The Crest 12
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tales of the crest
------------- THE CREST ------- -- June Edition 1998 ____________ _ __ ___________________________________ __ TALES OF THE CREST -- ----------------------------------- -- Another month - another fine issue of THE CREST. Feel warmly welcomed to the 12th issue of this magazine. This is the July Edition 1998. Again we worked hard to get all this shit finished right in time, but again we managed to do it and here you got the result once again. This time we can present you a new chapter for the very first time. It is entitled GALLERIA will bring you the history of popular and famous groups. This chapter will also contain special remarks and comments from famous sceners about these groups, so that especially the new guys in the scene get to know these legendary groups in detail. GALLERIA will also be very interesting for the older sceners out there, because there are still things around that even you can't know. We start this chapter in this issue with the history of a demo group that is well known for their design and technical coding. It's about MEGASTYLE PROD. ! Written exclusively by SPACE-ROY and SCROLL, both MSP members since many ages, it this history features everything you ever wanted and need to know about this great group. We hope that you'll like this new addition to our known THE CREST chapter set. According the staff there didn't take place many changes. We just decided to delete !CUBE/SCS +TRC from the staff-list until he gets really active again. He still has problems with getting his C64 working, so he cannot review musics for us. He would be able to review the musics on PC in an emulator, but as the sound isn't very good on it, it wouldn't make that much sense, because we want you to get high-quality music reviews and not any other fast made shit. We also got a new official spreader. CENTRAX/SAMAR/ THE FACTORY will spread our magazine in the future. And especially the votesheet, so that we can give you even better and bigger charts. As always it's now time for some credits... > THE CREST < dealers > THE CREST < -- ------------------------------------------------ -- VIOLATOR/ALPHAFLIGHT 1970..........official spreader WALKER/FANT. 4 CRACKING GROUP......official spreader CENTRAX/SAMAR/THE FACTORY..........official spreader FATMAN/DYNAMIC TECHNOLOGIES.................spreader __ __________________________________ __ > THE CREST < intro credits> THE CREST < -- ------------------------------------ -- Code, Fix...........DODGER/DYNAMIC TECHNOLOGIES Hires-Picture....HARDSEQUENCER/DTC+SHOK'RAY/MSP Font.............SHOK'RAY/MEGASTYLE PRODUCTIONS Music...............................XAYNE/CREST __ __________________________________ __ > THE CREST < outfit credits> THE CREST < -- ------------------------------------ -- Code, Fix...............DODGER/DYNAMIC TECHNOLOGIES Hires-logo...... HARDSEQUENCER/DYNAMIC TECHNOLOGIES Koala-logo, Font.....SHOK'RAY/MEGASTYLE PRODUCTIONS Sprite-stars.........................PIGEON/X-RATED Music................................METAL/VIBRANTS __ __________________________________ __ > THE CREST < staff > THE CREST < -- ------------------------------------- -- HARDSEQUENCER/DYTEC...................main-editor DODGER/DYTEC..........................main-editor SHOK'RAY/MEGASTYLE PROD. .............main-editor DANZIG/ALPHAFLIGHT 1970.................co-editor UZZY/RENEGADE PROGRAMMING GROUP.........co-editor SPACE-ROY/MEGASTYLE PROD. ..............co-editor SCROLL/MEGASTYLE PROD. ...........coding-reviewer TRIDENT/ACTIVE............music-, coding-reviewer LLOYD/MEGASTYLE PROD. .............music-reviewer KRISTIAN ROSTOEN/SHAPE/HITMEN......music-reviewer __ __________________________________ __ > THE CREST < contents > THE CREST < -- ----------------------------------- -- TALES OF THE CREST....................................editorial SCENE SPOTLIGHTER..............................news and updates OVERSEAS SCENE REPORT...........................ntsc-scene news RULERS OF THE MONTH......................................charts THE MAY LIST......................................releasecharts ARTLACE - PROFILE.....................................interview OLAV MORKRID - PROFILE................................interview WORLD OF ARTS 1.................................graphic-reviews WORLD OF ARTS 2.................................graphic-reviews WORLD OF MUSIC....................................music-reviews PARTY EVENT COVERAGE...............................party-report GALLERIA..........................................group history THE CRESTBOARD........................................addresses __ __________________________________ __ > THE CREST < blackboard > THE CREST < -- ----------------------------------- -- XXXXXX XXXXXXX XXXXXXXXXXX XXXXX XXX XXXXX XXXXXX XXXXXXX E-mail: DYTEC(at)HOTMAIL.COM __ _________________________________ __ Use this snail-mail address and E-mail address from HARDSEQUENCER to get in touch with us concerning everything THE CREST. This time we have again a guest-editor. In this issue DR. SOFT/ALBION was so friendly to support us with an exclusive party-report from the RUSH HOURS '98. Thank you very much! Besides him also some other sceners helped us in whatever form... So we'd like to thank... ARTLACE/ACTIVE, OLAV MORKRID/PANORAMIC DESIGNS, CENTRAX/SAMAR/THE FACTORY, SEBALOZ/LEPSI DE, JAZZCAT/ONSLAUGHT, LLOYD/MEGASTYLE PRODUCTIONS, DIDI/LAXITY and MARC/ALPHAFLIGHT 1970. And this should be all for this editorial in THE CREST ISSUE 12 - THE JUNE 1998 EDITION. We'd be pleased to welcome you again next month. And then it'll be something special, because in July we can celebrate ONE YEAR THE CREST. Until then... HARDSEQUENCER ----------------- _ _____________ (C) THE CREST 1998 - --------------- -
scene spotlighter
__ ___________________________________ __ SCENE SPOTLIGHTER -- ----------------------------------- -- Finally it his here... The well-known summerhole! After a really action-rich month April the May turned out to be one of the slowest month's this year so far. But this is really understandable, because why do something with the computer when you can go into the sun and you are melting to death when you are in your house in front of your C64!?! Anyway, we tried our best to get our fingers on every single event that took place and give you some information on it on the next pages... HITMEN [ger, usa, swe...] -- ------------------------------------------------ -- New members: JB, MORPHFROG Gone ones..: - Boards.....: THE DUNGEON +X-XXX-XXX-XXXX WHQ (down) WAREZ AQUARIUM +XX-XXX-XXXX EHQ First a guy called JB joined them as graphician. Later on MORPHFROG decided to team up with them as mail trader. Memberstatus: -------------- ALCHEMIST, CHAOTIC, CUPID, DEFF, DESPAIR, DIVERSE, EROL, GROEPAZ, JB, JIHAD, JINX, KRISTIAN ROSTOEN, LUKE, MAGIC MAN, MOONCHILD, MORPHFROG, MOTION, RACOON, RAMMY, SABOTAGE, SKUD, SLEDGE, STAN, TRANZIIE, TYRON, VORTEX, WEASEL ONSLAUGHT [oz, ger, pol...] -- ---------------------------------------------- -- New members: INFORMER, (DIGAHOLE, GOP, HOMEBOY) Gone ones..: BWYZE, DJKAT, RAP, (GRAFEE, JASON, MANIAC) Board........: DEADZONE +X-XXX-XXX-XXXX WHQ FTP-Site.....: GANGSTA'S PARADISE ftp.inf.bme.hu/c64/pub First of all they gained a new graphician from Poland called INFORMER, who stays in SCORN as his second group. Then DIGAHOLE, HOMEBOY and GOP all became active again and were set on the active memberstatus. BWYZE, RAP and DJKAT were all kicked from the group because of inactivity, while JASON, MANIAC and GRAFEE were put onto the inactive list. Memberstatus: -------------- BIZARRE, CUBEHEAD, DEEKAY, DIGAHOLE, DOOM, GOP, HOMEBOY, INFORMER, JAZZCAT, JOLZ, LEMING, MEFF, MORBID, NAPHALM, REGI KEYZ, STING, TBH, TROUBLE, VENGEANCE PADUA [ger, hol, bel...] -- ------------------------------------------------ -- New members: MOJZESH, VIP Gone ones..: - FTP-Site...: GOIN' FOR GOLDftp.padua.org Again they gained some new members to enlarge their forces. This time VIP came to be a composer and graphician for them. He stays in ROLE and W.O.W. as second and third groups. Just only a few days ago they also gained MOJZESH/ ARISE as coder. Memberstatus: -------------- ANONYM, CLASSYK, CUPID, DOOMED, FLARE, HOOGO, ICEBALL, JADAWIN, LEONARDO, MOJZESH, POMMAC, RAY TRACER, VIP TRIAD [swe, ger, nor] -- ----------------------------------------------- -- New members: IBANEZ Gone ones..: SAILOR FTP-Site...: EXCLUSIF FTPftp.df.lth.se/pub/c64 IBANEZ, once a member of MOTIV 8, was allowed to join the group. Then SAILOR decided to leave the group and stay groupless. Memberstatus: -------------- ACIDCHILD, ATON, CASH, GROMS, HOLLOWMAN, IBANEZ, IOPOP, JERRY, JFK, KILLSQUAD, KING FISHER, LOGGER, QUORTHON, TAO, TAPER, TWOFLOWER That were all major news for this month. Check the next few pages for some less important news... SINGLE NEWS: - -------- - - GOTO80 joined ZYRON's musiclabel OXSID PLANETARY. - AEGIS/ASCRAEUS/SCORN decided to leave SCORN and team up with EXCESS as first group. He stays in ASCRAEUS as second. - DOW JONES/PLUSH joined ASCRAEUS as coder but left them again only some days later because of some problems within PLUSH. - There is a rumour that RAVER left LAXITY to join FAIRLIGHT. This is NOT true! RAVER ist still in LAXITY and his FTP-site ACID NATURE is still running under the LAXITY label. - COSINE got some new members. TONKA joined them as composer and THE ORB will be a coder for them. Also a guy called SIMES teamed up with them as graphician. Memberstatus: ---------------- CENTAUR, KENZ, ODIE, SIMES, SKYWAVE, THE ORB, TMR - NATAS/ONSLAUGHT/CARCASS joined WARRIORS OF WASTELAND as coder and fixer. Also XIII is a new member of W.O.W. and will be co-editor for their INTERNAL magazine. Then REMEDY (the sister of WARLOCK) came to them to support them with some paper graphics. As last GENRYC/DIFFERENT joined the forces of W. O.W. as his second group and will be a graphician for them. But they also lost a member. The composer 4DMAN decided to leave the group because of seeing no more sense in being in W.O.W.! Memberstatus: --------------- ALIH, BUD, BUNDY, DANCER, DST, EINSTEIN, GENRYC, ICEMAN, LAX, LYBIS, MARVIN, MISFIT, NATAS, PFK, RAVEN, REMEDY, SOREX, THE ALIEN, VIP, WARLOCK, WAX, WEC, WHW DESIGN, XIII - There was spread the rumour that ALPHAFLIGHT 1970 is dead. This is NOT true. They are still alive. - From the 30th to the 31th of May there took place the AMIGANICA 2 party in Budapest/Hungary. There weren't released many things... Anyway, the results from the competitions looked like this... DEMOS: 1. SEA by COMA ------- 1K INTRO: 1. TECH-O-TEX by RESOURCE ----------- GRAPHICS: 1. ALIEN by JONNY of IDEAL --------- 2. NO FLI - NO LACE by POISON of SINGULAR MUSICS: 1. CARLOS of BREEZE --------- - A guy from Germany called EHRGEIZ teamed up with ALPHAFLIGHT 1970. He'll support them as modem- trader. HARDSEQUENCER ----------------- _ _____________ (C) THE CREST 1998 - --------------- -
oversea scene report
The, ahem, "Overseas" Scene Report Compiled by Uzzy of RPG Well, well, well... We're back once again, with another milestone issue. Well, at least I look at it as a milestone issue, because issue twelve means that The Crest has been released every month for one year (do the math... There are twelve months in a year, right?). Some people may think I'm being hasty, as the first milestone issue was only two issues ago (being number ten), but having a milestone issue gives me more reasons to drink heavily, so leave me alone, okay? And the NTSC chapter for this month continues unabated, regardless of the outside happenings of the scene (or my sordid histories with several, shall we say, competing parties). And this chapter is no exception to my usual sparce and cryptic rundown of the North American demo scene, so I say let's get on with the damn thing, okay? Being the well-rounded journalist person I pretend to be, I would like to have the most up-to-date information available, so if you happen to be in a group, and happen to be American (well, actually, European people can do this too, gives me something to write about), then please send any new information to me at: (arthur.heller(at)anwcbbs.uu.holonet.net) You can, of course, also send the usual complaints, corrections, marriage proposals and/or death threats. A special Email thanks must go out to Liz, who sent me a big "drop dead" this past week. It's great to feel loved. Keep the email comin', kids. So you're wondering where the news is. Right. Well, here you go. Once again, a good deal of this info was gleaned off the web, and from a few emails (and I must reiterate that no one from the groups sent me this, but people completely unrelated sent me info on groups they're not in, which I find... Odd). So another thanks goes to those who keep me in some form of contact with the scene at large. Alright... I'm talking too much. Here's the news. THE NEWS ------------ - DBX, an apparently new scener, has joined up with the relatively newly re-formed Arcane. - The group Omni has disbanded. The leader, Light, mentioned that he might think of starting another group sometime in the future. - Carcass news... Fungus quit due to some kind of internal conflict (nobody will clarify, for some ungodly reason). Carcass also picked up Gemini (ex-System). - While I'm on the Carcass trip, Carcass (the dude, not the group) quit the scene. - Driven has announced the third NTSC 4K demo competition! At least I think they have... It's what I'm told. The deadline for entries is September 10, 1998. - Brozzmo of ASU has quit the group, so he could spend more time on his music carreer or something. He claims he might return, or might do solo work. In NTSCland, I don't think anyone cares either way. - And a brandly new group has burst into the NTSC demo scene, named Retro-64, comprised entirely of newcomers. Maybe there's some life left in this old scene after all.... And, of course, your Ubiquitous Group-List Update: ----------------------------- ASU (Anarchy Systems Unlimited): Grubby, Scanner ARCANE: Moloch, DBX BCI (Bad Coders International): Local-H, Phred, Sketch, Udd CCS (Carcass Creation Services): Deathangel's Shadow, Gemini, Hoffman, Natas, Necrophobic, Pinball Wizard, Shadowmaster, TMR, Wideload, Zirc0. ELECTRON: Dokken, The Gambler FOE (Forces of Evil): Eric C., Paladin, Wrong Way FTA (From The Ashes): Burning Horizon, Diskmaster, Firestalker, Trillian MILLENIUM: Roy Batty, The Fatman PSW (I dunno what it stands for): MacBeth, Shroom, Fuzz RPG (Renegade Programming Group): Chameleon, Cyberad, Dr.Doom, The Heretic, Ken, Bungle, Pegasus, Uzzy, Warnock RETRO-64: Leppy, Picasso, Prodigy, Zelbow STORM: Cybernoid, Megmyx STYLE: Alter-Ego, Deathlok, Decomp, DW, Elwix, Firefoot, Massive Onslaught, PK, Repose, Warnock, The Wiz VENOM: The Hobbit, Kickback, WSoft Hey, and that wraps it up, guys. Wow, I really let myself go on a tangent this month. Gotta stop that before people start trying to assassinate me. No charts yet. Give me a few more months to work out the tedious details. They'll be here eventually. Now go read another chapter. - UzzY/RPG - ---------- "Nobody told me there'd be days like these... Strange days indeed." - John Lennon
rulers of the month
__ ___________________________________ __ RULERS OF THE MONTH -- ----------------------------------- -- For the 10th time in THE CREST history we present you self-counted charts so that you can see the latest trends and who is hip and who is hop. To deliver your votes for even better and more precise charts in THE CREST you can fill our paper- votesheet or leave us your personal Top 10 in each category via E-mail at: DYTEC(at)HOTMAIL.COM And now we wish you much fun and maybe luck to see you or your group in one of these lists... THE TOP 10 DEMO GROUPS -------------------- -- >>> 01.(+) CREST...................(197) <<< 02.(-) OXYRON..................(123) 03.(+) REFLEX..................(105) 04.(-) SMASH DESIGNS...........(090) 05.(+) BYTERAPERS INC. ........(081) 06.(+) COMA....................(052) 07.(-) SAMAR...................(048) 08.(+) ALBION..................(031) 09.(-) LEPSI DE................(030) 10.(+) REACT...................(022) (+ ) means better position than last month __ ___________________________________ __ Comments: --------- CREST kicked OXYRON again off the top spot. The finish was quite clear with CREST leading with more than 70 points in front of OXYRON on second place. REFLEX and SMASH DESIGNS both swapped their places with each other. Loser of the month are TABOO, last month's number 7, who had to leave the chart, while COMA climbed three places from 9 up to 6. ALBION and REACT came in for the very first time. -- ---------------------------------------------- -- THE TOP 10 CRACKING GROUPS ------------------------ -- >>> 01.(>) ALPHAFLIGHT 1970..................(216) <<< 02.(+) SUCCESS+THE RULING COMPANY........(111) 03.(+) ..................................(092) 04.(-) HITMEN............................(091) 05.(>) LAXITY............................(090) 06.(+) REMEMBER..........................(065) 07.(+) FAIRLIGHT.........................(051) 08.(+) ONSLAUGHT.........................(046) 09.(-) CHROMANCE.........................(035) 10.(-) DYNAMIC TECHNOLOGIES..............(029) (-) means worse position than last month __ ___________________________________ __ Comments: --------- AFL still keep the first place. But this time with a very huge distance to the second one with only about half of AFL's points. HITMEN had to fall two places from 2 down to 4. Also CHROMANCE and DYTEC lost three places. REMEMBER and FAIRLIGHT seem to have gained quite some popularity lately, because they both climbed up two places. All surprising there is NO new entry in this chart! -- ------------------------------------------------ -- THE TOP 10 PROGRAMMERS -- ---------------- -- >>> 01.(>) CROSSBOW/CREST...................(212) <<< 02.(>) GRAHAM/OXYRON....................(131) 03.(+) AEG/SMASH DESIGNS................(108) 04.(-) MR. SEX/BYTERAPERS INC. .........(084) 05.(+) ZORC/REFLEX......................(054) 06.(+) FUBEN/OXYRON.....................(051) 07.(+) OSWALD/COMA/FAIRLIGHT............(040) 08.(-) .................................(039) 09.(>) MMS/TABOO........................(016) (+) STILGAR/FRACTION.................(016) ...................................................() (>) means same position as last month __ ___________________________________ __ Comments: --------- CROSSBOW still the one and only number one. This time he got more distance to GRAHAM again. AEG and MR. SEX both swapped their places with each other. GOLDHAND is the loser of the month with going three places down from 5 to 8, while OSWALK climbed up three places from 10 to 7. STILGAR entered the Top 10 for LEONARDO, who left. -- ---------------------------------------------- -- THE TOP 10 GAME CRACKERS ---------------------- -- >>> 01.(>) JACK ALIEN/REMEMBER..............(182) <<< 02.(+) .................................(125) 03.(-) BURGLAR/SCS +TRC.................(109) 04.(>) MOONCHILD/HITMEN.................(107) 05.(>) DIDI/LAXITY......................(062) 06.(+) COUNT ZERO/SCS + TRC.............(024) 07.(+) STING/ONSLAUGHT..................(020) 08.(-) MANIK/LAXITY.....................(019) 09.(+) NAPHALM/ONSLAUGHT/SCORN..........(018) 10.(+) MR. WAX/CHROMANCE................(016) __ ___________________________________ __ Comments: --------- No big changes in the first five places here. JACK ALIEN still flying his rounds as first while also MOONCHILD and DIDI kept their places 4 and 5. BURGLAR had to let pass IGNORANCE who got the second place now. Loser of the month is CBA, who had to leave this chart, although he was last month's number 6! Also DANZIG, DERBYSHIRE RAM and PLAYBOY didn't enter the Top 10 again. -- ---------------------------------------------------------------------- -- THE TOP 10 GRAPHIC ARTISTS ------------------------ -- >>> 01.(>) ............................(152) <<< 02.(+) ELECTRIC/EXTEND.............(100) 03.(-) VALSARY/SAMAR/LEPSI DE......(085) 04.(+) RAYDEN/ALPHAFLIGHT 1970.....(076) 05.(+) SEBALOZ/LEPSI DE............(054) 06.(+) RRR/OXYRON..................(045) 07.(+) TYRANT/THERAPY..............(041) 08.(-) JOE/WRATH DESIGNS...........(036) 09.(+) ASTAROTH/AGONY..............(030) 10.(+) AEG/SMASH DESIGNS...........(027) __ ___________________________________ __ Comments: --------- Only constant factor here seems to be DEELAY who kept the top spot once again with a huge distance. Last issue's number 4 JOE took a free fall down to 8! But loser of the month is WARP 8. Last month he was on the 5th place and this time he didn't even enter the Top 10! Highest new entry (or better re-entry) is RRR on 6. Also AEG is in here again, while CRUISE got the result for his ever lasting inactivity and left. -- ----------------------------------------------- -- THE TOP 10 SOUND WIZARDS -- ------------------ -- >>> 01.(>) MITCH+DANE/CREST..............(091) <<< 02.(>) DRAX/VIBRANTS.................(072) 03.(+) KRISTIAN ROSTOEN/HIT/SHAPE....(056) (+) JEFF/CAMELOT..................(056) 05.(+) ORCAN.........................(054) 06.(-) FANTA/OXYRON/BASS.............(044) 07.(+) DAF/SAMAR.....................(043) 08.(-) PRAISER.......................(042) 09.(+) THE SYNDROM/CREST/TIA.........(040) 10.(+) WACEK/ARISE/LEPSI DE..........(036) __ ___________________________________ __ Comments: --------- MITCH+DANE still in the lead but DRAX keeps hunting them on the second place. JEFF is this month's winner here, because he re-entered the chart straight at the 3rd place, which he now shares with KRISTIAN ROSTOEN. Very surprising is also that P. R. I. had to leave, even though he was on the 4th place last month! Besides him also PVCF, TRIDENT and METAL had to go while ORCAN and WACEK could be added to the list. -- --------------------------------------------------- -- For all who still haven't understood it: Do NOT vote for yourself, your group or any of its members! This time we had again a votesheet from a very known mega-swapper from a major cracking group (I won't mention any names here), who tried to influence the charts with illegal votes. He voted for his group and also for one of his groupmates. Stop doing such lame acts otherwise you'll be mentioned next time with your handle. You know who you are! HARDSEQUENCER ------------- _ _____________ (C) THE CREST 1998 - --------------- -
the may list
-- ----------------------------------- -- THE MAY LIST __ ___________________________________ __ Welcome COMRADES in the world of the FIRSTRELEASES! Another month passed and again we're back with another LIST in THE CREST-MAGAZINE! As the weather was more than great the amount of RELEASES was more than small... but hey, that means less work for me... ;) The RELEASES for this LIST got taken from the following BOARDS: DEADZONE : ++X-XXX-XXX-XXXX (ONSLAUGHT WHQ) THE BASS PLANET : ++X-XXX-XXX-XXXX ((C)+XENON WHQ) Next time we'll also include THE EVIL ISLAND again... Check the SPOTLIGHT NEWS if you wanna know why! For any PROBLEMS, COMMENTS or QUESTIONS concerning this LIST you can email me on the MAJOR US-BOARDS or on the net: THE_DODGER(at)HOTMAIL.COM Before we go on with the LIST we7ll take an look on the BOARD-News in the... -- ----------------------------------------------- -- SPOTLIGHT NEWS MAY __ ___________________________________ __ As promised last MONTH, the ALPHAFLIGHT WHQ THE EVIL ISLAND went finally back online, after the SYSOP, ANCIENT MARINER, could solve the trouble with the LD-COMPANY SPRINT. The BOARD is still running with the small HD, but that may change in JUNE...! THE EVIL ISLAND is still reachable under the old number: ++X-XXX-XXX-XXXX. The LAXITY EHQ DRAGONS TOWER is still online. As the Sysop Mendrake was about to move to THAILAND, he wanted to take down the BOARD with the 1st of JUNE. But actually it seems like the BOARD will stay online for some more weeks/months. The ONSLAUGHT EHQ SANITARIUM went online again under a new number: ++XX-XXX-XXXXXX. Rumours about the ALPHAFLIGHT HQ ESCAPADE going back online are not true. Actually XENOX, the Sysop has no motivation to repair the HD and set the BOARD online again. This were all the NEWS for MAY... Now let's take a look at the RELEASES... . ALPHAFLIGHT (ger, swe, usa...) 0,4 POINTS ------------------------------------------------------- The FLIGHT showed off with the small PREVIEW of DIRECT DEATH (0,4 POINTS). FAIRLIGHT (den, swe, nor...) 0,0 POINTS ------------------------------------------------------- This month they released a lame BASIC-Game named QBIX (0,0 POINTS). LAXITY (ger, hol, den...) 0,6 POINTS -------------------------------------------------------- The guys in LAXITY released the quite nice PREVIEW of HAWK (0,6 POINTS). MOTIV 8 (...) 0,0 POINTS ------------------------------------------------------------- The guys within the newly returned MOTIV 8 released this month three BASIC-GAMES from LOADSTAR. They started with MAGIC 6, continued with MYSTERY CHESS and finally to complete this LIST they also put out SLOTS WITH A TWIST. As all GAMES are mainly written in BASIC they get NO POINTS for their RELEASES! That was all... let's take a look at the complete LIST... RELEASECHARTS MAY 1998 ---------------------------- PLACE GROUP POINTS RELEASES ------------------------------------------------------------- 1 LAXITY 0,6 1 2 ALPHAFLIGHT 0,4 1 3 FAIRLIGHT 0,0 1 MOTIV 8 0,0 3 Mmh, a more than dry month passed... I don't think it will change the next few weeks, as the summer just started... Hope you all are having fun outside!!! DODGER/THE CREST MAGAZINE ------------------------------
artlace - profile
__ ___________________________________ __ FIRST LEGAL PROFILE OF THE MONTH -- ------------------------------------- -- In this profile we bring you a close-up of a great coder, who is responsible for demos like the PROMISED LAND/LETHARGY series. At the moment he can be found in the forces of ACTIVE, although he really doesn't fulfil what this groupname is telling. ;) Here is the one and only... >>> ARTLACE of ACTIVE <<< I hope you'll like this little coffeetalk... (C): I'm very pleased to have you here in this interview, ARTLACE! Can you please introduce yourself a little bit to the audience that doesn't know you already? (A): Well, my real name is Artur Bujdoso, and I am 23 years old right now. Actually, I am a car- technician of justice, and student at the same time. My hobbies are of course programming, (computing), cars, music and self-defence. My newest hobby is wandering around the net, and talking on the IRC. (C): Okay, thanx! I think this is a good start... How did in your case start the whole mess called "CBM64" up? (A): Well, first I watched the C64 as a god-machine (yes, only the cool ones had one) and after a time my parents bought me a brandnew one (that game-pack styled) and after taking a closer look to the Assembler coding, I've started to search for friends, beg for routines, and disassemble demos. A friend of mine wanted to create a C64 group, but he was the only one member in it. I joined them (him) as a coder, and it was my first one, the TRIAS. (Not TRIAD, as some of you may think.) Have a closer look to the TRIAS demos at the FTP... FTP.INF.BME.HU -------------- (C): Yeah, I myself remember TRIAS demos like the DELIRIOUS series. And what were the other stations group-wise in your scene career? (A): Well, I've been in my very own one, AMS CREW (my old handle was AMS) and then in TRIAS, then we split up on the Faces-Headway party. My second group was/is LETHARGY, and I had subgroups, like REBELS (it died after a demo made by me) and actually I'm in ACTIVE. (C): Can we hope for some productions from you in the near future under the ACTIVE label? (A): Yes, but nowadays my time is quite limited because of my exams and my actual situation. Yes, I'm planning to release demos. (C): That would be damn great! Hope to see a demo from you soon! What's your opinion about today's demos? Do you like them or do you more prefer old school effects? (A): I don't really like the Amiga- or PC-like ideas... The 8X8 effects drive me mad, although there are some nice styled ones too... I respect the old-school groups with REAL design with ideas, like BLACKMAIL, CREST, CAMELOT and some others. (C): Yeah, these are really legendary ones, who set milestones in C64 demo history, no doubt. So I guess you're favourite coders are from these groups and that era?!? (A): Well, yes, the golden coolies, like CROSSBOW, GLASNOST, GOLDRUSH, ALF, and the older ones from HORIZON. (C): Hey, this is a good point to go over to your other favourites, isn't it?!? So here we go... (A): Demo Group: CREST, CAMELOT, GRAFFITY, FLASH INC. Demo....: DUTCH BREEZE, KRESTOLOGY Graphician: GBF Design Composer..: JCH, JEROEN TEL, DANKO, DRAX, MOON Game......: HAWKEYE Book......: NEUROMANCER, COUNT ZERO, MONA LISA OVERDRIVE Movie.......: TERMINATOR 2, SLEEPLESS IN SEATLE Music.......: DEF LEPPARD, GUNS'N'ROSES (C): As we're going with short answers, let's just continue with some brainstorming, okay?!? What comes into your mind when I say... (A): Trackmos: defaults :( Boards..: ancient Internet Parties: Where cool people meet. Alcohol: Yurgh! PC.....: Aaaaaaargh! puke : ))) Sex....: My favourite: Having-fun-while- kicking-the-butt-of-the-death (C): Haha... Good one! :) So, what's your opinion about the Internet? There is a lot of discussion about it in contact with the C64... Do you think that the Internet is the right way to go for the C64 scene? (A): Well, yes. It's a wonder that the C64 is still alive. About 5 years before everyone declared the C64 dead, but it still lives. (C): Yeah, true... But dead declared ones always live longer! By the way, what do you think of the cracking scene on the CBM64? (A): Well, there was a time when it was legal in my country, and cracking C64 games was fun, for some of my friends. I've never tried it, and I respected the knowledge, but not the aim. Buying C64 games or even Amiga ones wouldn't have been that hard for the foreign dudes, but in Hungary you couldn't even buy one. I disagree cracking when it kills the market (it does) but when it comes to import stuffs to a country where you can't even BUY one... Then I would say: It's okay. Well, it's possible now to buy anything via Internet, so it became a bit useless to crack games. (C): Aha... Now tell us please: What do you think is the thing that keeps the people still hooked to the C64 and even motivates old duded to come back? (A): I think it's the creativity, and the borderless possibilities that the mind of a coder or musician can fly completely freely, and don't need a PENTIUM MMX 6000 for it. (C): Is there also something about this scene that you don't like that much? (A): The lame wars, but I even hate'em in the real life, too! (C): So I guess you never had any war in the C64 scene? (A): There always were provocators, but I didn't take up the fight... (C): So we can say that you are a peaceful human being... Hehe... Is there anything you are damn proud of that you achieved in the scene? Maybe any demo or stuff like this? (A): Well, almost none of them. I always hated my works, because after releasing them I always found that I could improve them further. Yes, there are no V1.1 or V1.6+ versions on the C64 demoscene... (C): Haha... True words... I now have good news for you... The interview is nearly over, hehe! This is now your opportunity to greet some friends or maybe even send out a special message to the audience! (A): Keep up the good work! Don't forget that the C64 is a 8-bit, 1 MHz slow, and a small mircocomputer, but almost the only one that has/had such a cool scene! For my friends: http://minerva.hermes/hu/club/artlace/ ----------------------------------------- main.htm -------- (C): Okay... Thanx for the interview and hope to see a new demo from you soon! Bye! _ _______________ _ Held by: HARDSEQUENCER Held on: 20. 12. 1997 - --------------------- -
olav morkrid - profile
__ ___________________________________ __ SECOND LEGAL PROFILE OF THE MONTH -- ------------------------------------- -- As always we are proud to introduce to you a legendary scene personality in an interview. Once again we managed to find an interview partner, who isn't only wellknown because of his great skills in programming and styling of demos, but also can call himself one of the "formers" of the CBM64 demoscene. In the young age of innocent 13 years he impressed the demoscene with routines that started a new era of demo-dimensions. Demos like the PIMPLE-SQUEEZER series or MENTALLIC were and still are milestones concerning the harmonic "teamwork" of excellent routines and design. Also with some cracks our profile-partner proved that he isn't just only a good coder, but also knows to to produce quality- cracks... Besides this there also got released the one and the other tool, for example ZOOMATIC (cool graphic tool) or the DIGITALIZER 3.0 (which still isn't officially released but gets exclusively used by the musiclabel BLUEZ MUZ of SHAPE)... Of course by now most old scene-freaks know, whom I'm talking about... It's no one less than the legendary, often immitated but never reached... >>> OMEGA SUPREME alias OMEGA SUPREME of PD <<< So nothing left to say then: Join the slide through the hall of fame of the THE CREST gallery... So have fun "sliding"... (C): Be welcomed to this interview in this rather young magazine in the worldwide scene media, Olav! Very nice to have you here with us... I'm sure most old sceners know who you are, but please be so nice to review some facts of your person in general anyway! (O): Until 1990 my handle was OMEGA SUPREME. From 1990, I used my real name (OLAV). I live in Oslo/Norway and was born on 25. September 1973. In my spare time I play the bass and the piano, like to go snowboarding, play squash, and (when all else fails) sleep. (C): Okay... And what's your profession? (O): I am a game producer at FUNCOM. (http://www.funcom.com) (C): Ah, so you sticked with the computer... Now tell us please, what is your goal in life? (O): My goal in life is to create, to be creative, in whatever form. (C): Yeah, your job and your hobbies are guiding into that direction, I see... As you might have recognized a lot of olf sceners returned from other bigger machines to the good old CBM64... What do you think keeps people paying attention to this machine? It's simplicity and charm, perhaps? (O): The biggest reason "I" am keeping mine, apart from the fact the it has a dear place in my heart, is the music! Unforgettable, unique, unsurpassed, ingenious! I love you, Rob! (C): Hehe... Hope this message will reach him! :) What did our beloved C64 provide to you in person? (O): Learning to understand computers, playing games, realizing that simplicity is the key to good music. (C): You have been a member of PANORAMIC DESIGNS for quite a few years now... Please give the readers a history of when you first started and what happened up to the present! (O): I met with Bjorn Rostoen (MOONRAY), Jorgen Brecke (JAB), Kjetil Risnes (THE WIZARD) and Thomas Skjellvik (WILFO) in the winter of 1986/ '87. The had formed a group called THE SHADOWS. Before long, we got along well, and thus my friend Bjorn Hilstad (STORM SHADOW) and I joined them. This lasted until around 1988, when THE SHADOWS and RAWHEAD (another Norwegian group) was merged into one. Of course, there was this enormous discussion on which name we would use, and since RAWHEAD were shouting highest, we gave in. The new RAWHEAD lastes until 1990, when it was split up. A new group was created, consisting of Marius Skogheim, Havar Hojem, Henning Rokling, Richard Nygard, Bjorn Rostoen and myself. The focus was now on design, thus making demo-parts that looked really nice, also being technically impressive. The group was named PANORAMIC DESIGNS. The name was Bjorn's idea. 1986 - 1988 THE SHADOWS 1988 - 1990 RAWHEAD 1990 - 1992 PANORAMIC DESIGNS (C): Aha... So that explains some things... And what made you start on CBM64? Why didn't you chose the Amiga or PC? (O): I got the computer as a birthday gift in 1983, and I am curious person by nature. (C): I don't know if you have seen some recent C64 demos... But let me tell you: Most of them are using 4X4 effects or other PC influenced routines... What is your opinion about this PC- ripping? (O): Impressive that they can do with 1 MHz what others do with 90. (C): So you don't only stick to the good old rastercoding? (O): If you can do something that is truly new and outstanding, it can be rastercoding as we as anything. The point is it has to "be" unique, not a ripoff. (C): Aha... So what, in your very own eyes, should a demo contain to make it appeal to the masses and be a great one of its kind? (O): Design. (C): A very popular way to style demos these days is to make the demo a trackmo. Do you think it is the right way to go? Or do you more prefer the good old traditional "press space" demos? (O): Traditionally "press space", but these days the trackloaders are so elegent and quick that they may give a more consistent impression. (C): Let's stay with the scene nowadays... Many of today's sceners are newbees to the demo- market/scene... What is your advise for them, who want to become as famous and popular as you? (O): Design. (C): Short but useful answer, hehe! So now that we're talking about being famous and about idols... Who were your idols back then concerning the programming? (O): MR CURSOR, OMEGA MAN (TCS), THE JUDGES (C): And what made them so special for you? (O): They all did stuff years before anyone else, and later different conceiled brats bragged "We are first!" with the same things. (C): Yeah, right! I don't think that these guys got the credit they deserved. Too bad. The CBM64 scene has gone into a slump compared to the previous golden days. What do you think is a possible cure to reunivate the scene? Maybe the return of old groups? (O): No. But I hope those who are around now are having fun. (C): Yo, of course. Because fun is the thing it is all about, isn't it?!? Tell us please, what was your job in PANORAMIC? Have you ever done other scene related things like painting graphics or something like this? (O): Mostly programming. A bit of design and music too. (C): And what would you regard as your best personal achievement on the C64? (O): Quitting. (C): Ohohoh... Really unexpected answer! Wicked! Now let's go a bit deeper into the coding matter... What advantages and disadvantages has the CBM64 concerning the programming? And have we already pushed it to its ultimate limits? (O): Advantages: Lots of hardware bugs, small instruction set. Disadvantages: Any disadvantages would lie in the programmer, to the machine. You can always do new things, and I hope people will continue to prove that. (C): You mentioned before that you are working for FUNCOM as game producer... Can you say us what projects FUNCOM has planned for the future? (O): A great shape of PC games (both CD-ROM and Internet based) from the Oslo office, and our Dublin office will continue to produce Playstation games. But as the progress is continuous, please see http://www.funcom.com for the latest news. --------------------- (C): Which people, who were originally from the C64 scene are now working for FUNCOM like you? (O): I don't have overview over that. Our staff counts over a 100 people. By the way, if anybody out there is interested in making a living out of their computer talent, please get in touch with our Personnel Dept. (C): And now please give us some information on what happened to the other members of PANORAMIC DESIGNS? (O): That's a long story, but here's a little info on each... STORM SHADOW (BHILSTAD(at)SN.NO) works for ANDERSON CONSULTING. MOONRAY (+47 66847777) is reading (too many) books. JAB (HTTP://WWW.STUD.UNIT.NO/-JAB/) is a student of computer science. THE WIZARD (KRISN(at)ONLINE.NO) is into theatre acting. WILFO is working in the marketing sector somewhere, I think. BITBUSTER (HTTP://WWW.IFI.UIO.NO/-IVARR/) is a student of computer science. TORNADO (HENNING(at)INNERLOOP.NO) is running INNERLOOP, a games company. HBH (+47 73962802) is up to god-know what. UNITRAX is loafing around in Greece and thereabout as a troubadour. SPIRIT (+47 66136689) is studying art. DEVIL also is a student of art, if I'm not mistaken. SHADE (LARS.HOFF(at)AC.COM) works for ANDERSON CONSULTING. STONE (STEIN(at)INNERLOOP.NO) is a programmer for INNERLOOP. LYNX (DIDERICH.BUCH(at)INFOSTREAM.NO) works for INFOSTREAM AS. About NEWTON, AZTEC and DEADLINE, I don't know! Also please see the official PANORAMIC DESIGNS homepage (HTTP://BOGUS.NET/-SPEIL/C64.HTM) for continuous information. (C): And what can we expect from PANORAMIC DESIGNS and especially you on the CBM64 in the future? Will PD maybe start a comeback into the demo world? (O): I'm not telling. :) (C): Uh, sounds mysterious... Let's hope that there is something to hide behind this mystery. :) Well, in the past groups like HORIZON, CREST, BONES, MEGASTYLE, UPFRONT, PANORAMIC and thousand others ruled and revolutionized the demo market with their great skills in coding and styling demos... What do you think is the difference compared to today's demo scene? (O): I haven't checked out the C-64 scene for a while, but it seems people are doing the same things over and over. It's really not that hard to stop for a minute and do something original for a change. But a demo about an manic bread toaster would be more entertaining to me than a DYCP in the sideborder with FLC rasterbars behind it. (C): Yeah, that's right... Original ideas are really seldom nowadays. By the way, have you or has your group ever been in a serious disagreement with any other scener or group? If this is the case, please give us some names and maybe also a story! (O): FLASH INC. They had good programming skills, but the graphics, and in particular, the music, was just nauseating. They never understood the part with design. Plus we simply just didn't like ZODIAC and MOON. So there. :) (C): Oh... And what was the starting-event for that fight against FLASH INC. ? And how did the so-called "Love and Roses" end? (O): I don't remember who threw the first stone. But one thing is for sure: We never liked their ugly graphics and their crappy music. The code was kind of good sometimes, but what use is it when you can't put a nice frame around it? We made a couple of demos to make fun of them, and that was about all the energy we bothered to waste on them. Don't get me wrong, some of the FLASH INC. members were cool people, like MORPHEUS and that Norwegian artist they had. But as for ZODIAC and MOON... Sheesh... (C): So now we know that you didn't like FLASH INC. very much... But please make now some comments about the following groups! (O): HORIZON: PERNOD was the only one with a sense of style. CREST.........: Not very interesting. BEYOND FORCE: Voi helvetin saatanan vitun paskiainen. (They're cool!) :) MEGASTYLE.....: Nice demos with good design and great graphics. SHAPE...........: The Bergen division were some of our best friends. BLACKMAIL........ : They were on the right track with the design. 1001................: Programming pioneers. Discovered the sideborder. Thumbs up! TRIANGLE............: Really great demos, good programming, nice design. (C): Okay, let's get over to a completely different question compared to the last one... As I know you once coded a musiceditor named DIGITALIZER 3.0... What is so special about it and makes it different to all other musiceditors? (O): I never released DIGITALIZER 3.0, so if you got your hands on that one, there has been a leak somewhere. but it was never really finished either, so if someone has managed to use it - I'm surprised. :) Many of the initial ideas came from PROSONIX' editor, and later, I simply added whatever functionality that PD members or I found useful. I promise you, the keyboard was mapped to death. The nice thing about it was that you could do almost anything with the sounds and the editor had a lot of nice low-level functions to manipulate the music data. Besides, I'll never forget JCH's reaction when he realized how elegantly I had solved the music exporting function, so I'm proud of that too. (C): Aha... Another thing I'd like to know... As fas as I know in the golden 80s RAWHEAD wasn't just only a demo group, but also tried themselves as a cracker group, even with success... What was the mainreason for you guys to start with cracking, even though only as second job besides demo coding? (O): The challenge. Making most trainers, with quick loading, and on as few disk sides as possible. (C): What is your opinion about the following coders? (O): ASH +DAVE....: Really well designed demos. SOLOMON/BF.. : A fucking genius. KARL XII/S451: Nice guy with cool psychedelic ideas. MR CURSOR..... : A fucking genius. IAN+MIC........: Really well designed demos. (C): Okay... This interview is near its end... Is there anything you wish to talk about? Maybe some wise words? Advises? Use your stomach, not your brain! I'm sure you have some greetings to send out to your friends from the past and present. Here is your opportunity to give some greetings... (O): Hi to: WAR DEAL LAMERS, ROOSTER, EINSTEIN, PERNOD, MOZICART, FULL FORCE, CONTROL, JEROEN TEL, MVZ, PROSONIX, CENSOR, LAXITY, ANTIMON, CYBERDUNE SYSTEMS, TRIANGLE and of course all of TSW/R/PD. Plus my deepest respect to: ROB HUBBARD, PETER LIEPA, MARTIN GALWAY, TIM FOLLIN, PAUL NORMAN, JEFF MINTER, YIP of PUREBYTE, STAVROS FASOULAS and many others whose merits can never be repeated nor even approximated. You showed us others the way, it would have never been the same without you. (C): Okay, I think that this are some nice words for the end. Thank you very much for sharing some of your time with us... Hope to see PANORAMIC DESIGNS back on the CBM64 sooner or later! (O): Thanks for the interest in my humble person. The interview was held by me (SHOK'RAY) during a longer period of maybe one or two months and finally got finished just a few days ago. It was done with the help of IN MEDIAS RES in the Internet. We got Olav's permission to use some parts of the IN MEDIAS RES interview for our profile! We want to thank Olav for being that patient with us and always answering all new appearing questions, although some questions were answered quite shortly. Besides this we also want to thank the makers of the IN MEDIAS RES interview, who saved us and Olav quite some work with their interview. SHOK'RAY -------- _ ____________ _ (C) THE CREST 1998 - --------------- -
world of arts 1
__ ___________________________________ __ WORLD OF ARTS 1 -- ----------------------------------- -- Here we go again with some reviews of competition- graphics. This time I'll take a closer look at the ones from the RUSH HOURS'98 party, which took place from April 25th to 26th in Czestochowa/Poland. The graphic-compo's Top 3 were as follows: 1. TIMIX/SAMAR 2. LEVI/LEPSI DE/SAMAR 3. SEBALOZ/LEPSI DE And here we go with my closer look on all pictures... SENTI/OXYGEN (1) - ------------ - This picture takes only a quarter of the screen and looks like done in the SHI-FLI mode. It shows a man on a road in front of a huge creature or whatever this should be. It's quite simple, because mostly only the shapes were painted because of the picture being quite dark. In my opinion it's a bit too simple, too small and also hard to figure out what it should be anyway. > 29% SENTI/OXYGEN (2) - ------------ - This one by SENTI is much better. It's a Koala piece taking about 2/3 of the screen and displaying a gray bird (maybe a woodpecker?) sitting on a tree. The background is filled with a mostly lightblue heaven. The bird's shape were faded very good. So now they look too big pixelled, could have been done much better by using some more colours. Also the bird's head, especially the eye doesn't look that realistic. But still a good picture... > 57% JAX/OXYGEN - -------------- - This Hires fullscreen picture shows us a Manga-girl in half-profile and some hearts flying around her. It is well painted, the shapes are good as well as the proportions. The only bad things about it are the simplicity and too less fadings especially in the background. > 62% SIDH/OXYGEN (1) - ----------- - Another piece from an OXYGEN pal... And yet another Hires one. This one takes only a third of the screen and we get presented somekind of spacewarrior (?) in front of his obviously crashed spaceship. It isn't pixelled very well, partly only one-pixel wide lines without variations and also sometimes too detailed to figure some things out clearly, for example the warriors weapon. Also the background is too empty and features too few fadings... > 20% REBEL/GREEN LIGHT - ------------------------ - Here we get to see an Interlace-FLI picture on the whole screen featuring a strange warrior on the left side in full shape and probably a close-up of his futuristic head on the right side. The colours were well chosen and the fadings were also done quite well. Not so nice are the nerving flickering and possibly too many black and empty parts of the picture. > 68% TIMIX/SAMAR (1) - ----------- - This one was obviously done in Drazlace and shows an Audi Quattro Sport on a ralleytrack in front of a wood. The background is too simple, just plain green with some brown lines, what should be trees then, I guess. The possiblities of the graphic-mode haven't been used in nearly no way and also the flickering is quite massive because of too much white that got used for the car. > 45% TIMIX/SAMAR (2) - ----------- - Another picture painted in Drazlace. This fullscreener gives us a baloon behind a flying (?) window above some chessboard-like plane. All in all it is very simple and seems like done in some three or four hours. It flickers a lot again caused by too many bright colours. The mode's possibilties were used down to nearly nothing. > 23% ROBAK (1) - ---------- - That Hires pictures can be called a fullscreener, but the whole screen got filled up with some kind of square pattern while the entire picture, a latex girl with a coat and stretching out her left arm laughing, takes only half of the screen. The shapes weren't painted that well and also the fadings are not on a high level. > 24% ROBAK (2) - ---------- - Another fullscreen-piece in Hires. And another Manga styled one. But here it is hard to guess if it should be a boy or a girl, who's face we ar looking at. It's very simple, because there are nearly no fadings, especially in the plain black hair. Besides this also the shapes are a point to critizise. > 20% SHAPIE/SCORN/APIDYA/VAUDEVILLE - ---------------------------------------------- - This Interlace-FLI picture is something for the horny freaks out there, hehe! A naked chick with one hand on her pussy, obviously masturbating, is displayed. It flickers way too much and fadings are okay. The shapes and the proportions are both very good. This piece might have become a real smasher if not the other half of the screen would have been empty. But so it scores only a little bit above average. > 60% RODNEY/ARISE - ---------------- - And again a Hires fullscreener. Here we can see a close-up of Cindy Crawford's face. The proportions are very good, even though Cindy's left eye looks a bit strange. The fadings weren't done that well, just too one-pixelled instead of painted plane-like. But it looks quite good anyway, because still realistic. > 55% CRESH/TABOO - ------- - The second and last Koala-piece in this competition. But this one is very small taking only about an 8th of the screen. It is a green creature that was painted back in 1991 for a bigger picture that was never finished. There is not much too say about it because of the smallness, maybe just only that the shapefadings weren't done that well. > 10% LEVI/LEPSI DE/SAMAR - --------------- - This is a nice I-FLI fullscreen picture held in gray. It shows the upper part of the body of a naked pair of lovers. They are lying next to each other and are kissing each other. It looks like a black/white photo, because of the gray and even also because of the good quality! The lovers' proporttions are great and very, very realistic! Great! The flickering is going on my nerves a bit and the man's body doesn't fade that well into black, so that it look a LITTLE bit strange... But overall a great piece! > 81% KATON/LEPSI DE - ---------- - Another I-FLI picture, but this one takes only about two third of the screen, but it is great anyway! It's very colourful and futuristic, displaying different things like a Terminator inspired face, a spaceship, a woman with a gun and another guy. The background is filled with some nice but simple colourfadings. This one looks great and the possibilities of the I-FLI mode were used very well with that many colours, I must admit. The flickering is okay. The only negative point about this pic is that it consists of so many different parts and doesn't give a complete picture... This destroys the whole impression... A pity! But technically a real smasher! > 85% SEBALOZ/LEPSI DE - ---------------------- - This is the 3rd place from the competition... A Multi- Colour-Interlace picture in SEBALOZ's typical style with lighred and yellow as dominating colours. This one features a girl's face over half of the screen. But her face looks quite unrealistic with a not so well painted eye, mouth, ear and also hair. It looks okay, but it's just average in all points... > 49% SIDH/OXYGEN (2) - -------------------- - The second one from SIDH and also the last one from the competition graphics. This one was drawn in A-FLI in displays the black shapes of a strange creature holding a knife in each of its hands and standing on a hill in front of the bright moon and the grey sky. The possibilities of the graphic mode were rarely used, just too less colours! All in all it's also quite simple and has nothing special about it... > 33% After all these review I get the following rankings... 01. KATON/LEPSI 85% 02. LEVI/LEPSI DE/SAMAR 81% 03. REBEL/GREEN LIGHT 68% 04. JAX/OXYGEN 62% 05. SHAPIE/SCORN/APIDYA/VAUDEVILLE 60% 06. SENTI/OXYGEN (2) 57% 07. RODNEY/ARISE 55% 08. SEBALOZ/LEPSI DE 49% 09. TIMIX/SAMAR (1) 45% 10. SIDH/OXYGEN (2) 33% 11. SENTI/OXYGEN (1) 29% 12. ROBAK (1) 24% 13. TIMIX/SAMAR (2) 23% 14. ROBAK (2) 20% SIDH/OXYGEN (1) 20% 16. CRESH/TABOO 10% Hmmm, differs a bit from the party-results! What really strikes is the fact that none of the guys who contributed two pictures didn't enter my Top 5! Another evidence that the painters should more concentrate on quality than on quantity. The only guy who was in the party Top 3 as well as in my personal Top 3 is LEVI. The rest is really different. What I can't understand, is why KATON was in the Top 3 at the party... But party-results are always strange, and somehow by now I start getting used to this... ;) HARDSEQUENCER ------------- _ _____________ (C) THE CREST 1998 - --------------- -
world of arts 2
__ ___________________________________ __ WORLD OF ARTS 2 -- ----------------------------------- -- Last month there got released the gfx-collection >>> ARTIFICIAL DREAM <<< So this month we have two chapters with graphic- reviews... And here we go with the review of this collection organized by DR. SOFT/ALBION and coded by EROL/ HITMEN. This is no ordinary logo/graphic collection as this one features not only one artist but many different ones. These graphics all have one in common: They were made for DR. SOFT, mostly logos showing his handle. So this production can be seen as some kind of independent release. The show starts off with an Interlace-FLI picture by JESTER KYD/NIPSON introducing to us the collection's title. Displayed are a strange creature (maybe a dragon?) and an ARTIFICAL DREAM logo. The whole takes about two third of the screen and is a bit hard to figure out what it should be. The logo is okay as well as most colourfafings, but some parts of the picture are flickering a lot. > 66% Then the collection starts for real with a logo by SCATMAN/SAMAR. It of course displays DR. SOFT, just like all other logos in this show. With this logo I recognize that SCATMAN obviously took a lot of inspiration from BIZ KID/CAMELOT's old logos... Nearly the same style, in my opinion. The letters have many colours and are well faded. The background is filled with some strange blue pattern. Quite nice... > 61% Up next is another one by SCATMAN. Its letters have a nice style and again many colours were used, what looks okay here. There is also some kind of board on both horizontal end, which features the same fill-in as all letters. > 46% This is the last one from SCATMAN... And again his BIZ KID oriented style is obvious. The whole logo consists of a board with copied fillin and the letters themselves are only made by black pixels. It is really hard to read at first glance and is nothing special. Could have been much better with more interesting and different fillin for the board. > 33% The next logo was done by CONDIC/NIPSON and features the typical Polish logo style. It's mostly held in blue and has a bush or whatever this should be on the left and a chessboard effect on the right side in the background. The letters have a strange form and their fillin doesn't convince me. > 35% The logo from JESTER KYD/NIPSON is mostly held in cyan and the letters are in that "written" style. The "O" looks good, because it is displayed as a soap- bubble or so. Some parts of the background are filled with things like triangles and a water-surface. In my opinion the logo is a bit too simple because of missing colours maybe. > 30% The show continues with the first logo by AGOTH/ ALBION. It's also in that "written" style and very simple too. The whole background is empty what causes an even lower rating... > 20% His second logo is his best one in this collection, even though it isn't good anyway. It features that typical Polish style and every letter has a different style. The "O" for example is displayed as smiley. > 34% His next one is quite small. Again typical Polish styled like all his logos. A real problem here is that the different letterstyles don't fit each other. > 29% The last one from AGOTH is also his worst. It is even smaller than the one before and very simple. The "D" is very big and the "R" a bit smaller while "SOFT" is really small. The colours were chosen really badly and also some colourchoice-bugs appear for example on the board at the upper left. > 17% Then the logo-show gets interrupted by an Interlace- FLI fullscreen picture by TALBOT/FAITH/FATUM. You can see a strange guy who looks fucking horny some way with his eyes nearly coming out of his head. :) The top of his head looks really strange as if there comes some kind of alien out it!?! Hmmm... Anyway, the colours were well chosen and faded. The motive is quite nice, but the flickering is going on your nerves. > 79% The real show continues then with a logo by TALBOT again. It is really hard to read and nearly impossible to figure out what that thing in the background should be. It's a really good idea to paint such a logo and the colours are also not bad, but it's really too weird and undefinable. > 14% The only logo from NAPHALM/SCORN/ONSLAUGHT in this collection is also the worst! I really had a good laugh about the letterstyle. The fillin isn't much better and the same in each letter. The board on the right side ups the rating a LITTLE bit... :) > 5% QUESTOR/ALBION is responsible for the next logo. In this one the logo itself displays a room and some other stuff. "DR" is written on the wall with a green pen and "SOFT" is fading really weird into the background. On the left you can see a skull on a table and on the right a man's head. This logo is more a picture than a logo... > 40% QUESTOR's second logo is a bit better. "DR" is painted in front of a red board with some colourfadings while "SOFT" is displayed in the middle next to a vampire's head, which is obviously strongly inspired by the motiv from the movie "Interview With A Vampire". The vampire looks good but letters are boring and each has the same filling. > 44% Then it goes on with a piece by HAWK/ALBION/PROXIMA with a huge "DR" in cartoon style or whatever. "SOFT" is written in ugly black letters into the background that features some good colourfadings. > 31% The last logo in this collection was done by JB/NO NAME/TEMPEST and is absolutely the best of all, although it is quite small. The letters are a bit tag- like written and are infront of a board with the same colours, what looks really cool here as the colours were well faded. A piece that shows how to deal with colours! Phat... > 78% The show ends with an Interlace-FLI picture by QUESTOR showing a gorilla's (?) face and a "THE END" logo. The colours in the face are faded quite well and the face's proportions are okay, but the hair flickers like hell and looks bad. The motive isn't that nice, so I don't like it that much, sorry... :( The logo is more or less destroying this pic because it is only done in brown and looks like painted in a hurry without any heart and soul... > 49% That were all graphics from this collection. All in all I must say that I somehow enjoyed this collection because it featured so many different styles due to so many different painters. But the quality of the logos wasn't at such a high level. It doesn't make much sense to compile all these ratings into one because of different painters. But I do it anyway... ;) So this show deserves exactly... ___ 40% --- Yeah, I think this rating fits. Because there were only a few highlights in this collection and most logos were beneath average. But still it's worth a look... HARDSEQUENCER ------------- _ _____________ (C) THE CREST 1998 - --------------- -
world of music
__ ___________________________________ __ WORLD OF MUSIC -- ----------------------------------- -- Here we give you a closer look (or better "hear"?!?) at the competition musics from the RUSH HOURS '98 party, which took place in Czestochowa/Poland from April 25th to 26th. The TOP 3 of the results from the music competition there looked like this... 1. KORDIAUKIS of SAMAR 2. WACEK of ARISE/LEPSI DE 3. KLAX of OXYGEN So, let's see what I (LLOYD) have to say about these musics and how I rank them. But don't expect very good ratings, because I don't like techno very much and most tunes were very techno inspired. But let's start... WARLOCK of RULE3 (1) - ---------------- - A monotonic techno tune with soundeffects and samples. Nothing special, mostly tiresome. > 10% WARLOCK of RULE3 (2) - ---------------- - A techno piece composed of sampleloops. It's not pretty... > 5% SAGE of FRACTION/SKYLIGHT (1) - ------------------------- - Finally some classic SID funk! Nicely arranged with good attention to variation. A suitable melody, but maybe lacking a bit in the melodic apartement. > 70% SAGE of FRACTION/SKYLIGHT (2) - ------------------------------------------ - Starts off nice and slow with a clicheful but nice chord sequence. Then speeds up somewhat to become a true MANIACS OF NOISE/VIBRANTSA funky style zak. The sounds is the same as his first tune, but this time most of the melody is beautiful - especially the catchy chorus! > 85% WACEK of ARISE/LEPSI DE - ------------------- - Techno zak with the usual gloomy bassline and soundeffects, and really nothing new, apart from horrible drum sounds! > 5% KLAX of OXYGEN (1) - ------------------------- - Gloomy bassline and soundeffects. Boring! > 10% KLAX of OXYGEN (2) - ------------------------ - Another techno song, with nothing special except from an asian flavoured melody that sounds pretty weird. > 20% BZYK of OXYGEN (1) - ------------------------ - A fast funkishong. Some thoughts about variation laid in here, unsuccessful result. The theme is far too weak! > 30% BZYK of OXYGEN (2) - ------------------------ - Another (yawn) techno song that contains nothing new. > 5% HANK of DRACO - --------- - HORRIBLE techno track with heaps of soundeffects! Nothing more to say about this one, let's move on shall we. > 5% JFK of DRACO/RULE3 - -------------- - This tune is lacking in everything and can be summed up with a suitable word in four letters. > 0% KEITH of DEEP (1) - ------------- - I wonder if KEITH chose the title AFTER listening through this sone, it inevitable sounds like a bunch of braindamaged monkeys trying to start a band. Anyway, this (techno) song is utterly crap! > 0% KEITH of DEEP (2) - ------------- - And I think "Uh-oh, another song by KEITH?" And Io! It proves to be another ghastly ugly crap song by someone who should seek his other talents. > 0% GLOVER of SAMAR (1) - -------------------------- - A song clearly inspired by MANIACS OF NOISE, but unfortunately does not have a strong melody and it's not very varied. > 30% GLOVER of SAMAR (2) - -------------------------- - Oh, it smells MON! A nice little funky thing with a stronger melody this time! Especially I like the nice use of arpeggio to make a Pac-Manish sound in the lead track. > 60% SIGNOR + CHASH of CAUTION - --------------------- - A polish fold cover. And it sounds like that, too. I can't judge this one too well, but I'll give it a point for originality. > 15% SIGNOR of CAUTION (1) - ---------------------------- - And old-school ballad with a worn-out outline, very weak melody (also the lead instrument is not pretty) and no variation. > 10% SIGNOR of CAUTION (2) - ---------------------------- - A coversong (KILLER) using the same instruments as the last SIGNOR zak, which tells us that the instruments are worn out, and the cover not particularly hard to do or original. > 10% PRAISER (1) - ------- - A repetetive technoish song with tons of sfx. This one is more interesting though, having somewhat more variation. It's also short, which suits me fine! > 30% PRAISER (2) - ------- - Another ecstacy pill from PRAISER. His songs sound a bit more worked through than the others I heard. > 35% SHAPIE of SCORN/APIDYA/VAUDEVILLE (1) - --------------------------------- - Uuuurrrrkkkk!!!! If we imagine Dion sing the song (MY HEART WILL GO ON) with this melody she'd be singing in a Swiss underground folk band with the Eurovision Song Contest as the peak of their carreer. Bruesome! > 5% SHAPIE of SCORN/APIDYA/VAUDEVILLE (2) - --------------------------------- - Techno tune featuring nothing new whatsoever. Lacking in everything and sounds whipped up in five minutes. > 0% RODNEY of ARISE (1) - --------------- - Begins with a pretty melodic theme and transmorphs into a techno track that's pretty unbearable. But then a very nice and filtersweeped melodic part follows that makes you listen up again. Though no real melody, I find the "melodic" parts to be alright! > 38% RODNEY of ARISE (2) - --------------- - Sounds like another Polish folksong and turns into a polka-horror theme. Weird but cool bass sequence follows and it transforms into a monotonic techno piece. Points for the funny beginning. > 30% STIX of ALC/NAAN - ---------------------- - The '98 in the songtitle (98 MIX) seems misplaced, as it sounds like an old boring fart of a Drumtex Soundmaster song. And that's NOT GOOD! Horrible instruments, non-existing quality! > 1% KORDIAUKIS of SAMAR - -------------------------- - My ears bleed under this horrible technozak... It's supposed to sound foreboding, but ends up sounding pathetic. > 5% GREGFEEL of SAMAR - ------------------------ - Is supposed to have a melody, but the off-key arpchords ruin everything. Disgusting lead sounds carry a non-existing melody in one ear and out your mother. > 5% BAX of NO NAME/LEPSI DE - ------------------- - From normal to techno and back. No melody. No variation. One point for a catchu little theme in the beginning. > 20% This were all competition-musics from the party. So my personal ranking looks like this... 01. SAGE of FRACTION/SKYLIGHT (2) 85% 02. SAGE of FRACTION/SKYLIGHT (1) 70% 03. GLOVER of SAMAR (2) 60% 04. RODNEY of ARISE (1) 38% 05. PRAISER (2) 35% 06. BZYK of OXYGEN (1) 30% GLOVER of SAMAR (1) 30% PRAISER (1) 30% RODNEY of ARISE (2) 30% 10. BAX of NO NAME/LEPSI DE 20% KLAX of OXYGEN (2) 20% 12. SIGNOR +CHASH of CAUTION 15% 13. WARLOCK of RULE3 (1) 10% KLAX of OXYGEN (1) 10% SIGNOR of CAUTION (1) 10% SIGNOR of CAUTION (2) 10% 17. WACEK of ARISE/LEPSI DE 5% HANK of DRACO 5% SHAPIE of SCORN/APIDYA/VDV (1) 5% BZYK of OXYGEN (2) 5% KORDIAUKIS of SAMAR 5% GREGFEEL of LEPSI DE 5% WARLOCK of RULE3 (2) 5% 24. STIX of ALC/NAAN 1% 25. JFK of DRACO/RULE3 0% KEITH of DEEP (1) 0% KEITH of DEEP (2) 0% SHAPIE of SCORN/APIDYA/VAUDEVILLE (2) 0% LLOYD/MEGASTYLE --------------- _ _____________ (C) THE CREST 1998 - --------------- -
party event coverage
__ ___________________________________ __ PARTY EVENT COVERAGE -- ----------------------------------- -- Here we give you this time a party report from the RUSH HOURS '98, which took place at the end of April in Poland. This report was written exclusively for us by DR. SOFT/ALBION. We thank you very much. At the end of this chapter you'll also find some infos/invitations on two upcomming parties called TWITTER '98 and LITTLE COMPUTER PEOPLE. But now let's start with the party-report... RUSH HOURS PARTY -- ----------- -- (Czestochowa, Southern Poland, 25. - 26. 04. 98) Just few days before the former party date (that was set on 18. - 19. 04. ) the organizers informed the crowd that the whole event is moved one week forward because of some problems with the owner of the sports centre, where the whole party was arranged. So, we had to wait one week longer until the trip to meet again with old friends and to catch some new ones has started. As RUSH HOURS was planned as an event for all most important platforms around, that means: C64, Atari, Amiga and Pc, I expected to see a massive amount of people visiting this meeting and to have some real fun out there. As Czestochowa is quite far away from my home I had to spend few long hours travelling by train with my groupmate QUESTOR/ALBION and some other local sceners. We arrived in the Czestochowa city approx. 2 p.m. , and were just amazed by the overall look of the whole city. The crowdy masses were flooding through the streets and the traffic was horrible aswell. The explanation of this fact is simple. You have to know that in Czestochowa the biggest Catholic Temple in whole Poland is set on, and this city is just treated as a symbol of faith into Jesus Christ and all this weird things connected with him... All in all a hundreds of pilgrims are visiting this city every single day, believing they could find their redemption out there (Poo losers!). Anyway, somehow we managed to get through this all gathered people and found the building at Jasnogorska street, where the party was rolling on! After giving 30 ZL (approx. 9 US DOLLARS) for the entrance fee we got a voting card (with the place for C64 on it, something that NOT always was spotted at multiplatform parties in Poland) and ID plague. I was stamped as visitor 306 of RUSH HOURS, but all in all approx. 600 sceners were partying there. After entering the hall, that was placed at some kind of basketball floor I was nicely surprised with the amount of C64 sceners that were already presented. It's enough to say, that C64 lovers were gathered in one huge group, near the entrance to the hall, and managed to fill aprox. 1/3 of all the tables available for party freaks and their equipment. In first look at the tables I recognized some pretty well known faces: ARISE was presented in pretty strong team with WACEK, BIMBER and BROWAR trying to finish their contributions. EXON +SCHN was also there giving the final touches to the fourth issue of their magazine that should be released there. Just rebuilt SKYLIGHT with LOTUS, his brother SAGE and some other members was around aswell. Some less known crews like DRACO, RULE3, OXYGEN etc. gained few tables too. Later LEPSI with SEBALOZ arrived the same with some old-members like DRUID, CRESH, GRYF or COMANCHE. Some more people in the names of EL BANDITOS, PRAISER, APLHA etc. were hanging through the place meantime... The guys responsible for the C64 compos (SAMAR) showed their butts too. : ) The party started to speed up, and I decided to take a look at other facilities that are pretty useful during the computer party. : ) Unfortunately the toilets were probably the weakest side of the event. I won't please you with the discription of them, enough to say -UGLY-. And what's the most scaring: There were only two or three for all the 600 people... :/ If you wanted to eat something, a small but nice cafeteria was opened during almost the whole party. Some hot snacks were served, aswell as soft drinks etc. So no starving possible. :) As drinking alcohol was forbidden inside (this rule was broken pretty fast, through be too : ) Hey! Did you expect that I will party whole night long without a bunch of beer?!). All %. addicted were standing in front of the building having their seperate party too. :) It was funny to see that the only two tables that were set there by the organizers were occupied with C64 freaks almost all the time. Some of them spent even more time outside than at the real party place. It's worthy to add that to keep the tradition alive once again we had few totally STONED C64 guys in the persons of ALPHA/FRACTION and EL BANDITOS/ SCS +TRC, there were removed from the inside of the building because of losing totally their consciousnes. :) Of course, after some hours of sleep on the soil near the party building they returned to active party duty and started to booze once again. :) That's what you can call a real spirit! :) Organizers pleased the crowd with a "surprise concert" meantime. The local hard-rock group started to cheer up the sceners with their music, but as far as I remember only a few hard-core guys decided to move their butts and to jump a bit... Finally the darkness surrounded the Czestochowa city and the time of competitions arrived. Firstly, some Atari contributions were shown, but unfortunately nothing cool was released, just few tunes and gfx that didn't present high level at all. I was a bit disappointed after seeing the real power of Atari at IO3 party in Warzawa, two years ago. After short break, the long awaited moment had started. C64 compos! Unfortunately, also this time, C64 freaks were treated by the organizers more like a bunch of weirdos, than real sceners. The msx were played for approx. 1 minute or even less, because of time limits that main organizers (FREEZER, PULSE) decided to make. A pity, as especially during msx compo the kewl spirit of C64 was shown up! Almost all C64 guys just ran onto the basketball floor and started to dance to the SID musics that were played. It was just fucking cool to see one big community that was sharing fun of being C64 users. As some covers of known polish pop msx were played aswell, many of the people just sang the songs aswell. I was really proud to be a part of this group in that moment, especially as all these Pc/Amiga freaks were just sitting on their chairs and looking at us like at some psychopaths. : ) After msx compo, the graphic show had started. Only few cool pics were shown, and the level wasn't too high in this event. Quite strange, as there are still some cool graphicians in our country that could stun the people with their works. Demo compo was just dominated with a FRACTION's PATHOLOGY, that was the ONLY quality production at this meeting. Rest of the presentations were just poor, and didn't amaze anyone. A pity that ARISE's demo fucked up right after beginning, and was disqualified, as it could have brought some fight into the C64 demo compo. Once again the BIG screen didn't want to work properly with C64 video mode, and after all the colours were just fucked up. Hires piccies had extra red/blue colours instead of the gray-scale. Sometimes the presented demos looked so ugly, that the guy, who was operating the big screen just turned off the mode into black/white coloured. Shame on you organizers!!! When C64 compos were finished Amiga and Pc things started... I won't bore you with a descriptions of them, as you aren't interested in that probably, just would like to add that the VHS compo, and especially Star Wars movie done by some Amiga freaks turned the crowd mad! It's really worth to see that one, and I enjoyed it a lot... All competitions were finished approx. 5 a. m. and people started to copy the party stuff immediately. Many guys were just tired like hell and sleeping persons could be spotted almost everywhere. Organizers meantime got the "excellent" idea to start the techno-party immediatetly. So a local DJ started to mix some hard house tracks at his Technics while almost all people fell asleep... Great idea indeed... :) In the early morning many sceners started to pack their equipment and the hall was a bit empty... Finally the results were shown: DEMOS: 1. FRACTION ------ 2. RULE3 3. DRACO MUSICS: 1. KORDIAUKIS of SAMAR --------- 2. WACEK of ARISE/LEPSI DE 3.KLAX of OXYGEN GRAPHICS: 1. TIMIX of SAMAR --------- 2. LEVI of LEPSI DE/SAMAR 3. SEBALOZ of LEPSI DE The results were a bit surprising, especially in the gfx compo, but after talking with RAMOS/SAMAR all was clear. It turned out that approx. 10 sheets with C64 votes were given back, so not too many points were scored. Majority of the C64 sceners just decided not to their votesheets back... Laziness just rocks... Prizes also surprised the guys that won and expected to gain some cash with their victory. Only few Zloties were given for them by the organizers. Enough to say that the prize for the first place in msx/gfx compo was LOWER than the cost of entrance fee. :( All in all I really had good fun at this year's RUSH HOURS. Some minor problems and a bit lame behaviour from the organizers' side didn't destroy my party mood too much. It was great to see some old friends once again and so see some of the contacts for the first time. A pity that the foreign sceners that promised to be there didn't manage to arrive as some people were pretty keen to meet them in Czestochowa. Nice amount of C64 guys, cool atmosphere, average organisation... That's all what you can say about this year's RUSH HOURS party... DR. SOFT/ALBION ----------------- That was the party-report from the RUSH HOURS '98. And now here we go with some infos/invitation on an upcomming party... TWITTER 1998 ---------- -- From the 3rd to the 5th of July 1998. In Podkowa Lesna Glowna/Poland. Entrance fee: 25 PLN (anout 10 US Dollars) Get more information via phone from COBRA under: +XX (XXX) XXX-XX-XX (7 pm - 8 pm) --------------------------------- LITTLE COMPUTER PEOPLE -- ---------------- -- From the 31st of July to the 2nd of August 1998. In Vdxjv/Sweden. Entrance fee: 60 SKR Get more information about it on the Internet at: HTTP://WWW.MAGAZINE.SE/LCP98/ --------------------------------- Besides these two parties there will also take place this summer the SCENEST, WIRED, ASSEMBLY and ANTIQ, which we all introduced to you in THE CREST ISSUE 10. HARDSEQUENCER ---------------- _ _____________ (C) THE CREST 1998 - --------------- -
galleria
__ ___________________________________ __ MEGASTYLE - GALLERIA -- ----------------------------------- -- With this chapter we want to introduce some groups, that might be some kind of unknown to most of today's scene family members. But this chapter might also be interesting for the elder ones, because there surely is the one or the other fact that you can't know. We want to start and open this gallery with one of the most legendary demogroups. They are wellknown for extremely technical-styled demos and for outstanding coding. In 1993 they released their last demo named SEAL OF FOCALOR, which still today is a milestone concerning extreme coding in connection with excellent graphics and music. In 1995 they started their comeback with GREAT KLOAKKMAN and since then another demo, tools and some games got released. Of course this can only be the norwegian/ german group MEGASTYLE PRODUCTIONS, maybe better known as MEGASTYLE INC. , MSI! We asked some wellknown scene personalities about their opinion about MEGASTYLE... ELECTRIC/EXTEND: "I never had any contact with them, all I can say is that they made plenty good demos, they were from Norway (?or?) and they made me angry when stopped making demos. ;)" DEEKAY/CREST: "Well, what should I say? MEGASTYLE - one of the few groups besides CREST that keeps up the oldschool spirit. Known for original effects, record- breaking and funny demos. SCROLL's definately one of my Top 10 coders, hardcore in its very true meaning. Great respect to one of the few groups left we can still play the DYCP-game with! 8) And, yeah, before I forget it: D011 roolz!" BOB/CENSOR: "As I can recall it they were technical programmers, I saw their demos back in 1989, quite good actually for its time. But that was long time ago. I know that they did some demos later on in the early 90's but unfortunately I didn't see those demos. Very technical programmers crazy Norwegians! :)" KING FISHER/TRIAD: "I remember watching that MEGASTYLE demo, the big hit. I am so ashamed I cannot recall the name of the demo, but it ended with two blinking eyes, and that was so "arty" at that time, everyone was just doing effects and effects all over, and there were those guys doing something that looked really good. It also had a crazy "Kaktus and Mahoney"-type screen with Benny Klimp marching back and forth, text flowing in and out of pipes. All that weird stuff at the time. It was great!" ANONYM/PADUA: "MEGASTYLE - hence the name. That group certainly always had a lot of style; I liked almost everything they did. The best demo ever done by MEGASTYLE was most certainly DIGITAL MESSIAH, unfortunately it wasn't really spread that widely. I also used to swap with PRICE (FR0DE) and he certainly is a nice buddy, just like CYCLEBURNER who visited me last year. I wish they would decide to have a comeback sometime soon." ANDREAS/SHAPE: "MEGASTYLE is pretty cool, but not as cool as other Norwegian groups. Their demos are cool in one way but not so cool in others. One nice thing is that they started up again..." So some really high-praising comments about MEGASTYLE. And here we go with the group's history: MEGASTYLE INCORPORATED was founded by MAO, NAPOLEON and COBRA the 1st September 1988. MAO and NAPOLEON left their previous group, SPLIT PERSONALITIES, whilst COBRA was an independent freak and good friend who was allowed to join in from the very start. The same day the debut demo was released, called "I'M NORWEGIAN". After a short peried two more people joined, PREDATOR T B and GENTLE FOX. A couple of demos were produced during this time (September or November), namely "POEMZ", "ECONOMIC", "RAM IT DOWN" and "KONTAKTLINSE". In November/December something happened that was to change the entire future of the MEGASTYLE crew. After two years of war, the infamous SCROLL (previous STUBBSCROLL of RSW and PYTON) from northern Bronnoysund, who recently has proved himself as an excellent coder, and the erlier SLPIT PERSONALITIES members from southern Bronnoysund, MAO and NAPOLEON, buried the hatch. At this time SCROLL was in a group called NEW HELLMATES, together with RUZZ, HAWKER, AM-RUN, STRIPE and YIARE. MAO invited the NEW HELLMATES group to join MEGASTYLE as a sub-group, and make a part for the demo "BROTHERS IN ARMS". What then happened must have been one of the lamest acts ever on the C-64! HAWKER, the leader of NEW HELLMATES, did not inform the other members that they had joined up with MEGASTYLE. In fact he just said that MSI and TNH should do a cooperation demo together and when he got the part SCROLL did for the demo, he changed the scrolltext so the rest of the MSI members got the impression that HAWKER did a lot of work on the part, and that he was a very talented guy. Shortly after the demos release, it was decided that NEW HELLMATES should cease to exist, that all the members should be real MEGASTYLE members. Again HAWKER did not inform the NEW HELLMATES members, and they continued making demoparts under the TNH label. HAWKER really proved his inability as a leader, but things should soon be cleared up. January 1989. It was time for the first MEGASTYLE meeting ever. All member where invited to MAO's place, and it was at this point the ex-TNH members became aware that they were all in the same group, with full rights and contact with other MEGASTYLE members. During this meeting we produced a demo which should bring us high up in the C64 hall of fame. SCROLL unleashed his coding potential, and did in fact code 10 of the 11 parts of the demo called "BRAINSTORM". During that time, most members changed their name. MAO changed name into CROCKETT, NAPOLEON into SLEEPWALKER, PREDATOR into RAGE, RUZZ into SPARKLER, COBRA into BROOZ and STRIPE into INZANE. Shortly after that YIARE left the scene and we discovered that AM-RUN was a person HAWKER had invented, so he was deleted from the memberstatus aswell. Right after the meeting we started to program the successor, "BRAINSTORM 2". Just a very short period after the first meeting, we held another meeting (in March, I think), where we initially planned to finish "BRAINSTORM 2". We also had a very funny game- competition on that meeting, where the infamous battle between SCROLL and RAGE in the game ELIMINATOR was supposed to hold place. The memorization of vital sequences of numbers needed to complete the game, was to influence our demo programming and scrolltext writing for months to come. Who doesn't remember our infamous text style from that time ("You 34243412224343143 unman from hell" etc. )? Well, the game competition was cancelled after two Amiga games, before we ever reached the long awaited battle in the game ELIMINATOR. We didn't finish too many parts of "BRAINSTORM 2" either the demo wasn't finished until some months later, in the beginning of May 1989. During this time, SLEEPWALKER had problems with his Commodore 128D disk drive, so the part he coded for "BRAINSTORM 2" was the last he did for MEGASTYLE, now SCROLL took over as the only coder while SLEEPWALKER spent more time in front of his Amiga. "BRAINSTORM 2" bored marks of the time pressure we had the days before the release, as the two last parts were among the shittiest ones in that demo. In the beginning of June 1989, PRICE called CROCKETT and asked if he could join MEGASTYLE, and after a discussion in the group he was allowed to join us as a graphician and swapper. This was a very clever decission, as PRICE became an extremely respected swapper and was MEGASTYLE's link out to the elite on the scene. At the same time we finally decided to go to the ABNORMAL/HOAXERS/NETWORK/RAZOR party in Trondheim, and so we had to do another demo before the middle of June! It was a very hard time, but we managed to finish a demo, somewhat small, but nevertheless it was still a good demo. It was called "BRAINSTORM 3". It was the most stylish and polished demo up to date, with smooth music fading in every part, and with more graphics instead of those DYCPs and raster bars. In fact, the demo didn't contain a single raster bar! We earned a second place in the demo competition at the party. When BAGDER from HORIZON saw this demo he got very angry, and without even looking at SCROLL's routines he spread a rumour on the party that SCROLL had ripped BAGDER up-scrolling sprite routine. He started to yell out in the chamber that MEGASTYLE ripped and he acted very upset and strange. But when he checked the coding, he couldn't find anything in common! What was real LAME of him was that he didn't even apologize for his jealous act. In fact it was KJER/HORIZON who came to us and said that BAGDER's accusations were only bullshit. The winner at this party was an infamous norwegian group called ZOKO TEAM. They made a very ugly demo, but it included some nice routines. The pity thing was that SCROLL had made most of those routines already, only MUCH better, so when the party was over MEGASTYLE released their first pure technique demo called "PIECE OF CAKE", a demo that was in the charts and gave SCROLL a lot of respect as a C64 programmer. This was also the first demo where we got music written exclusively for us. One tune by ELA/SPL and a lot of music by our own musician, the 13 years old FLASHMAN. At this time we also lost contact with GENTLE FOX, and he got deleted from the memberstatus aswell. At the ABNORMAL part we also established contact with WALTER KONRAD from DOUBLE DENSITY, who wanted us to program games for him. This had fatal consequences for MEGASTYLE. Since SCROLL and SPARKLER woulb be busy with their game project "STROBE", it was decided that we needed some new members to maintain our C64 demo programming. It was our extremely stright policy at that time, that no foreigners should join us, so we had to seek in Norway and ended up with WAX, PEE, PLAYPOWER, LIZARD and DOLLA from the group REFLEX. this was the beginning of a huge fall!!! SCROLL and SPARKLER argued a lot about the game, and in November 1989 SCROLL got so tired that he started to program the most extreme technique demo ever called "FAT ODDVAR (PIECE OF CAKE 2)". At the same time SCROLL, RAGE, CROCKETT, DRUMTEX and LIZARD formed their own music group, JOLLY POPPERS, who made all the musics for the demo. HAWKER did also do some music at this time, but we discovered the he stole pieces from other musicians, and out in themes backwards to impress us. Also his swapping activites dropped below such a low point that we kicked him. He joined FULL FORCE some time later after making a horrible "AINA I LOVE YOU GUITAR SOLO!", but got kicked because of inactivity there aswell... The scene has never been the same after that! To get more influence on the scene we decided to do our own mag called THE MEGAZINE, with the REFLEX guys responsible for the content of it. Somehow, by getting MEGASTYLE members, the REFLEX guys became so extremely high that they started to slag on other groups that they were weaker than before they got into MEGASTYLE, and this ended in a short war with FULL FORCE. At the same time, the REFLEX guys did an extremely bad MEGASTYLE demo where they used half finished SPARKLER graphics and spread it without even letting us see it! Also DOLLA tried to be tough and sent a lot of shit in CROCKETT's mailbox, and DOLLA got a warning to behave or get kicked. PLAYPOWER stopped his activites and DOLLA was angry because we told him to calm down and left MSI. The conclusion must be CROCKETT's words when the things got back to normal: "Letting REFLEX join MEGASTYLE can only be compared by mixing cow shit and soft-ice!!! None of the parts taste better!!!" Another norwegian group called PANORMA/PANORAMIC with ex-members from THE SHADOWS started to attack MEGASTYLE because their popularity dropped and MEGASTYLE's was always increasing! Olav Morkrid (OMEGA SUPREME), Marius Skogheim (UNITRAX) and Haavard Hojem (ZTH) sent a letter to SCROLL and SPARKLER with lots of animal sex pictures with the words SCROLL on the guys performing on the piccies. They also wrote shit about SCROLL and his parents on the OUTSIDE of the envelope which of course made SCROLL's father furious and reported this to the police. The police traced the envelope and discovered that it was sent from an office in Bergen, run by KRISTIAN ROSTOEN/ FULL FORCE's father. The PANORAMIC guys had been so bad hiding their act that they used a firm envelope from the father of one of the members in FULL FORCE. This resulted in a lot of "I'm so sorry" phone calls from Olav, and that SCROLL's and SPARKLER's parents got so angry that the two brothers didn't get money to go to the demo party in Bergen same summer. Maybe PANORAMIC's behaviour also was result of CYCLEBURNER choosing to join MEGASTYLE instead of PANORAMIC? Anyway, CYCLEBURNER joined up with us in the spring of 1990, and did his first official MEGASTYLE demopart on "PIECE OF CAKE 3" - our partydemo for the Bergen party. The party in Bergen was arranged by MEGASTYLE and FULL FORCE, but as only 500 sceners visited the party, it didn't become the success that we thought it would be. Our demo ended up as number three, beaten by PANORAMIC and FLASH INC. DRUMTEX sold his C64 and bought an Amiga around Autumn 1990. He also decided to leave MEGASTYLE so he could concentrate on his Amiga music group instead. Around Christman we released one of the best technique demos in 1990: "KALLE KLOAKK LOOKING FOR TOILET PAPER". The demo had a lot of ingreedients that most demos lacked and still lack: senseless graphics combined with fabulous routines. After "KALLE KLOAK" all the members felt that the interest for this machine and the scene wasn't as it was in the begining, and we decided to make a real knock of a demo and use it as our goodbye forever suckers demo. We used months just to design it, and even more months to make the graphic, music, routines and samples. The result was a demo called: "SEAL OF FOCALOR"! (For some reason many lamers out there thought that this demo was called "DIGITAL MESSIAH"! For your information, DIGITAL MESSIAH were the words we always put on top of our disk-headers at that time. So rename your files in your demo list!!!) We did the last touch for this demo in November 1992, and we thought we should spread it at a miniparty in Trondheim arranged by HOAXERS. We did not spread it there, as the party was a great disappointment, and we drove to a hotel and stayed there for the weekend instead! Why should we bother to spread the demo at a party with only Amiga lamers and two 64 dudes from HOAXERS??? The "SEAL OF FOCALOR" is probably one of the deepest demos ever made on the C64, and was our farewell to the demo scene. It was supposed to be the funeral of MEGASTYLE with a lot of evil influenced graphic and Metallica samples. CYCLEBURNER made his best part ever when he did the "GREED" part, and the atmosphere of the demo provocated a lot of sceners, sending us letters asking if we were into Ku Klux Klan and satanic organisations. But it wasn't as serious as many took it, just try to load the hidden files on both disk sides and watch yourself! The demo was hardly spread, and it is a cult object on today's C64 scene. It was also in this demo we officially changed from MEGASTYLE INC. (MSI) into MEGASTYLE PRODUCTIONS (MSP). Now members dropped like flies. PRICE joined the army and after a while he went to Libanon to serve under the United Nations flag. SLEEPWALKER moved to Trondheim, where he joined the toughest enginering schools on Norway. BROOZ joined the army and moved to Bergen. SPARKLER got a job in an unknown computer firm called Funcom. CROCKETT got the taste of young women, and deserted the scene totally. SCROLL was totally bored of programming, and played PC-games all day (and night) long. RAGE became a party lion de luxe, and forgot everything about the C64. LIZARD got a job in a hardware computerfirm in Stavanger and concentrated real hard to do a career there. CYCLEBURNER became an ice hard man that walked up and down the streets of Oslo looking for trouble. It was time for a looong break in the MEGASTYLE history! As all members now got other interests SCROLL, CROCKETT and RAGE started their own heavy metal band instead, and made two albums under the name: OLA UGH. CROCKETT also discovered after four years that his handle sucked, especially as he now was about to become a rock star, and changed into SPACEROY! Time passed and 1992 became 1995. Only two of the original MSP members are still in Bronnoysund: SPACE ROY and SCROLL. SPACE ROY discovers by accident an advertisement in a norwegian buy/sell mag ZAPOTEK from AFL seeking C64 contacts for swapping new and old stuff! The nostalgia attacked SCROLL and SPACE ROY, and with the memories of the great time we had back in 88-92 we contacted ZAPOTEK. The door to the scene was open again! To let the scene know that we were back, "THE GREAT KLOAKKMAN AND HIS STRUGGLE TO REACH THE TOILET PAPER WITHOUT PEOPLE LOOKING AT KNUCKLES FEET" was released. MEGASTYLE's cracking division also released a lot of old jewel versions through 95-96, and LURID and TRICYCLE proved best quality ever in most releases. Also many parts for our next demo were produced, but only spread within our own group. MEGASTYLE got a new graphician called SHOK'RAY, and RAGE made a couple of new tunes for the C64 again. Also, in 1996 SCROLL made a couple of demoparts, where he kicked some real records. But early in 1997 CREST released a demo where they topped one of these records. Somehow they got their hands on the secret parts we had sent to SHOK'RAY, and used them as an inspiration to make their demopart! This resulted in the short MEGASTYLE dmo "AAARGH!", where we also kicked the butt on several other rippers who had used secret MSP stuff without asking, and a short scrolltext where we declared war against a lamer called RAMIREZ/ONSLAUGHT. SPACEROY moved from Bronnoysund to Oslo around summer 1997, to start on anew job in a security firm. This di not affect our releases in 1997, and in december LOADSTAR and MEGASTYLE signed the contract for the game "BURGERTIME'97", where we tried to re-create to arcade feeling games had in 1985. we know that the best way to keep the scene alive is making games for it, so a lot of other game projects were started. In spring 1998 DRUMTEX also became active again and started to compose again under the new handle LLOYD. In 1998 MEGASTYLE is 10 years old, and will celebrate that by launching a lot of new MSP-games. Titles you can look out for are: "TWINTRIS", "PIMPLE PANIC" and "ORDLEIK". Also the engine for "ARWARG" (a role playing game) and a game are ready, and maybe you will see the most extreme SCROLL-demo ever this year. Keep visiting the MEGASTYLE homepage and stay updated! WRITTEN BY SCROLL AND SPACEROY - 27. 01. 1998 --------------------------------------------- for the MSP homepage and THE CREST. And now some last words from SHOK'RAY: --------------------------------------- If, for which reason ever, somebody of you has the will to get in contact with someone from MEGASTYLE, maybe because of joining or other "important" things, then you have the chance to contact us through the following E-mail addresses... SPACE ROY: ROTTEROY(at)HOTMAIL.COM SCROLL...: RSPAANS(at)C2I.NET SHOK'RAY..: JBK_DESIGN(at)HOTMAIL.COM LLOYD.....: SEASONS(at)SOFTHOME.COM Or through the known privat addresses. Concerning the swapping we are all very inactive. So, you needn't be astonished if you didn't get a reply from us within the last months. Sorry for that! _____________ _ (C) THE CREST 1998 - --------------- -
the crestboard
__ ___________________________________ __ THE CRESTBOARD -- ----------------------------------- -- In this chapter you can find the addresses of many of our readers, who are looking for swap-mates and stuff. Hope you can find the right ones! To see your own address in here, you can simply write it down on the backside of our votesheet, send us your address via E-mail to: DYTEC(at)HOTMAIL.COM or via snail-mail to... XXXXXX XXXXXXX XXXXXXXXXXX XXXXX XXX XXXXX XXXXXX XXXXXXX or leave us your address on the major us-boards. [A] [A] -- ----------------------------------------------- -- ACIDCHILD of TABOO - E-mail: WOLFRAM.HESS(at) - --------------- - SZ-ONLINE.DE XXXXXXX XXXX - 4 the latest illegal XXXXXXXXXXX XXX. XX releases XXXXX XXXXXXX - 4 swapping old demos+mags XXXXXXX - 4 covers, beermats, stamps -- --------------------------------------------------- -- ALIEN/W.O.W. - E-mail: SKONARKOWSKI(at) - -------- - AOL.COM XXXXXX XXXXXXXXXXX XXXXXXX XXX. XXX - No swap! XXXXX XXXXXXXX - just for music orders XXXXXXX -- --------------------------------------------------- -- [A] [A] -- ---------------------------------------------------- -- ALMIGHTY GOD of NN/ROLE/W.O.W.- 4 100% to - -------------------------- - disksenders XXXXXXX XXXXXXX - 4 swap on C64, X/.XXXXXXXX XXXXX. XXXXX XX. XX A500, A1200 and XXXXX XXXXXX-X/X.XX XXXXXXXX PSX XXXXXX XXXXXXX (XXXXX) - 4 friendship -- ---------------------------------------------------- -- ARES of IRONIC - E-mail: ARES2(at) - ----------- - FRIKO2.ONET.PL XXXXX XXXXXXX XX. XXXXXXXXXXXXX XX/XXX XX-XXX XXXXXXXXX XXXXXX -- ------------------------------------------ -- [A-B] [A-B] -- ------------------------------------ -- ARGOS of ALPHAFLIGHT 1970 - ---------------------- -- 4 old demo/game XXXXXXX XXXXX swap XXXXXXXXX XXX X - 4 all AFL releases XXXXX XXXXXXXX - 100% to all XXXXXXX -- ------------------------------------------------------------------------ -- B. M. MAX of X-VECTOR/OXYGEN- 4 swap + friendship - ------------------------- - - no more polish ctx XXXXX XXX - 100% reply to all- X. XXXXXX XX/XX except polish guys XX-XXX XXXXXX - game projecting on XXXXXX on C64 and PC -- ------------------------------------------------- -- [B-C] [B-C] -- ------------------------------------ -- BISHOP of SAMAR - ------------ - XXXXXX XXXXX - no more polish dudes XX. XXXXXX X X/X - cover swap (+disk) XX-XXX XXXXXXXXXX XXXX XXXXXX -- ------------------------------------------------------------------------ -- CALYPSO of AMNESIA - --------------- - XXXXX XXXXXXXX - NO swapping! XXXXXXXXXXX. X XXXX XX XXXXXX XXXXXXX -- ------------------------------------------------------------------------ -- [C] [C] -- ------------------------------------------------------------------------ -- CASH of TRIAD - ---------- - XXXX XXXXXXXXX - 100% reply XXXXXXXXXXX. X X - 4 old demos, mags + games XXXXX XXXXXXX XXXXXX -- ------------------------------------------ -- CENTRAX of SAMAR/TF - E-mail: CENTREE(at) - ---------------- - HOTMAIL.COM XXXXXX XXXXXXX - SAMAR warez, THE FACTORY XXXXXXX XX X/X covers XX-XXX XXXXXXXXXX XXXX - +60K tools, infos etc. XXXXXX - Type'O'Negative fan club -- ------------------------------------------------- -- [C] [C] -- -------------------------------------------------- -- CLAYSTER of ADEQUATE - ----------------- - XXXXXXX XXXXXXX - 4 1541/81 swap - 100% XXXXXXXXX X/XX XX-XXX XXXXXXXXXXXXXX XXXXXX -- -------------------------------------------------- -- CLEVER of BUTCHERS/RB - ----------------- - XXXXX XXXX - A1200 swap XX. XXXXXXXX XX - coders especially XX-XXX XXXXX welcome XXXXXX -- -------------------------------------------------- -- [C] [C] -- --------------------------------------------------- -- COLITT of DE-KODER - -------------- - XXXXXX XXXXXXXX - 4 joining D-K XX. XXXXXX XX/X XX-XXX XXXXXX XXXXXX -- --------------------------------------------------- -- COMMANDER of ROLE - ------------- - - 4 joining ROLE XXXXX XXXXXXX - 4 ROCK'N'ROLE and XXXXXXXXXXXXXX XX/X X ARACHNOPHOBIA magazines XXXX XXXX XXXXXXX -- ---------------------------------------- -- [C-D] [C-D] -- ------------------------------------ -- CREB of EXCESS - E-mail: 0531347326-32(at) - ---------- - BTXGATE.DE XXXXX XXXXX - 1300 C64 demos XXXXXXXXX. XX - old and new stuff XXXXX XXXXXXX - new contacts XXXXXXX - "new" old cracks -- ------------------------------------------------------------------------ -- DOOMED of PADUA - ----------- - - more contax XXXXXX XXXXXX - friendship XXXXXXX XX X X - 100% to all XXXX XX XXXXXXXXX XXXXXXX -- ------------------------------------------------------------------------ -- [D] [D] -- ------------------------------------------------------------------------ -- DR. SOFT of ALBION - E-mail: GOTHREK(at) - -------------- - UM.AMU.EDU.PL XXXXXXXXX XXXXX - reliable+quality swap XX. XXXXXXXXXX XX/XX - VITALITY magazine HQ XX-XXX XXXX - covers trade XXXXXX - Just try it! -- --------------------------------------------------- -- DROOPY of AMORPHIS/SHELTERS - ----------------------- - XXXXXX XXXXX - swap / 100% XXXXXXXXXX XX/X XX-XXX XXXXXXXXX XXXXXX -- --------------------------------------------------- -- [E] [E] -- ---------------------------------------------------- -- ERNIE of DARK CRYSTAL/ANUBIS - ------------------------ - XXXXXX XXXXXX - friendship swap XX XXXXXXX XXX, XXXXXXXXXX - swap with a girl XXXXX, XXXX XXX XXXXXX XXXXXXX -- ---------------------------------------------------- -- E.U. GENIUSZ of SCORN/AUTHORITY - ---------------------------- - - covers XXXXXXXX XXXXXX - votesheets XXXXXXX X X/XX - 100% reply XX-XXX XXXXXXX XXXXXX -- ---------------------------------------------------- -- [E-F] [E-F] -- ------------------------------------ -- EXIN - - - XXXXXXXXX XXXXXX - 4 gfx swap XXXXX-XXXXX XXX. XX X - 4 new contax XXXXX XXXXXXX - 4 good swap XXXXXXX -- ------------------------------------ -- FANGORN of ALC/TNV/WC - ----------------- - - really fast swap XXXXXX XXXXXXXXXXXX - 100% reply XX. XXXXXXXXXXXXXX XX/XX- join ALLIANCE XX-XXX XXXXX XXXXXX -- ------------------------------------- -- [F] [F] -- -------------------------------------- -- FANTASTIC ZOOL of SMASH - ------------------- -- 4 the latest (il)legal XXXXXXX XXXX - 4 friendship XXXXXXXXXXXXX XXX. X - NO nazis! XXXXX XXXXXXXX - tape swap XXXXXXX -- ------------------------------------------- -- FATMAN of DYTEC/REMEMBER - -------------------- -- 4 THE CREST magazine XXXX XXXXXXXXXX - 4 all REMEMBER and XXXXXXXXXX. XX DYTEC releases XXXXX XXXXXX - 4 old and hot stuff XXXXXXX -- -------------------------------------------- -- [F] [F] -- --------------------------------------------- -- FIREFOX of WILLOW - -------------- - XXXXXX XXXXXXXX - 4 hot'n' cool XXXXXX-XXXXXXX-XXX. X speedswap XXXXX XXXXXX - 100% reply to all XXXXXXX -- --------------------------------------------- -- FLASH of REFLEX/SCHN+EXON - ---------------------- - XXXXXX XXXXXX XXXXXXXXXXX XX X/X XX-XXX XXXXXXXXX XXXXXX -- --------------------------------------------- -- [F] [F] -- ---------------------------------------------- -- FLEA of DE-KODER - ------------- - XXXXXXX XXXXXXXXXX - always reply XXXXXXX XX/X - graffiti-foto swap XX-XXX XXXXXXX - also for normal swap XXXXXX -- ---------------------------------------- -- FLOYD of WILLOW/PANIC/TMP - --------------------- -- speedswap XXXX XXXXX - friendship XX XXXXXXXX XX - 100% reply XXXXX XXXXXXXXXXX XXXXXXX -- ---------------------------------------- -- [F-G] [F-G] -- ------------------------------------ -- FUNXILLA of SCS+TRC - --------------- - XXXXX XX XXX - quality swap XXXXXXXXXXXXX X - 100% reply XXXX XX XXXXXXX XXXXXXX -- ------------------------------------ -- G of ROLE - ------ - XXXXXXX XXXXXXXX - 4 swap and gfx on 64 and XXXXXXXXXXXXXXX X Amiga XXXX XXXXXXX XXXXXXX -- ----------------------------------------- -- [G-H] [G-H] -- ------------------------------------ -- GAXAR of ROLE/TEMPEST - ----------------- - XXXXX XXXXXXXX - new address! XXX XXXX XX., XXX XXXXXXXX XXX XXXX XXXXXXXXX -- ------------------------------------ -- HEINMUECK of TUM/BP - --------------- - XXXX XXXXXXXXX - 4 swap XX XXXXXXXXXXX X - 100% reply XXXXX XXXX XXXXXXX -- ------------------------------------ -- [H] [H] -- ------------------------------------- -- HUMAN of AUTHORITY - --------------- - XXXXXX XXXXXX - only cover-swap XXXXXXXXXXX XX/XX - 100% XX-XXX XXXXX XXXXXX -- ------------------------------------- -- HUNCHI of MAYHEM - ------------- - - I'm still searching for new XXXXXX XXXXXXXXXXX XXX! X. XXXXXX X/X - 100% answer 4 all! XX-XXX XXXXXXXX - 4 MAYHEM warez! XXXXXX -- ------------------------------------------- -- [I-L] [I-L] -- --------------------------------------------- -- INTRUDER of F4CG/REMEMBER- E-mail: INTRUDER(at) - ---------------------- - C64.ORG XXX XXX XXX X - for PC-swap (ZIP- XXXXX XXXXXX drive and CDs) XXXXXXX - only reliable people -- ------------------------------------------------------------------------ -- LEMING of NIPSON/FATUM - E-mail:LEMI(at)YO2KJO. - ------------------- - AMPR.ORG XXXXXXXX XXXXXXX - always reply! XXX XXXXXXX - megaswapping XXXXXXX X non-stop XXXXX XXXXXXX XXXXXX -- ------------------------------------------- -- [L-M] [L-M] -- ------------------------------------ -- LJ of LASSER - --------- - XXXXXX XXXXXX XX. XXXXXX XX XX-XXX XXXXX XXXXXX -- ------------------------------------ -- MAIDEN of COMMODORE SCENE- COMMODORE SCENE - ---------------------- -- ETERNITY magazine XXXXXXX XXXXX - game projects XX XXXXXXXXXX XXXX - all contacts welcome XXXXXXX, XXXXXXXXXX - 100% reply XX XX XXX, XXXXXXX -- ------------------------------------------- -- [M] [M] -- -------------------------------------------- -- MANEX of ANUBIS/STARDUST - --------------------- - XXXX XXXXXX - friendship XXXXXXXX XXX - music editor swap XXXXX XXXXXXX - 100% XXXXX XXXXXXXX -- -------------------------------------------- -- MANIK of LAXITY - real slovakian power - ------------ - - best cracks ever done XXXXX XXXX - punk and metal tapes XXXXXXXX XX, XXXXXXX XXX- posters and pictures XXXXX XXXXXXXXXX - 100% reply to you XXXXXXXX - NO nazis and racists! -- ------------------------------------------- -- [M] [M] -- -------------------------------------------- -- MASTER S of EXCESS - --------------- - XXX - 4 all the EXCESS wares XXXXXXXXXXX XXXXX XXXXXX XXXXXXX -- -------------------------------------------- -- MAVERICK of SAMAR - -------------- - XXXXXXXX XXXXX - only active guys and XXXXXXXXXXX XXXXX XX XXXXX! XXXX XXXXXXXX XXXXXXX -- -------------------------------------------- -- [M] [M] -- --------------------------------------------- -- MINOS of DRACO/VAUDERVILLE - ---------------------- - XXXXX XXXXXXXXXXX - 100% reply XXXXXXXXX X/XX XX-XXX XXXXXXXXX XXXXXX -- --------------------------------------------- -- MORPHEUS of FLASH INC. - ------------------ - XXXXXXX XXXXXXXXXX - 4 all FHI demos XXXXXXXXXX. XXX - NO ordinary swap! XXXXX XXXXXXXXXX XXXXXX -- --------------------------------------------- -- [M-N] [M-N] -- ------------------------------------ -- MR. ALPHA of F4CG/NOSTALGIA - ----------------------- - XXXXX XXXXXXXX - 4 all F4CG and XXXXXXXXX XX NOSTALGIA wares XXXX XXXXXXX XXXXXXX -- ------------------------------------------------------------------------ -- NAPHALM of ONSLAUGHT/SCORN - ----------------------- -- 4 swap XXXXXXXXX XXXXXXXX - 4 join to SCORN XXXXXXXX XX X/X - 100% reply XX-XXX XXXXXXXX XXXXXX -- ------------------------------------------------------------------------ -- [N] [N] -- ------------------------------------------------------------------------ -- NEOTEC of F4CG - ----------- - XXXXXXX XXXX - 4 the latest F4Cg warez XXXXXXXXXXX. XX - 4 everything concerning XXXXX XXXXXXXX NEWS PRESS magazine XXXXXXX -- ----------------------------------------- -- NOSTALGIA - ----- - XXXXXX XX - 100% reply XXXXX XXXXXXXX XXXXXX -- ----------------------------------------- -- [O-P] [O-P] -- ------------------------------------ -- PHYTON of SCORN/BZDET DES. - ---------------------- - XXXXXX XXXXXXXXXX - NO new contacts! XXXXXX XX - Sorry, but life is XXXXX XXXXXXX brutal for all! XXXXXX -- ------------------------------------------------------------------------ -- PSYCHIK of FATUM - ------------- - XXXXXX XXXXXX XX. XXXXXXXX XXXXXXX X/XXX XX-XXX XXXXXX XXXXXX -- ------------------------------------------------------------------------ -- [Q-R] [Q-R] -- ------------------------------------ -- RACOON of HITMEN/LEPSI DE - ---------------------- - XXXX XXXXXXXXXX - 100% reply to all XXXXXXXXXXXXX. XX XXXXX XXXXX XXXXXXX -- ------------------------------------------------------------------------ -- RAMMY of HITMEN - ----------- - - C64 and A600 XXXXX XXXXXXXXX - HITMEN warez XXXXXXX XX - Sex is boring! XX-XXX XXXXXXXX XXXXXX -- ------------------------------------------------------------------------ -- [R] [R] -- ------------------------------------------------------------------------ -- RANDY of NIPSON - ------------ - XXX XXXXXXXX - only musicians XXXXXXXXXXXXX X/XX- 100% reply XX-XXX XXXXXXX XXXXXX -- ------------------------------------------------------------------------ -- RED REDBY of ANUBIS - E-mail: REDREDBY(at)YAHOO.COM - ---------------- - - friendship XXXXX XXXXX - join to ANUBIS XXXXXXX XXX - long notes XXXXX XXXXXXX - 100% reply to all XXXXX XXXXXXXX - fast swap -- ----------------------------------------------- -- [R] [R] -- ------------------------------------------------ -- RHOBA Q - 4 friendly, 100% reliable - ---- - swap! XXXXX XXXXX - 4 every creature from XX. XXXXXXXXXXXXX X/XX XXXXX XXXXXX XX-XXX XXXXX - need a lot of new contax XXXXXX - Please write 2 me! -- ---------------------------------------------- -- RIDDLER of ACTIVE - ------------- - XXXX XXXXX - 4 everything concerning XXXXXXXXX XX X ACTIVE XXXXX XXXXX XXXXXX -- ---------------------------------------------- -- [R] [R] -- ----------------------------------------------- -- RULER of APYDIA - ------------ - XXXXX XXX - NO swap! XXXXXXXXXXXX XX/XX XX-XXX XXXXXXXX XXXXXX -- ----------------------------------------------- -- RUZT - -- XXXXXXXXXXXXXX - swap XXXXXXX XX/X - covaz! XX-XXX XXXXXXXXXX XXXX XXXXXX -- ----------------------------------------------- -- [S] [S] -- ------------------------------------------------ -- SAHIR of SAMAR and FAITH - --------------------- -- speed swap XXXX XXXXXX - 100% answer to all XXXXXX X X/X sceners XX-XXX XXXXXXXXXX XXXX - long/short notes XXXXXX -- ------------------------------------------------ -- SCARE of ACTIVE - ------------ - XXXXX XXXXXXX - 4 the latest releases XX XXXXXXXXX X from ACTIVE XXXXX XXXXXXXXXXX XXXXXXX -- ------------------------------------------------ -- [S] [S] -- ------------------------------------------------- -- SCOOBY of LIGHT - ------------ - XXXXXXXX XXXXXX - NO ordinary swapping! X-XXXXXX XX XXXXX XXXXXXXX XXXXXX -- ---------------------------------------- -- SCORPE of WILLOW/PANIC- fast and hot swap - ------------------- -- 100% reply to everyone XXXXXXXXX XXXXXXXXX - If you're looking for a XXXXXXXXXXXX. XX X fast'n'reliable contact, XXXXX XXXXXX I'm your man! XXXXXXX -- -------------------------------------------- -- [S] [S] -- --------------------------------------------- -- SHAPIE of SCORN/APYDIA - ------------------- - - music orders (4 XXXXXX XXXX games, demos, etc. ) XX. XXXXXXXX XX/XX - swap only with XX-XXX XXXXXXXX foreigners XXXXXX - try -- ---------------------------------------- -- SIMONE of SCHN+EXON/KRECIKI - ------------------------ - XXXX XXXXXX - NO new contacts! XXXXXXXXXXX XX/XX XX-XXX XXXX XXXXXX -- --------------------------------------------- -- [S] [S] -- ---------------------------------------------- -- SPACE ROY of MEGASTYLE - E-mail: ROTTEROY(at) - ------------------- - HOTMAIL.COM XXX XXXXXXX - 4 all MSI/MSP wares XXXXXX XXXXXXXXXXX XX. XX - NO ordinary swapping! XXXX XXXX XXXXXX -- ------------------------------------------------ -- SPLATTERPUNK of VULTURE - ------------------- - XXXXXX XXXXXXXX - 4 covers + VULTURE XX. XXXXXXXXXXX XX/XX stuff XX-XXX XXXXXXXX XXXXXX -- ------------------------------------------------ -- [S] [S] -- ------------------------------------------------- -- STAN of HITMEN - E-mail: STAN(at) - ----------- - BEER.COM XXXXXXX XXXXXX - 4 all HITMEN wares XXXXXXX. XX X - 4 BRAINFART papermag XXXXX XXX. XXXXXX XXXXXXX -- --------------------------------------------------- -- STORMFRONT of EXCESS - 4 friendship - ----------------- - - 4 quality-swap XXXXX XXXXXXXXXXXXX (NO speedswap) XXXXXXXXX XXXXXXX XXX X - 4 latest EXCESS warez XXXXX XXXXX - 4 old and new warez XXXXXXX - 4 NITRO magazine -- --------------------------------------------------- -- [T] [T] -- ---------------------------------------------------- -- THORGAL of DE-KODER - --------------- - XXXXX XXXXXXXXX - 4 swap 64/128 XX. XXXXXXXXXXX XX/X XX-XXX XXXXXXXXX XXXXXX -- ---------------------------------------------------- -- THRONE of PANIC - 4 friendly swap - ------------ - - 4 covers and tape swap XXXXX XXXXXXX - 4 PNC, EB, DC, AMB wares XXXXXXXXXXXXX X X XX- 4 old and new wares XXXXX XXXXXXXXX - 4 joining PANIC or EB XXXXXXX - 100% reply to all -- ---------------------------------------------------- -- [T] [T] -- ----------------------------------------------------- -- TIMIX of SAMAR - ----------- - XXXXX XXXXX - 100% reply X.X. XXXXXXX XX/XX XX-XXX XXXXXXXXX XXXXXX -- ----------------------------------------------------- -- TROOP of LAXITY - E-mail: COMMISH(at) - ------------ - CONCEPTS.COM XXXXXXX XXXXXXX - 4 megaswap XXXXXXXXXXXX XX XXXX XX XXXX XXXXXXX -- ----------------------------------------------------- -- [T] [T] -- ------------------------------------------------------ -- TURBO of UNREAL - always fast reply - ----------- - - hot/old - legal/illegal XXXXXX XXXXX - beermats, covers, X. XXXXXX XXX postcards XXXXX XXXXX - speedswap XXXXX XXXXXXXX - need new contacts -- ------------------------------------------------------ -- TYRON of HITMEN - ------------ - XXXX XXXXXX - 4 bbs graphics XXXXXXXXXXXX XX XXXXX XXXXX XXXXXXX -- ------------------------------------------------------ -- [U-V] [U-V] -- ------------------------------------ -- VALSARY of SAMAR/LEPSI DE - --------------------- - XXXXX XXXXXXXXX - NO swapping! XXXXXXXXXX X/X XX-XXX XXXXXX XXXXXX -- ------------------------------------ -- VIOLATOR of AFL/LEPSI DE- 4 AFL and LD wares - --------------------- -- 4 RELAX, DOMINATION, XXXXXX XXXXXXXX THE CREST, EMPHATIC XXXXXXXXXXXX. X X - astronomy articles XX XXX XXXX - old demos + mags swap XXXXXX - 100% reply -- --------------------------------------------- -- [W] [W] -- ---------------------------------------------- -- WALKER of F4CG - E-mail: WKR(at) - ---------- - ALGONET.SE XXXXX XXXXXX - 4 swap, 100% back XXXXXXX. XX, X XX - 4 old mags/demos swap XXXXX XXXXXXXXX - 4 PROPAGANDA and XXXXXX THE CREST magazines -- -------------------------------------------------- -- WOODRAF of TIGERS - -------------- - XXXXXX XXXXXXXXXX - joining XX. XXXXXXX X, XXXXXXXXX- need more contacts! XX-XXX XXXXXXXXX XXXXXX -- -------------------------------------------------- -- [X-Y] [X-Y] -- ------------------------------------ -- XENOX of ALPHAFLIGHT'70 - ------------------- - XXXXX XXXXXXX - 4 the latest AFLK wares XXXXXXXXXXXXXXXX. XX X XXXXX XXX XXXXXXXXXX XXXXXXX -- ------------------------------------------------------------------------ -- YATTAMAN of ALLIANCE- (fast) (geo) swap - ---------------- -- (geos) coders welcome XXXXXX XXXXXXXXX - 100% answer XX. XXXXXXXXXXX X/XX- 4 geomakedir - XX-XXX XXXXXX subdirectory system on XXXXXX 1541/70/71! -- ---------------------------------------- -- [Z] [Z] -- ----------------------------------------- -- ZAPOTEK of AFL - E-mail: ZAPOTEK(at) - ---------- - ONLINE.NO X. X. XXX XXX - 100% reply XXXX XXX XXXXXX -- ----------------------------------------- -- ZWARK of PROXIMA - ------------- - - 4 swap XXXXXXX XXXXXX - 4 joining PROXIMA XXXXXXXXXX XX/XX - 4 old demos XX-XXX XXXX - 100% reply XXXXXX -- ----------------------------------------- -- Additional Addresses... -- ----------------------------------------- -- KATON of LEPSI DE/MCS/STL- only graphicians - --------------------- -- NO swappers and rest XXXXXX XXXXXXXXXX - old demos and XXXXXXXX X/X graphics collection XX-XXX XXXXXXX - greets to all my scene XXXXXX friends! -- ---------------------------------------------- -- THE PRO of EXCESS - -------------- - - swapps (hot + cool) XXXXXXX XXXX - loving Commodore XXXXXXXXXXX XXX. XX - just try XXXXX XXXXXXXX - back to all XXXXXXX -- ---------------------------------------------- --