Splash 12 ch11 Compy Dying-Bah
From C64 Diskmag Wiki
============== is 64 dying? -------------- well,this is a question that's asked by many of the dudes around and i want to express some of my own thoughts here... when i came to the scene around 2.5 years ago,sex'n crime was one of the first mags i've ever read. somewhere in it,omg was complain- ing about the wars and saying that the scene would die in >1 year or so<. now,it's 2.5 years after that time and people are still discuss- ing the same things.why? what's da use? if it dies,it will... of course da scene will die one day too,just like anything that is living.but,i don't think that the end is too close... in fact it really's very surp- rising that the users of such an old machine are still quite many!! surely so,look at the other eight bit machines that has died long a- go.i really think that the sceners should be proud of the work they have done before.do you really th- ink that the builder of the 64 has ever thought that the things we're doing on it would be possible one day? i don't think so... well,the scene is certainly not dying yet.many of you probably has not recognised but as i have al- most stopped swapping for eight months or so,i am totally impress- ed with the number of the new cool newcomers.and i have to say that i have never seen such an active summer before. first of all,only in a few mon- ths there has been a fucking crow- ded row of parties:light,arcade,b- rutal,assemply'92 and soon to be done,trias+faces and finally the cosmos designs party.this makes a- bout two parties per month which is terribly cool! and what about the number of new demos??? only from the brutal party,we got>18<demos! and all of the ones i have seen were really cool! this is a great effort man! and certainly there are more to come... i just don't remember the num- ber of cracks i've received.it of course is true that the quality is never like it used to be but that certainly is normal.and it doesn't matter(it shouldn't) even all the companies stopped doing games!what the heck? what are demo groups for really? the ideas are endless,even the coding will hit the limits one day,the way of the style is open to the end! just use your brains! i also want to mention about da amiga that many guys choose going into... firstly,the swap scene in amiga sucks like hell! most of the stuff takes one or more disks and 3.5 disks are much heavier.this makes swapping on amiga really expensive and if you have 20 contacts then this is really a lot! funny eh? many people choose the boards and this kills the atmosphere of the scene.for example,even if i'm not in contact,i know nearly %90 of da guys in the scene as the number is not too much.but two guys can be in the amiga scene and never heard of each other anywhere even if th- ey are no lamers at all.this's so- mething caused by the fucking many number of people and groups. amiga scene lacks the cool atmospher the 64 scene has.this is the most im- prtant thing that's apsent.(by the way,the atmosphere of the scene'd been a bit better in the past.) it all is true that the demos on amiga are boring,i always look- ed at amiga as a game machine and it always will stay so. so,just keep it in mind that da scene is still kicking asses and it seems that it'll go on the sa- me for a pretty long time. don't forget! it's in our hands to keep this machine alive,and th- is gives me a kind of feeling just like we are the gods! ah,how cool eh? anyway, it's high time to give the end to this lame article. send your reactions,okey? >the boss/accuracy