Relax 09
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Contents |
Editorial
* Editorial *
------------------------------------------------------------
The 9th issue of the RELAX magazine was brought to
you once again by Bad Bytes Entertainment Software.
in order to guarantee an acceptable support of in-
formation for your personal amusement.
It was amusing to read the releases of our concu-
rence which announced that the RELAX won't be pub-
lished again and that we would merge with the old and
well respected magazines CORRUPTION and MAMBA, a
plan which was skipped in the early days of January
1995 and was already rejected at the major boards
in the United States and with the release of our pre-
vious MARCH issue, an issue which seems to be igno-
red by the well informed authors when they have
edited and released their magazines partly weeks
after the appearance of our production. About the
reliability of news and rumours we would like to quote a
good friend and contact, Derbyshire Ram/Avant-
garde: "Mags can make friends and enemies. It de-
pends how you read them or how much you are pre-
pared to believe. I even take 'news' very lightly at
first until I am sure it is not just speculation."
A lot of magazines just copy their 'news' from other
competitors or from votesheets news which were co-
pied from the above mentioned source believing in the
fact that the content might hit the truth, atlast a little
bit. During the last weeks once again it was proved
that this policy is responsible for a lot of mistakes,
mistakes which can not be detected by uninformed
persons who depend to the news support from maga-
zines and who believe in the written text. Implanting
personal comments are maybe funny or entertaining
but not the job of a news chapter in a serious maga-
zine. INFORMATION not MANIPULATION is the correct
way to serve the readers, therefore we observe our
sources supporting various facts and later on the
information twice or even trice in order to be able to
care about our content. For sure we also try our
very best to present an acceptable style and langu-
age keeping in mind that most of the staff have left
the school ago years so they do not have too much
sparetime left and edit their columns in a real hurry
regarding the deadline and the mass of regular
scene jobs they are involved in. We all try our best to
avoid spelling or to be more precise typing errors, a
problem that occurs when you really have no time
left due to several reasons. We improved here and
hoping to see those pleased who started to complain.
The scene is still alive and dropped partly back to an
old and partly forgetten period of the glory CBM 64
days with the appearence of a person re-starting to
format the boards in the states. Furthermore we had
our eyes on the discussions, wars and struggles ma-
king the scene interesting these days. It is needless
to say that we prefer to take an objective position
whether if our reporters/editors are involved or
not as a magazine should not be a forum for perso-
nal opinions but an informative and independent media
offering facts for those who are interested in read-
ing what is going on these days. The basic idea of a
magazine is to take the place of a newspaper or to be
more precise, a serious newspaper, collectiong all in-
teresting facts and happenings that occured in the
period between the release of the actual and the
previous issue. The charts should be taken as some
kind of mirror for the activity and the skills of active
persons which keep the scene alive these days. The
advertisement chapters are quite useful for people
who have a major interest to get in touch with other
people spending their sparetime with the media com-
ter or to be more precise with the beloved CBM 64.
In various conferences the main editors agreed that
it is more important to present proved facts instead
of blowing up the text amount with uninteresting text,
therefore we prefer a system with a limited amount
of chapters and text offering as much interesting
texts and information as possible. This is what we
stand for and offer, but it is up to an every single
person to choose his/her favourite style of editing
magazines as our intention is definately not to bore
the scene-related audience. It is the bright mass of
different magazines that guarantes a proper flood
of information, a situation that could change radically
with monopoles or various magazines released by a
group in order to be a propaganda media instead of
an independent review on what is going on today. This
is our very own service for the scene, a combina-
tion of skills collected in a long scene-career. We al-
ready competed in 1989 and continue our quest still
in 1995. The third issue after our comeback in No-
vember 1994 is supposed to be some kind of special
issue with masses of information you used to like du-
ring the past few months and maybe years if you had
the pleasure to read this magazine in late 1989 and in
early 1990 aswell.
We would like to say thank you for the news support
to Spectator/SCS&TRC, Intruder/Avt, Graham/Oxy-
ron and the entire group Alpha Flight who supplied a
lot of facts, information and delivered them conti-
nously all over the previous weeks and weeks bet-
ween the release of the March and of the April issue.
This months content looks like:
GLOBAL REPORT is, like usual, having a critical look
at the happenings in the scene or if you prefer, at
the news and rumours
RELEASE CHARTS are, as usual, a record of all the
first releases which have been uploaded by all the
various cracking groups at the american major
boards, edited by the Masters Of Law, like they use
to call themselves.
BOARD CHARTS, collected once again on the voting
booths on the RELAX supporting boards in Europe
and the United States.
MAIL CHARTS are a proper combination of the so far
rarely spread RELAX votesheets combined as mega
charts with the various lists out of the concurence
magazines spread around these days.
INTERVIEW will bring a spotlight on an old legend and
one of the most hated persons around: LAGERFELD
or if you prefer one of his former handles, RADAR
and ROY.
BACK TO THE ROOTS beams you back to the more glo-
rious days of the scene when the Venlo-Meeting
still was something special, not a boring Kindergarten
like it is these days.
If you have any reasons to get in contact with the
editorial staff of the RELAX, grap a pen and paper
to note the following mail and e-mail addresses, in or-
der to submit your votes, news and rumours, any kind
of reactions or atleast your address(es)/advertise-
ment(s). Feel invited to get in touch with us via:
RELAX Magazine, X/X XXXX XXXXXXXXX, XXXXXXXXXXXX
XXX. XX, XXXXX XXXXXXXXXXXXX, XXXXXXX
HOLIDAY IN CAMBODIA (acc. 37) ++X/XXX/XXX-XXXX
THE EVIL ISLAND (acc. 4) ++X/XXX/XXX-XXXX
THE ESCAPADE (acc. 63) ++XX/XXXX-XXXXXX
MYSTICAL PARADISE (acc. 17) ++XX/XXXX-XXXXX
(accounts belong to: MARC/ALPHA FLIGHT 1970)
The well deserved credits for this issue, released at
the X-95 party in Utrecht, arranged by FOCUS and
SUCCESS & THE RULING COMPANY, must be given to
the following worthy people:
Programming Leeway/Afl, Skid Row
Additional work, linking Marc/Afl, RRR/Oxy
Magazine Artwork Skid Row, RRR/Oxy
Magazine Soundtrack Arne/Afl
Magazine Main Editors Marc/Afl, Max/Afl, RRR/Oxy
Magazine co-editor Deff/Avt
For the next issue we are able to announce a very
new outfit which was planned, worked out and ham-
mered into perfection by Fuben/Oxyron. This is for
sure the very last issue using this outfit, an outfit we
accepted and a lot of people disliked. By judging ma-
gazine people should ever keep in mind that the text
should be the topic to talk about even if we think that
this outfit had an acceptable standart. All those who
did not accept this one might be satisfied with the
next one and for sure we expect some critical views
on the next one, too, but there might be no version
that will please everyone around in the scene, a sen-
tence we add to Murphy's computer laws.
Enjoy this issue and be patient for the next one since
we already started to collect more news, topics and
advertisements in order to please you in the future
on the same or maybe at a more advanced standart
as we used to deliver all over the last few issues.
Best regards,
RRR/Oxyron
------------------------------------------------------------
Global Report I
* Global Report *
------------------------------------------------------------
Again we have been returning to publish the latest
CBM 64 scene gossip here.
We have checked up most of the news and rumours
very carefully in order to avoid false information for
our dear readers so we accepted only reliable per-
sons as worthy informers for this chapter. Since we
are only human creatures aswell it might be possible
that we did some mistakes even we tried our best to
avoid them. If you have found some we really would
appreciate it to see you informing us about our failu-
res at the well known address stated somewhere else
in this magazine.
* Hardcore & Onslaught *
------------------------------------------------------------
On their seek to become one of the biggest groups
ever in the CBM 64 history Onslaught enlarged their
memberlist once again, not only while adding new mem-
bers because they allied with the german based crew
Hardcore.
At first Stake/ex-Chromance joined in as original
supplier, cracker and modem trader. To guarantee
a flood of Onslaught warez for the mailscene they
were successful to add two mega-swappers to their
status. At first Arthur/ex-Fun Factory joined in and
renamed to Balance. Later on KBS/ex-Regina agreed
to be listened in the Onslaught status, too, aswell as
Authentic who left Excess for them. Marcus and Jay-
ce/ex-Hardcore, alias The Ministry, are said to be
regular members of the fleet, too. From New Zealand
The Hegg found his way to this group and joined in as
second group.
The battle around the membership of Eliminator seems
to be drawn now since Eliminator is a member of both
groups, Avantgarde and Onslaught. SMD already ex-
plained that Onslaught is his second group only so he
is a member of both groups, Atlantis and Onslaught.
The Ignorance decided to leave Onslaught in order to
join Alpha Flight 1970. Deathlok decided to follow the
trend and joined the forces of F4CG.
Finally there was an official declaration that Count
Zero is no member of Onslaught (we already reported
about it in Issue 08) but a member of Fairlight on the
Super Nintendo Entertainment System.
Hardcore recruited Rage and Volunteer, both mem-
bers on trial in Fairlight.
Current HC & ONS memberstatus looks like: (= 39)
Authentic, B-Wyze, Balance, Bizarre, Blockbuster,
Chotaire, Chrysagon, Communist, Deekay, Eliminator,
God, Heavyhead, Homebody, Insane, Jayce, Jazzcat,
KBS, Majesty, Marcus, Morbid, Protheus, Rage, Rami-
rez, Rap, Raver, Raze, Shades, Shocker, Shuriken,
SMD, Sphere, Stake, Steel, The Hegg, Upbeat, Venge-
ance, Volunteer and Xentor.
HC & ONS worldheadquarter(s)/board(s):
DOWN BY LAW ++X/XXX/XXX-XXXX
PIRATE ISLAND ++XX/XXX-XXXXX
WESTPOINT ++XX/XXXX/XXXX
* Alpha Flight 1970 *
------------------------------------------------------------
Once again Afl is responsible for some important
headlines these days. At first they were successfull
in recruiting one of the best crackers around these
days, to be more precise The Ignorance who finally
landed in Afl after the odyssey throught Dytec and
Onslaught at the beginning of the year.
Atleast a lot of magazines tried to persuade their
readers that this group is in a crisis, a fact which
can not be confirmed due to their REGULAR presence
at the US boards and the flood of quality warez re-
leased under their label.
Finally, after moving houses, Mutant-X is back in
business after some weeks of disappearance and a
familar face found the way home with Skinhead who
returned from his short trip to Avantgarde. Afl goes
UK with a new british member called Shuze/ex-Chro-
mance who booked a ticket for the flight. High in the
fix for the inhabitants of the alpha galaxy. High in the
northern part of Europe called Norway Zapotek/ex-
Atlantis was recruited a megaswapper, too.
Skid Row, the second Alpha Flight member returning
from his trip to Avantgarde, decided to quit the
scene once again. Murphy decided to have a break
from the scene to work on his Techno DJ career.
Lemming run out of money and can't afford to recon-
tact his old contacts. Secret Man and Leeway actual-
ly have sparetime problems due to their jobs and the
neccessary education and a lack of motivation. All
above mentioned four group members still belong to
the group but won't appear in the official membersta-
tus as long as they finally return to continue their
work and announce their comeback. Leeway left the
scene in order to seek for new horizons at the PC.
Peacemaker, Curlin, Vortex and Racoon will quit the
scene after the X-95 party. Mystical Paradize went
already down!
Current Afl memberstatus looks like: (=16)
Agressor, Ancient Mariner, Arne, Calypso, Ignorance,
Marc, Max, Mutant X, Pol Pot, Ream, Shuze, Skin-
head, Stash, Styx, Xenox and Zapotek
Afl worldheadquarter(s)/board(s):
HOLIDAY INN CAMBODIA ++X/XXX/XXX-XXXX
THE EVIL ISLAND ++X/XXX/XXX-XXXX
ESCAPADE ++XX/XXXX-XXXXXX
* Motiv 8 *
------------------------------------------------------------
After a lot of members left this group for different
reasons this time Motiv 8 can proudly annouce the
appearance of Mizar/ex-GP, ex-Empire in their mem-
berlist. His board "INTERTRADE" will be the Motiv 8
worldheadquarter in the future. Iceball returned from
Fairlight to become active for Motiv 8 again after his
"on trial" membership in the old legend.
It seems that their israelian swapper Daniel has been
kicked out due to his lazyness and inactivity.
Current Motiv 8 memberstatus looks like: (= 12)
Bird, Clive, Crossfire, Eddie, Grego, Ibanez, Iceball,
Mason, Merlin, Mizar, Natas and TG-Acme
Motiv 8 worldheadquarter(s)/board(s):
INTERTRADE: ++X/XXX/XXX-XXXX
IN LIVING COLOUR
MOUNT OLYMPUS ++XX/XXXX-XXXX
* Success & The Ruling Company *
------------------------------------------------------------
Around one year ago a lot of CBM 64 boards got for-
matted by an "unknown" person. Atleast this person
seems to back in business or another person immita-
tes those notorious deeds. His first and hopefully
last target was the SCS&TRC and DEMONIX whq "THE
DUNGEON".
Based on school problems Titanic was forced to re-
duce the amount of his contacts down to 30 so he is
only trading with his closest friends at the moment.
Current SCS&TRC memberstatus looks like: (= 25)
Action Jackson, Alchemist, Burglar, Cavron, CBA,
Coolhand, Credo, Dannie, Def Beat, Jity, JRC, Lord
Crucifier, Micron, Moren, Mystery, Nightshade, Re-
play, RMC, Sailor, Skarabee, Sliver, Spectator, Splat-
terhead, Titanic and Trax
SCS & TRC worldheaquarter(s)/board(s):
THE DUNGEON ++X/XXX/XXX-XXXX
STATE OF THE ART ++XX/XXXX-XXXXX
THE LOST EMPIRE ++XX/XXXX-XXXXX
* Fantastic 4 Craking Group *
------------------------------------------------------------
H-Bloxx decided to jump once again. After he left his
group F4CG for TRSI he returned to re-join them af-
ter some days. These days he left for Excess.
With SCOPE being killed in a traffic accident another
member has left the fantastic "four", a person well
known for his great effort for PROPAGANDA and his
graphics serial called PROPAGRAPH. In his work we
will take him in memorial. For those who are interes-
ted in more bloody details he felt infront of a subway
(or for these few who prefer British English: Under-
ground).
Deathlok, who already installed some 800 toll free
numbers for a few worthy european boards, left the
australian based group Onslaught to become active
for the fantastics. Furthermore they announced the
membership of a so far unknown fixer called Cerebus,
but some rumours pretend that his origin is downun-
der. Time will tell, as usual, and offer more informa-
tion. Cyborg, sysop of Dreampark (F4CG, Avt and
Propaganda headquarter) and wellknown for his ap-
plications and updates of CBM 64 terminal program-
mes, decided to enlarge their memberlist aswell.
Current F4CG memberstatus looks like: (= 19)
Bitman, Cerebus, Deathlok, Fen 1, Hain, Idol, King, Maja,
Morris, Motley, Mr. Alpha, Neotec, Newscopy, Playboy,
Sneaper, Solar, Spark, Walker and Zirco
F4CG wordheadquarter(s)/board(s):
DREAMPARK ++X/XXX/XXX-XXXX
* Oxyron *
------------------------------------------------------------
No month without new rumours and scandals around
Oxyron. Fact is that RRR was not kicked out of the
group like certain other magazines stated and the
updated information reverses the fact that the group
seems to be dead and out of members!
In order to enlarge the memberlist a talented pro-
grammer called Fuben/ex-Chromance (demo section)
joined in and further demonstrations called PARTS
on the CBM 64 and TEMPLE OF DECEASE on the Ami-
ga will be released at the end of April 1995. Further-
more a second demo for the CBM will be coming, con-
taining routines from Axis, Fuben and Graham.
Current Oxyron memberstatus looks like: (= 8)
Asmodis, Axis, Fuben, Graham, PRI, RRR, Scrapper
and TTS
* Avantgarde *
------------------------------------------------------------
A lot of decent releases hit the boards worldwide in
order to prove that Avantgarde still is one of the
competitors for the number one spot.
Skinhead, and Skid Row who does not even own a CBM
64 anymore as he sold his equipment, went home to
re-join ALPHA FLIGHT 1970, their home and origin
before they left for Avantgarde.
Insider information reports that all inactive members
are blacklisted and removed from the memberlist.
Current AVT memberstatus looks like: (= 11)
Decilion, Deff, Derbyshire Ram, Eliminator, Freestyle,
Intruder, Jack Alien, Jack Daniels, Suicide, Thorn
and Tricom
AVT worldheadquarter(s)/board(s):
DREAMPARK ++X/XXX/XXX-XXXX
* Megastyle Productions *
------------------------------------------------------------
The old legendary demo group Megastyle Productions
(MSP) formerly known as Megastyle Incorporated re-
turned. They already released their comeback demo,
a demo in the Kalle Kloakk series, and promised to
work on further productions.
Sparkler, their main graphic artist, is working for the
console game company FUNCOM Production like most
of the norwegian amiga demo scene, too.
Current MSP memberstatus looks like: (= 6)
Brooz, Cycleburner, Rage, Scroll, Space-Roy and
Sparkler
Load GLOBAL REPORT II for more detailed information
about groups which were not mentioned yet.
Best regards,
RRR/Oxyron
------------------------------------------------------------
Global Report II
* Global Report 2 *
------------------------------------------------------------
What is the reason for the mass of false information
spread around these days? People use to believe in
suspicous informants or magazines. Later on they
copy those rumours and spread them around, having
in mind their sources which are for sure reliable in
their opinion. Often it is more smart to watch out for
more facts or to request those rumours directly at
the group(s) involved in before starting to spread
lies which are definately wrong and influence the re-
gular scene life in a critical way.
The content of both Global Report chapters were
collected and hammered into perfection by reliable
pesons and rTporters. Enjoy real INFOTAINMENT.
* Tristar and Red Sector Inc. *
------------------------------------------------------------
TRSI is actually one of the groups living from the
fame collected years ago. A lot of new persons re-
placed the persons who made TRSI what is used to be
after their great comeback. After updating the name,
to use the cooperation name for all current systems,
TRSI lost most of its power.
Members like MWS (ex-Radwar) got recruited but ne-
ver did something to show that they are back. Now
they recruited Conan (ex-Strike Force, ex-Elite),
the legendary cracker and coder (i.e. Leonardo). We
are really looking forward to see these legends be-
coming active once again, hoping that their member-
ship is not only a public relation gag to attract atten-
tion and fame back to their reputation. According to
their spokesman Midfit MWS will arrange once again a
Rainbow-Party what it supposed to be one of the ma-
jor happenings scenewise in Germany. Conan in more
involved with the SNES section but cracked i.e. Pac-
ball for the CBM 64 section. Furthermore Midfit ex-
plained that the leading duo of the CBM 64 section, to
be more precise Irata and Midfit, did not agree with
OB's statements in the Shout! interview and kicked
him out of the group.
Actually they are trading with Onslaught as they pro-
mised to export the TRSI first-releases to the major
boards in the states.
Current TRSI memberstatus looks like:
Conan, Crisp, Danzig, Grey Eminence, Irata, Midfit
and MWS. (= 7).
* Fairlight *
------------------------------------------------------------
After many months of silence we are able to report
about the home of real crackers and the choice of
the anti-communistic generation.
At first the Fairlight magazine "Reformation" and the
Equinoxe magazine "Ingenious Brain" merged into one
released under the project name "Shout!".
At first Rage and Volunteer left for Hardcore, later
on Iceball returned to his friends in Motiv 8. All three
persons were members on trial.
More movements have been recorded, this time to en-
large the Fairlight status. Highlander joined as sysop
and Pharao (ex-Bungalow/Jam) as swapper taking
over most of Tabasco's contacts who is said to have
stopped swapping. Moonchild, a well reputated crak-
ker in Poland, left Fatum in order to work in full po-
wer and effect for the old legend.
Current Fairlight memberstatus looks like:
Avalon, Bacchus, Enduro, Gerwin, Grayhawk, Harle-
kin, Highlander, Moonchild, Ogami, Pharao, Red Devil,
Rowdy, Sledge, Spirou, Tabasco, Tron, VDK and
Watchman (= 18).
Fairlight wordheadquarter(s)/board(s):
WAREZ AQUARIUM ++XX/X-XXXXXX
FUTURE ZONE ++XX/X-XXXXXX
Single News and Rumours:
------------------------------------------------------------
* An unknown group called Laxity recently released
a game called Timtris in cooperation with the well
known group Alpha Flight 1970. According to their
spokesman Marc they have not been asked or in-
formed so they take distance from this so-called
coop release. Fact is that Afl did not repair a de-
fect original but released the full game and final
sales version from the game. It seems that the re-
sponsible cracker Didi, who joined Atlantis a few
weeks ago, still needs some lessons in cracking bu-
sines and did not make new friends with this kind of
LAME behaviour.
As you probably know Rebels are dead. After the
release of News Press both Rebels and the maga-
zine were declared as dead and most members like
i.e. Neotec teamed up with Atlantis where they are
going to edit the magazine Immortal Flash. More de-
tailed information about Atlantis will follow in the
next issues.
Atlantis worldheadquarter(s)/board(s):
FORTRESS OF DOOM ++X/XXX/XXX-XXXX
POWER ENGINE ++XX/XX-XXXXXX
* Sentinel, the former leader of Excess, decided to
leave them in order to work independent. Red Rock
took over the leadership. Bordeaux/ex-Acrise has
teamed up with them after announcing his comeback.
while H-Bloxx/ex-F4CG decided to accept the mem-
bership of Excess aswell. The Authentic, a danish
swapper, left for Onslaught. Atleast Sgt. Pepper is
said to have returned to the scene and to Excess,
too.
Excess worldheadquarter(s)/board(s):
DEAD ZONE ++X/XXX/XXX-XXXX
SANITARIUM ++XX/XXX-XXXXXX
* Cupid, formerly known as Sinister, left his second
group Arcoss in order to be a member of Extacy
only.
* Morris, a former member of the group Cross, has
been returning to the scene and re-started mega-
swapping and joined the norwegian demo group
SHAPE, these days more known due to the activity
of their music label Bluez Muz.
* Accept is actually sharing an US-board with the
group NETPHREAKERS. The board is called DIVINE
INTERVENTION, the sysop is Hightower and you are
able to connect while dialing ++X/XXX/XXX-XXXX.
* Diabolo has left Padua due to the fact that he has
definately no time left for computer activities. His
fate is similar to Death/Topaz Beerline, both are
working on a techno DJ career and arrange local
parties in the surrounding of Soest. Death renamed
into DJ Dolphin. After reading the fantastic review
of the game MYSTERY (90%) in Commodore Format
Diabolo decided to improve the game in order to
sell it to a decent company.
* According to some french Atari sceners who were
present at a convention in Bremen the Saturne V3
party got cancelled and will take place later on this
year. More exact details will follow.
That have been all facts we collected for this issue
and really hope to have met your approval and to
meet you in the next issue, too.
RRR/Oxyron
Release Charts
------------------------------------------------------------
The Official Release Charts for the Relax
------------------------------------------------------------
Performed by the Masters of Law...
Marc and Deff
Introducing the point-system...
Fullprice Games 7.0 - 8.0 points
Budget Games 5.0 - 6.0 points
Low Budget 3.0 - 4.0 points
PD/Shareware 1.0 - 2.0 points
Previews 0.0 - 1.0 points
One bonus point can be reached be releasing the
wares 100% (!) Pal/Ntsc. If another group is involved
on the Pal/Ntsc version, points will be shared.
Games that got released PAL only have to be fixed
within half a year, else no points will be given.
Minus points will be given for...
------------------------------------------------------------
Re-releases -7.0
No levelpacking -0.5/-1.0
No trainer(s) -0.5/-1.0
No translation -1.0/-2.0
Unlike most other mags we won't give points for
tools. Those releases will get mentioned but that's it.
SEUCK GAMES, BASIC GAMES, COMPILED BASIC
GAMES and such games that were done using a
GAME MAKER will be ignored.
Whenever we think somebody did something special
or something outstanding we will add one point to the
normal amount of points.
It's also possible to get one extra point for some-
thing that normally doesn't deserve any points.
The following boards have been taken in to
consideration whilst creating these aharts...
Holiday Inn Cambodia XXX-XXX-XXXX
The Evil Island XXX-XXX-XXXX
Dream Park XXX-XXX-XXXX
The Dungeon XXX-XXX-XXXX
Down by Law XXX-XXX-XXXX
To avoid misunderstandings the following boards will
be observed as well...
Dead Zone XXX-XXX-XXXX
Fortress of Doom XXX-XXX-XXX
Accept (-28.0 points)
------------------------------------------------------------
For the first time in the history of the sixty four
a game got RE-re-released LATENT FUSION (-14.0
pts.). First it got released by Avatpgarde + Ntsc fix
then Palace re-released it only Pal and then
Accept comes with their strike! After this they re-
released SPOOK (-7.0pts), Hardcore & Glory re-
leased a fixed version some months ago and then
they re-released SLATERMAN (-7.0pts), F4Cg re-
leased the pal version weeks ago!
Alpha Flight 1970 (24.0 points)
------------------------------------------------------------
They started their wares rush with the fixed
versions of PAYDAY (4.0pts), ORBITS (5.0pts) from
CP Verlag. Then they released the fixed version of
the Budget game PACBALL (6.5pts) from Paradise
Software followed by COMPLEX (4.0 pts) but they
upped a fixfile so we will give -1 point for this!
After this they released in cooperation with Motiv 8
the fixed version of MEMOLOGIE (2.0 pts), so the
points will be shared! Followed by KLEPKOMANIA
(-7.0 p.) because they thought it is the full game, but
it was only the preview, that got released by F4CG
some weeks ago. Last but not least they upped a little
preview called PROE-DOES (0.5 pts),Roll OVER
(4.0 pts) from CP Verlag and DARKFORCE(5.0 pts)
from Magna Media they translated the game to eng-
so we will give 1 extra point! Both games run on Ntsc!
Avantgarde (55.2 pts)
------------------------------------------------------------
Their wares invasion started with ARMY DAYS (3.3
pts), GANGSTER (3.4 pts) both games run on Pal/
Ntsc, then they released GHOSTTOWN (4.6 pts) fixed
by Empire and the fixed version of ASHIDO (5.1 pts)
from Tim Soft, they will get one extra point because
they painted the graphic from polish to english! After
this they upped a textadventure called DARKEST
ROAD (0.0 pts), a cool preview named ARTRIS (0.6 p.)
and TIME TRAVELLER (3.3 pts) from Marex, no Ntsc
fix was needed. Their wares rush continues with
MINSWEEPER (4.5 pts) from CP Verlag fixed by
Peacemaker of Alpha Flight and the fixed versions of
DEADLINE (6.7 pts) a english Budget game and
TRISS (3.5 pts) from L.K. Avalon. They released the
fixed versions of MEANCARS (3.6 pts), Chicken
(6.5 pts) a english Budget game and SQUARE SCAPE2
(4.6 pts) from Commodore Format. Followed by the
pal version of GEOMETRIC 2 (3.8 pts) from Magna
Media, the previews of KOSHIMO V2 (0.5 pts), THE
HOUSE (0.2 pts) a unplayable version and usefull
tool called CENIMATE (0.0 pts). Last but not least
they upped BOMBI (1.0 pts) it is not sure yet if this
is the final version or only a preview so we will give
only one point for it till we know it is 100%!
Chromance (1.0 pts)
------------------------------------------------------------
The started with LONG LIFE (1.0 pts) a little preview
NUTS (4.0 pts) fixed by TRC+SCS followed by RISK
(3.0 pts) and JABOJADA (- 7 pts) released by
Troep + Garbage some weeks ago!
Dytec (0.0 pts)
------------------------------------------------------------
They upped HANSEAT (0.0 pts) a german game with
out a translation so no points will be given!
F4CG (5.1 pts)
------------------------------------------------------------
They started with the previews of WORM (0.3 pts),
HYPERCARS (0.3 pts) and KLEPKOMANIA (0.5 pts).
Then comes the pal version of JUMPBALL (3.0 pts)
and the fixed version of MINEFIELD (1.0 pts) from
Assasin Software, they released the pal version
some weeks ago, so we give only the fix points!
Last but not least they upped the fixed version of
MINEFIELD (0.0 pts), fixed by Empire for F4CG
months ago. You can't re-release your own game so
no points are given!
Hardcore + Onslaught (15.5 pts)
------------------------------------------------------------
A new cooperation is born and they started with
TELNYR 1 (0.0 pts),TRIO (0.0 pts) and BESIEGED
(0.0 pts) all three games are in Basic so no points!
Followed by MORTROX (3.0 pts), two previews called
BOLO 2 (0.2 pts), TWIN TERRORS (0.3 pts) and Tool
Collection (0.0 pts) like in the old days and Music
tool called DMC 4.0 PRO (0.0 pts). Then they rel-
eased the fixed version of LONG LIFE (9.0 pts) it
is a hungarian Fullprice from 576 Kbyte Software.
Followed by a so called fixed version of FLUMMI'S
WORLD (0.0 pts) they stopped the music at level 3
to get enough rastertime. This is no fix = no points!
At the end they upped FIREBUG (3.0 pts) from
LOADSTAR, the game looks like 1982!
Motiv 8 (7.5 pts)
------------------------------------------------------------
They upped the fixed version of DYSTOPIA (6.0 pts)
from Visualize a english Budget and two previews
OOPS (0.3 pts) and AVOIDEM V2 (0.2 pts). In coop-
eration with Alpha Flight they released the fixed
version of MEMOLOGIE (2.0 pts), the points will be
shared! Followed by three games from Loadstar
called ROTATION RAZE (3.0 pts), S'WORDS (3.0 pts)
and BESIEGED (-7 pts). Besieged got released some
days earlier from Onlslaught, so MINUS points! Not
to forget the tool DOUBLE COPY (0.0 pts).
No points will be given for COMPARE 2 (0.0 pts)!
It is the same coding like KONCEPT coded by Twice
Effect in 1992 for CP Verlag! It is a lame way to get
points!
TRC + SCS (15.7 pts)
------------------------------------------------------------
They started with the previews called LOGIC (0.3p.)
EROTICA (0.8 pts), Vision (0.8 pts) and Sonny (0.9p)
Followed by FRUITMANIA (3.8 pts) a second version
was necessary so -1 point and CYBERBALL (3.7 pts)
from CP Verlag, both games doesn't need a Ntsc fix.
Then they upped the fixed version of BLACK QUIZ
(4.4 pts) and a new kind of ASSEMBLER. Not to for-
get that they fixed NUTS (1.0 pts) for Chromance.
TRSI (0.7 pts)
------------------------------------------------------------
They released only a small preview named NO NAME
(0.7 pts).
XENON (0.3 pts)
------------------------------------------------------------
They released only previews DANGER BALL (0.1p.)
RAZ (01. pts), LOST MAZE (0.1) and ALIEN WAR (0.0 p)
On the next page you will find the charts!
European release charts
------------------------------------------------------------
Rank Group Points
------------------------------------------------------------
01. (04) Avantgarde 55.2
02. (02) Alpha Flight 1970 24.0
03. (03) SCS+TRC 15.7
04. (06) Hardcore+Onslaught 15.5
05. (08) Motiv 8 7.5
06. (01) F4CG 5.1
07. (05) Chromance 1.0
08. (13) TRSI 0.7
09. (08) Xenon 0.3
Fixing Charts
------------------------------------------------------------
Rank Group Releases
------------------------------------------------------------
01. (01) Alpha Flight 6
(./.) Avantgarde 6
02. (02) TRC+SCS 2
03. (05) Empire 1
(05) F4CG 1
(05) Hardcore+Onslaught 1
That's all for this issue...
Yours, Marc & Deff
Board Charts
* THE BOARD CHARTS *
------------------------------------------------------------
Welcome to your probably moqt favourite chapter,
the charts. The Relax is the only magazine so far
offering seperate board and mail charts in order to
show the charts from two different worlds in the be-
loved CBM 64 scene since modem traders do not have
the time or possibility to fill votesheets.
In order to guarantee those charts we already in-
stalled a vote booth at THE EVIL ISLAND, the RELAX
WHQ. Furthermore we have planned to install a similar
system on THE ESCAPADE, RELAX EHQ. Just continue
to call the boards in order to influence those charts.
and to see your favourite charts in here.
Top Ten Demo Charts
------------------------------------------------------------
Rank Last Group Points
------------------------------------------------------------
01. (2) Oxyron 90
02. (1) Camelot 88
03. (4) Fairlight 77
04. (6) Byterapers 73
05. (5) Censor Design 71
06. (3) Triad 69
07. (7) Antic 61
08. (8) Elysium 60
09. (10) Focus 47
10. (./.) Agony 15
------------------------------------------------------------
Top Ten Single Coder
------------------------------------------------------------
Rank Last Alias Points
------------------------------------------------------------
01. (1) TTS/Oxyron 83
02. (2) Mr. Sex/Byterapers 82
03. (4) TTS/Oxyron 85
04. (3) Crossbow/Crest 76
05. (6) Brush/Elysium 70
06. (5) Glasnost/Camelot 69
07. (9) MMS/Taboo 63
08. (7) Depeh/Antic 59
09. (10) Sat/Camelot 33
10. (9) Thunder 21
------------------------------------------------------------
Top Ten Cracking Groups
------------------------------------------------------------
Rank Last Group Points
------------------------------------------------------------
01. (2) Avantgarde 79
02. (3) Alpha Flight 75
03. (1) F4CG 70
04. (5) SCS & TRC 67
05. (4) Chromance 60
06. (6) Talent 56
07. (10) Onslaught 49
08. (9) Motiv 8 41
09. (10) Fairlight 19
10. (7) Legend 09
------------------------------------------------------------
Top Ten Single Cracker
------------------------------------------------------------
Rank Last Alias Points
------------------------------------------------------------
01. (1) Burglar/SCS 76
02. (2) Powerplant/Legend 70
03. (4) Antitrack/F4CG 69
04. (5) Jack Alien/Avt 65
05. (10) Kirby/Atl 60
06. (5) Bacchus/Fairlight 52
07. (8) Skinhead/AFL 50
08. (7) Doc/Legend 30
09. (9) Moren/SCS 21
10. (/) Ignorance/AFL 19
------------------------------------------------------------
Top Ten Graphic Artists
------------------------------------------------------------
Rank Last Alias Points
------------------------------------------------------------
01. (1) Electric/Extend 64
02. (2) Cruise/Elysium 56
03. (3) Ogami/Fairlight 51
04. (5) RRR/Oxyron 50
05. (4) Rob/Camelot 47
06. (10) Mirage/Focus 45
07. (9) Scope/F4CG 33
08. (8) Carrion/Elysium 31
08. (4) Dragon/Censor 20
10. (7) Biz-Kid/Camelot 14
------------------------------------------------------------
Top Ten Music Composer
------------------------------------------------------------
Rank Last Alias Points
------------------------------------------------------------
01. (1) PRI/TIA/Oxyron 78
02. (4) Danko/Censor 75
03. (5) EVS/20CC 71
04. (5) Syndrom/TIA/Crest 70
05. (4) Jeroen Tel 67
06. (8) Jeff/CZP/Camelot 63
07. (6) Shogoon/Taboo/Agony 58
08. (9) Arne/AFL 53
09. (8) Reyn Owehand 25
10. (10) A-Man/Avt 20
------------------------------------------------------------
* Top Ten Fixing Groups
------------------------------------------------------------
Rank Last Magazine Points
------------------------------------------------------------
01. (2) Alpha Flight 76
02. (1) Empire 70
03. (4) Avantgarde 65
04. (3) Demonix 60
05. (6) SCS & TRC 55
06. (/) ./. ./.
07. (/) ./. ./.
08. (/) ./. ./.
09. (/) ./. ./.
10. (/) ./. ./.
------------------------------------------------------------
Top Ten Single Fixers
------------------------------------------------------------
Rank Last Magazine Points
------------------------------------------------------------
01. (2) Peacemaker/Afl 73
02. (1) Booze/Empire 64
03. (6) CBA/TRC 63
04. (2) Pudwerx/ex-Avt 54
05. (4) Sidekick/Demonix 50
06. (7) Mercenary/Empire 47
07. (6) Vizz/Empire 40
08. (8) Rockstar/Talent 32
09. (10) Count Zero/Flt 30
10. (/) Jack Alien/Avt 24
------------------------------------------------------------
If you are not satisfied with these results do not
even think about starting to complain. Just call the
boards and start voting on the voting booth on your
favourite board THE EVIL ISLAND.
Furthermore it is possible to vote on Holiday Inn
Cambodia, Escapade and Mystical Paradize, too. Just
leave an E-Mail with your personal votes to Marc/Afl
and it is going to be taken into consideration while
creating these original board charts.
Best regards,
Marc/Afl & RRR/Oxyron
------------------------------------------------------------
Mail Charts
* THE MAIL CHARTS *
------------------------------------------------------------
Welcome to your probably most favourite chapter,
the charts. It is the area to find out who is TOP and
who is NOT. These charts do not reflect only the vo-
tes collected from the Relax votesheets but aswell
the official charts from the following magazines com-
piled to become the official MEGACHARTS:
VANDALISM NEWS 20 (Onslaught) MARCH 1995
SHOUT 01 (Equinoxe & Fairlight) MARCH 1995
NITRO 18 (Excess) MARCH 1995
THE TRIBUNE 50 (Angry) MARCH 1995
CONTRAST 01 (Genlog) MARCH 1995
NEWSPRESS 16 (Rebels) FEBRUARY 1995
EXTACY LAND 04 (Extacy) FEBRUARY 1995
SMASH 09 (System) MARCH 1995
These actual issues have been taken into considera-
in order to guarantee new charts that even reflect
the latest opinions from those who fill the votesheets
in order to support this chapter.
If you do not agree with the content of this chapter
do not start complain but grab a pen and a votesheet
(or a piece of paper to note your votes on it) and
send it to its' destination. You are responsible for
the results so take care about your votes and sup-
port active guys who are able to keep the scene
alive.
TOP TEN DEMO GROUPS
------------------------------------------------------------
Rank Last Group Points
------------------------------------------------------------
01. (1) Oxyron 90
02. (2) Camelot 80
03. (4) Fairlight 55
04. (10) Byterapers 53
05. (5) Censor Design 51
06. (3) Crest 50
07. (7) Antic 43
08. (8) Taboo 24
09. (6) Triad 20
10. (9) Agony Design 15
------------------------------------------------------------
TOP TEN SINGLE CODER
------------------------------------------------------------
Rank Last Alias Points
------------------------------------------------------------
01. (1) TTS/Oxyron 90
02. (2) Slammer/Camelot 80
03. (8) Mr.Sex/Byterapers 61
04. (3) Crossbow/Crest 58
05. (4) Tron/Fairlight 43
06. (5) MMS/Taboo 38
07. (6) BOB/Censor 30
08. (9) Axis/Oxyron 26
09. (/) Graham/Oxyron 25
10. (/) Depeh/Antic 14
------------------------------------------------------------
TOP TEN CRACKING GROUPS
------------------------------------------------------------
Rank Last Group Points
------------------------------------------------------------
01. (2) Avantgarde 79
02. (1) SCS & TRC 73
03. (3) Alpha Flight 60
04. (4) Chromance 59
05. (7) F4CG 46
06. (5) Talent 27
07. (6) Excess 25
08. (/) Fairlight 20
09. (9) Motiv 8 18
10. (8) Dytec 15
------------------------------------------------------------
TOP TEN SINGLE CRACKER
------------------------------------------------------------
Rank Last Alias Points
------------------------------------------------------------
01. (2) Jack Alien/Avt 76
02. (1) Burglar/Scs 74
03. (3) Hain/F4CG 66
04. (4) Derbyshire Ram/Avt 47
05. (7) Bacchus/Flt 37
06. (8) Mr. Wax/<C> 29
07. (5) Powerplant/Legend 25
08. (9) Skinhead/Afl 20
09. (/) CBA/Trc 16
10. (6) Count Zero/Tal 12
------------------------------------------------------------
TOP TEN GRAPHIC ARTISTS
------------------------------------------------------------
Rank Last Alias Points
------------------------------------------------------------
01. (2) Creeper/Antic 86
02. (1) Electric/Extend 79
03. (3) Ogami/Fairlight 64
04. (4) Joe/Wrath D. 50
05. (5) Cruise/Elysium 49
06. (7) Fazee/Taboo 47
07. (8) Carrion/Elysium 22
08. (/) Roder/Agony 21
09. (/) RRR/Oxyron 19
10. (6) Rob/Camelot 18
------------------------------------------------------------
TOP TEN MUSIC COMPOSER
------------------------------------------------------------
Rank Last Alias Points
------------------------------------------------------------
01. (1) Syndrom/TIA/Crest 86
02. (2) PRI/TIA/Oxyron 85
03. (3) Jeff/CZP/Camelot 59
04. (4) Jeroen Tel 52
04. (5) Drax/Vibrants/Crest 49
06. (6) Zyron/Antic/SWE/TR 47
07. (8) Shogoon/Taboo 34
08. (7) Red Devil/Fairlight 26
09. (9) Danko/Censor 16
10. (10) Compod/Agony/AMP 12
------------------------------------------------------------
TOP TEN SINGLE SWAPPER
------------------------------------------------------------
Rank Last Alias Points
------------------------------------------------------------
01. (1) Calypso/Afl 83
02. (6) Intruder/Avt 66
03. (2) Spermbird/Ex 56
04. (4) Derbyshire Ram/Avt 52
U5. (3) Tabasco/Flt 49
06. (5) Splatterhead/Trc 45
07. (8) Sebaloz/KA/LD 27
08. (/) Lemming/Afl 24
09. (7) Nightshade/Scs 19
10. (10) Starlight/Xtc/Tpy 18
------------------------------------------------------------
TOP TEN MAGAZINES
------------------------------------------------------------
Rank Last Magazine Points
------------------------------------------------------------
01. (2) Skyhigh 89
02. (1) Nitro 68
03. (4) Reformation (+) 54
04. (5) Revealed 52
05. (6) Jamaica 51
06. (3) Ingenious Brain (+) 50
07. (10) News Press (+) 26
08. (/) Gamers Guide (+) 21
09. (/) Vandalism News 19
10. (7) Insider 17
------------------------------------------------------------
Oxyron is still leading the charts and promised to re-
lease two demoes within the next few weeks/months.
The highest climber is for sure Byterapers who were
on position 10 and invaded position 4. Reflex is, after
their great demo "Access Denied", very close to the
Top Ten.
Nothing new when we have a lot at the top three in
the coder charts except for the fact that Mr. Sex
climbed in an as impressive way as his group Bytera-
pers. He can be found the well deserved third posi-
tion. With Graham you can find the third Oxyron pro-
grammer in the top ten and just for the record, Oxy-
ron lately recruited a promising talent called Fuben
and we wouldn't be surprised to find him here, would
we? Zodiac and Glasnost had to leave the charts due
to their inactivity scenewise.
Avantgarde finally took over the crown in the illegal
section of the charts. The dutch cooperation has fal-
len down to position 2. Fairlight entered the charts
while Triad left them so an old legend replaced an old
legend. Just curious.
It seems that the fate of the single cracker depends
on the fate of their groups so Jack Alien was voted
as the best protection remover these days so good
old Burglar got banned to position 2. CBA entered
the charts and replaced Crossfire who did not get
enough points to qualify. The Ignorance and Chrysa-
gon are very close to the top ten even if we did not
saw a decent crack from Chrysagon since ages.
With Roder and RRR two new artists entered the
choosen circle of well ranked artists. Unfortunately
talents and legends like Hein Holt and Mirage did not
qualify due to a lack of votes, sad but true. Next to
the above mentioned Biz-Kid is very close to the
charts.
Syndrom is still leading the world of notes with PRI in
his neck. There was no movement except for Red De-
vil and Shogoon who changed their positions. Close to
the top ten are Fanta and PVCF who recently relea-
sed some remarkable music-collections.
In the world of the mailtrader Calypso was able to
defend the top spot while Intruder is taking the
charts by storm and seems to the candicate for the
top spot next time. Just curious but Lemming who did
not send out anything for ages entered the Top Ten
this time while Styx moved down to position 12, to be
more precise out of the charts. H-Bloxx is close to
enter one of these 10 positions next time.
In the world of information and entertainment the
scene biggest disknote took over the top position
while Nitro takes place at position 2 this time. Fact
is that people who use to fill in those countless vote-
sheets seem to love dead magazines or if you prefer
magazines which won't be released any longer. With
Reformation, Ingenious Brain, News Press and the
legendary Gamers Guide four magazines proclaimed
their final issue while the situation around Jamaica
is still not clear yet. We are still missing magazines
like Propaganda and Domination which seems to be-
long to the upper class publications these days while
comparing them with the bright mass of magazines,
We really hope to see that the rumour about The Pul-
se having a comeback becomes true. The Tribune is
close to enter the Top Ten so there is definately no-
thing left to add if we comment the magazine scene
these days.
Are you interested in more charts? Just load both,
the board and release charts, and check them out!
Interview
------------------------------------------------------------
Interview with Radar/ex Victims alias Roy/ex Dynamix
------------------------------------------------------------
:) Hello Hartmut, please introduce yourself to our
readers!
* Hey Marc. Well, I guess I don't have to introduce my-
self anymore, but as there are a hell lot of lamers in
the scene nowadays, who call themself 'elite' after
being in it for like a few month, I better tell those
dumbs who their real god is. In short words: 24 years
old, studying medicine in 6th semester, engaged and
not into boring 64-crap anymore. I'm actually making
money due to buying, selling and mediating houses and
plots to other people, whats makes me being able to
live with a standart of luxus like driving a new
Porsche 911 Convertible and living in the most ex-
pensive part of Hamburg aswell as being a respected
member of the higher society. In a short form, I'm all
and I have all what others are not and will never ever
be.
:) You have been in the scene for a long time. In that
time you were in the best groups ever. Please tell us
about your career in the scene from the start. In-
clude how you got your handle!
* I for sure started like everybody else did. once I
got a C64 like in 1983/4 with this old tapedriver. I
started local swapping, got a disk-drive and pu-
blished a so-called 'add' in a few computer-magzines
So the swapping got me into touch with the scene and
after a while I knew a few more 'famous' guys who
kinda helped me to get started. So I started to join
groups. Those I remember are: TMB, Shape, New
Formula Crew, Beastie Boys, Dynamix, Success (the
real and first one!), Victims, Genesis Project, Arcade
Illusion. Eventough I was freelancing like one and a
half year between the last groups (due to the start
of the scene-lameness!) and I guess I also forgot to
metion a few. About my handle, I started off then
years ago under 'Snoopy', later I changed to 'Roy'.
The name 'Roy' got me pissed off after a while bcoz
I couldn't make the fools understanding that it wasn't
my real name at all, so 'Radar' came up to my mind.
Thats what I'm still using nowadays. About the rest,
well I started to learn machine-language, was crack-
ing games and even coding demos in the very past.
Also I was running a magazine called 'Coococ' once,
which actually was good. Lateron I started seroius
hack-/phreaking and published one of the first
european boxes ever on the C-64. Lotsa rips I saw
afterwards, believe me. Also I was playing around
with my special toys in system-hacking. I guess the
best thing I ever did was disconnecting the complete
FBI-system in New Jersey once, concerning TV-re-
ports about me at that time. Oh well, also I did code
one of the best C-Base-Mods, still running under
51-689-8893 (Holiday Inn Cambodia!).
:) You left the C-64 scene for PC. Why? Please give
us some further informations about your PC-avtivi-
ties (group, job, future, etc.)!
* Right now I'm in Dominators. I guess I'll be in there
for a long time as i really like those guys. The old
64ers are in there aswell, like Drake, Dogfriend,
Cosmo, Animal, Magic & Jihad. We are working on
seroius Pc-stuff right now, and it's growing every
minute.
:) Please let me know about the difference between
the C64- and the Pc-scene.What experiences did you
make in the you are PC already?
* Actually, there is a big difference between those
two scenes. The PC-scene is comparable to the
Amiga-scene. The Pc-scene is split in various types
of people. Like 40% are doing pure money-business,
like selling tapes or CD-ROMs filled with the latest
wares. And thats a lot as everybody knows. Usually
there is more than 40MB getting released very day.
This goes for mainly tools and games. Demos are
sometimes rare, sometimes they just flow. Looks like
it really depends on the mood the coders are in and
if there is a party going on where they can earn
some money. Also there are like 40% of the people
doing pure trading. So they own a hell lot of lines and
pump'n leech the latest stuff, mainly ISDN for euro-
peans. A fulltime-job, but it looks like they don't have
anything else to do in their life. Oh well, we had and
still have this shit on C64, people without a life spend
most of the day sitting in front of their computer
and do useless crap like xperiencing with coding or
cracking. And of coz they fail most of the times. But
to come back to the traders they are important for
the PC-scene. There are just too many boards and
wares to keep it going yourself. So you actually need
this people to get your wares spread, otherwise
somebody else from another group will do the job
and you lose the race against time. Unlike the C64
scene. Its not that hard to u/l a file of 120 blks to like
4 major boards. The groups on PC are splitted in a
different member-status. So the group info-files
contain the seniors, the members, the couriers and
board-distribution sections. Some of the groups go
democratical ways, like we in Dominators do. Other
bigger groups have one or two guys at the top,
praying their will to the +50 members of their group.
One of the funniest thing is that you can officially be
in like two groups at the same time. Like crackers
sometimes are in a wares-group and in an utility-
group at tjhe same time. Thats automatically means
that you have to speak scepsis out to those people
and have to find out about their thrustworthy. You
never know of who is getting internal informations
and of who is going to spread the words then. We in
Dominators reduced the member-list down to like 12
people, only persons we know and can thrust. What
works, as we know eachother since years back from
the C64-time. When you know people like Jihad, Drake
Dogfriend, Cosmo and Animal, you know what I mean.
We stick together and do perfect workout, what you
can't do when you have like 40 members in your
group. So we are kinda different concerning the
group-leading stuff and take it easy all thr times,
what gives us the fun we want to get. That's the point
Also the board-scene is totally different compared
to the C64-scene. First of all, the setups of the PC
boards are weird sometimes. What means first of all
you don't split the system into subs and drives. We've
'conferences' and each conference contains the
'drive' and 'sub' in one section. What is okay after
you get used to it! But the people don't like posting
that much. Compared to the amount of callers a
system is getting every day, the posts are slow-
flowing. The wares go like hell when you have a good
support of your bbs and have the right group on it,
like a courier-group (groups only trading wares of
other groups). And when you know the PC you can
imagine that there are things which you usually can't
do with the C64. Actually I just coded the first C-
Base-Mod for a C64 system, which contains two
computers for two nodes (lines) and where those two
persons are able to caht with eachother (plus the
sysop can join it!). But you can't u/l or d/l at the
same time, what is understandable, aswell there are
waiting-times for saving the messages to the system-
drive. But thats done within milliseconds. You see the
scene is different. And due to the fact that the PC
can't do real sprites, the action-games are rare as
you do have to do 'on-screen-coding' and that slows
down the speed and fun of a game, aswell there is a
limit set. But as I don't give a fuck about the games
and only play some of the good ones sometimes, I
don't care about it!
:) What do you enjoy in real life?
* I like hanging around with my girl-friend and usually
I don't miss any rave-party at all. Also, I prefer good
eating at expensive restaurants, expensive clothes
and to show the low-lifes what they can't manage to
handle: style and class! I like gala-dinners and some-
times just a 'normal' weekend in certain clubs and
pubs, places where normal people can't join.
:) What are your favourites of the past:
* Cracking Group : Ikari
Demo Group : Ash&Dave, Blackmail, Crest
Coders : (fuck, don't remember those...)
Graphican : HD, Orc
Cracker : Rockstar, Doc, Antitrack
Magazine : Shock, Mamba
Boards : Holiday Inn Cambodia, Forum, The
Addiction, 2nd to None, Terminal
Obsession
Composers : Rob Hubbard, Jeroen Tel, EvS
:) In your opinion, how would you rank into elite-
scene nowadays and in the past? Why?
* For the very past, the guys I saw calling who knew
what they were talking about and who knew what they
were doing. For nowadays - is there any 'elite'-scene
left? I don't think so! Concerning my informations and
sneaks, there are too much idiots around! But let
them keep on uploading originals with a linked intro
in front of the files, I know they can't do jack shit at
all...
:) If you would have to re-enter the scene agaoin and
you ould become anything to your choice, what would
it be?
* It would be like what I left as, a cracker.
:) Which parties have you joined in the time of your
scene life?
* Guess I was at the best and biggest party ever,
the Ikari+Zargon-Party back in the 80s. Also some
smaller like the Venlo-meetings, Dominators+Upfront
Party in like 1989 and just recently the ribute-party
in Sweden.
:) Have you ever had any remarkable quarrels on the
boards whole still calling out?
* I guess I was in war with like 90% of the scene. So I
don't give a fuck! There are just a few guys who
I think they are cool, and I'm still in touch with most
of them. The scene was filled with pure dorks, so I
had to show them their lot. And I did, oh well... haha!
Not for nothing I ruled the charts of the 'Most hated
person' for years. And I got the top-spot everytime
Fuck it, I could care less about it (ask the PC
people!).
:) Thanks for the interview, Hartmut. Any last words
to our readers, like greetings etc. ?
* Yeah well, I will try to get a greeting-list exclusive
for you right now. so here it comes in random order:
Pol Pot, Solar, Rockstar, Drake, Marc, Deff, HOK,
Freestyle, Jihad, Tyree, Jack Daniels, Bod, Darklord,
Excel, Skater, Master-Kracker, Thor, Prodigy, Gene,
Joe Cool, Richie, NME, Rebel, Derbyshire Ram, Mutant
X , Murdock, Technique, EvS and Falco Paul, ION,
Orc, Hein Design, Antritrack, Goldfish, Pudwerx, The
Dominant One, Spitfire, Goldrush, Hero, Jeff Smart,
SSD, The Buccaneer, Leffty, Swan Song, The Anar-
chist, Factor-X, Grim Reaper, Sonny, Mitch, Father
Time, Fletch, Shadow, Skinhead, Bob, Peter Parker,
Psychobilly, JCH, Hazor, Illusionist, Rich, Booze, Ex-
tremist, The Unholy, NAM, TMB, X-Factor, Dr. Cool,
Adolf, Arrogance, Syndicate, Tanner, Flush, Dolla,
Macro-Nit, Inxs, Megasnail, Crumbsucker, Conan, Bit
Bandit, Bam Bam, Lexi, Violator, Massive Onslaught,
Raze, Gadget, Gotcha, Kid, Dead Zeppelin and last
but not least Parson and Oeko-Peter.
I know that like 40% of this names are unknown to the
scene feeds nowadays, but when reading those
names with mine in combination - this is the real
scene history. For the rest: stay lame and rott in
daddys ass while mom does you the finger-stick-to-
dick-fuck. Or is it like you prefer a blow-job done by
good old granny?
:) Thanks Hartmut, we will see us in Utrecht! Bye...
------------------------------------------------------------
Interview done by Marc of Alpha Flight 1970!
------------------------------------------------------------
Back to the roots!
Back to the roots: Venlo-Meeting Part I
------------------------------------------------------------
Back to the roots we go - back to the eighties - back
to the notorious copy parties.
It was always something special, when the scene met
on copy parties. The basic thing was, just like the
name says, to meet people and to swap newest soft-
ware, but also older programs to complete the CBM64
collections. But the second reason to visit these
parties was to meet the real good sceners and to
get to know your contacts. People you allready mail-
traded with for many years, you propably allready
talked to them by phone but never ever met before.
The first parties in germany were secret and only
invited people were let in, just because of the strong
german laws against computer piracy. The more
hidden informer the cops had in the scene, the more
often these copy parties ended in a razzia.
The funniest party I can remember, was the Madonna
Cracking Group (MCG) party in germany. This party
(who wondered) was of course visited by the cops.
Good that there were plenty dudes who had problems
to find the party place and arrived later than pro-
mised. From their cars they were eye-witness of a
very funny (I'm just sarcastic) act, where crackers
ran away like rabbits escaping from their hunters,
just because the party ended in a razzia before it
started at all.
Due to things like that, the illegal meetings in germany
became rarity, they were simply too dangerous. So
people had to search for something different, a place
where they could meet in safety.
Wich other country than the netherlands was more
magnificant with offers like harmless computer-crime
laws and legal marijuana consumption. The nether-
lands are close to germany and easy to reach for
everybody else aswell. The city Venlo was the best
solution for everybody. At that time there allready
existed a lame computer-meeting in Venlo, wich took
place every two or three months. More and more
elite people came to this meeting and soon it was the
most famous computer-meeting in europe, happening
every third saturday a month.
There was a big hall offering place for about 400-
500 people. In good times it was full filled with people
from the beginning in the morning to the end at the
afternoon and 80% of them were sceners, most of
them more elite than lame. But all together elites and
lamers united. It was always something special to go
to Venlo. Not only because you met your friends and
group-mates, but also because it always happened
something funny.
Allready when you entered the arena, you noticed
those two fat brothers who organized the meeting
and who looked after everybody, if the rules were
followed. It was always funny to see the people fooling
the fatty twins. Just like Zazz of The Wanderer
Group (TWG) who entered the stage, took the micro-
phone and blowed with all his strenght every possible
body-noise into it. The hall was laying down by
laughing. I've never seen a dude running away so
frightened but having funny while he was escaping
from one of the fatty duo. It was just as if King Kong
would play Hide and Seek (but without hiding!) with
him, the hall was trembling that people thought of an
earthquake.
Here in Venlo there was the best possibility to
spread wares the easy way. If you had a first
release, just on the day the meeting took place you
only had to walk from computer to computer and let
everybody copy it. You could be sure that it was
spread all over europe two days later. All the good
disk and paper-magazines were released on the
Venlo-meeting. Legendary ones like Sex'n Crime,
Magic News, Relax and others were regulary brought
out only on these meetings.
You can say that every Venlo-meeting was nice, but
the most remarkable ones were the december-
meetings. Everybody had holidays and that's why
even guys from the farest and deepest parts of
europe visited Venlo and made the christmas-meeting
unforgetable.
Resumed you have to admit that every real elite
should have visited an old Venlo-meeting once in his
lifetime. And in fact most of them really did!
Unfortunately now that the scene is in its last
historic chapter, the Venlo-meeting is shadow of
itself. No more 64-sceners, just lame computer
addicted losers going on everybody nervs with
all their lame machines, copying, copying and copying.
The more the better, the longer the cooler, but in
fact we have to laugh about them. They don't have the
fun we had!
They were never, and will never be, part of a
REAL GOOD SCENE - Unlike us! We are superior!
Don't miss the next issue:
------------------------------------------------------------
Venlo-Meeting Part II with:
- Gas attack ends in a komA <
- Fighting fists causing >Amok run
- and more traditional stuff!
...Yours M A X ...!
Demo Reviews
* Demo Reviews *
------------------------------------------------------------
There was not that much activity on the demo market
as expected but to be honest, what is left on this
machine? Demoes can be expected at (big) parties
where the authors hope to earn a few bucks and this
behaviour is heading into the wrong direction if we
are interested in keeping the scene alive. The prize
money won't be too high as long as you do not compe-
te in the 16/32 bit area.
Fortunately there are sill people left who find an an-
cient thing somewhere in a corner or in the cellar
remember that they were once skilled competitors
when they worked with this breadcase. Next to the
fabolous return of the finnish one man show Bytera-
pers the once famous group Megastyle Productions,
formerly know as Megastyle Incorporated (MSI) dis-
covered that there are still some effects left to be
realised on a thirteen years old computer system, a
period of popularity no other system might ever
reach in its original version without any technical
changes like new processors, improved graphic and
sound cards and all the usual equipment to update
the PC or the Amiga.
Fact is that this months' hope are two parties. There
is the Saturne party (V3) in Paris/France, offering
very high prizes for the best contributions in all the
various competitions and on the other hand there is
the X-95 where you were able to leech a copy of this
magazine and where you will be able to meet all the
famous groups from Holland and Germany due to the
mass of reservations from some of the best and most
popular groups around these days. In the next issue
we will have a critical look at the releases spread at
both parties, now it is time to review a comeback de-
monstration from Megastyle Productions.
Great Kloakman (and his struggle...)/Megastyle Prod.
------------------------------------------------------------
Megastyle was once ruling the charts when most of
today's aces did not dream of the skills they might
have today. Very impressive demoes have been for
sure Kalle Kloakk, Digital Messiah or Brainstorm 3
only to name a few titles during their successfull
days in the late eighties and early nineties.
If we have a look at the coding we should keep in mind
that most routines were finished in the early nineties
so they can not be compared with the bright mass of
routines coded these days as it would be rather un-
fair in our opinion. Scroll, who coded all parts of the
demo, presented an intro part featuring 2x2 text
display, an interlace fli picture probably showing the
Megastyle crew or what is left these days and a co-
mic styled koala title picture. Beyond in picture, in the
lower border, is an unexpanded (!) 1x1 Dycp, a routine
we have not seen so far. After the intro the note got
implanted in order to guarantee that an every spec-
tator will read it for sure. It is a neat 1x1 upscroller
and some chars are falling down randomly what looks
quite nice indeed. Pressing space surprised us with
a fli scroll routine. Two pictures will be shown here,
one per screen shaking to the left and to the right
side. The girl looks quite impressive while the towers
are nothing special at all. The next part offers a giga
Dycp using next to the full screen both, the upper
and the lower, borders what makes it look much more
impressing. On the screen you are able to regard a
nice koala graphic presenting the annual snow choas
in Norway. As one of first guys ever MSP presented
RGB-rasters some years ago. The routine here isn't
very impressive as we have seen fullscreen RGB
plasmas some years ago. On the buttom of the screen
there is a big scroller where the chars are built up
3x3 chars high elements. The last part is one of the
largest scrolltext parts ever. Scroll managed it to
create on of the most impressive scrolltexts ever
written. According to the authors it is $1DCBB
(= 122043) bytes long and fills nearly twice the me-
mory of a standart CBM 64. For those who are inte-
rested in Megastyle, its members and their history,
those brave guys should not hesitate and read the
scroll which restarts if you have reached the end so
you can be sure that we did it.
Rating: It is for sure a nice demo but fact is it does
not come up to today's standart what is impossible if
you have not seen all the important demoes from the
major demo groups. When Scroll's skills will return we
can for sure expect some masterpieces if they don't
lose the interest in this machine once again. Most of
the graphics were drawn by Sparkler who works to-
day from Funcom in Norway, a company which deve-
lopes console games and recruited nearly the entire
norwegian Amiga demo scene for their projects. His
artwork is aswell some years old but can be still re-
garded as middle-class masterpieces and there is no
need to hide them behind the work for other artists.
The style of the Jolly Poppers was always quite uni-
que and could not been classified all over the years.
All the pieces are very nice but today's standart is
much more advanced. We really hope that the group
can adapt today's standart very soon in order to
give the established top groups some worthy compe-
tition as long as this machine has a living demoscene.
As this one was no ordinary review as you use to
know it from our side we hardly expect some fresh
creations that could be taken into consideration for
the next issue. The latest gossip reports about some
unexpected surprises from certain groups which
were said to be dead or which were more known for
their effort in the cracking business. You will be able
to read more about it in the next issue of the RELAX
Magazine, one of the few magazines left worth to be
read.
Best regards,
RRR/Oxyron
Advertisements
* Advertisements *
------------------------------------------------------------
Welcome to the area of advertisements where you
get the chance to offer the rest of the world the
possibility to either contact you as a trader or
just to place a request through us. However, since
this is the third issue we couldn't get ahold of too
many advertisments so make sure you will use the
RELAX constantly to spread your announcements
through the world of the sixty four!
To see your advertisement here, contact the Relax
staff. The contact addresses already have been
printed in the Editorial so re-load that chapter, grap
a pen and paper and do not hesitate to submit your
addresses and advertisements as soon as possible.
* Bad Bytes Entertaiment Software *
------------------------------------------------------------
is still interested in recruiting talented.....
Programmers, artists and composers on the following
computer systems: Commodore 64, Commodore Amiga
(AGA) and IBM PCs and compatibles.
Send examples of your work together with a small
personal record to the following address:
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Urgently wanted:
------------------------------------------------------------
1764 Ram Expansion with 256 or 512 KB. If you are
interested in selling your unit or you know where to
order it for an acceptable price contact
* Druid/Agony Design/Amorphis *
------------------------------------------------------------
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- no ordinary swapping anymore!!!
- to order musics for your commercial productions
* Red Devil/Fairlight *
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XXX, XXXXXXXX - for music stuff swap
XXX XX XXXXXXXXXX - for PC swap
XXXXXX - cheat carefully!
------------------------------------------------------------
* Wozio/Elysium/Chromance *
------------------------------------------------------------
XXXXXXX XXXXX - Esm and <C> wares
XX. XXX X - Always and Astoria mag. HQ
XX-XXX XXXX X - Elite only!
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- prefer fast swapping
* Morris/Shape *
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* Acidchild/Taboo *
------------------------------------------------------------
XXXXXXX XXXX - no ordinary swap anymore
XXXXXXXXXXXXXX. XX - 4 covers, beermates, stamps
XXXXX XXXXXXX - 4 swapping older demos+mags
XXXXXXX - 4 acidtapes
- mainly for friendship !
* Splatterhead/Success & The Ruling Company *
------------------------------------------------------------
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* RRR/Oxyron *
------------------------------------------------------------
XXXX XXXXXXXXX - legal megaswapping
XXXXXXXXXXXX XXX. XX on Amiga 1200 and
XXXXX XXXXXXXXXXXXX CBM 64
XXXXXXX - (game-) graphics
* Scrapper/Oxyron *
------------------------------------------------------------
XXXXXX XXXXXXXX - PC swapping on both 3.5
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XXXXX XXXXXXXXX (Qic 80)
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* Dr. Science/Atlantis *
------------------------------------------------------------
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* Intruder/Avantgarde *
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XXX XXX XXX X - desperately wanted:
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* Jazzcat/Onslaught *
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XXXXX XXXXXXX - all ONS first releases
XX XXXXX XXXXXX - Domination, Vandalism
XX. XXXXXX, XXXX - H/P stuff
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* Calypso/Amnesia/Alpha Flight 1970 *
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XXXXX XXXXXXXX - cheat carefully
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* Maja/F4CG *
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X XXXXXX XXXXXX - Vandalism
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* Sebaloz/Keen Acid/Lepsi *
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If you are interested to buy the latest techno tapes
mixed up by experienced techno deejay's for nice
prizes do not hesitate to contact the Factory-E dj
team under the following address:
* Diabolo/Factory E *
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Remember to note only the text beyond the underli-
ned handle in order to avoid problems for the people
you would like to contact. Furthermore it might be
quite useful not to cheat your contactsending and to
use enough postage in order to guarantee that your
package will reach its destination.
For the next issues we hope to enlarge this chapter
by 25% with the kind help from Sebaloz and Intruder
who already spread some copies of the Relax vote-
sheet. We would like to take the opportunity to thank
all of you, regardless if you have spread or filled
them, for your effort and your help to make the re-
lease of this issue possible.