNGA (hi Mrs.Anakonda and Saint Gasmask). This one kicks, believe me. That ought to be enough about the demo-scene. Now we turn to the games market, which is growing fast in Poland. Major Polish companies are L.K.AVALON, MIRAGE and TIMSOFT. They all started some time ago, selling games for the ATARI XL/XE (Remember that computer?). It is amazing, this computer is as good as dead in other countries, but here in Poland, there are still many people making games on it, and making good money aswell! My personal opinion is that the same will happen to the C64, since writing games has become quite a good business lately. Furthermore, copyrights were finally set up, and that will help. Some of you may wonder why people decide to sell games in Poland, when they can earn more money in many other countries. Advantage of selling games to fx. LK.AVALON is that you just go to the company, show them your game, and if they decide to buy it, they pay money at once. They usually pay 6.000.000 ZL (About 300$), which is quite a good price for someone living in Poland. On the other hand, some games are just conversions from the Atari, such as "CAPTAIN KLOSS" and "LORDS OF DARKNESS" both from L.K.AVALON! Talking about L.K.AVALON. Lately they changed their politics about buying games. They do not buy all games anymore, just to avoid releasing crap like "TAMER" or "MADRAX". Let us wait and see how it'll work out, but their latest title "LORDS OF THE DARKNESS" seemed to be quite good to me.. I cannot tell you much about either MIRAGE or TIMSOFT, since they did not release that many games, but I think that it will be changed in the near future. That was about the companies releasing games, but still there is said something about writing games. Very good example could be ZEPHYR/ELYSIUM, who wrote such titles like "CASTLE", "DROID" and "EOROID" (btw: his brother GHERKIN wrote "ACID RUNNER", he is on the Amiga now though, writing games aswell) and "LAZARUS" (soon to be released, a kind of labyrinth- arcade game). He is working together with BENJI (a musician) as a kind of free-lancer, doing games on his own, and then selling them to the highest paying company. Since I know ZEPHYR personally, I can tell you that his next game (after releasing LAZARUS), will be a kind of race game, similar to "SLICKS", but much more advanced. Just wait and see, it will be worth waiting for. Some of you may also be interested in prices for games here in Poland. Usually it is not that expensive if you live outside of Poland, but we have to pay 2-4$ per game (the tape with "LORDS OF DARKNESS" costs about 3$) is not that cheap at all. Sure, I can afford it without too many money problems (hi BACCHUS, you know why!", but I cannot buy a game every day. And there is also no sense in asking whether the game is full- price or not, since it is more or less impossible to judge if they are - get the point!?! In the end, I would like to point out, that the rumours spread about L.K.AVALON and MIRAGE stopping on the C64, is false. I spoke with ZEPHYR/ELYSIUM a few days ago, and he told me that they plan on staying because of the new copyright laws! That is all from me, this is HAIN of TALENT signing off.... + The Worldwide Networks - Written By MASON/MOTIV 8 + ___________________________________________ More and more people are getting tired of the standard post- system and people found alternative ways to get in contact with other people faster. People could fx. use voicephone, fax, modem etc. and a big group of people are using the net- work systems. The most wellknown network-systems are the InterNet and the Fido-Net. What is Internet/Fidonet : ___________________ First of all you have some users, who's recieving or sending mail. All the users are connected to a centre, which is con- nected to another centre, which is connected to another centre etc. There the users can communicate with all the net- work users through the centre. Let's talk about my connection to the inter-Net. I'm going to my school every day, where I'm studying about computers. Every person on the school owns an user-account, who's connected to the school's server. The school is connected to two places in Denmark. At first the school is connected to the univesity of Aarhus. The university of Aarhus is connected to other education-centres. The other place the school is connected to is DKUUG, who's connected to the rest of the world. If you are connected to Fido-Net you can only recieve or send mail. On the inter-Net you can be connected in two ways: First you can be connected without FTP. It means that you can only send or recieve mail. Secondly you can be connected with FTP. When you're FTP-connected, you can get in touch with a FTP- site and download stuff for yourself. Why using InterNet/FidoNet? _____________________ Many people will ask, why get connected to InterNet/FidoNet, when you can use a modem on a board??? Because it's much cheaper than calling the boards. When you're writing your message, you only have to pay when you're sending/recieving the mail. In short, it means you're only paying, when you're using the net, not when you're writing. So it's a cheap mailing system and your message can be included binary-files. Are you getting anything else??? ________________________ Yes, you can be connected to the USENET-NEWS system and get the lastest news from all over the world in all kind of sub jects. All the users, which are connected to USENET-NEWS can read all the posts, reply the posts, send new letters and put up a new news-group. Here I will remind you of a very impor tant news-group: comp.sys.cbm _________ It's a news-group about the REAL MACHINE! Of course it's the wellknown COMMODORE 64. We try to make it to a good news- group, join us up!!! We DO NOT want the same kids, who's using the news-group for the Amiga and the PC, because their most important discussion is about who has the best machine??? Now you have got a short desciption about the net-works and now we want to hear from all the guys with a InterNet/FidoNet adress, because we will make a list of all the COMMODORE 64 users on InterNet/FidoNet!!! Send it to us by mail or use your your InterNet/FidoNet account and send to my InterNet point: u12dec5102.aarhues.dk ________________ Next time we will make a list and teach you about sending mail between InterNet and FidoNet!!!
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