Propaganda 13 ch07
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INTERNET -INTERNET- ________________________________________ -Hackers Dream, Sceners Paradice- INTERNET, todays Cyberspace... Consisting of about 3-5 million computers, Networked around the Globe with about 4O million users. Schools, Businesses, Military, Research Labs and Commercial Public Access Computers providing Services for Millions of people 24 hours a day. Services like INTERNET MAIL, DIRECT LINKS, FILES, IRC, INFORMATION. All this at your finger tips... ... and what good can this all do for a normal C-64 SCENER? Well, it gives you a direct access with ALL the Computers around the World Connected to INTERNET. You can send eachother mail for a price for nothing. You can also send FILES/WAREZ in your mail to whom ever you'd like to. Basicly you can send your groups latest warez to all C-64 dudes/dudettes in the Net. In Other words, Extremely FAST Spreading around the Globe in a matter of minutes. You can forget fighting for your cards to get warez when you can get the latest warez to your own INTERNET MAILBOX DIRECTLY. INTERNET computers are usually run on a UNIX machine. Easy to use, with PC-DOS type of commands. Usually they include all the Help files for the Absolute Beginners. In INTERNET you will have something called FTP that stnads for FILE TRANSFER PROTOCOL. A protocol that is used from your "SITE", from the computer system where you are calling from. It gives you the possibility to "GET" files from OTHER Computers in the NETWORK. Some Computers in the NET have special Areas for C-64 warez. But usually only for Legal Software, but that doesn't stop us for not making a site for having all our latest warez available for the SCENERS. That kinds of FTP SITES are usually more or less kept secret from the normal users. We have also something called IRC that stands for INTERNET RELAY CHAT. In other words, a HUGE CHAT SYSTEM that is daily used by Thousands of People around the GLOBE. IRC doesn't have a "physical" place in the NET, it just exists. Most of the Computers are Connected to it with a IRC SERVER. It allows people to access it from their computer and join all the different channels in it. "TALK" LIVE with people around the world. Everyday there are about 1OOO channels to choose from or you can just make your own Channel. Channels, ROOMs where people can talk with a huge croud. There are all kinds of CHANNELS on IRC, like #PHREAK, #C-64, #HOTSEX, #SWEDEN, #SOFA... Just everything for everyone to choose from. The #C-64 CHANNEL is usally crouded with all kinds of C-64 users... Sceners, Non-Sceners, C-64 Emulator(PC) people and old Sceners. Just a Fun Place to Be in. In time You will automaticly get ADDICTED of IRC. You find yourself spending more and more time "meeting" and "talking" with the people of IRC. I could say that, EVERYTHING YOU NEED, YOU CAN GET IT FROM INTERNET SOMEHOW. HOW DO YOU GET ACCESS TO THIS FABULOUS "HIGHWAY" OF CYBERSPACE. Well... If you study on a College or a University, They are Very Certaintly Connected to INTERNET. If you work for a Big Company you could ask the System Administrator for INFO about that. Call your Local Phone Company and ask if they Know or can Provice you with INTERNET ACCESS. Atleast for Americans this is very easy B'coz all the States in U.S have Public Commercial Sites that "SELL" INTERNET access for some amount of money. Then again it's harder for Europeen People to find Commercial Sites in their country. Try calling the phone company several times and talk with several people and you should be abel to find a person who can help you with this. ...OR there is always ANOTHER WAY, a faster way for all Hackers/Phreakers on the Scene... To use Someones Credit Card to Card a account in U.S.A. These accounts usually arent't long lived ones but gives you a certain time to enjoy the pleasures of the NET. At this moment there are a Huge Buch of old/new/todays C-64 SCENERS connected to INTERNET. I could mention groups like G*P, SCS+TRC , OLD-ILLUSION, MSI, FBR, FLT, PADUA, TALENT, LEGEND, CONTEX, FOCUS, STYLE, F4CG etc etc... the list is long. To get more information you can write to the PROPAGANDA STAFF(adress in the 1st chapter) , write directly to me MOTLEY /GENESIS PROJECT MOTLEY/ GENESIS*PROJECT XXXXXXXXXXXXXX XXXXXXXXXXXXXX XXXXXXXXXXXXXX XXXXXXXXXXXXXX or call the PROPAGNDA/G*P/DMX WHQ THE DUNGEON _THE DUNGEON_ XXXXXXXXXXXXX __________________________ and leave mail to me (motley) or if you already are connected to INTERNET send mail to : MOTLEY(AT)WORLD.STD.COM _______________________ GET YAR ASS WIRED GET YAR ASS WIRED. GOOD LUCK GOOD LUCK. /MOTLEY GETTING THE WARES FIXED GETTING THE WARES FIXED BY NEWSCOPY/GP ________________________________________ When the American market opened up to Europe some years back, we were all welcoming it by heart and did so, seduced by the speed of the wares, and the feeling of taking part of the action instantly. Competition in terms of speed grew to incredible measures and at the early days of cracking this often led to the fact that quality was mostly missed out. Today's scene looks a bit different. Not only is it a well established standard to get the wares fixed in order to obtain the first release, but it is also a sign of caring about the people overseas. It might very well be that the market has decreased over there, of people actually playing the games, but fact is, I still get a lot of letters from people sending me lists and onwards who want to purchase games from me, and they praise the NTSC/PAL- rules that have come along with the firstreleasing rules. Therefore it is evident to fix a ware, not only to show the people at the boards who got hold of the game first, but to offer supreme quality measures to people at all sides of the globe. A tragic turbulunce that has come to affect the market lately, however, is putting the game out PAL only, even though the game actually can be fixed. This is incredibly egocentric, con- sidering that the only thing that proves valuable then, is for the group to get their name out on the field. 1993 was a terrible year in terms of fixing. Groups were popping out a lot of wares, and many of them never got fixed, as the groups were to lazy to get a fixer do the job, and kept blaming it on "a decreasing American market". 1994 started of well however. A lot of groups have understood the value of a game getting fixed, and some reluctant ones have simply had to adapt themselves to the old rules coming back. In a way, one might say we are turning back time again, but what we in fact are doing is offering a better more qualified release that serves the purpose for everybody. People fixing in the USA have actually been on decline since the black year of 1993, but it seems a rise might very well occur. Groups are getting back to fix games for group, and from there competition will be back in full effect, because after all, beneath the fact of getting it fixed lies the competion. ________________________________________ Many people fear today's market, where Europeans are starting to fix games themselves. Maybe it is just a trend, that will last until the Americans come back in full effect, but one shall not fear it. In fact, it is really the most pleasant way of solving the fixerproblems. There is nothing standing in the way from the fact that Europeans might become as good at fixing as today's best Americans. One problem can occur, however. Some 1O groups can crack the same game and get it fixed by their European fixer, and claim THEY were the first. Then, only then, the upload logs on the boards can tell who actually got the game out first. The log never lies, but this event of the scene really triggers competion, especially as a ware is really valuable for a group these days. THE LACK OF CODES IN THE US THE LACK OF CODES IN THE US. ________________________________________ Back in the good old days, the Americans had all the codes, while the Europeans had all the wares. Today we face an entirely different market. The Europeans have all the wares, and have also grabbed hold of all the codes. Many American fixer groups stand codeless, and in a way they only have themselves to blame. What I hope to see is a rise of American people calling out. I hope to see them, begging for wares, triggering competition between the Europeans, and most important of all, triggering the competition between the American groups. I pray for it, and in some way I know it will happen. More and more Americans are finding their way back. More people are eager to fix. Well, we are eager to give. Reflections a fuzzy night.