Corruption 06 ch03 Interview
From C64 Diskmag Wiki
welcome to the INTERVIEW of
this month. again we've got
another famous person to keep
you all happy.
KLAUS GR0NGAARD
(link of the vibrants)
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pk = paul kessels (atg)
kg = klaus gr0ngaard (vibrants)
hope you will enjoy it all!
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PK - please tell us something
about yourself!
KG - i am 18 years old, and
from the second largest
city in denmark, arhus.
PK - how does your computer-
history look like? (ex.
which groups have you been
in, when did you start
making music, etc...)
KG - my computer-history is
very simple. first i was
in a demo-group called
CHEYENS, and now i am a
member of VIBRANTS.
i started making computer-
music about 3 years ago,
but i have played piano
for 10 years.
PK - how did you get in touch
with the vibrants, and why
did you join them?
KG - i did not get in touch
with the vibrants. JCH and
i started the group.
PK - have you also made music
for games. (which?)
KG - i have made music for the
following games:
- GOLD DIGGER BILL
- GALACTY FORCE
- CHASE HQ 2
PK - how did you get in touch
with the software-
companies?
KG - JCH made some music-demos
which he gave to software-
companies at the PC-SHOW
in london. we did not get
any response. now we get
orders through SONIC
GRAFFITI and MANIACS OF
NOISE.
PK - who do you think is the
best music-composer, and
why do you think that?
KG - i think that JEROEN TEL is
the best music-composer
because his tunes are
original.
PK - and the best graphics-
designer?
KG - the best graphics-maker is
FOX/BONZAI.
PK - and the best programmer?
KG - the best programmer is
AMENOPHIS/CHEYENS.
PK - in almost all disc-
magazines are the vibrants
the number 1 in the music-
charts. what do you think
about that yourself?
KG - i am glad to see that
vibrants are number 1 in
almost all disc-magazines,
but perhaps it is a bit
unfair.
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note to last question:
klaus means with unfair that he
thinks they are not the
absolute number 1. it's not
that he thinks that the charts a
are cheaten.
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note to next question: presets
are the intruments that are
used in musics.
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PK - why do you always use the
same presets in almost
every music? can't you
make any new ones?
KG - i do not think that the
presets are so much the
same.
PK - the 64 scene isn't too
good anymore. the softw.-
companies won't release
that many games anymore.
isn't it time to start
making music on another
computer, to make music
for games on other
computers, or do you just
want to stay on the 64 for
a while.
KG - i will stay on the c64 for
a while.
PK - the people who don't like
the vibrants are saying
that the music is too
standard, too disco-ish.
what is your point of view
about that?
KG - some like disco and some
do not.
PK - many people want to have
vibrants-music in their
demo's. please tell us if
that's possible or not, so
that the groups know what
to do, or what not to do.
KG - everybody can use vibrants
music in their demos, but
if somebody want a special
tune for a demo, they can
write to us.
PK - do you have an own music-
routine, or are you just
using JCH's routine? in
which routines did you
work before.
KG - i am using JCH's routine.
before i used future
composer.
PK - you in the VIBRANTS use
names like JCH, DRAX and
LINK. don't you wnat to be
mentioned with your real
names to get well known
everywhere?
KG - we also use our real
names, but those who make
the music-charts in the
disc-magazines do not.
PK - how much time is covered
for you with making 1 good
music?
KG - for a demo: 4-5 hours.
for a game: 1-2 days.
PK - what do you think is your
best work?
KG - a tune called GREEK MUSIC.
PK - for how long will you
continue making music?
KG - i do not know, but i will
not stay on the c64 scene
forever.
PK - what are your plans for
the future?
KG - i hope to get some more
orders.
PK - what do you think about
this interview?
KG - i like it because it is
personal, not standard
questions.
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THE END
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