Splash 10 ch09 Pieces of Scene
From C64 Diskmag Wiki
the time has come.for what?for reading the article of this month and thinking about some facts.what will be the subject of this artic- le.it will be about the building- stones that became together with to form this friendly scene. so get moving and read it on the coming pages. pieces of scene ----------------- i made my mind to write this article after reading an inteview in the magazine of proxyon called flashback. this interview was done by prowler/proxyon and another dude who is also in proxyon. in the interview there was a question about useless groups(?). i disappointed when i read that question.also my confusion doubled when i saw accuracy on that list. i know that you are thinking i am so angry with that i am writing this article.my aim is to say ac- curacy is no.1 and proxyon sucks like hell. if you are thinking like that then you are completely wrong.al- though i disappointed,i won't say anything like that.because there were also some more groups like acrise etc.and if this guy thinks, like that then what can i do.must i slag on him to accept us.ofcour- se no. i want to talk about the silly question 'useless groups'.as every guy in this scene knows,our lovely computer in danger because of an- other computer amiga.the scene is slowly dying as old groups die and people leave slowly c64 scene.the- re are some who will never leave this machine until its death.but is this enough? what do we do for this scene. all of us spend lots of time on coding,cracking,gfx,musics,editing a mag etc. to bring some new pro- ductions to the scene.we work hard to make a cool thing.what is our aim? our aim is to show the things that this little giant computer can do. what do human-beings need to go on living? they need some oxi- gene and all the time some food to survive.if there is no food then this means the end has come. this is in the normal life.but what is the food of this computer? of course it is the productions. you know that software companies are in a fucking lazyness.so it is our duty to give the scene a long life.so lots of productions are a need for our scene.this means that we need all the groups.yes,all of the groups are the pieces of this scene.how can we make a seperation like useful and useless groups? and in my opinion we need also lamers(!).you may think that i ha- ve lost my mind.but no.let me ex- plain. i think there is no need to explain the need of new comers.but there is,for explaination of lames perhaps its better to divide the lamers into two categories. 1)the ones that don't have any knowledge about the scene and sce- ne activities.the ones who only play games. 2)the ones that know about the scene but were kicked out because of ripping,recracking etc. there is no need to talk much about the second category.once up a time,they had a place in scene but they refused it. but the first one? we have to train them to gain new comers to the scene.am i wrong? every scene guy must accept it as a duty to earn new members to the scene.its an important thing which we must do for surviving of c64. please don't ask that will we leave the future of c64 to the la- mers.don't forget that every scene guy comes to his point after a ti- me of laming around.you can easily understand it from the interview questions which ask 'when did you come to the scene?'.last i want to finish this article with a simple poet(?). it is a duty for every guy to give lamers some information then a good scene-examination increase the population. do you want to learn where i found this poet? i wrote it after some changings in this little poem it is a duty for every boy to push a girl towards the wall then a little operation increase the population. heh he! hope you like this ar- ticle.i am waiting for your reac- tions. signed:falcon