Hotshot 15 ch06 The Reviews
From C64 Diskmag Wiki
THE REVIEWS
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first, we have a new point system. in-
stead of giving "percent" we now give
"stars" from one to five.
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PEZED BARS BY PANORAMIC DESIGNS
PEZED BARS BY PANORAMIC DESIGNS
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type: one file demo
intro:
some textlines flash up on the screen.
after a while, a 1x1 scroll appears.
"code" by hbh *
graphics: only built in font
music by paul norman *
design *
part 1:
some ugly graphics moving around, and
a sprite scroll over a part of the
screen.
"code" by hbh *
graphics by hbh *
music by j. bjerregaard ****
design **
part 2:
this part features some ugly graphical
bars moving around in an entirely
untalented way.
"code" by hbh *
graphics by hbh *
music by paul norman *
design *
part 3:
very few ugly psycho-animations and a
cyan coloured 1x1 scroll.
"code" by hbh *
graphics by hbh *
music by origo dreamline ***
design *
the whole demo:
---------------
code ..... (1+1+1+1) / 4 = 1
gfx ...... (1+1+1+1) / 4 = 1
design ... (1+2+1+1) / 4 = 1.2
music .... (1+1+4+3) / 4 = 2.2
overall .. (1+1+1.2+2.25) / 4 = 1.4
+------------------------------------+
LIVING CHIPS BY COSMOS DESIGNS
LIVING CHIPS BY COSMOS DESIGNS
--------------------------------------
type: mega demo
the loader bugs sometimes
intro:
the intro screen is designed to look
like the action reply menu screen.
you can watch some screens with
credits and greetings and there's also
an option to watch some nationalistic
austria-animations.
no review points given to this intro
(difficult to review)..
part 1:
this part features a moving picture of
a monitor, with some movng graphics
inside. once in a while, a scrolling
flashing cd-field appears in the
monitor.
code by hannes sommer ***
graphics by h. sommer ***
music by karli sommer ***
design ***
part 2:
this part features 2 areas with the
same techteching eci fli "splits"
(plasma fields) on different places on
the screen. the plasma looks a bit
strange, as the colourtables are ugly
and the techtech is a bit strange too
(not changing the position value each
rasterline?). the part also features a
afli text upscroller with a water
effect below.
code by h.sommer ****
graphics by h.sommer ****
music by k.sommer ****
design ***
part 3:
this part features 2 dycps in multi-
plexers and a small shoot'em up game
(without collision detection, or any
score increase) in the middle of the
screen.
code by h.sommer ****
graphics by h.sommer ****
music by k.sommer ***
design ****
part 4:
this part contains a 1x1 scroll + a
crewl fullscreen fli-logo stretcher
with lots of different moves.
code by h.sommer *****
graphics by h.sommer ***
music by k.sommer ***
design ***
part 5:
this part features a small but very
good-looking fli techtech routine, and
a multiplex scroller and a digitized
picture of the different members, and
you select one of the members with a
joystick to get more info about them.
code by h.sommer ****
graphics by h.sommer and
the voice ****
music by k.sommer ***
design ***
the whole demo:
---------------
code (3+4+4+5+4) / 5 = 20/5 = 4
graphics (3+4+4+3+4) / 5 = 18/5 = 3.6
nusic (3+4+4+3+3) / 5 = 17/5 = 3.4
design (3+3+3+3+3) / 5 = 3
overall (4+3.6+3.4+3) / 4 = 3.5
+------------------------------------+
LUNACY 4 BY ANTIC
LUNACY 4 BY ANTIC
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type: mega demo
the loader works sometimes
part 1 - "impossible" vector:
this part features some animations of
some kind of rotating stuff + some
sprites with text over it + a tune
with sampls added to it. this part is
called an impossible vector,
but actually it has nothing to do with
vector graphics. the "object" that
they have rotated was painted, not
calculated - and the simple calcu-
lations needed to rotate this thing
could be used to rotate any kind of
graphics (a logo or whatever).
code by depeh ***
graphics by depeh **
music by ??? and sample-
mix by depeh ***
design **
part 2 - floffy:
this part shows some animations of a
multicolor floffy (techtech + dypp),
with one object.
code by depeh ****
graphics by rainman ***
music by brian/graffity ***
design **
part 3 - xy stretch:
this part shows a scroll stretching in
x and y at different positions on the
screen (it's rather ugly).
code by jordan ***
graphics by breeze & depeh **
music by vibrants ***
design **
part 4 - smart bobs:
this part feature some bobs moving in
sprites over a picture,with some balls
and other things moving over those
bobs.
code by depeh ***
graphics by rainman ****
music by ??? ***
design ***
part 5 - starwars scroller:
this part features a picture + a stars
wars scroller that updates in real
time each frame. (better than the
starwars scrollers by mdg and origo..)
code by depeh ****
graphics by rainman ****
music by exalt ***
design ***
the whole demo:
---------------
code (4+3+3+3+4) / 5 = 3.4
graphics (2+3+2+4+4) / 5 = 3
music (3+3+3+3+3) / 5 = 3
design (2+2+3+3+2) / 5 = 2.4
overall (3.4+3+3+2.4) / 4 = 2.9
+------------------------------------+
ORIGIN OF NUTS BY NUTS/TRAITORS
ORIGIN OF NUTS BY NUTS/TRAITORS
--------------------------------------
type: megademo
the loader works sometimes on the
reviewer's lame 1541-ii drive.
intro i:
a logo jumping up and down with a fld,
and a 1x1 scroll also fld-ing.
code by fat rat **
graphics by fat rat **
music by drax/vibrants ***
design **
intro ii:
this part features a little area,
with some multicolour nuts chars that
are rotating,zooming and stretching in
a crewl manner.
there's also a logo noving into the
sideborder, and a borderscroller.
code by fat rat ****
graphics by fat rat ***
music by harmony pro-
ductions of offence ****
design ***
part 1 - raster:
this part features three sideborder
scrolls, and some rasterbars moving
all over the screen.
code by fat rat **
graphics by fat rat ***
music by hp of offence ***
design **
part 2 - fridge:
this is a graphics part. a guy comes
in jumping and clapping his hands to
the music by danko. after a while he
stops, and a refrigerator comes down
from the sky, kills the guy. one of
his ex-hands opens the ref., and out
jumps a cola can. "u can't beat the
feeling" !!
really nice graphics.
code by the mutant refrigerator ***
graphics by t.m.r. ****
music by danko and numskull ****
design ***
part 3 - 400 dycps:
this part features a logo, and 400
on/off-switchable dycp's on a very
small area. in my opinion, this kind
of routines is very lame and ugly, and
the ugly group that succeeded in doing
this kind of part is megastyle with
their best demo ever,unlimited dycps.
code by fat rat **
graphics by fat rat **
music by drax of vibrants ****
design *
part 4 - side eff.:
this part features a rotating stretch
multicolor scroll in the sideborder,
over a logo. at the bottom where the
scroll stretches, the logo has only
got one colour but above that it's a
hires logo.
code by fat rat ****
graphics by fat rat **
music by harmony prod. / offence ****
design ***
part 5 - the end:
this part contains some stretching
texx pages and a hires logo.
code by fat rat ***
graphics by mutant r. & fat rat ****
music by drax of vibrants ****
design ***
the whole demo:
---------------
code (2+4+2+3+2+4+3) / 7 = 2.8
graphics (2+3+4+3+2+2+4) / 7 = 2.8
music (3+4+3+4+4+4+4) / 7 = 3.7
design (2+3+2+3+1+3+3) / 7 = 2.4
overall (2.8+2.8+3.7+2.4) / 4 = 2.9
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