Splash 19 ch12 Legal Highlights
From C64 Diskmag Wiki
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> legal highlights.......by digahole >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> the concept of this chapter is to share my opinions about the latest legal productions around and their creators.so, chill out, and take a look at the list of tonights lucky names. STILL CRUISIN............FLASH INC MIGHT...........LEPSI DEVELOPMENTS PLUSH ETHICS.................PLUSH FROYD'S MSX.....LEPSI DEVELOPMENTS PLAZMOLYTIC..................REACT AMBUSHMANIA.................AMBUSH NINJA 2 MUZ........DIGITAL DESIGNS G RITUAL 2.....................TABOO ZONE OF DARKNESS PRV.....TABOO DES LONG LIFE................576 KBYTE BACK IN A FLASH OR NOT ? the first one,"still cruisin",was a shock.i never thought flash inc. was out there struggling to come back -and with such weakness.there are only three members left and they are not the ones who made fhi what it is,and could never be. sorry guys,but you can't just pop around ruining a fucking cool re- putation.how about joining another group ? b'coz from the quality of your production,it is obvious that you can only take a step back,but not forth. their small note-demo starts with an average introduction part,which is followed by a poorer designed screen where you choose one of the scroll-texts written by morpheus and the spy. LEPSI COLLECTIONISTS my latest illness is a bit weird!? i feel sick when i don't recieve a disk from sebaloz full of lepsi's music or tool or logo collections. please help me doctor!(now that is absolutely not funny -ed2) the kids,this time,have come up with a logo collection and a musix collection.both are under average; although froyd's music coll.bears a fine logo painted by cupid.the tunes are very polish-like and the logos are almost the same with the same shaping style of vertical blocks. erm,there was also another coll. from the lepsi collectionists.that one is frank's intro coll.aargh,i really can not understand why some people think it is a cool job to gather a dozen of poor intros. the only thing i can advise these dudes is to use all that stuff to put together a demo.they are all promising kids,but collections are something that groups release when there is nothing they can do else at the time. JOIN PPP(PROMISING PLUSH PUPILS) plush was one of the groups i wondered what they were like.now i know,that they are good at quality entertainment.one interesting tang is that brix,my old german pal,and l'trimm has joined them lately. "plush ethics" is their cool music collection which starts out with brilliant graphics by cupid and a few nice animations.the design and the fade in/out effects are cool aswell. the main screen where you choose a tune from an animated jukebox is also very nice,but the sad part about it all is that the tunes are not worth it.fanta is capable of much better ones,i think. OLD DAYS,OLD GAMES,OLD 64 recently,i recieved a one file thingy,which is unfortunately,in fact,a collection.a guy had ripped the tunes of last ninja 2 and put them all in one file,to be played along with some nice line-graphic equalizers. the equalizer effect was really cool,but i do not consider this to be a real production,b'coz he had not done anything else.the only reason i am writing about that,is because it made me remember the golden old times.it also reminded me of how good the musicians of that time were even without todays magical music editors. the tunes are so great,and yet the instruments were almost the same in each title.and when i remember how great the game itself was,i can't help but ask why people can not produce such things today on this cool machine. IS CRUISE ALIEN OR NOT ? after watching taboo's latest gfx demo,i considered whether or not cruise was human,coz those graphix are over a mortal brain and hand. they must be done by a creature of higher intelligence and ability. beside the marveleous graphics,the coding,design,and the soundtrack was extra ordinarily well.shogoon has done a great job on that piece of music.he earned my vote,but of course,no one can beat k.nordbo in my eye.he is a real musician. what i want to know is,when taboo can do a demo.i guess their coders are not experienced enough at the math tricks to compete with quiss and other smarties today. REACT'S PLAZMA MONSTER h react is one of the active demo groups these days.well,the only production i saw from them is the plazmolytic,but it's an impressive piece of work. the demo certainly has the best plazma effects ever created on 64. many magnificent colors and effex such as interlace plazmas are all there to give your eyes pleasure. the design of the demo is quite fine,but there were spelling mis- takes in the loading screen,and each effect took more time than it deserved.other than that,everytang looks cool. AMBUSH NEEDS TO WORK when zzap of noice sent me a new demo from the guys called ambush,i said "who is that?" well,then when i loaded the demo,it was obvious why i did not know about them. the demo runs on the old spacepass concept and the design is poor as oxyron's previous demos.the effex were quite interesting however.my personal opinion about the ambush dudes is that they need to work on design.and they need a better gfx man,because graphics are very im- portant in a demo. TABOO ROCKS THE GAME SCENE anotha superb production that came out of the graced hands of taboo members is zone of darkness.umma telling ya boyz,this one kicks ass like hell. although only a preview -even only a demo- it astonished me with huge vector animations running over brilliantly painted bitmap back- ground graphics together with the shogoon's excellent soundtrack. now i really wonder what the game would be like,and i could buy this game were it sold as an original in the compy shops,but people in turkey rarely get their hands on a real origi and they rarely choose to buy it. MORTAL COMBAT ON 64 ?! NOPE. one of the decent full price games that reached my homebase was the 576 kbyte's long life.the guys are hungarian,and so are the texts in the game,and that sux! other than that,the game looks really nice with big characters displayed over a single color wall and a small bitmap view overhead. the technique used in the display of the dudes are quite nice.one of the characters is completely made out of sprites (6 to be exact-ed2) and the other out of character set that's usually used to display a font. there aren't lotsa movements,but still it looks and plays cool.the worst part of the game concept is the tunes.they are ripped out of last ninja 3.baeh,lame. FAIR VOTING CAMPAIGN lately i have come up with a quite interesting idea.it had always bothered me to see unactive dudes or groups in the charts,so i think i found a way to prevent this. in order to accomplish this hard job,all of the ruling and cool mags have to agree on the project. here is how the thing works like: < figure out the long ago dead groups and sceners that are still being voted for. < figure out the voters for those unactive (dead) groups,and give minus points to them according to how many dead guys they vote for,or which rank they vote. < then make a big chart that shows the names of all these lame vote disabled assholes. cool,eh ? some might refuse to do it,or even blame me of something. (i don't know of what,but there're enough dummies to find one. -ed2) MAGS , NEWCOMMERS , LAMERS... unfortunately,there are too many mags around (suprise! -ed2).the one and only reason behind this is because a mag is easy to code,and stupid texts do not require a high iq level. so,the new groups that bubble in the scene-soup think they can take their chance in this area,where a dozen of unexpected glories have met unexpected sceners(remix,duke, neotec,etc. -ed2) then the idea of becomming famous without having a talent overcame the crowd,and the mag-rush started like it had never.what followed this was the better groups getting tired of seeing all those mags and their editors/groups getting the attention they did not.so,they did also start making their own mags with cool outfits and effects and the two-sides stupidness. finally,it came to this point when bullshit lamers include this note in their notes: "hey,xxx will be out soon,don't u worry" (that sounds like me! -ed2) this chapter will probably not reach every single scener,but i know that all of ya weird magazine editors are reading this to review in your mag reviews chapter.so,i have reached my goal,cause there are thousands of mag editors,hah. thus comes the end to this part. splash will be out with a much faster outfit,and it should look cool indeed with some nice'n'first ever effects.(guess who is coding it ?! me -ed2) bleed,asshole. - off to dig a hole- (yep,j<^st!)