Skyhigh 11 ch01 Editorial
From C64 Diskmag Wiki
editorial yo ho everybody welcome to the 11th issue of skyhigh time for another edition in the good old style.. just as promised in issue #10. talking about issue #10 - monsteredition some of you have problaly recieved a ver sion of skyhigh 10 which didn't work !! after you had loaded a new chapter and returned to the reading-part it got stucked... you couldn't use the up'n'down scrolling all that worked was the fire button and return... (sounds familiar???) the menu worked allright, and even if ya loaded another chapter it didn't work.. well after i had sent out 50 sendings i saw the bug.. damn what could i do?? the post has already been there so i couldnt hold back my sendings - shit!! i called raz (which was ill at the time) he located the error over the phone.. even when he was ill, and he had no c64 infront of him he guided me over the phone. i don't know much about coding, but i do know how a monitor works, so he told me what to look for, and what to correct.. (pretty cool eh!!!!) i managed to stop scrapper and rrr, and to hold back their version. the next day i finished the 100% version and spreaded it... hopefully you also got the working 100% version.. if not then contact me, and i will mail it to you.. if you still have the not working version then you should replace one of the files. the working file is also on this disk.. but read the note called '100% WORKIN FILE'... another way to avoid the bug is this : after ya have read a chapter just scroll a few lines up before pressing fire or return. now there will be no errors, and the mag works... i'm very sorry about this bug, but i did not see it, untill it was to late.. hopefully it will never happen again.. once again - s o r r y .... ---------------------------------------- ok let's change the subject. in last issue rrr did a chapter over the cruncher/packer review by cat/excess.. this entire thing took place in NITRO 14 rrr ended his chapter by saying that: we should disqualify NITRO as a seriuos mag oops! that was a hard one (not a hard on!!!) some excess members might not like what they saw... and i can't blame 'em! but, i recieved a letter from cat/excess himself.he wrote that rrr was absolutely right and he wasn't angry at all... later on i got a sending from my good friend redrock/excess. he made a small reaction (take a look, in the reaction- chapter!!) concerning the entire thing. well i called him up the same day as i got the sending. we talked a bit, and i realized that he wasn't angry either. but he was a bit dissapointed about the chapter. but he certainly wasn't looking for any stupid group-war, or shit like that.. as a matter of fact it was a very pleasant chat we had. (right dennis!) so everything is setteled and there will not be any war or anti-notes. we solved it, once again, in peace.... the conlusion of all this is: rrr stepped over the line by disqualify- ing nitro. his chapter was very good, and he was absolutely right about com- paring cruncher and packers is not such a good idea. and that should be it. now you (not excess but the readers) can take this as an apology, or simply for what it is; an explanation.. one thing is sure, i know that nitro will soon re- lease issue #16 (or maybe it's out by now!!!). NITRO - STILL A SERIOUS MAGAZINE ---------------------------------------- ok now i'll encourage all you composers out there to make a exclusive tune for this magazine. i'm pretty sure that everybody has rea- lized that it's my idea, only to use exclusive tunes in skyhigh. what is it, 4 or 5 issues now??? this time these 3 composers has made me a tune: 'artificial' by peace/oxyron 'just can't get enough' by jvd/focus 'castle camelot' by jeff/czp&cml T H A N X P A L S BUT! i'm always looking for more tunes. and i would love to recieve a tune from from these guys. oliver klee bluez music compod danko bio shogoon shark metal gaston brian and a lot others. and ofcoz from the guys who have done a tune or more already.............. if you are interested then all you have to do is to follow these simple rules. loc. $1000 - $1fff init $1000 jsr $1003 single or double player and then mail 'em to : BIZ KID OF OXYRON XXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXX ---------------------------------------- ok what about issue #11 ?? -------------------------- this time we have improved quite a few things... 1. FASTLOADER INSTALLED you kept complaining about the slow loader; well here ya get a faster one 2. 100% LINE ADJUSTER the line will automatically adjust itself. meaning that it'll never stop in the middle of a line... 3. FASTER UP'N'DOWN FADINGS the time used for up'n'down fade-fx is shortened. (so you don't have to wait so long!!) 4. ANOTHER KEY-CONTROL -*- now you don't have to click on the star (*) in the upper left corner, to get back to the text reading part. just press the star-key (*) on the keyboard and you'll return... furthermore there's some small changes in the colours and so on, but why not check it out yourself... we have decided, that you should not be able to change the zaks from the text- reading part.it shouldn't be necessesary now, after the upspeeded fade-routines!! if you've further ideas for improvements then please let us know and we'll take a look at it..... we already have plans for new stuff, so just wait and see!!!! ---------------------------------------- finally we have implemented 'raz-man' again... we have heard a lot of nize words about this little fellow, but the fanatic game freax demanded a trained version!!!! guess what! it did have a built in cheat mode.... so we decided to bring it again to enter the cheat-mode : in the menu press (arrow-left + 1 + 2) at the same time. now the ghosts starts moving around. in the game press cbm (i think) to skip the level... ---------------------------------------- yep that's it for this editorial.. now i would suggest you to leave, and check out the rest... e n j o y BIZ KID