The Crest 12

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Contents

tales of the crest






-------------
   THE CREST
   ------- --
   June Edition 1998
   ____________    _






__ ___________________________________ __

             TALES OF THE CREST

-- ----------------------------------- --

  Another month - another fine issue of THE CREST.

    Feel warmly welcomed to the 12th issue of this
        magazine. This is the July Edition 1998.

   Again we worked hard to get all this shit finished
 right in time, but again we managed to do it and here
             you got the result once again.

  This time we can present you a new chapter for the
 very first time. It is entitled GALLERIA will bring you
   the history of popular and famous groups. This
    chapter will also contain special remarks and
 comments from famous sceners about these groups,
 so that especially the new guys in the scene get to
        know these legendary groups in detail.
 GALLERIA will also be very interesting for the older
  sceners out there, because there are still things
         around that even you can't know.
 We start this chapter in this issue with the history
 of a demo group that is well known for their design
  and technical coding. It's about MEGASTYLE PROD. !
  Written exclusively by SPACE-ROY and SCROLL, both
     MSP members since many ages, it this history
  features everything you ever wanted and need to
            know about this great group.
    We hope that you'll like this new addition to our
             known THE CREST chapter set.

   According the staff there didn't take place many
                      changes.
  We just decided to delete !CUBE/SCS  +TRC from the
  staff-list until he gets really active again. He still
    has problems with getting his C64 working, so he
    cannot review musics for us. He would be able to
  review the musics on PC in an emulator, but as the
   sound isn't very good on it, it wouldn't make that
 much sense, because we want you to get high-quality
   music reviews and not any other fast made shit.

We also got a new official spreader. CENTRAX/SAMAR/
 THE FACTORY will spread our magazine in the future.
  And especially the votesheet, so that we can give
         you even better and bigger charts.

         As always it's now time for some credits...


  > THE CREST <            dealers         > THE CREST <
  -- ------------------------------------------------ --
  VIOLATOR/ALPHAFLIGHT 1970..........official spreader
  WALKER/FANT. 4 CRACKING GROUP......official spreader
  CENTRAX/SAMAR/THE FACTORY..........official spreader
  FATMAN/DYNAMIC TECHNOLOGIES.................spreader
  __ __________________________________             __



  > THE CREST <   intro credits> THE CREST <
  -- ------------------------------------ --
   Code, Fix...........DODGER/DYNAMIC TECHNOLOGIES
   Hires-Picture....HARDSEQUENCER/DTC+SHOK'RAY/MSP
   Font.............SHOK'RAY/MEGASTYLE PRODUCTIONS
   Music...............................XAYNE/CREST
  __  __________________________________        __

   > THE CREST <  outfit credits> THE CREST <
  --  ------------------------------------ --
   Code, Fix...............DODGER/DYNAMIC TECHNOLOGIES
   Hires-logo...... HARDSEQUENCER/DYNAMIC TECHNOLOGIES
   Koala-logo, Font.....SHOK'RAY/MEGASTYLE PRODUCTIONS
   Sprite-stars.........................PIGEON/X-RATED
   Music................................METAL/VIBRANTS
  __  __________________________________          __

  > THE CREST <      staff      > THE CREST <
  -- ------------------------------------- --
  HARDSEQUENCER/DYTEC...................main-editor
  DODGER/DYTEC..........................main-editor
  SHOK'RAY/MEGASTYLE PROD. .............main-editor
  DANZIG/ALPHAFLIGHT 1970.................co-editor
  UZZY/RENEGADE PROGRAMMING GROUP.........co-editor
  SPACE-ROY/MEGASTYLE PROD. ..............co-editor
  SCROLL/MEGASTYLE PROD. ...........coding-reviewer
  TRIDENT/ACTIVE............music-, coding-reviewer
  LLOYD/MEGASTYLE PROD. .............music-reviewer
  KRISTIAN ROSTOEN/SHAPE/HITMEN......music-reviewer
  __ __________________________________          __


   > THE CREST <   contents    > THE CREST <
  --  ----------------------------------- --
   TALES OF THE CREST....................................editorial
   SCENE SPOTLIGHTER..............................news and updates
   OVERSEAS SCENE REPORT...........................ntsc-scene news
   RULERS OF THE MONTH......................................charts
   THE MAY LIST......................................releasecharts
   ARTLACE - PROFILE.....................................interview
   OLAV MORKRID - PROFILE................................interview
   WORLD OF ARTS 1.................................graphic-reviews
   WORLD OF ARTS 2.................................graphic-reviews
   WORLD OF MUSIC....................................music-reviews
   PARTY EVENT COVERAGE...............................party-report
   GALLERIA..........................................group history
   THE CRESTBOARD........................................addresses
  __  __________________________________                       __

   > THE CREST <   blackboard   > THE CREST <
   --  ----------------------------------- --
                  XXXXXX XXXXXXX
                  XXXXXXXXXXX XXXXX XXX
                       XXXXX XXXXXX
                         XXXXXXX

                   E-mail: DYTEC(at)HOTMAIL.COM
   __  _________________________________                       __

     Use this snail-mail address and E-mail address
      from HARDSEQUENCER to get in touch with us
            concerning everything THE CREST.


 This time we have again a guest-editor. In this issue
  DR. SOFT/ALBION was so friendly to support us with
  an exclusive party-report from the RUSH HOURS '98.
                 Thank you very much!

   Besides him also some other sceners helped us in
        whatever form... So we'd like to thank...
   ARTLACE/ACTIVE, OLAV MORKRID/PANORAMIC DESIGNS,
    CENTRAX/SAMAR/THE FACTORY, SEBALOZ/LEPSI DE,
 JAZZCAT/ONSLAUGHT, LLOYD/MEGASTYLE PRODUCTIONS,
       DIDI/LAXITY and MARC/ALPHAFLIGHT 1970.

 And this should be all for this editorial in THE CREST
            ISSUE 12 - THE JUNE 1998 EDITION.
   We'd be pleased to welcome you again next month.
  And then it'll be something special, because in July
         we can celebrate ONE YEAR THE CREST.
                      Until then...


                                   HARDSEQUENCER
                                   -----------------


                         _  _____________
                          (C) THE CREST 1998
                         -  --------------- -





scene spotlighter

__ ___________________________________ __

              SCENE SPOTLIGHTER

-- ----------------------------------- --

Finally it his here... The well-known summerhole! After
a really action-rich month April the May turned out
to be one of the slowest month's this year so far.
But this is really understandable, because why do
something with the computer when you can go into
the sun and you are melting to death when you are
in your house in front of your C64!?!
Anyway, we tried our best to get our fingers on
every single event that took place and give you
some information on it on the next pages...
 HITMEN                              [ger, usa, swe...]
-- ------------------------------------------------ --
New members: JB, MORPHFROG
Gone ones..: -

Boards.....: THE DUNGEON +X-XXX-XXX-XXXX WHQ (down)
             WAREZ AQUARIUM    +XX-XXX-XXXX  EHQ

First a guy called JB joined them as graphician.
Later on MORPHFROG decided to team up with them as
mail trader.

Memberstatus:
--------------
ALCHEMIST, CHAOTIC, CUPID, DEFF, DESPAIR, DIVERSE,
EROL, GROEPAZ, JB, JIHAD, JINX, KRISTIAN ROSTOEN,
LUKE, MAGIC MAN, MOONCHILD, MORPHFROG, MOTION,
RACOON, RAMMY, SABOTAGE, SKUD, SLEDGE, STAN,
TRANZIIE, TYRON, VORTEX, WEASEL


 ONSLAUGHT                           [oz, ger, pol...]
-- ---------------------------------------------- --
New members: INFORMER, (DIGAHOLE, GOP, HOMEBOY)
Gone ones..: BWYZE, DJKAT, RAP, (GRAFEE, JASON,
             MANIAC)

Board........: DEADZONE  +X-XXX-XXX-XXXX   WHQ

FTP-Site.....: GANGSTA'S PARADISE
                           ftp.inf.bme.hu/c64/pub

First of all they gained a new graphician from Poland
called INFORMER, who stays in SCORN as his second
group.
Then DIGAHOLE, HOMEBOY and GOP all became active
again and were set on the active memberstatus.
BWYZE, RAP and DJKAT were all kicked from the group
because of inactivity, while JASON, MANIAC and
GRAFEE were put onto the inactive list.

Memberstatus:
--------------
BIZARRE, CUBEHEAD, DEEKAY, DIGAHOLE, DOOM, GOP,
HOMEBOY, INFORMER, JAZZCAT, JOLZ, LEMING, MEFF,
MORBID, NAPHALM, REGI KEYZ, STING, TBH, TROUBLE,
VENGEANCE


 PADUA                                [ger, hol, bel...]
-- ------------------------------------------------ --
New members: MOJZESH, VIP
Gone ones..: -

FTP-Site...: GOIN' FOR GOLDftp.padua.org

Again they gained some new members to enlarge their
forces.
This time VIP came to be a composer and graphician
for them. He stays in ROLE and W.O.W. as second and
third groups.
Just only a few days ago they also gained MOJZESH/
ARISE as coder.

Memberstatus:
--------------
ANONYM, CLASSYK, CUPID, DOOMED, FLARE, HOOGO,
ICEBALL, JADAWIN, LEONARDO, MOJZESH, POMMAC, RAY
TRACER, VIP


 TRIAD                                [swe, ger, nor]
-- ----------------------------------------------- --
New members: IBANEZ
Gone ones..: SAILOR

FTP-Site...: EXCLUSIF FTPftp.df.lth.se/pub/c64

IBANEZ, once a member of MOTIV 8, was allowed to
join the group.
Then SAILOR decided to leave the group and stay
groupless.

Memberstatus:
--------------
ACIDCHILD, ATON, CASH, GROMS, HOLLOWMAN, IBANEZ,
IOPOP, JERRY, JFK, KILLSQUAD, KING FISHER, LOGGER,
QUORTHON, TAO, TAPER, TWOFLOWER



      That were all major news for this month.

       Check the next few pages for some less
                  important news...

SINGLE NEWS:
- -------- -

- GOTO80 joined ZYRON's musiclabel OXSID PLANETARY.

- AEGIS/ASCRAEUS/SCORN decided to leave SCORN and
  team up with EXCESS as first group. He stays in
  ASCRAEUS as second.

- DOW JONES/PLUSH joined ASCRAEUS as coder but
  left them again only some days later because of
  some problems within PLUSH.

- There is a rumour that RAVER left LAXITY to join
  FAIRLIGHT. This is NOT true! RAVER ist still in LAXITY
  and his FTP-site ACID NATURE is still running under
  the LAXITY label.

- COSINE got some new members. TONKA joined them as
  composer and THE ORB will be a coder for them. Also
  a guy called SIMES teamed up with them as
  graphician.
  Memberstatus:
  ----------------
  CENTAUR, KENZ, ODIE, SIMES, SKYWAVE, THE ORB, TMR

- NATAS/ONSLAUGHT/CARCASS joined WARRIORS OF
  WASTELAND as coder and fixer. Also XIII is a new
  member of W.O.W. and will be co-editor for their
  INTERNAL magazine. Then REMEDY (the sister of
  WARLOCK) came to them to support them with some
  paper graphics. As last GENRYC/DIFFERENT joined
  the forces of W. O.W. as his second group and will
  be a graphician for them.
  But they also lost a member. The composer 4DMAN
  decided to leave the group because of seeing no
  more sense in being in W.O.W.!
  Memberstatus:
  ---------------
  ALIH, BUD, BUNDY, DANCER, DST, EINSTEIN, GENRYC,
  ICEMAN, LAX, LYBIS, MARVIN, MISFIT, NATAS, PFK,
  RAVEN, REMEDY, SOREX, THE ALIEN, VIP, WARLOCK,
  WAX, WEC, WHW DESIGN, XIII

- There was spread the rumour that ALPHAFLIGHT
  1970 is dead. This is NOT true. They are still alive.

- From the 30th to the 31th of May there took place
  the AMIGANICA 2 party in Budapest/Hungary. There 
  weren't released many things... Anyway, the results
  from the competitions looked like this...

  DEMOS: 1. SEA by COMA
  -------
  1K INTRO:  1. TECH-O-TEX by RESOURCE
  -----------
  GRAPHICS: 1. ALIEN            by JONNY  of IDEAL
  --------- 2. NO FLI - NO LACE by POISON of SINGULAR

  MUSICS:  1. CARLOS of BREEZE
  ---------

- A guy from Germany called EHRGEIZ teamed up with
  ALPHAFLIGHT 1970. He'll support them as modem-
  trader.


                                   HARDSEQUENCER
                                   -----------------



                        _  _____________
                         (C) THE CREST 1998
                        -  --------------- -





oversea scene report

          The, ahem, "Overseas" Scene Report
                Compiled by Uzzy of RPG

Well, well, well... We're back once again, with another
milestone issue.  Well, at least I look at it as a
milestone issue, because issue twelve means that
The Crest has been released every month for one
year (do the math... There are twelve months in a
year, right?).  Some people may think I'm being hasty,
as the first milestone issue was only two issues ago
(being number ten), but having a milestone issue
gives me more reasons to drink heavily, so leave me
alone, okay?

And the NTSC chapter for this month continues
unabated, regardless of the outside happenings of
the scene (or my sordid histories with several, shall
we say, competing parties).  And this chapter is no
exception to my usual sparce and cryptic rundown of
the North American demo scene, so I say let's get on
with the damn thing, okay?

Being the well-rounded journalist person I pretend
to be, I would like to have the most up-to-date
information available, so if you happen to be in a
group, and happen to be American (well, actually,
European people can do this too, gives me something
to write about), then please send any new
information to me at:

     (arthur.heller(at)anwcbbs.uu.holonet.net)

You can, of course, also send the usual complaints,
corrections, marriage proposals and/or death
threats.  A special Email thanks must go out to
Liz, who sent me a big "drop dead" this past week.
It's great to feel loved.  Keep the email comin', kids.

So you're wondering where the news is.  Right.  Well,
here you go.  Once again, a good deal of this info
was gleaned off the web, and from a few emails
(and I must reiterate that no one from the groups
sent me this, but people completely unrelated sent
me info on groups they're not in, which I find... Odd).
So another thanks goes to those who keep me in
some form of contact with the scene at large.

Alright... I'm talking too much.  Here's the news.
THE NEWS
------------
- DBX, an apparently new scener, has joined up with
  the relatively newly re-formed Arcane.

- The group Omni has disbanded.  The leader, Light,
  mentioned that he might think of starting another
  group sometime in the future.

- Carcass news... Fungus quit due to some kind of
  internal conflict (nobody will clarify, for some
  ungodly reason).  Carcass also picked up Gemini
  (ex-System).

- While I'm on the Carcass trip, Carcass (the dude,
  not the group) quit the scene.
- Driven has announced the third NTSC 4K demo
  competition!  At least I think they have... It's what
  I'm told.  The deadline for entries is September
  10, 1998.

- Brozzmo of ASU has quit the group, so he could
  spend more time on his music carreer or something.
  He claims he might return, or might do solo work.
  In NTSCland, I don't think anyone cares either way.

- And a brandly new group has burst into the NTSC
  demo scene, named Retro-64, comprised entirely
  of newcomers.

Maybe there's some life left in this old scene after
all....
And, of course, your Ubiquitous Group-List Update:
                      -----------------------------
ASU (Anarchy Systems Unlimited):
 Grubby, Scanner

ARCANE:
 Moloch, DBX

BCI (Bad Coders International):
 Local-H, Phred, Sketch, Udd

CCS (Carcass Creation Services):
 Deathangel's Shadow, Gemini, Hoffman, Natas,
 Necrophobic, Pinball Wizard, Shadowmaster, TMR,
 Wideload, Zirc0.

ELECTRON:
 Dokken, The Gambler

FOE (Forces of Evil):
 Eric C., Paladin, Wrong Way

FTA (From The Ashes):
 Burning Horizon, Diskmaster, Firestalker, Trillian

MILLENIUM:
 Roy Batty, The Fatman

PSW (I dunno what it stands for):
 MacBeth, Shroom, Fuzz


RPG (Renegade Programming Group):
 Chameleon, Cyberad, Dr.Doom, The Heretic, Ken,
 Bungle, Pegasus, Uzzy, Warnock

RETRO-64:
 Leppy, Picasso, Prodigy, Zelbow

STORM:
 Cybernoid, Megmyx

STYLE:
 Alter-Ego, Deathlok, Decomp, DW, Elwix, Firefoot,
 Massive Onslaught, PK, Repose, Warnock, The Wiz

VENOM:
 The Hobbit, Kickback, WSoft
Hey, and that wraps it up, guys.

Wow, I really let myself go on a tangent this month.
Gotta stop that before people start trying to
assassinate me.

No charts yet.  Give me a few more months to work
out the tedious details.  They'll be here eventually.

Now go read another chapter.

                                         - UzzY/RPG -
                                          ----------
"Nobody told me there'd be days like these...
  Strange days indeed."
         - John Lennon

rulers of the month

__ ___________________________________ __

             RULERS OF THE MONTH

-- ----------------------------------- --

For the 10th time in THE CREST history we present
you self-counted charts so that you can see the
latest trends and who is hip and who is hop.
To deliver your votes for even better and more
precise charts in THE CREST you can fill our paper-
votesheet or leave us your personal Top 10 in each
category via E-mail at: DYTEC(at)HOTMAIL.COM

And now we wish you much fun and maybe luck to see
you or your group in one of these lists...

               THE TOP 10 DEMO GROUPS
               -------------------- --

>>>           01.(+) CREST...................(197)    <<<
              02.(-) OXYRON..................(123)  
              03.(+) REFLEX..................(105)  
              04.(-) SMASH DESIGNS...........(090)  
              05.(+) BYTERAPERS INC. ........(081)  
              06.(+) COMA....................(052)  
              07.(-) SAMAR...................(048)  
              08.(+) ALBION..................(031)  
              09.(-) LEPSI DE................(030)  
              10.(+) REACT...................(022)  

         (+ ) means better position than last month
__ ___________________________________ __
Comments:
---------
CREST kicked OXYRON again off the top spot. The
finish was quite clear with CREST leading with more
than 70 points in front of OXYRON on second place.

REFLEX and SMASH DESIGNS both swapped their
places with each other.

Loser of the month are TABOO, last month's number
7, who had to leave the chart, while COMA climbed
three places from 9 up to 6.
ALBION and REACT came in for the very first time.

-- ---------------------------------------------- --

           THE TOP 10 CRACKING GROUPS
           ------------------------ --

>>>       01.(>) ALPHAFLIGHT 1970..................(216)    <<<
          02.(+) SUCCESS+THE RULING COMPANY........(111)  
          03.(+) ..................................(092)  
          04.(-) HITMEN............................(091)  
          05.(>) LAXITY............................(090)  
          06.(+) REMEMBER..........................(065)  
          07.(+) FAIRLIGHT.........................(051)  
          08.(+) ONSLAUGHT.........................(046)  
          09.(-) CHROMANCE.........................(035)  
          10.(-) DYNAMIC TECHNOLOGIES..............(029)  

          (-) means worse position than last month
__ ___________________________________ __
Comments:
---------
AFL still keep the first place. But this time with a
very huge distance to the second one with only
about half of AFL's points.

HITMEN had to fall two places from 2 down to 4. Also
CHROMANCE and DYTEC lost three places.

REMEMBER and FAIRLIGHT seem to have gained quite
some popularity lately, because they both climbed up
two places.
All surprising there is NO new entry in this chart!

-- ------------------------------------------------ --

            THE TOP 10 PROGRAMMERS
            -- ---------------- --

>>>         01.(>) CROSSBOW/CREST...................(212)    <<<
            02.(>) GRAHAM/OXYRON....................(131)  
            03.(+) AEG/SMASH DESIGNS................(108)  
            04.(-) MR. SEX/BYTERAPERS INC. .........(084)  
            05.(+) ZORC/REFLEX......................(054)  
            06.(+) FUBEN/OXYRON.....................(051)  
            07.(+) OSWALD/COMA/FAIRLIGHT............(040)  
            08.(-) .................................(039)  
            09.(>) MMS/TABOO........................(016)  
               (+) STILGAR/FRACTION.................(016)  
 ...................................................()  
           (>) means same position as last month
__ ___________________________________ __
Comments:
---------
CROSSBOW still the one and only number one. This
time he got more distance to GRAHAM again.

AEG and MR. SEX both swapped their places with each
other.

GOLDHAND is the loser of the month with going three
places down from 5 to 8, while OSWALK climbed up
three places from 10 to 7.

STILGAR entered the Top 10 for LEONARDO, who left.

-- ---------------------------------------------- --

           THE TOP 10 GAME CRACKERS
           ---------------------- --

>>>         01.(>) JACK ALIEN/REMEMBER..............(182)    <<<
            02.(+) .................................(125)  
            03.(-) BURGLAR/SCS +TRC.................(109)  
            04.(>) MOONCHILD/HITMEN.................(107)  
            05.(>) DIDI/LAXITY......................(062)  
            06.(+) COUNT ZERO/SCS + TRC.............(024)  
            07.(+) STING/ONSLAUGHT..................(020)  
            08.(-) MANIK/LAXITY.....................(019)  
            09.(+) NAPHALM/ONSLAUGHT/SCORN..........(018)  
            10.(+) MR. WAX/CHROMANCE................(016)  



__ ___________________________________ __
Comments:
---------
No big changes in the first five places here. JACK
ALIEN still flying his rounds as first while also
MOONCHILD and DIDI kept their places 4 and 5.
BURGLAR had to let pass IGNORANCE who got the
second place now.

Loser of the month is CBA, who had to leave this
chart, although he was last month's number 6!

Also DANZIG, DERBYSHIRE RAM and PLAYBOY didn't
enter the Top 10 again.

-- ---------------------------------------------------------------------- --

           THE TOP 10 GRAPHIC ARTISTS
           ------------------------ --

>>>          01.(>) ............................(152)    <<<
             02.(+) ELECTRIC/EXTEND.............(100)  
             03.(-) VALSARY/SAMAR/LEPSI DE......(085)  
             04.(+) RAYDEN/ALPHAFLIGHT 1970.....(076)  
             05.(+) SEBALOZ/LEPSI DE............(054)  
             06.(+) RRR/OXYRON..................(045)  
             07.(+) TYRANT/THERAPY..............(041)  
             08.(-) JOE/WRATH DESIGNS...........(036)  
             09.(+) ASTAROTH/AGONY..............(030)  
             10.(+) AEG/SMASH DESIGNS...........(027)  



__ ___________________________________ __
Comments:
---------
Only constant factor here seems to be DEELAY who
kept the top spot once again with a huge distance.

Last issue's number 4 JOE took a free fall down to
8! But loser of the month is WARP 8. Last month he
was on the 5th place and this time he didn't even
enter the Top 10!

Highest new entry (or better re-entry) is RRR on 6.
Also AEG is in here again, while CRUISE got the
result for his ever lasting inactivity and left.

-- ----------------------------------------------- --

           THE TOP 10 SOUND WIZARDS
           -- ------------------ --

>>>        01.(>) MITCH+DANE/CREST..............(091)    <<<
           02.(>) DRAX/VIBRANTS.................(072)  
           03.(+) KRISTIAN ROSTOEN/HIT/SHAPE....(056)  
              (+) JEFF/CAMELOT..................(056)  
           05.(+) ORCAN.........................(054)  
           06.(-) FANTA/OXYRON/BASS.............(044)  
           07.(+) DAF/SAMAR.....................(043)  
           08.(-) PRAISER.......................(042)  
           09.(+) THE SYNDROM/CREST/TIA.........(040)  
           10.(+) WACEK/ARISE/LEPSI DE..........(036)  



__ ___________________________________ __
Comments:
---------
MITCH+DANE still in the lead but DRAX keeps hunting
them on the second place.

JEFF is this month's winner here, because he
re-entered the chart straight at the 3rd place,
which he now shares with KRISTIAN ROSTOEN.

Very surprising is also that P. R. I. had to leave, even
though he was on the 4th place last month! Besides
him also PVCF, TRIDENT and METAL had to go while
ORCAN and WACEK could be added to the list.

-- --------------------------------------------------- --
For all who still haven't understood it: Do NOT vote
for yourself, your group or any of its members!
This time we had again a votesheet from a very
known mega-swapper from a major cracking group
(I won't mention any names here), who tried to
influence the charts with illegal votes. He voted for
his group and also for one of his groupmates.
Stop doing such lame acts otherwise you'll be
mentioned next time with your handle. You know who
you are!

                                  HARDSEQUENCER
                                  -------------
                        _  _____________
                         (C) THE CREST 1998
                        -  --------------- -

the may list

-- ----------------------------------- --
                THE MAY LIST
__ ___________________________________ __


Welcome COMRADES in the world of the FIRSTRELEASES!

Another month passed and again we're back with
another LIST in THE CREST-MAGAZINE!

As  the weather was more than great the amount of
RELEASES was more than small... but hey, that means
less work for me... ;)

The RELEASES for this LIST got taken from the
following BOARDS:
DEADZONE         : ++X-XXX-XXX-XXXX  (ONSLAUGHT WHQ)
THE BASS PLANET :  ++X-XXX-XXX-XXXX ((C)+XENON WHQ)


Next time we'll also include THE EVIL ISLAND again...
Check the SPOTLIGHT NEWS if you wanna know why!

For any PROBLEMS, COMMENTS or QUESTIONS
concerning this LIST you can email me on the MAJOR
US-BOARDS or on the net: THE_DODGER(at)HOTMAIL.COM


Before we go on with the LIST we7ll take an look on
the BOARD-News in the...


-- ----------------------------------------------- --
             SPOTLIGHT NEWS MAY
__ ___________________________________ __


As promised last MONTH, the ALPHAFLIGHT WHQ THE
EVIL  ISLAND went finally back online, after the
SYSOP, ANCIENT MARINER, could solve the trouble with
the LD-COMPANY SPRINT.
The BOARD is still running with the small HD, but that
may change in  JUNE...!
THE EVIL ISLAND is still reachable under the old
number: ++X-XXX-XXX-XXXX.

The LAXITY EHQ DRAGONS TOWER is still online.
As the Sysop Mendrake was about to move to
THAILAND,  he wanted  to take down the BOARD with
the 1st of JUNE. But actually it seems like the BOARD
will stay online for some more weeks/months.

The ONSLAUGHT EHQ SANITARIUM went online again
under a new number: ++XX-XXX-XXXXXX.

Rumours about the ALPHAFLIGHT HQ ESCAPADE going
back online are not true.
Actually XENOX, the Sysop has no motivation to
repair the HD and set the BOARD online again.


This were all the NEWS for MAY... Now let's take a
look at the RELEASES... .

ALPHAFLIGHT (ger, swe, usa...)               0,4 POINTS
-------------------------------------------------------

The FLIGHT showed off with the small PREVIEW of
DIRECT DEATH (0,4 POINTS).

FAIRLIGHT (den, swe, nor...)               0,0 POINTS
-------------------------------------------------------

This month they released a lame BASIC-Game named
QBIX (0,0 POINTS).

LAXITY (ger, hol, den...)                 0,6 POINTS
--------------------------------------------------------

The guys in LAXITY released the quite nice PREVIEW
of HAWK (0,6 POINTS).

MOTIV 8 (...)                              0,0 POINTS
-------------------------------------------------------------

The guys within the newly returned MOTIV 8 released
this month three BASIC-GAMES from LOADSTAR.
They started with MAGIC 6, continued with MYSTERY
CHESS and finally to complete this LIST they also put
out SLOTS WITH A TWIST.
As all GAMES are mainly written in BASIC they get NO
POINTS for their RELEASES!


That was all... let's take a look at the complete LIST...

RELEASECHARTS MAY 1998
----------------------------

PLACE  GROUP                       POINTS   RELEASES
-------------------------------------------------------------
  1     LAXITY                       0,6        1
  2     ALPHAFLIGHT                  0,4        1
  3     FAIRLIGHT                    0,0        1
        MOTIV 8                      0,0        3

Mmh, a more than dry month passed... I don't think it
will change the next few weeks, as the summer just
started... Hope you all are having fun outside!!!

                          DODGER/THE CREST MAGAZINE
                          ------------------------------

artlace - profile

__ ___________________________________ __

        FIRST LEGAL PROFILE OF THE MONTH

-- ------------------------------------- --

In this profile we bring you a close-up of a great
coder, who is responsible for demos like the
PROMISED LAND/LETHARGY series.
At the moment he can be found in the forces of
ACTIVE, although he really doesn't fulfil what this
groupname is telling. ;)  Here is the one and only...

         >>>      ARTLACE of ACTIVE      <<<

I hope you'll like this little coffeetalk...
(C):  I'm very pleased to have you here in this
      interview, ARTLACE!
      Can you please introduce yourself a little bit
      to the audience that doesn't know you
      already?

(A):  Well, my real name is Artur Bujdoso, and I am 23
      years old right now. Actually, I am a car-
      technician of justice, and student at the same
      time.
      My hobbies are of course programming,
      (computing), cars, music and self-defence. My
      newest hobby is wandering around the net, and
      talking on the IRC.

(C):  Okay, thanx! I think this is a good start...
      How did in your case start the whole mess
      called "CBM64" up?

(A):  Well, first I watched the C64 as a god-machine
      (yes, only the cool ones had one) and after a
      time my parents bought me a brandnew one
      (that game-pack styled) and after taking a
      closer look to the Assembler coding, I've
      started to search for friends, beg for
      routines, and disassemble demos. A friend of
      mine wanted to create a C64 group, but he was
      the only one member in it. I joined them (him)
      as a coder, and it was my first one, the TRIAS.
      (Not TRIAD, as some of you may think.)
      Have a closer look to the TRIAS demos at the
      FTP...
      FTP.INF.BME.HU
      --------------

(C):  Yeah, I myself remember TRIAS demos like the
      DELIRIOUS series.
      And what were the other stations group-wise
      in your scene career?

(A):  Well, I've been in my very own one, AMS CREW
      (my old handle was AMS) and then in TRIAS, then
      we split up on the Faces-Headway party.
      My second group was/is LETHARGY, and I had
      subgroups, like REBELS (it died after a demo
      made by me) and actually I'm in ACTIVE.

(C):  Can we hope for some productions from you
      in the near future under the ACTIVE label?

(A):  Yes, but nowadays my time is quite limited
      because of my exams and my actual situation.
      Yes, I'm planning to release demos.

(C):  That would be damn great! Hope to see a demo
      from you soon!
      What's your opinion about today's demos? Do
      you like them or do you more prefer old school
      effects?

(A):  I don't really like the Amiga- or PC-like ideas...
      The 8X8 effects drive me mad, although there
      are some nice styled ones too... I respect the
      old-school groups with REAL design with ideas,
      like BLACKMAIL, CREST, CAMELOT and some
      others.

(C):  Yeah, these are really legendary ones, who
      set milestones in C64 demo history, no doubt.
      So I guess you're favourite coders are from
      these groups and that era?!?

(A):  Well, yes, the golden coolies, like CROSSBOW,
      GLASNOST, GOLDRUSH, ALF, and the older ones
      from HORIZON.

(C):  Hey, this is a good point to go over to your
      other favourites, isn't it?!? So here we go...

(A):  Demo Group: CREST, CAMELOT, GRAFFITY, FLASH
                 INC.
         Demo....: DUTCH BREEZE, KRESTOLOGY
         Graphician: GBF Design
         Composer..: JCH, JEROEN TEL, DANKO, DRAX, MOON
         Game......: HAWKEYE
         Book......: NEUROMANCER, COUNT ZERO, MONA
                     LISA OVERDRIVE
         Movie.......: TERMINATOR 2, SLEEPLESS IN SEATLE
         Music.......: DEF LEPPARD, GUNS'N'ROSES

(C):     As we're going with short answers, let's just
         continue with some brainstorming, okay?!? What
         comes into your mind when I say...

(A):     Trackmos: defaults :(
         Boards..: ancient Internet
         Parties: Where cool people meet.
         Alcohol: Yurgh!
         PC.....: Aaaaaaargh! puke : )))
         Sex....: My favourite: Having-fun-while-
                  kicking-the-butt-of-the-death

(C):     Haha... Good one! :)
         So, what's your opinion about the Internet?
         There is a lot of discussion about it in
         contact with the C64... Do you think that the
         Internet is the right way to go for the C64
         scene?

(A):     Well, yes. It's a wonder that the C64 is still
         alive. About 5 years before everyone declared
         the C64 dead, but it still lives.

(C):     Yeah, true... But dead declared ones always
         live longer!
         By the way, what do you think of the cracking
         scene on the CBM64?

(A):     Well, there was a time when it was legal in my
         country, and cracking C64 games was fun, for
         some of my friends. I've never tried it, and I
         respected the knowledge, but not the aim.
         Buying C64 games or even Amiga ones wouldn't
         have been that hard for the foreign dudes,
         but in Hungary you couldn't even buy one. I
         disagree cracking when it kills the market (it
         does) but when it comes to import stuffs to a
         country where you can't even BUY one... Then I
         would say: It's okay. Well, it's possible now to
         buy anything via Internet, so it became a bit
         useless to crack games.

(C):     Aha... Now tell us please: What do you think is
         the thing that keeps the people still hooked to
         the C64 and even motivates old duded to come
         back?

(A):     I think it's the creativity, and the borderless
         possibilities that the mind of a coder or
         musician can fly completely freely, and don't
         need a PENTIUM MMX 6000 for it.

(C):     Is there also something about this scene that
         you don't like that much?

(A):     The lame wars, but I even hate'em in the real
         life, too!

(C):     So I guess you never had any war in the C64
         scene?

(A):     There always were provocators, but I didn't
         take up the fight...

(C):     So we can say that you are a peaceful human
         being... Hehe...
         Is there anything you are damn proud of that
         you achieved in the scene? Maybe any demo or
         stuff like this?

(A):     Well, almost none of them. I always hated my
         works, because after releasing them I always
         found that I could improve them further. Yes,
         there are no V1.1 or V1.6+ versions on the C64
         demoscene...

(C):     Haha... True words...
         I now have good news for you... The interview
         is nearly over, hehe! This is now your
         opportunity to greet some friends or maybe
         even send out a special message to the
         audience!

(A):     Keep up the good work! Don't forget that the
         C64 is a 8-bit, 1 MHz slow, and a small
         mircocomputer, but almost the only one that
         has/had such a cool scene!
         For my friends:
         http://minerva.hermes/hu/club/artlace/
         -----------------------------------------
                main.htm
                --------

(C):     Okay... Thanx for the interview and hope to see
         a new demo from you soon! Bye!

                _ _______________    _
                Held by: HARDSEQUENCER
                Held on:     20. 12. 1997
                - --------------------- -


olav morkrid - profile

__ ___________________________________ __

       SECOND LEGAL PROFILE OF THE MONTH

-- ------------------------------------- --

As always we are proud to introduce to you a
legendary scene personality in an interview. Once
again we managed to find an interview partner, who
isn't only wellknown because of his great skills in
programming and styling of demos, but also can call
himself one of the "formers" of the CBM64
demoscene.
In the young age of innocent 13 years he impressed
the demoscene with routines that started a new era
of demo-dimensions. Demos like the PIMPLE-SQUEEZER
series or MENTALLIC were and still are milestones
concerning the harmonic "teamwork" of excellent
routines and design. Also with some cracks our
profile-partner proved that he isn't just only a
good coder, but also knows to to produce quality-
cracks... Besides this there also got released the
one and the other tool, for example ZOOMATIC (cool
graphic tool) or the DIGITALIZER 3.0 (which still isn't
officially released but gets exclusively used by the
musiclabel BLUEZ MUZ of SHAPE)... Of course by now
most old scene-freaks know, whom I'm talking about...
It's no one less than the legendary, often immitated
but never reached...

>>>   OMEGA SUPREME alias OMEGA SUPREME of PD     <<<

So nothing left to say then: Join the slide through
the hall of fame of the THE CREST gallery...
So have fun "sliding"...


(C):  Be welcomed to this interview in this rather
      young magazine in the worldwide scene media,
      Olav! Very nice to have you here with us...
      I'm sure most old sceners know who you are,
      but please be so nice to review some facts of
      your person in general anyway!

(O):  Until 1990 my handle was OMEGA SUPREME. From
      1990, I used my real name (OLAV).
      I live in Oslo/Norway and was born on
      25. September 1973. In my spare time I play the
      bass and the piano, like to go snowboarding,
      play squash, and (when all else fails) sleep.

(C):  Okay... And what's your profession?

(O):  I am a game producer at FUNCOM.
      (http://www.funcom.com)

(C):  Ah, so you sticked with the computer...
      Now tell us please, what is your goal in life?

(O):  My goal in life is to create, to be creative, in
      whatever form.

(C):  Yeah, your job and your hobbies are guiding
      into that direction, I see...
      As you might have recognized a lot of olf
      sceners returned from other bigger machines
      to the good old CBM64... What do you think
      keeps people paying attention to this machine?
      It's simplicity and charm, perhaps?

(O):  The biggest reason "I" am keeping mine, apart
      from the fact the it has a dear place in my
      heart, is the music! Unforgettable, unique,
      unsurpassed, ingenious! I love you, Rob!

(C):  Hehe... Hope this message will reach him! :)
      What did our beloved C64 provide to you in
      person?

(O):  Learning to understand computers, playing
      games, realizing that simplicity is the key to
      good music.

(C):  You have been a member of PANORAMIC DESIGNS
      for quite a few years now... Please give the
      readers a history of when you first started
      and what happened up to the present!

(O):  I met with Bjorn Rostoen (MOONRAY), Jorgen
      Brecke (JAB), Kjetil Risnes (THE WIZARD) and
      Thomas Skjellvik (WILFO) in the winter of 1986/
      '87. The had formed a group called THE
      SHADOWS. Before long, we got along well, and
      thus my friend Bjorn Hilstad (STORM SHADOW)
      and I joined them.
      This lasted until around 1988, when THE
      SHADOWS and RAWHEAD (another Norwegian
      group) was merged into one. Of course, there
      was this enormous discussion on which name
      we would use, and since RAWHEAD were shouting
      highest, we gave in.
      The new RAWHEAD lastes until 1990, when it was
      split up. A new group was created, consisting
      of Marius Skogheim, Havar Hojem, Henning
      Rokling, Richard Nygard, Bjorn Rostoen and
      myself. The focus was now on design, thus
      making demo-parts that looked really nice,
      also being technically impressive. The group
      was named PANORAMIC DESIGNS. The name was
      Bjorn's idea.

      1986 - 1988   THE SHADOWS
      1988 - 1990   RAWHEAD
      1990 - 1992   PANORAMIC DESIGNS

(C):  Aha... So that explains some things...
      And what made you start on CBM64? Why didn't
      you chose the Amiga or PC?

(O):  I got the computer as a birthday gift in 1983,
      and I am curious person by nature.

(C):  I don't know if you have seen some recent C64
      demos... But let me tell you: Most of them are
      using 4X4 effects or other PC influenced
      routines... What is your opinion about this PC-
      ripping?

(O):  Impressive that they can do with 1 MHz what
      others do with 90.

(C):  So you don't only stick to the good old
      rastercoding?

(O):  If you can do something that is truly new and
      outstanding, it can be rastercoding as we as
      anything. The point is it has to "be" unique,
      not a ripoff.

(C):  Aha... So what, in your very own eyes, should a
      demo contain to make it appeal to the masses
      and be a great one of its kind?

(O):  Design.

(C):  A very popular way to style demos these days
      is to make the demo a trackmo. Do you think it
      is the right way to go? Or do you more prefer
      the good old traditional "press space" demos?

(O):  Traditionally "press space", but these days
      the trackloaders are so elegent and quick that
      they may give a more consistent impression.

(C):  Let's stay with the scene nowadays... Many of
      today's sceners are newbees to the demo-
      market/scene... What is your advise for them,
      who want to become as famous and popular as
      you?

(O):  Design.

(C):  Short but useful answer, hehe!
      So now that we're talking about being famous
      and about idols... Who were your idols back
      then concerning the programming?

(O):  MR CURSOR, OMEGA MAN (TCS), THE JUDGES

(C):  And what made them so special for you?

(O):  They all did stuff years before anyone else,
      and later different conceiled brats bragged
      "We are first!" with the same things.

(C):  Yeah, right! I don't think that these guys got
      the credit they deserved. Too bad.
      The CBM64 scene has gone into a slump
      compared to the previous golden days. What do
      you think is a possible cure to reunivate the
      scene? Maybe the return of old groups?

(O):  No. But I hope those who are around now are
      having fun.

(C):  Yo, of course. Because fun is the thing it is all
      about, isn't it?!?
      Tell us please, what was your job in
      PANORAMIC? Have you ever done other scene
      related things like painting graphics or
      something like this?

(O):  Mostly programming. A bit of design and music
      too.

(C):  And what would you regard as your best
      personal achievement on the C64?

(O):  Quitting.

(C):  Ohohoh... Really unexpected answer! Wicked!
      Now let's go a bit deeper into the coding
      matter... What advantages and disadvantages
      has the CBM64 concerning the programming?
      And have we already pushed it to its ultimate
      limits?

(O):  Advantages: Lots of hardware bugs, small
                     instruction set.
         Disadvantages: Any disadvantages would lie in
                        the programmer, to the
                        machine.
         You can always do new things, and I hope
         people will continue to prove that.

(C):     You mentioned before that you are working for
         FUNCOM as game producer... Can you say us
         what projects FUNCOM has planned for the
         future?

(O):     A great shape of PC games (both CD-ROM and
         Internet based) from the Oslo office, and our
         Dublin office will continue to produce
         Playstation games.
         But as the progress is continuous, please see
         http://www.funcom.com for the latest news.
         ---------------------

(C):     Which people, who were originally from the C64
         scene are now working for FUNCOM like you?

(O):     I don't have overview over that. Our staff
         counts over a 100 people.
         By the way, if anybody out there is interested
         in making a living out of their computer talent,
         please get in touch with our Personnel Dept.

(C):     And now please give us some information on
         what happened to the other members of
         PANORAMIC DESIGNS?

(O):     That's a long story, but here's a little info on
         each...
         STORM SHADOW (BHILSTAD(at)SN.NO) works for
         ANDERSON CONSULTING.
         MOONRAY (+47 66847777) is reading (too many)
         books.
         JAB (HTTP://WWW.STUD.UNIT.NO/-JAB/) is a
         student of computer science.
         THE WIZARD (KRISN(at)ONLINE.NO) is into theatre
         acting.
         WILFO is working in the marketing sector
         somewhere, I think.
         BITBUSTER (HTTP://WWW.IFI.UIO.NO/-IVARR/) is a
         student of computer science.
         TORNADO (HENNING(at)INNERLOOP.NO) is running
         INNERLOOP, a games company.
         HBH (+47 73962802) is up to god-know what.
         UNITRAX is loafing around in Greece and
         thereabout as a troubadour.
         SPIRIT (+47 66136689) is studying art.
         DEVIL also is a student of art, if I'm not
         mistaken.
         SHADE (LARS.HOFF(at)AC.COM) works for
         ANDERSON CONSULTING.
         STONE (STEIN(at)INNERLOOP.NO) is a programmer
         for INNERLOOP.
         LYNX (DIDERICH.BUCH(at)INFOSTREAM.NO) works
         for INFOSTREAM AS.
         About NEWTON, AZTEC and DEADLINE, I don't
         know!
         Also please see the official PANORAMIC DESIGNS
         homepage (HTTP://BOGUS.NET/-SPEIL/C64.HTM)
         for continuous information.

(C):     And what can we expect from PANORAMIC
         DESIGNS and especially you on the CBM64 in the
         future? Will PD maybe start a comeback into
         the demo world?

(O):     I'm not telling. :)

(C):     Uh, sounds mysterious... Let's hope that there
         is something to hide behind this mystery. :)
         Well, in the past groups like HORIZON, CREST,
         BONES, MEGASTYLE, UPFRONT, PANORAMIC and
         thousand others ruled and revolutionized the
         demo market with their great skills in coding
         and styling demos... What do you think is the
         difference compared to today's demo scene?

(O):     I haven't checked out the C-64 scene for a
         while, but it seems people are doing the same
         things over and over. It's really not that hard
         to stop for a minute and do something original
         for a change.
         But a demo about an manic bread toaster would
         be more entertaining to me than a DYCP in the
         sideborder with FLC rasterbars behind it.

(C):     Yeah, that's right... Original ideas are really
         seldom nowadays.
         By the way, have you or has your group ever
         been in a serious disagreement with any other
         scener or group? If this is the case, please
         give us some names and maybe also a story!

(O):     FLASH INC. They had good programming skills,
         but the graphics, and in particular, the music,
         was just nauseating. They never understood
         the part with design. Plus we simply just
         didn't like ZODIAC and MOON. So there. :)

(C):     Oh... And what was the starting-event for that
         fight against FLASH INC. ? And how did the
         so-called "Love and Roses" end?

(O):     I don't remember who threw the first stone.
         But one thing is for sure: We never liked their
         ugly graphics and their crappy music. The code
         was kind of good sometimes, but what use is it
         when you can't put a nice frame around it?
         We made a couple of demos to make fun of
         them, and that was about all the energy we
         bothered to waste on them.
         Don't get me wrong, some of the FLASH INC.
         members were cool people, like MORPHEUS and
         that Norwegian artist they had. But as for
         ZODIAC and MOON... Sheesh...

(C):     So now we know that you didn't like FLASH INC.
         very much... But please make now some
         comments about the following groups!

(O):     HORIZON: PERNOD was the only one with a sense
                  of style.
         CREST.........: Not very interesting.
         BEYOND FORCE: Voi helvetin saatanan vitun
                       paskiainen. (They're cool!) :)
         MEGASTYLE.....: Nice demos with good design and
                         great graphics.
         SHAPE...........: The Bergen division were some
                           of our best friends.
         BLACKMAIL........ : They were on the right track
                             with the design.
         1001................: Programming pioneers.
                               Discovered the sideborder.
                               Thumbs up!
         TRIANGLE............: Really great demos, good
                               programming, nice design.

(C):     Okay, let's get over to a completely different
         question compared to the last one...
         As I know you once coded a musiceditor named
         DIGITALIZER 3.0... What is so special about it
         and makes it different to all other
         musiceditors?

(O):     I never released DIGITALIZER 3.0, so if you got
         your hands on that one, there has been a leak
         somewhere. but it was never really finished
         either, so if someone has managed to use it -
         I'm surprised. :)
         Many of the initial ideas came from PROSONIX'
         editor, and later, I simply added whatever
         functionality that PD members or I found
         useful. I promise you, the keyboard was
         mapped to death.
         The nice thing about it was that you could do
         almost anything with the sounds and the editor
         had a lot of nice low-level functions to
         manipulate the music data.
         Besides, I'll never forget JCH's reaction when
         he realized how elegantly I had solved the
         music exporting function, so I'm proud of that
         too.

(C):     Aha... Another thing I'd like to know... As fas as
         I know in the golden 80s RAWHEAD wasn't just
         only a demo group, but also tried themselves
         as a cracker group, even with success... What
         was the mainreason for you guys to start with
         cracking, even though only as second job
         besides demo coding?

(O):     The challenge. Making most trainers, with quick
         loading, and on as few disk sides as possible.

(C):     What is your opinion about the following
         coders?

(O):     ASH +DAVE....: Really well designed demos.
         SOLOMON/BF.. : A fucking genius.
         KARL XII/S451: Nice guy with cool psychedelic
                        ideas.
         MR CURSOR..... : A fucking genius.
         IAN+MIC........: Really well designed demos.

(C):     Okay... This interview is near its end... Is there
         anything you wish to talk about? Maybe some
         wise words? Advises? Use your stomach, not
         your brain! I'm sure you have some greetings
         to send out to your friends from the past and
         present. Here is your opportunity to give some
         greetings...

(O):     Hi to: WAR DEAL LAMERS, ROOSTER, EINSTEIN,
         PERNOD, MOZICART, FULL FORCE, CONTROL, JEROEN
         TEL, MVZ, PROSONIX, CENSOR, LAXITY, ANTIMON,
         CYBERDUNE SYSTEMS, TRIANGLE and of course
         all of TSW/R/PD.
         Plus my deepest respect to: ROB HUBBARD,
         PETER LIEPA, MARTIN GALWAY, TIM FOLLIN, PAUL
         NORMAN, JEFF MINTER, YIP of PUREBYTE, STAVROS
         FASOULAS and many others whose merits can
         never be repeated nor even approximated. You
         showed us others the way, it would have never
         been the same without you.

(C):     Okay, I think that this are some nice words for
         the end.
         Thank you very much for sharing some of your
         time with us... Hope to see PANORAMIC DESIGNS
         back on the CBM64 sooner or later!

(O):     Thanks for the interest in my humble person.


The interview was held by me (SHOK'RAY) during a
longer period of maybe one or two months and finally
got finished just a few days ago.
It was done with the help of IN MEDIAS RES in the
Internet. We got Olav's permission to use some parts
of the IN MEDIAS RES interview for our profile!
We want to thank Olav for being that patient with us
and always answering all new appearing questions,
although some questions were answered quite
shortly. Besides this we also want to thank the
makers of the IN MEDIAS RES interview, who saved us
and Olav quite some work with their interview.

                                          SHOK'RAY
                                          --------

                        _  ____________   _
                         (C) THE CREST 1998
                        -  --------------- -

world of arts 1

__ ___________________________________ __

               WORLD OF ARTS 1

-- ----------------------------------- --

Here we go again with some reviews of competition-
graphics. This time I'll take a closer look at the ones
from the RUSH HOURS'98 party, which took place from
April 25th to 26th in Czestochowa/Poland. The
graphic-compo's Top 3 were as follows:

1. TIMIX/SAMAR 
2. LEVI/LEPSI DE/SAMAR
3. SEBALOZ/LEPSI DE

And here we go with my closer look on all pictures...

SENTI/OXYGEN (1)
- ------------ -
This picture takes only a quarter of the screen and
looks like done in the SHI-FLI mode. It shows a man on
a road in front of a huge creature or whatever this
should be.
It's quite simple, because mostly only the shapes
were painted because of the picture being quite
dark. In my opinion it's a bit too simple, too small
and also hard to figure out what it should be
anyway.
                                                 > 29%


SENTI/OXYGEN (2)
- ------------ -
This one by SENTI is much better. It's a Koala piece
taking about 2/3 of the screen and displaying a
gray bird (maybe a woodpecker?) sitting on a tree.
The background is filled with a mostly lightblue
heaven.
The bird's shape were faded very good. So now they
look too big pixelled, could have been done much
better by using some more colours. Also the bird's
head, especially the eye doesn't look that realistic.
But still a good picture...
                                               > 57%



JAX/OXYGEN
- -------------- -
This Hires fullscreen picture shows us a Manga-girl
in half-profile and some hearts flying around her.
It is well painted, the shapes are good as well as the
proportions. The only bad things about it are the
simplicity and too less fadings especially in the
background.
                                                > 62%


SIDH/OXYGEN (1)
- ----------- -
Another piece from an OXYGEN pal... And yet another
Hires one. This one takes only a third of the screen
and we get presented somekind of spacewarrior (?)
in front of his obviously crashed spaceship.
It isn't pixelled very well, partly only one-pixel wide
lines without variations and also sometimes too
detailed to figure some things out clearly, for
example the warriors weapon. Also the background is
too empty and features too few fadings...
                                             > 20%


REBEL/GREEN LIGHT
- ------------------------ -
Here we get to see an Interlace-FLI picture on the
whole screen featuring a strange warrior on the left
side in full shape and probably a close-up of his
futuristic head on the right side.
The colours were well chosen and the fadings were
also done quite well. Not so nice are the nerving
flickering and possibly too many black and empty
parts of the picture.
                                              > 68%


TIMIX/SAMAR (1)
- ----------- -
This one was obviously done in Drazlace and shows
an Audi Quattro Sport on a ralleytrack in front of a
wood.
The background is too simple, just plain green with
some brown lines, what should be trees then, I guess.
The possiblities of the graphic-mode haven't been
used in nearly no way and also the flickering is
quite massive because of too much white that got
used for the car.
                                             > 45%


TIMIX/SAMAR (2)
- ----------- -
Another picture painted in Drazlace. This
fullscreener gives us a baloon behind a flying (?)
window above some chessboard-like plane.
All in all it is very simple and seems like done in
some three or four hours. It flickers a lot again
caused by too many bright colours. The mode's
possibilties were used down to nearly nothing.
                                                > 23%


ROBAK (1)
- ---------- -
That Hires pictures can be called a fullscreener, but
the whole screen got filled up with some kind of
square pattern while the entire picture, a latex girl
with a coat and stretching out her left arm laughing,
takes only half of the screen.
The shapes weren't painted that well and also the
fadings are not on a high level.
                                              > 24%


ROBAK (2)
- ---------- -
Another fullscreen-piece in Hires. And another Manga
styled one. But here it is hard to guess if it should
be a boy or a girl, who's face we ar looking at.
It's very simple, because there are nearly no
fadings, especially in the plain black hair. Besides
this also the shapes are a point to critizise.
                                                 > 20%


SHAPIE/SCORN/APIDYA/VAUDEVILLE
- ---------------------------------------------- -
This Interlace-FLI picture is something for the horny
freaks out there, hehe! A naked chick with one hand
on her pussy, obviously masturbating, is displayed.
It flickers way too much and fadings are okay. The
shapes and the proportions are both very good. This
piece might have become a real smasher if not the
other half of the screen would have been empty.
But so it scores only a little bit above average.
                                                > 60%


RODNEY/ARISE
- ---------------- -
And again a Hires fullscreener. Here we can see a
close-up of Cindy Crawford's face.
The proportions are very good, even though Cindy's
left eye looks a bit strange. The fadings weren't
done that well, just too one-pixelled instead of
painted plane-like. But it looks quite good anyway,
because still realistic.
                                                > 55%


CRESH/TABOO
- ------- -
The second and last Koala-piece in this competition.
But this one is very small taking only about an 8th
of the screen. It is a green creature that was
painted back in 1991 for a bigger picture that was
never finished.
There is not much too say about it because of the
smallness, maybe just only that the shapefadings
weren't done that well.
                                             > 10%


LEVI/LEPSI DE/SAMAR
- --------------- -
This is a nice I-FLI fullscreen picture held in gray.
It shows the upper part of the body of a naked pair
of lovers. They are lying next to each other and are
kissing each other.
It looks like a black/white photo, because of the
gray and even also because of the good quality! The
lovers' proporttions are great and very, very
realistic! Great! The flickering is going on my nerves
a bit and the man's body doesn't fade that well into
black, so that it look a LITTLE bit strange... But
overall a great piece!
                                                 > 81%


KATON/LEPSI DE
- ---------- -
Another I-FLI picture, but this one takes only about
two third of the screen, but it is great anyway!
It's very colourful and futuristic, displaying
different things like a Terminator inspired face, a
spaceship, a woman with a gun and another guy. The
background is filled with some nice but simple
colourfadings.
This one looks great and the possibilities of the
I-FLI mode were used very well with that many
colours, I must admit. The flickering is okay. The
only negative point about this pic is that it
consists of so many different parts and doesn't
give a complete picture... This destroys the whole
impression... A pity! But technically a real smasher!
                                                 > 85%


SEBALOZ/LEPSI DE
- ---------------------- -
This is the 3rd place from the competition... A Multi-
Colour-Interlace picture in SEBALOZ's typical style
with lighred and yellow as dominating colours. This
one features a girl's face over half of the screen.
But her face looks quite unrealistic with a not so
well painted eye, mouth, ear and also hair. It looks
okay, but it's just average in all points...
                                                 > 49%


SIDH/OXYGEN (2)
- -------------------- -
The second one from SIDH and also the last one from
the competition graphics. This one was drawn in A-FLI
in displays the black shapes of a strange creature
holding a knife in each of its hands and standing on
a hill in front of the bright moon and the grey sky.
The possibilities of the graphic mode were rarely
used, just too less colours! All in all it's also quite
simple and has nothing special about it...
                                                   > 33%


After all these review I get the following rankings...

 01. KATON/LEPSI                                  85%
 02. LEVI/LEPSI DE/SAMAR                          81%
 03. REBEL/GREEN LIGHT                            68%
 04. JAX/OXYGEN                                   62%
 05. SHAPIE/SCORN/APIDYA/VAUDEVILLE               60%
 06. SENTI/OXYGEN (2)                             57%
 07. RODNEY/ARISE                                 55%
 08. SEBALOZ/LEPSI DE                             49%
 09. TIMIX/SAMAR (1)                              45%
 10. SIDH/OXYGEN (2)                              33%
 11. SENTI/OXYGEN (1)                             29%
 12. ROBAK (1)                                    24%
 13. TIMIX/SAMAR (2)                              23%
 14. ROBAK (2)                                    20%
 SIDH/OXYGEN (1)                                  20%
 16. CRESH/TABOO                                  10%

Hmmm, differs a bit from the party-results! What
really strikes is the fact that none of the guys who
contributed two pictures didn't enter my Top 5!
Another evidence that the painters should more
concentrate on quality than on quantity.
The only guy who was in the party Top 3 as well as in
my personal Top 3 is LEVI. The rest is really
different. What I can't understand, is why KATON was
in the Top 3 at the party... But party-results are
always strange, and somehow by now I start getting
used to this... ;)

                                  HARDSEQUENCER
                                  -------------

                        _  _____________
                         (C) THE CREST 1998
                        -  --------------- -


world of arts 2

__ ___________________________________ __

               WORLD OF ARTS 2

-- ----------------------------------- --

Last month there got released the gfx-collection

          >>>     ARTIFICIAL DREAM    <<<

So this month we have two chapters with graphic-
reviews...
And here we go with the review of this collection
organized by DR. SOFT/ALBION and coded by EROL/
HITMEN. This is no ordinary logo/graphic collection
as this one features not only one artist but many
different ones. These graphics all have one in
common: They were made for DR. SOFT, mostly logos
showing his handle. So this production can be seen
as some kind of independent release.

The show starts off with an Interlace-FLI picture by
JESTER KYD/NIPSON introducing to us the collection's
title. Displayed are a strange creature (maybe a
dragon?) and an ARTIFICAL DREAM logo. The whole
takes about two third of the screen and is a bit
hard to figure out what it should be. The logo is
okay as well as most colourfafings, but some parts
of the picture are flickering a lot.
                                              > 66%

Then the collection starts for real with a logo by
SCATMAN/SAMAR. It of course displays DR. SOFT, just
like all other logos in this show. With this logo I
recognize that SCATMAN obviously took a lot of
inspiration from BIZ KID/CAMELOT's old logos... Nearly
the same style, in my opinion. The letters have many
colours and are well faded. The background is filled
with some strange blue pattern. Quite nice...
                                              > 61%

Up next is another one by SCATMAN. Its letters have
a nice style and again many colours were used, what
looks okay here. There is also some kind of board on
both horizontal end, which features the same fill-in
as all letters.
                                              > 46%

This is the last one from SCATMAN... And again his
BIZ KID oriented style is obvious. The whole logo
consists of a board with copied fillin and the
letters themselves are only made by black pixels. It
is really hard to read at first glance and is nothing
special. Could have been much better with more
interesting and different fillin for the board.
                                                > 33%

The next logo was done by CONDIC/NIPSON and
features the typical Polish logo style. It's mostly
held in blue and has a bush or whatever this should
be on the left and a chessboard effect on the right
side in the background. The letters have a strange
form and their fillin doesn't convince me.
                                               > 35%

The logo from JESTER KYD/NIPSON is mostly held in
cyan and the letters are in that "written" style. The
"O" looks good, because it is displayed as a soap-
bubble or so. Some parts of the background are
filled with things like triangles and a water-surface.
In my opinion the logo is a bit too simple because of
missing colours maybe.
                                                > 30%

The show continues with the first logo by AGOTH/
ALBION. It's also in that "written" style and very
simple too. The whole background is empty what
causes an even lower rating...
                                                > 20%

His second logo is his best one in this collection,
even though it isn't good anyway. It features that
typical Polish style and every letter has a different
style. The "O" for example is displayed as smiley.
                                               > 34%

His next one is quite small. Again typical Polish
styled like all his logos. A real problem here is that
the different letterstyles don't fit each other.
                                               > 29%

The last one from AGOTH is also his worst. It is even
smaller than the one before and very simple. The "D"
is very big and the "R" a bit smaller while "SOFT" is
really small. The colours were chosen really badly
and also some colourchoice-bugs appear for example
on the board at the upper left.
                                             > 17%

Then the logo-show gets interrupted by an Interlace-
FLI fullscreen picture by TALBOT/FAITH/FATUM. You
can see a strange guy who looks fucking horny some
way with his eyes nearly coming out of his head. :)
The top of his head looks really strange as if there
comes some kind of alien out it!?! Hmmm... Anyway, the
colours were well chosen and faded. The motive is
quite nice, but the flickering is going on your
nerves.
                                               > 79%

The real show continues then with a logo by TALBOT
again. It is really hard to read and nearly impossible
to figure out what that thing in the background
should be. It's a really good idea to paint such a
logo and the colours are also not bad, but it's really
too weird and undefinable.
                                                > 14%

The only logo from NAPHALM/SCORN/ONSLAUGHT in this
collection is also the worst! I really had a good laugh
about the letterstyle. The fillin isn't much better
and the same in each letter. The board on the right
side ups the rating a LITTLE bit... :)
                                                > 5%

QUESTOR/ALBION is responsible for the next logo. In
this one the logo itself displays a room and some
other stuff. "DR" is written on the wall with a green
pen and "SOFT" is fading really weird into the
background. On the left you can see a skull on a
table and on the right a man's head. This logo is more
a picture than a logo...
                                                > 40%

QUESTOR's second logo is a bit better. "DR" is
painted in front of a red board with some
colourfadings while "SOFT" is displayed in the middle
next to a vampire's head, which is obviously strongly
inspired by the motiv from the movie "Interview With
A Vampire". The vampire looks good but letters are
boring and each has the same filling.
                                              > 44%

Then it goes on with a piece by HAWK/ALBION/PROXIMA
with a huge "DR" in cartoon style or whatever.
"SOFT" is written in ugly black letters into the
background that features some good colourfadings.
                                            > 31%

The last logo in this collection was done by JB/NO
NAME/TEMPEST and is absolutely the best of all,
although it is quite small. The letters are a bit tag-
like written and are infront of a board with the same
colours, what looks really cool here as the colours
were well faded. A piece that shows how to deal with
colours! Phat...
                                              > 78%

The show ends with an Interlace-FLI picture by
QUESTOR showing a gorilla's (?) face and a "THE END"
logo. The colours in the face are faded quite well
and the face's proportions are okay, but the hair
flickers like hell and looks bad. The motive isn't that
nice, so I don't like it that much, sorry... :( The logo
is more or less destroying this pic because it is only
done in brown and looks like painted in a hurry
without any heart and soul...
                                                > 49%


That were all graphics from this collection. All in all
I must say that I somehow enjoyed this collection
because it featured so many different styles due to
so many different painters. But the quality of the
logos wasn't at such a high level.
It doesn't make much sense to compile all these
ratings into one because of different painters. But I
do it anyway... ;) So this show deserves exactly...
                           ___
                           40%
                           ---
Yeah, I think this rating fits. Because there were
only a few highlights in this collection and most
logos were beneath average.
But still it's worth a look...

                                       HARDSEQUENCER
                                       -------------

                         _  _____________
                          (C) THE CREST 1998
                         -  --------------- -

world of music

__ ___________________________________ __

               WORLD OF MUSIC

-- ----------------------------------- --

Here we give you a closer look (or better "hear"?!?)
at the competition musics from the RUSH HOURS '98
party, which took place in Czestochowa/Poland from
April 25th to 26th.
The TOP 3 of the results from the music competition
there looked like this...

1. KORDIAUKIS of SAMAR
2. WACEK      of ARISE/LEPSI DE
3. KLAX       of OXYGEN

So, let's see what I (LLOYD) have to say about these
musics and how I rank them. But don't expect very
good ratings, because I don't like techno very much
and most tunes were very techno inspired.
But let's start...


WARLOCK of RULE3 (1)
- ---------------- -
A monotonic techno tune with soundeffects and
samples. Nothing special, mostly tiresome.
                                            > 10%



WARLOCK of RULE3 (2)
- ---------------- -
A techno piece composed of sampleloops. It's not
pretty...
                                               > 5%


SAGE of FRACTION/SKYLIGHT (1)
- ------------------------- -
Finally some classic SID funk! Nicely arranged with
good attention to variation. A suitable melody, but
maybe lacking a bit in the melodic apartement.
                                               > 70%



SAGE of FRACTION/SKYLIGHT (2)
- ------------------------------------------ -
Starts off nice and slow with a clicheful but nice
chord sequence. Then speeds up somewhat to become
a true MANIACS OF NOISE/VIBRANTSA funky style zak.
The sounds is the same as his first tune, but this
time most of the melody is beautiful - especially the
catchy chorus!
                                               > 85%


WACEK of ARISE/LEPSI DE
- ------------------- -
Techno zak with the usual gloomy bassline and
soundeffects, and really nothing new, apart from
horrible drum sounds!
                                              > 5%


KLAX of OXYGEN (1)
- ------------------------- -
Gloomy bassline and soundeffects. Boring!
                                              > 10%


KLAX of OXYGEN (2)
- ------------------------ -
Another techno song, with nothing special except
from an asian flavoured melody that sounds pretty
weird.
                                             > 20%


BZYK of OXYGEN (1)
- ------------------------ -
A fast funkishong. Some thoughts about variation
laid in here, unsuccessful result. The theme is far
too weak!
                                               > 30%


BZYK of OXYGEN (2)
- ------------------------ -
Another (yawn) techno song that contains nothing
new.
                                             > 5%


HANK of DRACO
- --------- -
HORRIBLE techno track with heaps of soundeffects!
Nothing more to say about this one, let's move on
shall we.
                                                > 5%


JFK of DRACO/RULE3
- -------------- -
This tune is lacking in everything and can be summed
up with a suitable word in four letters.
                                                > 0%



KEITH of DEEP (1)
- ------------- -
I wonder if KEITH chose the title AFTER listening
through this sone, it inevitable sounds like a bunch
of braindamaged monkeys trying to start a band.
Anyway, this (techno) song is utterly crap!
                                              > 0%


KEITH of DEEP (2)
- ------------- -
And I think "Uh-oh, another song by KEITH?" And Io!
It proves to be another ghastly ugly crap song by
someone who should seek his other talents.
                                               > 0%


GLOVER of SAMAR (1)
- -------------------------- -
A song clearly inspired by MANIACS OF NOISE, but
unfortunately does not have a strong melody and
it's not very varied.
                                             > 30%


GLOVER of SAMAR (2)
- -------------------------- -
Oh, it smells MON! A nice little funky thing with a
stronger melody this time! Especially I like the nice
use of arpeggio to make a Pac-Manish sound in the
lead track.
                                             > 60%


SIGNOR + CHASH of CAUTION
- --------------------- -
A polish fold cover. And it sounds like that, too. I
can't judge this one too well, but I'll give it a point
for originality.
                                                  > 15%


SIGNOR of CAUTION (1)
- ---------------------------- -
And old-school ballad with a worn-out outline, very
weak melody (also the lead instrument is not pretty)
and no variation.
                                               > 10%


SIGNOR of CAUTION (2)
- ---------------------------- -
A coversong (KILLER) using the same instruments as
the last SIGNOR zak, which tells us that the
instruments are worn out, and the cover not
particularly hard to do or original.
                                             > 10%


PRAISER (1)
- ------- -
A repetetive technoish song with tons of sfx. This
one is more interesting though, having somewhat
more variation. It's also short, which suits me fine!
                                                > 30%


PRAISER (2)
- ------- -
Another ecstacy pill from PRAISER. His songs sound a
bit more worked through than the others I heard.
                                              > 35%


SHAPIE of SCORN/APIDYA/VAUDEVILLE (1)
- --------------------------------- -
Uuuurrrrkkkk!!!! If we imagine Dion sing the song (MY
HEART WILL GO ON) with this melody she'd be singing
in a Swiss underground folk band with the Eurovision
Song Contest as the peak of their carreer.
Bruesome!
                                               > 5%


SHAPIE of SCORN/APIDYA/VAUDEVILLE (2)
- --------------------------------- -
Techno tune featuring nothing new whatsoever.
Lacking in everything and sounds whipped up in five
minutes.
                                               > 0%


RODNEY of ARISE (1)
- --------------- -
Begins with a pretty melodic theme and transmorphs
into a techno track that's pretty unbearable. But
then a very nice and filtersweeped melodic part
follows that makes you listen up again. Though no
real melody, I find the "melodic" parts to be alright!
                                                > 38%


RODNEY of ARISE (2)
- --------------- -
Sounds like another Polish folksong and turns into a
polka-horror theme. Weird but cool bass sequence
follows and it transforms into a monotonic techno
piece. Points for the funny beginning.
                                              > 30%



STIX of ALC/NAAN
- ---------------------- -
The '98 in the songtitle (98 MIX) seems misplaced, as
it sounds like an old boring fart of a Drumtex
Soundmaster song. And that's NOT GOOD! Horrible
instruments, non-existing quality!
                                                 > 1%


KORDIAUKIS of SAMAR
- -------------------------- -
My ears bleed under this horrible technozak... It's
supposed to sound foreboding, but ends up sounding
pathetic.
                                              > 5%


GREGFEEL of SAMAR
- ------------------------ -
Is supposed to have a melody, but the off-key
arpchords ruin everything. Disgusting lead sounds
carry a non-existing melody in one ear and out your
mother.
                                              > 5%


BAX of NO NAME/LEPSI DE
- ------------------- -
From normal to techno and back. No melody. No
variation. One point for a catchu little theme in the
beginning.
                                                > 20%


This were all competition-musics from the party.
So my personal ranking looks like this...

01. SAGE   of FRACTION/SKYLIGHT (2)               85%
02. SAGE   of FRACTION/SKYLIGHT (1)               70%
03. GLOVER  of SAMAR (2)                          60%
04. RODNEY  of ARISE (1)                          38%
05. PRAISER (2)                                   35%
06. BZYK    of OXYGEN (1)                         30%
    GLOVER  of SAMAR (1)                          30%
    PRAISER (1)                                   30%
    RODNEY  of ARISE (2)                          30%
10. BAX     of NO NAME/LEPSI DE                   20%
    KLAX    of OXYGEN (2)                         20%
12. SIGNOR +CHASH of CAUTION                      15%
13. WARLOCK       of RULE3 (1)                    10%
    KLAX          of OXYGEN (1)                   10%
    SIGNOR        of CAUTION (1)                  10%
    SIGNOR        of CAUTION (2)                  10%
17. WACEK         of ARISE/LEPSI DE                5%
    HANK          of DRACO                         5%
    SHAPIE        of SCORN/APIDYA/VDV (1)          5%
    BZYK          of OXYGEN (2)                    5%
    KORDIAUKIS    of SAMAR                         5%
    GREGFEEL      of LEPSI DE                      5%
    WARLOCK       of RULE3 (2)                     5%
24. STIX          of ALC/NAAN                      1%
25. JFK           of DRACO/RULE3                   0%
    KEITH         of DEEP (1)                      0%
    KEITH         of DEEP (2)                      0%
    SHAPIE of SCORN/APIDYA/VAUDEVILLE (2)          0%

    

                              LLOYD/MEGASTYLE
                              ---------------



                       _  _____________
                        (C) THE CREST 1998
                       -  --------------- -





party event coverage

__ ___________________________________ __

            PARTY EVENT COVERAGE

-- ----------------------------------- --

Here we give you this time a party report from the
RUSH HOURS '98, which took place at the end of April
in Poland. This report was written exclusively for us
by DR. SOFT/ALBION. We thank you very much.

At the end of this chapter you'll also find some
infos/invitations on two upcomming parties called
TWITTER '98 and LITTLE COMPUTER PEOPLE.

But now let's start with the party-report...
                  RUSH HOURS  PARTY
                  -- ----------- --
     (Czestochowa, Southern Poland, 25. - 26. 04. 98)

Just few days before the former party date (that
was set on 18. - 19. 04. ) the organizers informed the
crowd that the whole event is moved one week
forward because of some problems with the owner of
the sports centre, where the whole party was
arranged. So, we had to wait one week longer until
the trip to meet again with old friends and to catch
some new ones has started. As RUSH HOURS was
planned as an event for all most important platforms
around, that means: C64, Atari, Amiga and Pc, I
expected to see a massive amount of people visiting
this meeting and to have some real fun out there. As
Czestochowa is quite far away from my home I had to
spend few long hours travelling by train with my
groupmate QUESTOR/ALBION and some other local
sceners. We arrived in the Czestochowa city approx.
2 p.m. , and were just amazed by the overall look of
the whole city. The crowdy masses were flooding
through the streets and the traffic was horrible
aswell. The explanation of this fact is simple. You
have to know that in Czestochowa the biggest
Catholic Temple in whole Poland is set on, and this
city is just treated as a symbol of faith into Jesus
Christ and all this weird things connected with him...
All in all a hundreds of pilgrims are visiting this city
every single day, believing they could find their
redemption out there (Poo losers!). Anyway, somehow
we managed to get through this all gathered people
and found the building at Jasnogorska street, where
the party was rolling on!

After giving 30 ZL (approx. 9 US DOLLARS) for the
entrance fee we got a voting card (with the place
for C64 on it, something that NOT always was spotted
at multiplatform parties in Poland) and ID plague. I
was stamped as visitor 306 of RUSH HOURS, but all in
all approx. 600 sceners were partying there. After
entering the hall, that was placed at some kind of
basketball floor I was nicely surprised with the
amount of C64 sceners that were already presented.
It's enough to say, that C64 lovers were gathered in
one huge group, near the entrance to the hall, and
managed to fill aprox. 1/3 of all the tables available
for party freaks and their equipment. In first look
at the tables I recognized some pretty well known
faces: ARISE was presented in pretty strong team
with WACEK, BIMBER and BROWAR trying to finish their
contributions. EXON +SCHN was also there giving the
final touches to the fourth issue of their magazine
that should be released there. Just rebuilt SKYLIGHT
with LOTUS, his brother SAGE and some other
members was around aswell. Some less known crews
like DRACO, RULE3, OXYGEN etc. gained few tables too.
Later LEPSI with SEBALOZ arrived the same with some
old-members like DRUID, CRESH, GRYF or COMANCHE.
Some more people in the names of EL BANDITOS,
PRAISER, APLHA etc. were hanging through the place
meantime... The guys responsible for the C64 compos
(SAMAR) showed their butts too. : )
The party started to speed up, and I decided to take
a look at other facilities that are pretty useful
during the computer party. :  )  Unfortunately the
toilets were probably the weakest side of the event.
I won't please you with the discription of them,
enough to say -UGLY-. And what's the most scaring:
There were only two or three for all the 600 people...
:/  If you wanted to eat something, a small but nice
cafeteria was opened during almost the whole party.
Some hot snacks were served, aswell as soft drinks
etc. So no starving possible. :)

As drinking alcohol was forbidden inside (this rule
was broken pretty fast, through be too : ) Hey! Did
you expect that I will party whole night long without
a bunch of beer?!). All %. addicted were standing in
front of the building having their seperate party
too. :)  It was funny to see that the only two tables
that were set there by the organizers were occupied
with C64 freaks almost all the time. Some of them
spent even more time outside than at the real party
place. It's worthy to add that to keep the tradition
alive once again we had few totally STONED C64 guys
in the persons of ALPHA/FRACTION and EL BANDITOS/
SCS  +TRC, there were removed from the inside of the
building because of losing totally their
consciousnes. :)  Of course, after some hours of
sleep on the soil near the party building they
returned to active party duty and started to booze
once again. :)  That's what you can call a real
spirit! :)

Organizers pleased the crowd with a "surprise
concert" meantime. The local hard-rock group
started to cheer up the sceners with their music,
but as far as I remember only a few hard-core guys
decided to move their butts and to jump a bit...

Finally the darkness surrounded the Czestochowa
city and the time of competitions arrived. Firstly,
some Atari contributions were shown, but
unfortunately nothing cool was released, just few
tunes and gfx that didn't present high level at all. I
was a bit disappointed after seeing the real power
of Atari at IO3 party in Warzawa, two years ago.
After short break, the long awaited moment had
started. C64 compos! Unfortunately, also this time,
C64 freaks were treated by the organizers more like
a bunch of weirdos, than real sceners. The msx were
played for approx. 1 minute or even less, because of
time limits that main organizers (FREEZER, PULSE)
decided to make. A pity, as especially during msx
compo the kewl spirit of C64 was shown up! Almost all
C64 guys just ran onto the basketball floor and
started to dance to the SID musics that were played.
It was just fucking cool to see one big community
that was sharing fun of being C64 users. As some
covers of known polish pop msx were played aswell,
many of the people just sang the songs aswell. I was
really proud to be a part of this group in that
moment, especially as all these Pc/Amiga freaks
were just sitting on their chairs and looking at us
like at some psychopaths. : )

After msx compo, the graphic show had started. Only
few cool pics were shown, and the level wasn't too
high in this event. Quite strange, as there are still
some cool graphicians in our country that could stun
the people with their works.

Demo compo was just dominated with a FRACTION's
PATHOLOGY, that was the ONLY quality production at
this meeting. Rest of the presentations were just
poor, and didn't amaze anyone. A pity that ARISE's
demo fucked up right after beginning, and was
disqualified, as it could have brought some fight
into the C64 demo compo.

Once again the BIG screen didn't want to work
properly with C64 video mode, and after all the
colours were just fucked up. Hires piccies had extra
red/blue colours instead of the gray-scale.
Sometimes the presented demos looked so ugly, that
the guy, who was operating the big screen just
turned off the mode into black/white coloured.
Shame on you organizers!!!

When C64 compos were finished Amiga and Pc things
started... I won't bore you with a descriptions of
them, as you aren't interested in that probably, just
would like to add that the VHS compo, and especially
Star Wars movie done by some Amiga freaks turned
the crowd mad! It's really worth to see that one, and
I enjoyed it a lot...

All competitions were finished approx. 5 a. m. and
people started to copy the party stuff immediately.
Many guys were just tired like hell and sleeping
persons could be spotted almost everywhere.
Organizers meantime got the "excellent" idea to
start the techno-party immediatetly. So a local DJ
started to mix some hard house tracks at his
Technics while almost all people fell asleep... Great
idea indeed... :)  In the early morning many sceners
started to pack their equipment and the hall was a
bit empty... Finally the results were shown:

DEMOS: 1. FRACTION
------ 2. RULE3
       3. DRACO

MUSICS:   1. KORDIAUKIS of SAMAR 
--------- 2. WACEK      of ARISE/LEPSI DE
            3.KLAX of OXYGEN

GRAPHICS: 1. TIMIX     of SAMAR
--------- 2. LEVI      of LEPSI DE/SAMAR
          3. SEBALOZ of LEPSI DE

The results were a bit surprising, especially in the
gfx compo, but after talking with RAMOS/SAMAR all
was clear. It turned out that approx. 10 sheets with
C64 votes were given back, so not too many points
were scored. Majority of the C64 sceners just
decided not to their votesheets back... Laziness
just rocks... Prizes also surprised the guys that won
and expected to gain some cash with their victory.
Only few Zloties were given for them by the
organizers. Enough to say that the prize for the
first place in msx/gfx compo was LOWER than the
cost of entrance fee. :(

All in all I really had good fun at this year's RUSH
HOURS. Some minor problems and a bit lame behaviour
from the organizers' side didn't destroy my party
mood too much.

It was great to see some old friends once again and
so see some of the contacts for the first time. A
pity that the foreign sceners that promised to be
there didn't manage to arrive as some people were
pretty keen to meet them in Czestochowa.

Nice amount of C64 guys, cool atmosphere, average
organisation...
That's all what you can say about this year's RUSH
HOURS party...


                                 DR. SOFT/ALBION
                                 -----------------




That was the party-report from the RUSH HOURS '98.

And now here we go with some infos/invitation on an
upcomming party...




                    TWITTER 1998
                    ---------- --

             From the 3rd to the 5th of July 1998.

               In Podkowa Lesna Glowna/Poland.

         Entrance fee: 25 PLN (anout 10 US Dollars)


  Get more information via phone from COBRA under:
           +XX (XXX) XXX-XX-XX (7 pm - 8 pm)
           ---------------------------------



               LITTLE COMPUTER PEOPLE
               -- ---------------- --

    From the 31st of July to the 2nd of August 1998.

                    In Vdxjv/Sweden.

                    Entrance fee: 60 SKR


   Get more information about it on the Internet at:
           HTTP://WWW.MAGAZINE.SE/LCP98/
           ---------------------------------

Besides these two parties there will also take place
this summer the SCENEST, WIRED, ASSEMBLY and ANTIQ,
which we all introduced to you in THE CREST ISSUE 10.


                                  HARDSEQUENCER
                                  ----------------


                        _  _____________
                         (C) THE CREST 1998
                        -  --------------- -




galleria

__ ___________________________________ __

             MEGASTYLE - GALLERIA

-- ----------------------------------- --

With this chapter we want to introduce some groups,
that might be some kind of unknown to most of
today's scene family members. But this chapter
might also be interesting for the elder ones,
because there surely is the one or the other fact
that you can't know.
We want to start and open this gallery with one of
the most legendary demogroups. They are wellknown
for extremely technical-styled demos and for
outstanding coding. In 1993 they released their last
demo named SEAL OF FOCALOR, which still today is a
milestone concerning extreme coding in connection
with excellent graphics and music. In 1995 they
started their comeback with GREAT KLOAKKMAN and
since then another demo, tools and some games got
released. Of course this can only be the norwegian/
german group MEGASTYLE PRODUCTIONS, maybe better
known as MEGASTYLE INC. , MSI!

We asked some wellknown scene personalities about
their opinion about MEGASTYLE...

ELECTRIC/EXTEND: "I never had any contact with
                 them, all I can say is that they
                 made plenty good demos, they were
                 from Norway (?or?) and they made
                 me angry when stopped making
                 demos. ;)"

DEEKAY/CREST: "Well, what should I say? MEGASTYLE -
              one of the few groups besides CREST
              that keeps up the oldschool spirit.
              Known for original effects, record-
              breaking and funny demos. SCROLL's
              definately one of my Top 10 coders,
              hardcore in its very true meaning.
              Great respect to one of the few
              groups left we can still play the
              DYCP-game with! 8)
              And, yeah, before I forget it: D011
              roolz!"

BOB/CENSOR: "As I can recall it they were technical
            programmers, I saw their demos back in
            1989, quite good actually for its time.
            But that was long time ago. I know that
            they did some demos later on in the
            early 90's but unfortunately I didn't
            see those demos.
            Very technical programmers crazy
            Norwegians! :)"

KING FISHER/TRIAD: "I remember watching that
                   MEGASTYLE demo, the big hit. I am
                   so ashamed I cannot recall the
                   name of the demo, but it ended
                   with two blinking eyes, and that
                   was so "arty" at that time,
                   everyone was just doing effects and
                   effects all over, and there were
                   those guys doing something that
                   looked really good. It also had a
                   crazy "Kaktus and Mahoney"-type
                   screen with Benny Klimp marching
                   back and forth, text flowing in and
                   out of pipes. All that weird stuff at
                   the time. It was great!"

ANONYM/PADUA: "MEGASTYLE - hence the name. That
              group certainly always had a lot of
              style; I liked almost everything they
              did. The best demo ever done by
              MEGASTYLE was most certainly
              DIGITAL MESSIAH, unfortunately it
               wasn't really spread that widely. I
               also used to swap with PRICE (FR0DE)
               and he certainly is a nice buddy,
               just like CYCLEBURNER who visited
               me last year. I wish they would
               decide to have a comeback sometime
               soon."

ANDREAS/SHAPE: "MEGASTYLE is pretty cool, but not
               as cool as other Norwegian groups.
               Their demos are cool in one way but
               not so cool in others. One nice thing
               is that they started up again..."

So some really high-praising comments about
MEGASTYLE. And here we go with the group's history:
MEGASTYLE INCORPORATED was founded by MAO,
NAPOLEON and COBRA the 1st September 1988. MAO and
NAPOLEON left their previous group, SPLIT
PERSONALITIES, whilst COBRA was an independent
freak and good friend who was allowed to join in
from the very start. The same day the debut demo
was released, called "I'M NORWEGIAN". After a short
peried two more people joined, PREDATOR T B and
GENTLE FOX. A couple of demos were produced during
this time (September or November), namely "POEMZ",
"ECONOMIC", "RAM IT DOWN" and "KONTAKTLINSE".

In November/December something happened that was
to change the entire future of the MEGASTYLE crew.
After two years of war, the infamous SCROLL
(previous STUBBSCROLL of RSW and PYTON) from
northern Bronnoysund, who recently has proved
himself as an excellent coder, and the erlier SLPIT
PERSONALITIES members from southern Bronnoysund,
MAO and NAPOLEON, buried the hatch. At this time
SCROLL was in a group called NEW HELLMATES,
together with RUZZ, HAWKER, AM-RUN, STRIPE and
YIARE. MAO invited the NEW HELLMATES group to join
MEGASTYLE as a sub-group, and make a part for the
demo "BROTHERS IN ARMS". What then happened must
have been one of the lamest acts ever on the C-64!
HAWKER, the leader of NEW HELLMATES, did not inform
the other members that they had joined up with
MEGASTYLE. In fact he just said that MSI and TNH
should do a cooperation demo together and when he
got the part SCROLL did for the demo, he changed
the scrolltext so the rest of the MSI members got
the impression that HAWKER did a lot of work on the
part, and that he was a very talented guy. Shortly
after the demos release, it was decided that NEW
HELLMATES should cease to exist, that all the
members should be real MEGASTYLE members. Again
HAWKER did not inform the NEW HELLMATES members,
and they continued making demoparts under the TNH
label. HAWKER really proved his inability as a leader,
but things should soon be cleared up.

January 1989. It was time for the first MEGASTYLE
meeting ever. All member where invited to MAO's
place, and it was at this point the ex-TNH members
became aware that they were all in the same group,
with full rights and contact with other MEGASTYLE
members. During this meeting we produced a demo
which should bring us high up in the C64 hall of fame.
SCROLL unleashed his coding potential, and did in
fact code 10 of the 11 parts of the demo called
"BRAINSTORM". During that time, most members
changed their name. MAO changed name into
CROCKETT, NAPOLEON into SLEEPWALKER, PREDATOR
into RAGE, RUZZ into SPARKLER, COBRA into BROOZ and
STRIPE into INZANE. Shortly after that YIARE left the
scene and we discovered that AM-RUN was a person
HAWKER had invented, so he was deleted from the
memberstatus aswell.

Right after the meeting we started to program the
successor, "BRAINSTORM 2". Just a very short period
after the first meeting, we held another meeting (in
March, I think), where we initially planned to finish
"BRAINSTORM 2". We also had a very funny game-
competition on that meeting, where the infamous
battle between SCROLL and RAGE in the game
ELIMINATOR was supposed to hold place. The
memorization of vital sequences of numbers needed
to complete the game, was to influence our demo
programming and scrolltext writing for months to
come. Who doesn't remember our infamous text style
from that time ("You 34243412224343143 unman from
hell" etc. )? Well, the game competition was
cancelled after two Amiga games, before we ever
reached the long awaited battle in the game
ELIMINATOR. We didn't finish too many parts of
"BRAINSTORM 2" either the demo wasn't finished until
some months later, in the beginning of May 1989.
During this time, SLEEPWALKER had problems with his
Commodore 128D disk drive, so the part he coded for
"BRAINSTORM 2" was the last he did for MEGASTYLE,
now SCROLL took over as the only coder while
SLEEPWALKER spent more time in front of his Amiga.
"BRAINSTORM 2" bored marks of the time pressure
we had the days before the release, as the two last
parts were among the shittiest ones in that demo.

In the beginning of June 1989, PRICE called CROCKETT
and asked if he could join MEGASTYLE, and after a
discussion in the group he was allowed to join us as
a graphician and swapper. This was a very clever
decission, as PRICE became an extremely respected
swapper and was MEGASTYLE's link out to the elite on
the scene. At the same time we finally decided to go
to the ABNORMAL/HOAXERS/NETWORK/RAZOR party in
Trondheim, and so we had to do another demo before
the middle of June! It was a very hard time, but we
managed to finish a demo, somewhat small, but
nevertheless it was still a good demo. It was called
"BRAINSTORM 3". It was the most stylish and polished
demo up to date, with smooth music fading in every
part, and with more graphics instead of those DYCPs
and raster bars. In fact, the demo didn't contain a
single raster bar! We earned a second place in the
demo competition at the party.
When BAGDER from HORIZON saw this demo he got very
angry, and without even looking at SCROLL's routines
he spread a rumour on the party that SCROLL had
ripped BAGDER up-scrolling sprite routine. He started
to yell out in the chamber that MEGASTYLE ripped and
he acted very upset and strange. But when he
checked the coding, he couldn't find anything in
common! What was real LAME of him was that he didn't
even apologize for his jealous act. In fact it was
KJER/HORIZON who came to us and said that BAGDER's
accusations were only bullshit. The winner at this
party was an infamous norwegian group called ZOKO
TEAM. They made a very ugly demo, but it included
some nice routines. The pity thing was that SCROLL
had made most of those routines already, only MUCH
better, so when the party was over MEGASTYLE
released their first pure technique demo called
"PIECE OF CAKE", a demo that was in the charts and
gave SCROLL a lot of respect as a C64 programmer.
This was also the first demo where we got music
written exclusively for us. One tune by ELA/SPL and
a lot of music by our own musician, the 13 years old
FLASHMAN. At this time we also lost contact with
GENTLE FOX, and he got deleted from the
memberstatus aswell.

At the ABNORMAL part we also established contact
with WALTER KONRAD from DOUBLE DENSITY, who
wanted us to program games for him. This had fatal
consequences for MEGASTYLE. Since SCROLL and
SPARKLER woulb be busy with their game project
"STROBE", it was decided that we needed some new
members to maintain our C64 demo programming. It
was our extremely stright policy at that time, that
no foreigners should join us, so we had to seek in
Norway and ended up with WAX, PEE, PLAYPOWER,
LIZARD and DOLLA from the group REFLEX. this was
the beginning of a huge fall!!! SCROLL and SPARKLER
argued a lot about the game, and in November 1989
SCROLL got so tired that he started to program the
most extreme technique demo ever called "FAT
ODDVAR (PIECE OF CAKE 2)". At the same time SCROLL,
RAGE, CROCKETT, DRUMTEX and LIZARD formed their
own music group, JOLLY POPPERS, who made all the
musics for the demo.

HAWKER did also do some music at this time, but we
discovered the he stole pieces from other
musicians, and out in themes backwards to impress
us. Also his swapping activites dropped below such a
low point that we kicked him. He joined FULL FORCE
some time later after making a horrible "AINA I LOVE
YOU GUITAR SOLO!", but got kicked because of
inactivity there aswell... The scene has never been
the same after that!

To get more influence on the scene we decided to do
our own mag called THE MEGAZINE, with the REFLEX
guys responsible for the content of it. Somehow, by
getting MEGASTYLE members, the REFLEX guys became
so extremely high that they started to slag on other
groups that they were weaker than before they got
into MEGASTYLE, and this ended in a short war with
FULL FORCE. At the same time, the REFLEX guys did an
extremely bad MEGASTYLE demo where they used half
finished SPARKLER graphics and spread it without
even letting us see it! Also DOLLA tried to be tough
and sent a lot of shit in CROCKETT's mailbox, and
DOLLA got a warning to behave or get kicked.
PLAYPOWER stopped his activites and DOLLA was
angry because we told him to calm down and left MSI.
The conclusion must be CROCKETT's words when the
things got back to normal: "Letting REFLEX join
MEGASTYLE can only be compared by mixing cow shit
and soft-ice!!! None of the parts taste better!!!"

Another norwegian group called PANORMA/PANORAMIC
with ex-members from THE SHADOWS started to attack
MEGASTYLE because their popularity dropped and
MEGASTYLE's was always increasing!
Olav Morkrid (OMEGA SUPREME), Marius Skogheim
(UNITRAX) and Haavard Hojem (ZTH) sent a letter to
SCROLL and SPARKLER with lots of animal sex
pictures with the words SCROLL on the guys
performing on the piccies. They also wrote shit
about SCROLL and his parents on the OUTSIDE of the
envelope which of course made SCROLL's father
furious and reported this to the police. The police
traced the envelope and discovered that it was sent
from an office in Bergen, run by KRISTIAN ROSTOEN/
FULL FORCE's father. The PANORAMIC guys had been so
bad hiding their act that they used a firm envelope
from the father of one of the members in FULL
FORCE.
This resulted in a lot of "I'm so sorry" phone calls
from Olav, and that SCROLL's and SPARKLER's parents
got so angry that the two brothers didn't get money
to go to the demo party in Bergen same summer.
Maybe PANORAMIC's behaviour also was result of
CYCLEBURNER choosing to join MEGASTYLE instead of
PANORAMIC? Anyway, CYCLEBURNER joined up with us
in the spring of 1990, and did his first official
MEGASTYLE demopart on "PIECE OF CAKE 3" - our
partydemo for the Bergen party. The party in Bergen
was arranged by MEGASTYLE and FULL FORCE, but as
only 500 sceners visited the party, it didn't become
the success that we thought it would be. Our demo
ended up as number three, beaten by PANORAMIC and
FLASH INC.

DRUMTEX sold his C64 and bought an Amiga around
Autumn 1990. He also decided to leave MEGASTYLE so
he could concentrate on his Amiga music group
instead.
Around Christman we released one of the best
technique demos in 1990: "KALLE KLOAKK LOOKING FOR
TOILET PAPER". The demo had a lot of ingreedients
that most demos lacked and still lack: senseless
graphics combined with fabulous routines.
After "KALLE KLOAK" all the members felt that the
interest for this machine and the scene wasn't as it
was in the begining, and we decided to make a real
knock of a demo and use it as our goodbye forever
suckers demo. We used months just to design it, and
even more months to make the graphic, music,
routines and samples. The result was a demo called:
"SEAL OF FOCALOR"! (For some reason many lamers
out there thought that this demo was called
"DIGITAL MESSIAH"! For your information, DIGITAL
MESSIAH were the words we always put on top of our
disk-headers at that time. So rename your files in
your demo list!!!) We did the last touch for this demo
in November 1992, and we thought we should spread it
at a miniparty in Trondheim arranged by HOAXERS. We
did not spread it there, as the party was a great
disappointment, and we drove to a hotel and stayed
there for the weekend instead! Why should we
bother to spread the demo at a party with only Amiga
lamers and two 64 dudes from HOAXERS???
The "SEAL OF FOCALOR" is probably one of the
deepest demos ever made on the C64, and was our
farewell to the demo scene. It was supposed to be
the funeral of MEGASTYLE with a lot of evil
influenced graphic and Metallica samples.
CYCLEBURNER made his best part ever when he did
the "GREED" part, and the atmosphere of the demo
provocated a lot of sceners, sending us letters
asking if we were into Ku Klux Klan and satanic
organisations. But it wasn't as serious as many took
it, just try to load the hidden files on both disk
sides and watch yourself! The demo was hardly
spread, and it is a cult object on today's C64 scene.
It was also in this demo we officially changed from
MEGASTYLE INC. (MSI) into MEGASTYLE PRODUCTIONS
(MSP).
Now members dropped like flies. PRICE joined the
army and after a while he went to Libanon to serve
under the United Nations flag. SLEEPWALKER moved to
Trondheim, where he joined the toughest enginering
schools on Norway. BROOZ joined the army and moved
to Bergen. SPARKLER got a job in an unknown
computer firm called Funcom. CROCKETT got the taste
of young women, and deserted the scene totally.
SCROLL was totally bored of programming, and played
PC-games all day (and night) long. RAGE became a
party lion de luxe, and forgot everything about the
C64. LIZARD got a job in a hardware computerfirm in
Stavanger and concentrated real hard to do a career
there. CYCLEBURNER became an ice hard man that
walked up and down the streets of Oslo looking for
trouble. It was time for a looong break in the
MEGASTYLE history!

As all members now got other interests SCROLL,
CROCKETT and RAGE started their own heavy metal
band instead, and made two albums under the name:
OLA UGH. CROCKETT also discovered after four years
that his handle sucked, especially as he now was
about to become a rock star, and changed into
SPACEROY!

Time passed and 1992 became 1995. Only two of the
original MSP members are still in Bronnoysund: SPACE
ROY and SCROLL. SPACE ROY discovers by accident an
advertisement in a norwegian buy/sell mag ZAPOTEK
from AFL seeking C64 contacts for swapping new and
old stuff! The nostalgia attacked SCROLL and SPACE
ROY, and with the memories of the great time we had
back in 88-92 we contacted ZAPOTEK. The door to the
scene was open again! To let the scene know that we
were back, "THE GREAT KLOAKKMAN AND HIS STRUGGLE
TO REACH THE TOILET PAPER WITHOUT PEOPLE LOOKING
AT KNUCKLES FEET" was released. MEGASTYLE's
cracking division also released a lot of old jewel
versions through 95-96, and LURID and TRICYCLE
proved best quality ever in most releases. Also many
parts for our next demo were produced, but only
spread within our own group. MEGASTYLE got a new
graphician called SHOK'RAY, and RAGE made a couple
of new tunes for the C64 again.

Also, in 1996 SCROLL made a couple of demoparts,
where he kicked some real records. But early in 1997
CREST released a demo where they topped one of
these records. Somehow they got their hands on the
secret parts we had sent to SHOK'RAY, and used them
as an inspiration to make their demopart! This
resulted in the short MEGASTYLE dmo "AAARGH!",
where we also kicked the butt on several other
rippers who had used secret MSP stuff without
asking, and a short scrolltext where we declared war
against a lamer called RAMIREZ/ONSLAUGHT.

SPACEROY moved from Bronnoysund to Oslo around
summer 1997, to start on anew job in a security firm.
This di not affect our releases in 1997, and in
december LOADSTAR and MEGASTYLE signed the
contract for the game "BURGERTIME'97", where we
tried to re-create to arcade feeling games had in
1985. we know that the best way to keep the scene
alive is making games for it, so a lot of other game
projects were started.
In spring 1998 DRUMTEX also became active again and
started to compose again under the new handle
LLOYD.

In 1998 MEGASTYLE is 10 years old, and will celebrate
that by launching a lot of new MSP-games. Titles you
can look out for are: "TWINTRIS", "PIMPLE PANIC" and
"ORDLEIK". Also the engine for "ARWARG" (a role
playing game) and a game are ready, and maybe you
will see the most extreme SCROLL-demo ever this
year. Keep visiting the MEGASTYLE homepage and
stay updated!


    WRITTEN BY SCROLL AND SPACEROY - 27. 01. 1998
    ---------------------------------------------
        for the MSP homepage and THE CREST.


And now some last words from SHOK'RAY:
---------------------------------------
If, for which reason ever, somebody of you has the
will to get in contact with someone from MEGASTYLE,
maybe because of joining or other "important"
things, then you have the chance to contact us
through the following E-mail addresses...

SPACE ROY: ROTTEROY(at)HOTMAIL.COM
SCROLL...: RSPAANS(at)C2I.NET
SHOK'RAY..: JBK_DESIGN(at)HOTMAIL.COM
LLOYD.....: SEASONS(at)SOFTHOME.COM

Or through the known privat addresses. Concerning
the swapping we are all very inactive. So, you
needn't be astonished if you didn't get a reply from
us within the last months. Sorry for that!

                 _____________     _
                  (C) THE CREST 1998
                  - --------------- -

the crestboard

__ ___________________________________ __

               THE CRESTBOARD

-- ----------------------------------- --
In this chapter you can find the addresses of many
of our readers, who are looking for swap-mates and
stuff. Hope you can find the right ones!
To see your own address in here, you can simply
write it down on the backside of our votesheet, send
us your address via E-mail to:  DYTEC(at)HOTMAIL.COM
or via snail-mail to... XXXXXX XXXXXXX
                  XXXXXXXXXXX XXXXX XXX
                       XXXXX XXXXXX
                         XXXXXXX
or leave us your address on the major us-boards.
 [A]                                              [A]
-- ----------------------------------------------- --
ACIDCHILD of TABOO - E-mail: WOLFRAM.HESS(at)
- --------------- -          SZ-ONLINE.DE
XXXXXXX XXXX               - 4 the latest illegal
XXXXXXXXXXX XXX. XX          releases
XXXXX XXXXXXX               - 4 swapping old demos+mags
XXXXXXX                     - 4 covers, beermats, stamps
-- --------------------------------------------------- --
ALIEN/W.O.W.       - E-mail: SKONARKOWSKI(at)
- -------- -                 AOL.COM
XXXXXX XXXXXXXXXXX
XXXXXXX XXX. XXX             - No swap!
XXXXX XXXXXXXX               - just for music orders
XXXXXXX
-- --------------------------------------------------- --
 [A]                                                   [A]
-- ---------------------------------------------------- --
ALMIGHTY GOD of NN/ROLE/W.O.W.- 4 100% to
- -------------------------- -  disksenders
XXXXXXX XXXXXXX                 - 4 swap on C64,
X/.XXXXXXXX XXXXX.  XXXXX XX. XX    A500, A1200 and
XXXXX XXXXXX-X/X.XX XXXXXXXX      PSX
XXXXXX XXXXXXX (XXXXX)            - 4 friendship
-- ---------------------------------------------------- --
ARES of IRONIC          - E-mail: ARES2(at)
- ----------- -                   FRIKO2.ONET.PL
XXXXX XXXXXXX
XX. XXXXXXXXXXXXX XX/XXX
XX-XXX XXXXXXXXX
XXXXXX
-- ------------------------------------------ --
 [A-B]                               [A-B]
-- ------------------------------------ --
ARGOS of ALPHAFLIGHT 1970
- ---------------------- -- 4 old demo/game
XXXXXXX XXXXX               swap
XXXXXXXXX XXX X             - 4 all AFL releases
XXXXX XXXXXXXX              - 100% to all
XXXXXXX
-- ------------------------------------------------------------------------ --
B. M. MAX of X-VECTOR/OXYGEN- 4 swap + friendship
- ------------------------- -  - no more polish ctx
XXXXX XXX                      - 100% reply to all-
X. XXXXXX XX/XX                  except polish guys
XX-XXX XXXXXX                    - game projecting on
XXXXXX                             on C64 and PC
-- ------------------------------------------------- --
 [B-C]                               [B-C]
-- ------------------------------------ --
BISHOP of SAMAR
- ------------ -
XXXXXX XXXXX          - no more polish dudes
XX. XXXXXX X X/X      - cover swap (+disk)
XX-XXX XXXXXXXXXX XXXX
XXXXXX
-- ------------------------------------------------------------------------ --
CALYPSO of AMNESIA
- --------------- -
XXXXX XXXXXXXX        - NO swapping!
XXXXXXXXXXX. X
XXXX XX XXXXXX
XXXXXXX
-- ------------------------------------------------------------------------ --
 [C]                                                                        [C]
-- ------------------------------------------------------------------------ --
CASH of TRIAD
- ---------- -
XXXX XXXXXXXXX      - 100% reply
XXXXXXXXXXX. X X    - 4 old demos, mags + games
XXXXX XXXXXXX
XXXXXX
-- ------------------------------------------ --
CENTRAX of SAMAR/TF - E-mail: CENTREE(at)
- ---------------- -          HOTMAIL.COM
XXXXXX XXXXXXX           - SAMAR warez, THE FACTORY
XXXXXXX XX X/X             covers
XX-XXX XXXXXXXXXX XXXX     - +60K tools, infos etc.
XXXXXX                     - Type'O'Negative fan club
-- ------------------------------------------------- --
 [C]                                                 [C]
-- -------------------------------------------------- --
CLAYSTER of ADEQUATE
- ----------------- -
XXXXXXX XXXXXXX      - 4 1541/81 swap - 100%
XXXXXXXXX X/XX
XX-XXX XXXXXXXXXXXXXX
XXXXXX
-- -------------------------------------------------- --
CLEVER of BUTCHERS/RB
- ----------------- -
XXXXX XXXX           - A1200 swap
XX. XXXXXXXX XX      - coders especially
XX-XXX XXXXX           welcome
XXXXXX
-- -------------------------------------------------- --
 [C]                                                  [C]
-- --------------------------------------------------- --
COLITT of DE-KODER
- -------------- -
XXXXXX XXXXXXXX     - 4 joining D-K
XX. XXXXXX XX/X
XX-XXX XXXXXX
XXXXXX
-- --------------------------------------------------- --
COMMANDER of ROLE
- ------------- -   - 4 joining ROLE
XXXXX XXXXXXX       - 4 ROCK'N'ROLE and
XXXXXXXXXXXXXX XX/X X    ARACHNOPHOBIA magazines
XXXX XXXX
XXXXXXX
-- ---------------------------------------- --
 [C-D]                               [C-D]
-- ------------------------------------ --
CREB of EXCESS      - E-mail: 0531347326-32(at)
- ---------- -                BTXGATE.DE
XXXXX XXXXX                  - 1300 C64 demos
XXXXXXXXX. XX                - old and new stuff
XXXXX XXXXXXX                - new contacts
XXXXXXX                      - "new" old cracks
-- ------------------------------------------------------------------------ --
DOOMED of PADUA
- ----------- -     - more contax
XXXXXX XXXXXX       - friendship
XXXXXXX XX X X      - 100% to all
XXXX XX XXXXXXXXX
XXXXXXX
-- ------------------------------------------------------------------------ --
 [D]                                                                        [D]
-- ------------------------------------------------------------------------ --
DR. SOFT of ALBION      - E-mail: GOTHREK(at)
- -------------- -                 UM.AMU.EDU.PL
XXXXXXXXX XXXXX                    - reliable+quality swap
XX. XXXXXXXXXX XX/XX               - VITALITY magazine HQ
XX-XXX XXXX                        - covers trade
XXXXXX                             - Just try it!
-- --------------------------------------------------- --
DROOPY of AMORPHIS/SHELTERS
- ----------------------- -
XXXXXX XXXXX               - swap / 100%
XXXXXXXXXX XX/X
XX-XXX XXXXXXXXX
XXXXXX
-- --------------------------------------------------- --
 [E]                                                   [E]
-- ---------------------------------------------------- --
ERNIE of DARK CRYSTAL/ANUBIS
- ------------------------ -
XXXXXX XXXXXX               - friendship swap
XX XXXXXXX XXX, XXXXXXXXXX  - swap with a girl
XXXXX, XXXX XXX
XXXXXX XXXXXXX
-- ---------------------------------------------------- --
E.U. GENIUSZ of SCORN/AUTHORITY
- ---------------------------- - - covers
XXXXXXXX XXXXXX                  - votesheets
XXXXXXX X X/XX                   - 100% reply
XX-XXX XXXXXXX
XXXXXX
-- ---------------------------------------------------- --
 [E-F]                               [E-F]
-- ------------------------------------ --
EXIN
- - -
XXXXXXXXX XXXXXX      - 4 gfx swap
XXXXX-XXXXX XXX. XX X - 4 new contax
XXXXX XXXXXXX         - 4 good swap
XXXXXXX
-- ------------------------------------ --
FANGORN of ALC/TNV/WC
- ----------------- - - really fast swap
XXXXXX XXXXXXXXXXXX   - 100% reply
XX. XXXXXXXXXXXXXX XX/XX- join ALLIANCE
XX-XXX XXXXX
XXXXXX
-- ------------------------------------- --
 [F]                                     [F]
-- -------------------------------------- --
FANTASTIC ZOOL of SMASH
- ------------------- -- 4 the latest (il)legal
XXXXXXX XXXX           - 4 friendship
XXXXXXXXXXXXX XXX. X   - NO nazis!
XXXXX XXXXXXXX         - tape swap
XXXXXXX
-- ------------------------------------------- --
FATMAN of DYTEC/REMEMBER
- -------------------- -- 4 THE CREST magazine
XXXX XXXXXXXXXX         - 4 all REMEMBER and
XXXXXXXXXX. XX            DYTEC releases
XXXXX XXXXXX              - 4 old and hot stuff
XXXXXXX
-- -------------------------------------------- --
 [F]                                            [F]
-- --------------------------------------------- --
FIREFOX of WILLOW
- -------------- -
XXXXXX XXXXXXXX         - 4 hot'n' cool
XXXXXX-XXXXXXX-XXX. X     speedswap
XXXXX XXXXXX              - 100% reply to all
XXXXXXX
-- --------------------------------------------- --
FLASH of REFLEX/SCHN+EXON
- ---------------------- -
XXXXXX XXXXXX
XXXXXXXXXXX XX X/X
XX-XXX XXXXXXXXX
XXXXXX
-- --------------------------------------------- --
 [F]                                             [F]
-- ---------------------------------------------- --
FLEA of DE-KODER
- ------------- -
XXXXXXX XXXXXXXXXX     - always reply
XXXXXXX XX/X           - graffiti-foto swap
XX-XXX XXXXXXX         - also for normal swap
XXXXXX
-- ---------------------------------------- --
FLOYD of WILLOW/PANIC/TMP
- --------------------- -- speedswap
XXXX XXXXX               - friendship
XX XXXXXXXX XX           - 100% reply
XXXXX XXXXXXXXXXX
XXXXXXX
-- ---------------------------------------- --
 [F-G]                               [F-G]
-- ------------------------------------ --
FUNXILLA of SCS+TRC
- --------------- -
XXXXX XX XXX        - quality swap
XXXXXXXXXXXXX X     - 100% reply
XXXX XX XXXXXXX
XXXXXXX
-- ------------------------------------ --
G of ROLE
- ------ -
XXXXXXX XXXXXXXX    - 4 swap and gfx on 64 and
XXXXXXXXXXXXXXX X     Amiga
XXXX XXXXXXX
XXXXXXX
-- ----------------------------------------- --
 [G-H]                               [G-H]
-- ------------------------------------ --
GAXAR of ROLE/TEMPEST
- ----------------- -
XXXXX XXXXXXXX         - new address!
XXX XXXX XX., XXX XXXXXXXX
XXX XXXX
XXXXXXXXX
-- ------------------------------------ --
HEINMUECK of TUM/BP
- --------------- -
XXXX XXXXXXXXX         - 4 swap
XX XXXXXXXXXXX X       - 100% reply
XXXXX XXXX
XXXXXXX
-- ------------------------------------ --
 [H]                                    [H]
-- ------------------------------------- --
HUMAN of AUTHORITY
- --------------- -
XXXXXX XXXXXX      - only cover-swap
XXXXXXXXXXX XX/XX  - 100%
XX-XXX XXXXX
XXXXXX
-- ------------------------------------- --
HUNCHI of MAYHEM
- ------------- -  - I'm still searching for new
XXXXXX XXXXXXXXXXX   XXX!
X. XXXXXX X/X        - 100% answer 4 all!
XX-XXX XXXXXXXX      - 4 MAYHEM warez!
XXXXXX
-- ------------------------------------------- --
 [I-L]                                        [I-L]
-- --------------------------------------------- --
INTRUDER of F4CG/REMEMBER- E-mail: INTRUDER(at)
- ---------------------- -         C64.ORG
XXX XXX XXX X               - for PC-swap (ZIP-
XXXXX XXXXXX                  drive and CDs)
XXXXXXX                       - only reliable people
-- ------------------------------------------------------------------------ --
LEMING of NIPSON/FATUM - E-mail:LEMI(at)YO2KJO.
- ------------------- -          AMPR.ORG
XXXXXXXX XXXXXXX               - always reply!
XXX XXXXXXX                    - megaswapping
XXXXXXX X                        non-stop
XXXXX XXXXXXX
XXXXXX
-- ------------------------------------------- --
 [L-M]                               [L-M]
-- ------------------------------------ --
LJ of LASSER
- --------- -
XXXXXX XXXXXX
XX. XXXXXX XX
XX-XXX XXXXX
XXXXXX
-- ------------------------------------ --
MAIDEN of COMMODORE SCENE- COMMODORE SCENE
- ---------------------- -- ETERNITY magazine
XXXXXXX XXXXX             - game projects
XX XXXXXXXXXX XXXX        - all contacts welcome
XXXXXXX, XXXXXXXXXX       - 100% reply
XX XX XXX, XXXXXXX
-- ------------------------------------------- --
 [M]                                           [M]
-- -------------------------------------------- --
MANEX of ANUBIS/STARDUST
- --------------------- -
XXXX XXXXXX              - friendship
XXXXXXXX XXX             - music editor swap
XXXXX XXXXXXX            - 100%
XXXXX XXXXXXXX
-- -------------------------------------------- --
MANIK of LAXITY       - real slovakian power
- ------------ -      - best cracks ever done
XXXXX XXXX            - punk and metal tapes
XXXXXXXX XX, XXXXXXX XXX- posters and pictures
XXXXX XXXXXXXXXX        - 100% reply to you
XXXXXXXX                - NO nazis and racists!
-- ------------------------------------------- --
 [M]                                           [M]
-- -------------------------------------------- --
MASTER S of EXCESS
- --------------- -
XXX                  - 4 all the EXCESS wares
XXXXXXXXXXX
XXXXX XXXXXX
XXXXXXX
-- -------------------------------------------- --
MAVERICK of SAMAR
- -------------- -
XXXXXXXX XXXXX       - only active guys and
XXXXXXXXXXX XXXXX XX   XXXXX!
XXXX XXXXXXXX
XXXXXXX
-- -------------------------------------------- --
 [M]                                            [M]
-- --------------------------------------------- --
MINOS of DRACO/VAUDERVILLE
- ---------------------- -
XXXXX XXXXXXXXXXX         - 100% reply
XXXXXXXXX X/XX
XX-XXX XXXXXXXXX
XXXXXX
-- --------------------------------------------- --
MORPHEUS of FLASH INC.
- ------------------ -
XXXXXXX XXXXXXXXXX      - 4 all FHI demos
XXXXXXXXXX. XXX         - NO ordinary swap!
XXXXX XXXXXXXXXX
XXXXXX
-- --------------------------------------------- --
 [M-N]                               [M-N]
-- ------------------------------------ --
MR. ALPHA of F4CG/NOSTALGIA
- ----------------------- -
XXXXX XXXXXXXX             - 4 all F4CG and
XXXXXXXXX XX                 NOSTALGIA wares
XXXX XXXXXXX
XXXXXXX
-- ------------------------------------------------------------------------ --
NAPHALM of ONSLAUGHT/SCORN
- ----------------------- -- 4 swap
XXXXXXXXX XXXXXXXX         - 4 join to SCORN
XXXXXXXX XX X/X            - 100% reply
XX-XXX XXXXXXXX
XXXXXX
-- ------------------------------------------------------------------------ --
 [N]                                                                        [N]
-- ------------------------------------------------------------------------ --
NEOTEC of F4CG
- ----------- -
XXXXXXX XXXX        - 4 the latest F4Cg warez
XXXXXXXXXXX. XX     - 4 everything concerning
XXXXX XXXXXXXX        NEWS PRESS magazine
XXXXXXX
-- ----------------------------------------- --
NOSTALGIA
- ----- -
XXXXXX XX           - 100% reply
XXXXX XXXXXXXX
XXXXXX
-- ----------------------------------------- --
 [O-P]                               [O-P]
-- ------------------------------------ --
PHYTON of SCORN/BZDET DES.
- ---------------------- -
XXXXXX XXXXXXXXXX         - NO new contacts!
XXXXXX XX                 - Sorry, but life is
XXXXX XXXXXXX               brutal for all!
XXXXXX
-- ------------------------------------------------------------------------ --
PSYCHIK of FATUM
- ------------- -
XXXXXX XXXXXX
XX. XXXXXXXX XXXXXXX X/XXX
XX-XXX XXXXXX
XXXXXX
-- ------------------------------------------------------------------------ --
 [Q-R]                               [Q-R]
-- ------------------------------------ --
RACOON of HITMEN/LEPSI DE
- ---------------------- -
XXXX XXXXXXXXXX           - 100% reply to all
XXXXXXXXXXXXX. XX
XXXXX XXXXX
XXXXXXX
-- ------------------------------------------------------------------------ --
RAMMY of HITMEN
- ----------- -        - C64 and A600
XXXXX XXXXXXXXX        - HITMEN warez
XXXXXXX XX             - Sex is boring!
XX-XXX XXXXXXXX
XXXXXX
-- ------------------------------------------------------------------------ --
 [R]                                                                        [R]
-- ------------------------------------------------------------------------ --
RANDY of NIPSON
- ------------ -
XXX XXXXXXXX     - only musicians
XXXXXXXXXXXXX X/XX- 100% reply
XX-XXX XXXXXXX
XXXXXX
-- ------------------------------------------------------------------------ --
RED REDBY of ANUBIS  - E-mail: REDREDBY(at)YAHOO.COM
- ---------------- - - friendship
XXXXX XXXXX          - join to ANUBIS
XXXXXXX XXX          - long notes
XXXXX XXXXXXX        - 100% reply to all
XXXXX XXXXXXXX       - fast swap
-- ----------------------------------------------- --
 [R]                                               [R]
-- ------------------------------------------------ --
RHOBA Q             - 4 friendly, 100% reliable
- ---- -              swap!
XXXXX XXXXX           - 4 every creature from
XX. XXXXXXXXXXXXX X/XX  XXXXX XXXXXX
XX-XXX XXXXX            - need a lot of new contax
XXXXXX                  - Please write 2 me!
-- ---------------------------------------------- --
RIDDLER of ACTIVE
- ------------- -
XXXX XXXXX          - 4 everything concerning
XXXXXXXXX XX X        ACTIVE
XXXXX XXXXX
XXXXXX
-- ---------------------------------------------- --
 [R]                                              [R]
-- ----------------------------------------------- --
RULER of APYDIA
- ------------ -
XXXXX XXX            - NO swap!
XXXXXXXXXXXX XX/XX
XX-XXX XXXXXXXX
XXXXXX
-- ----------------------------------------------- --
RUZT
- --
XXXXXXXXXXXXXX       - swap
XXXXXXX XX/X         - covaz!
XX-XXX XXXXXXXXXX XXXX
XXXXXX
-- ----------------------------------------------- --
 [S]                                               [S]
-- ------------------------------------------------ --
SAHIR of SAMAR and FAITH
- --------------------- -- speed swap
XXXX XXXXXX              - 100% answer to all
XXXXXX X X/X               sceners
XX-XXX XXXXXXXXXX XXXX     - long/short notes
XXXXXX
-- ------------------------------------------------ --
SCARE of ACTIVE
- ------------ -
XXXXX XXXXXXX         - 4 the latest releases
XX XXXXXXXXX X          from ACTIVE
XXXXX XXXXXXXXXXX
XXXXXXX
-- ------------------------------------------------ --
 [S]                                                [S]
-- ------------------------------------------------- --
SCOOBY of LIGHT
- ------------ -
XXXXXXXX XXXXXX      - NO ordinary swapping!
X-XXXXXX XX
XXXXX XXXXXXXX
XXXXXX
-- ---------------------------------------- --
SCORPE of WILLOW/PANIC- fast and hot swap
- ------------------- -- 100% reply to everyone
XXXXXXXXX XXXXXXXXX    - If you're looking for a
XXXXXXXXXXXX. XX X       fast'n'reliable contact,
XXXXX XXXXXX             I'm your man!
XXXXXXX
-- -------------------------------------------- --
 [S]                                            [S]
-- --------------------------------------------- --
SHAPIE of SCORN/APYDIA
- ------------------- - - music orders (4
XXXXXX XXXX               games, demos, etc.      )
XX. XXXXXXXX XX/XX        - swap only with
XX-XXX XXXXXXXX             foreigners
XXXXXX                      - try
-- ---------------------------------------- --
SIMONE of SCHN+EXON/KRECIKI
- ------------------------ -
XXXX XXXXXX                 - NO new contacts!
XXXXXXXXXXX XX/XX
XX-XXX XXXX
XXXXXX
-- --------------------------------------------- --
 [S]                                             [S]
-- ---------------------------------------------- --
SPACE ROY of MEGASTYLE - E-mail: ROTTEROY(at)
- ------------------- -          HOTMAIL.COM
XXX XXXXXXX                   - 4 all MSI/MSP wares
XXXXXX XXXXXXXXXXX XX. XX     - NO ordinary swapping!
XXXX XXXX
XXXXXX
-- ------------------------------------------------ --
SPLATTERPUNK of VULTURE
- ------------------- -
XXXXXX XXXXXXXX        - 4 covers + VULTURE
XX. XXXXXXXXXXX XX/XX    stuff
XX-XXX XXXXXXXX
XXXXXX
-- ------------------------------------------------ --
 [S]                                                [S]
-- ------------------------------------------------- --
STAN of HITMEN        - E-mail: STAN(at)
- ----------- -                 BEER.COM
XXXXXXX XXXXXX                  - 4 all HITMEN wares
XXXXXXX. XX X                   - 4 BRAINFART papermag
XXXXX XXX. XXXXXX
XXXXXXX
-- --------------------------------------------------- --
STORMFRONT of EXCESS  - 4 friendship
- ----------------- - - 4 quality-swap
XXXXX XXXXXXXXXXXXX     (NO speedswap)
XXXXXXXXX XXXXXXX XXX X - 4 latest EXCESS warez
XXXXX XXXXX             - 4 old and new warez
XXXXXXX                 - 4 NITRO magazine
-- --------------------------------------------------- --
 [T]                                                   [T]
-- ---------------------------------------------------- --
THORGAL of DE-KODER
- --------------- -
XXXXX XXXXXXXXX    - 4 swap 64/128
XX. XXXXXXXXXXX XX/X
XX-XXX XXXXXXXXX
XXXXXX
-- ---------------------------------------------------- --
THRONE of PANIC    - 4 friendly swap
- ------------ -   - 4 covers and tape swap
XXXXX XXXXXXX      - 4 PNC, EB, DC, AMB wares
XXXXXXXXXXXXX X X XX- 4 old and new wares
XXXXX XXXXXXXXX     - 4 joining PANIC or EB
XXXXXXX             - 100% reply to all
-- ---------------------------------------------------- --
 [T]                                                    [T]
-- ----------------------------------------------------- --
TIMIX of SAMAR
- ----------- -
XXXXX XXXXX           - 100% reply
X.X. XXXXXXX XX/XX
XX-XXX XXXXXXXXX
XXXXXX
-- ----------------------------------------------------- --
TROOP of LAXITY       - E-mail: COMMISH(at)
- ------------ -                CONCEPTS.COM
XXXXXXX XXXXXXX                 - 4 megaswap
XXXXXXXXXXXX XX
XXXX XX XXXX
XXXXXXX
-- ----------------------------------------------------- --
 [T]                                                     [T]
-- ------------------------------------------------------ --
TURBO of UNREAL      - always fast reply
- ----------- -      - hot/old - legal/illegal
XXXXXX XXXXX         - beermats, covers,
X. XXXXXX XXX          postcards
XXXXX XXXXX            - speedswap
XXXXX XXXXXXXX         - need new contacts
-- ------------------------------------------------------ --
TYRON of HITMEN
- ------------ -
XXXX XXXXXX          - 4 bbs graphics
XXXXXXXXXXXX XX
XXXXX XXXXX
XXXXXXX
-- ------------------------------------------------------ --
 [U-V]                               [U-V]
-- ------------------------------------ --
VALSARY of SAMAR/LEPSI DE
- --------------------- -
XXXXX XXXXXXXXX          - NO swapping!
XXXXXXXXXX X/X
XX-XXX XXXXXX
XXXXXX
-- ------------------------------------ --
VIOLATOR of AFL/LEPSI DE- 4 AFL and LD wares
- --------------------- -- 4 RELAX, DOMINATION,
XXXXXX XXXXXXXX            THE CREST, EMPHATIC
XXXXXXXXXXXX. X X          - astronomy articles
XX XXX XXXX                - old demos + mags swap 
XXXXXX                     - 100% reply
-- --------------------------------------------- --
 [W]                                             [W]
-- ---------------------------------------------- --
WALKER of F4CG       - E-mail: WKR(at)
- ---------- -                 ALGONET.SE
XXXXX XXXXXX                   - 4 swap, 100% back
XXXXXXX. XX, X XX              - 4 old mags/demos swap
XXXXX XXXXXXXXX                - 4 PROPAGANDA and
XXXXXX                           THE CREST magazines
-- -------------------------------------------------- --
WOODRAF of TIGERS
- -------------- -
XXXXXX XXXXXXXXXX    - joining
XX. XXXXXXX X, XXXXXXXXX- need more contacts!
XX-XXX XXXXXXXXX
XXXXXX
-- -------------------------------------------------- --
 [X-Y]                               [X-Y]
-- ------------------------------------ --
XENOX of ALPHAFLIGHT'70
- ------------------- -
XXXXX XXXXXXX          - 4 the latest AFLK wares
XXXXXXXXXXXXXXXX. XX X
XXXXX XXX XXXXXXXXXX
XXXXXXX
-- ------------------------------------------------------------------------ --
YATTAMAN of ALLIANCE- (fast) (geo) swap
- ---------------- -- (geos) coders welcome
XXXXXX XXXXXXXXX    - 100% answer
XX. XXXXXXXXXXX X/XX- 4 geomakedir -
XX-XXX XXXXXX         subdirectory system on
XXXXXX                1541/70/71!
-- ---------------------------------------- --
 [Z]                                        [Z]
-- ----------------------------------------- --
ZAPOTEK of AFL     - E-mail: ZAPOTEK(at)
- ---------- -               ONLINE.NO
X. X. XXX XXX              - 100% reply
XXXX XXX
XXXXXX

-- ----------------------------------------- --
ZWARK of PROXIMA
- ------------- - - 4 swap
XXXXXXX XXXXXX    - 4 joining PROXIMA
XXXXXXXXXX XX/XX  - 4 old demos
XX-XXX XXXX       - 100% reply
XXXXXX
-- ----------------------------------------- --
Additional Addresses...
-- ----------------------------------------- --
KATON of LEPSI DE/MCS/STL- only graphicians
- --------------------- -- NO swappers and rest
XXXXXX XXXXXXXXXX        - old demos and
XXXXXXXX X/X               graphics collection
XX-XXX XXXXXXX             - greets to all my scene
XXXXXX                       friends!
-- ---------------------------------------------- --
THE PRO of EXCESS
- -------------- -     - swapps (hot + cool)
XXXXXXX XXXX           - loving Commodore
XXXXXXXXXXX XXX. XX    - just try
XXXXX XXXXXXXX         - back to all
XXXXXXX
-- ---------------------------------------------- --
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