Mamba 24 ch04 The Interviews
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Latest revision as of 01:36, 30 June 2007
the interviews
--------------
first one is a well-known oldtimer,
...strider of fairlight giving
answers...
mainly into the us-demo scene is
sequencer of empire...
> ^ mamba
s ^ strider
introduction:
to conduct this interview me
(freestyle) and strider/fairlight met
on a loopline. he called the loop and
i called collect. when the operator
dialed the loop, strider was already
on and told the operator that he was
the owner of a sex-shop. the operator
asked if i'd like to talk to that
horrible sex-shop-owner, and i agreed
so the interview got started...
s : so this was funny ehh ?
> : hehe, yeah a great start for this
interview...
s : ok, i'm ready to shock the public
> : alright tony, would you please
introduce yourself to the reader-
ship of mamba and to your even
bigger number of fans ?
s : alright, as many of you guys know
my real name is tony, i'm about
194 cm tall and my weight is
nearly 100 kg. i'm drinking
damned too much beer. my
favourite beers are beck's and
the american beer called michelob
i'm blond and blue-eyed. my job
in fairlight (amiga+pc) is to
organize new originals and to
make sure they will be cracked
well. further, i have a cool and
also well-known brother called
aaron. he's leading the c64
section of flt nowadays. btw, i'm
21 years old.
> : how would you characterize
yourself ?
s : yeuch...i think i have quite a
big ego but still i'm strict and
fair (fairlight forever) and i'm
proud that i never backstabbed
or cheated any guy in the
computer scene. i'm pretty honest
> : what are your hobbies ?
s : professionally i'm working in a
computershop, i mean i'm the
owner of that shop.
besides i'm doing the whole
organisation for flt on amiga and
now also on pc. besides of this
computer domination i'm going
out with friends to bars, pubs
discos..i'm drinking a lot of
beer.
> : any girl friend around ?
s : nope.
> : when did you bring fairlight to
life and who were the original
members ?
s : that would have been in 1986 ehrm
no rather in 1987 when i built
up fairlight together with
black shadow and gollum.
i was taught how to crack by
lancelot/wasp. many experiences
finally brought me to the top.
> : who were the first guys you met
on c64
s : that were bernd/radwar and danish
gold.
> : genesis, who has written the
protection for gollum's game
rubicon, released that game
before the final contract with
the softwarecompany was signed.
any comment to make ?
s : g*p sux! this was just tough shit
> : what does your computer look like
on the computer ?
s : well, in the future the fairlight
pc-section will get more and more
power. we, or better i, coz i'm
the only person right now on pc,
already made 25 releases within
2 months. pretty much i'd say.
we are in coop with the american
group usa on pc.
> : if you could have 3 wishes full-
filled, which ones would they be?
s : getting rich, making my company
successful and moving to the
states. oh, and of course finding
the right woman.
> : if you were god, what would you
change in this world ?
s : i'm already god. hehe eehrm...
i would probably take away all
the communism . i'm a real
commie-hunter. you know our
slogan in flt is: kill a commie
for your mommy
> : many countries are thinking about
removing their army. what do you
think about this abolition ? and
do you think there will be more
wars in europe ?
s : no, i don't think there will be
any more wars in europe. anyway
every nation needs an army. but
i'd prefer it if every country
would have its proper and
professional army with real
fuckers who make much noise and
stuff like that.
> : what do you think about
greenpeace ? ( this question is
dedicated to the maineditor of
this mag, hehe)
s : i'm capitalist so i think it's
really stupid and lame to
sacrifice yourself for something
like that. i mean they are doing
their job well, it's good that
someone is doing something
against the pollution. but if i
could choose between a million
dollar and a forest i'd choose
the $$$.
> : alright, some final words ?
s : i'd like to greet all flt-members
on the c64. i have loyalty with
them. once a fairlighter, always a
fairlighter. further i'd like to
greet everyone on the c64 cos the
c64 scene ruled/rules and amiga and
oc scene suck hard. abusing each
other, cheating, backstabbing and
money, those are the most important
words on amiga and pc-scenes. yeah,
it wasa great time on the c64. i
really loved my c64 and i think i
was a good leader there. i never
backstabbed anyone. i gave the c64-
section to my cool brother cos i knew
that he's able to lead it like me...
fairlight forever. the home of the
real crackers.
if anyone likes to contact me
(no swapping) send something to :
fairlight
XXXXXXXXXX
XXXXXXXXXX
XXXXXXXXXX
> : alright, thanks for this inter-
view...
s : no problem...
interview with sequencer
------------------------
s: sequencer
>: mamba (gta)
>: hello neil. i have a good line to
you, so let's start the question-
answer game... please have a short
introduction towards your person.
s: hello avid readers... this is neil
voss or as everyone knows me,
sequencer. i am an american musi-
cian (i know, oh boy...) and i've
been on (and off) the scene for a few
good years now. i've been in some
good groups and some shitty ones, too
but that's life. anyway, personally
i stand a menacing 5'7" and weigh
about 140 lbs. i am not really out of
shape but i am no really outstanding-
ly fit person. i enjoy hanging out
with friends and partying and shit,
and at home i use my spare time to
play keyboard. anyway enough bs real-
ly what i'm looking for is to do more
work on good demos/etc. and for some
commercial work as well... i guess i
can give out contact info later...
(ed.:sure you can...)
well i better allow some more
questions before i talk myself into a
corner...
>: ok, nice introduction though. how
did you infiltrade the scene, how
did it all start with you? why did
you get a musician on the 64?
s: oh, well i started on the scene
itself by calling boards and chat-
ting with the sysops and what i
did was log-on graphics screens
for them (ed.:do i know that?!?),
usually getting me good status...
...with them and shit. i basically
just was cool to people as i could be
and over a few years i got to be
where i am at now, i guess ok... (i
really have been kind of out of it
lately)... i was interested in call-
ing boards to get new music editors
and music files mostly, as at first i
used "sidplayer-editor" (uggh)...
when i got into using "future
composer" i really started growing
ability wise pretty quick. i like to
use the commodore mostly because it
is unique sounding and i haveqmaster-
ed some things about the sound on...
...it over what i have done on the
amiga. i just kind of got hooked on
c= music crap...
>: ha,ha, oh well, it's not crap you
do i suppose, hm, are you still in
contact with any scene dudes since
you remarked that you'd be outta
the scene at the moment. perhaps
you know some other good composers
for example what do you think of
jeroen tel, jch, deek, reyn, or
any others you'd like to name?
s: ok, this should be fun...
...for a few months i have been off
the scene though i wish to stay in
contact at least partially.. the big-
gest reason i stay on the 64 is some
of the most crafty musics i have ever
heard which have been done on it...
mostly i should add by jeroen tel.
the man has become kind of an idol
for myself, as i think all of his
stuff comes off exactly the way he
planned it too... i also admire dif-
ferent guys for different reasons,
like deek for coming up with good
funky stuff that is moreso unique,
reyn for the soundtracky style music
...that isn't so much typical of the
'64 (like the "last ninja 3" ingame
theme...). jch's editor is wonderful
and his tunes follow up the same and
to drax this is really not a slam...
i like some of his older tunes much
better... rob hubbard is also a very
great composer, (ed.:on pc now...) i
loved his ingame tune for knuckle
busters... anyway...
>: what inspires you to do tunes and
which editor do you use for them?
what kind of style do you prefer ?
s: ok, my inspiration is either to
fit a setting someone gives me or
a logo with appropriate music, or
i'm just jamming out on my key-
board and come up with something
i like.now i have the "jch-player"
and i'm working on releasing some
tunes for it. i have to get used
to the feel even though it is
quicker/easier than any other
editor i have had. for the most
part i have done my best working
on "voicetracker" (dutch usa)...
i wish i could code my own player,
but my machine language knowledge
...doesn't go past making a simple
music driver or something...
>: uh well, hehe, time for the favo-
rites of sequencer...
food: faijtas, steak and cheese subs
drink: wine coolers or cherry coke
movie: too many to pick one
music:
(real) red hot chili peppers
good alternative stuff with
funky feel or new sound
good jazz or unusual funk
danny elfmann
anything but top 40 shit
more favorites:
book: pet semetary (i don't read)
girl: not mine! has to be that
swedish exchange girl at my
school, osa...
board: i used to enjoy warez castle,
but too many big headed people
with little jobs... i don't
really like boards anymore...
game: creatures/mad flunky/
times of lore
>: what do you do in your sparetime
when the computer for once bores
you ???
s: it frequently does... i go out
with my girl friend/friends, i
like to go out and then land at
good parties, i work (uggh), like
to go out on the speed boat.
or go around late at night prank-
ing people i disfavor on rare
occasions...
>: hm... what do you think of the
current scene when it bores you
that often to be around? would
you change it if you could cast
a magic spell on it?
s: well, less emphasis on games...
too many people want them and on
the 64 they really are not usually
rewarding.
i wish some more smart people
would make good games/demos. more
people would make money and there
would be better things available
to 'swap'. there are just too many
people copying and not enough
really good stuff...
>: hm, i'm really out of ideas what
to ask you more. but here's a last
one: what makes you crush walls,
what can really make you kill?
s: i really hate it when i get a nice
big paycheck from work and my pa-
rents take it for car insurance
for my shitty car... i mean they
have money up the ass but they
take mine anyway... oh well that
is life. (ed.:parents suck, they
just live because of you...)
i also hate people who are too big
for their britches and people who
judge others without knowing them.
the scene is full of those types!
>: word! some last words you wanna
tell out? go ahead...
s: well, i don't want to use this
interview for a plugbut i am in-
terested in getting in touch with
good composers/artists/coders and
also to do some real work on this
machine. i am mostly sick of the
scene because i am really looking
to be part of making games/demos,
but all i get is fan mail from
people i have never heard of from
russia and china and crap... i am
usually slow to respond but i will
if it is important...
...so contact me at:
XXXXXXXXXXXXXX (best if during week-
ends)
or write... XXXXXXXXXX
XXXXXXXXXX
XXXXXXXXXX
XXXXXXXXXX
well, i close this off by saying
hello to scott (tristan), steve and
tim (tld)... thanx for putting up
with my lazy ass. and also highs to
the guy interviewing me (hehehe)...
...further the other musicians
featuring jt, cd, drax, link, ro, rob
hubbard, deek, that guy in the third
world and the other homeys here steve
again and tim, image, speed demon,
reverb, those guys that use my sounds
and the others... and also the people
i still think i remember... damage
inc., steve, etienne (the oahh mannn
guy), the other empire guys, old jeff
(is he still alive?) and all others
that in my tired stupor i have for-
gotten - so sorry... ...bye
neil
----