Domination 06 Interview 2

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        * Interview with Massive Onslaught of Style *
Welcome to the second ever American interview to
appear in Domination.
An experienced scener who has enjoyed a long c64
career of ntsc fixing and former h/p abilities.
I proudly present, MO/Style.
[D]  = Domination
[M]  = Massive Onslaught
Hi and welcome to the interview section, firstly as a
usual introduction i ask of you to describe yourself
and a basic outline on what you do on the Commodore 64
My name is Tony.  I am 23 years of age, and have been
in the 64 scene actively since late '86 or early '87.
My pleasures on the 64 include, but are not limited to,
fixing and utility coding.
Over the years ntsc fixing on the c64 as obviously
changed, compared to say 1990, what changes have
you experienced as a fixer compared to today.
Is it harder/time consuming or easier??
Initially, the quality level was not what it is today.
Originally, it was acceptable to remove music, or to
visible shorten raster areas to make a game playable.
Thankfully, the scene is not like this today (in most
Noticably is the depletion of talents in the American
scene capable of fixing, in respect to who is now fixing
in the scene both in Europe and America, who would you
say (excluding yourself 8)) is in the top range of
quality fixers, and why?
I am really not in a position to answer this, due to my
extended disappearance from the scene.  I don't know
who is fixing in the scene right now.
From the past, who are the top four American ntsc
fixers that you admire, and give some examples of say
each one's peak releases/accomplishments..
1) Horizon/NEC - Dragon Strike +3/RND Iffl packed
2) Master Kracker/INC - his one sided Gunship
3) Stormbringer/XDS - Too many to remember
4) Pudwerx/RND/ATC
Your scene history is substantially long, and you must
have experienced several different eras in the scene
and shiftings in the mainstream.
Please try give the readers some details of your
scene career, from the very beginning to the end.
Also try to name some major highlights or personal
Well, my scene history is quite lengthy.  I originally
entered the 64 scene as a wares 'runner' for Mirage
back in '88.  Strange. The two or three year in MIR is
all a blur due to the fact that while in MIR, I had no
specific job.  When MIR broke up, I was approached by
Narc/Legend (now Westbam) and X-Factor/Excalibur.  I
was then asked if I would like to join EXC as a fixer
since Dan was suffering from severe lack of desire
to work on the 64.  I accepted, then began my tenure in
the 'mainstream' 64 scene.  I assumed 95% of the duties
in EXC. (Importing, fixing spreading.)  I soon suffered
from a major case of burn out, then dropped being a
one man group.  Though I was burnt out, this was a high
point for me in the 64 scene.  Then began my second
high phase for me on the 64.  I joined Armageddon.  This
was the best phase of my existance.  In this group, I
really pumped out the releases.  This was the height of
the competitive era in the 64 modern scene.  I
remember several releases where it came down to a
matter of minutes as to who got the release points!
Those were the best of times.  Man, what a rush.
It is now the time to storm your brain!
Please give your first answers to the following;
Raggings: Lame 99% fix releases
Internet:  No more need for codes.  yah!
Virtual Fighter II:  Hmmm...
Scene:  Eternal
Drugs:  Pleasure :)
Violence: Stupid..
The female form:   Schwinng!
Thor:   Do I answer this honestly? :)
Lame:  See the previous word.. :)
Elite:  Only an ideal..
Bruce Lee:  Injustice..
Interviews (!):  More scene elders
What would you say would be your greatest personal
challenge in the scene that you have overcome and
Look at Smash from F4CG and MO..  That 's a triumph!
Have you ever had problems with the likes of any
board callers like Master Kracker, Thor, Goldfish or
Westbam (Narc/Legend)?? Whats the story?
Who has never had trouble with Wastbam or Thor?
Who was it that said, "Stupid is as stupid does."
As for MK and Goldfish, never had trouble with these
two.  Actually, I still speak with MK on occasion.
Now your personal favourites of the following;
Computer game: Street Rods
Scene friend:  Psychobilly/ex-RSI
Crack Group: NEC
Cracker:  Horizon
Demo Group:  Oxyron
Ntsc Fixer:   Horizon
Board:  2nd to None
Scene year: 93
Food: Steak & Shrimp
Dream Girl: Liz Phair
Drink: Cherry Slurpy
Hobby: Reading, 64
Tv show/film: St. Elmo's Fire
Disk Magazine: Mamba ruled.
Computer: Amiga
Arcade game:  MK III
What hints & tips would you give to an upcoming or
learning fixer? Any little fixing secrets you want to
Don't overcomplicate things.  If something looks easy,
it very well could be.  Also, remember background
time and the CLI.
If you had the choice to create the ultimate group in
the scene year of your choice, who would be in the
group and for what reason, and also which year you
would choose?
The scene now is at an average point with slumps and
rises occasionally occuring. Compared to the yester
years, one would say going down hill.
What would be the best way to improve this scene to a
degree of more action or the old scene style..?
Have people brag be showing their abilities, not by
using their mouth.  Push the scene to new limits!
You have obviously accumulated quite a number of
aquaintances through the internet and the computer
scenes over the years, please feel free to send any
greetings to those throughout the world..
Damn, this will be hard...
Al my old MIR members: Sonny, Larry, Willy, Matt, Weasel.
Best of wishes to you guys,for my 64 birth was with
guys.  Stefan..  If you read this, I wish you the best.
You were a TRUE friend.  Count 0.. We shared some
good ideas....  Best of luck to you..  Solar/F4CG.. Cheers
Tron/FLT..  Keep coding the xmem utils...
XFactor/ECL..  Rock on, dude...  Kevin/TSM... What ever
happened to you, guy?  Style members.. You guys are
Any last comments?
Only other thing I would like to say..  It seems that a lot
people that are in the scene tend to forget that the
scene is not reality.  They carry the wars out of the
scene.  Remember:  THE SCENE IS NOT REALITY!
Ok, thanks for your time...
Tony can be spotted on Internet C#64 channel and
is still quite active fixing for Style..
                                                                             Jazzcat Of
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