Mamba 24 ch04 The Interviews
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the interviews -------------- first one is a well-known oldtimer, ...strider of fairlight giving answers... mainly into the us-demo scene is sequencer of empire... > ^ mamba s ^ strider introduction: to conduct this interview me (freestyle) and strider/fairlight met on a loopline. he called the loop and i called collect. when the operator dialed the loop, strider was already on and told the operator that he was the owner of a sex-shop. the operator asked if i'd like to talk to that horrible sex-shop-owner, and i agreed so the interview got started... s : so this was funny ehh ? > : hehe, yeah a great start for this interview... s : ok, i'm ready to shock the public > : alright tony, would you please introduce yourself to the reader- ship of mamba and to your even bigger number of fans ? s : alright, as many of you guys know my real name is tony, i'm about 194 cm tall and my weight is nearly 100 kg. i'm drinking damned too much beer. my favourite beers are beck's and the american beer called michelob i'm blond and blue-eyed. my job in fairlight (amiga+pc) is to organize new originals and to make sure they will be cracked well. further, i have a cool and also well-known brother called aaron. he's leading the c64 section of flt nowadays. btw, i'm 21 years old. > : how would you characterize yourself ? s : yeuch...i think i have quite a big ego but still i'm strict and fair (fairlight forever) and i'm proud that i never backstabbed or cheated any guy in the computer scene. i'm pretty honest > : what are your hobbies ? s : professionally i'm working in a computershop, i mean i'm the owner of that shop. besides i'm doing the whole organisation for flt on amiga and now also on pc. besides of this computer domination i'm going out with friends to bars, pubs discos..i'm drinking a lot of beer. > : any girl friend around ? s : nope. > : when did you bring fairlight to life and who were the original members ? s : that would have been in 1986 ehrm no rather in 1987 when i built up fairlight together with black shadow and gollum. i was taught how to crack by lancelot/wasp. many experiences finally brought me to the top. > : who were the first guys you met on c64 s : that were bernd/radwar and danish gold. > : genesis, who has written the protection for gollum's game rubicon, released that game before the final contract with the softwarecompany was signed. any comment to make ? s : g*p sux! this was just tough shit > : what does your computer look like on the computer ? s : well, in the future the fairlight pc-section will get more and more power. we, or better i, coz i'm the only person right now on pc, already made 25 releases within 2 months. pretty much i'd say. we are in coop with the american group usa on pc. > : if you could have 3 wishes full- filled, which ones would they be? s : getting rich, making my company successful and moving to the states. oh, and of course finding the right woman. > : if you were god, what would you change in this world ? s : i'm already god. hehe eehrm... i would probably take away all the communism . i'm a real commie-hunter. you know our slogan in flt is: kill a commie for your mommy > : many countries are thinking about removing their army. what do you think about this abolition ? and do you think there will be more wars in europe ? s : no, i don't think there will be any more wars in europe. anyway every nation needs an army. but i'd prefer it if every country would have its proper and professional army with real fuckers who make much noise and stuff like that. > : what do you think about greenpeace ? ( this question is dedicated to the maineditor of this mag, hehe) s : i'm capitalist so i think it's really stupid and lame to sacrifice yourself for something like that. i mean they are doing their job well, it's good that someone is doing something against the pollution. but if i could choose between a million dollar and a forest i'd choose the $$$. > : alright, some final words ? s : i'd like to greet all flt-members on the c64. i have loyalty with them. once a fairlighter, always a fairlighter. further i'd like to greet everyone on the c64 cos the c64 scene ruled/rules and amiga and oc scene suck hard. abusing each other, cheating, backstabbing and money, those are the most important words on amiga and pc-scenes. yeah, it wasa great time on the c64. i really loved my c64 and i think i was a good leader there. i never backstabbed anyone. i gave the c64- section to my cool brother cos i knew that he's able to lead it like me... fairlight forever. the home of the real crackers. if anyone likes to contact me (no swapping) send something to : fairlight XXXXXXXXXX XXXXXXXXXX XXXXXXXXXX > : alright, thanks for this inter- view... s : no problem... interview with sequencer ------------------------ s: sequencer >: mamba (gta) >: hello neil. i have a good line to you, so let's start the question- answer game... please have a short introduction towards your person. s: hello avid readers... this is neil voss or as everyone knows me, sequencer. i am an american musi- cian (i know, oh boy...) and i've been on (and off) the scene for a few good years now. i've been in some good groups and some shitty ones, too but that's life. anyway, personally i stand a menacing 5'7" and weigh about 140 lbs. i am not really out of shape but i am no really outstanding- ly fit person. i enjoy hanging out with friends and partying and shit, and at home i use my spare time to play keyboard. anyway enough bs real- ly what i'm looking for is to do more work on good demos/etc. and for some commercial work as well... i guess i can give out contact info later... (ed.:sure you can...) well i better allow some more questions before i talk myself into a corner... >: ok, nice introduction though. how did you infiltrade the scene, how did it all start with you? why did you get a musician on the 64? s: oh, well i started on the scene itself by calling boards and chat- ting with the sysops and what i did was log-on graphics screens for them (ed.:do i know that?!?), usually getting me good status... ...with them and shit. i basically just was cool to people as i could be and over a few years i got to be where i am at now, i guess ok... (i really have been kind of out of it lately)... i was interested in call- ing boards to get new music editors and music files mostly, as at first i used "sidplayer-editor" (uggh)... when i got into using "future composer" i really started growing ability wise pretty quick. i like to use the commodore mostly because it is unique sounding and i haveqmaster- ed some things about the sound on... ...it over what i have done on the amiga. i just kind of got hooked on c= music crap... >: ha,ha, oh well, it's not crap you do i suppose, hm, are you still in contact with any scene dudes since you remarked that you'd be outta the scene at the moment. perhaps you know some other good composers for example what do you think of jeroen tel, jch, deek, reyn, or any others you'd like to name? s: ok, this should be fun... ...for a few months i have been off the scene though i wish to stay in contact at least partially.. the big- gest reason i stay on the 64 is some of the most crafty musics i have ever heard which have been done on it... mostly i should add by jeroen tel. the man has become kind of an idol for myself, as i think all of his stuff comes off exactly the way he planned it too... i also admire dif- ferent guys for different reasons, like deek for coming up with good funky stuff that is moreso unique, reyn for the soundtracky style music ...that isn't so much typical of the '64 (like the "last ninja 3" ingame theme...). jch's editor is wonderful and his tunes follow up the same and to drax this is really not a slam... i like some of his older tunes much better... rob hubbard is also a very great composer, (ed.:on pc now...) i loved his ingame tune for knuckle busters... anyway... >: what inspires you to do tunes and which editor do you use for them? what kind of style do you prefer ? s: ok, my inspiration is either to fit a setting someone gives me or a logo with appropriate music, or i'm just jamming out on my key- board and come up with something i like.now i have the "jch-player" and i'm working on releasing some tunes for it. i have to get used to the feel even though it is quicker/easier than any other editor i have had. for the most part i have done my best working on "voicetracker" (dutch usa)... i wish i could code my own player, but my machine language knowledge ...doesn't go past making a simple music driver or something... >: uh well, hehe, time for the favo- rites of sequencer... food: faijtas, steak and cheese subs drink: wine coolers or cherry coke movie: too many to pick one music: (real) red hot chili peppers good alternative stuff with funky feel or new sound good jazz or unusual funk danny elfmann anything but top 40 shit more favorites: book: pet semetary (i don't read) girl: not mine! has to be that swedish exchange girl at my school, osa... board: i used to enjoy warez castle, but too many big headed people with little jobs... i don't really like boards anymore... game: creatures/mad flunky/ times of lore >: what do you do in your sparetime when the computer for once bores you ??? s: it frequently does... i go out with my girl friend/friends, i like to go out and then land at good parties, i work (uggh), like to go out on the speed boat. or go around late at night prank- ing people i disfavor on rare occasions... >: hm... what do you think of the current scene when it bores you that often to be around? would you change it if you could cast a magic spell on it? s: well, less emphasis on games... too many people want them and on the 64 they really are not usually rewarding. i wish some more smart people would make good games/demos. more people would make money and there would be better things available to 'swap'. there are just too many people copying and not enough really good stuff... >: hm, i'm really out of ideas what to ask you more. but here's a last one: what makes you crush walls, what can really make you kill? s: i really hate it when i get a nice big paycheck from work and my pa- rents take it for car insurance for my shitty car... i mean they have money up the ass but they take mine anyway... oh well that is life. (ed.:parents suck, they just live because of you...) i also hate people who are too big for their britches and people who judge others without knowing them. the scene is full of those types! >: word! some last words you wanna tell out? go ahead... s: well, i don't want to use this interview for a plugbut i am in- terested in getting in touch with good composers/artists/coders and also to do some real work on this machine. i am mostly sick of the scene because i am really looking to be part of making games/demos, but all i get is fan mail from people i have never heard of from russia and china and crap... i am usually slow to respond but i will if it is important... ...so contact me at: XXXXXXXXXXXXXX (best if during week- ends) or write... XXXXXXXXXX XXXXXXXXXX XXXXXXXXXX XXXXXXXXXX well, i close this off by saying hello to scott (tristan), steve and tim (tld)... thanx for putting up with my lazy ass. and also highs to the guy interviewing me (hehehe)... ...further the other musicians featuring jt, cd, drax, link, ro, rob hubbard, deek, that guy in the third world and the other homeys here steve again and tim, image, speed demon, reverb, those guys that use my sounds and the others... and also the people i still think i remember... damage inc., steve, etienne (the oahh mannn guy), the other empire guys, old jeff (is he still alive?) and all others that in my tired stupor i have for- gotten - so sorry... ...bye neil ----