The Crest 03
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Editorial
> THE CREST - SEPTEMBER EDITION < -------------------------------- -- Welcome dear readers to the edition number three of your favourite magazine called THE CREST! The one and only magazine that gets released regularly every month. It's our job to inform you, the readers, in the best way about the demo-, cracker-, board- and internet - scene and also to satisfy you with some interesting stories. Although there are some sceners who would be glad if this was the last issue! It must be really depressing to see news, interviews and stories getting released in THE CREST! weeks before..... That's the way life goes.. ;) To get this issue finished in time we got great support from the following guys... - Tyron/Hitmen - Mitch/Crest - Scroll/Megastyle - Jazzcat/Onslaught - Stan/Hitmen - H-Bl0xx/Excess - Burglar/Scs*Trc - MagicMan/Crazy/Hitmen - Newscopy/F4cg - Peacemaker/Hitmen Thank you very much for your help! > THE CREST - STAFF < -- ------------------------ -------------------- -- General editors: HARDSEQUENCER/DYTEC DODGER/DYTEC SHOKRAY/MEGASTYLE Internet correspondent: MIDFIT/LEGEND Coding critizism: SCROLL/MEGASTYLE DANZIG/ALPHA FLIGHT Music critizism: MITCH/CREST ZYRON/FFOURCG Sheet spreading: VIOLATOR/ALPHA FLIGHT -- ------------------------ --------------------------------- -- We also enlarged our staff........ Welcome MIDFIT/LEGEND ! He'll be the internet-correspondent for us. MAGAZINE CREDITS -- ----------------- ---------------------------- -- INTRO: ----- Programming performed by DODGER/DYTEC Hires picture drawn by HARDSEQUENCER/DYTEC Original picture by SHOKRAY/MEGASTYLE Pal/Ntsc fixed by DODGER/DYTEC MAGAZINE OUTFIT: --------------- Programming performed by DODGER/DYTEC Hires picture drawn by: HARDSEQUENCER/DYTEC Koala logo and prop.font by JBK DESIGN/MEGASTYLE Sprites drawn by PIGEON/ex X-RATED Musics performed by METAL/VIBRANTS Pal/Ntsc fixed by DODGER/DYTEC -- --------------------- --------------------- -- If there is someone who wants to support us with news, stories or something else then he should try to contact one of the editors via E-mail at: JBK_DESIGN(at)hotmail.com / SHOKRAY/MEGASTYLE THE_DODGER(at)hotmail.com / DODGER/DYTEC DYTEC(at)hotmail.com / HARDSEQUENCER/DYTEC or snail-mail at: - XX.XXX XXXX, XXXXX XXX, XXXXXXX - Now, lean back and enjoy the 3rd issue of THE CREST! Happy reading... THE STAFF ---------
News
NEWS 'N' UPDATES - --------------- - Now for the 3rd time we give an overview on what happened in between the last few weeks, since the release of the 2nd issue of THE CREST!... Lean back and inform yourself about the latest happenings in the CBM64 scene.. . ALPHA FLIGHT 1970 (AFL) -- -------------------------------------------- --------------- The Flighters had a really silent month. There were no movements in the memberstatus except ECO joining them as composer as 2nd group. Memberstatus: ALG, Archangel, Argos, Baldhead, Caledonian, Calypso, Chash, Chrysagon, Danzig, Eco, Goldhand, Ignorance, Lynchbit, Mad Hatter, Marc, Ned, Rayden, Rug Rat, Styx, The Heretic, Violator, Wizard, Xenox, Zapotek, Zatt Boards: Edge of Midnight +X-XXX-XXX-XXXX WHQ (down) Escapade +XX-XXXX-XXXXXX EHQ Antidote +XX-XX-XXXXX HQ CHROMANCE (C) -- ----------------------------------------------- -- Concerning them things got really quiet. After only MR.WAX being seen on the boards even he seems to have some problems with calling out. There were no changes in the memberstatus. Memberstatus: Cubehead, Druid, Deviant, Garth, Jaydee, Joyride, Jinx, Lion, Macx, Mr. Wax, Natas, Pete, Rough, Scratcher, Skid Row, Skud, Spermbird, Sphere, Stash, Syco, Zakk, Zar Boards: The Bass Planet +X-XXX-XXX-XXXX WHQ Virtual Light +XX-XXX-XXXXX EHQ FTP-Site: Gangsta's Paradise ftp.inf.bme.hu EXTEND (EXT) -- ---------------------------------------------- -- They'll release their new demo this autumn on the ZOO97 party in Finland. Also THOR and SCAPEGOAT/TOPAZ BEERLINE are still working on their ultimate ROB HUBBARD collection. Besides this TBB is making a music collection called FINNHITS together with AMJ/TOPAZ BEERLINE and ZARDAX/ORIGO. Memberstatus: Argon, Barabbas, Barfly, Barracuda, Crom, Dr. Acid, Duce, Electric, Junkie, Knight, Micke, Opal, Orbis, Tape, TBB, Thor, Wide, Zero FANTASTIC FOUR CRACKING GROUP (F4CG) -- ------------------------------------------------- -- Things aren't so good these days with the fantastic ones. One example showing this is the fact that DMC, FUNGUS and SNEAPER left them and rejoined them again only 12 hours later due to some internal misunderstandings. Anyway, they got their FTP-Site called INTERPARK online again. Reach it under: bbs.cc.uniud.it Memberstatus: Derbyshire Ram, Devil, DMC, Fungus, Goz, Maja, Motley, Mr. Alpha, Neotec, Newscopy, Playboy, Skinhead, Sliver, Smasher, Sneaper, Solar, Stasi, Total Chaos, Walker, Zyron HITMEN (HIT) -- ----------------------------------------------- -- First of all DESPAIR/DEMONIX joined them as second group. WEASEL teamed up with them as well. But it don't seems like he'll become real active again like in older times. Time will tell... . They also got MAGICMAN to join them. He'll be in them besides CRAZY. Memberstatus: Alchemist, Burn, Chaotic, Cupid, Deff, Despair, Diverse, Erol, Groepaz, Jack Alien, Jihad, Jinx, Kristian Rostoen, Luke, MagicMan, Moonchild, Motion, Peacemaker, Racoon, Rammy, Sabotage, Seven, Skud, Sledge, Stan, Tranziie, Tyron, Vortex, Weasel Boards: The Dungeon +X-XXX-XXX-XXXX WHQ Warez Aquarium +XX-XXX-XXXX HQ The Mystical Paradise +XX-XXXX-XXXXX EHQ ONSLAUGHT (O) -- ------------------------------------------- -- Due to their inactivity BIZARRE, MR. BRAIN and RAP got put on the inactive status. But for that they gained MANIAC as cracker, supplier and graphican, who left LEGEND for them. Later on also TEKTRONICS (former known as MATT of MYSTIC) came in for the same jobs. RAMIREZ left them. The (O)-guys haven't been seen on the boards lately. Memberstatus: Bwyze, Carlos, Deekay, Digahole, DjKat, Donar, Doom, Grafee, Homeboy, Insane, Jason, Jazzcat, Maniac, Meff, Morbid, Moses, Shocker, Sting, TBH, Tektroniks, Trouble, Vengeance Boards: Deadzone +X-XXX-XXX-XXXX WHQ Sanitarium +XX-XXX-XXXXXX EHQ FTP-Site: Gangsta's Paradise ftp.inf.bme.hu OXYRON (OXY) -- --------------------------------------------- -- There is said to be a demo by GRAHAM coming quite soon and also a demo by AXIS and FUBEN for The Party 7 is planned. According to GRAHAM, BIZ KID wants to come back and rejoin them. Let's see... Memberstatus: Axis, Fanta, Fuben, Graham, P.R.I., RRR ROLE (R) -- --------------------------------------------- -- Their memberstatus seems to explode, but still we're missing the old good quality from them... Anyway, D.JAY joined them as a composer. LEMING teamed up with them as his 4th group and RESTIVE also enlarged their forces. GOLD left the scene. Memberstatus: Almighty God, Avenger, Bug Jam, Carnage, Commander, D.Jay, Deejaz, Dennis, Dynatronic, Frankie, G, Gaxar, H-Bl0xx, Heavy 01, Icegirl, Kirk, Leming, Leo, Lowlife, Lynch, Mc Quade, Mr Death, Ms Secret, Nostradamus, Ochrana, Prometheus, Race, Restive, Simple, Sniper, Soreball, Sorex, Swayze, Teddy de Baer, Tex, The Chronic, Trapavdax, Triangle, Vip, Zak, Zuber RPG -- ---------------------------------------------- -- CHAMELEON joined them as graphican. FUBAR was put on the inactive list due to his laziness. Memberstatus: Chameleon, Chance, Cyberad, Dr. Doom, Heavy Head, Pegasus, Uzzy, Warnock Board: Fortress Of Doom +X-XXX-XXX-XXXX WHQ SUCCESS AND THE RULING COMPANY (<) -- ----------------------------------------------- -- They finally put up their webpage under: www.scs-trc.net Also FRONTPAGE, AJ's old magazine is back as an online-magazine. Make sure to check out the ALL-TIME-CHARTS there! They will also set up a webbs like SECOND2NONE, when Uncle D/LEGEND finally finishes the qcbbs-programm! Burglar is still working on his long announced oldskool-demo..... . Memberstatus: Action Jackson, Alchemist, Bacillus, Burglar, Count Zer0, El Banditos, Funxilla, Gazza, L'Trimm, Mistri, Moren, Mr Ammo, Nightshade, Spectator, Splatterhead, Superstition Boards: The Dundeon +X-XXX-XXX-XXXX WHQ The Mystical Paradise +XX-XXXX-XXXXX EHQ FTP-Site: The Digital Dungeon ftp.scs-trc.net That were all the bigger news.. . Turn over to the next page to see the single news.... . - At the beginning of August there was once again the famous ASSEMBLY party in Finland. The competition results there were as follows... Demos: 1. SPEEDWAY by PANIC ------- 2. O-TECH-PEOPLE by ACTIVE 3. 3D HIGHLIGHTS by LEPSI DEVELOPEMENTS Graphics: 1. SCISSORS by ELECTRIC/EXTEND --------- 2. LEON by TYRANT/THERAPY 3. ASTRAL PRINCESS by DEBRIS/PANIC Musics: 1. FUGUE IN D-MINOR by TRIDENT/ACTIVE ------ 2. OLD SKOOL by CUBE/TRAUMA/PALACE 3. SPACE DEBRIS by THE ALIEN/W.O.W. - From the 22nd to the 24th of August the ANTIQ'97 party took place in Pecs/Hungary. The competition results there looked like this... Demos: 1. ZOOM 8 TERROR by BREEZE ------ 2. ANTIQ'97 by IDEAL 3. B.L.T.N. by ACTIVE 4. CSEMEGEUBORKA by POFIK Graphics: 1. CYBERBOARD by POISON/SINGULAR --------- 2. DEMON OF HELL by SPLASH/RESOURCE 3. MANGA GIRL by FLIMBO/RESOURCE 4. FRAKTAL GIRL by AMN/ANARCHY 5. SKULL AND DRUGby JONNY/IDEAL 6. CYBERHEAD by TGM/SINGULAR 7. FIRST by MEPHISTO/EBOLA 8. DEVIL by TGM/SINGULAR Musics: 1. HASTED by FLASH/LEADER ------ 2. DARK SIDE by WAYNE/IDEAL 3. VOODOO PEOPLE by SOCI/SINGULAR 4. HALF LIGHTS by DA BLONDIE/WISH 5. IN THE WINDOW OF.... by MEPHISTO/EBOL 6. THE OTHER SIDE by TOMACE/SINGULAR 7. MAGIC MELODY by PERPLEX/THERAPY 8. FUTURE COME by JONNY/IDEAL - PRK left MAYHEM and teamed up with W.O.W.! - FEEKZOID joined W.O.W. as a composer. - LYBIS entered W.O.W. and will be a coder for them. - In the future DRAGON'S TOWER will host the magazine PALLADIUM. - WIDELOAD/SYSTEM joined CYBERPUNX as his second group. CYBERPUNX-Memberstatus: Count Zer0, Fungus, L'Trimm, Wideload - CRAZY will probably release a demo at The Party 7! They also will make MAMBA again, in fact only as an online mag. You'll be able to read it soon on MAMBA ONLINE under MEMBERS.AOL.COM/CRAZYC64/MAMBAC64 - COMA joined PALACE to compose for them. - MANIAC left LEGEND to join ONSLAUGHT due to some problems with MIDFIT. LEGEND-Memberstatus: Antitrack, Doc, Fletch, Goldfish, Midfit, Powerplant, TDO, Uncle D, Westbam - ECO/EXCESS didn't join MOTIV8 as second group! That was a wrong news. Motiv 8-Memberstatus: Bird, Clive, Crossfire, Dash, Eddie, Gerry, Greenfrog, Ibanez, Iceball, L.A. Style, Larry, Mason, Mendrake, Merlin, Nuke - THE MAGICAL GARFIELD named to LOOZA and joined COMIC PIRATES. - WIDELOAD/SYSTEM also joined CARCASS as his third group. - It is said that ROADRUNNA/ex-TRIAD and BLACKWIDOW/ex-GOTHIC DESIGN are thinking about making a comeback in the CBM64 scene. - ACTIVE once more showed that they're worth the name with releasing demos on both parties held this month. At ASSEMBLY they released O-TECH PEOPLE by Trident and at ANTIQ they released BETTER LATE THAN NEVER by Artlace! Active-Memberstatus: Artlace, Bordeaux, Dexter, Foxy, Injun Inc., Riddler, Scare, Surfer, Trasher, Trident, Volverine FTP-Site: Rash Refection ftp.ludd.luth.se That's all for this issue... HARDSEQUENCER ---------------- (return)
Charts
CHARTS ------- Here we go with the CHARTS in the 3rd issue of THE CREST! And for the very first time we can proudly present you self counted charts and no mega charts like in issues one and two... So, enjoy it and turn over to the next page to see simply the best... [+] PROGRAMMING TEAMS ------------------------- [01] BYTERAPERS INC........[245] FINLAND [02] OXYRON................[221] GERMANY [03] REFLEX................[200] GERMANY [04] CREST.................[155] GER-SWE-DK [05] SMASH DESIGNS.........[130] GERMANY [06] WRATH DESIGNS.........[082] SWEDEN [07] PROFIK................[050] POLAND [08] GRAFFITY..............[048] HUNGARY [09] TABOO.................[035] POLAND [10] AGONY.................[030] POLAND Close to the top: BEYOND FORCE, LEPSI..... BEST PROGRAMMERS ------------------ [01] MR.SEX/BYTERAPERS...[283] FINLAND [02] GRAHAM/OXYRON.......[192] GERMANY [03] CROSSBOW/CREST......[190] AUSTRIA [04] ZORE/REFLEX.........[129] GERMANY [05] AEG/SMASH DESIGNS...[114] GERMANY [06] ED/WRATH DESIGNS....[086] SWEDEN [07] FUBEN/OXYRON........[051] GERMANY [08] CLARENCE/GRAFFITY...[033] HUNGARY [09] GREMLIN/BEYOND FORCE[032] FINLAND [10] TTS/OXYRON..........[027] GERMANY Close to the top 10: SLAMMER, PROFI 1... BEST ARTISTS ------------ [01] DEEKAY/CREST......[286] GERMANY [02] JOE/WRATH DESIGNS.[197] SWEDEN [03] ELECTRIC/EXTEND...[165] FINLAND [04] RRR/OXYRON........[162] GERMANY [05] CRUISE/TABOO......[111] POLAND [06] CREEPER/DUAL CREW.[096] SWEDEN [07] VALSARY/SAMAR.....[059] POLAND [08] MIKE/BYTERAPERS...[043] FINLAND [09] FAZEE/ex TABOO....[041] POLAND [10] CUPID/HITMEN/PADUA[032] GERMANY Close to the top: SKYLE, PVT, STONE... BEST COMPOSERS ----------------- [01] MITCH AND DANE/CREST.......[265] SWEDEN [02] P.R.I./OXYRON..............[187] GERMANY [03] DRAX/VIBRANTS/CREST........[160] DENAMRK [04] JEFF/CAMELOT...............[131] DENMARK [05] SHOGOON/TABOO..............[108] POLAND [06] FANTA/OXYRON...............[084] GERMANY [07] METAL/VIBRANTS.............[042] DENMARK [08] PRAISER/REFLEX.............[035] POLAND [09] SYNDROM/CREST..............[031] GERMANY [10] COMPOD/AGONY...............[022] POLAND Close to the top 10: MORBID, DAF and ZYRON... COMMENTS : ------------- In the legal part of the scene there aren't many big surprises. BYTERAPERS INC. are on top of the demo group charts. But they might lose this position very soon because CREST are climbing on and on. Also TABOO will make a big jump soon, I guess. Their long delayed ALTERED STATES 50% is one of the best demos in last years... Also in the categories of graphicans and composers the CREST-guys are on top without any real occupents... FAZEE/TABOO will probably leave the charts soon as he left the scene after releasing his last collection about 3 months ago... BEST CRACKING TEAMS ---------------------- [01] SUCCESS+RULING COMPANY.......[294] NL-PL-US [02] ALPHA FLIGHT 1970............[234] GER-PL-NL [03] HITMEN.......................[175] GER-UK-US [04] CHROMANCE....................[167] HU-NL-SWE [05] F. FOUR CRACKING GROUP.......[158] SWE-PL-BE [06] LAXITY.......................[085] GER-FIN-DK [07] ONSLAUGHT....................[080] OZ-GER-DK [08] AMNESIA......................[040] NL-UK-SL [09] TRIAD........................[035] SWE-GER [10] ACTIVE.......................[031] SWE-GER Close to the top: EXCESS, FAIRLIGHT and MOTIV 8... TOP CRACKERS -------------- [01] MOONCHILD/HITMEN.......[258] POLAND [02] IGNORANCE/AFL 1970.....[225] GERMANY [03] BURGLAR/SCS+TRC........[197] HOLLAND [04] JACK ALIEN/HITMEN......[175] GERMANY [05] CHRYSAGON/AFL 1970.....[110] GERMANY [06] DIDI/LAXITY............[094] GERMANY [07] STING/ONSLAUGHT........[076] GERMANY [08] DMC/F4CG...............[067] ENGLAND [09] JAYDEE/CHROMANCE.......[031] HUNGARY [10] REAM/AMNESIA...........[029] HOLLAND Close to the top 10: CALYPSO, COUNT ZER0 COMMENTS : -------------- SUCCESS AND THE RULING COMPANY are still on the number one spot. And they really deserve it with their nice flow of warez. Maybe ONSLAUGHT will be higher within the next issues, because they showed good activity lately. MOONCHILD on top of the cracker charts is a huge surprise, although he did some nice mail cracks recently. ( Return )
Releasecharts August
Releasecharts August 1997 -------------------------- Welcome once again to the Releasecharts in THE CREST ! Again some action took place in the 64-scene, so enjoy the next pages.. . The boards were we take the releases from are: The Dungeon +X-XXX-XXX-XXXX The Bass Planet +X-XXX-XXX-XXXX Deadzone +X-XXX-XXX-XXXX But first I'll explain my rules again... . [+] The pointsystem: 0.X for previews 2.X for low-budget-games 3.X for budget-games 5.X for fullprice-games -5 for the re-release of a full game -1 for the re-release of a preview -1 for a fixfile or a 2nd version Fakelabel-releases won't be counted. Basicgames, compiled basicgames, gamemakergames and tools we get no points. 1 extra point will be given for something special. This can be a special feature in a crack, an [+] impressing tool, or.?! -1 point will be given for not translating the whole text of a game into english. It's not neccessary to translate the grafix too, but if the game uses no text, only grafix, they have to be translated fully! -1 points will also be given for a bad crack. That means for example no levelpacking, bugging parts of the game.. . If a game is fixed PAL/NTSC it will get 2 points added to the points for the game. If the game was released as PAL-version before, it will get one point added. If a 2nd group is involved in the fix, the points will be shared... [+] Make sure it's a real fix, and not only slowing down the music. If the fix isn't needed at all, I'll give the PAL-points only. A fixed version of a game has to be released within' 6 months after the PAL-version to get points. The same goes for a PAL-fixed version of an NSTC- game. If a release has one or maybe more smaller bugs, the group has 24 hours time to release a fixfile or 2nd version. But I mean small bugs! But now let's go on with THE LIST for August '97! Happy reading... !!! [+] F4CG (swe, aut, usa............) -0,9 points ---------------------------------------------------------------------------- First they put out the so called 100%-version of PLASM (-5 pts.), which got firstreleased by HITMEN. They only one difference is that they slowed down the music. So I had to count this as a re-release! Later they put out the fixed version of MR. ANT (4,1 pts) a quite lame polish game. I guess it was also hard for them to recognize, that SCS*TRC put out a working version of ICE GUYS! So I had to take the points for that game from F4CG away. But this will only influence the complete Releasecharts for 1997! [+] HITMEN (ger, swe, usa..............) 10,1 points ---------------------------------------------------------------------------- I guess it was a huge shock for the scene, but they made a real comeback in the illegal scene with putting out a lot of games. They started with the preview of CROSS INVERT2 (0,4 pts.). Later the same day they put out two previews, called BARREL BUNGER (0,4 pts.) and MAXIMUM OVERDRIVE (0,9 pts.). They finished their comeback-day with releasing the fixed version of PLASM (4,2 points). Some days later they continued their warez-rush with putting out the fixed version of COLEE (4,2 pts.) and the preview-versions of LABE ME (0,1 pts.) and ON TABLE. Since they put their version of the ON TABLE-preview only on THE DUNGEON, ONSLAUGHT [+] used their chance and put their version on DEADZONE and BASS PLANET and took the points away! LAXITY (ger, hol, den...) (4,2 points) ---------------------------------------------------------------------------- They put out the fixed version of WORDS DON'T COME EASY (4,2 pts.) and gained some points again. ONSLAUGHT (aut, pol, ger...) (3,1 points) ---------------------------------------------------------------------------- After some trouble they proved that they really fixed THE CASTLE. I'll give them the points in this issue and correct this for the Releasecharts for 1997 too. I also decided to make some kids smile again and gave them one extra-point for the gfx- translation! They also managed to get the points [+] for ON TABLE-preview with being faster on most us-boards! SCS AND TRC (hol, ger, usa.) (3,9 points) ---------------------------------------------------------------------------- The guys in SCS*TRC finally released a working version of ICE GUYS (3,9 pts.) and ripped off the points from F4CG! This was all for August'97! And now over to the complete list.. . [+] RELEASECHARTS AUGUST 1997 ------------------------------------------ Place Group Points Releases ---------------------------------------------------------------------------- 1 HITMEN 10,1 6 2 LAXITY 4,2 1 3 SCS*TRC 3,9 1 4 ONSLAUGHT 3,1 1 5 F4CG -0,9 2 Ok, that was all. On the next page you can find the fixercharts for august 1997! [+] FIXERCHARTS AUGUST 1997 -------------------------------------- Place Group Points Releases ---------------------------------------------------------------------------- 1 HITMEN 8,4 2 2 LAXITY 4,2 1 3 F4CG 4,1 1 That was all for august! For reactions, comments or anything else contact me on the major us-boards or use this one: the_dodger@hotmail.com DODGER ------
Scooby-Profile
LEGAL PROFILE OF THE MONTH -------------------------- In this issue's legal interview of the month you get to know some interesting things about SCOOBY/LIGHT! Enjoy it... ?:Hi Frederik! We're glad to have you here in this profile of the month. What about a short description of yourself?!? !:Well. This is my 23rd year on the globe, and I live in a town called Halmstad located in the south- west of sweden. I'm studying computer-engineering at the Halmstad university, and this is my 3rd year, and I'm incredibly tired of studying right now. In my sparetime I'm playing bowling, learning java, partying, skating with my rollerblades and doing some C64 graphics for our hopefully soon coming demo. ?:How did you get into the world of the bits and bytes and why on the CBM64? !:I think I found my own way to the scene. I started swapping with lost of groups and one day when the sun was shining I joined a swedish demogroup called EQUINOXE. And this is where the saga begins, hehe. Why 64? Well, at that point there was no other cool scene, and since I loved the 64 there was no other joice for me. ?:Well known as a great artist, have you ever tried doing other jobs like coding or composing? !:Infact I have done some simple coding, too. But since we had some really good coders in our group I felt that I wasn't really needed in the programming-division, and since I enjoy drawing, this was the only right thing to do. ?:Yeah, that was the right choice, we can say.. ;) And what exaclty made you start learning to do graphics? !:Hmmm... I think I saw the possibilities in drawing on the 64. And believe me, when I say that it's actually real fun to paint on the 64! On Amiga or PC you can use a lot of predefined effects to make your graphics a lot cooler, but not on the 64. ?:For how long have you been in the scene then and who belongs to your best friends? !:I'm in the scene now for about 9 to 10 years. My best friends are the other LIGHT guys like GOBLIN, FLAMINGO (KING-JAVA), YABBA and some other really nice guys! ?:Back in time, which were the first groups you joined? !:I think that was.. ehhhh?.. FCS.. Heard of it? Don't think so. It was q quite lame group. I don't want to discuss it, since I woke up this morning and felt very happy and plan to be happy all day... ;) ?:Ah.. understand! So, are you still active on the CBM64? What are you doing right now? !:At the moment I'm not very active, since I've got a lot of schoolwork to finish, but we're planning to release our new demo as soon as possible. At the moment I'm learning java, and it's really HOT!!! ?:Now over to something tricky... What in your eyes is the difference between the old and new school scene, and what would you change to bring back the old former days? !:All the really great demo legends have quitted, like HORIZON (Hi BADGER!), FLASH, CREST, FAIRLIGHT, CENSOR... (ed.: no, some are still active... especially CREST)... and lots of other really great demo groups, so if I had one wish, I'd bring back those to the scene, because those days where REAAALLY great! ?:Is there any phenomena in particular in the scene or maybe certain dudes you don't like in the scene? !:No, since I don't have any real enemies in the scene, I think I'll say some good things instead... :) ?:Now please give us your favourites concerning... Demo group: CREST Coder: KJER/HORIZON, CROSSBOW/CREST, YABBA/LIGHT, FLAMINGO/LIGHT Graphican: GOTCHA Musican: JCH Cracker group: TRIAD Cracker: INJUN/LIGHT Magazine: yours!!! =) Game: LAST NINJA 1-3 Tool: AMICA PAINT Girl: PAMELA ANDERSSON Sex: Loadsa! Food: Fondue Drink: Coca Cola Music: Techno, ENYA, ENIGMA, MIKE OLDFIELD Book: "Teach yourself Java in 21 days" (hehe!) Movie: TERMINATOR 2 .maybe... ?: And how does your dreamteam on the C64 look like? !: Combining great code with great design is really important and I know that we in LIGHT are not very good at that, so I'd like some really great coders like YABBA, CROSSBOW and some other CREST dudes, FLAMINGO, BADGER, KJER, GEGGIN, SHARK and a bunch of great graphicans like GOTCHA, REDSTAR, GOBLIN and a few others.. And of course myself!!! (Ehhh?? Naaah! I would just set a lower standard if I were in that team! Hehehe!!! ). ?: Who in your very own opinion belongs to the best artists from past and present? !: GOTCHA, REDTAR, CREEPER (Hi there!) and DRAGON. ?: What can we expect from you and LIGHT in the future? !: Be aware of our new mega demo.. It will be ass kicking! ?: So, please give us a memberstatus of LIGHT and what does each member do! !: SCOOBY - graphics, hardware, internet (LIGHTWWW: http://www.hh.se/stud/d94fa/ light/light.html YABBA - coding GOBLIN - graphics, swapping FLAMINGO - coding INJUN - cracking TYCOON - cracking WACO - coding RASH - coding ICECUDE - coding, cracking ?: Now something very different and maybe difficult to answer. What is ELITE in your definition? !: ELITE, in my eyes, is probably a really good demo group, and since I don't think that cracking games is something hard to do, I don't consider a really good cracking group to the elite. DEMO GROUPS RULE! ?: What is your personal advice to all the demo procuding groups concerning their future projects? !: INNOVATE, DON'T IMITATE!What's the fun of doing something that someone else already did (except for making it better, of course). New ideas are the best! ?: Now some brainstorming.... What comes into your mind when I say... Legend: MR Z Lamer: AARON/FAIRLIGHT Parties: HORIZON easter party Animals: Cats are nice. MSI: Cool! PC: Arghhh.. using it a lot, but definetly don't like it! Friendship: No. 1 Nudes: Can't live without it! Sweden: Fucking cold winters! I-net: Can't live without that too! Crest: What can I say... A blast from the past! ?: So, we nearly finished the interview now. Here's your chance to say what you always wanted to say! !: Actually that's not much really. It was really nice to get interviewed and I also got a break from my studying. ?: What about some greetings and stuff? !: Greets to all the C64 dudes I know and all the others! Keep up the good work! ?: Yeah, that's the end of this profile.. So I better let you go now... !: Ok, think I'll run back to my studying now... Take care all out there! ( Return )
Weasel-Profile
ILLEGAL PROFILE OF THE MONTH -------------------------------- Feel warmly welcome to this month's interview with a legend from the illegal part of the scene. As this is the first time that I (Dodger) made an interview ,please don't expect too much.... But it isn't that bad at all. Anyway, here we proudly present a smalltalk with a famous old school cracker, who once was a member of crews like CRAZY and ENIGMA. It's noone less than > WEASEL/HITMEN < Enjoy it... ?:Nice to have you in this interview, Weasel! First of all please introduce yourself to our readers! !:My name is Juergen. But on the C64 I'm more known as WEASEL. I'm 27 years old, 174 centimeters tall, have darkblonde hair and live in Muenchen, one of the biggest cities in Germany. Currently I'm working for an internet tv show called Netnight on the german channel ZDF. ?:Your active days on the C64 are gone for a long time now. Please try to make some kind of brief summary concerning your scene history! !:I got my CBM 128 (no C128 D !!!) back in 1984 and first got the stuff at school from some friends. And I really got hooked to the intros and the cracks in general. So my interest started to grow and later a friend of mine and me founded a group called POWERSOFT INC.! Then once when I was skating I got to know a scener, who was known as ZOUNDS/FRONTLINE. He became a good friend of mine and he took me to a meeting of his group. They also offered me to join them.. But only when I cracked a game called IKARI WARRIOR until the next meeting. So I did it and they liked it and then I became a member of FRONTLINE. Then I got to know DEEJAY as well, who was the only cracker in FRONTLINE at that time. ?:So, that was the one you worked together with... Later on you were well-known as DEEJAY and WEASEL, weren't you?!? !:Yeah, we worked together. But at the beginning I learned more fom him than worked together with him. ?:And how does your story continue then? !:After some time FRONTLINE changed its name to MATRIX. And since then we really worked as one cracking team. Then I got to know GOTCHA/CRAZY, who moved to my town and luckilly became a classmate of mine. When MATRIX died I had the chance to join CRAZY and of course did it without any hesitation. Some years later some old MATRIX members decided to come together again and formed a group which was known as LOTUS. So, when CRAZY and LOTUS went into coop I got together with them as well. Later the coop splitted of course and I stayed in CRAZY while DEEJAY was in LOTUS. So, we were split for the first time. :( Then we both joined CREST and later on we moved on to ENIGMA. Then I somehow lost my activity, because I was also active on the Amiga now. But in 1993 I also left that behind and got myself a Pc! ?:Hmmm, interesting! And now please give us your personal favourites in the scene concerning the following subjects... !:Cracker_____ :DEEJAY, EXCELL, FIST, COUNT ZERO, MR. ZEROPAGE Cracking group :1001 CREW, TRIAD, IKARI+TALENT, IKARI, FAIRLIGHT, DYNAMIC DUO Coder_______ :CROSSBOW, MAGICMAN, ONEWAY-guys, YETIFACTORIES-guys, JACK ALIEN, RYGAR Demo group___ :COSMOS DESIGNS, CENSOR DESIGN, CREST, UPFRONT, LIGHT CIRCLE, REFLEX Artist_______: GOTCHA, GBF-DESIGN, the gfx'er from X-AMPLE Composer_______: JEROEN TEL, DRAX, JCH, F.A.M.E., MANIACS OF NOISE, VIBRANTS, MARTIN GALWAY, RUB HUBBARD Most liked scener_: DEEJAY, PUDWERX, BUTCHER, DEFF, KRISTIAN ROSTOEN Most hated scener : No one! ?: Well, a nice list! Since you are a cracker.... What was more important for you: Quality or quantity?!? !: QUALITY of course!!! Fastcracks really suck, in my opinion. I always tried to release the for me best possible version of a game. I always disliked these fast cracks. And it's a pity that later these fast cracks were dominating. For me this destroyed the scene. One example: Once GENESIS PROJECT released MIDNIGHT RESISTANCE. They ripped and cracked it on a party, so that means very quick. And that version was really poor! They only made a +2 trainer and used a very slow loader. Later I also cracked that game and made a +10 trainer, used a quick loader and made the game only about half as long on disc as their version! ?: Yeah, my opinion! Anyway, you are inactive since ages now, but always still got good contact to the scene.. Will we now have the pleasure to maybe see some cracks from you under the HITMEN label? !: I won't promise much concerning this fact, but I'll make some cracks for sure! But it'll take some time, because I've got to relearn some things and remind me of how to crack. ?: What do you think of the fact that the CBM64 scene goes more and more the way of the superinformation highway, the Internet? !: Since I met old friends of mine and also got to know new fellas in the Internet, I think it's a good way to go. NetBBs' like 2ND To NONE make it possible to be on the boards again. The bad thing about it is that maybe the C64 will die faster because of this, for exmaple the mail-trading! And with that the scene spirit would leave too. So, it has got a good side and a bad side. The Internet is a k00l addition to the scene, but it isn't everything! ?: Don't you think that some parts of the C64 scene have died yet? !: Hmmm... Everything changes once, so does the scene! Old guys leave, new ones come to take their position. But the scene spirit of the C64 is still much better than in other scenes. ?: And what do you think of the decreasing board scene? !: It's getting more and more difficult to call out and so the Internet is the easiest way. So it's logical that the board scene decreases, isn't it?!? The old scene is morphing into a new one. Unfortunately many of the good old things get lost, but there's still something left. It's the job of the newcomers to fulfill the spaces of the gone legends and to get the spirit and also to give it to the next generation. ?: That are the right words for a good ending of this interview, I think. Would you like to greet someone? !: Best regards to DEEJAY, ZOUNDS, GOLDRUSH, all CRAZY-guys and many many other ones. For a complete greetingslist you should try the GENESIS PROJECT homepage at... WWW.EUROPE.DE/GENESIS If you want to leave me Email then try... WEASEL(at)MUENCHEN.ORG Internetwise I'm also a user of ICQ, that's a tool that shows you when a certain person is online. My number on ICQ is 618648. If you want to use it as well then try one of the following sites... WWW.MIRABILES.COM or WWW.ICQ.COM ?: Okay, thank you for sharing your time with us... !: No problem.. Bye! Please notice: This interview was made live via phonecalls. And I only made some notes of what WEASEL said, so this isn't authentic. That means that the facts are correct, but WEASEL didn't say it exactly with these words. DODGER ------ ( Return )
Demo Reviews
HIGHER LOVE by GRAFFITY PRODUKTS - Released at the Party6 - Sorry for reviewing such an old demo, but we think that it's better to review it late than never! Anyway,thanks a lot for doing this nice review go to: Coding: SCROLL/MEGASTYLE Graphics: HARDSEQUENCER/DYTEC Musics: MITCH/CREST The demo starts with the usual blue CBM64 screen with a gigantic black text scrolling in, saying "We- are back!" while it breaks the borders. After that, a Hungarian flag consisting of small balls appears. Then some logos presenting the demo appear, soon to be replaced by a "Higher Love" picture with 2 diagonal sprite DYCPs moving over it. Very nice! After some loading you see a Graffity logo (single- colour) with a large moving ball. The logo disappears and there are two balls moving around, zooming and EOR'ing (ie: when the balls touch each other, the colours are mixed). The next part consists of a pic in Advanced-Hires. It is in 320x200 resolution without interlace and 3-4 colours. The next part comprises a Vector-Shadow-Ball con- sisting of 400 dots, which rotates and transforms into other circular objects. In the next part you are told to be watching 1000 dots, but it seems more like 4-5 moving circular lines forming a rotating ball. During the loading of the next part you see a little Sideborderjackpotscroller in which even Megastyle are greeted even though my (Scroll's) swapping collapsed a while ago. Next a Koala pic appears, followed by a 4x4 Zoomer/ Rotator, which soon is terminated and replaced with the same routine in 2x2 resolution! This is also the End-part. This is a trackmo, so it's not possible to press space anywhere. There is a little glitch at the end of the demo. It doesn't reset the drive, so you must turn it off/on manually when the demo ends. Graffity released some very great demos in the past ( Justintime and Justincase ), so I guess the ex- pectations were big for this demo. In my eyes this demo is not as good as their earlier ones, so I'll give it a rating of 77%.Nevertheless,this should have been the winning demo at the Party6, in my opinion. Too bad that the Pc-lamers were allowed to vote. They aren't able to understand and appreciate c64- specific routines, so they vote for the demos with Pc-converted routines and Doom-stuff. SCROLL/MEGASTYLE ----------------------- The first hires-gfx showing "We are back!" is quite simple. Too simple, in my opinion! Up next is a Interlace-fli font that reads "Graffiti produkt presents" and it's grey coloured and flickers a lot. It's nothing special... The next one is a "Higher love" fullscreener also in I-Fli! The letters are black and the background is filled. And the filling is the same as in the font before, expect that it's red and not grey coloured... That's not so good... Another gfx is a "Graffity"-logo in koala in the circles part.. The logo features only one colour (lightgrey) and the letters have a boring form... The next picture is a real kicker! It's in advanced hires and shows an old man with a beard sitting on something like a throne! Brown and lightgrey were used as maincolours, what looks really k00l! This picture is pixelled very exactly. I love that one! In the shadow ball part you can see a great 6 colour font! It's very nice und the colourfades in the letters were well painted. The demo continues with a quite beautiful hires-logo reading "Graffity" again.. The letterstyle is very interesting. A k00l idea! Next you can see a picture by CYBORTECH. It features a part of a face with an eye between two fingers. The whole piccy is mostly red coloured. The idea isn't that bad, but the painter used to many fades. Seldom there were the pure colours used... A pitty! So this koala-picture is only average. The last logo is again a "Graffity" one and it's in koala! It features a great letterstyle and also nice colourfades.... Nothing bad about this one from CYBERTECH. So, all in all the gfx in the demo are a little above average! The used fonts are mostly quite nice, too! All graphics were done by OLLIE, except indicated, of course! I give 62% !!! HARDSEQUENCER/DYTEC ------------------- The "intro"-tune by BRIAN/GRAFFITY: Reminds of a typical RADBREKKJERS-tune in the same style as a GLENN or KJELL NORD0 tune. Almost like a gameshow-tune, and it's quite refreshing to hear such a tune after having to listen to all those techno intros. The sounds are just right for this sort of tune. No bugs regarding the tune I can hear of. Skill: 50% Originality: 80% Sounds: 80% > 70% The "ballscreen"-tune by TAKI/NATURAL BEAT: Hmmm, this makes me think of a DRAX-tune featured in KRESTOLOGY. A pretty simple tune, but somewhat groovy. Nothing happens in the tune though, and it makes it a boring one. I like the use of ringmodulation in general, and in this case it sounds decent as well. Otherwise, I don't fancy the sounds much. Skill: 40% Originality: 20% Sounds: 40% > 34% The "advanced hires"-tune by BRIAN/GRAFFITY: A rip-off from a classical tune? I really don't know, but it sounds a bit inspired by J.S. Bach. I'm not saying that it is, cause it sounds nice actually. Clean and clear, but it could easily have been done a bit more interesting and innovative. Skill: 50% Originality: 30% Sounds: 50% > 44% The "shadow ball"-tune by PEET/CHORUS: Very poplike, but with quite common (read boring) chords. The drum score is a disaster really. No offence! The good thing about the tune is that the composer has used echo on the lead (read different volumes in the lead voice). This is used much too seldom, and that's a nice thing. Skill: 30% Originality: 30% Sounds: 50% > 37% The "greetings"-tune by BRIAN/GRAFFITY: Hehehe.. This makes me think of something I did in the late 80s. Almost like something DRAX or METAL did during the same period. I find that the chord structure seems a bit influenced by the stuff CHARLES DEENEN did for the SCOOP demo THAT'S THE WAY IT IS, but then again: You could do worse that doing so... Skill: 40% Originality: 15% Sounds: 50% > 35% The "zoompart"-tune by BRIAN/GRAFFITY: Yes, I like this one. Catchy and a very happy tune overall. I like the chord progression, and it's very easy to make nice leads for it. Well done! The bassline is very simple, but just right for this kind of tune. Too bad the tune fades so soon, as it's a suitable endtune, but we don't get to hear much of it. :( Skill: 60% Originality: 40% Sounds: 60% > 54% The "note"-tune by FANTA/OXYRON: Typical funkstuff with a terrible ringmodulation. The bassline needs a whole lot more variation, and that's a pity since the bass sound is quite nice. The sounds used for the chords are really crummy.... Sorry! Another thing that occured to me was that the composer seems to have run out of inspiration after the intro sequence regarding the lead. Too bad really, since the chords are quite harmonic and easy to make leads for. And about the chords, btw, can't anyone make some NEW chords?!? These chords are used in almost EVERY tune that is supposed to be a funky intro- or notetune.. No valuation for this one, because it isn't a real part of the demo... So, all in all the musics in this demo are average. Tune wise this demo deserves 46% !!! MITCH/CREST ----------- After all these special reviews we get the following scoring... Coding: 77% Graphics: 62% Musics: 46% Over all this demo gets 62% !!! ---- ( Return )
Graphic Reviews
GRAPHIC REVIEWS - --------------- - Hello everyone! This time we bring you reviews of the competition graphics from the ASSEMBLY 1997. The results there were as follows... 1.SCISSORS by ELECTRIC/EXTEND 2. LEON by TYRANT/THERAPY 3. ASTRAL PRINCESS by DEBRIS/PANIC So, now let's have a closer look at each picture... SCISSORS by ELECTRIC/EXTEND ------------------------------ This interlace-fli picture shows a metal skull with long brown hair. The skull seems to be a little bit Terminator inspired. In the lower background you can also see the nice right side of a woman's face. All in all the skull has very good proportions and forms. Concerning these points the piccy is nearly perfect. But there's one bad thing: the colours! It's too colourful, in my opinion. The many colours destroy the mood the pic should express. The flickering of this i-fli piece isn't going on your nerves, so that is a plus. Anyway, this picture is the best of all competitors and really deserved the first place. > 78% LEON by TYRANT/THERAPY -------------------------------------- On that interlace-fli piece you can see LEON (=actor Jean Reno) from the movie LEON-THE PROFI with a gun. It features a k00l perspective, which is a 3d like! That really kicks ass! Also the shapes (especially the hand) and colourfades are well done. Not so good is the boring background! It shows only a white wall and blue heaven fading into white... The flickering of the piccy is okay, but the colours are too bright (too much white) to make it flicker not so much. All in all I like this one too! K00l motiv, great perspective and shapes, but too bright and white! > 71% ASTRAL PRINCESS by DEBRIS/PANIC ------------------------------------------ That is a fantasy picture in interlace-fli. It displays a nearly naked man with a woman to his knees holding up his sword into the sky. In the background are other planets and/or moons and behind and infront of the 2 people are obscure objects. That motiv is very ugly, although the figures aren't painted that bad at all. The background is too simple and flickers a lot. Technically this picture isn't so bad, but the motiv is so ugly that I don't like it that much. It's just nothing but normal average... > 53% EVIL/GLOW by MIKE/BYTERAPERS INC. ----------------------------------------------- This interlace-fli piece shows a blue (!!!) woman in something like a S/M-outfit kneeing in the red floor. The woman's shapes are painted very badly and it flickers a lot because of too many mixed colours being used by the painter. The background is nearly pure red and so very boring. I'm very disappointed by this picture. I expected more from MIKE after what I saw from him before... I don't like this picture! > 35% HAUHAUCHAMP by JER/PANIC ---------------------------------------- Another picture in interlace-fli! But this one is even worse! It nearly undefinable what this should be. It seems to display 2 black/white photos on a brown background. On one photo you can see a dog's head (???) and for the other one you need supernatural fantasy... It's simply ugly! The flickering is okay, but it could be better. Anyway, this picture is converted! You can see it in certain places of the piccy.. But it's just unbelievable how someone can convert a picture and still make the pic look so ugly?!? Argh! > 0% KAZMAZIN by ZTRI -------------------------- That one is also in interlace-fli and shows four naked women standing in a row. It all looks a little bit cyber space like with some abstract colours and that 3d effect. The girls are very ugly and so is the whole picture. The piccy is flickering quite much, the reason for this are too many mixed colours. All in all this one is really poor. > 28% SKWEEK by AGEMIXER/ATLANTIS ------------------------------------------ On this koala picture you can see a hand pushing a mouse on a mousepad. But it isn't a computer mouse, it's a real living mouse! And the mouse shouts "SKWEEK!". The piccy is painted in comic style, but even that wasn't done very good, although that isn't very hard to do. The shapes are done badly and the motiv isn't that good anyway, in my opinion. There is much more possible in koala and even in comic styled pictures. That piece is a very BAD example! > 7% SUPERSTAR by TEMPEST/PANIC -------------------------------------------- Another koala picture. This one displays a big brown fish. The filling of the fish is very good, but the background is too simple! It's just pure black with a small blue star, what doesn't look nice. The fish's eye and mouth aren't that good too. The mouth seems like a big black hole... Something's missing. Technically this picture is above average, but the motiv is very boring. With an interesting background this one would have been much better... > 36% That were all competition pictures. So, my personal ranking would look like this... 1. SCISSORS by ELECTRIC/EXTEND 78% 2. LEON by TYRANT/THERAPY 71% 3. ASTRAL PRINCESS by DEBRIS/PANIC 53% 4. SUPERSTAR by TEMPEST/PANIC 36% 5. EVIL GLOW by MIKE/BYTERAPERS INC. 35% 6. KAZMAZIN by ZTRI 28% 7. SKWEEK by AGEMIXER/ATLANTIS 7% 8. HAUHAUCHAMP by JER/PANIC 0% Comparing to the results from the party there are no differences in the top 3. But that isn't very surprising as these 3 pictures are a lot better than the rest. Anyway, I expected better pictures from this party. Except the pieces from ELECTRIC and TYRANT the graphics weren't good, in my opinion. That's it for the graphic reviews this time... HARDSEQUENCER ------------- ( Return )
Speaker's Corner
SPEAKER'S CORNER ----------------- Another month, another SPEAKER'S CORNER. This time HARDSEQUENCER is gonna speak out in his view on today's graphicans, graphics and styles. Today's world of graphics on our CBM64 is some kind of pervert. Too many wanna-be-artists painting too many pictures in too many graphic modes. But the worst thing is the lack of real styles, in my opinion. Anyway, let's take this topic step by step... There are surely still some really great artists around these days. But what is a great artist? For me it's someone, who makes beautiful pictures that really use the possiblities of the used graphic mode. And in a good pic you can also see that the painter had fun painting this picture or that he was in a certain mood. Most gfx'ers these days use the interlace-fli mode just only because it's hip, without using any of the possibilities this mode gives. I mean, what is it all about? Sometimes I see i-fli pics with only 2 colours, so why didn't the painter use the hires-mode?!? Hires is such a great mode... You can really make k00l and stylish pictures with it. You just only need your own style and a good idea. But I guess hires is said to be soooo lame, because it's just a so old mode.... Arghhh! The same goes for the koala-mode.... In this mode you can really see, who can deal with limited possibilities. It's all just a matter of setting the colours at the right position. But for most gfx'ers dealing with that seems to be too much work.... That's the way I see it! Another thing that goes on my nerves is that today quantity seems to count more than quality. Just for example take guys like CUPID and RRR. They make too many logos and stuff... I really can't understand why they are voted so high! All their logos are average or below, with some exceptions, of course. But everyone votes for them, because that certain graphican once did a logo for them. But for me that doesn't fulfil the meaning of a great artist. So, in my opinion, quality should be counted much more... For example, I once saw ONE picture by SKYLE and that one was a real smasher. And so I consider him a better artist than RRR and CUPID and so I vote for him.. Understand what I'm trying to say??? Btw, sorry to RRR and CUPID for saying some more or less bad things about them, but that's the way it is and you are really the perfect examples for what I'm talking about... One of the worst things in today's world of gfx is this scanning and converting shit! What the hell has this to do with art?!? It's just plain "copying"... The "painter" doesn't really bring his own style into the picture. Now some guys might say that it doesn't matter whether you take a sketch and pixel it on the CBM64 with your own hand or simply scan it on PC and convert it to C64 and maybe improve it a little bit. But that does matter!!! When you pixel it, then you bring all your mood into this picture and also your own style. It gives the picture a special NATURAL touch! And that's what converted pics are missing. A good selfmade picture takes really a lot of time, but it's really worth it, because then you stick to our C64 and can show all them PC fuckers what it's all about! Because your own style is better than any stealing... STYLE IS EVERYTHING! HARDSEQUENCER ------------- ( Return )
Advertisements
ADVERTISEMENTS ---------------------------- Welcome dear audience! If for some reason you wish to see your address published in one of the upcoming issues of THE CREST! then make sure to get in contact with one of the main editors by snail/e-mail or just scribble it on the backside of your filled votesheet. For important things concerning THE CREST! try: XXXXX XXXX, XX.XXX XXXX, XXXXX XXXXXXXXX/XXXXX (XXXXXXX) JBK_DESIGN(at)HOTMAIL.COM ACTIVE -------- RIDDLER: XXXX XXXXX, XXXXXXXXXX. XXX, XXXXX XXXXX (XXXXXX ) SCARE: XXXXX XXXXXXX, XXXX XXXXXXXXX. XX, XXXXX XXXXXXXXXXX, ( XXXXXXX ) WILLOW ---------- FLOYD: XXXX XXXXX, XX XXXXXXXX XX, XXXXX XXXXXXXXXXXX (XXXXXXX ) ALPHA FLIGHT 1970 ------------------- VIOLATOR: XXXXXX XXXXXXXX, XXXXXXXXXXXX. XX, XXXXX XXXX, (XXXXXX.) CALYPSO: XXXXX XXXXXXXX, XXXXXXXXXXXX. X, XXXX XX XXXXXX. (XXXXXXX) ZAPOTEK: XXXX XXX XXX, XXXX XXX, (XXXXXX) DYNAMIC TECHNOLOGIES --------------------- FATMAN: XXXX XXXXXXXXXX, XXXXXXXXXX. XX, XXXXX XXXXXX,(XXXXXXX ) HARDSEQUENCER: XXXXXX XXXXXXX, XXXXXXXXXXX XXXXX XXX, XXXXX XXXXXX, (XXXXXXX) CODA: Wait for the new address, since the old post got closed! MEGASTYLE PRODUCTIONS ---------------------- SCROLL: XXXXX XXXXXX, XXXXXXXXX. XX, XXXX XXXXXXXXXXX, ( XXXXXX) SHOKRAY: XXXXX XXXX, XXXX-XXX XXXX, XXXXX XXXXXXXXX/XXXXX, ( XXXXXXX ) AMNESIA ----------- MANIK: XXXXX XXXX, XXXXXXXX. XX, XXXXXXX XXX, XXXXX XXXXXXXXXX (XXXXXXXX ) HITMEN ---------- STAN: XXXXXXX XXXXXX, XXXXXXXXXXX XXX, XXXXX XXX.XXXXXX, (XXXXXXX) RACOON: XXXX XXXXXXXXXX, XXXXXXXXXXXXX.XX, XXXXX XXXXX, (XXXXXXX ) TYRON: XXXX XXXXXX, XXXXX XXXXXXXXX. XX, XXXXX XXXXX, (XXXXXXX ) FLASH INC. ---------------- MORPHEUS: XXXXXXX XXXXXXXXXX, XXXXXXXXXXX. XXX XXXXX XXXXXXXXXX, ( XXXXXX ) LIGHT: ----- SCOOBY: XXXXXXXX XXXXX, X-XXXXXX XX, XXXXX XXXXXXXX, (XXXXXX ) EXCESS ---------- H-BLOXX: XXXXXX, XX.XXX XXX XXX, XXXXX XXXX. XXXXXXXX (XXXXXXX ) MASTER S: XXX, XXXXXXXXXXX, XXXXX XXXXXX (XXXXXXX ) CREB: XXXXX XXXXX, XXXXXXXXX.XX, XXXXX XXXXXXX (XXXXXXX ) SUCCESS+RULING COMPANY --------------------------------- FUNXILLA: X. X. XXXX, XXXXXXXXXXXXX X, XXXX XX XXXXXXXX. (XXXXXXX ) SPLATTERHEAD: XXXX XXXXXXX, XXXXXXXXXXXX X, XXXX XX X.XXXXX (XXXXXXX ) TRIAD -------- CASH: XXXX XXXXXXXXX, XXXXXXXXXXX. XX XXXXX XXXXXXX ( XXXXXX) F4CG ------ NEOTEC: XXXXXXX XXXX, XXXXXXXXXXX. XX, XXXXX XXXXXXXX ( XXXXXXX ) WALKER: XXXXX XXXXXX, XXXXXXX. XX, XXX XXXXX XXXXXXXXX (XXXXXX ) MR.ALPHA: XXXXX XXXXXXXX, XXXXXXXXXXXX X XXXX XXXXXXX (XXXXXXX ) ( RETURN )