The Crest 01
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Editorial
Editorial --------- Welcome to the first issue of the CREST!-Magazine. The idea for this mag was born a long time ago in Shokray's brain. After some months of work, some sessions at different places (Hessen, EastBerlin), endless phonetalks it's finally out. This mag is supposed to be released regulary, this means every month. We hope we can manage it... The 3 guys behind this magazine are Shokray, Hardsequencer and me, Dodger. From issue to issue we'll get additional help from different persons, and they'll be always credited in this editorial... So prepare for the list for this issue. (+) Thanx for help and support go to... Zardax/Origo, Flamingo/Light, Artic/Palace, Tyron/Hitmen, Jazzcat/Onslaught, Crossbow/Crest, Avalanche/Atlantis, Riddler/Active, Leonardo/Padua, Electric/Extend, Scapegoat/Topaz, Sledge/Fairlight, Metal Maniac/Dual Crew Shining, Mr.Sex/Byterapers, Metal/Vibrants and some other ones, which we might have forgotten. A special thanks for the music goes to DANKO/CEN.! I'll send out some special thanx to some guys who gave me their helping hand and moral support to get this thing finally out: THE IGNORANCE/AFL, MARC/AFL, JAZZCAT/ONSLAUGHT, COUNT ZERO/SCS*TRC, MORPHEUS/FLASH INC., [+] ANDREAS/SHAPE and some of my friends in the real world... You may miss one chapter in here, the Demo-reviews, which should be included. But since this was done under some time pressure, we couldn't get the music- review done for this, so we'll include this in the next issue. At the end I'll give you the credits for this outfit: Hires-gfx..................HARDSEQUENCER and SHOKRAY Koala-gfx and font...........................SHOKRAY Music...................................DANKO/CENSOR All the rest..................................DODGER Happy reading....... [return]
News
NEWS'N'UPDATES -------------- Feel warmly welcome to the first news-roundup in the CREST!-Magazine.. This time we're going to give you some kind of overview on what happened in the scene the last weeks and even months.. But we're not going to focus only on the recent active groups as we'll also have a look at some more or less inactive but legendary crews. We tried to get as much news as possible from every group, but of course it was impossible getting everyone caught to tell us what's up.. So, if someone feels that we forgot his group, he should try to e-mail us his news at... dytec(at)hotmail.com or the_dodger(at)hotmail.com But in the next issues we'll only give you updates on what happened since the previous issue. So, here we go with the NEWS'N'UPDATES.... ACTIVE ------- The legendary crew around RIDDLER turned 8 years old on the first of may and they still fulfill what their groupname promises... They are active! ARTLACE is currently working on a new demo and their most active member TRIDENT is short before finishing his next trackmo and also his next music-collection. Memberstatus: Artlace, Bordeaux, Dexter, Foxy, ------------- Injun Inc., Riddler, Scare, Surfer, Trasher, Trident, Wolverine Board: Virtual Light+XX-XXX-XXXXX ------- FTP-Site: Rash Refection ftp.ludd.luth.se/pub/c64 ---------- ALPHA FLIGHT '70 ---------------------- They gained LYNCHBIT as coder and fixer, but he'll remain in LEPSI as 2nd group. Also ZATT came from LEPSI DEVELOPMENTS to enstrengthen the Flight. Even their old pal REAM returned to the scene, but he didn't join AFL again because of some trouble with other group members. Memberstatus: Alg, Archangel, Baldhead, Blaze, ------------- Caledonian, Calypso, Chotaire, Chrysagon, Danzig, Flash, Goldhand, Heretic, Ignorance, Lynchbit, Mad Hatter, Ned, Rayden, Rug Rat, Styx, Violator, Wizard, Xenox, Zapotek, Zatt Boards: Escapade +XX-XXXX-XXXXXX --------Antidote +XX-XX-XXXXX Edge Of Midnight +X-XXX-XXX-XXXX (down) ANTIC -------- The old-school demo crew died some time ago and most of the Members joined DUAL CREW SHINING. But ZYRON's way lead him to F4CG. ARCOSS -------- The group died as well and with it their leader's mag MENDIP. GARTH joined the forces of CHROMANCE lately as he returned to the scene. ATLANTIS: ---------- They won't do cracks anymore as they decided to concentrate on legal work only. But we'll have to see what time brings as they were very inactive recently and they aren't much experienced on the legal section of the scene. But as a start there are said to be coming maybe some music- or graphics- collections. Memberstatus: Agemixer, Avalanche, B.A., Dr. Science, ------------- Mr.Giga, Rebel, Robocop BYTERAPERS INC. --------------- Things have been really quite concerning this legendary demo group. But they'll try to release their next demo on the Assembly'97. This demo won't be the 100%-version of FOLLOW THE SIGN 3, because they want to spend the new effects for a new demo instead. So, hopefully this one will be out as planned, if not they'll put it out on the X-Mas Party. Memberstatus: AMJ, Dr. Dick, Grendel, Mike, Mr. Sex, ------------- Mysdee, Professor Fate CARCASS ------- First they kicked JOVAN and THOR but later they gained T.M.R. to join, who left COSINE for that. After these changes they started working on their next demo, which will be called KISS MY CARC-ASS 2. Memberstatus: Aahz The Demon, Carcass, Deathy, ------------- Fungus, Natas, Necrophobic, Pwizard, T.M.R. CHROMANCE -------------- They kept their course of steady memberchanges and let SPHERE in. Besides that they got GARTH to join them, who won't continue his mag MENDIP, but who is said to maybe bring a new mag to life in stead. They also gained BINJINX, who will be in them as hacker and toolcoder. As they lost their EHQ WESTPOINT with kicking out HEAVY HEAD due to inactivity they took JOYRIDE in. With him he brings his board VIRTUAL LIGHT. Only after being in the group for about one month FUNGUS left Chromance to join up with pals in F4CG. But Chromance also showed life from their legal section as they released a demo called DUMPSTER. Memberstatus: Binjinx, Cubehead, Deviant, Druid, ------------- Garth, Jaydee, Jinx, Joyride, Lion Macx, Mr. Wax, Natas, Pete, Rough, Scratcher, Scud, Spermbird, Sphere, Stash, Syco, Zakk, Zar Boards: The Bass Planet +X-XXX-XXX-XXXX ------ Virtual Light +XX-XXX-XXXXX FTP-Site: Gangsta's Paradise: ftp.inf.bme.hu -------- CREST ----- They once again kicked ass with a smashing release called KRESTAGE.. And only some weeks later they surprised everyone with the sequel to it named KRESTAGE 2! Hopefully there will be more from them soon... Memberstatus: Crossbow, Dane, Deekay, Drax, ------------- Maduplec, Mitch, Syndrom, Xayne... DUAL CREW SHINING ----------------- They gained some really great members when ANTIC died and most of the ANTIC crew joined them. But sadly there haven't been seen any products from them yet. Memberstatus: BOZ, Creeper, Danger, Depeh, Elric, ------------- Jordan, Manga, Metal Maniac, Probe, Rebel MC, Zaz DYTEC ---------- After many months of silence they return with fresh power. After AVANTGARDE died DODGER decided to rejoined DYTEC and also HARDSEQUENCER came back from his excourse in ONSLAUGHT. DODGER will start cracking again, although he and HARDSEQUENCER are quite busy with editing the mag. But HARDSEQUENCER won't be very active within the next 10 months as he had to join the army at the first of july. With the pc-scene dying FATMAN decided to come back and start swapping again. Memberstatus: Coda, Dodger, Fatman, Hardsequencer ------------- Little Big Man EXTEND ------ With KRUPPA they put out a fine dentro which is a real highlight in today's scene. They are planning to do a complete ROB HUBBARD COLLECTION together with TOPAZ. The gfx collection by ELECTRIC was cancelled as these graphics will be used in their next demo, which will be propably out on the Assembly. Memberstatus: Argon, Barfly, Barracuda, Dr. Acid, ------------- Duce, Electric, Junkie, Micke, Tape, TBB, Thor FAIRLIGHT -------------- They recently showed a sign of life with releasing a HTML viewer for C64s with REU. They're planning to put out RED DEVIL's next collection called DEVIL TRACKS 3 and also the 2nd part of VISUAL ORGASM. But their most important project is, of course, their next demo, which should be out about X-Mas and which should be called LEGOLIZE IT - A DECADE OF GLORY. Memberstatus: Bacchus, Harlekin, Highlander, ------------- Lightside, Red Devil, Rowdy, Sledge, VDK Board: Warez Aquarium +XX-XXX-XXXX ------- F4CG ---- After running out of active crackers they just took SKINHEAD from AFL in. They also enlarged their legal section with gaining SLIVER, who left TRIAD for them. And he's said to release his gfx collection under that label soon, as well as STASI. Since months they are saying that they'll bring back an old board soon, but no one really believes that this will happen... Anyway, they also let FUNGUS join, who left CHROMANCE only after some weeks. Memberstatus: Antitrack, Bitman, Derbyshire Ram, ------------- Devil, Goz, Intruder, Motley, Mr. Alpha, Neotec, Newscopy, Playboy, Sixx, Skinhead, Sliver, Smasher, Solar, Stasi, Walker, Zyron HITMEN ---------- They slowed down their activities on the CBM64 and concentrated more on the Sony PlayStation. ZORE and BALANCE were kicked out due to inactivity. Memberstatus: Alchemist, Burn, Chaotic, Cupid, ------------- Diverse, Eroz, Groepaz, Jack Alien, Jinx, Kristian, Luke, Moonchild, Motion, Peacemaker, Racoon, Rammy, Sabotage, Seven, Skud, Stan, Tranziie, Tyron, Vortex, Zambo Boards: The Dungeon +X-XXX-XXX-XXXX ------ Warez Aquarium +XX-XXX-XXXX The Mystical Paradise +XX-XXX-XXXXXX LAXITY -------- They showed once again good activity and seem to improve more and more. BLENDER was kicked because of bad behaviour and laziness and so he only stays in LEPSI. Memberstatus: Animalo, Calamity, Dandee, Didi, Goat, ------------- Holden, KBS, Mendrake, Skyhawk, Vague Board: The Dragon's Tower +XX-XXXX-XXXXXX ------- LIGHT ----- Although there weren't any products from them since a long time they are still alive! But all members are quite busy with their real life. GOBLIN, for example, is travelling around the world and FLAMINGO is a JAVA-Programmer and has nearly no spare time for the CBM64 left. But hopefully we'll see something from them at least at the X-Mas party this year. Memberstatus: Flamingo, Goblin, Rash, Scooby, Waco ------------- Yabba MEGASTYLE PRODUCTIONS ----------------------- With the release of a nice dentro called AAAARGH they returned once again and somehow started a little coding-fight with CREST! Hopefully that one will turn out even more k00l demos from these guys. Memberstatus: Scroll, ShokRay, Space Roy -------------- MOTIV 8 ------- Besides putting out some games things were really quite concerning the crew around CROSSFIRE. They got a new german BBS called RAVE-O-LUTION. And BIRD left W.O.W. to concentrate on MOTIV 8 only. Memberstatus: Bird, Clive, Crossfire, Eddie, ------------- Greenfrog, Grego, Ibanez, Iceball, Kosa, Larry, Lyon, Mason, Mandrake, Nuke, TFP, The Magical Garfield, Visby Boards: In Living Color +X-XXX-XXX-XXXX ------ The Dragon's Tower+XX-XXX-XXXXXX Rave-o-lution +XX-XXXX-XXXXXX FTP-Site: Mount Tokay woland.iit.uni-miskolc.hu -------- ONSLAUGHT --------------- As the group is quite big therefor also were a lot of changes recently. First of all they lost DOWN BY LAW as MORISSEY got kicked for his inactivity. They also forced GALLAND to leave them, because he seemed to cause some troubles with other members. The group's founder VENGEANCE became active again and showed up on the boards lately. But he has got no plan concerning VANDALISM NEWS. Also NEBULA called out for some days, but soon he became inactive again. The UNHOLY was put on the inactive status as well. Memberstatus: Bizarre, Bwyze, Carlos, Deekay, ------------- Digahole, Djkat, Doom, Donar, Grafee, Homeboy, Insane, Jazzcat, Jason, Jolz, McByte, Meff, Morbid, Moses, Mr. Brain, Ramirez, Rap, Shocker, Sting, TBH, Trouble, Vengeance Boards: Deadzone +X-XXX-XXX-XXXX ------ Sanitarium +XX-XXX-XXXXXX FTP-Site: Gangsta's Paradise ftp.inf.bme.hu -------- ORIGO ----- They aren't very active at the moment but they are still alive! ZARDAX just is on vacation and after that he'll get active again. Memberstatus: BX, CLF, Crony, Destino, Mixer, Slayer, ------------- Zardax PADUA ----- Like always in the summer months it's really quite around these guys at the moment. They'll put out their 100%-version of their X-Mas party demo STARBURST within this month, although didn't add anything to the version, which was shown at the Party 6, but they linked it all together perfectly so that it works really 100% now. According to LEONARDO their next demo will be out on the Party 7 in Denmark again, and it's said to be a real smasher! So, be prepared for something stunning! Memberstatus: Anonym, Cupid, Jadawin, Leonardo -------------- PALACE ------ These guys didn't do anything since ages. They mostly concentrated their power to the internet. Memberstatus: Ace, Artic, Delta, Genius, Flotsam, ------------- Junkie, Page, Pain, Rockstar, ZNY SUCCESS+THE RULING COMPANY ----------------------------- The dutch coop kicked ass within the lasy few weeks by releasing quite a nice bunch of games. Hopefully they can keep that power, because they will get into harder times as CBA offically left the scene for good. But they got MR. AMMO from TRIAD to join them. But all in all things look good with them lately. Memberstatus: Alchemist, Allitaice, Arrogance, ------------- Bacillus, Burglar, Coolhand, Credo, El Banditos, Funxilla, Gazza, Micron, Moren, Mr. Ammo, Nightshade, Spectator, Splatterhead, Stake, Superstition, Trax, Tristan Board: The Dungeon +X-XXX-XXX-XXXX ------- The Mystical Paradise+XX-XXXX-XXXXX FTP-Site: Digital Dungeon replay.com/pub/c64 ---------- TOPAZ BEERLINE ------------------ They are currently working on their new demo, but it isn't sure yet, when their hoing to release that. The demo project has been delayed mainly by D'Arc, who wants to finish the PC-version of his game PENGUIN TOWER first. SCAPEGOAT also wants to do a music collection together THOR/EXTEND. Memberstatus: Addict, AMJ, Beat, D'Arc, Hawkeye, ------------- Hifi, HTD, Razorback, Scapegoat, TMB TRIAD ----- The group with the triangle is more and more slowing down. SLIVER left them for F4CG. And MR. AMMO also said good bye to them and joined up with the forces of SCS+TRC. Memberstatus: Cash, Iopop, Jerry, King Fisher, Sailor, ------------- Tao, Taper, The Meatball, Twoflower VIBRANTS -------- The legendary music group is pretty dead. The remaining members didn't leave the scene offically, but they don't do anything these days on the CBM64. METAL was the last one who had his C64 connected about half a year ago. But DRAX and LAXITY are also in MANIACS OF NOICE now. Memberstatus: Drax, Laxity, Metal -------------- WRATH DESIGN ------------ They showed us that they are still around with putting out a small but fine dentro called I LOVE YOU. At the moment they are busy with working in ED's music collection DISCO CALCULI and OXIDY's flood of graphics called EXPECTATIONS 2. Memberstatus: Ed, Joe, Oxidy, Stash -------------- Single News: ------------ - DEVIANT started a BBS-gfx group called BLIND. - JETAN left AGONY and joined his old group ALBION. - ALIEN PROPHET, BEAT UP and MASTER S were all put on the inactive status of EXCESS. - WAVEFORM/MILLENIUM died of Hotchkins desease. - FANTASTIC ZOOL joined the guys in EXCESS. - LTRIMM was taken into W.O.W.! - REAM returned to the scene and joined AMNESIA. - HUNTER was kicked out of SCORN and so stays in NO NAME only. - FAZEE/FATUM left the scene, but he left us a last gfx collection behind. - OFFENCE made a surprising comeback with releasing a demo. But most of the parts were quite old. - The board FINAL GENOCIDE went down for the summer and will be online again in autumn. - FORTRESS OF DOOM, an old BBS, is now online again. It runs on UCBBS and can be reached under +1-908-474-0623 - GAXAR left his 2nd and 3rd groups THERAPY and TDR to remain in ROLE only. - SCORPE left the german based group EXCESS. - STARELIGHT/ARISE finally left the scene. - FIRESTALKER made his comeback in the scene and joined his former group FTA again. That were the news. We tried to avoid much talking around, just wanted give you the pure facts in a nice comprehensive form. HARDSEQUENCER -------------
Charts
THE CHARTS ----------- Welcome to the most popular chapter in mags usually! In this issue, the very first, we present you some kind of megacharts, because we didn't have enough time to spread our own votesheet! Expect better charts with self counted votesheets next time! So, this time we took into consideration: RELAX - 20 DOMINATION - 8 NITRO - 23 Okay, let's go... TOP TEN DEMO GROUPS ------------------------ 1. OXYRON (52) germany 2. BYTERAPERS INC. (47) finland 3. CREST (35) ger,dk,swe 4. Camelot (20) denmark 5. Smash Designs (15) germany 6. Agony (13) poland Profik (13) poland 8. Graffity (03) hungary 9. Wrath Design (02) sweden 10. Beyond Force (01) finland Comments: Oxyron, Byterapers and Camelot are too high, because they didn't release anything since ages. Crest should be higher instead because of their great activity with releasing KRESTAGE 1 + 2! Since the massive success with PROJECT PITCHFORK at the SYM-MEKKA97 the guys from Smash Designs climb on and on. Graffity and Wrath Designs should be higher placed.... TOP TEN CODERS --------------------- 1. MR.SEX/BYTERAPERS INC. (55) 2. GRAHAM/OXYRON (50) 3. QUISS/REFLEX (34) 4. Crossbow/Crest (32) 5. Aeg/Smash Designs (28) 6. Druid/Agony (16) 7. Fuben/Oxyron (12) 8. Profi 1/Profik (06) 9. Guru/Reflex (05) 10. Clarence/Graffity (03) TOP TEN CRACKER GROUPS ------------------------- 1. SUCCESS + TRC (60) hol-pol-ger 2. ALPHA FLIGHT 1970 (45) ger-swe-uk 3. CHROMANCE (36) hun-hol-pol 4. F4cg (24) swe-pol-bel Hitmen (24) ger-swe-us 6. Onslaught (16) aus-ger-pol 7. Laxity (13) ger-dk 8. Triad (10) swe-ger-pol 9. Fairlight (06) sweden 10. Motiv 8 (03) dk-pol-ger Comments: The dutch coop SCS+TRC on the top spot, although they didn't manage to release so much lately.. And CBA left the scene... Propably the guys from ALPHA FLIGHT'70 will climb to the top next time, as they were quite active. We are wondering when the promised oh so big warez-rush from F4cg will come... They don't deserve this 4th place with such an inactivity! TOP TEN CRACKERS ----------------- 1. JACK ALIEN/HITMEN (52) 2. BURGLAR/SCS+TRC (45) 3. MOONCHILD/HITMEN (37) IGNORANCE/ALPHA FLIGHT 1970 (37) 5. Cba/Scs+Trc (22) 6. Didi/Laxity (17) 7. Quathron/Triad (04) 8. Mr. Wax/Chromance (03) 9. Derbyshire Ram/F4cg (02) 10. Crossfire/Motiv8 (01) TOP TEN GRAPHICANS -------------------- 1. CRUISE/TABOO (52) 2. JOE/WRATH DESIGNS (36) 3. DEEKAY/CREST (34) 4. Electric/Extend (32) 5. Rrr/Oxyron (20) 6. Creeper/Antic (17) 7. Cupid/Hitmen/Padua (11) 8. Calamity/Smash Designs (05) Fazee/Taboo (05) 10. Astaroth/Agony (04) Comments: Why's CRUISE so high??? Haven't seen anything from him since ages.. I think it's time that he and all the other inactive ones make place for new talents. And what's up with RRR and CUPID? To stay in here they should try making more pictures instead of logos... Hopefully JOE or DEEKAY will take over the top spot next time, because they would really deserve this! TOP TEN COMPOSERS ------------------------- 1. PVCF/REFLEX (48) 2. P.R.I./OXYRON/TIA (45) 3. MITCH+DANE/CREST/HYPE (42) 4. Drax/Vibrants/Crest (22) Syndrom/Crest/Tia (22) Jeff/Camelot/Hype (22) 7. Metal/Vibrants/Camelot (10) 8. Shogoon/Taboo (09) Fanta/Oxyron/Bass (09) 10. Zyron/F4cg (07) Comments: PVCF isn't active anymore, but still the No.1! Strange, eh?!? I think the voters should more support new talents or other active composers. MITCH+DANE are very active at the moment. So they'll propably take over the top spot soon. Hey, would be nice to see DANKO back in here, because he's active again.. Just for example take this tune you are listening to right now. (Return)
Releasecharts May
Releasecharts May 1997 ----------------------- Welcome to the first releasecharts in the CREST!- magazine. Since this issue was one month delayed, we have 2 Releasecharts in this issue. But in the beginning I'll give you the rules used. The rules may change a bit the next issues since I have to see how it works out... The boards where the releases will be taken from: THE DUNGEON ++X-XXX-XXX-XXXX DEADZONE ++X-XXX-XXX-XXXX BASS PLANET ++X-XXX-XXX-XXXX [+] And now over to the point system: 0.X for Previews 2.X for Low Budget-games 3.X for Budget-games 5.X for Fullprice-games -5 for the re-release of a full game -1 for the re-release of a preview -1 for a Fixfile or a second version FakeLabel-releases won't be counted. Basic-games, compiled basic-games, gamemakergames and tools will get no points. 1 extra-point will be given for something special. This can be a special feature in a crack, an [+) impressing tool. or... -1 point will be given for not translating the whole text of a game into english. It's not neccessary to translate the grafix too, but if the game uses no text, only grafix, they have to be translated. It's not neccessary that a preview is playable. If a group releases more previews of the same game, they'll get no points for it! If a game is fixed PAL/NTSC it will get 2 points added to the points for the game. If the game was released as PAL-version before it will get one point added. If a 2nd group is involved in the fix the points will be shared. [+] Make sure it's a real fix and not only slowing down the music. If the fix isn't needed at all I'll give the PAL-points only! A fixed version of a game has to be released within 6 months after the PAL-version to get points. The same goes for a PAL-fixed version of an NTSC- game (if this should happen). If a release has one or maybe more smaller bugs, the group has 24 hours time to release a fixfile or 2nd version. But I mean SMALL bugs! But now we'll start with the May-list... [+] In may there was a big discussion on the boards concerning one single release. This release was the game MYSTERY. It was firstreleased by AFL in april, and later some guys claimed the game had a bug. And so URINE released a so called 100%-version. Since no one could prove that the AFL-version bugs, URINE would get re-release-points for this. But since URINE was only found to blame AFL, we took it out of the list. Hope AFL will think about their 100%-mania... But now to the real list: ALPHAFLIGHT (Ger,Swe,Nor....) 4,8 points ---------------------------------------------------------------------------- They had a very silent month with releasing the fixed version of BLOODHAND (4,8 pts.) only. [+] F4CG (Swe,Ger,Pol..) 9,3 points ---------------------------------------------------------------------------- The fantastic ones released two Timsoft-games this month. First they came up with the fixed version of MANGANOID (4,6 pts.) and later they released the fixed version of KNOORKIE (4,7 pts.). Both versions are not that well done, since MANGANOID included a small flickerbug in the end- sequence and in KNOORKIE you can't see the trainer on old 64's. You only see a black screen. But I'll give no minus-points, since we have no rules for this! LAXITY (Ger,Den...) -0,9 points ---------------------------------------------------------------------------- The guys in LAXITY didn't have the luck on their side this month. First they released the preview of [+] THE RUN (-1 pts.) which was released by TRIAD some time ago. Then they came up with MAP-RACE (0 pts.) which is compiled basic. At last they released the preview of TRAZZ (0,1 pts.). MOTIV8 (Den,Ger,Usa..) 0 points ---------------------------------------------------------------------------- Another month another try... The guys in MOTIV8 started with AFTERLIFE 2 (0 pts.) a game in basic. Later they released the so called 100%-version of TRIC TRAC (0 pts.). The only one difference to the F4CG-version released last month was the included notefile. As the game was sold to LOADSTAR the note has no importance (they won't put it on their disc anyway...). Then they came up with the 2nd preview of [+] IMMORTALITY IN SPACE (0 pts.). They released the first version of the preview back in 1995! At last they released a game in compiled basic called FOUR CORNERS (0 pts.). ONSLAUGHT (Aus,Ger,Den...) 16,5 points ---------------------------------------------------------------------------- ONSLAUGHT started this month with releasing the fixed version of GHOST TRAP (5,3 pts.). Later they put out TROOZE (5,4 pts.) as fixed version. At the end of the month they finally released CRAZY BUSINESS (5,8 pts.) which was fixed to run PAL/NTSC too. CRAZY BUSINESS isn't well cracked, since you can't see the trainer on old 64's. And they didn't remove the bugs from the original. So you can't watch the end (you see only a white screen) and [+] you should have problems entering your name if you've a new highscore (you see only a black screen). This only appears on old 64's again, but I think it should be fixed in a good crack. But no minus-points at all... TRIAD (Swe..) 0,2 points ---------------------------------------------------------------------------- They released AAKE 2-preview (0,2 points) this time! This were all the releases in May 1997. Now skip over to the next page and see the final results... [+] RELEASECHARTS MAY 1997 -------------------------------------- Rank Group Releases Points ---------------------------------------------------------------------------- 1 ONSLAUGHT 3 16,5 2 F4CG 2 9,3 3 ALPHAFLIGHT 1 4,8 4 TRIAD 1 0,2 5 MOTIV8 4 0,0 6 LAXITY 3 -0,9 No more comments on this... Let's continue with the FIXING-CHARTS on the next page! [+] FIXING-CHARTS MAY 1997 ------------------------------------ Rank Group Releases Points ------------------------------------------------------------------------------- 1 ONSLAUGHT 3 16,5 2 F4CG 2 9,3 3 ALPHAFLIGHT 1 4,8 Quite short this time... If you have problems with this list, found a mistake or something else, then contact me through e-mail at the_dodger(at)hotmail.com or on the major us-boards. [return]
Releasecharts June
Releasecharts June 1997 ------------------------- Welcome to the 2nd Releasecharts in this issue of the CREST!-magazine... Not much words in the beginning. let's start... ALPHAFLIGHT (Ger,Swe,Nor...) 5,8 points ----------------------------------------------------- The guys in AFL had some luck on their side with releasing the fixed version of MAGIC FORMULA (5,8 pts.). CHROMANCE and LAXITY released their version some hours earlier, but failed with the fix. They released a fix-file some hours later, but the game was still flickering on PAL and NTSC in the levels 17+22... [+] ARMAGEDDON (Usa) 2,1 points ---------------------------------------------------------------------------- This rebuild group came up with HYPERCARS (0 pts), which was not running on PAL properly, and so SCS*TRC released a working version the same day, and stole the points. The second game they released was LAZER DUEL (2,1 pts.)... CHROMANCE (Hu,Ger,Hol) 0 points ---------------------------------------------------------------------------- CHROMANCE had no success with releasing the fixed version of MAGIC FORMULA (0 pts.) for LAXITY, and so they lost the points to AFL. Later they released NETHER-preview (0 pts.) a quite lame game from the states. The game itself is [+] coded in basic, so no points... F4CG (1,5 points) ---------------------------------------------------------------------------- The fantastic one had a quite active month... First they released the preview of MR. ANT (0,2 pts.). Later COLEE-preview (0,3 pts.) followed. Then they released RUNDES LEDER (1 pt.) a quite nice footballmanager-game. This german game was spread as freeware. Since the game itslef is compiled basic, I usually would give no points, but since translating was for sure a horrible job, I give 1 extra-point for this one! [+] LAXITY (Ger,Den...........) (2,4 points) ---------------------------------------------------------------------------- First they released SWEEPMINER (2,4 poins) a already PAL/NTSC-running game released by GO64! After this they tried to release MAGIC Formula... And finally they released UTOPIA-preview (0 pts.). It's a neat game, but it's coded in basic, so... NO POINTS! MOTIV8 (Den,Ger,Usa....) 0,1 points ---------------------------------------------------------------------------- The guys in MOTIV8 released a quite lame preview of the game MICRO MACHINE (0,1 pts.).. Wonder if this game will be finished once... [+] ONSLAUGHT (Aus,Ger,Den................) 0,4 points ---------------------------------------------------------------------------- ONLSAUGHT released PENNY-preview (0,4 pts.) this month... SUCCESS*THE RULING COMPANY (Hol,Usa..) 12,6 points ---------------------------------------------------------------------------- The guys in SCS*TRC had a quite fabolous comeback this month... First they put out the fixed version of HYPERCARS (4,4 ptx.). One day later they came up with BLOX (2,6 pts) which was already running PAL/NTSC. At the end of this month they released the fixed version of SQUARES (5,6 pts.). And now let's go on for the list. [+] RELEASECHARTS JUNE 1997 --------------------------- Rank Group Releases Points ---------------------------------------------------------------------------- 1 SCS*TRC 3 12,6 2 ALPHAFLIGHT 1 5,8 3 LAXITY 2 2,4 4 ARMAGEDDON 1 2,1 5 F4CG 3 1,5 6 ONSLAUGHT 1 0,4 7 MOTIV8 1 0,1 8 CHROMANCE 1 0 And now we'll come to the FIXING-CHARTS... [+] FIXING-CHARTS JUNE 1997 -------------------------------------- Rank Group Releases Points --------------------------------------------------------------------------------- 1 SCS*TRC 2 10,0 2 ALPHAFLIGHT 1 5,8 A quite short list, but who cares... Hope you enjoyed reading these 2 chapters! For comments or mistakes contact me at: the_dodger(at)hotmail.com or leave mail on the major us-boards! [return]
Danko-Profile
Profile of the month - DANKO ------------------------------ Welcome to the very first interview here! And this one features a guy that was and still is famous for his great musics! It's no one less than DANKO! As you now know who we're talking about, let's start the talk straight away... ?: Hi, we're glad to have you here in this profile of the month! So, what about a brief description of yourself?!? !: My first name is Tomas, I'm 23 years old, living in Stockholm/Sweden. ?: Yeah, quite brief answer, hehe! Anyway, who did you get into the world of bits and bytes and why on our beloved CBM64 ? !: I got there myself, after having bought myself the VIC 20. Once the C64 came, and I could afford it, it wasn't really much of a question. It's still the funniest computer I've been using ever! ?: Ah, good to hear that! As a silent stalking composer with great style, have you ever done other jobs, something like coding or so? !:Yep, I've done quite some coding back in time. Most for personal use, though. But also when putting the musics into the demos, since there often are special requirements neccessary! I also did my two first musicroutines by myself. About graphics: well, I'm no pro. But of course I've been dabbling around with it. ?: And what made you start learning to compose then? !: It all started when I was five years old or so. My father was a musician, and he used to run the biggest musicstore in Sweden. No wonder I got hooked. ?: Hmmm.. quite intersting! So, let us know now for how long you've been into the C64 scene and who belongs to your best friends in it! !: I don't really remember an exact date, or year to be honest, but by the time I started on CBM64 the game "FROGGER" was already old, hehe! Propably the same year, the computer first was sold. The people from the scene I used to know and did things with back then were Syncro, Rygar, Karl XII, Flamingo, Goblin, Pernod, Viper, Bob, Dragon, Sensei, Psycho, Shark and a lot of other guys. You all know who you are! :) ?: Hehe. What were then the first groups, which you joined??? !: First Professor J (later on known as Syncro) and I started SHADI Software. From there we went to SCIENCE 451. And on I went. SPHINX..AGILE.FAIRLIGHT... PHENOMENA.... CENSOR DESIGN. ?: And are you still active on the sixtyfour? !: No, not with full power. But I did a couple of tracks lately! ?: Ah, we're looking forward to hearing more from you! So, what in your eyes is the difference between the old school and the new school scene! And what would you do to bring back the old former days? !: During the good old days there was this pioneering spirit and everyone could feel that they truely were involved in something new and happening. We made history, breaking new ground within multimedia and computing. Today noone actually invents something new in that sense using a CBM64. Also the pioneering days are over. Thus, I don't really believe one can resurrect the old former days. Though, trying to collect all the resources and contacts onto the Internet is really something we all should strive towards. ?: Quite interesting viewpoint. So, is there any phenomenon in particular or maybe dudes you don't like in the scene?!? if yes, please give us a story! !: there are always dorks and dweebs being around, no matter where you are. But all in all, I liked most of the sceners. Back then there was not much negative energy going around. The scene was purely existing because of the positive energies flowing between the people sharing the same interest. ?: And now give us your favourites concerning... DEMO GROUPS: Censor Design, Light, Horizon, Judges... CODER: Syncro, Andrew Braybrook, Mr. Cursor, Kjer, Bob... ARTISTS: The guy who made the eye in the game Sentinel!(ed. BOB!) COMPOSER: Martin Galway (ed.C00l!) CRACKER GROUPS: 1001 Crew, Computerbrains, Clonekid. CRACKER: Mr. Z/Triad DISC MAGAZINE: Shock, Sex'n'Crime, Mamba GAME: Pirates, Kaiser, Paradroid, Uridium... TOOL: Editor 50000, JCH's NPEditor 3.02, Duplicator, CCGMS, Turbo Assembler... GIRL: "B" and Tarja SEX!: Yes! (ed.: Noway man!) 8) FOOD: Broccoli, chocolate ice cream, steaks DRINK: Grolsch, Rusty Nail MUSIC: Loreena McKennitt BOOK: Nile City 105.6 manuscript MOVIE: Gregories Girl ?: Wow.... What a list! Hehe. So what does your dreamteam concerning the C64 look like? !: Hey, ever heard about the team called CENSOR DESIGN ?!? ;-) ?: Haha! And now over to something completly different... Who, in your very own opinion, belongs to the best composers from past and present in the real life??? !: Hard to tell, since all the various composers throughout time have been composing different styles. Albinoni must be one of them, though. Bach as well. Regarding more contemporary composers, there are just too many to mention. ?: And what can we expect from you and the other guys in Censor in the future? !: For starters, we are collecting our resources and putting them up in the Internet. Our URL is the HTTP://www.censor.net From me you can expect a lot of new music on the C64! Other than that, regarding CBM64, stay tuned to our homepages. Censor and me are all busy elsewhere doing music and programming and stuff. ?: What does each member do exactly? !: Half of the Censor team is busy under the name NEUROSTONE, producing Playstation games. The rest is either studying or working. ?: Hmmmm... Now a quite tricky question: People often talk about ELITE... What is ELITE in your definition??? !: Elite used to be the definition of the creme de la creme on the scene. The top five percent of the best guys in coding, music, graphics and so on. After that elite started to define people trading the latest stuff on Amiga and PC. And then it kind of lost its meaning... ?: Whats your advice then to all the demo producing groups concerning their future projects? !: DO YOUR OWN THING! If you believe in what you're doing, you may make some pretty nifty things! Act professional about it and don't release anything if you're not personally content with it! ?: Yeah, that's the point! And now over to some brainstorming! What comes in your mind when I say... LEGEND: Mr. Z/Triad LAMER: Dr. X PARTIES: Aars/Denmark ANIMALS: cats MSI: Could it be that group called Megastyle Inc perhaps? ;-) PC: a tool FRIENDSHIP: Censor Design NUDES!: beautiful (Aha!) 8-) SWEDEN: freezing cold I-Net: decentralizing power CREST (group): that CBM64 group!!! ?: K00l, hehe! We're getting closer to the end now. I'll hereby give you the chance to say what's on your mind. !: On my mind? A lot. And yet, not much! Though, if you guys are interested in what I've been up to the last year then check out the URL HTTP://www.techno.org/starchild ?: The last lines are yours... !: This one goes out to the people I know: I love you all! You know who you are... ?: Thanks for the interview, Tomas! Bye... (Return)
Shark Inc.-Profile
Welcome dear audience, to the Legend Profile. The Crest staff is proud to give you this profile of one of the most popular American sceners from the past. Known as former member and organizer of one of the legendary American Fixer groups of all times! Proudly presented to you: SHARK/INTERNATIONAL NETWORK OF CHAOS ( INC ) --------------------------------------------- enjoy it...... [c]: The Crest [s]: Shark/Inc [c]: Hello Shark, please give the readers a short description of yourself! [s]: Physically, I am 6'3, 200lbs. I have brown hair and hazel eyes. I am very athletic and will destroy anyone in my path at basketball. [c]: Please tell me, how did the cbm64 first come into your live ? [s]: My friend. who was always into the newest technology got a vic20. I saw the fun he was having so I got one, too. Then he got a cbm64, then I got one. Cbm64 was very cheap and great fun, thus its popularity. [c]: ..and what were some of the very first groups you were in, and what made you join them ? [s]: I started "International-Network of Chaos" ( Inc. ) in late 1987 which was my only group. I started "Inc" instead of joining another established group since I wanted to prove to myself that I could take a group from nothing and make it into one of the best in the USA. Inc. ended in late 1990. [c]: Are you still active on cbm64 ? [s]: I am not active. I now play cbm64 games on the emulators although I still have my cbm64. Directly related to the cbm64, I now help main- [s]: -tain the ultimate SID tunecollection called HV-SID's ( for the SID emulators ). Yes, I know cbm64 people hate the word "emulator". Check out my "Inc." web site for not only old scene information, but also for HV-SID's: HTTP://www.dhp.com/-shark/inc64/ -------------------------------- [c]: Who, in your eyes, belongs to the top of Us- fixer groups ? (past/present) [s]: As of when I left (1990), "Inc." and "Exodus" were dominating with the NTSC fixing. I consider -Stormbringer/Exodus- as the greatest NTSC fixer of all and -TMS/Inc- [s]: (TMS=The Mind Slayer) the second best. Stormbringer/Exodus was so good that no one even today can NTSC the games that he couldn't fix ( Turrican, Bionic Commando, etc ) The Mind Slayer/Inc. and Stormbringer were the first to make a science out of NTSC'ing. [c]: ..and what is your very own opinion about European NTSC-fixers? [s]: When I was on the scene, the Euros only had to PAL fix some of the loaders to the USA games. Are you saying that Euros now NTSC fix games ? .WILD! [c]: How does your dreamteam look like ? [s]: CRACKERS: Mitch and Janitor CODERS: Changeling and Silver Surfer FIXERS: The Mind Slayer and Stormbringer ARTISTS: Sarge and Hobbit COMPOSERS: Jeroen Tel/Funcomm LEADER: The Shark :) [c]: Great status! The Shark favourites are comming... [s]: CODER: Changeling (USA) CRACKER: Mitch (USA) ARTIST: Sarge and whoever drew "the PAWN" (a game) pictures. FIXER: Stormbringer (Canadian) BOARDS: Warez Galore ( ran by Jimmy'Z !) [s]: COMPOSER: Rob Hubbard GAME: 4th and Inches (USA)/ (c) Accolade FOOD: BBQ Ribs DRINK: Root Beer :) GIRL: Queen of England (ed. !!!!) SEX: Female [c]: What was the first BBS ever you have been calling? [s]: I can't remember. Lamer boards. [c]: The scene (esp. the illegal part) has had a tremendous slump in the last years. What do you think is a possible cure for this Cpu? [s]: One must see there is no cure. Despite every -one's love for the cbm64, technology is always advancing. My Pentium 90 is one year old and it used to be the top of the line. Its CPU speed has been doubled already. One thing I have noticed about the cbm64 is that several of the sceners are from east Europe, Turkey, and a few others. what has given it some life. This was not the case in 1990. Perhaps if the cbm64 was shipped to Zaire, Guatemala and other third world countries the cbm64 could survive ? Haha... For now many people are starting to use the cbm64 emulators for a good old nostalgic kick. [c]: How would you describe today's scene and what would you change ? [s]: The Internet wasn't part of the scene when I was active. This makes things awesome since you never have to keep searching for codes. I am not an expert on the current scene, but it seems to be active with a bunch of demo coders and musicians. This would make sense since there aren't many game-houses making games for the cbm64. [c]: What's your goal you wish to achieve in this age of this computer ?? [s]: To have a killer cbm64 CD collection so that I can load any game I want at any time. I would also like to continue to work on HV-SID's so that the cbm64 music will always be preserved in an accurate manner. [c]: Okay! Thanks a lot for this interview.. ! The last lines are yours....8) [s]: So much about how I feel and what I know is listed at the INTERNATIONAL-NETWORK OF CHAOS (Inc.) web site. As for the cbm64, it was a great computer for its time. It will leave its mark on the computer industry for some time. Shark/INC! (Return)
Graphic Reviews
ART FROM BEYOND ------------------------------- Yo! Here we go with the graphic reviews... So, we'll give you an our view on the compo-gfx from the X97 and the SYM-MEKKA! We'll especially focus on real pixelled graphics and not on such from other systems converted ones! Your hosts through these reviews will be SHOKRAY and HARDSEQUENCER. We start with the gfx from the X97. The results were: 1. "TAZ" by BUNDY/W.O.W. 2. "DESIRABLE VAMP" by RAYDEN/AFL 3. "COMPOPIC" by SLIVER/3AD 4. "WARRIOR'S FACE" by BUD/W.O.W. 5. "HOTHEAD" by ALG+MARC/AFL 6. "COMPOPIC" by ADOLF/CENSOR 7. "COMPOPIC" by ZELDIN/CASCADE Okay, and now over to our very own comments on these pictures... "TAZ" by BUNDY/W.O.W. ----------------------- This koala picture features the tasmanian devil "TAZ", which is well known through several comics. He's crashing through a wall of paper [???] , which looks like he's coming right out of the screen. SHOKRAY would give the following rate.... 65% The rate was given so because of the picture being in koala-format and only uses a few colours, what gives it a special touch! More colours would have destroyed the quality of this picture. "DESIRABLE VAMP" by RAYDEN/AFL ---------------------------------- This interlace-f.l.i. picture shows the shapes of a vamp's face infront of a black background. HARDSEQUENCER gives a rate of 27% . This picture might be converted, but if it isn't, it wouldn't look good anyway... It's just too simply painted and especially the nose is really ugly! I don't like this one very much... "COMPOPIC" by SLIVER/3AD --------------------------- On this interlace-f.l.i. picture you can see a fighting warrior. SHOKRAY gives 71% for it! The choice of colours by the artist was quite good, he used only dark colours, so that it doesn't flicker too much! But i guess it also would have been possible only in f.l.i. or koala, wouldn't it?!? This one should have won the compo... "WARRIOR'S FACE" by BUD/W.O.W. ----------------------------------- This koala picture shows a face of a warrior [guess you couldn't get that out of the name?!?]. The guy [or girl?] looks like an asian rebel or so... HARDSEQUENCER gives a percentage of 70%. The few colours make this picture look original, altough the background's too simple! Guess this should have been painted better.. The same for the colourfades in the face! But all in all i like it, because the shapes are painted good. "HOTHEAD" by ALG+MARC/AFL --------------------------- What's that?!? We couldn't identify what it should be! A creature from outta space with a bad bowel desease! 8-) The rating from SHOKRAY is 17%. MARC, have you been the one, who disfigured it? Hehe! ;-) Why the hell I gave 17%?!? Because it is really impossible to figure what this thingy is... "COMPOPIC" by ADOLF/CENSOR ------------------------------ And another interlace-f.l.i. picture. another ugly one! It shows a woman with wings standing in the sea infront of the sun... HARDSEQUENCER gives not more than 19%. It is absolutely shitty painted! The woman features bad colourfades and her body looks strange anyway. The only good looking thing, at least a little bit, is the sun in the background. "COMPOPIC" by ZELDIN/CASCADE ------------------------------- This picture is painted in Super Hires F.L.I. [???] and shows a man's face morphing into an alien. SHOKRAY thinks that it's worth 51%. The choice of colours could have been better as though as the pixelling. But the idea is quite good and it should have been ranked higher in the compo, I think. Yo, that we're our opinions about all the graphics from the X97 graphics competition... Our rankings would look like this... 1. "COMPOPIC" by SLIVER/TRIAD 71% 2. "WARRIOR'S FACE" by BUD/W.O.W. 70% 3. "TAZ" by BUNDY/W.O.W. 65% 4. "COMPOPIC" by ZELDIN/CASCADE 51% 5. "DESIRABLE VAMP" by RAYDEN/AFL 27% 6. "COMPOPIC" by ADOLF/CENSOR 19% 7. "HOTHEAD" by ALG+MARC/AFL 17% Hmmmm, our list is very different from the party results. We really wonder, what all the party dudes were voting for. Too bad that all the PC lamers had the chance to take part in the voting... Bah! And now over to the gfx from the SYMPOSIUM+MEKKA. The results there looked like this.... 1. "TOO MOTHERFUCKIN' EVIL" by RAYDEN 2. "FIRESPELL" by HOOGO 3. "AND LET LIVE" by ALG 4. "DOLPHIN" by BITBREAKER 5. "MAHLZEIT" by BUGJAM 6. "MYSTIFY" by CALAMITY 7. "ALIEN LIFE" by MBB Yumm, here are our comments to them... "TOO MOTHERFUCKIN' EVIL" by RAYDEN ----------------------------------- On this interlace-f.l..i. you can see 2 old men in half profile perspective. HARDSEQUENCER judges and gives 74%. if the picture isn't converted, then it's painted really good. But some things are also bad, for example the colourfades from the shadow to the normal skincolour. Anyway, with the hope that it isn't converted i think it really deserved the top spot on the party... "FIRESPELL" by HOOGO ----------------------- On here is shown a woman flying over a firespell with something like wings or so in the background. It's in koala format. SHOKRAY's percentage for it is 35%. First of all it's really hard to figure out what this picture displays.... It's simply bad painted! The pixels weren't set very clever by the artist and he also mostly used the wrong colours at the wrong places. "AND LET LIVE" by ALG ---------------------- This one gives you a man together with a woman and another woman standing infornt of them in real horror. They're all nearly naked and in the background is some kind of sperm on an egg cell. HARDSEQUENCER thinks that it's worth only 38%. This f.l.i. picture has bad colours. They weren't chosen very well by the painter. And the man and the two women looks strange anyway, because their proportions are in some parts absolutly wrong, especially the tits of the woman in the front. With better colours and better proportions this picture would look quite good, I guess. "DOLPHIN" by BITBREAKER -------------------------- This koala fullscreener displays a dolphin jumping out of the sea infront of a caribian island. SHOKRAY gives it 45%. The proportions of the dolphin are really wrong, they make the dolphin nearly look like a whale. The whole pic is too "big" pixelled, what might be a result of some bad colourcombinatons. But the position in the results of the party was justified. "MAHLZEIT" by BUGJAM ----------------------- This koala picture is of course meant as a fake. It shows the german comic figure "DAS KLEINE ARSCHLOCH" shouting "PARTY!". I, HARDSEQUENCER, give 6%. This fake picture is just a phun one. The comic figure is painted badly, no good shades. It has no artistic value.. "MYSTIFY" by CALAMITY ----------------------- This interlace-f.l.i. picture is taken from the X-FILES. On it you can see a baby in an incubator and in the back a hand with an eye in. At the bottom there's a logo showing X-FILES MYSTERY. In SHOKRAY's opinion it deserves 53%. The possibilties of i-fli weren't used well, the whole picture would also have been possible in normal f.l.i.! The hand in the background doesn't look good at all. The picture seems overloaded with it. "ALIEN LIFE" by MBB ------------------- Is this a fake or what??? You can see an alien [???] which looks more like a puppet and at the bottom a logo showing ALIEN LIFE. HARDSEQUENCER gives lousy 3% for this. Hey, nearly everything else looks better than this! The possibilties of U-F.L.I. stay absolutly unused... To say it short: It is pure shit! Yummie, that were all gfx from the SYM-MEKKA97. In comparison to the party results our rankings look like this: 1. "TOO MOTHERFUCKIN' EVIL" by RAYDEN 79% 2. "MYSTIFY" by CALAMITY 53% 3. "DOLPHIN" by BITBREAKER 45% 4. "AND LET LIVE" by ALG 38% 5. "FIRESPELL" by HOOGO 35% 6. "MAHLZEIT" by BUGJAM 6% 7. "ALIEN LIFE" by MBB 3% No major differences here... So, that's all from the world of graphics for this time... HARDSEQUENCER+SHOKRAY (Return)
Speaker's Corner
SPEAKER'S CORNER ---------------- In this issue it's SHOKRAY's turn to speak out... I think, it's time to express some critical thoughts about the new demo generation... It seems to me that most of todays so-called demo groups are simply unable to code own cbm64 based routines! Obviously demos, that look like being made with the help of a pc-demomaker, are more popular than good old cbm64 demos. Trackmos here, trackmos there, trackmos everywhere!!! Argh! Why do you do such shit, you new school coders!?! Is it because of today's coders' unability or is it because simply everyone releases trackmos and that's said to be k00l or is it because the coders only code for the big screens on the party to get more votes from the pc-guys with such effects?!? Fuck these coders who compare themselves to great legends and think that they are the best! the best? in what? in pc ripping?!? A message to AEG/Smash Design: Saying that CROSSBOW/Crest is a bad coder, is the most fuckin' shit I have ever heard! Are you allowed to to judge who can code good and who not?!? First you have to prove that you are able to code own real C64 routines! Okay!?! No offence... Excuses like "There aren't any cbm64 routines left to code" are pure shit! Hey, have you seen KRESTAGE 1+2 from Crest or AAAARRGGHHH from Megastyle?!? That's the best evidence that routines like DYCPs are still very popular and are still worth being coded and improved, although the routines are old! In my opinion a great demo is a combination of a good coded routine, k00l graphics and of course also well fitting sound and last but not least a funny or/and k00l scrolltext! (Like in the new focus demo - great work tdj, I like that one!)... Demos from groups like Byterapers Inc., Reflex or Smash Designs don't give me anything concerning these points! Of course it's also a lot of work for them to code such trackmos, but where's the sense in bombing 1000 effects in 4x4 mode on the screen when nothing makes sense together?!? I just hate to be forced to go away from the screen 10 meters to guess what this effect should be! Nah, I don't know what this is all about... And then even some people call this competition... Haha.. That's lame, I think! Competition in what?!? In "Who rippes first?" or in "Who codes the most ugly routine?"?!? Oh well... I really really thank coders like SCROLL, CROSSBOW, GRAHAM, CLARENCE and etc. for keeping the good old spirit! I hope that my expressions here weren't too critical. But I think and hope that I'm not the only one, who thinks that way about the new demo generation... Don't forget that this is a C64 and not a fuckin' fast pc! ShokRay/Megastyle -----------------
Advertisements
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