The Pulse 9
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+ WELCOME TO + + THE PULSE MAGAZINE - THE MARCH EDITION + _______________________________________ Ladies and Gentlemen, once again we introduce to you the international distributed THE PULSE MAGAZINE - produced by REGINA in 1994. By suppressing the freedom of speech the scene robs itself from the necessary safety ventilation for opposing powers. INSTRUCTIONS : Use JOYSTICK in PORT 2. Left and right to change PAGES and FIRE to reach the MENU! Dear Readers, 1st of March 1994 Ah yes. Another month has passed, and once again we return to bring you yet another action-packed edition of THE PULSE MAGAZINE, your guide to the 64 scene. Thanks to everyone that mailed in letters and positive words about this magazine. We really enjoy reading them all, and we urge you to keep on sending them in. However, in order for us to print a letter, it would need to be interesting for all of our readers, therefore excluding those only directed towards the editors. But we do get some letters that needs to be answered in here, therefore we have decided to include a new chapter from next month dedicated to the readers reactions. + THE PULSE MAGAZINE - THE EDITORIAL + ___________________________________ Executive Editor DUKE/REGINA Co-Editor CROSSFIRE/MOTIV 8 U.S Correspondant COUNT-ZERO/TRSI Graveyard sysop EDDIE/M8/CODERZ Euro Correspondant SPLATTERHEAD/GP Euro Correspondant KBS/REGINA Programming Critic STEVE/REGINA Graphical Critic SUN DANCER/REGINA Music Critic DRAX/VIBRANTS We send out thanks to everyone that played a part to making this edition possible. + THE PULSE MAGAZINE - THE CREDITS + _________________________________ Intro Programming SHARK/REGINA Intro Graphics RRR/OXYRON/AFL Intro Sound (Made exclusively for us)DRAX/VIBRANTS Outfit Programming DR.ZIVAGO/REGINA Outfit Graphics SUN DANCER/REGINA Outfit Sound SHARK/REGINA THE GRAVEYARD : +XX-XXX-XXXXXXX THE PULSE MAGAZINE EHQ Leave E-MAIL to DUKE or CROSSFIRE THE PULSE MAGAZINE can be reached at : THE PULSE MAGAZINE WHQ THE BLACKBOARD XXXX XXXXX XXX XXXX XXXXXXXXX XXXXXXXXXXXX XX XXXXXX X, XXXXXX XXXXX XXXX XXXXXXX XXXX XXXXXX XXXXXXX XXXXXXX These are the official addresses for our editorial. We accept News, Information, Reports, Stories, Statements or whatever that may be in the readers interest. Please note, that your address will only get accepted at the second address! Also use our hotline at +XX - XX XX XX XX (DUKE/REGINA) + THE PROGRAM GUIDE - THE MARCH EDITION + _____________________________________ PREFACE Editorial/Introduction NEWS JOURNAL News/Facts MONTHLY RELEASES (1+2) 1st-Release Charts SATIRICA Satiric Stories/Views GLOBAL REPORT Scene/Reports BOARD REPORT News/Reports PROFILE Interview/Portrait OVERALL CHARTS Overall Voted Charts WORLD OF DEMOS Demo Reviews/Comments PIXELS Graphic Reviews/Comments SPECIAL ASSIGNMENT Debate/Information THE BLACKBOARD Advertisements
NEWS JOURNAL - THE MARCH REPORT ______________________________ News Journal returns with a look at the headline stories of February month - the March report. February turned out to be quite an interesting month. A few of the very stabile groups went through a total change, which makes the scene look quite different. Let us hope that with the latest happenings, something good will come out of it - to benefit the scene. The news was as always collected by DUKE, CROSSFIRE and SPLATTERHEAD with additional help from just about a dusin of others (many thanks to those). Here we go! * The most succesful cracking group of 1993 RED SECTOR INC. turned into TRSI last month, but proved to be only a vague reflection of the old super-group. The hard-core part of TRSI was disatisfied with the conditions, and therefore decided to leave the group. HOK, who is still a member of EMPIRE, joined up with AVANTGARDE, while SCAT decided to turn independent for a while. NIGHTWRITER, TBB, COMMUNIST and COUNT-ZERO joined up with steady growing TALENT. COUNT-ZERO also teamed up with the newly built American fixer-group PSI. TRSI is still alive though, but they are searching for a couple of crackers to take over the work from COUNT-ZERO and HOK. The current status of TRSI should look something like this: IRATA, THE BREAKER, TRIGGER, ANARCHY, IMAGE, TNM and perhaps a couple more. Nothing has been announced as of yet. TALENT has not only ripped off the most active part of TRSI, they also recruited MAJA of CHROMANCE aswell as SPARK/ ELYSIUM and STONE/TRC who will operate as swappers. With the latest additions, TALENT seems to be preparing for a tough year, but by now they should be well equipted for the quest of retaking the prestigous crown of the 64 scene. We spoke with MAJESTY/TALENT about the latest additions from TRSI, and he had the following comment- "COUNT-ZERO brought up the idea because the organisation in TRSI was fucked up. I called up DARREN, and we made a two minute deci- sion about taking them in. It is a big number for TALENT to have two of the biggest boards in the USA. By taking them, we got a second fixer (COUNT-ZERO), a quite decent mailtrader (TBB), another sysop (NIGHTWRITER) and COMMUNIST to kill cards. Despite everything previous said, THE BREAKER is not in TALENT.. Yet. Another thing which cannot be said too often, is that HUNTER is NOT and never will be in TALENT". * AVANTGARDE has also brought upon itself new members, with a special surprise for everyone. They succeeded in claiming probably the best board ever FORUM together with the sysop PUDWERX, known as one of the best fixers in the USA through time. AVANTGARDE also brought back PRODIGY, who has put his equally legendary board TERMINAL OBSESSION back up again aswell. We spoke with PRODIGY about his return, and he told us about his return- "DEFF of AVANTGARDE got a hold of me, and asked if I would put the board back up, so I said yes. That's pretty much it". TERMINAL OBSESSION and FORUM are both private running on a new version of UCBBS. Should you want an account on either boards, get a hold of DEFF, JACK DANIELS or FREESTYLE. AVANTGARDE also picked up the ever so popular DERBYSHIRE RAM, who is back from his short break. ASLIVE was kicked, and AVANTGARDE decided to replace him with a swapper by the name of DECILON. Also IRONCAT was kicked, this time because of laziness. And last but not least, CYBERSURFER left AVANTGARDE and the 64- scene all together. * DR.DISK decided to leave ATLANTIS. The memberstatus of ATLANTIS go like this: ROBOCOP, AVALANCHE, DR.SCIENCE, HUMAN, DR.ZOOM, RENEGADE, DRAKER, HITOP, UNDERDOG, DREAMLOVER, SNAP, SKULL, KIRBY, LYNX and SYCO. * MOTIV 8 announced the return of a very familiar scener last month. ANIMAL/ex.DOMINATORS decided to return to the 64- scene, together with his country-men in MOTIV 8. Also SMD (ex.TRIAD, EPIC) joined up as graphicians (SMD are two in one) and finally DOOM and JASON were kicked out due to lack of moral and laziness. * ALPHA FLIGHT lost their Australian supplier and phreaker JAZZCAT to LEGEND, with STASH/WRATH DESIGNS and DIABOLO/PADUA joining in (DIABOLO only as his 2nd group). The current memberstatus of ALPHA FLIGHT should go some- thing like this: MARC, MAX, STING, SUPREME, SECRET MAN, MANIAC, SKID ROW, HONESTY, RRR, AM, ROUGH, ARNE, STASH and DIABOLO. * A new group popped out last month, this one called WILD SIDE. Members are: DEEKAY, X-RADICAL, CAVRON, DR.JONES, RAIDER, SUBZERO, OUTLAW, X-RAFFI and TRIBAL. They have got STATE OF THE ART as their EHQ, and DEAD ZONE (former VISION) as WHQ. WILD SIDE is a cracking group! * GENESIS PROJECT added TWIST/TRANCE (cracker) and MINISTRY/CHROMANCE (crackers) into their squad. Their mag PROPAGANDA is going through another delay problem. This time the blame should be put on BOD though, who took over the 1st-release chapter when PSYCHOBILLY stopped. DR.ACID was busted for hacking/phreaking, but according to G*P boss NEWSCOPY he should be okay! * REGINA decided to let go of METAL, who joined up with the country-men in CAMELOT. The current memberstatus of REGINA should therefore sound like this: DUKE, SUN DANCER, DR.ZIVAGO, SHARK, KBS and STEVE. STEVE is also a member of CAMELOT, but right now the only thing he does on the 64 is to write for THE PULSE MAGAZINE. * BAPPALANDER/FAIRLIGHT left the scene, while FAIRLIGHT recruited TABASCO/JAM who will support REFORMATION. * BURNING HORIZON/UNITED ARTISTS quitted the scene, since he had to move for his college. * KIRK was booted out of OXYRON. * STARKILLER (ex.PADUA, SPIRIT, CALADAN) is back in business with PADUA. His board COLD FUSION will go up again soon. * DR.FATE/LITHIUM+RAVE left the scene to go SNES. * THERION left ALPHA FLIGHT joined CHROMANCE. * DANIEL (ex.THE FORCE, EPIC) is back in the scene with his old group SCS. Whether GUY SHAVITT will return to the scene or not, time will show. That's all the news we have for you this month, we will be back next month, with more about the land of the 64 sceners!
Monthly Releases 1
MONTHLY RELEASES - THE 1ST RELEASE CHARTS _______________________________________ As we promised after the last issue, these chapter will contain the TRUE release charts from January AND February. Due to some strange happenings discussed all over the world, we, the staff, fucked up the charts and see it as our only aim to correct some things. This MONTHLY RELEASES will contain the text for January written by PSYCHOBILLY and the charts for February done by COUNT-ZERO. Okay, let's start back over at the beginning of this year.. + CHARTSYSTEM V1.2 + __________________ Developed and updated by PSYCHOBILLY This is the last chance for all those who never understood the system which was used here to credit the wares and to judge who gets the points and why. The best chartsystem ever developed, available unshorted in THE PULSE MAGAZINE for everybody to copy. With this system we give the reader a maximum of objectivity and information concerning the REAL scene, the modem-scene. + CHARTSYSTEM V1.2 + __________________  THE POINTS There are negative and positive points used to judge a ware. POSITIVE points are given for a FIRST release of a NEW ware spread on the BOARDS. [*] PRICE [*] 1 POINT for LOW BUDGET (below 2$, GAME ON, C-FORCE + FORMAT, Polish, Hungarian, games, shareware, pd-software, MAGIC DISK. 2 POINTS for BUDGET (below 10$), GOLDEN DISK, UK-Budgets 3 POINTS for FULLPRICE (over 10$), all known companies that produce fullprice titles. + CHARTSYSTEM V1.2 + __________________ [*] QUALITY [*] The category just considers about the fun a game gives to the player, how the graphics and the sounds are made and so on. From 0.0 - 3.0 a ware is considered. The worst is 0, and the best is 3. Just for the record the only game which got 3 in 1993 was the excellent MAYHEM IN MONSTERLAND. 0.0 - 0.9 points are given for previews. + CHARTSYSTEM V1.2 + __________________ [*] PAL/NTSC [*] 0 - 1 - 2 points are added to the total amount of points in the following cases: 2 points for a 100% fixed game which was not released on pal before. 1 point for a 100% fixed game which was released first on pal and then fixed afterwards. NOTICE, if a different cracker- group put out a pal-only version before, the fixed version counts 0 points for a pal only version. + CHARTSYSTEM V1.2 + __________________ [*] NEGATIVE POINTS [*] If you do something terribly wrong in the waresworld you get punished by your competitiors and of course by THE PULSE. -5 points a group gains to their total amount of points if they put out a ware which was already spread on the boards in English and 100% fixed/c+t long time ago! A RE-RELEASE ! -1 point a group gains for not levelpacking a ware they have released or for putting out a fixfile, a 100% version or a trainerversion/patch. + CHARTSYSTEM V1.2 + __________________ [*] DECREASED POINTS [*] For wares which become translated or fixed after a long time they were put out first by the company or a cracking group get the HALF amount of points only they originally would get.  FIRST RELEASE The struggle for these naughty bits is what most people in the waresworld keep going on. But unfortunately not all people know exactly what it is they are talking about. Read what the expression "First Release" stands for in THE PULSE! + CHARTSYSTEM V1.2 + __________________ A First Release is a NEW game which was never released in English or on the American majorboards before. A First Release has to work 100% on all 64 AND 128 computers from Commodore Business Machines! A First Release is made by a group if they manage to spread their version on the majority of these boards: FORPLAY, DOWN BY LAW, HIC, THE DUNGEON, EVIL ISLAND. In case there are problems considering which group was faster TUNNEL OF WARES, PHIBERCOM and CHAOTIC FACTOR can be taken into consideration. The game has to be completely uploaded to the board. In case a pal version was spread before a fixed version the fixed + CHARTSYSTEM V1.2 + __________________ version will be credited. That means also the cracker-group which supplied the version which became fixed will get the credit and not the group which put the game out pal only. In case a group spreads their ware on 3 majorboards only and another group puts their version on the remaining boards the first group gets the points if the timedifference is at least one day, less than that, the second group get the credit. A fixed version is a ware which works on pal and ntsc without any difference, without flickering or slowing down. Below 100% fixes are ignored as not fixed at all. ALPHA FLIGHT (Germany, USA, etc.) (No Rank/-1.1 Points) _____________________________________________ The flight went on with a nice jump'n'run from CP VERLAG called SALIVA KID (3.0) which was released on pal by them. Unfortunately their first version did not work 100%, so that they had to release a second version (-1) which was not levelpacked (-1). Rumours about a third version by ALPHA FLIGHT turned out to be fake.. MUEHLE (2.5) also from CP VERLAG was put out on pal. TRC+SCS tried to provide a fixed version but failed as their fix is below 100% so that AFL got the credits! Furthermore they put out an average preview called CITY INVADER (0.4) which is indeed a different one although EPIC put out a preview with the same name. ALPHA FLIGHT (Germany, USA, etc.) (No Rank/-1.1 Points) _____________________________________________ To stop the flight one more time they put out a game coming from England originally said to be released in Australia. The game turned out to be slightly recoded from the original TEST CRICKET, so AB CRICKET got (-5) on it ... AVANTGARDE (Germany, USA, etc.) (5.Rank/1.5 Points) _____________________________________________ After VISION released a totally fucked up version of REACTOR (2.9) from DOUBLE DENSITY they put out a working and pro- perly cracked version. A version from MOTIV 8 put out much later was ignored. AVANTGARDE (Germany, USA, etc.) (5.Rank/6.9 Points) _____________________________________________ ZYTRON MEGABLAST (3.6) from LEGENDARY DESIGN was done by them and fixed by EMPIRE. Remarkable fact that this game was coded by LEGEND but put out by them.. Finally they released a preview of CYBERBLOCKS (0.4) where a discussion about the game being a re-release started, but a closer look at it showed that there are different levels. DYTEC (Germany) (4.Rank/2.7 Points) _____________________________________________ This quite unknown group managed to release a good pd game called DINOX (2.7) on pal. CHROMANCE (Hungary, Germany, etc) (3.Rank/8.3 Points) _____________________________________________ The guys from he east could release two wares only this month from 576 KBYTE called TETRIS (2.5) and KIKUGI (2.1) on pal. MOTIV 8 (Denmark, Germany, etc.) (6.Rank/0.4 Points) _____________________________________________ This group started with two lame text-adventures called DARKTOWER (3.2) and DAVY JONES LOCKER (3.2) from a strange company called RIVER SOFTWARE, and an average preview called SNIPER (0.4). Topping that with two games from a MARKT+TECHNIK collection disk called CIRCUIT (3.6) (ed. old game) and a definate re-release called EXPLOSION (-5). MOTIVE 8 (Denmark, Germany, etc.) (6.Rank/0.4 points) _____________________________________________ Both games are from 89/90 but only the last could be proven to be released back then by UCF. The Success-story went on with the release of a tool called SPRITE MACHINE (-) and the untranslated crap game from the GAME ON nobody else bothered to touch named STARGATE (-). The last killer from MOTIV 8 this month was a re-release called RETRO TORQUE (-5) from COMMODORE FORCE which was released under TURBO KART RACER from BURP years before. The MOTIV 8 version even crashes which made TRC+ SCS releasing a 100% version. CHROMANCE (2) (Hungary, Germany, etc) (3.Rank/8.3 Points) _____________________________________________ In the first part of the month they could provide us with a lam game called DREAM BALL (3.7) from DREAMLINE KITCHEN which was imported by CODERZ. SCS+TRC (Holland, UK, Germany, etc.) (No Rank/-0.6 Points) _____________________________________________ Bad luck for our dutch duo in the beginning for their coop! First their attempt failed to release a fixed version of MUEHLE which was below 100% and then they tried to correct a crashing version from MOTIV 8 of RETRO TORQUE (-5) so they put out a re-release aswell. A quite decent preview from WARFLAME (0.5) and another SCS+TRC (Holland, Germany, etc.) (No Rank/-0.6 Points) _____________________________________________ one called METALLIC LEGEND (0.5) were put out. Even the fixed MAYDAY (3.4) from MAGIC DISK could not change it all into a positive result.. TALENT (FRG, FIN, UK, Poland, USA) (1.Rank/10.1 Points) _____________________________________________ TALENT released a preview of WORD UP (0.7) and a Polish ware called KULFON (4.5) from BMB which was imported by DEMONIX. Another Polish game called THE KING (4.9) from MIRAGE was imported by DEMONIX aswell. Later on CODERZ put out a fix- file for the bad fix of KULFON from DEMONIX, so they get the points for the fix. VISION (Denmark, Germany, etc.) (No Rank/-5 Points) _____________________________________________ Crap from DK is getting a special standard it seems. VISION released a totally fucked up version of REACTOR, and a re- release of DECLEM (-5) which was a GAME ON for the second time already. Tough luck! Check next pages what charts we got out of this mess.. Where is TRSI? It seems after RSI died the successor group cannot hold the standard of the 93's number one! + CRACKERGROUPS RELEASECHARTS + ______________________________ Rank Groupname Releases Points _____________________________________________ 1. (-) TALENT 2 10.1 2. (2) CHROMANCE 3 (7) 8.3 (20.3) 3. (6) AVANTGARDE 2 (1) 6.9 (5.7) 4. (-) DYTEC 1 2.7 5. (-) MOTIV 8 5 0.4 _____________________________________________ That is all what is left..sad but true! TALENT is leading after their comeback with fresh Polish blood.. + CRACKERGROUPS QUALITYCHARTS + _______________________________ Rank Groupname Releases Average Quality _____________________________________________ 1. (-) TALENT 2 4.7 2. (5) AVANTGARDE 2 (1) 3.25 (5.1) 3. (6) CHROMANCE 3 (7) 2.8 (2.9) 4. (-) DYTEC 1 2.7 5. (1) ALPHA FLIGHT 2 (5) 1.75 _____________________________________________ TALENT dominates here aswell. Just Avantgarde would have been in the position to give them some competition... + FIXERGROUPS RELEASECHARTS + ____________________________ Rank Groupname Releases Points _____________________________________________ 1. (-) CODERZ 2 8.4 (10.5) 2. (2) DEMONIX 1 4.7 3. (3) EMPIRE 1 (1) 3.6 (4.4) 4. (-) SCS+TRC 1 3.4 _____________________________________________ DEMONIX back in business. Also EMPIRE ready for a wares- blast? + FIXERGROUPS QUALITYCHARTS + ___________________________ Rank Groupname Releases Average Quality _____________________________________________ 1. (-) DEMONIX 2 4.7 2. (3) CODERZ 1 (3) 4.2 (3.5) 3. (1) EMPIRE 1 (1) 3.6 (4.4) 4. (-) SCS+TRC 1 3.4 _____________________________________________ Don't leave me any complains, I am right anyway. If you dare, then call me voice for your whining.. PSYCHOBILLY
Monthly Releases 2
THE US-SCENE FEBRUARY ____________________ A lot of changes happened during the month ... The major headline in the news would be the return of PUDWERX and PRODIGY to the US-SCENE giving us PUDWERX as a fixer and TERMINAL OBSESSION and THE FORUM as boards ... MUTANT-X of PSI got busted and PSI seems to be pretty down at the moment. They plan to start off with the warez during this month though. STEALTH/TSM turned up with a fix and everybody is waiting for more stuff from them in order to bring some competition back to the market. THE US-SCENE FEBRUARY ____________________ Finally I got to know that maybe another major BBS will be back online shortly. No sign of life from EMPIRE, but maybe they can do their 26th comeback in their history this month and stay a little longer then ... DEMONIX seem to be vanished aswell and the new fixing group GODFATHERS did not come up with fixed warez either. There is some action back in the US, so go and join it !!! Okay, let's get over to the MONTHLY RELEASES ... + MONTHLY RELEASES - By COUNT ZERO/TALENT + _________________________________________ For the very first time, I am proud to present to you the monthly releases charts for THE PULSE MAGAZINE. Due to the return of PUDWERX and PRODIGY with their boards TERMINAL OBSESSION and THE FORUM I already decided to modify the actual majorboard list. So it will look like this from now on: TERMINAL OBSESSION, THE FORUM, DOWN BY LAW, FORPLAY, HOLIDAY INN, THE SHAOLIN TEMPLE and no more. If troubles are coming up, I will also check out TOW, TEI, REBELLION and PHIBERCOM.. This will make it a little harder to spread the wares, but give + MONTHLY RELEASES - By COUNT ZERO/TALENT + _________________________________________ also more activity spreadwise. Furthermore from the next issue on there will be some stuff added to the point-system, which will be: (-1) for obviously freezed games. Half of the points for a game which got fixed after more than one year after the PAL-first-release. Finally we got NO POINTS at all for games done usin ANY kind of earlier released game-makers such as SEUCK, GAME MAKER and some Adventure Construction Sets. The only exception on this would be a totally updated coding of the game, which makes it more playable. ALPHA FLIGHT (FRG, AUS, USA) (7.Rank/0.6 Points) _____________________________________________ Due the whole last month they just released a quite average preview named MYSTERY (0.6). AVANTGARDE (FRG, USA, GBR, etc.) (1.Rank/22.2 Points) _____________________________________________ With the comeback of PUDWERX and PRODIGY to the scene and their so-called Judgement Day 2 major boards returned to the scene. But let's start at the beginning of the month, when they started with the release of CYBERBLOCKS (3.9) by MDG/CP VERLAG, which later on got fixed by CODERZ. Along with this nice puzzle-game they released the preview of SQUOST (0.8), another puzzlegame, but well styled. AVANTGARDE (FRG, USA, GBR, etc.) (1.Rank/22.2 Points) _____________________________________________ Next was a low-budget from England called CASHMAN (3.7) released by CP VERLAG and running PAL/NTSC. Next the follow up to FRED'S BACK 2 came to their hands and they released FRED'S BACK III (3.3) by COSMOS/CP VERLAG. Now it became 'Judgement Day' ... TERMINAL OBSESSION and THE FORUM went back online. PUDWERX fixed the amazing MAYHEM IN MONSTERLAND (7.0) and also did the slight fix on ASTATIN (3.5) from TALE SOFTWARE/ALIVE DESIGN. CHROMANCE (Hungary, FRG) (2.Rank/7.1 Points) _____________________________________________ They started the month with a Polish game which got translated and named MERCENARY (3.6) where a trainer is hardly needed (-1). The game got imported by CODERZ though. A couple of days later they released SPLITTER (4.5) from LK AVALON, which is similar to PUZZLEMASTER. To stock up their points they released a fixed version of SALIVA KID which didn't work at all on NTSC, mainly caused by the fastloader (-). During the month a tool release by them found its way to the drives and it's a noticable sound-editor called OPTIMA 2.0 (-). LASER (UK, FRG, USA) (6.Rank/3.9 Points) _____________________________________________ During the whole month they came up with the first-release of MINIMUNCH (3.9) from ELECTRIC BOYS SOFTWARE and a lame SEUCK game called PENALTY SHOOT 'EM UP (-). MOTIV 8 (DEN, FRG, etc.) (3.Rank/6.0 Points) _____________________________________________ After their failure last month they seem to have finally found out how to do it a little more properly. Together with CODERZ they released BULLET (3.4) which was done using some kind of GAME MAKER. It just got in for this last time. Finally a hardly needed trainer is missing (-1). They went on with a preview of ABSTRACT (0.4) and the tool release of the GENLOC PARALAX MOTIV8 (DEN,FRG,etc.) (3.Rank/6.0 Points _____________________________________________ EDITOR (-) from MARKT+TECHNIK. Another surprise was the the comeback fix from STEALTH/TSM, fixing REACTOR (3.9) from CP VERLAG for M8. They failed it a bit and had to put out a fix-file (-1) later on. M8 finished the month with a preview of TELECOMMANDO (0.3) a pretty low level preview though. TALENT (FRG, GBR, POL, USA, etc.) (4.Rank/5.4 Points) _____________________________________________ TALENT brought upon us a Polish game called THE CURSE (4.7) from LK AVALON which got imported by TRSI. By the end of the month they came up with a preview of another Polish ware called LAZARUS- (0.7), a decent preview. TRC+SCS (HOL, FRG, USA, etc.) (5.Rank/4.8 Points) _____________________________________________ They kicked off with an ARKANOID like game preview called PARANOID (0.8) and another bat-and-the-enemies game called CATCH II (3.1) from CP VERLAG, which later on got fixed by CBA/TRC+SCS. Later on followed IDUNA PRV (0.4) and BOBIX PRV (0.5). Now let's see who the ruling group for this month. After the fall-down of TRSI there seem to be rather few left. + CRACKERGROUPS RELEASECHARTS + ________________________________ Rank Groupname Releases Points _____________________________________________ 1. (3) AVANTGARDE 5 (2) 22.2 (6.9) 2. (2) CHROMANCE 2 (3) 7.1 (8.3) 3. (5) MOTIV 8 2 (5) 6.0 (0.4) 4. (1) TALENT 1 (2) 5.4 (10.1) 5. (-) TRC+SCS 1 4.8 6. (-) LASER 1 3.9 7. (-) ALPHA FLIGHT 0 0.6 + CRACKERGROUPS QUALITYCHARTS + _______________________________ Rank Groupname Releases Average Quality _____________________________________________ 1. (1) TALENT 1 (2) 4.7 (4.7) 2. (2) AVANTGARDE 5 (2) 4.3 (3.25) 3. (-) LASER 1 3.9 4. (3) CHROMANCE 2 (3) 3.6 (2.8) 5. (-) TRC+SCS 1 3.1 6. (5) MOTIV 8 2 (5) 2.7 (1.75) + FIXERGROUPS RELEASECHARTS + _____________________________ Rank Groupname Releases Points _____________________________________________ 1. (-) AVANTGARDE 2 10.5 2. (1) CODERZ 3 (2) 8.9 (8.4) 3. (-) TRSI 1 4.7 4. (-) TSM 1 2.9 Not much happening here actually ... Let's see what happens when PUDWERX starts doing tough stuff... grin ... + FIXERGROUPS QUALITYCHARTS + _____________________________ Rank Groupname Releases Average Quality _____________________________________________ 1. (-) AVANTGARDE 2 5.25 2. (-) TRSI 1 4.7 3. (2) CODERZ 3 3.0 4. (-) TSM 1 2.9 Okay, that's it for this issue. If you got any complaints or found major mistakes, just leave me mail somewhere. I checked everything a couple of times, and didn't find any in MY text. COUNT ZERO/TALENT
SATIRICA - THE AUTOPSY OF THE SCENE ________________________________ Hello there folks. Welcome to the 9th edition of SATIRICA, the one and only. Lately other magazines has tried to copy off our style of editing, but do not take notice of any of them - there can be only one original, and SATIRICA is the original satiric chapter - only in THE PULSE MAGAZINE. This month is no different than any other, people still make fools out of themselves, whether it be in February or any other month for that matter. * ATTENTION * This chapter is written in a satiric way, and should therefore NOT be taken serious. Now you are warned! * POWERPLANT revealed to NO-LIFE MAGAZINE, how he stole a C64 from one of his room-mates the first year at law-school. "It was a GREAT feeling, and I knew then, that becoming a lawyer was something for me!". POWERPLANT plans to begin the serious robbing once he gets his diploma, afterall, that is what a lawyer is best at! * BOD made a short visit to the WRITERS ANONYMOUS last week, to promote his new book, entitled- "Too sexy 4 my BOD". The book is about BOD's sexual experiences with a number of different operators from AT'n'T, MCI and even SPRINT. Not only does the book include the very first official chart of BEST OPERATORS, it also includes great tips on WHAT to do and what NOT to do, when you WANT to get "laid".. * MTV filed a complaint against TALENT last week, because of being herrased by the TALENT member MAJESTY. According to MTV, they receaved a call from a German (in this case being MAJESTY) in their MOST WANTED show, where MAJESTY cried out loud; TALENT RULES! The host of MOST WANTED, RAY COKES, is currently in hospital because of this, and MTV wants a 9 figure amount in compensation for this. Also a bunch of German radio-stations has complained about MAJESTY, who apparently has called in giving them a fake name, then when on the air, letting TALENT RULES loose infront of millions of listeners. MAJESTY explains to STRANGE-LIFE MAGAZINE, that this is the new form of TALENT-PR, and other than that, he felt that the idea was- "hehe, hehe, hehe, COOL". * PROPAGANDA has once again gone into NO-RELEASE mode. Apparently their new 1st-release editor BOD is to blame, and according to GENESIS PROJECT, NEWSCOPY has flown to LONDON to beat up BOD because of this. NEWSCOPY explains to MOST HAUNTED, that PROPAGANDA does not have ANY problem whatsoever, they are just going through what you may call a "laziness" phase. * Meanwhile at the house of CROSSFIRE/MOTIV 8 "WAR? Haha, like I care.." * Meanwhile at the house of LEXI/FAIRLIGHT "Go on and offend the REFORMATION the way you like to do. WE SIMPLY DON'T CARE!". + The BALLED and UNSHAVED - a SATIRICA special + ________________________________________ Welcome to the brand new and mindblasting series exclusive to SATIRICA. Most of you probably already know the MTV show called "THE REAL WORLD". Well, we at SATIRICA felt that it would be a great idea to throw a bunch of known sceners together, to make an identical show. This one is entitled "The BALLED and UNSHAVED". Every month, we will invite a couple of sceners, to live together for a week, and tell us what they accomplished from that. In the opening, we have invited THOR, BOD, PARSON, RADAR and POWERPLANT. They will all give us a presentation of how they felt the week went along. THOR says, I thought the weekend went pretty well, eventhough I am angry that noone wanted to listen to the things I had to say (and there was a lot I tell you). Atleast none of them were black or Canadians! BOD says, This socialisation is not for me. I get frightened when there is more than two people in the same room with me, unless it is my parents of course! PARSON says, I was thrilled to have the opportunity to spend a week with such known sceners. I am not worthy, I am not worthy!!!! RADAR says, I would have wished for a bit more respect from the others. They refused to believe that I was rich, only because they overheard me trying to get POWERPLANT to loan me a couple of dollars to buy new shoes. But the reason for this, was that I forgot all my credit-cards!!! POWERPLANT says, Oh it was nice spending a week with such mature young people. It makes me proud to be a human being, and I plan on writing a book about it when I get home. There was one thing that made me upset though, THOR tried to set me on fire when I revealed to everyone, that I was a pascifist!! + NATURES CORNER - WATCHING THE WATER DRIP + _________________________________________ Welcome back to another edition of Natures Corner, with your host POWERPLANT of LEGEND (scattered applause!!!).. This month I have a very interesting topic on the program. You may recall a very disturbing post made by BOD of TALENT which caused a massive interest in the topic that we are going to discuss this month. But before I introduce my guest, let us recall the exact words written by the philosopher himself. "Toasers are the way forward, extensive surveys show that the popularity of the domestic toaster has risen by over 65% in the last 6 months alone, and when you think that all the tim the toasters sits in the kitchen, it is draining power and making itself ready for the toaster domination. When that day comes, toasters all over the world will come to life and take control. So be friendly to your toaster now, and avoid the future destruction of you and your family." Please welcome, BOD of TALENT. PWP: Stupid Englishman. What is your point with writing this wierd post? BOD: I don't know!?! PWP: Thank you. Join me next month, more NATURE to come! Meanwhile at the house of POWERPLANT/LEGEND "Yoho, I am a towelhead rapper". * The olympics are over with, and we have had the chance to see and hear from the many winners. Therefore we decided to make a tribute to some of the losers up there, looking at the very popular disciplin- "GO GO CHICKENS". The favourite was undoubtedly SOLAR's chickens, who came in second- so we asked SOLAR what he had to say about the disappointing result- "Those damn black chickens used steroids to win, I can't believe the judges let them through without even eing tested. But one thing is sure, when I get home, I am going to get a hold of an axe, and then- HASTA LA VISTA". Yes, well. Better luck next time I guess!?! * REFORMATION has hit rock buttom. BEAVIS and BUTT-HEAD joined up to write a new satiric chapter, and we spoke with ENDURO about the latest invasion of cartoon-characters in REFORMATION- "Well, the thing is that me and LEXI are simply not capable of writing anything funny. When we put down words they die, and so we requested a bit of help from the popular MTV dudes!". LEXI and ENDURO are said to be undergoing psychologial examinations at the moment, reason being, that they have difficulties telling reality from fiction. BACCHUS was sent in to take over the PR work for REFORMATION in their absence, but also he had to undergo psychological exa- minations, reason being, he couldn't tell reality from fiction either- thinking that "REFORMATION kicks butt" and "LEXI and ENDURO are swell editors". SATIRICA keeps on insulting!
GLOBAL REPORT - THE GUIDE TO THE HAPPENINGS _______________________________________ Welcome back to another look at some of the happenings in the scene. This month we have got 3 things for you : * SPIDERMAN/VISION bids the days of X-FACTOR goodbye, by presenting a special report about the groups achievement in the 5 years it existed. Exclusive for THE PULSE MAGAZINE! * GRAVEYARD (THE PULSEMAGAZINE EHQ) presented three opinion polls for its users last month. We present the answers! * CONSUMER REVIEW takes a look at the latest party album from INCUBUS/ANTIC. This one is his fifth! X-FACTOR - 5 years of existance have come to an end... First of all, I, Spiderman, would like to thank THE PULSE MAGAZINE for the opportunity to bring you this obituary. Yes, as you may already have read in the last issue of THE PULSE, X-Factor is about to retire from the 64. After 5 exciting years, the spirit of the group has gone, and we would like to withdraw in a decent manner. Skyhawk and Protector is currently working on an official 'Farewell' demo, which will be the last thing you will ever see or hear from us on this machine. X-Factor was founded on the 28th of May 1989 by Hulk (later known as HIC), Wraith, The Creep (later known as Ace), Dwain, Sadist (later known as Hewitt) and Spiderman. During the summer of 1989, the group released a lot of imports and cracks and even a small 4 part demo called 'Nomads'. After a very successful start, we began recruiting new members during the autumn of 1989. The first guy to join our forces was Dexter and later followed Skyhawk, Protector and Ecco. I will not bore you with a lot of chronological facts any longer, but instead give you a brief (!) summary of the members X-Factor have had on the 64 during the years. This is only the ones that I can remember, but I don't think I have missed that many. Ok, here we go... HEWITT - Founding member. Later in Class and Depredators. Currently a member of the Dominators PC. ACE - Founding member. Joined Vision when XF decided to quit the 64. Also member of X-Factor PC. HIC - Founding member. Left the scene as XF stopped. Member of X-Factor PC. WRAITH - Founding member. Left the scene when XF stopped. DWAIN - Founding member. Left the scene and XF late 1989. ROMANCE - Joined autumn 1989. Left scene and XF late 1990. DEXTER - Joined autumn 1989. Left the scene when XF quit. Currently member of X-Factor PC. SKYHAWK - Joined autumn 1989. Left the scene when XF quit. Currently member of X-Factor PC. ECCO - Joined late 1989. Left the scene when XF quit. PROTECTOR - Joined autumn 1989. Left the scene when XF retired. Currently member of X-Factor PC. SCORTIA - Joined autumn 1989. Later in Bonzai and is these days a musician for Silents Amiga. SPECTER - Joined in the beginning of 1990. Later in Class. JOE - Joined in the beginning of 1990. Left the scene and XF in 1993. STEVE - Joined in mid 1990. Joined Camelot in 1993 and is now a member of Regina 64 and Distortion PC. PAIN - Joined late 1990. Left the scene when X-Factor quit. STACK - Member for a few months in 1990. Later in F4CG. DRAGNET - Joined in 1991. Left the scene and XF in 1992. ZONIX - Joined mid 1990 and later a member of Bonzai. JEFF - Joined late 1991. Joined Camelot in 1993 and is also a member of X-Factor PC. ATROX - Joined late 1991. Left the scene in 1993 and is currently a member of X-Factor PC. SCULPTURE - Joined late 1991. Joined Camelot in 1993 and is also a member of X-Factor PC. MASON - Joined mid 1991 and left early 1992 to found his own group. Currently a member of Motiv8. SLATANIC - Joined mid 1991 and left together with Mason in early 1992. HUNGRY HERO - Joined mid 1991 and left together with Mason in early 1992. PROPHET - Joined early 1991. Later in Bonzai. EXULANS - Joined late 1991 and left the scene early 1993. Currently a member of X-Factor PC. ZENSONIC - Joined late 1991 and left the scene mid 1993. Currently a member of X-Factor PC. NEPTUNE - Joined late 1991 and joined Camelot in 1993. SCENIC - Joined early 1992. AMNEPHOSIS - Joined early 1992. VERNEST - Joined early 1992. HERCULES - Joined late 1992. Joined Vision when XF departed from the scene. FREDDIE - Joined late 1992. Joined Vision when XF left the scene. XOSS - Joined mid 1993. Later in Vision. MALCOM - Joined early 1993. Later in Vision. and finally... SPIDERMAN - Founding member. Joined Vision when XF left the scene. Also a member of X-Factor PC. And let us not forget our few members outside Denmark.. Necromancer, Flexster, Visionary, Technaz, Wiseguy & Ture7 from the USA, who all were members in the period of 1989-91, Alpha (Norway, 1991-1992) and Parson (Germany, 1992). Regrettably, I do not have any info on these guys future careers. X-Factor has always been an all-round group and we managed releasing a dozen demos and about 500 cracks as well as about 20 imports at the time when the US still was producing games. Although releasing 500 games, we only managed to do 1 first release. On the other hand, we never had any ambitions of becoming speed crackers. We cracked games for fun and often put a lot of time into making an outstanding version. Although not being speed crackers, we have had boards in the states from 1989-1992, and thereafter none really bothered the tediousness of keeping in touch with the states. Anyway, I would like to thank the people behind the boards we have had during time, which are EXCALIBUR, SPLIT INFINITY, GALAXY HIGH, Beyond, Boot Camp, Backdoor, Ninja's Kingdom, Garden of Eden East, Point of Entry and of course The Lonely Island in Denmark. Demos that we have released are LOGICAL - released at the Dominators, UpFront & Trilogy party in Randers December 1989. TIME WASTER I - released April 1990. SLJIVOVICA - released at the Daniax party in Middelfart July 1990. NEXUS - released September 1990. ARMAGEDDON I - released at the Censor party in Gothenburg November 1990. ARMAGEDDON II - released at the Dexion party in Odense December 1990. ARMAGEDDON III - released at the Horizon Easter party 1991. UIME WASTER II - released at the The PARTY I in Aars December 1991. LESSONS IN LUST - released at the Hurricane and Brutal party on Samsoe 1992. Other demos from us includes Nomads (1989), Extravagance (1989) and 1 year demo (1990) as well as some 1 part meeting demos. If you need any of the above mentioned demos for your collection, feel free to send a disk or more to Brian Olesen, Ronbjergvej 5, 8240 Risskov, Denmark and I'll see what I can do. Let us leave the raw facts for a while and take a closer look at the group. The reason why XF has lasted so long is undoubtedly because of the friendship. And I guess that also applies to other old groups in the 64 scene. Just take a look at many of the 'great' speed cracking groups that arise and then die half a year later. I believe that is because the communication in the group is by phone or modem only, and you can not build a real friendship on the basis of that. Anyway, in X-Factor we had this meeting every 2 or 3 months, and the majority of the group usually showed up. Of course we used a lot of time on computers at these meetings - that was our common interest - but as time went by we spent more and more time on other activities. In these days, many of us are not exactly teenagers anymore, and our time is more limited due to studies or work, our meetings have become less frequent, but the friendship is stronger than ever. That is also why X-Factor will exist as long as our friendship endure. The group has been announced dead by several mags during the last 2 years just because we did not release a dozen cracks and a demo every month. A group is dead and gone when its members have decided to split up! That is why we would rather call it our retirement or departure than "X-Factor is dead". First of all we are still friends and secondly the group will continue to exist on the PC. Well, I guess that is all. We in X-Factor hope you will remembe us for being a decent demo and cracking group. Thanks must go to everybody (except a few, who will go un-named), who we knew and respected in the scene, for the good years. X-Factor bids the 64 farewell and Ace, Atrox, BCC, Bundy, Dexter, Einstein, Exulans, Godfather, HIC, Jaws, Jeff, Protector, Sculpture, Skyhawk, Spiderman and Zensonic look forward to make your acquaintance on the PC! PS: Remember to check out our 'Farewell' demo coming soon! + GRAVEYARD OPINION POLL - [Out of 37 votes] + ______________________________________ What are you going to do, when/if the cops will come for you? A. Pull a pumpgun from under my desk, and blow them to pieces. 51 % B. Blame my parents for the way they raised me. 0 % C. Declare myself insane, and say like a chicken. 10 % D. Confess, laugh and let them do whatever they please. 24 % E. Shit in my pants. 13 % + GRAVEYARD OPINION POLL - [Out of 31 votes] + ______________________________________ What would you normally do, when you run out of calling-cards? A. I start punching the walls. 25 % B. I would call direct, and start down-loading using my 300 baud modem. 16 % C. Nothing at all, just wait around the phone till someone calls me up to give me a calling-card. 9 % D. I would go on living my life without the slightest worry of my actual future in the scene as a phreaker. 12 E. I would call my cardhacker and beg him for a card. 9 % F. I am independent, I would hack something myself. 25 % + GRAVEYARD OPINION POLL - [Out of 31 votes] + ______________________________________ When/if you meet a nice girl, and she asks you about your favourite hobby, what do you tell her? A. You are IT. 51 % B. I call bulletin boards, telling everyone what losers they are being there. 22 % C. Ehrm, it looks as if rain is headin our way. 12 % D. I am pumping iron... and stuff! 12 % That was our look at some of the opinions the sceners of today are of - I am glad there are so few of them (NOT). Thanks to everyone that participated and keep on calling GRAVEYARD...
THE BOARD REPORT - By CROSSFIRE/MOTIV 8 ____________________________________ --- This month we caught up with White Lightning/PSI who have re- cently put up a board for his group named REBELLION. Further more the dutch co-op THE RULING COMPANY + SUCCESS was offered to use the board as their American HQ, which they ac- cepted. --- We send the SWAT-team to White Lightning's house, put him in the chair and forced him to answer our questions, which he did and therefore his life was spared. --- Well, enough crap! Let's get started.. [C] = CROSSFIRE/THE PULSE MAGAZINE [W] = WHITE LIGHTNING/PSI - Sysop of REBELLION. _____________________________________________ [C] Hello there TRENT, and congratulations with your board. It has been up for such a short while and already the ac- tivity is overwhelming. It has been online for about two weeks now, how would YOU describe the activity on it up until now? [W] Well, the board has had an amazing takeoff so far. On the very first day I had 15 new applicants, and it seems every body has been calling since then. In the first week there were over 100 calls, an average of about 15 a day. This is quite an accomplishment for a new board.. -Next page!- [W] (continued)..so far it has been kicking ASS! I do expect an increase ofcause in the traffic I receive as word spreads and the word remaining bugs are worked out. A lot of guys seems to want to contribute to the board. CAVRON/TRC did the text prompts, and I am expecting better graphics- screens any day now (Big hint DAMMIT!). It's a cool feeling to have this large of a succes in this short amount of time. [C] I believe you used to sysop another board in the past. Why did you take it down, and what made you put up a new and other one instead? THE PULSE MAGAZINE - A True Power Surge! [W] For about six months I ran a local board, but I was forced to take it down. Back then I only had 2 floppy drives, and while I made a lot of friends running it there was just NO WAY I could compete with all the IBM-boards in the area. In my area code there are only TWO non-IBM boards that I know of, one is an Amiga 3000 lamer-wannabee-pirate bbs, and the other is an Amiga 4000 multi-node pay board. A TON of the boards have over 1 GIG of storage, and several has multi CD-ROMs or gigabyte tapedrives. I took my board down until I got my harddrive, and that is when I kicked a bunch of locals and started running a semi-elite board, much like EDGE OF MIDNIGHT. One night during a pause in my calling-out spree, my term displayed a RING on it, so I hit ATA. -Next Page!- [W] (continued).. That was the first time I met Ed (MUTANT-X). We talked for a while, started out by ragging on eachother but eventually got to talking. I found out he was starting PSI, and I offered to re-organize my board and put it up as PSI's HQ. Soon after I was in PSI and two months later the board was finished and ready to come online, an ENTI- RELY different board from what I was running before, new name, new software, new EVERYTHING. Now it is 100% elite ONLY, no lamers are allowed on! [C] The board was always meant to be PSI HQ, but you were close to get some other groups on it aswell, such as AVANTGARDE, MOTIV 8 and TRC+SCS. How come you chose that one you did? [W] With the scene the way it is today - Euro dominated that is, I felt that the only way to go, was to invite a Euro- group onto the board. AVANTGARDE had hidden plans back then (THE FORUM, etc.), but MOTIV 8 was VERY close to using the board as US HQ. Plans changed however, when MUTANT-X asked BURGLAR/SCS if they wanted to use the board as a WHQ. SCS + TRC decided to drop EDGE OF MIDNIGHT, which was infested by local lamers, and take up REBELLION, a 100% ELITE board. I immidiately seized upon the offer, as SCS + TRC probably are the most powerful co-op ever formed (Ahem, guess you're forgetting quite a few older ones! .ed). How could I possibly resist? Hehe.. REBELLION/SCS+TRC+PSI HQ: XXX-XXX-XXXX. [C] A lot of new board has got HUGE problems getting the elite to call it. Yet, it seems that is the least of your worries since most of them seems to be there. How come it was so easy for you, while others may find it so hard? Any spe- cial trick (joke..). [W] Haha! That one is an easy one to answer! The reason that elite calls my board is because ONLY elite can GET on my board! If a person isn't worthy of Elite N/A access, they will not get on. They call because there are no lamers who is fucking things up like on some other boards. I'm a fair sysop once you are on my board, and I treat users with the respect they deserve. Afterall, a board is just like an electronic personality contest. -Next Page!- [W] (continued).. If people likes the feel of the board the way it is being runned, they call it. Otherwise it will DIE!! Therefore I have to be cool about shit and try to please the majority of users. If something needs changed, I'll do it! The users make...OR break...the board. [C] Please give us an insight in the equipment you use to run your board...Soft- aswell as hardware. [W] Here is the equipment it is currently running off on: - CMD 40 Megabyte Harddisk. - 512K Ram Expansion. - SupraModem 24oo with Peak Interface. -Next Page!- [W] (continued).. I'm hoping to improve the board in all three of those area's. I am looking fr a RamLink right now, and in early summer I'll have the board running at 9600 baud with a SwiftLink. I know for a fact, that next fall will bring another HD to the board, at LEAST a 300 Megs one. For my software, I am running StyxModded C*Base 3.2. I keep Styx busy trying to perfect the board and keep the bugs to a minimum. I know the REBELLION wll be going thr- ough drastic transformations in the upcoming months, and with alot of support and a little luck it may emerge as a TOP-5 contender in the US. THE PULSE MAGAZINE - Always First With The News! [C] Do you have anything to add, any last words of wisdom or whatever? [W] I want to send a few thanks to the dudes that have helped me out in the last few months: MUTANT-X/PSI, SOLAR/ F4CG, BURGLAR/SUCCESS, STYX/PSI/CCS, RUG RAT (Sysop of EDGE OF MIDNIGHT), MAJESTY/TALENT, COUNT ZERO/TRSI, JAZZCAT/LEGEND, CROSSFIRE + TRICKET/MOTIV 8, CAVRON/TRC, ALCHEMIST/GENESIS+ DEMONIX. It wouldn't have such a succes without you. Now GO and call the board! - XXX-XXX-XXXX! _______________________________ We in the staff of THE PULSE MAGAZINE wish this new board REBELLION all the best for the future, may you live for as long as you want, but never want as long as you live. All the best. Thanks to TRENT (WHITE LIGHTNING/PSI) for being on his toes and already 25 (!) hours a day to answer these questions. THE PULSE - Where The RELIABLE News Is To Be Found!
THE MARCH PROFILE - KRING OF CAMELOT _________________________________ In the light of this months special topic- the scene media of today, we have invited one of the very best in the business. He is currently actual with the blockbusting CAMELOT mag, REVEALED, which has proved to be perhaps the most sophis- ticated magazine ever produced in the 64 history. Our March Profile is not only a very skilled editor, he is also a superb graphician, which I am sure that we will see a lot more from in the future productions, of both CAMELOT and PROFILE ENTERTAINMENT. Please welcome, KRING of CAMELOT! [D] Welcome JESPER. Please give the readers a summary of your C64 career up to present time! [K] Well, the real highlights started when I met P.A., NIGEL, ROB and RASMUS XXXXXXXXXX, joined CAMELOT and founded PROFILE ENTERTAINMENT way back in 1992. Later on we released the premier edition of REVEALED magazine, and I am now mostly working on Visualisation/Animation and design for the forthcoming productions for PROFILE ENT. Besides that I am of course from time to time releasing some of my other graphics for CAMELOT. These days we are desperately searching for a negotiation on our new games by sending our promotion-disks around to some of the English companies. We are hopefully also expanding to PC-game-production soon! [D] You have made quite a breakthrough in the scene as the general editor of REVEALED. Who did infact come up with the idea of making a magazine such as REVEALED? [K] The original REVEALED-concept has been entirely made by me, both concerning graphics, design and contents. I would not have made it, if I did not have the right people to work with. Thanks to all of you, especially to NIGEL and ROB of CAMELOT, R.W., P.A. and J.N. of PROFILE ENT. and to the sick people in LUEGE GRAFIKK. [D] You have also made all the graphics for REVEALED, which I must say is quite remarkable. Do you see yourself as a graphician rather than an editor? [K] I think they are a tad pinky. Too pretty - I hate pretty stuff, but I guess they suit the design. The repercussions of my writing-duty for REVEALED is now that ROBS graphics (if you can call it that) are better than mine. Writing REVEALED can be sucking, but I guess the mutilation keep us going. [D] What an answer! REVEALED is unlike other magazines known to the scene. Please tell us a little about REVEALED and its contents. [K] Finally somebody asking about contents in times where packaging has more influence. REVEALED magazine is only supposed to concentrate on the professional- and the legal demoscene. The fact that the readers should be entertained instead of bored is the main emphasis. If we have nothing to write about, I do not think it benefits releasing something. Are we known to the scene? Where is our fanmail, hehe! Well, among our regular chapters, the news are of course having serious interest. We do only report on people worth reading about. No smalltalk and which does not have a wide interest. I think too many have misunderstood our intentions of our targetgroup. Of course all illegal promotion (which is crap anyway) has NO place in REVEALED. What you can read about, is the latest happenings, reports, interviews from the legal programming-scene. We have gamediaries, classifieds columns (legal only) and lots of reports and stuff. Furthermore the programming-chapters written by R.W. mostly concentrate on game programming. Next edition will have regulars, features and programming as pulldowners. [D] Sounds pretty good. You have put out 3 editions now, how well do you think the sceners has accepted REVEALED? [K] Of course we are glad people like what we are doing, but too less are contributing with articles and stuff. This is desperately wanted! We want more readerinteraction concer- ning the game-programming-articles. Stop supporting other loosermagazines. [D] Maybe you should consider a different approach, maybe that would increase the readerinteraction! How would you grade your own work for REVEALED in the first 3 editions? [K] Oh shit.. That depends. If you think about REVEALED # 2, then I must inform you that the edition was very rehashed caused by our invitation for the party 1993, which we would like to spread very fast. But of course REVEALED 1-2 cannot be compared with future editions. Every edition from now on will improve, but I guess the magazine already has made a fine appearance by now. [D] CAMELOT was involved in the making of the biggest com- puter party EVER, The PARTY 1993. There has been a lot of positive response, but also a lot of critisism about the party. What is your opinion about the event? [K] I think that The PARTY 1993 went pretty well, compared to the last year, but you are right that some bad sides are obvious too. The Amigaorganizers have been very hostile both to us and the PC-organizers. The prizes were badly divided, and most C64-competitions had a very minimal amount of time reserved. You can thank us that we changed the democompo from 1 hour to 2 hours after a lot of problems. It was a bit sad that we HAD to exclude lots of groups from the compo, but we could not do it any other way. Sorry. [D] You wrote something about leaving out the Amiga in The PARTY 1994. How would that be possible, and what is your motive for that? [K] To make it simple: We and the PC-organizers want the Amiga totally excluded next year. I do not hope it only results in a lamer warning, how the theory will be realized is a tad unclear at the moment. But it is the Amiga who is behind "The PARTY", so we have to join forces, and do our own party. Other Danish teams interested? [D] Let us have a talk about it Jesper. Anyway, will CAMELOT then put its name on the party in 1994? [K] If no other groups are capable of taking up the effort, we could well be headliners next year too. The Party is an important C64-event each year, so if we do it again, we will try to equalize the differences (prizes, compodeadlines, etc). [D] That sounds absolutely great. Moving over to CAMELOT. You won the demo-competition at The PARTY 1993, with the excellent demo TOWER POWER, congratulations! What are the future plans of CAMELOT now? [K] It seems that SLAMMER has surpassed himself. The party contribution was only a preview of what to expect. Final release will take up 2 sides of a disk. Future plans? Laziness I guess. No seriously, many are involved in gameproduction, and some are working on forthcoming productions, but for now we stay pascifists. You can expect something even more spooky though, but do not hold your breath (CRUZER is pre- paring his comeback, and VIBRANTS will do music. Graphics by me and ROB of course. Very secret!). I better shut up? Besides that, we have other surprises. The PARTY 1994 maybe. You have not seen the last of SLAMMER and even GLASNOST and RASMUS WERNERSSON (RAZ) either. [D] I am waiting with great anticipation. Today CAMELOT consists of almost 90% of all the talented musicians, coders and graphicians in Denmark. Howcome we see so little from you guys? [K] 90%? Slight exaggeration there. You are right that CAME- LOT is getting bigger, but so do for example CREST, CENSOR, FOCUS, FAIRLIGHT, TRIAD, etc. It does not really matter if you make sure that the dudes are sick enough, have any special skills and of course are not "normal". I guess Denmark has too many "freelancers". Some sick groups could be formed! [D] Now there's an idea, coders and graphicians running all over the place vomiting!?! What is the current memberstatus of CAMELOT, including everyones functions? [K] Oh my god.. Please forgive me for not bothering to mention it. Grab REVEALED and read the Alternatext-chapter for the complete memberstatus. METAL is still in CAMELOT though. We also have some contacts on Danish papers, and periodicals writing CAMELOT-PR. Maybe we will open a CAMEL-farm and have CAMEL-cars in the future. Who knows? [D] Yes, well (?). METAL was in REGINA, but due to the lack of communication (there was none), he was excluded from our memberstatus- and is thereby only in CAMELOT now. Let us return to the interview. What is the main concern for CAMELOT at the moment, releasing REVEALED or producing demos? [K] The only members bothering writing REVEALED is me and RASMUS WERNERSSON. I am not gonna write anything until some of our coders care about writing a bug-free editor (hey NIGEL!!!). Demos and games do have higher priority than writing REVEALED. But we will keep releasing REVEALED every second month if people (keep) send us some money! [D] So we established that you are only in it for the money then, heh? Now tell me JESPER, what are your future plans with the good old 64, and are you currently active on any other computers? [K] I will enter PC- and CONSOLE game-graphicsdesign some time in the future, but I will stay on the C64 as long as the scene is here. Games can be sold, do not feel any pressure or are bothered about it. I use an AMIGA 1200 for additional animations and stuff, although it sucks.. [D] Yes, AMIGA does suck! Would you like to send some greet- ings before we close the book on this one? [K] Regards to all insane people! Check out the latest from the 'REVOLTING COCKS'. Pinkyyyy... [D] Eh, what? Thanks a lot for being a good sport, I am looking forward to the next REVEALED, and the coming demos from CAMELOT! [K] Yeah! What do you mean about being a good sport? (ed. I ment that it was cool of you to do the interview!!!). Do you mind if I use some space to say something? Here goes.. If people want to ensure a stable future for the legendary CBM64, write a letter to COMMODORE, and request them to start CBM64-production once again. (It is not the first time they stop the production). ... More follows on the next page ... Reserve future editions and contribute by writing to (SAE prefered) : EDITORIAL REVEALED MAGAZINE C/O PROFILE ENTERTAINMENT XXXXXXXXX XX XXXX XXXXXXXX XXXXXXX - And then we at THE PULSE MAGAZINE proved, that we do not mind helping out fellow magazines, eventhough they are among those considered our competition. Next month we hope to have two interviews for you, maybe even one from NEWSCOPY/G*P!
+ THE MAGAZINE OVERALL CHARTS + _____________________________ Now we take a look at the overall charts from 7 magazines released the previous 2 month. As always we give 10 points to the number one, down to 1 point for the 10th place. THE MAGAZINE OVERALL CHARTS are made to give you an overall picture of who is the most popular groups/persons, in the voters opinion. Therefore this chart would be much more precise than any other chart, based on the voters opinion.. The votes was counted by KBS and me (DUKE). Feel free to send in your magazine, if you want us to include your votes voted chart aswell. Our address is to be found in PREFACE. The following magazines deserves the credits as the one's we used making the most precise overall charts world-wide... REVEALED # 3/CAMELOT ADDYBOOK # 15/OXYRON EUPHORIA # 1/NOICE NEWS PRESS # 13 UPDATE # 10/PADUA CHIT CHAT # 4/NO NAME MOONLIGHT # 7/GOTHIC DESIGN The best DEMO GROUPS, CODERS, GRAPHICIANS, MUSICIANS, CRACKING GROUPS, CRACKERS, MAGAZINES and SWAPPERS are coming up on the following pages. There will also be a lot of important remarks about the charts in every catagory, be sure to read all of those aswell... + BEST DEMO GROUPS - MARCH 1994 + [Legal charts] POS. L.POS. GROUP NAME... POINTS _____________________________________________ 1 (2) CREST 57 2 (1) OXYRON 48 3 (3) TRIAD 41 4 (4) CENSOR DESIGN 40 5 (-) TOPAZ BEERLINE 33 6 (5) FLASH INC 29 7 (6) CAMELOT 25 8 (-) TABOO 12 - (10) ANTIC PRODUCTIONS 12 - (8) NOICE 12 * OXYRON and CREST swaps places for the third time now. I predicted CAMELOT a major boost in the charts after their awesome TOWER POWER demo, but instead they moved down to the 7th place. Perhaps they will pick up next time! * TOPAZ BEERLINE re-enters the charts as our highest new entry. Also TABOO re-enters the charts! * LIGHT and VISUAL REALITY lost a lot of votes, and dropped out totally. Word is out that VISUAL REALITY might release a new demo in the near future though! * Several groups are getting ready for a major chart-raise. Among them being FAIRLIGHT, FOCUS and SPIRIT! + BEST CODERS - MARCH 1994 + [Legal charts] POS. L.POS. SCENERS NAME... POINTS _____________________________________________ 1 (2) CROSSBOW/CREST 56 2 (1) TTS/OXYRON 49 3 (3) ZODIAC/FLASH INC. 43 4 (8) BOB/CENSOR DESIGN 38 5 (4) D'ARC/TOPAZ BEERLINE 33 6 (10) MMS/TABOO 22 7 (5) FLAMINGO 21 8 (7) TRON/FAIRLIGHT 20 9 (-) KING FISHER/TRIAD 16 10 (6) GLASNOST/CAMELOT 15 * CROSSBOW is back at the # 1 place, with TTS being sent off to the 2nd place. This is the third time in a row that this happens, so I hope for a change in the top very soon (HINT).. * BOB moves up the table to the 4th place, consequence of the latest CENSOR DESIGN demo, SPASMOLYTIC. Also MMS of TABOO is moving up the charts, now figuring on the 6th place. * UNIFIER/SPIRIT and SLAMMER/CAMELOT are still left out by the voters, but they will undoubtedly become a hot topic in the chart within too long. * AXIS/OXYRON moves out of the top 10, with FLAMINGO and GLASNOST about to go the same way. KING FISHER re-enters! + BEST GRAPHICIANS - MARCH 1994 + [Legal charts] POS. L.POS. SCENERS NAME... POINTS _____________________________________________ 1 (1) CREEPER/ANTIC 55 2 (3) ELECTRIC/EXTEND 54 3 (2) OGAMI/FAIRLIGHT 51 4 (4) HEIN HOLT/FOCUS 44 5 (5) JOE/WRATH DESIGNS 36 6 (8) ROB/CAMELOT 19 - (5) DRAGON/CENSOR DESIGN 19 8 (7) MIRAGE/FOCUS 16 9 (-) BIZ KID/OXYRON 12 10 (7) CRUISE/ELYSIUM 11 * CREEPER still the number one graphician in the scene, but is in serious competition with ELECTRIC. * MIRAGE is back in great form, and proved his skills with an amazing picture at the CAMELOT party. Hopefully we will see more of him in the near future. * ROB of CAMELOT is the big surprise this time, moving up two places to the 6th place. He may very well be one of the big names of 1994. * BIZ KID is welcomed in the chart by the voters, with CRUISE loosing support, and may move out of the chart by next time. DEATH/TOPAZ BEERLINE quit the scene, and dropped out. + BEST MUSICIANS - MARCH 1994 + [Legal charts] POS. L.POS. SCENERS NAME... POINTS _____________________________________________ 1 (2) JEROEN TEL/PHYZICS 58 2 (1) SYNDROM/TIA/CREST 54 3 (3) DRAX/VIBRANTS 49 4 (6) DANKO/CENSOR DESIGN 42 5 (5) +A-MAN 30 6 (4) +GUY SHAVITT 24 7 (7) PRI/TIA/OXYRON 23 8 (-) ZYRON/ANTIC PROD. 17 9 (-) JEFF/CAMELOT 11 10 (-) MOON/FLASH INC. 10 * JEROEN TEL back in the first place, with SYNDROM having to settle with being second again. Quite unfair though, the latest music by SYNDROM is terrific, and he has done a lot of it aswell. * DRAX is to be found among the active musicians again. Also DANKO is said to return with something very soon, great news for the music fans there. * JEFF/CAMELOT enters the chart, and may very well prove to be one of the great musicians of the future. * REYN OUWEHAND, DEEK and DOS moves out of the chart, while MOON/FLASH INC. and ZYRON/ANTIC PROD. re-enters. OVERALL COMMENT from the editor.. [Legal charts] The charts are beginning to look better, now that most of the inactive and retired sceners are knocked out. Please continue to vote for the skilled and active sceners, they should be rewarded for the great work they do to keep the 64 alive! Since our last look at the overall chart, a lot of demos has been released. But I think there will still go a couple of months before we will see a total change in the charts, always keep in mind though, that YOU play an important part when putting down your votes on the sheets. Take a look at the latest productions, and place your votes from that. Besides, the retired and inactive sceners has no use for your votes! + CRACKING GROUPS - MARCH 1994 + [Illegal charts] POS. L.POS. GROUP NAME... POINTS _____________________________________________ 1 (1) SUCCESS+TRC 52 2 (3) TRSI 45 3 (2) +ILLUSION 39 4 (4) LEGEND 32 5 (6) TALENT 27 6 (8) TRIAD 20 7 (5) CHROMANCE 15 8 (9) TRANCE 14 9 (-) MOTIV 8 11 10 (10) ALPHA FLIGHT 9 * SUCCESS now sharing the number one spot with their new partners in THE RULING COMPANY. RSI renamed into TRSI, and they took over the second position. + ILLUSION is dead, so please stop voting for them from now on. Most of the members joined up with AVANTGARDE! * TALENT moves down, eventhough they seem to be back in top shape after HAIN joined in. Also ALPHA FLIGHT is being seriously cheated by the voters, they ought to get a lot more votes looking at the releases they have put out lately. * EPIC died and moved out of the chart. MOTIV 8 took over the empty place, with a lot of votes since their birth. + BEST CRACKERS - MARCH 1994 + [Illegal charts] POS. L.POS. SCENERS NAME... POINTS _____________________________________________ 1 (1) POWERPLANT/LEGEND 47 2 (2) THE BURGLAR/SUCCESS 45 3 (3) +XXX/LEGEND 28 4 (3) DOC/LEGEND 26 5 (5) BOD/TALENT 22 6 (-) BENSON/TRSI 19 7 (5) D'RAM/AVANTGARDE 17 - (7) SAURON 17 9 (-) CHRYSAGON/TALENT 14 10 (8) CROSSFIRE/MOTIV 8 12 * POWERPLANT still the most favourable cracker in the voters opinion. BURGLAR seems unable to shake him off the # 1 spot. * According to the latest LEGEND memberstatus, then DOC should still be an active member, although he has not put out anything for ages. But he is still in the top 10, hopefully not for long though. Also SAURON is among those that does not deserve his position. * BENSON/TRSI is the highest new entry, figuring at the 6th place in the overall chart. I hope we will see something from him under the TRSI label soon. * DARKMAN/EXTACY and JACK ALIEN/AVT dropped out. OVERALL COMMENT from the editor.. [Illegal charts] I still wonder why the voters are so keen on voting for the old and legendary sceners. They might be excellent crackers, but there is no sence in voting for their past achievements. We have got monthly charts (this chart only every second month though) to reward the active sceners in that period. One thing is quite clear though, the voters prefer the groups that makes their wares available through their swappers. This was also confermed in The New Years edition, when BURGLAR of SUCCESS told us, that the swappers in SUCCESS played a vital part in the succes they have had in the charts. + BEST MAGAZINES - MARCH 1994 + [Overall charts] POS. L.POS. NAME... POINTS _____________________________________________ 1 (-) +NETWORK/COMIC PIRATES 45 2 (-) SPLASH/ACCURACY 44 3 (-) NITRO/EXCESS 34 4 (-) PULSE MAGAZINE/REGINA 20 5 (-) +ADDYBOOK/OXYRON 19 6 (-) SHOCK/LEGEND 16 7 (-) A-HEAD/TRANCE 15 - (-) SKYHIGH/OXYRON 15 9 (-) REVEALED/CAMELOT 13 10 (-) REFORMATION/FAIRLIGHT 12 * The OVERALL CHARTS now also includes the TOP 10 for the disk-magazines. We decided to do this, because it was the last of the possible 64-scene charts we lacked. * NETWORK is in the voters opinion the best magazine around, but according to our sources, NETWORK is not being produced anymore. That makes SPLASH the current best, eventhough I predict the chart to change with a lot of new, aswell as old, magazines getting ready for release. * The PULSE MAGAZINE has proved to be a real chart-climber the last couple of months, also REVEALED and REFORMATION are popular. ADDYBOOK stopped, and PROPAGANDA are not to be spotted in the top 10 at the moment. + BEST SWAPPERS - MARCH 1994 + [Overall charts] POS. L.POS. SCENERS NAME... POINTS _____________________________________________ 1 (2) NIGHTSHADE/SUCCESS 36 - (2) CALYPSO/AMNESIA 36 3 (1) BIZARRE/TRANCE 31 4 (5) D'RAM/AVANTGARDE 19 5 (-) ACIDCHILD/TABOO 15 6 (-) STARLIGHT/EXTACY 14 7 (-) GOREFEST/TRC 13 - (-) SYNDROM/TIA/CREST 13 9 (-) INCUBUS/TRIAD 11 10 (4) CODE 18 10 * NIGHTSHADE and CALYPSO shared the second place last time, but now it seems they will be sharing the first place instead. Quite wierd how they are voted equally in the charts! That concludes the OVERALL CHARTS this March month. We will return in two months time, more precisely in May, with yet another display of the overall voted charts. Please do write to us, if you have any ideas of how we could improve the OVERALL CHARTS. We are open for suggestions and letters from everyone of YOU. Signed, DUKE
World of demos
WORLD OF DEMOS - THE DEMO REVIEWS _______________________________ Welcome demo-lovers to another edition of the popular chapter WORLD OF DEMOS, your guide to what is HOT- and what is NOT on the demo-market. We are very appreciative of all the attention we have got during the last couple of months, read more about that. Here follows the list of WORLD OF DEMOS editors. General Editor DUKE/REGINA Programming Critic STEVE/REGINA Graphical Critic SUN DANCER/REGINA Musical Critic DRAX/VIBRANTS WORLD OF DEMOS has proved to be probably the most talked about chapter that offers demo-reviews EVER. There are many reasons for this, one of them being our wide variety of editors working together to write a complete review of the demos we decide to take on every month. We got a lot of response, but sofar we have not made room for all of those letters that we get. Therefore we decided to include all the future letters addressed to WORLD OF DEMOS in the new MAIL-BOX chapter next month. We are very willing to respond to your letters, therefore we urge you to write positive or negative reactions about our work, this way we can get even better at doing this chapter. We were also asked by a lot of people to review their demos, but as you already know, we have limited space, and wants to give every demo the kind of attention that it deserves. But we do want to review your demo aswell, so send it, along with your reactions to the following address : THE PULSE MAGAZINE XXXX XXXXX XXXXXXXXXXXX XX XXXX XXXXXXX XXXXXXX Also feel free to use our hotline if you have any immediate questions - +XX-XXXXXXXX (DUKE/REGINA). We would like to thank everyone that mailed in their demos for us to review, this is the demos that we decided to put on our March program : CRYSTAL SHEEP 2 CHARGED MINDLESS AMNESIA LEGOLAND III FAIRLIGHT TALES OF MYSTERY SPIRIT We close this month by listing the results of every demo, with its Programming, Graphical and Musical value given by the before mentioned editors. Let the show begin! CRYSTAL SHEEP 2 by CHARGED (REVIEW) ________________________________ STEVE about the coding, I really wonder what a Crystal Sheep looks like?! Please put one into Crystal Sheep 3, if you will do one. Oh well. Not a whole lot to say about this demo. It was not actually bad, but it had too many of those things you see all the time. A vector TV-box (a real good one, though!), some kinda wave-effect. Then rasters with z-values like OXYRON did, flexers and similar stuff, that seems to be trendy right now. Shadebobs (lame!), transforming glenzvector (Koolt!!!!) and a textplotter (a vectortriangle throwing dots at the screen, creating letters for a textwriter)... I'd give this demo 65 % overall. SUN DANCER about the graphics, A wierd mixture of plain, hideous and pretty graphics hits the pixel-center of my brain. I see CRYSTAL SHEEP - aarrggghhh! Well, guess not. CRONOS also touched this demo. For not too long ago, he put out a slide called CRONOS GFX COLLECTION. Since then, he has learned how to make logos. Still, I like his pictures far better than his HI-res logos. STONE, one of the 5 graphicians in CHARGED, should look for another work. Pictures like his, should be forbidden by law. On the other hand, AMC knows what he is doing. He still have things to learn, but I like his single-colour graphics. His HI- res still need a little polishing, but I guess that is just a matter of time. This was the winner demo from the ELYSIUM+ANTIA party. Compare this demo to TOWER POWER/CAMELOT - the winner of The PARTY '93. This really shows the difference between Western and Eastern top demo groups. Graphical rating: 39 %. DRAX about the music, Most of the music in this demo is quite boring. The music in this demo was made by COMPOD and CLEVE, and it's an emotio- nal roller-coaster. The second party has pretty good music, so does the loader that comes after the second part, but the last parts are very poor. What is there to say to this demo, other than boooring. I will give it 52 % for the music! CRYSTAL SHEEP 2 by CHARGED (RATINGS) _________________________________ Programming : 65 % Graphics : 39 % Music : 52 % MINDLESS by AMNESIA (REVIEW) _________________________ STEVE about the coding, Phew!! Just when I saw this demo I thought it was done by the Danish we-have-a-big-mouth-and-no-brains-whatsoever- geezers called AMNESIA. Fortunately, it wasn't! (And that pulled this demo up by 10%.. Hehe!). First part requires a lot of work. However, OMEGA OLAV did it ages ago. It's a dycp in sprites over a VSP bitmap-picture. Next part is a REEEAAAALLLLTTTIIIMMMEEE transformer. Wowow and go gadget!!! Actually it's the princip of changing linewidth each rasterline as seen in e.g. PRODUKTHANDLER KOM HER! by CAMELOT, and has nothing to do with metamor- phosis (it IS realtime, but show me a raster-routine that is not!!!). Again a C64 coder has been watching PC demos - This time FUTURE CREW's UNREAL. This demo has something called WORMHOLE (simply sort of a tube-animation) .. And simsalabim! Now we have a wormhole on the C64 aswell (one we don't have to be ashamed of!). Finally we are presented to a small super- hires picture (OF A GIRL!!! HOORAY!!! FINALLY A CODER WHO KNOWS WHAT PEOPLE WANT TO SEE!!). To those who say 'huh?' when I say superhires, I can say that it is a hires- picture with more than 1 colour. (In this case, 40 colours. Atleast that's what the scroll said, but what do I know. I am colourblind). The demo ends with an upscroller. This demo deserves 60 %. SUN DANCER about the graphics, The first AMNESIA demo, but not the first time CALYPSO makes graphics. Generally I liked this demo, eventhough it could have been better. ARTIX is a mixed kind of guy. The intro logo is something like directly ugly to look upon. But in the first part, he gives a really pretty pictures - leading my mind on to some sort of ANS style. If you have seen the picture, you will know what I mean. Also I like this demo, because it is with the good old "PRESS-SPACE" technique. I hope to see more from CALYPSO and ARTIX, they both have it in them. And besides CALYPSO, this beats the shit of any partydemo, you have ever supported. A well deserved 66% for the graphics. DRAX about the music, Most of the musics are made by JVD of FOCUS. The music itself doesn't sound that impressive, but the sounds are outstan- ding, because they are stolen (lend) from one of my old tunes (Botanical?). By the way JVD, I have heard much better music from you. The best compositions are made by MAC 2. I'll give it 55% for the musics. MINDLESS by AMNESIA (RATINGS) __________________________ Programming : 60 Graphics : 66 Music : 55 LEGOLAND III by FAIRLIGHT (REVIEW) _____________________________ STEVE about the coding, TRON has been very active since he joined FAIRLIGHT, and this latest product of his was exactly what I expected from him; A load of stuff looking good, but with little or no hard- core programming. Not that I hold it against him - Hell, even I code this way from time to time (hehe..). Anyway. On with it. The first part(s) of the demo is the usual designstyle thingies with a graphics fading, scrolling and jumping. I'll leave that up to SUN DANCER to comment. Then there's a flexerscroll with a chessboardeffect behind it. A part which most of all reminds me of the good old days when rastercoding was in.. (Unfortunately it's not anymore). Next part is a FAIRLIGHT logo rotating around the X-axis. I didn't bother to see if this was an animation. I hope not. But I guess it looked allright. After flipping the disk (already?) there's some filled surface z-clipped vector. Looks neat, and I'll leave it up to you to decide whether or not YOU like something like this being precalculated. Apparently TRON saw the SURPRISE! PRODU- CTIONS (PC) fractalzoomer - Atleast he tried to copy it by doing THE lamest attempt of scoring lamervotes I've seen for a long time (I was told that people CLAPPED at this thing at The Party '93?! I wouldn't know as I were asleep). What it is a bunch of RVS-ON squares that are panned and zoomed on the screen. Looks lame and IS lame. Boguspart. After that we have some wierd unexplainable things behind an FLT logo. Doesn't prove TRON as a hxwizard either, but check it out, it's nice with something new for a change. Next part though is real lame. An animated vectorcube "walking" on a chessboard. The animations are very limited, making the cube look real corny. It doesn't do much for the part than the cube can walk to the left and the right aswell. THEN there's a part I really like. Probably because I had the same idea for a part back when SILENTS released their "HARDWIRED" demo on the Amiga. I never did anything about the idea, and TRON is the first I've seen to do this on the C64. What I'm talking about is a rotating vectorcube (filled) where dots from one side fly from the box to create a text image otherwhere on the screen. Unfortunately the dots just fly - they don't actually hit their destination where the text is drawn. This looks like a bit of a mistake, but it is not. It's just a way of doing this much easier. After this, TRON has more PC stuff to offer. Now he's taking us for an anal-ride through a dot-tunnel (BEYOND FORCE would LOVE this!!!). Then there's a bunch of (8) shadebobs, whereof 4 draw and 4 delete. This gives a pretty good effect compared to normal shadebobs. The last PC inspired part is another mandelbrot fractalzoomer. Just like the one in CRYSTAL DREAMS II by TRITON. Sure it's animated, but I still think it looks neat. Last part is a huge animated vectorobject (filled) with nothing particular about it. It's just there, being big. This demo deserves a total of 70%. Even though the program- ming isn't as great as the code in e.g. TOWER POWER, it still consists of a lot of great ideas. SUN DANCER about the graphics, The graphicians in this demo, namely VDK, OGAMI and CREEPER all did a great job, too bad the programmer fucks it all up. When giving a rating for a demo, I judge the visual effect given and the quality of the graphics. Let's begin with the quality. CREEPER's main logo is a thrill for the eye. I just plain love it. OGAMI did a great picture, and VDK also made some very nice PIXELS. TRON, the programmer, just screws it all up. There is A LOT of bugs between the different routines, and that just fucks up the visual effect of this demo. Too bad, for the FAIRLIGHT posse. Mayve this demo should have been released 14 days later, and then had been finished. This rating should be blamed the programmer, not the talented artists that made LEGOLAND III honour. Rating : 62%. DRAX about the music, Nice intro tune made by BJ0RN R0ST0EN. The music is filmlike, and it gives a feeling of greatness. After having fade up, the musi turns into a more ordinary style, but still far beyond most music on the C64. - Well done BJ0RN. The rest of the musics in this demo are average. I wonder how RED DEVIL managed to beat P.R.I.'s competition-tune at The Party '93, since P.R.I.'s tune is one of the best pieces I have heard in a long time on the C64. It doesn't mean that I find RED DEVIL's tunes crappy, but I certainly find it strange that he won the music-competition in HERNING. 61 % for the music! LEGOLAND III by FAIRLIGHT (RATINGS) ______________________________ Programming : 70 % Graphics : 62 % Music : 61 % TALES OF MYSTERY by SPIRIT (REVIEW) _______________________________ This demo is introduced with an intro ala LAST NINJA 3. I do prefer the real thing though (which should just about cover what I think of this!) The actual demo starts with a 'raytrace' scrolle. And even- though the effect itself is just (?) some scrollers, I must admit it looks OK when they are projected on a ball. Which reminds me that I went to a rave last month where images of the moon, saturn, jupiter and whatever was projected onto a huge balloon. Maybe that's where UNIFIER got his inspira- tion? (No?!) Ohwell. After loading (and loading..) a vector- shadeline routine appears. It draws some neat patterns, and it's even in FLI (eventhough this might be hard to tell when watching). Now we have a flexerscroll with a hires-fli VSP image behind it. The only problem is that the left part of the screen is missing!! OK, so FLItiming screws up the screen if it's not done fast enough, but this routine demands so many VIC updates each rasterline that the FLI timing screws up nearly half the screen. It can be discussed whether hires-fli is worth loosing half the screen to. Last part is a real treat. It consists of some stars, some (realtime) vectorbobs + (realtime) filled transforming light- sourcevector ALL at the same time. These are all things I consider small and lame, but when you combine them all at the same time, it gives a great and much more lively effect (com- pared to people who just put a vectorbox on the screen and rotate it!!!). This demo deserves 80% for above average coding. SUN DANCER about the graphics, TALES OF MYSTERY, featuring ANS of SPIRIT as main gra- phicians, is one of the prettiest demos, so far this year. A very nice intro, perfectly mixed with the great music, gives an inredible visual effect. The main intro graphics, was all converted from the AMIGA game, MOONSTONE. ANS shined them up, and the result: a cool intro. Furthermore this demo includes some small pictures, a fli picture by ANS, an interlaced woman-picture, and a lot of very artistic backgrounds. CANE and ANS both proves that SPIRIT should have a higher place in the charts, regarding graphics. A lot of the graphics in TALES OF MYSTERY, was either converted directly from the Amiga, or inspired by it. Most remarkable is an a-fli picture, done by ANS. ANS have throughout the years proven to be a great fan of dolphins, but with the talent he has in drawing them, I just hope to see more from him. A stunning 89% for the graphics! DRAX about the music, Most of the tunes are okay, but I wonder why some people keep on switching between filter and non-filter in one voice. - Do you want to obtain a click or what (CANE). By switching bet- ween filter and non-filter, you get an an annoying click-sound, I guess you haven't got an old C64, because on the new ones you don't hear those clicks. So stop switching between filter on and filter off. The best tune is the intro tune, which is made by THE SYNDROM/TIA/CREST. It is very atmospheric, and fits very well to the rest of the screen. Well done Matt- hias. I will give it 64%. TALES OF MYSTERY by SPIRIT (RATINGS) ________________________________ Programming : 80 % Graphics : 89 % Music : 64 % NAME OF DEMO / PRODUCER DEMO GFX MUSIC OVERALL CRYSTAL S. / CHARGED 65 39 52 52 MINDLESS / AMNESIA 60 66 55 60 LEGOLAND III / FAIRLIGHT 70 62 61 64 TALES OF MYSTERY / SPIRIT 80 89 64 78 That is the ratings of March month, given exclusively by the WORLD OF DEMOS editors. We hope that you have all enjoyed this edition as much as the previous ones. Make sure to send in your reactions, if you have got something important to add to this issue. Other than that, we bid you a happy and glorious spring!
PIXELS - The Graphical Chapter. Contents of the March edition of PIXELS; 1. Prologue 2. Reactions 3. Graphical reviews 4. Using the PC/AMIGA 5. Epilogue PIXELS, editor is SUN DANCER of REGINA, courtesy of THE PULSE MAGAZINE. 1. PROLOGUE. PIXELS have become a popular chapter in THE PULSE. This is proven by 2 things; The massive flow of letters to me, SUN DANCER, and by the way other mags (all of a sudden) have started doing graphic- reviews. Thanks to everybody who supported this chapter, without you PIXELS would never had seen the SUN(tm) light. You know who you are, and I am thankfull for all your moral support, graphic collections and your critics. Since I started writting PIXELS, a lot of POLISH sceners have written to me for swapping. Due to bad discs, and missing papernotes, a lot of their addresses have been lost. I have nothing against swapping partners, so you really should write me again. This time please include a papernote, with the your address. -Thankyou. A lot of Eastern'ers have also written to me, about the Western/Eastern thing. Most of them agrees with me, that the west have higher standards. On the other hand, the Eastern scene is the West far superior regarding being active. The Eastern demoscene produces demo after demo, applause for that. Not many western groups can say the same. 2. REACTIONS. As mentioned I have earlier, I have recieved a surprising amount of letters to PIXELS. Some positive and some VERY negative. Thanks to everybody who wrote me their oppinions and ideas. Specially thanks to ELECTRIC/EXTEND. I don't have the time to print all the lettes I have recieved, but some of them will be printed in the next edition. As of now a reaction column will be regular in PIXELS, so feel free to send in your letters. Address last in this chapter. However, a certain reaction from me IS needed... OPEN LETTER TO RRR/OXYRON. Dear RRR, It is my firm belief, that when people start calling me "SUN - LAMER" and giving me threaths of physical violence, meaningfull discussion as I know it have come to an end. I mean EVERY word I have written about COMA LIGHT 11. What you did WAS a DIRECT STYLE-COPY, from the old "elite- fli-scroll" in the BLACKMAIL demo DUTCH BREEZE. I have consulted others on this subject, and EVERYBODY agrees with me: There is no doubt to where your inspiration came from! If you can't take the truth, try to be more creative yourself.. This have nothing to do with a personnal attack, as you claim. I don't know you, and untill I recieved that note written by you, I had nothing against you. If it was an excuse you were looking for, you must be in a very bad mood by now. However if you just wanted your name on print, smile and be happy. I consider this case closed, if you have anothe oppinion just continue to spread your childish notes and giving me threaths. I don't really care... Yours, SUN DANCER of REGINA 4. USING THE PC/AMIGA. Everybody with an AMIGA or a PC, and the intelligence of a chicken, will sooner or later figure out how to convert between the different computers. It's a piece of cake! But is it okay, or should it be condemmed? Actually I think it is okay. I really believe that transfering from one computer to another is acceptable. It is fair enough, as long as certain rules are followed. First, it must be made clear that a convertion did take place. Don't just that you did it yourself, that is more or less The same as ripping. Tell the public the truth, they derserve it by far. Second, you have to credit the guy that originally made the picture, if not an IMPORTANT credit will be missing. Last but not least, your converted picture may under NO circumstances participate in ANY competitions. Winning an award for something you didn't really do yourself, is not very ethical. I myself am both active PC and 64 wise. As I have far better drawing-programs on my PC, I now make almost all my graphics on my PC, and then converts them. It's faste, easier and I did myself anyway. For the record, I have also converted the other way. One of my stylish charsets, was succesfully converted to the PC and used in the 4th price winning PC demo at THE PARTY. ANS played "MR. CONVERT" in the newset SPIRIT demo. He converted graphics from the AMIGA game MOONSTONE, and did a great job doing it. After shining it up, he came up with a very stylish intro. Lucky for SPIRIT that they did write the credits, as I knew the origin of the graphics, and would have made a big thing out of it. HONESTY pays! In my oppinion the most important thing about graphics is not how it was made, but how it looks. So if anybody converts anything, and sticks to the rules I have mentioned before, he will NOT be slaughtered in either PIXELS nor WORLD OF DEMOS. Reactions on this subject is mor than welcome. ..Yours, SUN DANCER of REGINA. 5. EPILOGUE. The end of this edition have come. For anything regarding PIXELS, or THE PULSE MAGAZINE in general, leave me E-mail at either the US or EU boards I call to. Or write to me, like so many have done it before you. SUN DANCER of REGINA; XXX XXXXXXXXXX XXXXXXX XX, XX XX - XXXX XXXX. Voice: +XX XX XXXXXX
SPECIAL ASSIGNMENT - DEBATE AND INFORMATION ________________________________________ Welcome to Special Assignment, the March edition. This month we have a very contriversial topic up for discussion, and we hope to see a lot of readerinteraction on this topic, as it is something that concerns us all. The biggest industry in the scene today, is the information industry, no doubt. Special Assignment will take a look at some of the available magazines out today, and comment on what they have to offer different from every other magazine. We end this months Special Assignment with the second article of the INTERNET, written by MASON/MOTIV 8! (REVIEW) REVEALED 3rd edition (REVIEW) _____________________________________________ REVEALED is undoubtedly the most well-written magazine in the history of the 64-scene. However, it needs to be, as it is directed towards the professionel scene, and is currently the only disk-magazine that is written on financial grounds. But you really have to admire the text-layout in REVEALED. From beginning to end, it radiates not only confidence, but the experienced editors makes you feel even more comfortable, when reading through the articles about the latest company news from the game industry, demo-related news, programming tips and much more. All in all, it is a worth to read magazine with a lot of original ideas that makes it unique in its field. REVEALED is definately a good magazine, but what really bugs me is the lack of coverage from the demo-scene. It claims to be a demo-magazine, but they miss out on a lot of the major stories, and thereby they disqualify themselves in terms of being able to cover the happenings in the demo-scene. REVEALED also has a very advanced English. That ought to be positive, but I believe that most of the sceners have problems with reading it through, without having to use their dictionary atleast a hundred times. However, this is only the 3rd edition, and undoubtedly, it will improve to become a powerful media. .. REVEALED is somewhat of a Pioneer. It dares take on the major software companies, to fight in the name of the 64 .. (REVIEW) METAMORPHOSIS 2nd edition (REVIEW) _____________________________________________ Now here is an original name for a magazine, eventhough I suspect most people don't even have the slightest idea what METAMORPHOSIS actually means. But, no matter. To begin with METAMORPHOSIS provides a pretty nice outfit, with an easy to read text-output. That ought to lay grounds for a pretty entertaining magazine, but unfortunately, no! Apart from the most regular mag chapters being : Editorial, News and rumours, Advertisement-corners, demo-reviews, mag-reviews and an interview chapter, METAMORPHOSIS fails to provide the reader with any kind of new-thinking, which really puts a black mark on the whole concept of ANOTHER magazine of this kind. METAMORPHOSIS brings out no sign of editorial opinions what so ever. I realise that most editors share different opinions on objectivity, but I sure miss a bit more creativity. Howcome noone is out there in the market, searching for the major scoop, that will push the magazines share of the market to the absolute top. Something to think about there for sure! This is only the second edition though, and I feel confident that the editor will try harder, and perhaps prove to the very critical audience, that METAMORPHOSIS can be unlike every other magazine of this genre! (REVIEW) NEWS PRESS 13th edition (REVIEW) _____________________________________________ NEWS PRESS is made by REBELS, and looks to be a very good magazine for the general scener. But like most other mags out today, something is missing. I cannot exactly put a finger on it, but my guess is that it lacks the own-made chapters, which is what should make NEWS PRESS different from all the other 50 magazines. I am not talking about REAL-LIFE chapters, those are for the editors that are either too boring or they simply don't know anything about the scene, and are therefore forced into bringing real- life contents for the magazine. Pathetic and rather pointless if you ask me. Fortunately NEWS PRESS has none of that! The catagories are like most other medium magazines. There is nothing new with NEWS PRESS, although they manage to live up to their claim - which is very good. NEWS PRESS is by far NOT the number 1 magazine today, but it is among the 10 best ones undoubtedly. For NEWS PRESS to reach the top 5, they would need to find a way to come first on some major scoops, and perhaps change their program a little. Meaning, I miss a few special contents - which should be characteristic for NEWS PRESS only. But that goes for just about 90% of the mags today anyway, although NEWS PRESS is in the GOOD end! (REVIEW) REFORMATION 7th edition (REVIEW) _____________________________________________ FAIRLIGHT has used a lot of energy, on trying to boost their magazine REFORMATION up between the top mags in the scene. But they seem to have failed it all together, and the change of editors remained JUST a CHANGE, as nothing revolutionary happend with REFORMATION, although it did get a bit better. REFORMATION is the kind of magazine, that you read when you are in an indifferent mood. It doesn't really serve you any spectacular stories, and the only opinion they have, is that they are the number one magazine - although all the hardcore evidence is left OUT. I do believe that REFORMATION mean well, and hopefully they will work harder, to earn their votes! REFORMATION is in the top 5 though, but right now the only reason for that, is the label that REFORMATION is released under. Unless the editors of REFORMATION plans a bunch of new ideas, I really wonder how they can keep on. The way I see it now, it is FALLING DOWN. Something HAS to happen, and something spectacular aswell. But if FAIRLIGHT can settle with having a mediocre magazine, then I guess it is okay the way it is now. But magazines should only be around, if they are able to make a difference. Most of the magazines today, are more destructive than a help to the scene - that does not go for REFORMATION though! Work on it FAIRLIGHT, and I am confident that you will succeed. Now we have had a look at a couple of the magazines that the scene has to offer, picked out because they all represent what you may call "different genre-groups as they go". I believe the 64 has a lot of good magazines to offer, and it definately beats out the lamer mags on both the Amiga and the PC - they are a disgrace. But unless we keep working at it, the quality level will decrease, and with that only bad things can happen to our dear scene. Therefore I ask of you, the readers, to write in your opinion of what you find relevant when it comes to being in a C64 mag. I will print your letter in here next month, when we continue this topic until we have come up with something constructive. ---------------- Internet/Fidonet Mailing: ---------------- In the last issue we told you about the InterNet-connection and about what happend at the InterNet. In this issue we will tell you about sending mail from InterNet to FidoNet and from FidoNet to InterNet. ORTANT!!! IMPORTANT!!! IMPORTANT!!! IMPORTANT!!! IMPORTA _____________________________________________ In the last issue I gave you a InterNet-address you can write to for questions. Just after the releasing the school changed my user-ID, so here is the new address for questions: t44dec5102.aarhues.dk ---------------- You have to replace the sign  to an alfazero sign. Now you can get in touch with me again! The address-list: ____________ We are still working on the address-list for net-addresses and we are still interested in getting more addresses. In short words: If you have an InterNet-address or a FidoNet-address, you have to send your address to us! Use the InterNet-adr! THE PULSE - Information About USEFUL Things! ------------------------ Sending Mail From InterNet to FidoNet ------------------------ It's very easy to send mail from InterNet to FidoNet. All over the world you can find organisations that deliver your mail to FidoNet. Personally I use the FidoNet.org adress! --- You can contact your deliever and ask for the formel to send the mail. In standard you have to turn the address around and put a letter infront of the number. Fx. you can the letter "N" for node. If you don't how to use it, you can contact me on the InterNetaddress. Remember: If you send from InterNet to FidoNet, it can take up to 7 days to deliever. Sending from FidoNet to InterNet --------------------- It's very easy to send from FidoNet to InterNet too. In this situation you can an UUCP organisation. First you send your mail to him, and in the next lines you write the InterNet- address and then the letter. If you have any troubles contact me on the internet address or contact us by mail. Next time we will try to release the first version of the list and don't forget to send it to us. If you have many questions about sending from InterNet to FidoNet and FidoNet to Inter- Net, I will make some examples for you. Signed, MASON/MOTIV 8 for SPECIAL ASSIGNMENT!
+ THE BLACKBOARD - ADVERTISEMENT CORNER + ________________________________________ Welcome to possibly the biggest advertisement service in the scene today. This month we have a stunning 107 addresses for you, so make sure to note down a couple of new contacts! Write to the following address to enlist your address for our advertisement service... KBS/REGINA XXX XXXX XXXXXXXXX XXXXXX X, XXXXXX XXXXX XXXX XXXXXX XXXXXXX (Contributions for THE PULSE MAGAZINE) DUKE/REGINA XXXX XXXXX XXXXXXXXXXXX XX XXXX XXXXXXX XXXXXXX (Call our hotline at +XX-XXXXXXXX) (Contributions for PIXELS and legal trading) SUN DANCER/REGINA XXX XXXXXXXXXX XXXXXXXX XX, XX XXXX XXX XXXXXXX + KRING/CAMELOT + NEPTUNE/CAMELOT XXXXXX XXXXXXX X. 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If you have a copy of it, please mail it directly to me. Also for trading the latest, but preferably old games. COUNT-ZERO/TALENT (N.O.E) XXXXXXX XXXX XXXXXXX XXXXXXX. XX XXXXX XXXXXX XXXXXXX * MAJA/CHROMANCE + RRR/OXYRON/AFL XXXXX XXXXXXXX XXXX XXXXXXXXX XXXXXXXXXXX X/XX XXXXXXXXXXXXXXXXXXX XX XX-XXX XXXXXX XXXXX XXXXXXXXXXXXX XXXXXX XXXXXXX * MARTYR/LITHIUM * AOMEBA/SIESTA/XTC/WOW XXXX XXXXX XXXXXX XXXXXXXXXX XX XXXX XXXXXX XXXXXXXXXXXXXXXXX XXX XXXXXXXXX XXXXXXXXXX XXXXX XXXXXXX XXXXXXXXX XXXX XXXXXXX + BIZ KID/OXYRON * LYNCH XXXXXX XXXXXXXXXX XXXXX XXX XXXXXXXXXX XX, X. 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