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		<id>http://c64mags.untergrund.net/wiki/index.php?title=Domination_07_Interview_2_-_Laxity&amp;diff=5387&amp;oldid=prev</id>
		<title>Ymgve at 19:28, 8 June 2010</title>
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				<updated>2010-06-08T19:28:06Z</updated>
		
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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;---------------------------------------&lt;br /&gt;
                         Interview - Laxity/Vibrants&lt;br /&gt;
---------------------------------------&lt;br /&gt;
 &lt;br /&gt;
Once again i have the pleasure of chatting with&lt;br /&gt;
someone most should know.&lt;br /&gt;
Most would remember him for his classic musics and&lt;br /&gt;
for the work he has done more recently with Drax&lt;br /&gt;
for The Pulse magazine. Introducing..&lt;br /&gt;
 &lt;br /&gt;
                               * Laxity of Vibrants *&lt;br /&gt;
 &lt;br /&gt;
D) - Domination.&lt;br /&gt;
L) -  Laxity.&lt;br /&gt;
 &lt;br /&gt;
D) Firstly feel very welcome to the Domination magazine&lt;br /&gt;
and your first public appearance in quite sometime.&lt;br /&gt;
Please introduce yourself to the audience..&lt;br /&gt;
i.e; age, name, etc..&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
L) My name is Thomas XXXXXXXXXX, and i actually&lt;br /&gt;
just turned 23, (31st of January).&lt;br /&gt;
I'm 1.76 cm tall, blond hair and blue eyes etc..&lt;br /&gt;
At this time i am living in Norway, where i work as&lt;br /&gt;
in-house composer at a software developers house&lt;br /&gt;
called 'Funcom'.&lt;br /&gt;
I specialize in Orchestral and Jazz/Funk music, and i'm&lt;br /&gt;
at this time working on a game where orchestral music&lt;br /&gt;
is required.&lt;br /&gt;
 &lt;br /&gt;
My place of origin is Denmark, where i was born and&lt;br /&gt;
grew up. I've been raised in a middle sized town called&lt;br /&gt;
Vejen in Jutland.&lt;br /&gt;
I started to make music at the age of 14 or 15, on my 64&lt;br /&gt;
in Rob Hubbard's music player, without any former&lt;br /&gt;
experience from music. I did so for around 3-4 years&lt;br /&gt;
until i attended highschool, where i got involved with&lt;br /&gt;
live-music (i.e. acustic instruments).&lt;br /&gt;
From that time, up until now, i've developed a passion&lt;br /&gt;
for piano playing, one of my strongest sides at this&lt;br /&gt;
date.&lt;br /&gt;
Only last year did i return to computer music, when&lt;br /&gt;
different software companies got interested in my&lt;br /&gt;
'midi' music and since then i've been involved in loads of&lt;br /&gt;
different game-projects.&lt;br /&gt;
 &lt;br /&gt;
D) Happy birthday and it is nice to see your career is&lt;br /&gt;
going so well!&lt;br /&gt;
Ofcourse your very known for your exceptional&lt;br /&gt;
musical abilities, could you give the readers a&lt;br /&gt;
description of your computer/musical career from&lt;br /&gt;
the beginning to present dat, the c64 in particular..&lt;br /&gt;
 &lt;br /&gt;
L) I can only try, hence i only remember little about&lt;br /&gt;
specific dates and years.&lt;br /&gt;
At the age of 10 or so, i got my first home computer&lt;br /&gt;
(as the called them back then). A commodore vic20,&lt;br /&gt;
which was not all that good.&lt;br /&gt;
I mostly played games on it, but after a while i started&lt;br /&gt;
making my first stupid programs, like the well known&lt;br /&gt;
10 print &amp;quot;blabla&amp;quot;, 20 goto 10, and so on..&lt;br /&gt;
 &lt;br /&gt;
But after a couple of years i bought a Commodore 64,&lt;br /&gt;
which i'd been adoring for a few years.. cooler games,&lt;br /&gt;
cooler graphics and very much cooler sound..&lt;br /&gt;
 &lt;br /&gt;
Now a new world of pirating and hacking was slowly&lt;br /&gt;
showing. I started to get various demos, and cracked&lt;br /&gt;
games.&lt;br /&gt;
I got interested in coding, and i started making small&lt;br /&gt;
small programs in a monitor. At one point i got&lt;br /&gt;
Commando from one of my friends, and that's when i&lt;br /&gt;
really got interested in music.&lt;br /&gt;
Hearing Rob Hubbard's Commando music put me in&lt;br /&gt;
extacy.&lt;br /&gt;
I gathered all the R.h. music i could get, through both&lt;br /&gt;
games and demos..&lt;br /&gt;
 &lt;br /&gt;
After a while i started to make music in Rob Hubbard's&lt;br /&gt;
routine (at that time i was 13), knowing absolutely&lt;br /&gt;
nothing about music. I could hear when the music didn't&lt;br /&gt;
sound right, but sometimes, i couldn't really correct it.&lt;br /&gt;
I just kept on trying, and at a point i got into contact&lt;br /&gt;
with some dudes from the demo/cracker world, in&lt;br /&gt;
'Wizax 2004' an old Danish group.. and from there on it&lt;br /&gt;
went..&lt;br /&gt;
 &lt;br /&gt;
I started coding my first music routine (it sucked!)..&lt;br /&gt;
making music.. getting positive response from a lot of&lt;br /&gt;
places.. from WIZAX to ZETREX.. more music.. from&lt;br /&gt;
ZETREX to 2000 AD.&lt;br /&gt;
At some point here i wrote my second music player&lt;br /&gt;
(which didn't eat as much rastertime and was a little bit&lt;br /&gt;
better).&lt;br /&gt;
I met Kim T. Christensen (Future Freak/Dexion) at some&lt;br /&gt;
point, and we formed a music group called &amp;quot;The&lt;br /&gt;
Flexible Arts&amp;quot;.&lt;br /&gt;
But we didn't have all that much success getting the&lt;br /&gt;
contracts for making music, infact we got only two.&lt;br /&gt;
Dna Warrior, and some other game Kim made some&lt;br /&gt;
fabulous music for.. (i guess Maniacs Of Noise was&lt;br /&gt;
hard competition).&lt;br /&gt;
 &lt;br /&gt;
Later i joined 'Starion', which was the last c64 group&lt;br /&gt;
i was an active member of.&lt;br /&gt;
While being in Starion i coded my third music player,&lt;br /&gt;
which actually turned out to be a fairly good player.&lt;br /&gt;
(It's still used out there in the 64 demo scene!)&lt;br /&gt;
All this happened over a period of three years.&lt;br /&gt;
 &lt;br /&gt;
At some time i finished normal school and went on into&lt;br /&gt;
highschool and i met some people laying in bands..&lt;br /&gt;
I didn't really know much about playing the keyboards,&lt;br /&gt;
but i joined a band as a keyboard player, and&lt;br /&gt;
developed slowly.&lt;br /&gt;
For the first year of high school i kept on doing 64&lt;br /&gt;
music, and i did some work for Maniacs of Noise and&lt;br /&gt;
later i joined Vibrants.&lt;br /&gt;
In late 1990.. i stopped 64'ing and i only composed music&lt;br /&gt;
for the band.&lt;br /&gt;
 &lt;br /&gt;
In 1992 i finished high school aged 19.. i got a job at a&lt;br /&gt;
fish factory. (aaaaaarrrrgggg!) I worked there for&lt;br /&gt;
five sucky months (the worst 5 months of my life!)&lt;br /&gt;
 &lt;br /&gt;
In February 1993 i travelled to China with a friend for&lt;br /&gt;
2 and a half months, where we did absolutely as little&lt;br /&gt;
as possible.. (what a brilliant time that was)&lt;br /&gt;
Unfortunately i broke my arm playing volleyball, and&lt;br /&gt;
i had to head home to Denmark again.&lt;br /&gt;
 &lt;br /&gt;
I started working in a kindergarten, and i was back in&lt;br /&gt;
the band business. 1993 went fast and in 1994 i went to&lt;br /&gt;
a kind of school we called &amp;quot;hoejskole&amp;quot; which directly&lt;br /&gt;
translated to highschool but is nothing like highschool.&lt;br /&gt;
Its a place where you only work with creative things..&lt;br /&gt;
music/thea'tre/journalism/nature etc.. i did thea'tre.&lt;br /&gt;
 &lt;br /&gt;
After finishing the school, i moved to Aahus in Denmark&lt;br /&gt;
to study as a computer systems programmer, but i&lt;br /&gt;
quit after 1 week, finding it NOT MY THING!&lt;br /&gt;
I had an offer from a little Danish software company&lt;br /&gt;
make music for a game called 'Super Star Wars' for the&lt;br /&gt;
pc and they offered me a pc with sound card, and midi&lt;br /&gt;
interface.&lt;br /&gt;
I did the music and they offered me another job with&lt;br /&gt;
a car game and i did that also.&lt;br /&gt;
In December 1994 i was contacted by Geir Tjelta, who&lt;br /&gt;
worked at Funcom in Oslo, he asked me and Drax if we&lt;br /&gt;
were interested in moving to Oslo and work for Funcom&lt;br /&gt;
as musicians, but we both rejected, hence Drax was&lt;br /&gt;
still doing highschool, and i din't wanna move to Oslo.&lt;br /&gt;
But instead i was offered freelance work from&lt;br /&gt;
Funcom in sprint 1995.&lt;br /&gt;
I was doing Pocahontas for Disney.. in the summer,&lt;br /&gt;
Funcom was pushing to get me to Oslo, and i finally&lt;br /&gt;
agreed in July 1995.&lt;br /&gt;
I moved in mid October and i've been doing music for the&lt;br /&gt;
game ever since.&lt;br /&gt;
 &lt;br /&gt;
D) I understand that Jeroen Tel, Danko and yourself&lt;br /&gt;
did some music for a Disney Productions game and they&lt;br /&gt;
were not used, even though they were of high quality.&lt;br /&gt;
Is this true? what happened in this situation?&lt;br /&gt;
 &lt;br /&gt;
L) I'm afraid i can't comment on that due to my contract&lt;br /&gt;
with Funcom.&lt;br /&gt;
D) What disadvantages and advantages musically, have&lt;br /&gt;
the C64, Amiga and Pc..&lt;br /&gt;
 &lt;br /&gt;
L) Hmm..  Hard question!.. if i was to talk about the 64&lt;br /&gt;
first, i'd say that the biggest advantage of the 64, is&lt;br /&gt;
the quality of it's generated sound. They are amazing&lt;br /&gt;
compared to what i've ever heard on synthesis.&lt;br /&gt;
But the disadvantage of the 64 is the lack of channels.&lt;br /&gt;
We are only speaking of 3, which is very little (and only&lt;br /&gt;
one filtered voice!)&lt;br /&gt;
 &lt;br /&gt;
The Amiga.. advantage.. everything is samples..&lt;br /&gt;
disadvantage.. but only 8 bits and 4 voices without&lt;br /&gt;
panning, and it requires a lot of memory that the Amiga&lt;br /&gt;
doesn't have! But still.. some musicians have made some&lt;br /&gt;
amazing stuff on it.. whoaa!.. (Hi Jogeir !! 8)&lt;br /&gt;
 &lt;br /&gt;
The Pc.. Sums up the advantages of the Amiga and adds&lt;br /&gt;
the quality and memory that the Amiga cannot.&lt;br /&gt;
Today we can make 32 voice of 16 bit samples at high&lt;br /&gt;
rate. Further more, Pc is expandable, in a very unique&lt;br /&gt;
(sometimes very lame) way that allows us to make the&lt;br /&gt;
Pc do whatever we want.&lt;br /&gt;
Midi, for instance, work very wekk with the Pc.. if you&lt;br /&gt;
have a good midi interface card.. disadvantages for&lt;br /&gt;
Pc.. MICROSOFT!&lt;br /&gt;
 &lt;br /&gt;
D) What is your personal opinion about the following&lt;br /&gt;
musicians;&lt;br /&gt;
 &lt;br /&gt;
Rob Hubbard - He's probably my all time favourite.. the&lt;br /&gt;
                              best on 64 ever! (Martin right behind).&lt;br /&gt;
Tim Follin - What can i say.. brilliant.. he made some&lt;br /&gt;
                      amazing stuff on 64 to my knowledge.&lt;br /&gt;
Jeroen Tel - Very musical guy to say the least.. his old&lt;br /&gt;
                         64 music was very good in terms of sound&lt;br /&gt;
                         and rather good in terms of melodics.&lt;br /&gt;
                         He's a very professional guy, who knows&lt;br /&gt;
                         a lot about what he's doing. (I don't like&lt;br /&gt;
                         your rave stuff, Jeroen, it sux, but i&lt;br /&gt;
                         don't like that coming from anybody!)&lt;br /&gt;
Drax - The best musician on the 64 today...!!!&lt;br /&gt;
Metal - Doing mostly XMs these days.. and they are&lt;br /&gt;
               good too.&lt;br /&gt;
Danko - He made a lot of 64 music, but i've yet to listen&lt;br /&gt;
                  to one that i like.&lt;br /&gt;
 &lt;br /&gt;
D) What would you regard as your personal favourite&lt;br /&gt;
tune you composed on c64/Pc? and why..&lt;br /&gt;
 &lt;br /&gt;
L) Thats a pretty hard question. Especially now, where&lt;br /&gt;
i haven't been listening to my 64 music for quite some&lt;br /&gt;
time. But anyhow, i guess my favourite tune is&lt;br /&gt;
&amp;quot;The Alibi&amp;quot;, along with a pretty recent song called&lt;br /&gt;
&amp;quot;Wisdom&amp;quot; (a one and a half year old tune!)&lt;br /&gt;
Why? i can't give a logical answer to that.. i just like&lt;br /&gt;
them the best..!&lt;br /&gt;
 &lt;br /&gt;
D) What is your current computer hardware you own,&lt;br /&gt;
including other musical equipment you may have.?&lt;br /&gt;
 &lt;br /&gt;
L) I own a lousy PC.. A 486dx2 66mhz with 500 Mb&lt;br /&gt;
harddisk, and 8 megs internal + AWE32 (Yak! i should&lt;br /&gt;
buy a GUS MAX), Roland MPU 401 Midi interface and all&lt;br /&gt;
that..  Apart from that i own 1 Roland RD 500 (electric&lt;br /&gt;
piano), 1 ROland Sc-55 (Scc -1 equivalent), 1 Korg M1&lt;br /&gt;
and 1 Roland Juno 60 (An old analog keyboard).&lt;br /&gt;
 &lt;br /&gt;
D) What in your opinion is the most important factor&lt;br /&gt;
in making a group successful?&lt;br /&gt;
 &lt;br /&gt;
L) The right people! You can not generalize that i&lt;br /&gt;
think..&lt;br /&gt;
 &lt;br /&gt;
D) What is the one question you'd most like to be asked&lt;br /&gt;
in this interview?&lt;br /&gt;
 &lt;br /&gt;
L) That question be.. &amp;quot;Do you think techno and the like&lt;br /&gt;
is shitty music??&amp;quot; and the answer would be.. &amp;quot;Yes.. it&lt;br /&gt;
suxx!&amp;quot;&lt;br /&gt;
Honestly i wouldn't know what i'd like to be asked..!&lt;br /&gt;
I let the journalist decide!&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
D) I think the readers would be interested in finding&lt;br /&gt;
out what your favourites of the following are..&lt;br /&gt;
 &lt;br /&gt;
Scener : Sodan&lt;br /&gt;
Cracker : None&lt;br /&gt;
Crack Group : None&lt;br /&gt;
Demo Group : The guys with the 'Think Twice' series&lt;br /&gt;
Programmer : Einstein or Mario Van Zeist.. (Hi!..)&lt;br /&gt;
Graphician :  Mom&lt;br /&gt;
Musician : Dad&lt;br /&gt;
Magazine :  None&lt;br /&gt;
Game (64/PC) : 64 - Exploding Fist 1+2, PC - Duke 3d&lt;br /&gt;
Food : Does it have a name?&lt;br /&gt;
Drink : I think they call it Pepsi!&lt;br /&gt;
Sexual Position :  Most&lt;br /&gt;
Movie : The Star Wars Trilogy&lt;br /&gt;
Music Group :  Keith Jarret Trio&lt;br /&gt;
Tv Serial : All the spelling ones.... NOT!&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
D) So what does the future hold for you and the C64?&lt;br /&gt;
commercial game music, the legal scene or even a&lt;br /&gt;
collection?&lt;br /&gt;
 &lt;br /&gt;
L) I don't know about that.. so far i'm spending most of&lt;br /&gt;
my time either making game music in a studio, or&lt;br /&gt;
learning myself 'fasttracker'.. (Which means composing&lt;br /&gt;
stuff!)&lt;br /&gt;
That all means, that the 64 is standing in some corner&lt;br /&gt;
of my office getting real dusty! But i promise i'll take&lt;br /&gt;
it out now and then, to make some music on it.&lt;br /&gt;
(I'll probably get stuck again..!)&lt;br /&gt;
About going commercial on the 64, i'm not ti sure..&lt;br /&gt;
But it all depends on the market. I've been in contact&lt;br /&gt;
with Heroen Tel, and he looks very brightly upon the&lt;br /&gt;
destiny of the 64, hence it's been released on the&lt;br /&gt;
Chinese market!&lt;br /&gt;
So if he's right.. you'll all see more of me on the 64..!&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
D) We are nearing the end. Please feel free to say&lt;br /&gt;
hello to any friends..&lt;br /&gt;
 &lt;br /&gt;
L) I'd like to give my regards to the following people,&lt;br /&gt;
although some of them will never see this media.&lt;br /&gt;
Regards go to: Kristina Rosenkrand, Forgensen (you&lt;br /&gt;
are the best.. Do you wanna marry me..) Esben Hallund&lt;br /&gt;
Dostergaard (my best friend), Thomas 'Drax' Modensen&lt;br /&gt;
(for nice discussions about most things, especially&lt;br /&gt;
philosophy..), The BrainBug Team at Softgold. (you guys&lt;br /&gt;
are amazing.. Ole,Sam,Jesper,Joergen,Soeren etc..)&lt;br /&gt;
Jeroen Tel (for talking too much.. else being a loyal&lt;br /&gt;
friend.. But you like Kristina too much i think.. hehe!)&lt;br /&gt;
Metal, Jch, Youth and Yavin of HeatWave.. (gee!) all the&lt;br /&gt;
rest i forgot.. (i know theres a lot of them).&lt;br /&gt;
 &lt;br /&gt;
D) Well thats it from me to you, but is there any last&lt;br /&gt;
words you would like to say to leave a final impression&lt;br /&gt;
on the audience?&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
L) Beware of imitations..! hehe!.. and thank you for your&lt;br /&gt;
time, ofcourse!&lt;br /&gt;
Mr.Laxity signing off anno 1996.&lt;br /&gt;
 &lt;br /&gt;
D) Thanks for your time Thomas and i am sure the&lt;br /&gt;
reader's hope for some new music from you soon.&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
                                                                                   Jazzcat of&lt;br /&gt;
                                                                                    Onslaught&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ymgve</name></author>	</entry>

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