Addybook 13 TCC'93 Report
From C64 Diskmag Wiki
report from "the computer crossroads" (tcc) in gothenburg --- by pri/tia/oxyron. contents: 1.the party and its events 2.competition results 3.a list of the groups present 4.a personal comment in this report i will restrict only to c64 matters as there certainly will be quite a bit of reports on the other sys- tems as well. the party took place in the swedish ex- hibition centre in gothenburg from sa- turday 29 to monday 31 of may, 1993. it was organized by light, horizon (c64), digital illusions/silents, phenomena (a- miga), cascada, the code blasters (pc), electra, and omega (atari). one very large hall of the exhibition centre was used - not even to its very limit, from which you can deduce that it must have been really very large, to hold all the users which were, judging by the eye, about 1500 (or even more) people, at one time. as usual on a party, there was a big screen as well as some sound equipment on top of the hall, which was also whe- re the information and a selling stand for all kinds of computer stuff were lo- cated. at the very back of the hall, protected from the party noise by some walls,there was a snack bar to be found, and, divided from there by another wall, the sleeping section. when the screen was not used for any of the competitions,mostly mtv was shown on it - except for a swedish cartoon be- fore the prize ceremony, a swedish news programme (more about that later), and, now and then, some information. similar to aars last year, there was a video demonstration by kyd/balle at saturday midnight. sunday was all about the competitions, whereas on monday the only highlight was the prize ceremony. as to be deduced from the party invi- tation, every single competition was suppused to last up to one hour (e.g. the maximum amount of tunes for the c64 musiccompo was 20, and the maximum time allowed for each tune was 3 minutes), so it was to be supposed that this had all been organized very properly. practical- ly, however, almost every competition was delayed for at least a quarter of an hour - mostly not even for an explicable heason; at least there was none given - and, e.g. in the c64 musiccompo, there were even more than twenty contribu- tions. as always on the first day of a party, people made a lot of noise (techno non stop) which decreased while the second day when many of them had got tired and were sleeping. curiously enough, unlike on all the scandinavian parties before, only very few people had brought their video equipment, and none of them showed a porno or the like - in aars last year you had been able to see dicks and pus- sies on every corner. there were almost only cool people in the place, except for some swedish right extremists - partly skinheads - who had swedish flags hanging all around their tables and went through the hall, shou- ting nazi paroles and annoying people. luckily, they were only very few, so they were not able to get on people's nerves all the time. a nice thing was that the organizers had invited a tv-reporter team which went all around in the hall, recording on audio and video and also doing small interviews. a summary of it was to be shown in the swedish evening news. in case of receiving more than twenty contributions per competition there was supposed to be a jury, curiously enough consisting of people who also took part in the compo themselves (e.g. danko, de- coder, zyron and me in the music jury). however, these idea was not realized; in the musiccompo all 21 tunes were allowed to compete (what would have been the use anyway - one tune more or less). the show for the musiccompetition was first. the competitors were: ody/east- gang, zakk, decoder/noice, twoflower/ twilight, thor/extend, matrix/nordic beat, sandman/megaunit, mr.giga+agemixer /astral, quan+evony/nordic beat, fozzie/ gothic design, chock/maniax, danko/cen- sor, syndrom/tia/crest, creeper/antic, ed/wrath designs, joe/antic, me (pri/tia /oxyron), tmt/wrath designs, argon/ex- tend and zyron/antic. the starting time had been set to 17 hours, but as it was delayed for 15 mi- nutes, it could not be finished by 18 hours, which was the time when the swe- dish evening news - on which the tv-re- port of the party was supposed to be - started. so what did the organizers do ? when the 17th tune was over at about 17.57, they did not make a break but e- ven started to play the next one - which was mine (pri's) - and stopped playing right in the middle of it ! as it was only 2:38 long, there would still have been enough time if they had played it fully, but instead they preferred to ma- ke a two minute's break before they switched on the news. finally, at the news' very end (at about 18.10) came the tv-report, and after that they continued the music compo show, starting off with my tune again which they now played in full length. a striking thing was that some people who normally are graphicians (creeper/ antic, ed/wrath, joe/antic, tmt/wrath) had also taken part in the music compo, namely with fully digitalized stuff which had not been forbidden by the or- ganizers (see my comment). the graphics compo show luckily went without any disturbing incidents. here the competitors were: black samurai/ca- melot, tmt/wrath, dane/twilight, elec- tric/extend, avatar, dragon/censor, ja- son, ogami/fairlight, mehlhirn/ultimate, death/topaz, creeper/antic, hiccup, biz kid/oxyron, joe/antic, rrr/oxyron, luka/ trance, stasi/noice, tgi, and private soldier/eastgang. of course already indicated by the na- me, the picture by mehlhirn (in english: "flour brain") was a fake. in intentio- nally ugly designed letters it said "west bam sucks". well, no comment on this childish action... in the biggest event for c64, the demo competition, it were 7 groups who took part: censor design, noice, antic, booze designs, illusion, topaz and oxyron. ca- melot and twilight had not been able to finish their demos in time, which went also for fairlight, who therefore "con- tributed" only with a picture not really to be taken seriously. the illusion de- mo consisted of only one part with some very old efects. the part which got the most applause was a part in the censor demo which contained a very nice and colourful invention - it is hard to de- scribe, get the demo and see yourself ! booze designs - who by the way consist of only two people - also impressed the audience with some nice routines - to be especially mentioned here are an all- border picture mover (x and y axis) and some ultra fast vectors and shadebobs. however, many of the graphics and musics were ripped, but this did not seem to have any effect on the result (see be- low). antic also had some nice routines, e.g. a fractal ball and a bitmap vector, however, not in realtime. our (oxy) demo contained a bitmap vector, too, a bit slower, but in realtime. the noice demo was not bad either, containing some cool vector objects (clock, bycicle...) and a nice "ozone layer"-part. the topaz de- mo featured some nice jumping "rubber circles". i dare to say that our demo was quite good as well, however, a fur- ther evaluation i leave to others. before i come to the results let me lose a few words about the voting and registration system which really was one of the well organized things at the par- ty: at your arrival you were given a small sheet on which you had to give your personal data. these data then were registered in the organizers' computers. this worked much better than in aars where you had to give your data orally and thus often spelling mistakes occu- red, especially concerning people's han- dles. everytime a competition show was over, three pc's stood ready to be voted on. you had to give your name and the numbers of your thre favourite contri- butions of which also a list was dis- played. in aars you had had to memorize the numbers by yourself and to put your votes on a disk which was to be read out by the organizers' computers, - this had been quite fussy. at 13 hours on the last day of the party there was to be the prize ceremo- ny. as usual, it was delayed, but not the usual 15 minutes - no, 15 minutes and one whole hour ! and not one bit of an explanation was given. meanwhile a swedish cartoon film was shown. regret- tably non-swedes were not able to under- stand a word, but you were able to fol- low the action by the pictures. however, i will not go on and give a detailed a- nalysis of the film as you surely are waiting for the results, just like we were when watching the film ! well, here they are: demo ----- 1. censor design 2. booze designs 3. antic graphics musics --------- ------- 1. joe/antic 1. ed/wrath designs 2. creeper/antic 2. ratpoison/noice 3. electric/extend 3. fozzie/gothic as the party was sponsored by coca cola, every winner received t-shirts, sweat- shirts and similar stuff from them. win- ners on the other cumputer systems part- ly also received letters from the german software company "neon" which contained offers to produce for them (on c64, big commercial game production of course has no future anymore, it is the demo scene that keeps it alive!). the prize money was not fixed, but the winners received a specially calculated amount of money according to the percentage of the votes they had got. so if you were on second place but had received almost as many votes as the winner, you also got almost the same amount of money. something which should have surprised many people, and especially me, happened when ed/wrath who had won the music com- po came to the stage: he said that as his contribution was a digi he had done just for fun, he would not deserve the first place because the digitized stuff was not his own work. and - guess what - he furthermore said that i (pri) deser- ved to be the winner ! i have to explain here that i had not known him before the party, and also many other people i tal- ked to on the party said that my tune was the best, so this statement by ed certainly was no kind of "sympathy vo- te". ed even wanted to give me his prize money ! well, you can imagine i felt ex- tremely honoured by his noble and also courageous gesture, but of course i did not accept this offer. anyway, i'd like to take the opportunity to send a big hello to ed here ! before i go on to express my personal opinion about this party, i will try and give a list of the groups which were present. if i overlooked anyone, please don't kill me, for nobody's perfect ! groups present at tcc'93 in gothenburg: antic, astral, booze, bronx, camelot, censor, crest, deicide, eastgang, ex- tend, fairlight, genesis, gothic, hori- zon, illusion, legend, light, maniax, megaunit, noice, nordic beat, oxyron, paralyze, sunrise, tia, topaz, trance, triad, twilight, vision, wrath. well, now for some general evaluation of the party. in the invitation it said it was going to be the "greatest and most well organized party ever held". there also were to be two high quality big screens and "superb" sound equip- ment, furthermore a restaurant open 24 hours a day. well, first of all let me say it definitely was not the most well organized party at all. it seems all the things claimed in the invitation were only halfway true: the snack bar closed at night - perhaps there was a restau- rant open 24 hours some blocks away, but not at the party place -, there was only one screen which was of not too good quality as it was not very sharp and you were not even able to recognize an in- terlaced picture by any flickering. at the beginning - the c64 music compo - the sound did not come across very well. i don't know if it was only because of the equipment itself or because of the organizers' inability to handle the e- qualizer and proportion the sound: du- ring the first half of the tunes the basses were way too fat; then an organi- zer came to the front of the stage and tried to fix it by fidging about and gi- ving signs to the ones at the back. the result was that now the basses were much too thin... luckily, the sound later ca- me across quite acceptably during the democompo show, however, not comparable to aars ! there, the organizers also had been much friendlier. here, you were given short and partly not very friendly ans- wers if you wanted to know anything (this went especially for bappalander). there also were some girls at the infor- mation who probably only sat there for decoration, for they did not seem to ha- ve an idea of anything at all. if you asked anything they mostly had to con- sult a male organizer themselves; some didn't even understand english: i once asked something about the compo, and what did the chick say ? "speak english please!" - argh... another thing i missed at the informa- tion was a detailed time table of the events. only some data about this had been given in the invitation, the rest, it said there, should be a "party sur- price" (note the spelling mistake there, it has to be "surprise", analphabets). well, it really was a surprise, but a bad one, because the rest of the data was shown on the big screen on the first day for only a short time. i once went to the information stand and asked bap- palander/light for the starting times of the c64 competitions. in a matter-of- fact tone i also criticized the general lack of information. but guess what - bappalander felt personally offended and said (quote): "why don't you just go a- round the party twice and then come back and ask in a more polite way ?" - now isn't that ridiculous... another thing which i did not under- stand was that almost every compo show - especially the prize ceremony - was delayed for quite some time - without any explanation from the organizers. but the biggest impudence was that they stopped my tune right in the middle. if they are not able to start the compo show in time it is not my fault if they cannot finish by 18 hours. they perhaps could have if they wouldn't have played some shorter tunes twice or even three times without noticing their restarts. but so they just faded out the tune e- ven three minutes before the news star- ted and only said they made a short break - don't you think they apologized to me in any way... i mean, they could have thought to themselves the tv-report about the party wouldn't be first on in the news. but if they obviously are not able to switch the screen display from computer to tv within three minutes, i shall consider this very poor. taking my tune up again after the news was the least they could have done. don't think me fussy, i'm just talking about this so detailedly because playing my tune twice (or to be exact, one and a half times) in contrast to all the other tunes obviously had an effect on the vo- ters. quite a bit of people i spoke to liked my tune best, and i really would have had a chance to get into the top three which was lost now because of this incident - and because of the full digi- talized tunes which were allowed to take part. i think you will agree with me that it is a higher stage of art if you do a mu- sic all on your own than if you digitize something by someone elso from cd or ta- pe. here you only have to use a digi program and an appropriate interface; the only "creative" thing is to remix the data, and the only difficulty to ma- ke thl digi run smooth and in the measu- re. but it takes a good deal more than that to do good music yourself. you have to have ideas, invent melodies, soli, rhythm, structures, do instruments and know how to combine all this to a tune - to put it in a nutshell, you have to have musical feeling. even people who have no idea of doing music at all can do a digi which sounds relatively good - and as full digis were allowed to take part in the competition, this influenced the result to the bad. partly because quite a bit of c64 guys like techno and obviously didn't seem to care wether the tune was done by the participant himself or not, partly because the amiga users thought it cool that on even a so "small" computer like the 64 somebody was able to do a good digi (i'm really not saying it was a bad one). however, an amiga user who has never owned a c64 - and there are quite many amiga users of that kind - has no idea after which criteria to judge music on c64. vice versa it is just the same - if i see an effect on the amiga i only see if it is nice or not, but i don't know how hard it is to code it. so what i'm saying is - for a competi- tion on a special system, let only the users of the same system vote, otherwi- se this will distort the result. alright, but enough criticized here. all in all the party was an event you absolutely shouldn't have missed. except for the swedish right extremists there were only cool people there, and many quality productions got released. the atmosphere was good and you could really have fun. even though i have put a lot of criticism on the organizers, i have to thank them for organizing the party at all and giving the summer an event one could look forward to - and certain- ly doesn't regret having been to ! and if you say all this criticism is unjustified because i couldn't have done better - i don't know if i could have, but i surely wouldn't have made promises of which i hadn't known if i would be able to fulfill them. in that sense... see you all in aars'93! yours, pri/tia/oxyron