Propaganda 05 ch07
From C64 Diskmag Wiki
.. BUSTED .. /\ BUSTED /\ ______ There has been some very bad news that is happening this month concerning most of the DOMINATORS members. It's hard to have all the facts at this time because it is just happening now. Duke/Dom Was busted yesteday 3/11/92. They were taping his phone converstions for 2 weeks. About 6 pm (U.S.time) the cops came to his house and searched his room, taking his computer equipment and his papers with phone #s and other info. The Cops also went to Dogfriend's house but as Paul refused to let them search his room, they just took him in for questioning. He was released a few hours later. While he was being questioned they played a tape of him having a conversation with Duke. Paul simply said he did not think the voice was his own and since they didn't have anything else to hold him for, he was let go with the cops telling him they would return the next day to do a search of his room and go thru his papers. Duke on the other hand was held for 18 hours!! The DOM members have been unable to get in touch with him so we don't know the exact details on his situation yet. Janec/G*P has also been busted. He has been charged with two counts of phone fraud for using AT&Ts and PBXs. The cops came to Janec's house and his mother signed a paper giving them permission to search his room. They found one of his at&t's written on a paper.. We are at the point where we dont know who will be taken in next. An important thing to remember is you do NOT have to let the cops in unless they have a search warrant. They will try to scare you, but unless they have solid proof against you, Just tell them you know nothing. A tape is not usable in court. The Members of DOM are keeping a low profile until they have further information about the situation. We all think someone narced on Duke, but will we ever know who it was? Seems that as soon as the group started releasing,they have this happen to them. Whoever you are who did this, and I'm saying this because it just seems to strange that it happened all of a sudden by itself, you are tearing the 64 scene apart. For whatever sickminded reasons you have for doing such a thing, if we ever find out who you are it will be the first time in the 64 scene where we all come together and make an example out of you! So,I suggest you get down on your knees and pray we never find out who you are! To the DOM guys, we hope for the best and we are with you 1OO%! THE DEMO REVIEWS THE DEMO REVIEWS ________________ DEMOs have throughout the years been of great importance to the C64 scene... Without the hard working coders, the diligent graphic artists and the funky musicians, this scene would have been dead ages ago!! Not even the amount of people upgrading (i.e. the AMIGA) seems to stop the demo-creators! They are well aware of the gigantic audience out there...-The biggest audience on any home computer today!!! This is why I am honoured to be the one introducing you all to the chapter of PROPAGANDA dedicated to the DEMO SCENE. I am (hopefully) from now on editor of this chapter... I am STEVE of X-FACTOR! As the regular PROPAGANDA reader has already observed, this is the first timz I do the demo reviews for PROPAGANDA... Hopefully you, both authors and 'users', will enjoy the following pages... But do not forget that what I write is strictly MY personal opinion!! So don't get too pissed off (Or exited for that matter) about my statements...z You can slag me if I write incorrect technical info, but you can only argue with me if you DISAGREE with me! To those of you who don't know me (God, have mercy with the bewildered spirits!) I can say that I am a programmer! You'll find some of my work in TIMEWASTER 1 and 2, Armageddon 1+3 and varzous 1-pagers! (And I STILL hold the record of coding the longest scroller ever!! Baaah!) But now let's get started! I will credit CODING,GRAPHICS,MUSIC(If it's made for the demo!),DESIGN and ORIGINALITY in a scale from 1 to 1O - 1O being the best! I will try to review anything that gets out, but I will need YOU to send me your products if you want to be sure it is reviewed here... I can't swap my way into getting EVERY release, you know!! (Address will follow later on!) The following demos will be reviewed: WET DREAMS 2 by PARADIZE ONE YEAR CAMELOT 3 by CAMELOT DUTCH BREEZE by BLACKMAIL Gooo! Name:WET DREAMS II From:PARADIZE WET DREAMS II PARADIZE Finally PARADIZE is back with a new demo. Their latest production was (as far as I know) WET DREAMS 1, a good demo with some new ideas... So I was anxious to see their new product. THE INTRO A good looking PARADIZE BITMAP logo is placed in the top of the screen... The logo is in the SIDEBORDERS, too. MOZICART logo is (slowly!) pixelized in the lower part of the screen... It (the MOZICART logo) dissapears again, some lines of text are thrown onto the screen and a new part appears... (Notice the real nice 'fade' routine used in for the PARADIZE logo.Also using the borderkill! The next part (part of the introduction) contains a WET DREAMS logo, and the number "2" rotating around the a couple of axis'.. It's precalculated but looks O.K though. Real catchy music! MENU/PART-SELECTOR (Or whatever..) Consists of a flexing PARADIZE logo in the top (...Now WHERE did I see THAT before.. Hehe!) A 3D starbackground (Nice looking, but not calculated, as far as I can see...) is behind a text telling you to choose a part... GAMEBOY -Is an funny part inspired by Nintendo's GAMEBOY. A 2 pictures high Gameboy(Drawn in Hi-Res) waves up'n down... And when you presss SHIFTLOCK, the action comes. The screen freezes and if the LCD- display on the gameboy is visual to you, you're able to play a cool little TETRIS game! Good to see something new... And even the coding isn't exactly incredible, I will add extra points because I'm glad the PARADIZE'rs coded this little game for their DEMO instead of eg. selling it to Magic Disk!!!!! Nice going! CHESSBOARD This part is a new version of the chess- board part in WET DREAMS 1. The impro- vement is that the board now handles COLORS, too!! I actually liked the first version of this routine better, as the chessfield is pretty small this time! The coding is very simple.. A stretching FLI routine for the Y axis, and the X-axis manipulation is done by trans- ferring new data (bitmap + colors) into the top line of the stretcher! The part doesn't actually give me a hard on, but it is not low standard either! PLASMA An ORIGO inspired part I guess.. A plasma routine using interlace! (I know, interlace is a completely misleading word for this, but after some geek decided to call it that, everyone else on this computer does it too! Interlace usually means that you'll get a higher RESOLUTION! On the C64 it means 'more colors'! Ohwell..) The 'interlace' is done partly by pushing the screen 4 bits down and 4 bits to the right each second frame.. And even though it DOES give a nice coloreffect, there are NOT 4O96 colors as the authors calim! But a good part with good design and O.K code, afterall! GARGOYLE Is a graphic-oriented part. It has a (In my opinion, though I'm no graphician!) great looking picture of JAMES BROWN.. (Erh.. Whoops! A GARGOYLE, ofcoz! hehe!! Only those who read the scroll will understand me!) The picture is partly in the lower borders, and a real raster- time consuming scroll is in the upper border. There's practically no code in this part, but as I already said, it looks good! GREETS Is nothing new whatsoever!! -And real simple coded too.. The graphics are (as usual) real good! A linecruncher-routine with VSP moves text/pictures around! Boring! VECTOR Includes the very first filled vector made in Holland ever(!) (Atleast that's what PARADIZE says, I wouldn't know!) The objects are not animated, which is what makes this part good! But still, there's absolutely nothing new about in it!! The objects are pretty slow, but this is probably the best coded part of this demo, anyway!! EUROPE 1992 Now THIS is a strange part! A picture of Europe appears, you select which country you come from, and then Holland zooms up and starts rotating! Ehrm? CREDITS The final part! A bended logo rotates in the top of the screen over some bit-map pictures.. Below, the credits are fading up'n down! CONCLUSION: WET DREAMS 2 from PARADIZE is good demo! Not great.. It lacks of real original ideas and extravagant code! I know that the coders from PARADIZE are better than their parts in WET DREAMS 2 showed.. Hopefully they will proove themselves in the games they'll be making now?! Anyway, the graphics were great! -And what about the music?! I didn't mention the music at all? Simply because all the tunes (By Geir Tjelta/MOZICART) are SO good that thay deserve a 9 without discussion! WET DREAMS 2/PARADIZE - MARKS: Coding:.......O6 Music:........O9 Graphics:.....O8 Design:.......O9 Originality...O6 AVERAGE.......08 Name:ONE YEAR CAMELOT III From:CAMELOT ONE YEAR CAMELOT III CAMELOT CAMELOT is a fairly new demogroup consi- sting of people from various group eg. LIGHT, VISION, LASER + more.. They got well-known after 'THE UNNAMED DEMO' (With the cool zoomer!) - Now they definately got their breakthrough! THE INTRO A nice picture by SCOOBY/LIGHT shows up on the screen in a nice way. The picture dissapears and a cool starfield shows up. It is a little corny, but it gives an incredible feeling of 3D! Text about the demo is fading up'n down over the starfield. SUT R0V MOSTER Is a fullscreen DYPP scroll.(The first!) The DYPP itself is built on animations, but it still looks cool and smooth. And another very important thing is that most of the rastertime is still LEFT in that screen.. The coder was only too lazy to add more too it!(Typical..hehe!) JEG ELSKER BROS(Me too!) Is a small effect part to fill the disk! A huge wave of graphics fills the screen (Hard to describe, but reminds of a huge 4O-FLIsplits routine..) PELLEPALLEP0LLE Seems to be a Flash Inc. inspired part.. A vector-dot ball with 128 dots!!! Yes, Flash Inc. inspired, but waaaay better than Zodiacs vectordotballs.. There's just a 1*1 scroller and 2 small logos on the screen exept for the big ball.. But the ball is enough to make this a cool port.. FARVER&STRIBER A kinda weird part showing 6 swinth- lines.. But the lines are both fast AND in 6 DIFFERENT COLORS!!! Furthermore, there's a scroll below the lines with colormerging in it.. Gives an OK effect. PACK-ISTAN-BUL My personal favorite part of this demo! It consists of a fucking cool vecot-box (W.hidden lines) with little IMAGES on the sides!!! Real Amiga quality. The images are boxes, a logo,an ace-plotter, a cross.. You name it! Also, using the joy you can select a totally different thing: Transforming line-vector! Good idea to include it in the same part. (Ofcoz it would be dumb to separate it, as the calculations are the same.. But there ARE groups that would do it just to get another part for their demo! FRISKELEELER Is a y-pob plotter. Simply. It was sup- posed to have sinus'es in it too, but as CAMELOT had problems in linking the demo they couldn't fix it in time.. FREE DET-DUR A 'raster-part' as I call them! A logo i situated in the top of the screen, and under it there are 7 rastersplits! And sprites overlapping the intire thing.. The lower part of the screen has some tricks that makes you look twice before pressing space.. (Eg.a 4Ochars unexpand- ed lowerborderscroll) - But a piece of cake to code, really! SVEND'S EVENTYR Consists of 15 mega-dycps.. Real boring to look at, and from what I know, it's not the record either! So nozhing more about that part. JEG VIL HJEM MOR Is probably the part that shocks people the most (As also lamers are zble to see how good it looks!) It's a C64 version of the famous KEFRENS (vertical) rasterbars.. The coding is nothing special, but it still looks extremely good,and I know that the Amiga dudes were all pretty shocked when they saw it! Hehe! ONE YEAR CAMELOT 3 is a demo waaay above average.. It hasn't got much zraphics, but they are not really needed either! The routines speak for themselves.. This demo also won the 2nd pricz at the Danish Amiga/C64 party in Aarszlast year. (Yeah..They took their time before releasing it!!!!) Before I end the review of this demo let me say to whoever reviews demos for HOT- SHOT: NO! SPIRIT could NEVER havezwon, not even if they were well-known! The result was fair as it was! 1 YEAR CAMELOT 3/CAMELOT - MARKS: (Notice; I left out MUSIC as Duck LZrock (The CAMELOT musician) didn't do enough of the music to get marks..) Coding........O9 Graphics......O8 Design........O8 Originality...O9 AVERAGE.......09 Since my deadline is just a couple of hours away, I will only do one more review this issue! But - REMEMBER to send ME YOUR DEMOs if you want them reviewed here next time! The address will follow later on! Name: DUTCH BREEZE From:BLACKMAIL DUTCH BREEZE BLACKMAIL -And FINALLY! After 3 years, BLACKMAIL stroke back with the follow-up for their enormous hit, SOPHISTICATED 3. Everyone was exited to see it, including me! DUTCH BREEZE (INTRO) While a part is loading, you are very professionally introduced to DUTCH BREEZE.. No code. PETER & DRAGON An animation of a dragon flying over a beautifull (Bitmap) landscape.. At the end, a picture shows up and the loading (IRQ) goes on! 3D LOADING POWER A 'double density' (The demo) and HAWKEYE (The game) inspired part! A 'Dutch Breeze' logo swings across the screen, and while the IRQ loading goes on, you can control the music (Like in HAWKEYE) ELITE FLI SCROLL This part is very old, and may therefore by some be considered lame! But what it is, is an FLI scroller (From right to left) with a bitmap picture under it. (The idea of this part is that it was supposed to be (one of) the first FLI scrolls ever.. But BLACKMAIL is SUCH an active group, so they never released it) THE COW SAYS MOO Just an IRQ loaderpart featuring a cow and 2 flies! Quite neat, though! ODE TO ARTISTS Is a collection of some of the best graphics ever drawn on the C64! The code isn't anything special, and BLACKMAIL (Hein) only did one of the piccies! FLIP THE FLOP Well, in the middle of the screen it says TURN DISK.. And the letters in this TURN DISK logo are rotating around the Y axis.. THE COLLECTION And here it is.. The best graphics ever done on C64! Hein design managed to do some INCREDIBLE FLI pictures, and they are all in that part.. But I can't describe graphics, so why don't you check it out yourself. Again, the coding is nothing special. Ok, the routine that makes the pictures come looks good! But still.. SOFT AND WET Again, more Hein graphics! A girl on silksheets wants you to rubb her joy- port (Which we all cherfully do, right?) The girl is drawn SO perfectly, and I have to admit this is the first dot-girl I ever really considered beautiful! (And she's still wearing her high heels, a thing that REALLY makes you go wild!) (Geeez.. Falling in love with a computer girl!? I'm a nerd!) And finally: YO FREDDIE which is the end part. Neat end-logo, a text-techtech and awesome music! (Actually, this must be the first part with DEMO code in it?! Hmm..) DUTCH BREEZE/BLACKMAIL - MARKS: Coding........O6 Music.........1O Graphics......1O Design........1O Originality...O7 AVERAGE.......O9 And this ends the demo-previews for today!!! Next time I'll home much more (And much hotter) demo for you.. IF you send them to me!!!! ALL DEMO'S FOR REVIEWING IN PROPAGANDA SHOULD BE SENT TO THIS ADDRESS: XXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXX ALL demos I recieve will be reviewed in the next issue of PROPAGANDA.. I PROMISE!!! Ok, I hope you liked it, and see ya next month! Yours, STEVE of X-FACTOR