|
|
Line 1: |
Line 1: |
− | <pre>
| |
− | BARACUDA'S PLACE 1996
| |
− | BARACUDA'S PLACE 1996
| |
| | | |
− | The day before the Hardcore Meeting
| |
− | ________________________________________
| |
− | (Another story
| |
− | about the "new" dirmaster)
| |
− | ________________________________________
| |
− |
| |
− | Nebula in Cologne 1996
| |
− |
| |
− | It was the time when Art Design planed
| |
− | so many Tools. We did Toolcollections
| |
− | like Fun Collection, Art Collection or
| |
− | Music Collections like the Hitmix series
| |
− | or Art Rip series and more...
| |
− | </pre>
| |
− | <pre>
| |
− | But one of our final fantasy was to im-
| |
− | prove the dirmaster.
| |
− |
| |
− | We were very sick about using 3-4 diffe-
| |
− | rent programs to work with the disks
| |
− | like we need...
| |
− |
| |
− | So Firefox and me had the idea first to
| |
− | take the Dirmaster & mix'em up with the
| |
− | Dir-Master published on the Magic Disk
| |
− | 3/89.
| |
− |
| |
− | But how to do?
| |
− |
| |
− | As Milan was our coder in Art Design he
| |
− | should be able to do that, so we thought
| |
− | </pre>
| |
− | <pre>
| |
− | but then he needed help and Milan asked
| |
− | Seesaw Widow for the help...
| |
− |
| |
− | It bugged like hell because he includes
| |
− | only ripped code from the tools I send
| |
− | him to rip the routines from and he
| |
− | found...
| |
− |
| |
− | Seesaw Widow released then the Dir-Edi-
| |
− | tor Shadow (1/95) which wasn't perfect.
| |
− |
| |
− | As the dirmaster was in another Beta
| |
− | stadium Nebula visited me in cologne.
| |
− |
| |
− | He was a fresh Hardcore member and to-
| |
− | morrow would be his Hardcore Meeting.
| |
− | </pre>
| |
− | <pre>
| |
− | He asked Shocker if it was allowed for
| |
− | me to be his guest and there was no pro-
| |
− | blem.
| |
− |
| |
− | We had a lot to do these days as there
| |
− | was a silent coop between Art Design and
| |
− | Shadow. I helped Wolfgang to do the FSC
| |
− | Noter which included some of my ideas...
| |
− | (packer, memory length for the music,
| |
− | more...)
| |
− |
| |
− | So shortly after he arrived at my place
| |
− | the work began...
| |
− |
| |
− | At first we had to copy the newest stuff
| |
− | to each other, than we checked the FSC
| |
− | </pre>
| |
− | <pre>
| |
− | noter for bugs and thought about impro-
| |
− | vings together...
| |
− |
| |
− | The reason while there were later more
| |
− | versions around.
| |
− |
| |
− | Then we had to merge some routines to
| |
− | work together in the dirmaster 6. You
| |
− | know there were a version with monitor
| |
− | and one without. The Mon was ripped from
| |
− | another tool, like the routines were
| |
− | from the dirmaster/the dreamteam, dir-
| |
− | creator, and so on...
| |
− |
| |
− | All ripped together from Nebula in the
| |
− | past times.
| |
− | </pre>
| |
− | <pre>
| |
− | The unfinished work in 1995 by Milan be-
| |
− | gan now really to became a face...
| |
− |
| |
− | If you would see the routines I've here
| |
− | as he began you would really laugh...
| |
− |
| |
− | It was later my swapmate Antifan who did
| |
− | the rest of the work and did the best
| |
− | version...
| |
− |
| |
− | It has still some hidden bugs but was
| |
− | the best.
| |
− |
| |
− | About our personal meeting...
| |
− |
| |
− | After talking about the newest things
| |
− | </pre>
| |
− | <pre>
| |
− | happened to our groups and copying, cod-
| |
− | ing, packing the day was over...
| |
− |
| |
− | The next day we travelled both to the
| |
− | trainstation and yep there he was "our
| |
− | friend Shocker". :)
| |
− |
| |
− | To be continued...
| |
− |
| |
− | Meeting: 8th march 1996 in Germany
| |
− |
| |
− | Organizer:
| |
− | Baracuda
| |
− |
| |
− | Attendants: (2)
| |
− | Baracuda, Nebula _
| |
− | </pre>
| |