Network 01 Demo review
From C64 Diskmag Wiki
*Demo Review For all those pals, reading this chapter: It is my first time reviewing demos and it's ofcause not easy to give the right grade for a demo, but I think design rules, so there might be demos higher stocked than those with new records in it. So even those groups, which have just started may have done an very nice styled demo and may be reviewd good, even if they don't have any amazing routines in it! Ofcause most guys thinking about best is, who beats someones record, or who just invents something new. Ofcause I'm looking for nice routines, but what is a nice routine, if it didn't look good... So just send me your demos and we'll see about your work.... The latest demo published was the "RED STORM/TRIAD" and that may have caused me to review this one... First of all: All code by:Alphatech, King Fisher Music by :TDM GFX by :Thunder, Chorous,... The intro looks like an usual demo- intro but still features something different. I you aren't blind you should see an charset 5 way scroller with an moving periscope in the simulated water. The music fits enormous to the action. Next screen an bitmap-pic was invented with the fld-modus. Again some actions on that screen and the real intro followed. To see is a red-raster with the Red Storm logo on it. Some flashing text with a 2x2 scroller under it. The text flashes with the musical rythsm and after that the next part will be loaded. In the whole demo you mustn't press space, so you can relax a while... The irq-loader behind every part looks quite nice. Some blue-shining rasters with a neat textroutine. The textroutine looks a bit like the one from the Legoland- intro, perhaps they used the same sprites to cover the unused textbytes! The next part (1.) features a full- screen animated triangle(Triad symbol) and it goes like it came, whit the fld routine. 2. part may be based on the text in the irq-load and it showes some vectors (Hires-filled) and it looks like a christ-cross... 3.part showes some hires cards moving down till last card. Again the action was based on the text in the irq-loader... 4.part showes the finnland-flag, which will be covered with blood (?) and it turns to a comunism-flag, with the UDSSR-symbols on it.. It also shows an ugly paralax-scroll with transforming objects... A fullscreen colorcycle is shown in the 5.part. There is an flashing Triad-logo in the background and there are some sprites in the lower border. -The irq-text explains, that they do not like filled vectors, but they show a cube in the next-part (6.part). It is blasting in the middle of the screen. As always the music fits the whole action. The 7th part again features a full- screened colorcycler, but that's not so special. The 8th part shows a triad-logo and a metamorphosing cross to an eye (or so...) The next part, which is still the 9th has some moving and zooming dots- fractal. Later it turns to 3d dots-fractal, without zoom-mode. The last step shows all. The part following (10th) shows an very ugly charset-plasma (half-screen) The rest of the screen is filled with a nice logo by SMD. To the plasma: The coder inserted the tech-tect-wave into it, but it's ugly to watch, coz the colors didn't change with the wave and so there are some colorbugs... The 11th part may be the greatest, coz it shows some nice animations while a digi was playing. There is also the Triad hammer moving with the beat and that action takes the whole screen... The end part is the next which came up. It first shows the names of the artists in the upscrolling way and pac-mans over it. Later it turns to the second clip of the intro-part. It again shows a logo, but now RED END with a scroller under it and a Triad logo by Thunder above of it.... The grades for this ofcause nice demo: (They didn't greet us, but that didn't influenced me to give them the points they deserve..) Coding by King Fisher and Alphatech: - 86 of 100 points. - Not only for the code, all parts are styled well and have a nice build'em up. Grafix by SMD, Thunder, Chorous, ...: - 70 of 100 points. - The grafix are nice, but not that special. Perhaps they saved much points in the not so styled parts. Music by The Dungeon Master (TDM): - 98 of 100 points. - The musics fits totally to the whole creation and if they have used another music it wouldn't be a demo that nice. All in all Game-over-score..: - 254 of 300 points. - I think it's a good score and it's worth to save the demo on a good disc, to be sure it would not suck.... So the other demos reviewed by Vortex were not here in time, so that was an mega-fast-pirates-review... Hope you like it and I hope I was not so hard. Critics wellcomed.... -PJD