The Link 12 Review
From C64 Diskmag Wiki
*************** * DEMO REVIEW * * by * * NEPTUNE * *************** this month i have two demos to review, one called "demoslagerek #01", by mr. fox, and another called "hard target" by paradize. so flip that page and let's get into it....... DEMOSLAGEREK #01 MR. FOX well, i think those are the right names, anyway. see, this demo is written in a language which, being a quick thinker, i soon realized was NOT ENGLISH! so i couldn't read any of the scroll texts, and it is only from the directory that i worked out the name of the demo. and not a bad demo at all, by the way. i just wish i could have read the bloody scrolls! * intro: it starts off like dutch breeze did, with text popping up at different spots all around the screen. it was also quite slow, so i had to sit there and wait for all this hungarian stuff to go away before the demo started. once the text finished, quite a nice logo flashes up, giving the name of the demo and who made it. * the next bit was a fli plasma, which was very good. also, of course, a scroll and another huge "fox" logo below. quite good music, too. * unusual but good tune in this part. a picture of a sunset, with a silhou- etted person. and across the whole screen, a HUGE stretcher scroll which stretched along with the raster lines. probably the largest stretcher i've seen - covers the full screen. * this next part had a scroll on the top line, and at first i thought that was it! but about 30 seconds in, a large plasma fills the full screen. then the plasma sits there for about a full minute before it starts moving! but eventually, it does start wobbling around the screen, and it's probably worth waiting for. i don't like plasmas that much myself, but even i thought it looked pretty good. * some hungarian writing up the top, and some fairly average raster effects below. a nice part to watch though. * this bit has a cube rotating constant- ly up the top, and you can change its speed with your joystick. similar ras- ter effects to the last bit. a fairly enjoyable routine. * the next part is quite innovative- a whole heap of sprite scrolls fill the screen from top to bottom, going into both borders. they all say the same thing, and the effect is quite strik- ing. marred by a flicker near the bottom, but still a very original idea * i'm not sure what the name of the effect in this part is, but it looks good anyway! the "fox" logo in the centre of the screen seems to shimmer, and ripples run along it constantly. you know what i mean. * this guy seems to love HUGE scrollers. another one is in this next part, filling about three quarters of the screen. there are some raster effects behind it which flicker a bit. * remember that song "don't worry, be happy"? it forms the theme music for this part, and it's probably the best thing about the part. the code's just raster effects that everyone has seen before; and a stray graphics character also adorns the screen for some reason (that little checkerboard character on the "b" key), which doesn't help. * after pressing space for about 10 minutes in the last bit, i finally hit reset and loaded this part up myself. it features an effect which i hadn't seen before, but i wasn't missing out on much. lots of colours swish around everywhere, and that's about all that happens. wow. NOT. * the last part finishes the demo with a whimper rather than a bang. text scrolls up the screen giving the credits, and i think some greetings. it is quite jerky. then it stops and the screen goes black. and after you sit there for a while waiting for something to happen, you realise that it's over. i'd rather see them save the best bit till the end of the demo. rating for this demo: i'd give it about six and a half out of 10. most of the effects are nothing new, but the ones which are new are good and original. on one of the plasmas the scroll mentions a "world nevu demot", which could mean "world first" in hungarian. so, summing up, this effort is a mixture of some really good and some really average parts. i found it annoying that you quite often couldn't press space until a couple of minutes into the part; also, several parts had bad flickers and glitches in them. still, the general standard was high, with good music and graphics, and nicely executed routines. another stylish feature is the way that the parts fade out slowly instead of just vanishing and loading the next bit. so even though i would have liked to see it finish more spectacularly, still a fairly enjoyable piece of computerised entertainment. HARD TARGET PARADIZE i quite enjoyed this demo. obviously there have been some rumours circulating the scene that this group, paradize, is dead, and they have come out with a demo to disprove the gossip. only six parts, but the standard of those parts is quite high. so flip the page for a part-by-part description....... * the demo starts off in silence as a pair of full-screen pics are display- ed. the first features a couple of paradize logos, and in between them, the words: "we are not dead". then, for those of us who don't think very fast, it says, "we are still alive". the next picture is a drawing of a girl's face. she looks rather like someone trying to look sexy and fail- ing. next up, the screen goes black, and you press space a few times. then you wait a while, press space a few more times, wait some more... and after sitting there for about three hours, wondering why it took so long to uncrunch, i realised that my copy was bugged and loaded the next bit myself. * the second part starts off with anoth- er full screen picture. it shows a woman standing naked (except for a black patch which i assumed was a loincloth). behind her is a huge roaring beast like a lion with dragons wings. it wasn't wearing any clothes either. but who's going to argue with something that looks like that? the main part then starts, which is very good. there are some bouncing sprites, and text at the bottom of the screen... but the best bit is the effect up the top. it looks like a checkerboard, with holes where the black squares should be: and through those holes, you can see another, smaller, checkerboard beneath, and both boards are moving at once, if you can imagine that.... and it looks very nice indeed! a good start to the demo. * in this part, there is a PARADIZE logo up the top, with a HARD TARGET logo swinging and bouncing across it. down the bottom, there is the usual effect with stars moving across the screen at different speeds, and also an upper scroll which swings from side to side and can be sped up with the joystick. sounds complicated, doesn't it? * the next bit is probably the least interesting. most of the screen is taken up with addresses to contact, and the only things happening are some sprites sinussing around up the top, and a 2 by 2 scroll down the bottom. also down the bottom, it says "wait for the shocker"..... so i waited, and i waited, and nothing at all happened. maybe that's the shocker? * this bit is dominated by a full screen picture of a guy standing doing noth- ing except trying to look tough. along the left side of the screen, a scroll moves upwards, flashing and rippling in the shape of a sine wave. you have to tilt your head sideways to read it as it moves up. due to a bug, the next bit doesn't load when you press space. * the last bit is the best bit, as it should be. there is a large sprite scroll over the top of some rasters, and a swinging paradize logo... and up the top, a scrolltext with a difference! the letters come along one by one, appearing in the distance and slowly growing to their full size. all this is very smooth and very enjoyable to watch. down the bottom, the words "and don't forget paradize is not dead" flash on and off. and after seeing this demo, i'd have to agree. a fine effort. rating: about 8 or 9 out of 10. like i said, it doesn't take that long to watch this demo, but "short and sweet" defin- itely applies. the paradize crew have done well to get themselves noticed again after what must have been a long break. ---------------------------------------- that's all. i hope you can get hold of these demos and have a look for your- self. until next month... l8r! NEPTUNE/TSR PS. anyone who needs more contacts: send to me for a 100 percent reply.