The Pulse 19
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Preface
+ WELCOME TO + + THE PULSE MAGAZINE - THE DECEMBER EDITION + -------------------------------------------------------------- Welcome to the 19th edition of the worldwide distributed scripture THE PULSE MAGAZINE - released as an independent production on a monthly basis. This is your guide to the world of information within the Cracking, Demo and Modem-scene. We send our respect and greetings to our friends/colleagues; PROPAGANDA, SKYHIGH, VANDALISM NEWS, DOMINATION, RELAX, NITRO, SPLASH and DRIVEN. Also a big pulsating hello to all our friends and supporters worldwide. INSTRUCTIONS : Use JOYSTICK in PORT II and move LEFT/ RIGHT to switch between pages. Press FIRE to reach the menu. COMMENTS FROM THE EDITOR PREFACE -------------------------------------------------------------- HO, HO, HO... Merry Christmas Everyone! It is not even Christmas yet, and already the first gift is presented to you. Life is superb, right? Another brand new edition of THE PULSE MAGAZINE - the December edition! Although Christmas is around the corner, I think most of us are busy with thinking nostalgic thoughts about the year of 1995. Meanwhile we are looking towards the year of 1996 with utter speculation, what will it bring us? Will the C64 survive another year of competition from the obvious superior computers? The answer is YES! Why? Because the Commodore 64 does not serve our technological needs - it has not done this for many years. It does not give us incredible art and top of the class games, at least not as concentrated as what is available on the Amiga and PC for all of us. But what does it give us then? FUN! Good clean fun, with a "playable" scene - one we can all be a part of, and shape into what we feel is heaven of computers. And heaven is easily comparable with the scene on the C64. The C64 scene has grown into one huge family, one that educates respect and friendship - a family in which we all abide by the unwritten laws, showing our respect for the forefathers of our family, and the ground that holds the family together and structured. We all play an important part in the overall picture of the scene - and we know this, and enjoy the responsibility. We feel we have been part of creating something great, while others have been part in inheriting the work of others - and they continue their ambition with honour. Together we represent the C64 scene, and it is far more powerful than what you can find on other systems. Therefore, hold you head up high, and speak of your membership with the C64 with great pride. As previously stated, being part of the C64 scene is not a status - it is an attitude. We have succeeded in creating a solid base for computing, one that is unique, in fact so unique it may never be repeated again. This is a true achievement, and because of this, we are the superior family within computing. The PC and the Amiga are JUST computers. The C64 has a SCENE, CULTURE, ATTITUDE, FRIENDSHIP and HISTORY! Merry Christmas my fellow sceners, I hope to see you all at THE PARTY 1995! General Editor, DUKE THE HOUSE STAFF PREFACE -------------------------------------------------------------- GENERAL EDITOR DUKE ASSISTENT EDITOR CROSSFIRE/MOTIV 8 ILLEGAL EDITOR JAZZCAT/ONSLAUGHT NEWS CORRESPONDENT MR.WAX/CHROMANCE INTERNET CORRESPONDENT PLAYBOY/F4CG LEGAL EDITOR TDJ/FOCUS EURO CORRESPONDENT KBS PROGRAMMING CRITIC MR.SEX/BYTERAPERS INC. MUSICAL CRITIC SYNDROM/TIA/CREST GRAPHICAL CRITIC EARTHQUAKE/ANTIC/CS We are in the search of News Correspondents, who can help us make our news department more effecient in collecting news. Interested people can send us a letter, stating why you should be interested - and what you can offer us! THE CREDITS PREFACE -------------------------------------------------------------- PROGRAMMING THE SYNDROM/TIA/CREST GRAPHICS EARTHQUAKE/COSMIC STYLE MUSIC SMC/TIA/PRETZEL LOGIC THE INTERNET ADDRESSES PREFACE -------------------------------------------------------------- DUKE TRASH WWW.AALBORGES.DK JAZZCAT JAZZCAT VISION.NET.AU EARTHQUAKE DSC INFORMATIK.TU-CHEMNITZ.DE SYNDROM HARTUNG RMHS2.URZ.TU-DRESDEN.DE MR.SEX B150542 PROFFA.CC.TUT.FI CROSSFIRE C01 AABC.DK It is also possible to meet us at the popular channel 'C-64' on the IRC. This is also the place to communicate with sceners from all over the world - only on the internet ofcourse. HOW TO CONTACT PREFACE -------------------------------------------------------------- Incase you are not an owner of an internet account, you can reach us at the following two addresses for our editorial. We gladly accept News, Information, Reports, Statements, Reactions, Addresses or whatever that may be relevant to the readers of THE PULSE MAGAZINE. All material must be made available to us no later than the 18th of DECEMBER. Please notice the special address for the ADVERTISEMENTS. THE PULSE MAGAZINE WHQ ADVERTISEMENTS XXXX XXXXX XXX XXXX XXXXXXXXX XXX XXXXXXXXX XX XXXXXX X XXXX XXXXXXX XXXXXX XXXXX XXXXXXX XXXX XXXXXX XXXXXXX (This address not for swapping, unless you are a mag-editor) THE PROGRAM GUIDE PREFACE -------------------------------------------------------------- PREFACE INTRODUCTION/EDITORIAL NEWS JOURNAL NEWS/FACTS MONTHLY RELEASES 1ST RELEASES WORLD OF DEMOS DEMO REVIEWS SATIRICA SATIRIC STORIES/VIEWS PROFILE INTERVIEW/TALKSHOW SCENE ILLUSTRATED DEBATE/INFORMATION THE BOARD REPORT NEWS/REPORT MEET THE PRESS INTERACTION/MEDIA TALES FROM THE DARKSIDE DEMO DEBATE THE INTERNET REPORT INFORMATION/USERS OVERALL CHARTS VOTED CHARTS/ANALYSIS ADVERTISEMENTS SWAP ADVERTS THE CONTENTS OF THE PULSE MAGAZINE GENERAL INFORMATION PREFACE -------------------------------------------------------------- THE PULSE MAGAZINE is a complete C64 scene based magazine. As the only C64 magazine, we are dedicated to giving you an insight about all the corners of the scene - in short, we cover the world, because the C64's business is our business. The contents of this edition may not have to be the opinion of all editors in the staff of THE PULSE MAGAZINE. Each editor is of their own seperate opinion, but feel free to express that opinion without having to express the overall opinion of THE PULSE MAGAZINE. Thanks must go to those that helped us in the making of this edition. We depend on help from all sceners, therefore we urge everyone to take part in our many debates as well as sending us news and information. We appreciate the support!
News journal
+ NEWS JOURNAL - MONTHLY SCENE REPORT + -------------------------------------------------------------- We bring you another exclusive update of the current scene situation, as it looks in the eyes of the News Journal reporters. Join us every month, for an inside look at the news with competent views. In order for us to present the most correct and complete news report we need the help of our readers. If you have any interesting things to report upon, let us know by contacting any of the staff members mentioned below. You can get a hold of us by using any of the addresses or numbers listed in PREFACE. NEWS JOURNAL is as always anchored by DUKE, assisted in the news gathering by CROSSFIRE and MR.WAX. ALPHA FLIGHT (GER, HOL, POL, USA) -------------------------------------------------------------- The German Flight were able to report the return of SKINHEAD to a more active state. At least so they seemed to hope, as he was excused from his army duties. He will be doing civil service jobs in the coming months to make up for the army duties, but it should award him with more space for scene activities. Meanwhile the popular musician, ARNE, decided to leave the scene for a while. Apparently he wanted to concentrate more on his job, and his involvement in a real-life band. The final words to reach us from ALPHA FLIGHT, was the notice, that MURPHY left ALPHA FLIGHT and the scene. Apparently this happened following the signing of THE MERCENARY last month. ALPHA FLIGHT (GER, HOL, POL, USA) -------------------------------------------------------------- BOARDS : HOLIDAY INN CAMBODIA XXX - XXX - XXXX THE EVIL ISLAND XXX - XXX - XXXX ESCAPADE +XX - XXXX - XXXXXX MEMBERS : ANCIENT MARINER, BLAZE, CALYPSO, CHOTAIRE, IGNORANCE, MARC, MAX, THE MERCENARY, POL POT, REAM, SHUZE, SKINHEAD, STYX, XENON and ZAPOTEK. AVANTGARDE (GER, USA, ENG, SWI, POL, DEN, etc.) -------------------------------------------------------------- A slow month for AVANTGARDE, leading hopefully into a busy Christmas month. The popular trader, INTRUDER, decided to stop swapping with his German contacts. He made a short visit on the Internet, but it proved to be just a "one night stand" - and he returned to his mail-trading scene activities. BOARDS : DREAM PARK XXX - XXX - XXXX MEMBERS : ASTAROTH, CHAMELEON, CYBORG, CUPID, DEFF, DERBYSHIRE RAM, DRUID, ELIMINATOR, FREESTYLE, INTRUDER, JACK ALIEN, JACK DANIELS, METAL, RAGE, RENEGADE, SKYWOLF, SUICIDE, THORN, TRICOM, TRIMONE and WEASEL. CHROMANCE (GER, HUN, SWE, USA, etc.) -------------------------------------------------------------- By the looks of it, CHROMANCE also decided to go through a month of very few changes. But they did manage to sign a brand new member, LOTUS/SKYLIGHT DESIGN, a former scener from Poland. He joined up with CHROMANCE as a swapper and graphician. BOARDS : FINAL GENOCIDE XXX - XXX - XXXX OVERDOSE +XX - XXXX - XXXX EDGE OF MIDNIGHT XXX - XXX - XXXX COUNTY JAIL +XX - XXXX - XXXX MEMBERS : AMC, ALIAS MEDRON, B0LEEE, DEVIANT, GRIFF, IMMORTAL, JANEE, JAYDEE, JAZZY D, LION, LOTUS, MC BYTE, MOTION, MR.WAX, SCATMAN, SKUD, SKULL, SPERMBIRD, SYCO, TECHNO, VECTOR, WOZIO and ZAR. F4CG (BEL, ITA, USA, GER, POL, AUS, SWE, etc.) -------------------------------------------------------------- The Fantastic Four Cracking Group bid farewell to a couple of members, beginning with the Australian NTSC fixer, CEREBUS, who decided to follow the footsteps of the former F4CG member, GOZ, and left the scene to concentrate more on his school career. Meanwhile, STABLIZER was removed from the ranks of F4CG shortly after joining. According to F4CG, the American NTSC fixer, STABLIZER, did not live up to the expectations when having signed for the group. Due to this, he was kicked, and is now active for his own group, LONGSHOT. BOARDS : DREAM PARK XXX - XXX - XXXX FTP : INTERPARK BBS.CC.UNIUD.IT MEMBERS : Antitrack, Aristo, Bitman, Cyborg, Cybersurfer, Decoder, Devil, Draz, Fen1, Hain, King, Maja, Morris, Motley, Mr.Alpha, Neotec, Newscopy, Playboy, Smasher, Sneaper, Solar, Therion, Total Chaos, Walker and Worm. MOTIV 8 (DEN, GER, USA, NOR, HOL) -------------------------------------------------------------- The most active group, in terms of group modifications, leading up to Christmas is without a doubt MOTIV 8. They started their campaign by signing on TMG of FATUM, a musician and graphician. As an extension of the newly found Polish section of MOTIV 8, the Polish trader, SPIDER, decided to leave ALPHA FLIGHT to join up with the Danish based group. In addition, the Polish graphician and musician, MHD/FENIKS, joined up with the side to boost their hopes of controlling the Polish scene. Meanwhile, the Swedish trader, THE FRESH PRINCE, announced his decision to return to the scene in a couple of months. When the return is successful, he will be signing with his former group, MOTIV 8. MOTIV 8 (DEN, GER, USA, NOR, HOL) -------------------------------------------------------------- In an attempt to make room for the latest signing of members, MOTIV 8 decided to remove certain members from the memberstatus. According to MOTIV 8, these members were not kicked, but will simply not figure in the status till they return to an active state. BOARDS : IN LIVING COLOR XXX - XXX - XXXX MOUNT OLYMPUS +XX - XXXX - XXXX FTP : INTERPARK BBS.CC.UNIUD.IT WWW : http://www.informatik.uni-oldenburg.de/-grfrog/ MEMBERS : BINJINX, BIRD, CLIVE, CROSSFIRE, EDDIE, GREENFROG, GREGO, IBANEZ, ICEBALL, LARRY, MASON, MERLIN, MHD, MIZAR, SPIDER, STONE, TG-ACME and TMG. ONSLAUGHT (AUS, DEN, GER, HUN, TUR, USA, etc.) -------------------------------------------------------------- ONSLAUGHT seems to be taking it with ease at the moment, trying to rid themselves of criticism, that they should be too unstable with their memberstatus. This appears to be successful, as the group looks to be more solid at the moment. Returning to former news, following last months signings of the Turkish Accuracy members, MR.BRAIN, SHARP and DIGAHOLE, the remainders of ACCURACY left to see the group die. What will happen to their popular magazine, SPLASH, is still uncertain. But with VANDALISM NEWS dominating in the ranks of ONSLAUGHT, we predict SPLASH to be put on an indefinite hold. Meanwhile, MEFF, a Polish coder and graphician, joined up with ONSLAUGHT to lead their Polish division. ONSLAUGHT (AUS, DEN, GER, HUN, TUR, USA, etc.) -------------------------------------------------------------- BOARDS : DOWN BY LAW X+X - XXX - XXXX DEAD ZONE XXX - XXX - XXXX WESTPOINT +XX - XXXX - XXXX MEMBERS : ASV, BIZARRE, CODE 18, DOOM, DIGAHOLE, DONAR, GOP, HARDSEQUENCER, HEAVYHEAD, HOMEBOY, JAZZCAT, JOLZ, MEFF, MORBID, MORRISEY, MR.BRAIN, RAP, SHADES, SHARP, TMM, TROUBLE, VENGEANCE and WITTY. SCS*TRC (HOL, GER, POL, USA, UK, etc.) -------------------------------------------------------------- A rumour appear to have been spreading, that the popular member, SPLATTERHEAD, should have joined up with SAMAR. But according to several people - among himself, this is not true. He will be staying with the co-operation, and has no plans to leave the side. The only member to sign up with the co-operation this time, was the Hungarian original supplier - STAKE of ONSLAUGHT. Meanwhile, the popular Internet site, THE DIGITAL UNDERGROUND, moved to a new address. It can now be reached at the address stated in the SCS*TRC data's. They will follow on the next page! SCS*TRC (HOL, GER, POL, USA, UK, etc.) -------------------------------------------------------------- BOARDS : THE DUNGEON XXX - XXX - XXXX STATE OF THE ART +XX - XXX - XXX - XXX FTP : THE DIGITAL DUNGEON UTOPIA.HACKTIC.NL MEMBERS : ACTION JACKSON, ALCHEMIST, ARROGANCE, CAVRON, CBA, COOLHAND, COUNT ZERO, CREDO, CRUZE, DANNIE, H-BLOXX, JITY, JRC, LORD CRUCIFIER, MICRON, MOREN, MR.DISK, MYSTRI, REPLAY, SAILOR, SLIVER, SPECTATOR, SPLATTERHEAD, STAKE, TITANIC and TRAX. WORLDWIDE NEWS NEWS JOURNAL -------------------------------------------------------------- * A bit of sad news, although still not totally confirmed, tells a terrible tale of misfortune for the scene - and one young person. The legendary cracker and former member of AVANTGARDE and SCS*TRC, STEVE, should have been killed in a car accident in early November. According to one of his friends, IRONFIST, STEVE was always accident prone with vehicles - and if this story checks out, it should be his very last accident. * According to RELAX MAGAZINE, the former member of RSI and editor of THE PULSE MAGAZINE, PSYCHOBILLY, was arrested for selling drugs apparently up to 37 kg. The German police should have had an eye on him for a while, and now he can look forward to approx. 5 years in jail. In the same investigation, other sceners may be visited in the future. At least those who were buying drugs from PSYCHOBILLY! WORLDWIDE NEWS NEWS JOURNAL -------------------------------------------------------------- * The Swedish board operating for FAIRLIGHT, WARES AQUARIUM will now also be occupied by the Germans in HITMEN. The sysop, SLEDGE, will remain a member of FAIRLIGHT though. Meanwhile, HITMEN decided to join up on the new popular wave, and signed on a Polish original supplier, MOBY! * RAMIREZ decided to leave HARDCORE, and the scene, due to not being happy with the C64! * A bew group is formed by ANGELDUST of LAXITY. The name is U-TURN. They currently focus on mail cracking, but a magazine and a possible demo is within reach. The current memberstatus of U-TURN goes as follows : ANGELDUST, MEGABRAIN, DR.DOOM, TRIPPE-H, CAVEMAN, FLASHLIGHT and FUNXILLA. WORLDWIDE NEWS NEWS JOURNAL -------------------------------------------------------------- * CAT/EXCESS joined up with ACRISE. He remains in EXCESS as his first group. OUTLAW and FLI, both former members of EXCESS, also decided to team up with ACRISE. * According to Dutch sceners, the telephone numbers in Holland should have changed. All numbers are now represented by a 10 digit number, therefore everyone with contacts in Holland should get a hold of the new numbers - at least before the 10th of April 1996, which is the final date for the old numbers. * DIDI/LAXITY left his second group, ATLANTIS, due to having time problems. He remains a member of LAXITY though. NEWS JOURNAL ENDE
Monthly releases
MONTHLY RELEASES NOVEMBER EDITION -------------------------------------------------------------- Welcome once again my friends into a journey of the First Release scene, brought to you by JAZZCAT of ONSLAUGHT! As your usual specialist in THE LIST, I bring the complete details in chart form of the major C64 cracking groups of today's scene. An examination is made on first releases through the month of October. All releases are gathered from the major USA C64 boards and tested 100% on NTSC and PAL computers. My observations and evaluation is final, any unlikely errors will be rectified in the following issue. A November rain is falling.. ALPHA FLIGHT 1970 (GER, USA, HOL, POL) Points (9.6) -------------------------------------------------------------- The strong force of this German based group provided the scene with the usual consistant amount of wares. Firstly they released COLONIAL TRADER 100% (4.7) which was a 100% version after the SCS*TRC/HITMEN version, it was tested on ONSLAUGHT and other AFL NTSC/PAL systems and was found to be 100%. Next from AFL came BALLZ 1+fx (0.6) from LK AVALON, which was found to be not 100% complete and thus recieves preview points only. After this finally the fixed version of THE ZINJ COMPLEX (4.3) made it to the boards. Really just a small month compared to the Christmas rush that is expected. AVANTGARDE (GER, USA, POL, SWI, U.K) Points (8.6) -------------------------------------------------------------- The international sensation found it difficult to appear as regular as former times this month, but still managed some releases. Firstly came the controversial release of FIGHT FOR THURN (-2.5) which was released with F4CG, unfortunately it was a re-release of the previous 100% NTSC fixed and translated ALPHA FLIGHT version. The only difference was a graphics translation/change which is considered a bonus and not a necessity for a 'first release'. Next came the rather cool LACED TILES +fix (5.7) from MAGNA MEDIA. Then came WONKY WORMS +fix (4.4) from CP VERLAG, which was also released with F4CG. Things should pick up from their slight fall down from normal activities. CHROMANCE (HUN, USA, GER, POL) Points (14.1) -------------------------------------------------------------- Another very active month for this once again, rising group. To start off, DORIS 2 PRV (0.4) from CYBERTECH LAB. and MINESAPER PRV (0.3) made it to the boards. Then came the nice full price BURAGO RALLY +fix (5.5) from 576 KBYTE which was also translated. Unfortunately a fix file was released so -1. BOMB MANIA PRV (0.5) from ART 7 production was released followed by DMC 5.1 (0.0) which was said already to be released. After a short break ACE PRO +fix (4.2) from ARTGAME came. After some days FLARE +fix (3.2) from ELECTRONIC SOFTWARE and MCI EDITOR V1.0 (0.0),a tool, was thrown out. More to follow with CHROMANCE in the month of December and we wish them the best in the wares rush. F4CG (BEL, SWE, USA, POL, GER) Points (3.7) -------------------------------------------------------------- They started off with the promising FUTURE WORLD Prv (0.8) from CHERRY SOFTWARE. Then came FIGHT FOR THURN (-2.5) which is already explained in the AVT section. After some days came WONKY WORMS +fix (4.4) by CP VERLAG and released with AVT. Towards the end of November came BALLZ 1 Prv (0.0) which is an earlier preview from the AFL first, so no points are given or taken. HITMEN (GER, USA, POL) Points (0.7) -------------------------------------------------------------- Already tremendous support to NTSC land, they also provided ALIOTH Prv (0.5) and later followed AKE Prv (0.2) from Sweden. MOTIV 8 (DEN, NOR, GER, USA) Points (7.2) -------------------------------------------------------------- Last month some mistakes, so awarded this month was SOLITAIRE (3.3) from LOADSTAR and FINAL CONQUEST (3.2). Firstly came TRIC TRAC Prv (0.4) from IMAGE DESIGN and IMMORTALITY IN SPACE Prv (0.3) from D-LITE DESIGN. ONSLAUGHT (AUS, GER, HUN, DEN, TUR) Points (20.6) -------------------------------------------------------------- An intense month for ONSLAUGHT begins with DEFENSIVE Prv (0.8) the official sales prv from EBES/U.K. Then came TWIN TERRORS +fix (5.6) from BAD BYTES, which also contained a trainer bug. Shortly after this they provided ORGATRON 2 +fix (4.2) from CP VERLAG and a text adventure called MURDER IN THE MONASTERY (0.0) from SOFTDISK PUBLISHING. After some days came COLORA 2 100% +fix (4.4) from FRESH PRODUCTIONS. Released on the same day, BAFFLO Prv (0.3) a Polish ware reached the boards. Then came TUC Prv (0.3) and SUPERBALL +fix (4.2) from BAD BYTES. To round off a fair month came DIONYSUS 3 Prv (0.4) from COMMODORE FORMAT/BIGTIME SOFTWARE. SUCCESS*TRC (HOL, GER, USA, POL, U.K.) Points (16.5) -------------------------------------------------------------- The ruling co-op showed continued activity with NITRO Prv (0.2) then soon following with BRIX Prv (0.4) and PUMPKIN Prv (0.4) Not slacking in the pace came COLONIAL TRADER (0.0) which was fixed by HITMEN, unfortunatly the loader system is not 100% on NTSC/PAL and AFL later released the 100% version. Then came several days later EROTICA +fix (5.7) very cute indeed! CONFUSION QUEST (0.0) made it to the boards, was later found to be made in ACTIVISION GAME MAKER, so no points. Following soon came INVERTUS Prv (0.2) from LEPSI DEVEL. Then came towards the end of the month DETECTOR Prv (0.3) and possibly the best release of November, SPEEDY SLUG (3.7) which was not fully NTSC/PAL fixed by COUNT ZERO. To end the month they provided VARI +fix (4.6) from CP VERLAG and fixed by HITMEN. THE CROSS Prv (0.2) and MULTI-BITMAP WATCHER (0.0) a utility. A fine month indeed. Lets examine the charts of November.. NOVEMBER RELEASE CHARTS MONTHLY RELEASES -------------------------------------------------------------- POS. GROUP POINTS RELEASES -------------------------------------------------------------- 1. ONSLAUGHT 20.6 9 2. SCS*TRC 16.5 12 3. CHROMANCE 14.1 8 4. ALPHA FLIGHT 9.6 3 5. AVANTGARDE 8.6 3 6. MOTIV 8 7.2 4 7. F4CG 3.7 3 8. HITMEN 0.7 2 -------------------------------------------------------------- An active flow of releases with ONSLAUGHT providing the goods this month, followed closely by SUCCESS*TRC and ALPHA FLIGHT. Really only a preview for what may arrive in the December holidays wares rush. Now we look towards the November NTSC/PAL fixing charts.. NOVEMBER NTSC/PAL FIX CHARTS MONTHLY RELEASES -------------------------------------------------------------- POS. GROUP POINTS RELEASES -------------------------------------------------------------- 1. ONSLAUGHT 18.8 4 2. CHROMANCE 10.9 3 3. AVANTGARDE 10.1 2 4. ALPHA FLIGHT 9.0 2 5. F4CG 4.4 1 6. HITMEN 2.6 2 -------------------------------------------------------------- HITMEN were deducted -2 for the Colonial Trader loader bug. CHROMANCE were also deducted -2 for the non-100% fix of BURAGO RALLY. ONSLAUGHT seemed to have gained a better release-rate on the NTSC market with their fixer JOLZ. As we get closer to Christmas, again the scene grows smaller. Hopefully with promised releases and full games coming from the immense amount of previews released, we will have another exciting month. If you find any problems contact: Mail: Jazzcat/Onslaught, XX XXXXX XXX, XX XXXXXX, XXXX, XXXXXXXX, XXXXXXXXX. Vmb: X-XXX/XXX-XXXX (Usa) +XX/XXXX-XXXX (Aust) or on the Internet at 'jazzcat vision.net.au' or on any USA C64 BBS. Santa Claws has a gun, and he's coming down the Chimney.. Best Regards; JAZZCAT/ONSLAUGHT
Board Report
THE BOARD REPORT..............................by CROSSFIRE/MOTIV 8 ---------------------------------------- Another month has passed and yet once more it is time to do a little summing up about what has happened lately, on the board front. How we can get accused of being a board-based mag, when we only have ONE chapter concentrating strictly on them is a mystery, but there we are.. - -- --- ----- --------- ----- --- -- - If you wish to get in contact with me, for whatever reason, you can e-mail me on the internet on the following address: "C01 AABC.DK", and YES, the address is slightly changed, so get this new one down, please.. - -- --- ----- ----------- ----- --- -- - This month we go one on one with CYBERNOID/DEMONIX and STORM, who is the sysop of a board in Canada by the name of CORROSION OF CONFORMITY. Now, this name will ring a bell in SOME people's heads and will be COMPLETELY new for others. That's what WE are here for, you know! :-) But first.. -More!- It seems as though formatting boards has become a sad sort of fashion amongst lamers. It is definately a negative progess, but then again, lamers have always existed - This is just a new way for the poor at mind to have their pathetic revenge.. - -- --- -- - THE DUNGEON was formatted AGAIN recently - Someone seems to want Kyle's board to go down for good, but luckily Alchemist has learned it the hard way, and had a very recent backup which was put right up. The lamer behind this "deed" put a piece of e-mail to Alchemist saying "SCS*TRC fucked me over, now I'll take it out on you!". Obviously, this very much speaks for itself and is hard to take very seriously.. - -- --- -- - In this exact same manner several attempts to format MOUNT OLYMPUS has occoured lately. Also HERE a piece of e-mail was placed to the sysop saying something along the same lines, only this message was in DANISH. We accuse nobody, but leave it up to yourselves to decide what to believe. -More!- We in the staff of THE PULSE have absolutely NO idea if both format-attempts was performed by the same guy - It is, however, quite unlikely. - -- --- ----- --------------- ----- --- -- - On the swedish board-front not too much happened lately, except for the fact that the very well established FAIRLIGHT- hq WARES AQUARIUM turned HITMEN hq aswell. Obviously, as the sysop, SLEDGE, stays in FAIRLIGHT and isn't going to join HITMEN, the board is shared between the two groups. - -- --- ----- --------------- ----- --- -- - THE FINAL GENOCIDE, Canadian HQ for the late PANDORA went to the posse' of CHROMANCE, as the sysop, DEVIANT, decided to join up with them. It is good to see CHROMANCE having an ONLINE board in the USA again, considering the fact, that EDGE OF MIDNIGHT was taken offline over a year ago and although it was promised to get back up, never DID. Also, as they recently lost their hq THE HIGHWAY to ONSLAUGHT, they put up a new EHQ in Poland, sysop'ed by WOZIO/<C>.. -More!- SANITARIUM, the EHQ of PANDORA apparently still runs under this flag, although all members either left them or doesn't even own a C64 anylonger. Things are rather foggy at this point - However, MOSES, the sysop, WAS seen calling THE MYSTICAL PARADISE, still using his PANDORA-macro's, so it seems there is STILL a slight drift of life left after all.. - -- --- ----- --------------- ----- --- -- - STILL, apparently, no board is equipped with a 1-800 number. The opinion these days is that to fix one isn't the effort worth since somebody keeps turning them in, in order to get them closed. DEFF/AVANTGARDE has stand accused of this dirty deed for quite a while, but nothing has been proven (logically, since it is IMPOSSIBLE to prove!). Supposively, he should have done it cause he wanted to eliminate all competition that DREAM PARK might have. We in THE PULSE however doubt, that an established and experienced character such as DEFF would ever sink this low, but according to reliable sources everything should be pointing at him. We'll never know! -More!- ..Now.. - Good news! Last month, THE PULSE MAGAZINE had a report from the very famous ALPHA FLIGHT head-quarters, HOLIDAY INN CAMBODIA. As stated last month, the sysop, POL POT, had some problems with his software which finally resulted in him having to take his board offline. These problems are solved now, though - The board is back up, only now not running the RADAR Modded C*Base, but the ordinary C*Base v3.2. The board should be running again without problems now and can again be reached at its old number, which goes a little something like this: XXX-XXX-XXXX.. - -- --- ----- --------------- ----- --- -- - AT&T obviously doesn't like it when people abuse the calling- cards belonging to their costumers, which is why they have been blacklisting boards like madmen over the last months. All of boards which is blacklisted can be mentioned, but recently MOUNT OLYMPUS joined the clan, that atleast according to JAZZCAT/ONSLAUGHT. This problem will be fixed within no time, though. Show some patience! :-) -More!- As told earlier, the latest format-attempt at THE DUNGEON was rather unsuccessful, as ALCHEMIST had a recent backup which was put right up. Ironically enough, his board was dis- connected only a few days later. Apparently, the reason is the exact same as when it happened only a few months ago - Word is, that the sysop was not able to pay his phonebill and there- fore had his number taken offline. Rumours however say, that the board will be back up again soon, running OMNI 128 instead of C*BASE, as he is totally fed up with wannabe's formatting his system. We can only hope and pray! ;-) - -- --- ----- --------------- ----- --- -- - A board was opened in TURKEY recently - Sysop is DIGAHOLE of ONSLAUGHT and it can be reached at the following number: +XX-XXX-XXX-XXXX........The name of this board is "MONSTER". The board is running independantly, meaning NOT as HQ for the group of the sysop, although they will still be supporting it...!!! - -- --- ----- --------------- ----- --- -- - -MORE- More good news - According to CHOTAIRE/ALPHA FLIGHT, his board, THE PIRATE ISLAND, will be put back online in the near future. As you remember, the board was taken offline due to have been yet ANOTHER victim of a raging lamer with far too much knowledge about the C*BASE-backdoor for his own good. Let's hope that these childish attacks will stop and that this formatting lamer finds himself a LIFE to live! - -- --- ----- --------------- ----- --- -- - NEVER ENDING WAREZ, an old board in the states which never really got the recognition it deserved changed its number and can now be reached at XXX-XXX-XXXX.. Keep those calls coming! - -- --- ----- --------------- ----- --- -- - Huge thanks goes to JAZZCAT/ONSLAUGHT for helpful assistance in bringing this months report up-to-date!!! - -- --- ----- --------------- ----- --- -- - -MORE- Alright...as promised, we have gone one on one with Jerry, aka CYBERNOID/DEMONIX/STORM, aka sysop of CORRISION OF CONFORMITY.. We asked for an insight in this rather unknown domain of his and got the following informations.. Cybernoid reporting for THE PULSE MAGAZINE: ------------------------------ THE HISTORY OF CORRISION OF CONFORMITY: ------------------------------- Back in the later months of '91, THE UNHOLY (ex-CHROMANCE) and TASKMASTER (ex-EVIL) approached me about running a hq for their newly formed group PARADOX. I was very flattered that they wanted me to run their HQ, so agreed. It was about time that I acquired a taste for demos and was calling several other demo boards at the time and was getting involved in the NTSC demo scene. I called a board run by THE WIZ/STYLE named EMERALD PLACE and told him.. -More!- (continued) ..that I'd be happy to become a support HQ for the magazine that he was editor of, EXPOSE; he was enthused about the idea and made CORRISION OF CONFORMITY a HQ. PARADOX died shortly after (a few months later..).. NEGSPECT (FLEA, then) and I released a demo "HAPPY" and that resulted in us being asked to join STORM, thus C.O.C became STORM World-HQ as well as EXPOSE HQ. At and around this time I became friends with STARKILLER (ex-SPIRIT) and PHANTOM LORD (ex-ACRISE) and they wanted me to run a HQ for ACRISE and so I did. I'm not exactly sure how it became so, but I also became headquarters for VARSITY and TRAITORS. Don't ask, because I don't have the answer! :-) At the end of 1993, I became a group hopper and joined STYLE, then ODDITY, then back into STORM. It was about this time that I cleared C.O.C as an HQ for anyone, except STORM. -More!- However, I joined DEMONIX and made COC their HQ along with THE DUNGEON. In early 1994, my powerpack decided to get bugged out and I just had no ambition to keep the board going, so I just said "Screw it !!!" and turned off the monster power- supply and it stayed off for about a year or so.. Finally - March 24th 1995, after a lot of promising and stuff like that, I brought CORRISION OF CONFORMITY back to life. STORM World-headquarters and 100% legal. Since then, DRIVEN MAGAZINE has acquired COC as an HQ and am now working on becoming HQ for a certain PAL group. (Details to follow at a later date !!).. Right now, it's running on Ultra-Com v1.3, four 1541's and two 1581's. You may think that this is very little space, but do take into consideration that it is 100% legal and this is more than sufficient to store today's releases. -More!- We have four subboards --------------- - Scene Talk - Uploads - Demo Talk and - Driven News The co-sysops are NEGSPECT/STORM and ELWIX/STYLE. Give it a call and be thrilled. We like a cross-section of users to call, so don't be shy - Give us a call and see how the other side lives! ;-) -------------------------------------------------------------- CORROSION OF CONFORMITY - ------------------ - + XXX-XXX-XXXX + STORM and DRIVEN MAGAZINE head quarters 1200 + 2400 baud - 24 hours online - UCBBS --------------------------------------------------------------
Satirica
+ SATIRICA - THE AUTOPSY OF THE SCENE + -------------------------------------------------------------- Welcome back to the domains of SATIRICA. We take pride in basing out stories on lies and rumours. This means, if there is something contriversial being spread around about you - feel safe, that you will be able to read about it here, along with the rest of the world. Since the last edition, a lot of people have been sending us letters and post-cards, as well as notes through the internet. To those two took the time to write, we would just like to say "The same to YOU!". REGARDING SATIRICA, The stories included in SATIRICA are pure fiction, all of which are based on a satiric state of mind. We do not want to offend anyone, but rather pass on a smile in these trying times. We hope you will enjoy the read. General Editor, DUKE. 008 - LICENCE TO SLAP.. -------------------------------------------------------------- The infamous, but unknown, member of the Royal family of England, BOD of TALENT, appeared on the TONIGHT SHOW with JAY CHIN'O promoting his brand new film, ITCHY EYE. The movie, which had been receiving brilliant reviews by the Zimbabwean press, was accused of being a copy of the infamous JAMES BOND movie GOLDEN EYE recently released. When asked about these accusations, BOD was outraged, claiming JAMES BOND was nothing but a 2 bit LEGEND member missing in action. JAY CHIN'O calmed down BOD, who had started singing the title tune for ITCHY EYE - "Don't hit me, I'll sue". When asked about the role BOD was playing in the movie, he replied- "I play the lead character, JAMES BOD, with a licence to slap". The movie will be playing in 4 places throughout the world, showing on the 24th and 31st of December. THE SATIRIC TOP FIVE LIST -------------------------------------------------------------- TOPIC : Five ways suggesting THE PARTY 1995 will become more of a PC and AMIGA party than one for the C64! 5. The price for the winner of the C64 competition is a stuffed beaver! 4. C64 freaks are told to make way for AMIGA freaks in the food-lines. 3. There will show up 1000 AMIGA and PC freaks for every C64 dude. 2. Visitors are given an armled when having paid the entrance fee, while C64 visitors are forced to wear a star-bracelet! 1. The sign reading - "The shed is reserved for C64 freaks!!!". ONSLAUGHT MEMBERS MARKED.. -------------------------------------------------------------- ONSLAUGHT are tired of criticism from various editors within the C64 media, claiming ONSLAUGHT does not have control over their members - and frankly have too many of them. In an attempt to get rid of this problem, ONSLAUGHT introduced a brand new members-system. The plan reveals, how ONSLAUGHT will shoot a tranquiliser-dart into each member, knocking them unconscious. Then they tag them, that way they can control their breeding, and protect against over-population. Finally the member is released again into the wild. A few of the members complained about this inhumane plan, but JAZZCAT was persistent, stating on a ONSLAUGHT conference - "Either you guys do what is told, or you can all leave". CONTINUED.. Most members then started making threats, claiming they would leave unless ONSLAUGHT would put a stop to the tag-system. The weekly released magazine, ONSLAUGHT IN REVIEW, asked JAZZCAT what he would do, if all members should decide to leave ONSLAUGHT - and JAZZCAT replied "Members? We don't need no stinkin' members!". SATIRICA .. Can it possibly get any stupider than this? THE MISTRESS INJURED WHILE COMPUTING.. -------------------------------------------------------------- It appears the female co-editor of THE TRIBUNE and SKYHIGH, THE MISTRESS, will be out of action for the coming months after a serious injury. According to the Dutch network, BLABBER TV, THE MISTRESS should have broken a nail while editing her sex column for THE TRIBUNE. According to her personal Doctor, LUCKY SCUM, she also had problems while editing the 50th edition of THE TRIBUNE. "She accidentally pulled a stocking while writing, and had to stop" claimed LUCKY SCUM, while possing for the press that had met up in large numbers. THE MISTRESS is expected to return to her services for THE TRIBUNE and SKYHIGH when her nail grows back, meanwhile NASTINESS INC. will be editing the sex columns, only writing about the interesting subject - "How to attract female editors". SKINHEAD AVOIDS ARMY DUTY WITH HONOURS.. -------------------------------------------------------------- The German cracker and phreaker, SKINHEAD, was suspended from his army duties as of November month. SKINHEAD stated on a news conference shortly after the suspension - "They let me go because I was too good, in fact I think the officers were tired of looking bad compared to me - so they released me with honours". The comments were put to doubt by the infamous German slag-magazine, SCENE ZEITUNG, who claimed SKINHEAD had been using army phones to call out - and due to this, his unit did not get a warning call about a test missile going their way. "Due to this incompetent fool, I lost 4 of my best men" claimed the furious General Hitlerski. SKINHEAD was not bothered with these comments - "How was I supposed to know the red phone was off limits? They should have left - CONTINUED.. a note or something!" stated SKINHEAD. The German magazine, SCENE ZEITUNG, ended the scandal with final comments from one of SKINHEAD's former officers - "I have orders to shoot him if he gets within a radius of 50 miles". But SKINHEAD should be safe, at least for the moment, as he will be doing civil services for the next couple of months - in an East-German Nuclearplant. -- AVANTGARDE DOES BERLIN - AGAIN!! -------------------------------------------------------------- The eccentric leader and promoter of AVANTGARDE, DEFF, is currently based in BERLIN working for a computer company. But according to local Berlin citizens, DEFF was spotted making odd speeches in streets and city squares. One person claimed he saw DEFF running around in a library with a JOHN F. KENNEDY mask on, shouting - ICH BIN A WIENERSNITCHEL. Apparently DEFF also had problems with the local police, who had to arrest him, after using the town hall mast to flag his dirty underwear. The policeman who made the arrest, claimed DEFF was acting odd due to the full moon. "It seems this is an AVANTGARDE phenomenon. We had JACK ALIEN on a visit last month, and he acted exactly the same. Now we heard METAL had booked tickets on the next flight to Berlin - and therefore we have asked for help from the military". Whether the full moon has any impact is unknown, but something is very odd about AVANTGARDE at the moment! PSYCHOBILLY JAILED FOR SELLING C64-DRUGS.. -------------------------------------------------------------- The former leader of RED SECTOR INC. and editor of THE PULSE was caught by the German police for selling drugs. According to the policeman who lead the investigation against PSYCHOBILLY, the drugs were made to convert PC and AMIGA freaks into C64 freaks. "It's horrible, I have never seen anything like it" stated DRUGS'R'US Chairman FRIEDMAN HASHISTGUT. Apparently PSYCHOBILLY had drugged COUNT ZERO along with most of the members in HITMEN, and as a result they all returned to the C64 scene more active than ever. This could be described as some sort of wonder drug, claimed the C64-pro policeman, but if an already active C64 freak takes the drug, he will develop a mutated interest for the SNES machine. At PSYCHOBILLY's residence, the police found several F4CG members on a buying list - Scary stuff! Stay off drugs kids! SANTA CLAUS PUT INTO HOSPITAL - CUT INTO PIECES.. -------------------------------------------------------------- The infamous, but still unknown, member of the royal family - BOD of TALENT, was arrested on the 1st of December, apparently due to excessive violence against a London SANTA CLAUS located outside the shop - TOYS'R'US. Friends of BOD claims he is extremely stressed, because of the problems the royal family is currently undergoing. "I would have helped DIANA if I could, but she refused letting me take the heat for the affair with the riding instructor!!" claimed BOD in the ROYAL TABLOID Christmas edition. BOD was shopping for SMURFS - one for each Royal member, in TOYS'R'US, when SANTA CLAUS offered BOD to come and ride on his knee. As a result BOD took out some of his infamous TALENT disks - and threw them into SANTA CLAUS, who was cut into 24 pieces! INSANE GUEST REVEALS PERSONAL PROBLEMS.. -------------------------------------------------------------- Guest of last editions PROFILE, SAURON of ILLUSION, admitted to having severe problems with holding his sexuality back. At least he almost attacked the lovely female taxi-driver, responsible of bringing him to the PROFILE studio, waiting to make an exclusive interview with him. (D) DUKE (S) SAURON (S) Damn.. The minute I was starting to get an erection, she brings me out to you! (D) I do not think you have to worry about anybody noticing! (S) Hey, you cannot abuse my penis. I will do that myself! I have experience! CONTINUED.. (D) But this is a magazine, people cannot see you! (G) What is the point of me being here then? (D) Well, I was supposed to interview you, being a huge star and everything! (G) I do not like to think of myself as the star-thing or whatever, but you know - I wear it well! (D) It is nice to see you have kept both feet on the ground! (G) I am not any different than anybody else. I wake up in the morning, I brush my teeth, I fix my hair, I walk into my germ-free biospheric exercise-chamber, and I work out till the voices go away. Just like every other dude! CONTINUED.. (D) REALLY? (G) In fact, I was talking about the concept of staying connected and staying real with my food-taster the other day, and I think he was about to give me a huge complement, when he just keeled over. Now I have to replace him AND the cook. So don't tell me I do not have problems man!!! (D) Well.. I am sorry to hear that. Anyway, thanks for coming! -------------------------------------------------------------- That concludes this months merry edition of SATIRICA. We hope you will join us next month - for the New Years edition. We can promise you more of everything - as we celebrate the goodbye of 1995, and the greeting of 1996! /DUKE
Internet Report
The Internet Chapter -------------- Hi there everybody! The Playboy here again for the monthly issue of The Pulse Magazine!!!!!!... What you are about to read is (as you may have noticed... :-D) the Internet-related chapter... As a lot has been already said on the ways to use the Cyber Highway (and still is being said by some other Magazines) I am taking care of telling you what is worthy a visit and what is not.... In the previous Issue we talked about some cool F.T.P. sites...This time, as promised I am gonna take care to review... -- ...some (ro)bots that hang around the C=64 related I.R.C. channel: #c-64. But, first of all some other crap... This month I am quite pleased as I got a few (say 2) reactions which means that I am sure that this chapter is being read by some people (say at least 2 :-D). So I wanna thank these two dudes for wasting their precious time by sending me an E-mail: Diverse Vik/Coma Their reactions have been answered privately and have been taken into consideration and you will see some results from the next issue of The Pulse. :-) And now, before starting the subject... on with some ... -- ...Internet-related news... The Digital Dungeon, the biggest F.T.P. site for the C=64 Wares is gonna go down soon (So, whom am I gonna compete to, eh Dimitri? :-D)... :-/... This is also the The Ruling Company & Success F.T.P. site... which is being maintained by one of the most known profiles on the Net and also one of the most friendly people on the Net: Viking/TRC+SCS also known with his real name: Dimitri. They advertised everywhere (including the newsgroups) that, for some lame reasons the Root of pitel-lnx.ibk.fnt.hvu.nl (this is the Digital Dungeon's address) will soon close the site. So, if anyone would like to take the biggest C-64 site into his Machine can E-Mail to Dimitri pitel-lnx.ibk.fnt.hvu.nl (Dimitri) or to CBA pitel-lnx.ibk.fnt.hvu.nl (Niels) or even to .... BURGLAR pitel-lnx.ibk.fnt.hvu.nl (Enno). (ed. PITEL has now moved to: utopia.hacktic.nl) -- ...more Internet News: C.M.D. (Creative Micro Designs that is) has planned to release a new accelerator for the CBM 64 which will speed up our already boombastic machine to (depending on the version) 10 or 20 Mhz (!!!!!!)... The Cartridge will hopefully be out by January and the prices will be the following: 10 Mhz - 100 U.S. $ 20 Mhz - 200 U.S. $ If you wanna get more details/Info about this stuff and C.M.D. you can contact Mr. Doug Cotton by E-mail at: cmd-doug genie.geis.com or via snail-mail (paper-mail that is...) to the following address -- C.M.D. X.X.XXX XXX X.XXXXXXXXXX, XX XXXXX X.X.X. Another new hardware planned is the V.G.A. interface... which is planned by another big C-64 US Company: TP (Threshold Productions that is...) Yes, you have read right. VGA, which means 640x400 Resolution in 16 or 256 colors (this is not sure yet) and the awesome possibility to hook your C-64 to a PC (beurk!) monitor (sounds like damn better quality). Again you can contact TP at the following Addresses: E-mail: tpinfo eskimo.com -- or by Snail-Mail at: TP (Threshold Productions) XXXXX XXXX XXXXXX XX XXXXX #XXX XXXXXXX, XX XXXXX X.X.X. Ok. This is enough for the Internet-Related News.... let's head to the topic of the month: the C-64 Bots. First of all we have to make a little distinction between two cathegory of bots: the Files - bots and the Op - bots. The aim of the first cathegory is, quite obviously, to let files available to the public of I.R.C. while the second one is to keep the channel more stable, by giving ops to the people that deserve it and by protecting the channels by bad illnesses such as massdeop, desynch and whatever... -- Here I am not gonna review the ones of the second cathegory (also because some bots stay in they middle - they both give files and Ops), I am only gonna mention them: KallaAnka (Mason/Motiv8) Pitel (Viking/TRC+SCS) WNG (Alangroup/U.S.S.R.) Palace-b (2ny/Palace) So the bots I am gonna review are: Pal-FTP (Palace), Sharkbite (The Sharks) and Coolhand (Coolhand). Coolhand (Coolhand/TRC+SCS) Not much to say about this bot... It's quite cool... because it contains all the files From Alchemist's Dungeon (the second best C-64 board worldwide). Even though the files offered are -- so good ones the bots has some little problems: first of all it is located in the U.S. which means that if you are a European you have big lag all the time and sometimes you don't even succeed to transfer files due to the massive Net Load from the U.S. to the Europe... so you ought to use it either in the night or during the early morning (say till 8.00/9.00 AM CET). On the other hand the bot is not very stable too.... it is not always online and this means that if i.e. you decide to wake up early to use the services offered by Coolhand and you dont even find it online you get at least a little bit angry :-)... Overall comment: if you have the luck to find Coolhand online and not lagged then it's the best bot on #c-64. Sharkbite (Mysdee/The Sharks): This bot is the most stable Euro-bot I would say... having it -- been online a lot before I joined the net myself. The Files offered are mostly the ones contained in the funet archive in Finland (ftp.funet.fi that is). Its quite nicely structured. You can treat it like using an ftp site... ls to list directory, cd to change directory and so on. Plus, a part from the stuff you can find in ftp.funet.fi there also is a directory called 'games' (both new and legendary ones) which contains a lot of stuff uploaded by Mysdee and Deadbeat (both fom The Sharks). Due to some security reasons you can access this directory only if you are registered to the bot, which you can do by contacting the Mysdee ( E-mail is: mysti oulu.fi ). Another good part of this bot is that you download also from the Incoming directory - COOL!!! -. The only bad thing is that the bot is updated quite rarely so most of the times you get a very full Incoming directory with mostly unknown stuff. This is not the only problem. The other directories are also very big so if you launch an ls you have to follow the bot only because the -- directory itself will take a few screens to complete the listing. Overall comment: The best bot on #c-64 on my opinion. And also the most accessed one. Only very bad thing is that lately irc.funet.fi (the server where sharkbite is logged) and its sub-servers are often splitted :-/... PAL-FTP (2NY/Palace): This is the Palace bot maintained by another well-known profile on the net, 2ny/Palace. This bot contains the files of the palace ftp site: dhp.com. As told in the previous issue this site is mainly a U.S. mirror of the Pitel site. This means that you can find all the pitel stuff on the bot too. Word has it that this is quite useful ad the only bot that comes out of The Digital Dungeon is Pitel and does not offer any files at all. -- I am only asking myself what will there happen when Pitel will go down as said before... I hope they will find somewhere else to get the stuff from. What to add. Ah yes... this is defenetly the most stable bot on the I.R.C. at the moment due to the frequent *.funet.fi splites. So this is the most present bot on #c-64. Overall Comment: not much too say. A nice bot full of nice stuff, but all in all nothing special to comment on :-). Ok. This is all about the bots. Next chapter will contain some usefull talks about some nice stuff that you can find on the net... (tools that are). Please, feel free to send any comment or reactions to me by contacting me in the way that suits better for you... everything will be atleast mentioned. -- E-mail: playboy bbs.cc.uniud.it Snail-Mail: XXXXXX XXXXXXX (no handles on envelope) XXX XXX XXXXXX' XXX XXXXX XXXXXXXX (XX) XXXXX Phone: +XX.XXX.XXX.XXX (ask for Andrew) Or you can contact me on my very own bbs: ADE bbs: telnet://bbs.cc.uniud.it To log in my bbs you have two main ways. -- login: bbs Userid: guest Password: guest login: bbs Userid: new and then fill the applications. To contact me there simply leave a mail to the userid Playboy. If none of this ways is suitable for you try to get me online on I.R.C. on the channel #c-64. This is all for the Internet Chapter of The Pulse Magazine. Before leaving you till the next Issue of this magazine I would like to take the opportunity to wish a Merry Christmas and a Happy new-Year to you all, dear readers and friends and a very prolific 1996 for the C-64 scene. -- ...till next time, yours... Playboy/F4CG The Pulse CO-Editor --------------------------------------------------------------
Scene Illustrated
+ SCENE ILLUSTRATED - DEBATE AND INFORMATION + -------------------------------------------------------------- Welcome to SCENE ILLUSTRATED, our debate and information section with guaranteed entertainment. As always, your host is General Editor, DUKE. This is what is in store for you. SCENE ILLUSTRATED will give you the best of news, debate and scene information on a monthly basis. We will keep your blood boiling with the profound SPECIAL ASSIGNMENT topics. In addition to our debates, we offer independent articles written by various sceners about various issues. We will also keep your knowledge about scene history intact, with the MONTHLY TIMELINE - see if you remember the happenings. If you have any sorts of information suitable for a larger audience or an article with a scene-related topic, please send it to us before the 18th of December. But first, we bring you this months OPINION-POLLS! + THE SCENE ILLUSTRATED OPINION POLLS + ------------------------------- OPINION POLL # 1 ------------ The year of 1995 has come to an end. What has the scene offered you throughout the year? 1. The year has been really boring. 2. The same as always, no different than former years. 3. I have had a lot of fun, and the wares have been okay. 4. A bit of both, some good and bad experiences. -- OPINION POLL # 2 ------------ What are your predictions for the year of 1996 in terms of scene activities? 1. I think the scene will die in 1996. 2. I predict the activities will be better next year! 3. The activities will stay the same as in 1995. 4. We will see a decline in the activities in 1996. OPINION POLL # 3 ------------ These days it is more normal for the average to have more than one computer. What do you have of computers in your home? 1. I only have a C64. 2. I also have a PC. 3. I also have an Amiga. 4. I have a PC and Amiga. 5. I have other computers. THE 1995 SCENE AWARDS SCENE ILLUSTRATED -------------------------------------------------------------- The year of 1995 is almost over, and we are left with a lot of really good memories from our various scene experiences with the Commodore 64. A lot of people will look back on the year of 1995 as a fantastic year, and I am sure we will all find that certain individuals or groups stood out, and gave the C64 and the scene that sorounds it credit. Made it a place that guarantees a good time! The New Years edition of THE PULSE MAGAZINE, will give you a unique opportunity - in fact a world premier, of honouring the best groups and individuals of 1995 with the Scene Awards. The winners of the scene awards will be listed - and possibly interviewed, at THE PARTY 1995 in Denmark, where The New Years edition of THE PULSE MAGAZINE will be released. -- CONTINUED.. The nominations for the 1995 Scene Awards will be made by you, the readers. All you have to do, is make a list of your prefered candidates in the different catagories, and we will do the practical work, such as counting the votes. The award will not be in the form of an object, but in the form of extreme recognition, respect and prestige. The following catagories will take part in the 1995 Scene Awards. Every member of the C64 scene is permitted to list 3 candidates for each catagory, but may not vote for him or herself - or his or her group. BEST GROUP, BEST CRACKING-GROUP, BEST DEMO-GROUP, BEST MAGAZINE and BEST SCENER. Give credit where it is due, cast your votes before Christmas! PREPARING FOR THE PARTY 1995 SPECIAL ASSIGNMENT -------------------------------------------------------------- From the same team that was awarded of holding the "Most important scene event in 1994", we now await the 5th anniversary of the original scene party - called THE PARTY 1995. As always, THE PARTY 1995 will be held in Denmark. This year the location is moved to the Danish city of Fredericia in the middle of Denmark. Reason for this decision is unclear, but according to the arrangers, the new place is better than the former ones, and also has much more comfortable facilities - which is most welcome. The party place is called "Dronning Margrethe Hallen" - or in English "Queen Margrethe Hall", which is the largest Hall and Conference complex in all of Scandinavia. The place apparently has an incredible capacity of 4000 people, which is bigger than any location I have ever seen a party held at before. Among the promising facilities, as mentioned before - the party place holds up to 4000 people. There is also a separate and quiet hall for sleeping. A cafeteria and a kiosk will be open all day, and according to the arrangers of the party, they should be selling products at fair prices. The fair prices remains to be seen, but looking at former parties, the prices have always been incredibly high - almost close to robbery. Let us hope this party will prove different, although it is quite doubtful - therefore we urge you to bring your own food. The equipment upon which we can expect to see the demo-competitions - and information throughout the party about various arrangements, will be an extremely powerful PA equipment (20.000 watt) and a 1000 x 800 cm high quality screen. We look forward to that, always a treat to be at these competitions - a huge one in fact! -- Although THE PARTY itself is an event not to be missed, the arrangers promises extra events. Whether or not C64 sceners should have any interest in these events is debatable, but here we go with some information about some of them. Apparently the party offers 50 hours of non-stop activities. 9 main competitions with great prizes - although the C64 competition prizes remains unknown. A lot of computer-game competitions with prizes, live concerts on stage, enormous RAVE-party, Laser Matic - the laser game, conferences with Escom and Amiga Technologies and a Giant Magic Card tournament. This and much more ensures all visitors will not get bored throughout the party! Moving on to the competitions, we were only presented with the Amiga and PC demo prizes. The reason why the arrangers of the party did not state the prices for the C64 competitions is unclear, but I predict the reason is, that they are unsure about the actual number of C64 sceners which will attend the party. It is therefore very likely, the arrangers have worked out a system, which can be multiplied with the number of C64 freaks - and then you have the result of the prizes for the C64 competitions. It is regrettable that such a system appears to have been forced in use once again, but it is understandable, when you consider how unstable the C64ers usually are when meeting up for a party. However, the prices we do know about, except for the WiLD-, Intro- and C64-demo competitions, goes as follows: Amiga Demo PC Demo 1. $3500 1. $3500 2. $1500 2. $1500 3. $750 3. $750 4. $500 4. $500 5. $250 5. $250 Music Compo GFX Compo 1. $700 1. $700 2. $400 2. $400 3. $300 3. $300 4. $200 4. $200 5. $100 5. $100 That concludes the main information about the party. Now we move towards some of the more ugly data, the prohibitions and the entrance price. At former parties, the entrance price has always been quite high. According to our terminology, a proper price would be around 150 Danish crowns (approx. 25$), but the set entrance fee for THE PARTY 1995 has been decided to cost 250 Danish crowns (approx. 42$). No doubt it is very expensive, but when considering how seldom such a party is held, money should not be a problem. -- In terms of the list of things that is strongly illegal at the party, the arrangers will not accept anyone selling food, disks, etc. without their permission. Alcohol and drugs are also not allowed at the party place, but according to our sources, the city of Fredericia should have a few bars where beers can be bought for somewhat okay prices. According to the arrangers, intoxicated people will be thrown out or handed over to the police, and beers and drugs will be confiscated and not given back. I personally find this to be complete hysteria, the fact that friends cannot go out and buy a couple of beers, and then return to the party place - is complete nonsense. Therefore we urge you to use your best judgement, and try not to act drunk when re-entering the party place. It is up to you ofcourse. Violence is strongly forbidden, which I think everyone in the scene only agree with. As all former parties, it is almost a tradition, that some people wants to beat others up on this occasion. I think the scene should take actions towards - this, and perhaps make it an unwritten law - C64ers do not fight each other, at least not in a physical state. It is lame, that certain people decides not to go, because they have been threatened by certain C64 dudes. Let us all stand together, and fight against violence. I propose we exclude any violent individuals from the scene - at least it is a subject worth thinking about. Now moving on to the most important information about the party - the date of the event. According to our sources, the party will be held from Wednesday 27th of December at 10:00 CET to Friday 29th of December at 12:00 CET. Here follows some of the important addresses and other data's. THE PARTY PLACE DRONNING MARGRETHE HALLEN XXXXXX XXXXXXX XXX XXXX XXXXXXXXXX XXXXXXX THE ORGANISERS THE PARTY 1995 XXXXXXX XXX XXXX XXXXXXX XXXXXXX THE PARTY HOTLINE (for information and registration) (+XX) XX XX XX XX MODEM REGISTRATION MAINLINE BBS (+XX) XX XX XX XX (+XX) XX XX XX XX NET REGISTRATION INTERNET theparty cybernet.dk FIDONET 2:238/67.1 Furthermore a diskmag should be released with the detailed information, and soon you will also be able to surf their World Wide Web site on the Internet, where there will be information updates and other important things. Now, if you decide you want to go to this party, you should send the following information to the organisers (the address is mentioned earlier in this article). REGISTRATION Yes, we are coming to THE PARTY 1995 Name/Handle : Group & Country : Number of persons coming : Number of computers : (X) Amiga, (X) PC, (X) C64 Do you want to reserve tables : (X) YES, (X) NO That concludes this months edition of SPECIAL ASSIGNMENT, which this month concentrated around THE PARTY 1995. We hope you have all the information needed, and have decided to meet up at this party. It is no doubt important that as many C64 dudes come to these parties, at least if we want to keep our influence at coming arrangements. THE PULSE MAGAZINE will be there - among other C64 magazines, some of which will be PROPAGANDA and SKYHIGH and probably RELAX. We hope to meet you there! Up next - The Monthly Timeline! THE MONTHLY TIMELINE SCENE ILLUSTRATED -------------------------------------------------------------- When did the following events occour? * A Swedish group, OMEGA, was formed by old TRISTAR and RIZING members. * The original VISION died, with some members forming HITMEN. * ORACLE DEVELOPMENTS was formed by FLASH INC., and HOAXERS members. * The Danish based group, ATRIX, died. The same destiny happened to CLASS and POISON. * The number one Demo-group was CREST - and KJER/HORIZON was best coder in the charts. * The number one Cracking-group was IKARI+TALENT - and SNACKY/G*P was best cracker in the charts! The answer can be found later in SCENE ILLUSTRATED! + THE SCENE ILLUSTRATED OPINION POLL - ANSWERS + -------------------------------------------------------------- OPINION POLL # 1 ------------ What type of scene mentality would you prefer to see integrated? 1. The strongest rule - be it fair or not. 2. The people who are in the charts deserves respect from all other sceners. They should therefore be called Elite, which is a title given to productive sceners. 3. Every scener should have an equal respect for each other. 4. I do not care for any particular scene mentality. Let it go! 1=29% - 2=23% - 3=35% - 4=13%. Answers = 17 people. OPINION POLL ANALYSER BACCHUS/FAIRLIGHT -------------------------------------------------------------- The strongest are on the lists, be it depending on current, recent even passing strenght, so alternatives 1 and 2 are equal to me! I would say that most groups still on the charts still have a great potential lurking inside, but just not the time to express it! Sure, some of the groups on the lists are not even on the C64 anymore, but does that matter? Or if they are not on the lists, who cares? Mr.Z is and will always be my one great idol for having the innovative brain of a genious. He's not on any list, but say he's not elite and accept have be sniffying your heels with a running chainsaw! Answer 1 is closest to this opinion, but not close enough I guess.. According to the poll, 29% of the people in the scene share his opinion. OPINION POLL # 2 ------------ We are moving closer towards Christmas, and there is a few parties ahead in the scene schedual. Do you plan on attending any of these parties? 1. I do not like computer parties. 2. I have already made plans to visit one, my bags are packed and ready to go. 3. I have not decided whether I will go to one or not. 4. I simply cannot afford to go. I would like to though, but that is life. 1=0% - 2=19% - 3=31% - 4=50%. Answers = 16 people. OPINION POLL ANALYSER BACCHUS/FAIRLIGHT -------------------------------------------------------------- None fit again. I really want to go, but I have a family to think of, and just cannot sneak away some three days on the few days being time off. According to the poll, 81% of the people in the scene have either not decided to go, or will not go due to various reasons. OPINION POLL #3 ------------ Most of the Magazines released today on the C64 has huge news section. What is your opinion about their responsibility in terms of handing these news? 1. I hate when magazines accept news that are incorrect. They ought to check all the news they get, even if that means a delay period. 2. I support all magazines that makes an effort to bring good news. They are not to blame for a few incorrect news. 3. Magazines that has any or few false news are a disgrace. 4. We should not expect too much from the magazines. 1=19% - 2=62% - 3=13% - 4=6%. Answers = 16 people. OPINION POLL ANALYSER BACCHUS/FAIRLIGHT -------------------------------------------------------------- Answer number 2. Not seldom is there not a definite truth. F.ex. if person A get kicked but is said to have left on his own. Depending on who you ask, even if both parties can be considered "the horses mouth", they will give you two different stories. Keeping the standard of keeping your own source close enough to the action, you have ensured decency in news coverage. This is what could be expected from a mag produced on the spare time. A mag pushing this limit closes to 100% truth (whatever that is) should brag with this and deserves special honour for it's effort, but this couldn't be demanded as the general rule! According to the poll, 62% of the people in the scene share his opinion! THE MONTHLY TIMELINE SCENE ILLUSTRATED -------------------------------------------------------------- The events previously described happened in the month of November, 1990. Source : HOTSHOT, issue 7. Produced by FLASH INC., released in the Christmas month of 1990. That concludes this edition of SCENE ILLUSTRATED. We will return with more goodies - New Year goodies, next month. We hope you have enjoyed the read! Signed, DUKE
Tales from TDJ
Tales From The Darkside -------------------------------------------------------------- Welcome my friends, to the third and final installment of my series for the Pulse. Final yes, because I have decided once again to become a player in the demo-scene, actively taking part in it, instead of serving as a bystander and merely telling other bystanders what is happening. It has been too long since I actually used my c64 to code on, instead of watching other people's work. Because there are other things in this life which demand my time & energy, such as school, personal life and (dare I say it) my pc-group. I cannot allow myself to waste it on writing articles which probably are seldom read anyway .. Before I go on, first my thanks to those I have worked with the past months and who kept up with my constant failure of delivering my writings in time: Duke & Syndrom. To them, and the rest of the Pulse staff: nice working with you, good luck ! Anyway, let's talk about demos. C64 demos. C64 demos of today and yesteryear, and especially the differences between them. If you compare the award-winning demos of the past years to those released in the golden days of the legal c64 scene, one thing will soon become appearant: the fact that present c64 demos are not really c64 demos at all. Well, technically speaking they are, ofcourse, c64 demos, but still they lack a certain feeling those old legendary pieces had. Too often they just consist of pc-like effects and build (can you say 'trackmo' ??), instead of utilising the real power of the c64. Examples are a-plenty: Byterapers, Oxyron, Reflex .. All top groups, without any doubt, but their work doesn't do anything for me, even makes me feel lost sometimes. I mean, if I want to see gouraud vectors at all, I would start up one of the many pc demo's I have in my collection, right ?? Right .. That does not mean however that I condemn their actions or dislike their products. I too can awe at an effect never held possible on the c64 but not for long, soon I'll run bored with it, while I am capable of watching certain classics time and time again. Anyway, in a perfect world these demos would still be around but there would be 'real' c64 demos as well. And that balance seems to be lost somewhat. Sure, there are demos released today which feature rasterbars, scrolls and demand the user to press the spacebar in case he wants to progress. And while those things may be important (but not obliged) facets of a 'real' c64 demo, these demos usually are poor. So what we need, imho, are more c64 demos containing the classic style, while at the same time a certain amount of quality. Demos that do possess the 'feeling', the 'glow', which by the way is not only lacked by current c64 demos, but also by legal productions on other machines as well. It's just not the same anymore, it seems .. Damn, there I go, all nostalgic again :) Another bad side of the present demoscene is the fact that most demos are released on parties, and if for some reason not finished in time, postponed until a next party instead of released just a few weeks later. And with the small amount of c64 parties these days, that's a bad thing. Also, even with internet etc. it's still rather hard to collect those demos that ARE released. Damnit, I don't want to start swapping again, that is a thing of the past for me, hehe .. Still, you have hear it all before, and it seems there is no way of changing it back, all we can do is adjust. Well, before I go, walk out of here .. let's all try to bring that wonderful scene back, okay ?? We do not need c64 demos going the same way as c64 games have gone. That's it, that's all. CU around .. and keep the spirit alive ..
Meet the press
+ MEET THE PRESS - A WORLD OF MAGAZINES + -------------------------------------------------------------- The media in the scene has profound power to be a positive influence. This is where we come in, welcome to another edition of MEET THE PRESS. The section dedicated to take on the media - the organisers in the C64-scene. MEET THE PRESS also operates as the official reaction section of THE PULSE MAGAZINE. We invite you to send us your thoughts and views, be they positive or negative, about this magazine. We will print your letters in the next edition, if they reach us before the 18th of December. This edition we have a great program for you. We discuss the magazine improvements into 1996 in THE MEDIA TODAY. We also bring you an exclusive interview with PROPAGANDA editor, NEWSCOPY, and a report on the Silver edition of VANDALISM NEWS and more. General Editor, DUKE! THE PULSE EXPANDS ON P.R. AREA MEET THE PRESS -------------------------------------------------------------- The month of December will prove to be a very important period for the Editorial at THE PULSE MAGAZINE, as they will attempt to take a giant step towards improving the relations between the magazines and its readers. THE PULSE MAGAZINE plans to launch a brand new Public Relations package to the readers of the magazine, the first one accompanied by the December edition - which you are currently reading. The General editor of THE PULSE, DUKE, felt the usage of vote-sheets and endless questionares were more than outdated, and therefore this new method should be able to replace them all. But the best thing about this brand new edition to the magazine industry, is the actual outcome. The readers are encouraged to help with all parts of the magazines, and with the user-friendly method, they will no longer be bothered with doing it. CONTINUED.. The idea for the Public Relations package, which currently is exclusive to THE PULSE MAGAZINE, was quite simple. A user-friendly note-maker would be used to edit opinion polls, voting's, etc. all part of helping the magazine in becoming better and larger. The user of the Public Relations package simply has to load the package, run it, and then edit the text, that has been made available for the coming editions. When having completed the many questions, charts and other interactive sections, the user would simply return the note to their contact at THE PULSE MAGAZINE. A special Public Relations file, created solely for the purpose, is currently being planned - but till then the simple note-maker should do. IMPROVEMENT INTO 1996 THE MEDIA TODAY -------------------------------------------------------------- The magazines are once again considered a glamorous edition to the C64 scene, and have probably never been more popular than now. With the decline of games released, and thereby the obvious loss of control for the cracking part of the scene, the magazines have taken over a larger role of responsibility as a productive section of the C64. Producing a magazine have become more of a recognized occupation today, than in the past. A group can therefore easily earn credits in the eyes of people by producing a magazine, rather than being active cracking games or coding demos. Among the many areas the magazines have improved, are the increasing number of sceners seeking membership in a magazine. Membership? In a magazine? Exactly! Most of today's larger magazines, have as many members as an average sized group. This is due to bigger and more thorough CONTINUED.. reports from the scene, and the competition between the top magazines have encouraged General Editors, to seek out more qualified people to join the sides of their respective staff. Competition must be said to be a key word in the success of the magazines today. The current top of magazines are no longer represented by 3 or 4 productions. It is more likely inhabited by twice as many magazines, in which the following could be considered (in no order) : PROPAGANDA, SKYHIGH, THE PULSE, RELAX, DOMINATION, VANDALISM NEWS, NITRO - and possibly a few more. These magazines are all qualified candidates in the race for the number one spot in the coming months. All of them are written by competent editors, with experience and background within all major areas in the scene. This could be described as another keyword in magazine editing - experience about the areas in which the editors CONTINUED.. write about - as opposed to the past, where editors, as an example, with no knowledge about coding, reviewed demos. Needless to say, it was hardly the best of reviews that was made. A very funny edition to the magazine industry, is the fact that competing magazines have started greeting each other - as you would find demo and cracking-groups do. This proves that magazines are improving towards becoming an independent part of the scene, and thereby no longer playing a more passive role in cracking or demo groups. If we had to draw a conclusion from the improvement in the magazine industry today, it would be a very positive one. The C64 scene can use all the activity it can get, and no doubt magazines are more qualified than any to bring a lot of that! SPOTLIGHT ON PROPAGANDA EDITOR MEET THE PRESS -------------------------------------------------------------- (D) DUKE (N) NEWSCOPY (D) Welcome once again to the spotlight of THE PULSE, PER. People may remember we had an excellent interview with you a while ago, obviously about PROPAGANDA and your involvement with it. At that time, very few people believed in a promising future for PROPAGANDA - I gather due to the large internal problems staff-wise, but certainly also due to the delay difficulties PROPAGANDA was suffering. Today however, you have turned the picture completely around, and during the last couple of editions, you have received stunning reviews from both your competitors as well as your readers. What is your secret for this splendid success? (N) To be honest, I do not really consider it being a secret. We have had our focus clear and stated since I took over the magazine from ANTICHRIST with issue 9. My view of scene media is, that far too many magazines do not think on their own. Producing a magazine requires analysing, objectivity and maturity. My concept of making the news, analytic and juicy, has at points offended the public, but has also set a standard in how news should be written. Most of the top magazines today cover on the same basis. PROPAGANDA has always been rejected by the mail- market, and we have been well aware of it. Sometimes it annoys me, seeing so few people vote for the magazine, while my competitors (mags) speak warmly of me. However, it would be naive of me to think that the mail- groups would be interested in reading only about the top. What may have caused a growing reliability in the magazine, is the steady support from DEFF (editor of THE LIST and THE REAL LIST). With him on my side, we have been able to keep up an intense releasing schedule. Organisationwise, we have seen to it to cover the channels available. The Internet being one, with mail and boards still in clear future. Still, I must say I think I have grown since the start. I have taken inspiration from outside the scene and managed to adapt it for us. With that in mind, I dare to say we are one of the few intelligent magazines on the market today. (D) Having added a lot of new editions to the history of PROPAGANDA, you have reached what is considered the first great milestone for scene magazines. How do you feel about standing before the 20th edition, especially when having been congratulated in magazine splendour the many previous editions? (N) With issue 20 in focus, I am proud at times, having been able to keep up the magazine since the early days in G*P. Speaking from my heart, I can say I often feel a great anxiety about putting the pieces together for each issue. After many hours, days and weeks of hard work, I can lean back pleased with what we have produced. With plenty of critics acclaiming us recently, it functions as a boost. The real boost comes from the debates. By golly they are too few on the 64 scene, but among the more interesting ones was the one between PROPAGANDA and THE PULSE back in 1993. Most recently ONSLAUGHT have jumped me for editorial work in issue 19. Despite being very insulted, it will trigger me to higher grounds. With debates continuing on the far side, I can keep up this work of mine, my journalism and addiction for many years to come. (D) It is no secret, that I support your point of view. We need to debate controversial subjects to make the scene a more interesting place, otherwise the future would look grim and boring. In the 19th edition of PROPAGANDA, you proclaimed a lot of special features for the anniversary edition to come. I realise you would probably prefer to keep some of those as a secret, otherwise they would obviously not work as a surprise. But perhaps you could reveal a few ideas or thoughts you have made about the 20th edition? (N) Issue 20 will be released in Denmark, on paper. That is the least we can do to show appreciation to our readers. Not to lose track on our diskbased work, PROPAGANDA GOLD will be released on disk late November, as any normal issue we ever did. However, the PROPAGANDA concept is growing. The most recent addition to the family is PROPAGANDA MUSIC, a magazine about the Commodore 64 music industry. $ixx/F4CG, very talented editor will be held responsible for the concept, while many free- lancing musicians will be working on a regular basis. Somewhere Spring 1996, PROPAGANDA will also be published on the SNES, edited by me among many others. On the no publishing scale, MOTLEY/F4CG is working full-time to finish the PROPAGANDA homepage on internet, where you will be able to read online, as well as tons of other possibilities. (D) The past couple of years the scene media has changed dramatically. The readers demand more from the mags, while the increased competition in the top has forced new ideas for the industry. What is your opinion about the media the scene has today, and how would you compare it to the media of other systems? (N) It is getting better. It is interesting when you look at it. THE ILLEGAL by JEFF SMART was the first magazine ever on the 64, and was a very intelligent and stimulating medium on the market. When people invented the disk- magazines, the distribution was solved, but people needed a few years to pollish the skills of performing good journalism on screen. I think some of us have finally taken a lot of inspiration from outside the scene which is very good. The magazines on Amiga and PC, have also contributed slightly to the growth. I mean, even though the 64 started it all, the other scenes we have and see today have taken on new ideas, and most importantly new generations who have never seen the 64. In most cases they are stubborn mules (and should show respect to their roots!), but some people show up with a breath of fresh air. 64-wise, the magazines I respect the most is THE PULSE (even though I was very disappointed in the decline a year back). DOMINATION and VANDALISM also have what it takes, if they just choose not to overdo things at times. One of the few decent editors unfortunately lost a lot of faith in the 64, and was put down by a LAZy group, being ENDURO/FLT. In my eyes, he had what it took to do something valuable for the scene. (D) Reading through the latest editions of PROPAGANDA, it is obvious to me first-hand, that you have chosen a serious style of editing, instead of the more widely used casual method. What is your opinion about the different style of editing, and what type of reader goes with it? (N) I write for the intelligent - in other words I write for all people on the scene. Why I have chosen to analyse and report on a serious basis, is that I want people to understand they can have much more than a simple 'JESUS joined BALI - JESUS was kicked from BALI - BALI died'-type of journalism. We are thinking individuals, and based on what I write, the reader can create his own picture of a group, the happenings and the tragedies. I personally loathe the ways some magazines have chosen to work with a casual concept. It leaves you just as empty after reading - as the minutes before. (D) I could not agree with you more PER. In closing, maybe you should repeat the date when the 20th edition of PROPAGANDA will be released! (N) As said, PROPAGANDA 20 will be released on paper in Denmark. The Gold edition will be published shortly, the last week in November to feed the disk-readers who support us. (D) All right, thanks a lot PER. Best of luck for the future, and congratulations on the anniversary. Can we expect to see you and the PROPAGANDA staff at the FREDERICIA party in Denmark this Christmas? (N) By golly you will. Denmark is one of the most important get-togethers in the 64-scene. This year, I notice an intense interest for it, and I look forward to meeting many of my old friends. VANDALISM NEWS GOES SILVER MEET THE PRESS -------------------------------------------------------------- The wildly popular ONSLAUGHT magazine, VANDALISM NEWS, celebrated the release of the 25th edition in Mid November 1995 - also known as the Silver edition. The General Editor of VANDALISM NEWS throughout its history on the C64, VENGEANCE, gave a nostalgic description of the events that shaped VANDALISM NEWS as it looks today. We celebrate along with VANDALISM NEWS in its anniversary mood, and look back upon a history of serving the scene as a top of the class magazine. It has proven to be one of the few magazines, that really cares about the scene - and the people that makes it special. It will no doubt continue to make history, and with VANDALISM NEWS, we can all feel safe, that the number of our future will remain 64! -- Historical events of VANDALISM NEWS. * The very first edition of VANDALISM NEWS was released under the label of MYSTIC, an Australian based group, in the beginning of the 1990's. VANDALISM NEWS managed to put out 4 editions under this label, when MYSTIC died. * The 5th edition was released under the SUNRISE label, but soon trouble was to force VANDALISM NEWS away from this group, and it therefore signed on with THE FORCE. * THE FORCE was label for VANDALISM NEWS through issue 7 and 6. * BODYCOUNT was the next stop for VANDALISM NEWS, and the Australian based group was looked upon as a serious home for the well travelled magazine. Thus VANDALISM NEWS released the 8th, 9th and 10th edition under this label. * But VANDALISM NEWS decided to pack its bags once again, and move onto the REBELS label. Here it was released on only one occasion - issue number 11. * The editorial of VANDALISM NEWS then decided upon the label of SHAZAM, another very promising Australian label - which according to the General Editor, VENGEANCE, really looked to be a solid base for the controversial magazine. But it was only to be the release of the 12th and 13th edition that saw the light of day under SHAZAM, and VANDALISM NEWS moved on in its search for the best possible label. * VANDALISM NEWS then decided to become an independent production. Perhaps it was due to the editors being tired of moving around, but as VENGEANCE had joined SCS*TRC - who refused to take on VANDALISM NEWS, it could have been the only option for it. The 14th through 16th edition was therefore put out as independent productions. But as the success of VANDALISM NEWS improved, SCS*TRC finally decided to take it under its well respected wings. Here followed the 17th and 18th edition, and by this time VANDALISM NEWS was finally considered a heavy weight magazine in the industry, and it was to be found higher in the charts than ever before. * February 1st of 1995 VANDALISM NEWS signed on with the newly formed mega-power in the scene, ONSLAUGHT. This group has been the home of VANDALISM NEWS ever since, and here it has so far managed to release as many as 7 editions - more than under any other label before. Today VANDALISM NEWS is celebrating the release of the 25th edition - hereby having reached the Silver milestone. It has been a treat to follow this magazine grow, and although many may not have believed in this magazine from the beginning - maybe even the General Editor himself, it has blossomed into an institution of C64 scene magazines.
World of Demos
WORLD OF DEMOS -------------------------------------------------------------- Welcome to another edition of WORLD OF DEMOS, your guide to the latest legal releases of the C64-Scene. As Christmas is coming closer, and so does The Party 5, it's only natural that most demogroups are preparing a demo to enter the competition there, which we look forward to with high expectations... As a matter of fact the last month was quite silent regarding released demos, so we just got one review for you...: MELTDOWN by REBELS The staff is the same as always: Programming Critic...........................MR.SEX/BYTERAPERS INC. Graphical Critic............................EARTHQUAKE/COSMIC STYLE Musical Critic................................THE SYNDROM/TIA/CREST MELTDOWN by REBELS ---------------- MR.SEX about the code, Well, this time there is only one demo to be reviewed and sadly it is the last one ever from Rebels. The demo starts with a moving Rebels logo and a text writer in sprites giving some information about what is going on. Then the screen flashes and a title picture comes in and the demo starts loading while showing a vectorball routine. Well, actually it's just a simple sprite routine, but it looks quite ok when those bubbles or balls are visible through the meltdown- logo only. The next (or the first?) effect is a picture-rotator. It's made by altering bitmap colors in character resolution and some extra colors have been done using dithered bitmap. The routine is fast, but the area for the effect is quite small, so nothing very special. A plotter routine is displayed while loading the next effect. It is a stencil filled sine wave plotter. Ofcourse it doesn't fill the stencil texture, but sprites which are over the picture. Next one is a quite similar plot-routine like that previous one, but this time it is been displayed in 4 positions. Ok, then we have vertical raster bars which show the advantage of overlaid sprites again. This one is nice looking, but not in a very wide area. Nice graphics bordering the effect give it a better looking, though. After a picture there is a common sine plasma which uses dithered chars an enhanced multicolor mode. I have to admit that his one is quite slow, eventhough it does load meanwhile. After the loading has finished a vectorcube pops in. Not filled, but a wireframe routine drawing an animated tv-cube. Well, this one is again quite slow and outdated. Soon yet another sine plasma comes in being followed by one more plasma before the end part is being loaded. This is a sprite upscroller giving you some information about the death of REBELS. Well, there is also an EOR-routine in chars behind the scroller. This was a perfect example of an average demo...nothing more...so 44 % for the coding EARTHQUAKE about the graphic, The two-screen-wide intrologo consists of outlines only, which don't look original at all. The used colors aren't attractive, too - but atleast the text infront of it stays readable. The only "effect" is the suggested light down from the right corner. The next picture is more impressive. "Rebels presents Meltdown" gets displayed on this arrangement. The outlines except of the "presents" part are round and look quite good even "Meltdown" would look a bit cooler if there were some lightspots on the yellow filling. I only dislike the grey stars on the background, which, in my opinion, don't fit there. The next graphic shows the title of the demo again. I like the style of this 3 color hires logo. It also casts a shadow on the background. Above the rotation part effect we have an example of logo-massproduction. The fillings of all characters look the same - even copied. I admit that the creator used as many colors as possible by this mode, but that's not enough when outlines have gone through the years. Next the screen gets splitted into 3 parts. On the left side a children's handwriting with black color gets used as Rebels logo. The background looks rather unattractive aswell. Inbetween these 3 parts the demoeffect covers a very experimental - should I say picture ? Well, on the light red background there are lots of antialiased pixelformations and somehow it reminds me to nothing more than a test-screen... On the right side "Meltdown" is written again in a usual charset with a purple palette as filling. Turning one more part we are shown a splitted screen again. This time the left side contains a comic-like picture of a sunsetbeach with a palm. All in all I don't like that one. The palm doesn't have a shadow, the sunset was not that well done and some more things could have been done much better. The right side is just filled with colored squared and somewhat like clouds - no motiv at all. The next picture, the best one of this demo, was done by Astaroth and as almost usual he did a very good job. So there is a male face in profile that looks right to a square, in which he pixeled some houses. The face is extremely colorful in some parts and by the first look I though of FLI but Astaroth used the multicolor mode at it's best. Below the head there are some balls who lie on the same white cloudy background. Summarising this one up - it looks very nice; good shadows and good pixeling. The line vector part contains a better example of mass produced logos. The once painted block was copied over and over again to get some letters out of it. As an "O" - letter a radioacticity-sign was used, which gives the whole creation a taste of individuality, after all. Next the electrons burn a rebels-logo on your screen , which's background looks familiar to the intropicture's one, but through it's holes you can see some stars this time. As seen in the logo before the filling of this one were copied - boring... Rating for the graphics: 55 % THE SYNDROM about the music, Well, another demo which only features used music, so you know my part isn't going to be very large... Anyway, just to mention the names - the intromusic was done by DOS/ADSR and is rather good, the mainmusic by EVS, which was his contribution at Tribute'94 deserves a mention anyway. Because somebody spoiled it up completely. After some time the voices of that tune start splitting, meaning that one voice looses sync with the others - sounds awefully if you know the tune, but on the other hand quite interesting if you don't. Anyway I wonder how people are able to produce such bugs...:) 13 % for the music... Now that makes an overall rating of 42.5 % and the Top 5 of our Demo-chart remains unchanged... 1. EXTREMES by BYTERAPERS 81.0 2. LOVE by AGONY 76.0 3. RADIO NAPALM by REFLEX 71.6 4. BREAKTHROUGH 2 by PANIC 62.2 5. PLAZMOLYTIC by REACT 61.3 If you want us to review your demo, just send it in to one of the adresses given in PREFACE... /The Staff...
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ADVERTISEMENTS EDITED by KBS -------------------------------------------------------------- Here we are at the advertisements... The chapter that gives you the opportunity to enter the magic world of SWAPPING! Best move to pull now, could very well be to grab a pen, write down your address, and pass it onto: KBS, Dalvej 8, Vester Nebel, 6040 Egtved, Denmark That way your advertisement can be seen among those other cool dudes, whos address has been pasted on the following pages. Anyway, legitimate traders are recognized by a "+" infront of their handles and those who swap both legal and illegal wares are marked with a "*". Now, I wish you good luck in finding some new contacts... * ALMIGHTY GOD/DESERT NOMADS, XXXXXXXX XXXXX XXXXX XX, XXXXX XXXXXX, XXXXXXXX, XXXXX XX XXXXXXXX, XXXXX + ANDREAS/SHAPE, XXXXXXX X. XXXXXXXX, XXXXXXXXXXXXXXX XX, XXXX XXXXXXXXXXXX X, XXXXXX * ARISTOCRAT/NIPSON, XXXXXX XXXXXXXXX, X.X. XXX XXX, XX-XXX XXXXXXXXXXXX, XXXXXX * ASV/ONSLAUGHT, XXXXX XXXXXXXXXX, XXXXXXXXXXXXXXX. X, XXXXX XXXXXX, XXXXXXX + AXEGRINDER/FENIKS, XXXXXX XX XXX, XXXXXXXXXXX XX, XXXX XX XXXXXXXXXX, XXXXXXX * BALANCE, XXXX XXXXXX, XXXXX X. XX, XXXX. X., XXXX XXXXXXXXXXXXXX, XXXXXXX * BIRD/PANDORA, XXXXX XXXX, XXXXXXXXXXXXXX X, XX. XX., XXXX XXXXXXXXXX, XXXXXXX * BIZARRE/ONSLAUGHT, C/O XXXXXX XXXXXX, XXXXXXXXXXXXX XX, XXXXX XXXXXX, XXXXXXX * CHAOTIC/ATLANTIS, XXX XXXXXXX, XXXXXXX XX X, XXXXX XXXXXXX, XXXXXXX * CHASH/LEPSI DEVELOPMENT/CAUTION, XXXXX XXXXXXXX, XXXXXXXXXX X, XX-XXX XXXXXXXXX, XXXXXX * CLIVE/MOTIV 8, XXXXX XXXXXXX, XXXXXXXXX X, XXXX XXXXXX XXXXX, XXXXXXX * CODA/DYTEC, XXXXXXXXXXX "XXXX", XXXXX XXXXXXX, XXXXXXX * CRESH/TABOO, XXXXXX XXXXXXX, XX. XXXXXX X X, XX-XXX XXXXXXX, XXXXXX * CRUZE/SCS+TRC/LITHIUM, XXXXXXX XXXXX, X XXXXXXXX XX., XXXX XXXXXXXXXXX, XXX XXXXX XXXXX, XXXXXXXXX * CYKE/MEGAUNIT, XXXXXX XXXXXXXX, XXXXXXXXX XX, XXXXX XXXXXXXX, XXXXXX * DEREK/ASPHERON/ANTI, XXXXXX XXXXXXXXX, XX. XXXXXXXXXXX XX/X, XX-XXX XXXX, XXXXXX * DOMEY/PANIC CREATIONS, XXXXX XXXX, XXXXXXXXXX XX, XXXXX XXXXXXX, XXXXXXX * DOOM/ONSLAUGHT, XXXXX XXXXX, XXXXXXXXXXXX XX, XXXX XXXXXX XX, XXXXXXX * DOXX/NOICE/SWEMIX, XXXXXX XXXXXXXX, XXXXXXXXXX XX, XXXXX XXXXXXXX, XXXXXX * DR. DOOM/DLE, XXXX XXXXXX, XXXXXXXXXX XXXX, XXXX XX XXX XXXXXX, XXXXXXX * FRANK/LEPSI DEVELOPMENT, XXXXX XXXXXXXXXX, XXXXXXXX XX/X, XX-XXX XXXXX, XXXXXX * FREDDIE/ATLANTIS, XXXXXX XXXXXX, XXXXXXXXXXXXXX XX, XXXX XXXXXXX X, XXXXXXX * FUNNY/REPLAY, XXXXX XXXXX XX., XXXXXXX XXX. XX, XXXX XXXXXXXXXXXXXX, XXXXXXX * GARTH/ARCOSS, X. XXX XXXX, XXX. XXXXXXXXXXXXXX XX, XXXX XX XXXXXXX, XXXXXXX * GLUT/AGONY DESIGN, XXXXXX XXXXXXXXX, XX. XXXXXXXXXXX XX, XX-XXX XXXXXX, XXXXXX * GOP/ONSLAUGHT, XXXXX XXXX, XXX XXXXXX XXXX, XXXX XXXXXXX, XXX XXXXX XXXXX, XXXXXXXXX * GRAFEE/FENIKS, XXXXX XXXXXXXXXXX, XXXXXXXXXXX X/XX, XX-XXX XXXXXXX, XXXXXX * GRIMLOCK/ACCURACY, XXXXX XXXXXX, XX XXXXXX X, XXXXX XXXXXXXX, XXXXXX * HEAVY HEAD/ONSLAUGHT, XXXXXX XXXXX, XXXXXXXX X, XXXX XXXXX, XXXXXXX * IBANEZ/MOTIV 8, XXXXX X. XXXXX, XXXXXXXX XX, XXXX XXXXXXXX, XXXXXX * ICE/LEPSI DEVELOPMENT, XXXXXX XXXXXXXXX, XXXXXXX XX/XX, XX-XXX XXXXXXXX, XXXXXX * ICEBALL/MOTIV 8, XXXXX XXXX XXXXXXX, XXXXXXXXXXX X, XXXX XXXXXXX, XXXXXXX * INTRUDER/AVANTGARDE, XXX XXXXXX X, XXXXX XXXXXX, XXXXXXX * JASON/ONSLAUGHT, XXXXX XXXXXXXX, XXXX XXXX, XXXXXXX * JAYCE/ex.ONSLAUGHT, XXXXXXX XXXXXXXX, XXXXXXXXXXX X, XXXXX XXXXXXXX, XXXXXX * JAZZCAT/ONSLAUGHT, X/X XXXXX XXXXXXX, XX XXXXX XX., XXXX XX. XXXXXX, XXXXXXXX, XXXXXXXXX * JER/PANIC CREATIONS, XXXX XXXXXXXX, XXXXXXXXXXX X-X X, XXXXX XXXXXXXXX, XXXXXXX * JUNKIE/PALACE/DOOM PATROL, XXXXXXXXXX X, XXXXX X-XXXXX, XXXXXXX * LIGHT, XXXX XXXXXXXX, X. XXXXXXXXXXXXXXXX XX, XXXX XX XXXXX, XXXXXXX * MAJA/F4CG, XXXXX XXXXXXXX, XXXXXXXXXXX X/XX, XX-XXX XXXXXX, XXXXXX * MARCUS/ex.ONSLAUGHT, XXXXXX XXXXX, XXXXXXXXXXX XX, XXXXX XXXXXXXX, XXXXXX * MAVERICK, XXXXXXXX XXXXX, XXXXXXXXXXX XXXXX XX, XXXX XXXXXXXX, XXXXXXX * MERLIN/MOTIV 8, XXXXX XXXXXXX, XXXXXXXXXX XX, XXXX XX XXXXX, XXXXXXX * MORBID/ONSLAUGHT, XXXXXX XXXXXXXX, XX XXXXXX XXXXXX, XXXX XXXXXXXXX, XXX XXXXX XXXXX, XXXXXXXXX * MR. WAX/CHROMANCE, XXXXXX XXXXXX, XXXXXXXX XXXXXX XX, XXXX XXXXXXXX, XXXXXXX * NEOTEC/ATLANTIS/F4CG, XXXXXXX XXXX, XXXXXXXXXXXXXX XX, XXXXX XXXXXXX, XXXXXXX * NIGHTSHADE/SCS+TRC, XXXXXXX XXX XXX XXXX, XXXXXXXXXX X, XXXX XX XXXXXXX, XXXXXXX * PHARAOH/FAIRLIGHT, XXXXX XXXXX, XXXXXXXXXXXXX X, XXXXX XXXXXXXX, XXXXXX * PHOENIX/DESERT NOMADS/CASCADE, X.X. XXX XXX, XXXXX XXXXXX, XXXXX * R.B./LEPSI DEVELOPMENT/EQUINOXE, XXXXXX XXXXXXX, XX. XXXXXXXXX XXX/X/XX, XX-XXX XXXXXXX XX., XXXXXX * RAMBO/THERAPY, XXXXX XXXX, XXXX X. XX/X, XXXX XXXXXXXX, XXXXXXX * RAMJAM/ONSLAUGHT, XXXXXX XXXXXXX, XXXXXXXXXXXXXX XX, XXXXX XXXXXX-XXXXX, XXXXXXX * RAP/ONSLAUGHT, XXXXX XXXXXXXXXX, XX. XXXXXXXX X/XX, XX-XXX XXXXXXXXXX, XXXXXX * RAVE/TRIAD, X/X XXXX XXXXXXX, XXXXXXXXXX X, XXXXX XXXXXXXXX, XXXXXX * ROBOCOP/ATLANTIS, X.X. XXX XX, XXXX XXXXXX-XXXXXXXXXXX, XXXXXXXXXXX * RRR/OXYRON, XXXX XXXXXXXXX, XXXXXXXXXXXXXXXXXXX XX, XXXXX XXXXXXXXXXXXX, XXXXXXX * SAILOR/SCS+TRC/TABOO, XXXXX XXXXXXXXX, XXXXXXXXXXXX X, XX-XXX XXXXX, XXXXXX * SCARE/LEPSI DEVELOPMENT/NEOPLASIA, XXXXX XXXXXXX, XXXXXXXXXXXXXXX XX, XXXXX XXXXXXXXXXX, XXXXXXX * SEBALOZ/LEPSI DEVELOPMENT/KEEN ACID, XXXXXXXXX, XXXXXXX XX/XX, XX-XXX XXXXXXXX, XXXXXX + SHARK/SHAPE/BLUES MUZ', XXXXX XXXX XXXXXXXXX, XXXXXXXXXXXXXX X, XXXX XXXXXX, XXXXXX * SHOCKER/HARDCORE, XXXXXXXX XXXXXX, XX XXXXXX XXXX XX, XXXXX XXXXXXXX, XXXXXXX * SHUZE/ALPHA FLIGHT, XXXX, XX XXXXXXXXXX XXXXX, XXXXXX, XXXXXXXXX, XXX XXX, XXXXXXX * SONOR/AGONY DESIGN, XXXXXX XXXXX, XXXXX XXX. XX, XXXX XXXXXXXX, XXXXXXX * SPARK/ELYSIUM/TABOO, XXXXXXX XXXX, XXXXXXXXXXXX XX/X, XX-XXX XXXXXX, XXXXXX * SPECTATOR/SCS+TRC, XXXXXX XXX XXXXXXXX, XXXXXXXXXX XXXXXX X, XXXX XX XXXXXXXXX, XXXXXXX * SPERMBIRD/EXCESS/CHROMANCE, XXX XXXXXX X, XXXXX XXXXXX, XXXXXXX * SPIDER/ALPHA FLIGHT, XXXXXXXXXX, XXXXXXXX XX/XX, XX-XXX XXXXXX, XXXXXX * SPLATTERHEAD/SCS+TRC, XXXX' XXXXXXX, XXXXXXXXXXXX X, XXXX XX XXXXXXXXXX, XXXXXXX * STONE/MOTIV 8, XXXXXX XX-XXXXX, XX XXXXXXXXX XX, XXXXX XXXXXX, XXXXXXX * SYCO/CHROMANCE, XXXXX XXXXXXX, XXXXXXXXXX XX, XXXX XX XXXXXXXXX, XXXXXXX * TALE/MENTAL, XXX XXXXXX X, XXXXX XXXXXXXXX, XXXXXXX * TG-ACME/MOTIV 8, XXXXX XXXXXXXXX, XXXXXXXXX XX X, XXXX XXXX, XXXXXX + THE AUTHENTIC/EXCESS, XXXXXX XXXXXXXXXX XXXXXXXXX, XXXXXXXXXXXX XX, XX. XX, XXXX XXXXXXX, XXXXXXX * TITANIC/SCS+TRC, XXXXX XXXXXXXX, XXXXXXXXX XX/XX, XX-XXX XXXXXXXXX, XXXXXX * TRANZIIE/HITMEN, XXXXX XXXXXXX, XXXXXXXXXXXXXXXX X, XXXXX XXXXXX, XXXXXX * TROOP/ATLANTIS, XXXXXXX XXXXXXX, XXXXXXXXXXXX XX, XXXX XX XXXX, XXXXXXX * TRUSS/ACRISE, XXXX XXXXXXXX, XXXXXXXXXXXXX XX, XX. XX, XXXX XXX. XX, XXXXXXX * VENGEANCE/ONSLAUGHT/MEGASTYLE PRODUCTIONS, X XXXXXX XXXXXX, XXXX XXXXXXXX, XXXXXXXX, XXXXXXXXX * VIOLATOR/NOFX, XXXXXX XXXXXXXX, XXXXXXXXXXXXXXXX X X, XXXXX XXXX, XXXXXX * VOLUNTEER/HARDCORE, XXXX XXXX, XXXXXXXXXXXXXXX X, XXXXX XXXXXXX, XXXXXXX * WALKER/F4CG, XXXXX XXXXXX, XXXXXXXXXXXXX XX, XXXXX XXXXXXXXXX, XXXXXX * ZAPOTEK/ALPHA FLIGHT, X.X. XXX XXX, XXXX XXX, XXXXXX As you can see, there hasn't been a lot of changes in this chapter since last issue. Unfortunately, it's due to the fact that only a few returned the address-sheet I introduced earlier on. But, nevertheless, I'll see to it that it gets a 2nd spreading. So, PLEASE... USE IT! /KBS