Skyhigh 18 Cherry Software
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CHERRY SOFTWARE Hello, and welcome to another scene actual chapter! Not long ago I was contacted by a Swedish software company (I believe I was not the only one!!). They asked if they could have some space in my mag. Sure, no problem! Anything which, or anyone who are doing anything to keep this beautiful scene alive are more than welcome to use my magazine as media. I would like to quote Cherry Software for this great sentence : '.....keeping up the spirits of the Commodore 64, and let's us together focus on the great time there is to come' Well, I feel that's exactly how we shall do do it. So I proudly welcomes and present C H E R R Y S O F T W A R E C H E R R Y S O F T W A R E But why don't we let them speak for themselves!! -------------------------------------------- PROLOGUE PROLOGUE During the mid 80's, all kids in the block were playing games on the Commodore 64. The machine was the talk of the town. Today, technology has passed the Commodore 64 by a million miles. And the kids in the block play their games on the PC, Nintendo and Sega. In some cases even the Amiga. But the something really interesting happend. The former Eastern block of Europe opened. And not hav- ing adapted properly to the western block ecnomi- cally, one could hardly afford the PC, Nintendo or Sega. So Commodore 64 experienced yet another success. And with it, so did the games. THE COME OF AGE THE COME OF AGE It may appear slightly odd producing games for a computer that was launched in 1981. the Commodore 64 is still the same machine today as it was back then. The programmingtechniques are different. Therefore, the games we do today, were impossible to do just a few years back. THE LAUNCH OF A COMPUTER THE LAUNCH OF A COMPUTER Cherry Software was founded in early 1993 with one firm belief - to produce highquality software for the Commodore 64. to create a solid economy, and even more importantly, routine in the softwarebusiness, we focused on the East European market only. Since some 6 months back. Cherry Software has expanded immensly. Moving to new offices, employing new people and hiring even more developing teams. Today Cherry Software employes 12 entire freelancing teams, all devoted in finishing their products for the Commodore 64 market. FINDING THE MARKETS FINDING THE MARKETS Still we know there is much more potential market than the Eastern part of Europe. The Commodore 64 has since its launch in 1981 sold over 5 MILLION COM- PUTERS, making it one of the biggest successes in digital history. Today, 1995, there are still 850.000 active Commodore users, and it is our sincere duty to let them know that we exist. GREAT NEWS FROM THE FRONT GREAT NEWS FROM THE FRONT Even greater news from the front have appeared most recently. The German based company ESCOM, bought the entire Commodore company, and with that, announ ced a relaunch in production of the Commodore 64. According to ESCOM, this is NOT to cover the Eastern part od Europe, but instead focusing on an entirely new market, China. ESCOM have estimated over 2 mil- lion Commodore 64's being sold there before the end of the year. This triggers an enormous market, and a great potential for all gamecreators who are still out there in the field. TAKING THE LEAD TAKING THE LEAD Today we dare saying we will be leading the software market on the Commodore 64.Most of our programmers in-house and freelancing, have their roots in the public domain/demosector, having had all tje time in the world to polish their talents. QUALITY IS THE KEYWORD QUALITY IS THE KEYWORD Our games, will speak for themselves. Unfortunately, there has been a slight setback in the software mar- ket on the Commodore 64. A few years of dull puzzle games and uninspiring titles that have not quite ma- naged to sail under the flag of quality. That is not what we want. But more importantly, that is not what the players want. They want addictive, beatiful and stimulating games. That's what they will get. CHERRY SOFTWARE GROUP ORGANIZATION CHERRY SOFTWARE GROUP ORGANIZATION PER JACOBSSON (Chairman, marketing & public relations) Per founded the company early 1993, and working with the Commodore 64 since the mid 80's he's developed a great deal of experience with the machine and the people around it. Analyzing, observing and communi- cations concerning media is his profession within the group organiztion. MATHIAS HEDBLOM (Deputy chairman, Finance and Project Coordinator) Mathias came into the group organization early 1995, mainly to cover finance. However, as a graphicartist, working for his own company Nemesis Productions, he gradually took on the task of coordinating various freelancing teams, as well as producing games of his own. JONAS NORDIN (Project Coordinator) Jonas, working on longdistance, has been involved since the start. Today he is guarding spezialised projects taking place in Sweden. Will most probably move to the headoffice in Gothenburg by fall 1995. RAINIER VAN AUTRJE (Project Coordinator) Our Belgian longdistance coordinator covers a lot of our current Polish projects and freelancers, but al- so functions as head of Miracle Designs, whose first title will be published on the Atari Jaguar later this year. Chery Software will contribute to this game as well. SIMON MANHEIMER (Legal) Simon will unfortunately be moving to Stockholm to continue practicing law, but will still be consulted by Cherry Software in any legal issues. LET THE GAMES BEGIN LET THE GAMES BEGIN -------------------------------------------- These were most of the words from Cherry Software. I would like you to give it a big thought. Think about this; a second game era on this great 8 bitter!! Is it really possible? Well I think so, but it takes much more than a pad on the shoulder from the scene. Why no offer your help. Maybe you are coding on a game yourself, but needs someone to distribute it. Well I think this is the place to go!! To Cherry Software, I would like to say thanx for choosing my magazine for spreading your message. If you feel like it then I would be more than happy to recieve a respond from you eventually. Furthermore I would like to offer you my help in spreading further information for your company. It would be a great pleasure and honour to help you. So do feel free to send me/Skyhigh more information for the hungry 64 scene. Finally I will bring an advertisement from Cherry Software to the Commodore 64 scene. - -- --- ---- --- -- - Due to immense expansion CHERRY SOFTWARE CHERRY SOFTWARE Seeks programmers for the 6502/68000/6800/65c016 processors as well as artists and musicians. CHERRY SOFTWARE today employs 12 entire develop- ment teams involved in producing fullprice titles. Our negotiations with ESCOM will trigger a wide opportunity to joboffers and money to make. Send your qualifications and samples of artwork to: CHERRY SOFTWARE, Att: Personal & Organization, Rullargatan 9, 415 26 G£teborg, Sweden. Tel: +46/(0)31-373297 LET THE GAMES BEGIN LET THE GAMES BEGIN ?