Propaganda 15 ch01
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P R Propaganda 15 - Reader's Digest ________________________________________ Dear readers, It may come as a surprise to you, but fact is, you are sitting in front of another issue of Propaganda. It is with much pride and a jolly mood I can announce ourselves being on steady focus, and a production that speaks on the monthly/6-weeks basis. It is with a deep sigh I look back at the autumn that has passed, knowing it has been the stressiest of times. Of course, I'm speaking of TRIBUTE, a show brought on by the brave ones in GENESIS and AVANTGARDE. We gave you a show, all right. With 3OOO fliers, 35OO invitations, 3 public appearances in computer press, Press Releases to over 1OO computer/ software-related companies and not to mention the local newspapers, TRIBUTE was a massive public relation stunt. However, people betrayed, and did not show up in masses. Nothing we could affect. However, the ones who did show, were a jolly crown that came to live through their memories and meet with their good friends. People that had, and still have the best of times in the scene. Old people, new people. For that peculiar weekend we were all there to share the friendship and joy with one particular interest; the 64 and its digital underground. Looking at it, through that angle, TRIBUTE was an enormous success. An opinion I share with many. Sitting here, at my place, with nothing but the memories, I can't help thinking of seeing the show all over again. A show without Amigas in masses showing X-copy, like all the other parties that appear nowadays. But then again, If I was to bring on the show all over again, say a TRIBUTE'95, would you be there? Maybe, just maybe, it is worth a thought. Even two. T The demoscene is on decline! Something I have feared for long. Long gone are the days when demos were released by the minute and tons of records were broken daily. A demo of today consist not only of highly advanced code, but also design, a concept that brings on new and demanding angles of producing demos. A group can spend months, hell even years on perfecting one single production. Another trend that has grown fairly usual is the big groups only releasing demos at parties. Parties are fewer, and so are the demos on the 8-bit market. TRIBUTE was interesting out of that point. Some groups pointed out that not enough people had shown up to ensure their immense success releasewise, and instead decided to head their releases for the Danish Christmas party. However, what these stubborn morons did not see through their fat fingers is that not more people on the Commodore 64 will come to the Danish Christmas party. I don't know, but it is not with parti- cular interest the other 29OO PC- and Amiga-users follow the Commodore 64 results. Aren't you making productions on the Commodore 64 for the Commodore- 64-users? And then people complain about a great group like OXYRON, for their lack of design. Hell, I say keep up the good work OXYRON. Indeed they release a demo, without no goddamn party, with no god- damn occassion, without no goddamn special reason. They just release a demo. By mail. CAMELOT did the same a few months ago with their splendid CAMEL PARK. So coders out there. Maybe it is time you stop thinking with your empty purse for an embarassing amount of pricemoney. Maybe it's time you start thinking of what would really thrive the demo-scene. People used to say that softwarepiracy would kill itself, slowly. Today, almost 1995, the software market, and is on steady rise on the Commodore 64, with more games coming out all the time. And while I claim a simple fact, the demo- scene is on steady decline. And don't tell me there's nothing left to do on this machine codewise. Because I know there is stuff to do. You just go figure out what. Is that too much of a job? P Propaganda 15 more or less ends phase 2 in the Propaganda-era. Antihcrist saw to it to bring on the first one, while I gave you the second one. Today, we focus to continue, and always making it better by the minute. Our staff has expanded, and as of next month, you will be able to follow us through the pages on a fairly changed design. However, we will make sure to maintain the typical Prop- agandesque image and style that has been with us since the first days. We do have a very tempting offer for musicians out there as well. With the release of Propaganda 16, a new concept will be brought on. Each month, the staff will choose a song that we want converted for the Commodore 64. All the musicians that are interested, can write us and will within a few days receive a tape with the song. The best conversion will stand as mainsong for the issue, while the next issue will continue with yet another song. If interested in taking part of the PROPASONGS, please do, and there is more than just fame included in the honour. We welcome back GOT, who used to be out there on the boards long ago, and re- cently returned to the scene, taking part of the notorious Propaganda-staff. He's been put into work, and has gone through everything I leeched from the boards the past 3 years to catch up with happenings on the scene. We also welcome TRANZIEE, once a member of TRIAD, but now an independant talent with intentions to knock your socks off with inspiring debates and articles. This is writing as is gets juicy. Journalism as we want it. With the competent staff we have, our aim is still to produce and give you the best of magazines there is, a reader's digest for the 8-bit culture. You are more than welcome to comment our work, but please do it to us on the address written on the following page. Or make sure to cover your public relatios correctly. Remember, there is nothing better for your group. And while we are it, musicians, join up for the Propasongs next month. And by all means, A merry Christmas and a Happy New Year! 1995 will make new memories. Newscopy/G*P PROPAGANDA-STAFF ________________ NEWSCOPY..[G*P]................Editor WALKER....[G*P].............Co-Editor GOT.......[G*P].............Co-Editor TRANZIEE....................Co-Editor DEFF......[AVANTGARDE]....Releaselist MARC......[ALPHA FLIGHT]..Releaselist SCOPE.....[G*P]..............Graphics PROPAGANDA WHQ XXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXX XXXXXXXXXXXX PROPAGANDALINE 1 XXXXXXXXXXXX PROPAGANDALINE 2 XXXXXXXXXXXX PROPAGANDALINE 3