Skyhigh 05 ch15 Demo Reviews
From C64 Diskmag Wiki
yo... this is axis and another chapter of the skyhigh in this issue you will find reviews of the following demos: ECAMA FLUORID / ORAGDO CRYSTAL SHEEP / CHARGED so let's start with the first review! ecama fluorid: -------------- intro: in the intro you see a 3d ------ starfield with multicolour plots, a 1x1 scroll and an average logo. the sound is nice. 1.part: in part one there is a normal ------- eci-tech-tech, like you perhaps know from an old camelot demo, the usual 1x1 scroll and a 3 coloured logo which looks a bit like drawn in 1988. the only special thing at this part is the menu, in which you can edit your own sinus-waves. the sound is a bit weird. 2.part: the second part features some ------- very fast, but ugly looking shadebobs and ofcoz the usual 1x1 scroll (great oxy-design). this time the sound was really nice choosen. 3.part: this part really surprised me. ------- it features some slow but real- time calculated filled vectors. a nice work done by wiz (cool). the graphics seemed also getting better. a really nice part and a nice framemeter idea. also a nice tune. 4.part: after those stunning vectors wiz ------- presented his multi-elastic-line which is really fast (nearly as fast as the one, done by graham) again some nice gfx and a tune done by the syndrom (great). 5.part: the next part featured a bob ------- routine, which is pretty fast, but there is only one sinus wave and another bad thing is the bad design of this part(hehe). the music is old but nice. the gfx are not bad, too. 6.part: and again a part done by wiz. ------- he presents a fullscreen fli plazma. i think i can say this is the main effect in this part, except of the music by syndrom. 7.part: another vector presentation of ------- wiz/orgado. this time 7 color vector bobs. surely a hard code, but again bad design. nice tune and gfx. creditz: code - wiz, penta, mad cat -------- gfx - vangelis, redman, penta sound - syndrom, o'neill, peace gaston comment: this demo really surprised me. -------- the coding standart is far over the average. the gfx are only logos, but some of them were nice. the most tunes were done by the syndrom/tia/crest (exclusively) and ofcoz nice. i think wiz could become a second tts in this scene. i think each coding freak has to get this demo for his collection. rankings: code - 8.2/10 --------- gfx - 5.5/10 sound - 7.6/10 design - 3.5/10 --------------- all - 6.2/10 ---------------------------------------- crystal sheep / charged ----------------------- intro: the guys of charged present an ------ intro with some interlace logo movement, some movie flashers and a nice logo. the sound is also nice. 1.part: something like a 3 colour plasma ------- in the sideborder, no special design but again nice gfx and sound. 2.part: this part features all border ------- vertical bars. they seemed to be made with 8 stretched sprites there is music which is not so nice. i think this is all important for this part. 3.part: in this part sir presents ------- 1.some very slow vectors 2.256 sin-plots in 1 direction 3.so-called mora (sinus lines) the logo has some really weird colors, but the sound is nice. 4.part: again one of those boring 2048 ------- plotterscrolls. the routine looks a bit like my one in coma light 8. the tune is not bad, but again some weird colours in the logo. 5.part: do you like bobs - we don't. ------- these bobs in part 5 are only moved in one direction, but they calculated some nice sinus waves. the logo has got some nice outlines, but the sound is a little bit boring. 6.part: this part features a pseudo ------- line vector calculated with sinus waves. they use 3 colours and some shadow effects. the logo is not so cool, but cool sound. 7.part: now there follows a nice shade- ------- lines part, which looks like the one from coma light 9. 7 colours are used and normal lores. the design of this part is nice and there are some nice painted trees. 8.part: this is the end part of this ------- demo. it has got a stunning fast bob metamorphosis. this effect looks pretty cool. the sound and gfx are ok. loader: the loader is a nice irq-loading ------- system. they used some really cool gfx done by cronos in it. the ideas in the loader are nice except of one which features something like a swastika (hakenkreuz). creditz: code - sir art, jackal -------- gfx - cronos, stone sound - compod comment: this demo from charged is a -------- nice designed demo, which got a not too bad code and some cool gfx by cronos. the sounds are also cool. i think you have to get this one for your collection. it's no super demo like e.g. wonderland x , but it's nice... rankings: code - 5.9/10 --------- gfx - 6.6/10 sound - 5.8/10 design - 6.9/10 --------------- all - 6.3/10 ---------------------------------------- so that were all my reviews for this issue. i hope you have enjoyed this chapter, but now press fire to read one of the other chapters... axis is off...