http://c64mags.untergrund.net/wiki/index.php?title=Propaganda_15_ch01&feed=atom&action=historyPropaganda 15 ch01 - Revision history2024-03-29T14:01:31ZRevision history for this page on the wikiMediaWiki 1.19.0http://c64mags.untergrund.net/wiki/index.php?title=Propaganda_15_ch01&diff=1500&oldid=prevYmgve at 19:37, 18 June 20072007-06-18T19:37:35Z<p></p>
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Propaganda 15 - Reader's Digest<br />
<br />
________________________________________<br />
Dear readers,<br />
<br />
It may come as a surprise to you, but<br />
fact is, you are sitting in front of<br />
another issue of Propaganda. It is with<br />
much pride and a jolly mood I can<br />
announce ourselves being on steady<br />
focus, and a production that speaks<br />
on the monthly/6-weeks basis.<br />
<br />
It is with a deep sigh I look back at<br />
the autumn that has passed, knowing it<br />
has been the stressiest of times. Of<br />
course, I'm speaking of TRIBUTE, a show<br />
<br />
<br />
<br />
brought on by the brave ones in GENESIS<br />
and AVANTGARDE. We gave you a show, all<br />
right.<br />
<br />
With 3OOO fliers, 35OO invitations, 3<br />
public appearances in computer press,<br />
Press Releases to over 1OO computer/<br />
software-related companies and not to<br />
mention the local newspapers, TRIBUTE<br />
was a massive public relation stunt.<br />
However, people betrayed, and did not<br />
show up in masses. Nothing we could<br />
affect. However, the ones who did show,<br />
were a jolly crown that came to live<br />
through their memories and meet with<br />
their good friends. People that had,<br />
and still have the best of times in the<br />
scene. Old people, new people. For that<br />
<br />
<br />
<br />
peculiar weekend we were all there to<br />
share the friendship and joy with one<br />
particular interest; the 64 and its<br />
digital underground. Looking at it,<br />
through that angle, TRIBUTE was an<br />
enormous success. An opinion I share<br />
with many. Sitting here, at my place,<br />
with nothing but the memories, I can't<br />
help thinking of seeing the show all<br />
over again. A show without Amigas in<br />
masses showing X-copy, like all the<br />
other parties that appear nowadays. But<br />
then again, If I was to bring on the<br />
show all over again, say a TRIBUTE'95,<br />
would you be there?<br />
<br />
Maybe, just maybe, it is worth a<br />
thought. Even two.<br />
<br />
<br />
<br />
T<br />
The demoscene is on decline! Something<br />
I have feared for long. Long gone are<br />
the days when demos were released by<br />
the minute and tons of records were<br />
broken daily. A demo of today consist<br />
not only of highly advanced code, but<br />
also design, a concept that brings on<br />
new and demanding angles of producing<br />
demos. A group can spend months, hell<br />
even years on perfecting one single<br />
production.<br />
<br />
Another trend that has grown fairly<br />
usual is the big groups only releasing<br />
demos at parties. Parties are fewer,<br />
and so are the demos on the 8-bit<br />
market. TRIBUTE was interesting out of<br />
<br />
<br />
<br />
that point. Some groups pointed out that<br />
not enough people had shown up to ensure<br />
their immense success releasewise, and<br />
instead decided to head their releases<br />
for the Danish Christmas party. However,<br />
what these stubborn morons did not see<br />
through their fat fingers is that not<br />
more people on the Commodore 64 will<br />
come to the Danish Christmas party. I<br />
don't know, but it is not with parti-<br />
cular interest the other 29OO PC- and<br />
Amiga-users follow the Commodore 64<br />
results. Aren't you making productions<br />
on the Commodore 64 for the Commodore-<br />
64-users?<br />
<br />
And then people complain about a great<br />
group like OXYRON, for their lack of<br />
<br />
<br />
<br />
design. Hell, I say keep up the good<br />
work OXYRON. Indeed they release a demo,<br />
without no goddamn party, with no god-<br />
damn occassion, without no goddamn<br />
special reason. They just release a<br />
demo. By mail. CAMELOT did the same a<br />
few months ago with their splendid CAMEL<br />
PARK.<br />
<br />
So coders out there. Maybe it is time<br />
you stop thinking with your empty purse<br />
for an embarassing amount of pricemoney.<br />
Maybe it's time you start thinking of<br />
what would really thrive the demo-scene.<br />
People used to say that softwarepiracy<br />
would kill itself, slowly. Today, almost<br />
1995, the software market, and is on<br />
steady rise on the Commodore 64, with<br />
<br />
<br />
<br />
more games coming out all the time. And<br />
while I claim a simple fact, the demo-<br />
scene is on steady decline. And don't<br />
tell me there's nothing left to do on<br />
this machine codewise. Because I know<br />
there is stuff to do. You just go figure<br />
out what. Is that too much of a job?<br />
<br />
<br />
P<br />
Propaganda 15 more or less ends phase 2<br />
in the Propaganda-era. Antihcrist saw to<br />
it to bring on the first one, while I<br />
gave you the second one. Today, we focus<br />
to continue, and always making it better<br />
by the minute. Our staff has expanded,<br />
and as of next month, you will be able<br />
to follow us through the pages on a<br />
<br />
<br />
<br />
fairly changed design. However, we will<br />
make sure to maintain the typical Prop-<br />
agandesque image and style that has<br />
been with us since the first days.<br />
<br />
We do have a very tempting offer for<br />
musicians out there as well. With the<br />
release of Propaganda 16, a new concept<br />
will be brought on. Each month, the<br />
staff will choose a song that we want<br />
converted for the Commodore 64. All the<br />
musicians that are interested, can write<br />
us and will within a few days receive a<br />
tape with the song. The best conversion<br />
will stand as mainsong for the issue,<br />
while the next issue will continue with<br />
yet another song. If interested in<br />
taking part of the PROPASONGS, please<br />
<br />
<br />
<br />
do, and there is more than just fame<br />
included in the honour.<br />
<br />
We welcome back GOT, who used to be out<br />
there on the boards long ago, and re-<br />
cently returned to the scene, taking<br />
part of the notorious Propaganda-staff.<br />
He's been put into work, and has gone<br />
through everything I leeched from the<br />
boards the past 3 years to catch up<br />
with happenings on the scene.<br />
<br />
We also welcome TRANZIEE, once a member<br />
of TRIAD, but now an independant talent<br />
with intentions to knock your socks off<br />
with inspiring debates and articles.<br />
This is writing as is gets juicy.<br />
Journalism as we want it.<br />
<br />
<br />
<br />
With the competent staff we have, our<br />
aim is still to produce and give you<br />
the best of magazines there is, a<br />
reader's digest for the 8-bit culture.<br />
<br />
You are more than welcome to comment<br />
our work, but please do it to us on<br />
the address written on the following<br />
page. Or make sure to cover your public<br />
relatios correctly. Remember, there is<br />
nothing better for your group. And while<br />
we are it, musicians, join up for the<br />
Propasongs next month.<br />
<br />
And by all means, A merry Christmas<br />
and a Happy New Year! 1995 will make<br />
new memories.<br />
Newscopy/G*P<br />
<br />
<br />
<br />
PROPAGANDA-STAFF<br />
________________<br />
NEWSCOPY..[G*P]................Editor<br />
WALKER....[G*P].............Co-Editor<br />
GOT.......[G*P].............Co-Editor<br />
TRANZIEE....................Co-Editor<br />
DEFF......[AVANTGARDE]....Releaselist<br />
MARC......[ALPHA FLIGHT]..Releaselist<br />
SCOPE.....[G*P]..............Graphics<br />
<br />
PROPAGANDA WHQ<br />
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XXXXXXXXXXXX PROPAGANDALINE 1<br />
XXXXXXXXXXXX PROPAGANDALINE 2<br />
XXXXXXXXXXXX PROPAGANDALINE 3<br />
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