Propaganda 05 ch07
From C64 Diskmag Wiki
.. BUSTED ..
/\ BUSTED /\
______
There has been some very bad news that
is happening this month concerning
most of the DOMINATORS members.
It's hard to have all the facts at this
time because it is just happening now.
Duke/Dom Was busted yesteday 3/11/92.
They were taping his phone converstions
for 2 weeks. About 6 pm (U.S.time) the
cops came to his house and searched his
room, taking his computer equipment and
his papers with phone #s and other info.
The Cops also went to Dogfriend's house
but as Paul refused to let them search
his room, they just took him in for
questioning. He was released a few hours
later. While he was being questioned
they played a tape of him having a
conversation with Duke. Paul simply
said he did not think the voice was his
own and since they didn't have anything
else to hold him for, he was let go with
the cops telling him they would return
the next day to do a search of his room
and go thru his papers.
Duke on the other hand was held for 18
hours!! The DOM members have been unable
to get in touch with him so we don't
know the exact details on his situation
yet.
Janec/G*P has also been busted. He has
been charged with two counts of phone
fraud for using AT&Ts and PBXs.
The cops came to Janec's house and his
mother signed a paper giving them
permission to search his room. They
found one of his at&t's written on a
paper..
We are at the point where we dont know
who will be taken in next. An
important thing to remember is you do
NOT have to let the cops in unless they
have a search warrant. They will try
to scare you, but unless they have
solid proof against you, Just tell them
you know nothing. A tape is not usable
in court.
The Members of DOM are keeping a low
profile until they have further
information about the situation.
We all think someone narced on Duke,
but will we ever know who it was?
Seems that as soon as the group started
releasing,they have this happen to them.
Whoever you are who did this, and I'm
saying this because it just seems to
strange that it happened all of a sudden
by itself, you are tearing the 64 scene
apart. For whatever sickminded reasons
you have for doing such a thing, if we
ever find out who you are it will be
the first time in the 64 scene where we
all come together and make an example
out of you! So,I suggest you get down
on your knees and pray we never find
out who you are!
To the DOM guys, we hope for the best
and we are with you 1OO%!
THE DEMO REVIEWS
THE DEMO REVIEWS
________________
DEMOs have throughout the years been of
great importance to the C64 scene...
Without the hard working coders, the
diligent graphic artists and the funky
musicians, this scene would have been
dead ages ago!! Not even the amount of
people upgrading (i.e. the AMIGA)
seems to stop the demo-creators! They
are well aware of the gigantic audience
out there...-The biggest audience on any
home computer today!!!
This is why I am honoured to be the one
introducing you all to the chapter of
PROPAGANDA dedicated to the DEMO SCENE.
I am (hopefully) from now on editor of
this chapter... I am STEVE of X-FACTOR!
As the regular PROPAGANDA reader has
already observed, this is the first timz
I do the demo reviews for PROPAGANDA...
Hopefully you, both authors and 'users',
will enjoy the following pages... But do
not forget that what I write is strictly
MY personal opinion!! So don't get too
pissed off (Or exited for that matter)
about my statements...z You can slag me
if I write incorrect technical info, but
you can only argue with me if you
DISAGREE with me!
To those of you who don't know me (God,
have mercy with the bewildered spirits!)
I can say that I am a programmer! You'll
find some of my work in TIMEWASTER 1 and
2, Armageddon 1+3 and varzous 1-pagers!
(And I STILL hold the record of coding
the longest scroller ever!! Baaah!)
But now let's get started! I will credit
CODING,GRAPHICS,MUSIC(If it's made for
the demo!),DESIGN and ORIGINALITY in a
scale from 1 to 1O - 1O being the best!
I will try to review anything that gets
out, but I will need YOU to send me your
products if you want to be sure it is
reviewed here... I can't swap my way
into getting EVERY release, you know!!
(Address will follow later on!)
The following demos will be reviewed:
WET DREAMS 2 by PARADIZE
ONE YEAR CAMELOT 3 by CAMELOT
DUTCH BREEZE by BLACKMAIL
Gooo!
Name:WET DREAMS II From:PARADIZE
WET DREAMS II PARADIZE
Finally PARADIZE is back with a new
demo. Their latest production was (as
far as I know) WET DREAMS 1, a good
demo with some new ideas... So I was
anxious to see their new product.
THE INTRO
A good looking PARADIZE BITMAP logo is
placed in the top of the screen...
The logo is in the SIDEBORDERS, too.
MOZICART logo is (slowly!) pixelized in
the lower part of the screen... It (the
MOZICART logo) dissapears again, some
lines of text are thrown onto the screen
and a new part appears... (Notice the
real nice 'fade' routine used in for the
PARADIZE logo.Also using the borderkill!
The next part (part of the introduction)
contains a WET DREAMS logo, and the
number "2" rotating around the a couple
of axis'.. It's precalculated but looks
O.K though. Real catchy music!
MENU/PART-SELECTOR (Or whatever..)
Consists of a flexing PARADIZE logo in
the top (...Now WHERE did I see THAT
before.. Hehe!)
A 3D starbackground (Nice looking, but
not calculated, as far as I can see...)
is behind a text telling you to choose
a part...
GAMEBOY
-Is an funny part inspired by Nintendo's
GAMEBOY. A 2 pictures high Gameboy(Drawn
in Hi-Res) waves up'n down... And when
you presss SHIFTLOCK, the action comes.
The screen freezes and if the LCD-
display on the gameboy is visual to you,
you're able to play a cool little TETRIS
game!
Good to see something new... And even
the coding isn't exactly incredible, I
will add extra points because I'm glad
the PARADIZE'rs coded this little game
for their DEMO instead of eg. selling it
to Magic Disk!!!!! Nice going!
CHESSBOARD
This part is a new version of the chess-
board part in WET DREAMS 1. The impro-
vement is that the board now handles
COLORS, too!! I actually liked the first
version of this routine better, as the
chessfield is pretty small this time!
The coding is very simple.. A stretching
FLI routine for the Y axis, and the
X-axis manipulation is done by trans-
ferring new data (bitmap + colors) into
the top line of the stretcher!
The part doesn't actually give me a hard
on, but it is not low standard either!
PLASMA
An ORIGO inspired part I guess.. A
plasma routine using interlace! (I know,
interlace is a completely misleading
word for this, but after some geek
decided to call it that, everyone else
on this computer does it too! Interlace
usually means that you'll get a higher
RESOLUTION! On the C64 it means 'more
colors'! Ohwell..) The 'interlace' is
done partly by pushing the screen 4 bits
down and 4 bits to the right each second
frame.. And even though it DOES give a
nice coloreffect, there are NOT 4O96
colors as the authors calim!
But a good part with good design and O.K
code, afterall!
GARGOYLE
Is a graphic-oriented part. It has a (In
my opinion, though I'm no graphician!)
great looking picture of JAMES BROWN..
(Erh.. Whoops! A GARGOYLE, ofcoz! hehe!!
Only those who read the scroll will
understand me!) The picture is partly
in the lower borders, and a real raster-
time consuming scroll is in the upper
border. There's practically no code in
this part, but as I already said, it
looks good!
GREETS
Is nothing new whatsoever!! -And real
simple coded too.. The graphics are (as
usual) real good! A linecruncher-routine
with VSP moves text/pictures around!
Boring!
VECTOR
Includes the very first filled vector
made in Holland ever(!) (Atleast that's
what PARADIZE says, I wouldn't know!)
The objects are not animated, which is
what makes this part good! But still,
there's absolutely nothing new about in
it!! The objects are pretty slow, but
this is probably the best coded part of
this demo, anyway!!
EUROPE 1992
Now THIS is a strange part! A picture
of Europe appears, you select which
country you come from, and then Holland
zooms up and starts rotating! Ehrm?
CREDITS
The final part! A bended logo rotates in
the top of the screen over some bit-map
pictures.. Below, the credits are fading
up'n down!
CONCLUSION:
WET DREAMS 2 from PARADIZE is good demo!
Not great.. It lacks of real original
ideas and extravagant code! I know that
the coders from PARADIZE are better than
their parts in WET DREAMS 2 showed..
Hopefully they will proove themselves in
the games they'll be making now?!
Anyway, the graphics were great! -And
what about the music?! I didn't mention
the music at all?
Simply because all the tunes (By Geir
Tjelta/MOZICART) are SO good that thay
deserve a 9 without discussion!
WET DREAMS 2/PARADIZE - MARKS:
Coding:.......O6
Music:........O9
Graphics:.....O8
Design:.......O9
Originality...O6
AVERAGE.......08
Name:ONE YEAR CAMELOT III From:CAMELOT
ONE YEAR CAMELOT III CAMELOT
CAMELOT is a fairly new demogroup consi-
sting of people from various group eg.
LIGHT, VISION, LASER + more..
They got well-known after 'THE UNNAMED
DEMO' (With the cool zoomer!) - Now they
definately got their breakthrough!
THE INTRO
A nice picture by SCOOBY/LIGHT shows up
on the screen in a nice way. The picture
dissapears and a cool starfield shows
up. It is a little corny, but it gives
an incredible feeling of 3D! Text about
the demo is fading up'n down over the
starfield.
SUT R0V MOSTER
Is a fullscreen DYPP scroll.(The first!)
The DYPP itself is built on animations,
but it still looks cool and smooth. And
another very important thing is that
most of the rastertime is still LEFT in
that screen.. The coder was only too
lazy to add more too it!(Typical..hehe!)
JEG ELSKER BROS(Me too!)
Is a small effect part to fill the disk!
A huge wave of graphics fills the screen
(Hard to describe, but reminds of a huge
4O-FLIsplits routine..)
PELLEPALLEP0LLE
Seems to be a Flash Inc. inspired part..
A vector-dot ball with 128 dots!!! Yes,
Flash Inc. inspired, but waaaay better
than Zodiacs vectordotballs.. There's
just a 1*1 scroller and 2 small logos on
the screen exept for the big ball.. But
the ball is enough to make this a cool
port..
FARVER&STRIBER
A kinda weird part showing 6 swinth-
lines.. But the lines are both fast AND
in 6 DIFFERENT COLORS!!! Furthermore,
there's a scroll below the lines with
colormerging in it.. Gives an OK effect.
PACK-ISTAN-BUL
My personal favorite part of this demo!
It consists of a fucking cool vecot-box
(W.hidden lines) with little IMAGES on
the sides!!! Real Amiga quality. The
images are boxes, a logo,an ace-plotter,
a cross.. You name it! Also, using the
joy you can select a totally different
thing: Transforming line-vector! Good
idea to include it in the same part.
(Ofcoz it would be dumb to separate it,
as the calculations are the same.. But
there ARE groups that would do it just
to get another part for their demo!
FRISKELEELER
Is a y-pob plotter. Simply. It was sup-
posed to have sinus'es in it too, but
as CAMELOT had problems in linking the
demo they couldn't fix it in time..
FREE DET-DUR
A 'raster-part' as I call them! A logo
i situated in the top of the screen, and
under it there are 7 rastersplits! And
sprites overlapping the intire thing..
The lower part of the screen has some
tricks that makes you look twice before
pressing space.. (Eg.a 4Ochars unexpand-
ed lowerborderscroll) - But a piece of
cake to code, really!
SVEND'S EVENTYR
Consists of 15 mega-dycps.. Real boring
to look at, and from what I know, it's
not the record either! So nozhing more
about that part.
JEG VIL HJEM MOR
Is probably the part that shocks people
the most (As also lamers are zble to see
how good it looks!)
It's a C64 version of the famous KEFRENS
(vertical) rasterbars.. The coding is
nothing special, but it still looks
extremely good,and I know that the Amiga
dudes were all pretty shocked when they
saw it! Hehe!
ONE YEAR CAMELOT 3 is a demo waaay above
average.. It hasn't got much zraphics,
but they are not really needed either!
The routines speak for themselves..
This demo also won the 2nd pricz at the
Danish Amiga/C64 party in Aarszlast
year. (Yeah..They took their time before
releasing it!!!!)
Before I end the review of this demo let
me say to whoever reviews demos for HOT-
SHOT: NO! SPIRIT could NEVER havezwon,
not even if they were well-known!
The result was fair as it was!
1 YEAR CAMELOT 3/CAMELOT - MARKS:
(Notice; I left out MUSIC as Duck LZrock
(The CAMELOT musician) didn't do enough
of the music to get marks..)
Coding........O9
Graphics......O8
Design........O8
Originality...O9
AVERAGE.......09
Since my deadline is just a couple of
hours away, I will only do one more
review this issue! But - REMEMBER to
send ME YOUR DEMOs if you want them
reviewed here next time! The address
will follow later on!
Name: DUTCH BREEZE From:BLACKMAIL
DUTCH BREEZE BLACKMAIL
-And FINALLY! After 3 years, BLACKMAIL
stroke back with the follow-up for
their enormous hit, SOPHISTICATED 3.
Everyone was exited to see it, including
me!
DUTCH BREEZE (INTRO)
While a part is loading, you are very
professionally introduced to DUTCH
BREEZE.. No code.
PETER & DRAGON
An animation of a dragon flying over a
beautifull (Bitmap) landscape.. At the
end, a picture shows up and the loading
(IRQ) goes on!
3D LOADING POWER
A 'double density' (The demo) and
HAWKEYE (The game) inspired part! A
'Dutch Breeze' logo swings across the
screen, and while the IRQ loading goes
on, you can control the music (Like in
HAWKEYE)
ELITE FLI SCROLL
This part is very old, and may therefore
by some be considered lame!
But what it is, is an FLI scroller
(From right to left) with a bitmap
picture under it.
(The idea of this part is that it was
supposed to be (one of) the first FLI
scrolls ever.. But BLACKMAIL is SUCH an
active group, so they never released it)
THE COW SAYS MOO
Just an IRQ loaderpart featuring a cow
and 2 flies! Quite neat, though!
ODE TO ARTISTS
Is a collection of some of the best
graphics ever drawn on the C64! The code
isn't anything special, and BLACKMAIL
(Hein) only did one of the piccies!
FLIP THE FLOP
Well, in the middle of the screen it
says TURN DISK.. And the letters in this
TURN DISK logo are rotating around the
Y axis..
THE COLLECTION
And here it is.. The best graphics ever
done on C64! Hein design managed to do
some INCREDIBLE FLI pictures, and they
are all in that part.. But I can't
describe graphics, so why don't you
check it out yourself. Again, the coding
is nothing special. Ok, the routine that
makes the pictures come looks good!
But still..
SOFT AND WET
Again, more Hein graphics! A girl on
silksheets wants you to rubb her joy-
port (Which we all cherfully do, right?)
The girl is drawn SO perfectly, and I
have to admit this is the first dot-girl
I ever really considered beautiful!
(And she's still wearing her high heels,
a thing that REALLY makes you go wild!)
(Geeez.. Falling in love with a computer
girl!? I'm a nerd!)
And finally:
YO FREDDIE
which is the end part. Neat end-logo, a
text-techtech and awesome music!
(Actually, this must be the first part
with DEMO code in it?! Hmm..)
DUTCH BREEZE/BLACKMAIL - MARKS:
Coding........O6
Music.........1O
Graphics......1O
Design........1O
Originality...O7
AVERAGE.......O9
And this ends the demo-previews for
today!!!
Next time I'll home much more (And much
hotter) demo for you.. IF you send them
to me!!!!
ALL DEMO'S FOR REVIEWING IN PROPAGANDA
SHOULD BE SENT TO THIS ADDRESS:
XXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXX
ALL demos I recieve will be reviewed in
the next issue of PROPAGANDA.. I
PROMISE!!!
Ok, I hope you liked it, and see ya next
month!
Yours, STEVE of X-FACTOR