Propaganda 21 ch01

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+----+                        +--------+
|PROPAGANDA                   |ISSUE 21|
|PROPAGANDA                   |        |
+----+                        |        |
+-----------------------+     |   **   |
|    Intelligent and    |     |   \/   |
|freethinking journalism|     |        |
+-----------------------+     +--------+


Dear readers,

It has been far too long since I last
met you. Entering the new year, there
were problems occuring in launching the
magazine, and keeping a clear focus we
have noone to blame but ourselves for
the fact. My steady compagnion and co-
editor DEFF has during a long period
been unable to call out, thus not being

able to finish the releasecharts at de-
sired time. There were days when I was
dambling with the idea of downloading
all released software for him, but with
all my efforts already in progress,
there was no possibility I could find
time for this. Instead, our readers
had to be set aside, left waiting im-
patiently for the most controversial
magazine on the market today.

During our slight period of absence,
I was startled seeing magazines dupl-
icating our ideas and concepts, but
with THE PULSE being released, I know
you have been supplied a fine source
of information and a stimulating read.

However, we are focusing on a new year.
Looking back at 1995, I regard it as one

of the most intense years ever on the
market. What made the year particulary
interesting in my eyes, were 5 evident
factors. Together, they have continued
the progress of our civilized structure
and triggered an energetic boost for
the parts involved. Let us together
make 1996 just as good.



                     Yours sincerly,

                        Newscopy
                         Editor




 ______________________________________

+----------------------+
|WHAT REPRESENTED 1995?|
+----------------------+

 THE IMPORTANCE OF MAGAZINES
  The value of competitive, qualified
  magazines grew immensly. During the
  year we saw some pieces of very int-
  elligent and freethinking pieces of
  journalism. Never before have groups
  bothered as much about being covered
  in the public spotlight. Never before
  have debates been battled on a more
  stimulating level and never before
  have we been able to obtain such a
  wide range of magazines that not
  only cover their work with one-liner
  news, charts and advertisements.

 ______________________________________


 THE POLISH EXPLOSION
  1995 was the year when Poland came
  through a pubertic phase and entered
  the market internationally. With an
  activity similar to the one many
  other countries experienced in late
  1988, early 1989, most wellestablish-
  ed groups have added Polish sections.
  Naturally, there is also a handful
  Polish-based groups that race for
  the top. Looking at the disks I re-
  ceived through the year, I'd say that
  almost 6O% of the demos, music and
  graphics have their roots in Poland.
  I cannot help to gasp at the state-
  ment and hope that the trend will
  maintain.

 ______________________________________


 THE AWARENESS OF THE INTERNET
  Most established groups found their
  way to the net. The boardscene has
  been on a steady decline over the
  past 3 years, and the need for a new
  powerful medium came naturally. Even
  though, we are at a fairly early
  stage, public FTP's have been set up,
  and people visit the 64-channel on
  the IRC on regular basis. I'd say
  that during 1995, there was as much
  action taking place on the net as
  there were on the boards, and being
  at an early phase, that is very im-
  pressive. Quite easily, a new net-
  user can find his fellow compagnions
  from the 64 - in a whole new world.

  _____________________________________


 DEMODIVISIONS
  It is interesting looking at the
  trends in history. In the early days,
  crackinggroups cracked and demogroups
  made the demos. During the late 8O's
  and early 9O's the trend changed and
  merged the two. Over the past years,
  we have been heading for the older
  system, since demogroups very rarely
  release on an intense basis. During
  1995 things changed dramatically.
  ONSLAUGHT, F4CG, AVANTGARDE and MOTIV8
  reinforced their productive sections,
  and it leaves room for discussion,
  whether we will experience further
  expansion of the same kind during
  1996.

 ______________________________________


 COMEBACKS
  It may very well be a sense of nost-
  algia sweeping over our world, but
  many faces and establishments have
  returned to the 64. During the year
  HITMEN, ARROGANCE, THE PULSE, TRISTAN,
  VIBRANTS, COUNT ZERO, ANTITRACK,
  and BINJINX among others rocked the
  boat again, and the trend has so far
  continued throughout the new year.
  Also focusing on Internet, it will
  be easier for many to find their
  way back to their roots - be it on
  an active or friendly basis.




 ______________________________________


These factors, my friends, are what I
would say made the year 1995 a stimu-
lating year. Knowing we have never
showed signs to cease our activities,
but instead increase them, I gather
1996 will be just as entertaining.

Evaluating the possible signs that will
be evident during 1996, I have conclud-
ed 4 somewhat trembling factors. Please
keep in mind, that this is not a guide-
line, but a possible evalution of what
to expect.



 +-------------------------+
 |WHAT WILL REPRESENT 1996?|
 +-------------------------+


 CZECH REPUBLIC - A NEW MARKET
  With Poland being established on the
  map, the market is seeking new blood.
  THE RULING COMPANY & SUCCESS recently
  added a section in the Czech Republic
  and the concept has already atrract-
  ed other groups. During 1995, there
  was quite a remarkable sign of move-
  ment taking place. It is highly pro-
  bable that we will see the establish-
  ed groups adding new sections, as
  well as new Czechian groups only.
  Games from the Czech Republic have
  already started to appear on the
  market, and according to our sources
  the amount will grow steadily during
  the year.

 ______________________________________


 INTERNETADAPTION
  Most groups are already working on
  an intense basis to establish them-
  selves on the Internet. With a ste-
  ady decline boardwise, the value of
  the net will continue to grow on the
  scene. Most probably, the releases
  will be as highly credited as on the
  boards, and the amount of FTP's will
  rise. Compensating the subs from the
  boards, we will probably experience
  a flood of mailinglists for the 64-
  scene in the not too far distant as
  well as an increased interest in the
  64-channel on the IRC. During 1996,
  my guess is that the net will finally
  be entertaining for us.

 ______________________________________


 NOSTALGIAWAVES
  The nostalgic factor started quite
  long ago. TRIBUTE 1994 was one of
  the fist public signs, but we have
  also seen groups concentrating on
  old-school software, floods of come-
  backs and an oldtimer-mailinglist on
  the Internet. Mainly due to the net,
  I sense a flood of comebacks and a
  more established trade of old soft-
  ware. In fact, plenty of people are
  already exchanging old software, and
  also keeping in mind there is a new
  generation of sceners (and countries)
  that have not experienced much from
  the past, the concept will continue
  to grow.

 ______________________________________


 DEMODECLINE?
  I am slightly skeptical concerning
  this evalution. REFLEX are rumour-
  ed to be focusing on the PC, and we
  will never see anything from fine
  old labels like LIGHT, CENSOR or
  FAIRLIGHT again. Still, OXYRON, CREST,
  BYTERAPERS and even ORIGO are promi-
  sing to continue during the new year.
  Looking at old collections, I con-
  sider the demos being the best of
  memorables from my years on the scene,
  and I can only hope we will continue
  being fed with new, intruiging re-
  leases.



 ______________________________________

 +-----------------------+
 |I                      |    [Debate]
_|Intelligent and        |______________
 |freethinking journalism|
 +-----------------------+

It has been both a stimulating and
entertaining debate to follow over the
past few months. Headlining PROPAGANDA,
VANDALISM and DOMINATION, it became
clear that ONSLAUGHT took great offence
in being criticized for their intense
recruitment and dismissal of members.

Furthermore, the concept behind PROPA-
GANDA was officially questioned and I
was criticized for my abilities to pro-
vide the scene with a solid piece of
journalism. Now, PROPAGANDA has over
the past years had a freethinking, and

intelligent concept. The issue has not
only been to report on happenings and
events, but to make our readers stim-
ulated and not leave every issue just
shrugging shoulders. Looking at us to-
day, I'd say we succeeded in doing so.

We have never done this to gain more
readers. We have never done this to
rocket the charts. Today there is an
incredible variety of magazines, all
of various quality, and it is obvious
that every scener picks a favorite of
his own. Still, we believe in our con-
cept and will continue to write the
truth - scandal or not. We will con-
tinue to criticize, question and accl-
aim what we find probable - be it on
the expense of friend, enemies or even
the entire magazine. That is what we

consider being intelligent journalism,
and as long as we receive support for
what we do, we will continue with it.
Wouldn't it be incredibly dull having
1O different magazines, reporting the
same news, the same way? Would there
even be need for 1O different magazines
reporting the same news, the same way?

The answer is no.

In DOMINATION 6, the editor JAZZCAT
continued the debate and questioned the
entire ONSOAP-AFFAIR. "HOW CAN AN EDIT-
OR TALK ABOUT SCANDALS WITH FIRSTHAND
EXPERIENCE WHEN THE EDITOR DOESN'T EVEN
CALL THE USA-BOARDS ON ANY REGULAR BAS-
IS?". JAZZCAT is correct in his state-
ment, and fact is I do not call the
American boards on a regular basis, as

I can cover all my needs for PROPAGANDA
on a weekly call as well as support over
the Internet. However, at the time when
the ONSLAUGHT-AFFAIR (later titled the
ONSOAP-AFFAIR) saw light of day, through
the launch of PROPAGANDA #19, I was fre-
quenting the American boards twice a
day, and since it also was a time when
people could call over AT&T using credit
cards I had all my staff on the boards
on a daily basis as well. Furthermore,
communicating over the IRC as well as
with my entire staff (Speaking to DEFF
3 times a week and TRANZIIE daily), I'd
say we have solid grounds to stand on.

During 1996, the effects of the debate
have been particulary interesting to
follow. Both IRC and the boards have
been subject of the affair, and other

people have involved themselves in the
widely discussed topic. HOMEBOY was at
one point very entertaining criticizing
us; "PROFESSIONALISM? YOU MISSED CYBORG
IN THE AVANTGARDE MEMBERSTATUS AND MIS-
SPELLED VENGEANCE'S NAME SEVERAL TIMES.
PROFESIONALLISM?", which showed just
how weak some people's arguments were
in the debate. As if I ever complained
that JAZZCAT nominated JOE/WRATH DESIGNS
as artist of the year 1995 for his work
in COURTSEY OF SOVIET, that was releas-
ed late 1994? (Now I did!) As if I ever
complained that HOMEBOY couldn't take
the heat himself when we were discussing
the issue on IRC and instead rushed of
to tell JAZZCAT how naughty we were? As
if I ever complained about the fact they
chose not to confront DEFF in person
when complaining about the releasecharts

in PROPAGANDA? As if I ever complained
that JAZZCAT forgot HITMEN in his re-
leasecharts and said "I will never edit
a magazine again when I'm stoned."

PROPAGANDA will continue to write the
truth - scandal or now. We will continue
to offend, acclaim and report. We be-
lieve in our concept and trust our
readers will continue to appreciate
what we do - intelligent and free-
thinking journalism.

                    Yours sincerly,

                       Newscopy
                  Editor, Propaganda




+-+                 +------------------+
|O|PEN LETTER       |by Jayce of Hitmen|
|O|PEN LETTER       |  [The Minsitry]  |
+-+                 +------------------+
  +----------------------------------+
  |C                                 |
  |Concerning what was written in the|
  |  latest issue of Vandalism News  |
  +----------------------------------+

F
First of all, let me say that the turns
in this matter have been quite few. In
the beginning, the PROPAGANA-staff act-
ually were accused for protecting us by
writing what they call the truth. Let's
get to it.

JAZZCAT writes that I and MARCUS (THE
MINISTRY) got kicked out of ONSLAUGHT

for not being able to crack the game
MEGA THRUSTABALL, an old game that
LEGEND had released earlier. The
"original" that I received from JAZZ-
CAT was to begin with, already cracked.
Furthermore it was old - what any ser-
ious cracker would call a re-release.
ONSLAUGHT refered to it as a "new sales-
version". What the difference was, I
do not know.

The fact is, that we didn't even attempt
cracking this game. As some of you might
know, we are both in the last year of
school, and those who actually finished
school know that the last year is a
tough one. There are many tests. We have
many times give up our social lives to
study, so why should the scene be more
important? JAZZCAT knew this, as I told

him myself on DOWN BY LAW.
He also says "we are an international
based group" meaning that I and MARCUS
shouldn't be used to this, but to a
Swedish based core. GENESIS*PROJECT
was actually the -first- group of this
kind we were in, and for what it seems,
also the last. We have been in many
groups over the years, and I speak for
both of us when I say that we never
experienced such a bad organization
- ever. Sometimes you could see a new
face on the boards claiming to be in
ONSLAUGHT, and when you asked who he
was, the answer was: "he joined up two
weeks ago - didn't you know?" Commun-
ication is the keyword, while in ON-
SLAUGHT there was no such thing.

 ______________________________________

Before we got kicked, JAZZCAT claims
to give us a "second chance" by giving
us a firstrelease-original to put out.
But reaching us in person was, as he
says, very tough. This is another big
lie. We are both available by phone
every monday through friday between
22-O8 cet, and that is a fact. We might
not be awake, but we are there. All
other times I can be reached on my
cellular phone, so you see we were
- not- hard to reach, not at all.

Anyway, JAZZCAT e-mailed me on WARE'S
AQUARIUM asking how to give me the ori-
ginal. My answer was to put it on the
drives under a fake name and when I
would have leeched it, I'd let the sys-
op delete the file. JAZZCAT'S reaction
to this was as he says: "...how lame,

and so they were kicked". This I cannot
understand. If he had wanted us to put
that game out, he would have done as I
suggested as noone would have been able
to spot, see or download the original
on the drive anyway. This shows he's
full of shit. At last, he defends his
group by saying "we contain(ed) members
such as MAJESTY, CHRYSAGON, IGNORANCE,
DEEKAY and LA STYLE". That's impressive,
but why have names on the memberlist
that weren't active in any way, but
just being names to brag? Or as in the
case of DEEKAY, as stated on the US
boards in mid 1995 : "he is not con-
sidered a member of our group, but will
do grapchis for us".

This is what I had to say about this
matter, and I hope it made things a

bit cleare, as it's what - we - exp-
erienced, and not what JAZZCAT claims
to have happened.

                    Faithfully,

                   Jayce/Hitmen
               One half of the both
                  loved and hated
                 - The Ministry -












               PROPAGANDA
               __________
       _________________________
    ORGANIZATION
    ____________
         EDITOR.......NEWSCOPY
         CO-EDITOR........DEFF

       _________________________
    REPORTERS
    _________
       THE LIST.............DEFF
       NEWS & ANALYSIS..NEWSCOPY
       PUBLIC AFFAIRS...TRANZIIE
       PUBLIC AFFAIRS.......DRAZ
       WANTED...........INTRUDER

       _________________________




       _________________________
    PRODUCTION
    __________
       CODE(C64)...........DEVIL
       CODE(SNES).........GEGGIN
       CODE(SNES)........SLAYGON
       CODE(SNES).......ALFATECH
       CODE(P.MUSIC)......ARISTO
       HOMEPAGE...........MOTLEY
       FONTS.................SES
       ICONS...............SCOPE
       PROPAGRAPH..........SCOPE
       LOGOS...............SCOPE
       MUSIC........MITCH & DANE

       _________________________







       _________________________
    DISTRIBUTION
    ____________
       MAIL.................SIXX
       MAIL...............NEOTEC
       MAIL.............INTRUDER
       MAIL.............TRANZIIE
       INTERNET...........MOTLEY
       INTERNET........CROSSFIRE
       INTERNET..........PLAYBOY

       _________________________






         ______________________
           FOR SUBSCRIPTIONS,
          ARTICLES, COMPLAINTS
            AND BACKISSUES.

         ______________________
            PROPAGANDA HOUSE
          XXXXXXXXXXXXXXXXXXXX
          XXXXXXXXXXXXXXXXXXXX
          XXXXXXXXXXXXXXXXXXXX

         PHONE    XXXXXXXXXXXX
         FAX      XXXXXXXXXXXX
         MOBILE   XXXXXXXXXXXX

          NEWSCOPY@ALGONET.SE

         ______________________
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