Mamba 23 ch04 The Interviews
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two europeans, that we bothered with stupid questions, two europeans that gave us nice (and looooooong, alex) answers in return. cosmo of dominators and.. antitrack of legend will show up... > = mamba< >:tell us something about yourself ! p:my name is peter and i'm 20 years old. i live in karlslunde/denmark and i work in copenhagen with accountancy. i'm also taking a business degree simultaneously with my daily work. height: 193 cm (ed. 6"5) and i weigh 70 kg (154 p.) i have blond hair and blue eyes. >:what about your computer career ? p:i got my c64 in 1984 and lamed around till 1986 when i formed my first group, the infiltrators with some local friends. during that year we got wellknown and got contacts all over the world. in 1987 i formed dominators. >:you are the only original dominators member left in left in your group ? when was dom founded, and by whom ? describe the changes your group went through in that time ! p: yes, i'm the only original dom- member left as the 3 guys i formed the group with left the 64 scene in mid 1989. viking, matrix and i formed dominators on the first of february 1987. dom was a fusion of the infiltrators and d.i.t. both groups were trade groups at that moment and our goal was to begin cracking and to become one of the best cracking groups. dom cracked their first game on the 13-06-1987 and during that our group got established and recognized as a first class cracking group. up till 1989 dom delivered quite a lot cracks to the scene in a steady stream. during the beginning of 1989 the group went through some big changes. zoolook left and tricket/ macro-nit and dogfriend/animal re- inforced the group. dogfriend cracked tons of wares and dom released more wares than we ever did before. that was also the time when dom entered the modem scene for real around august 1990 dogfriend's activities slowed down, but our english members kept dom wares running and have done so since then. the years 1989 and 1990 have definately been doms most productive years. >:what do you think about the present scene compared to the time when you just started ? p:before: back then there were more groups and more stuff. now the few elite groups left (max 10 in all) are fighting hard firstreleasing the few wares that come out. back then there was more friendship between the groups than war. now it is opposite. a first release is more important than it was before. back then groups/individuals entered the scene. now they leave. back then many leading groups were only mail- trading. now you can't be a leading group if you do not modem trade, and i could continue, but one thing is sure: the scene has changed and not for the better. >:did you ever get in trouble with the cops ? p:no, only with the post for stamp- cheating. >:what are your hobbies ? p:hobbies (how i spend my sparetime): girlfriend, parties, cinema, skiing, exercise (weights, running) video, music >:what are your favourites ? p: food - beef movie - back to the future serie book - pet semetary c64/amiga game - zak mc kracken music - all kinds >:give us 3 adjectives that describe yourself the most appropriate way! p: 1. engaging 2. conservative 3. a good sense of humour >:who are your best friends/contacts in the scene ? p:i seldom talk to people in the scene besides dom-members, but my best mailcontact is joe cool with whom i have swapped for more than 4 years. >:if you could change 1 thing in this sick world, what would it be ? p:i would change all the environmental damage the civilisation has done to mother earth! >:what do you expect from life ? p:experiences-joy-fun-freedom-love and knowledge >: brainstorming... future...find an appartment and move in with my girlfriend. war...the war in the gulf. girls...getting laid. denmark...rain. books...it takes too long to finish one. environment...birds in the blue sky and fish in the blue sea. c64 scene...cards. americans...funny'n'weird. death...it sucks. faith...religion sucks. >:what is the scene also about ? p: reaching ones goal... solving problems... making friends/contacts... having fun... challenges... >:a last word to your fans...?! p:don't worry - be happy ! some say antitrack is the best cracker ever, although living in austria he doesn't get that much of a chance to crack, but when he does you are sure they will work, the only one to successfully remove all the timers from speedball, and cracked shadow of the beast from cartridge getting it down to one side. he is someone that a lot of people admire and here he is in person: >:hi antitrack,to start this interview let us know a little about yourself! a:alright, my first name is alex, i'm 22 years old, 188cm tall (6"3), i've got a weight of 90 kg (yes, it is too much, you got it), green eyes and brown hair. >:previous from legend, let us know the other groups you have been involved in! a:my first group was called delta force and started back in 1985 or so it only consisted of local people who were mainly mailtrading, but despite of that, one of them already got over 70 contacts, and this included even some famous people, like nepa in the states. it took 2 years up to 1987, till i could join a decent austrian group, tsk. in 1988 most of them formed cosmos, which died in fall 1989. then i joined 711, but they stopped at the end of 1989! so i tried to build up cosmos again with some new guys but i failed. in fall 1990 i joined legend and that's where i gonna stay as long as possible i suppose. >:you've been around for a while, what was the hardest crack you've ever had to handle ? (describe it) a:well, there were several hard ones, but i best remember a word-processor called 'paperback-writer' which i cracked from a burst-backup that i got from radwar in 1987. today, with all the equipment and experience it's a lot easier to do, but in 1987 it took me 3 weeks or so, every day a few hrs. the loader is very weird, the disc- routine uses a strange format with only one sync per track. the main prg is spread among the whole memory, it is difficult to extract from the loader ("is this the loader or is this already the main prg?") and checks soundchip (!) and many timers in a very clever way, using zeropage- pointers. this description helps, i hope ?! >:how do you think protections in games/utilities have improved over the years? do you think there ever will be an ultimate protection ? a:well, what basically happened in the past is the following back in 1982, most protections must have been really bad: read error checking etc. in late 1983, they slowly began to get aware of the disk drives' capabilities, so some remarkable tries against soft- ware piracy started. datamost and ea were quite fast in developing protect- ions for example. and the englishmen like anirog started with some nice tape formats, as far as i know. the protections were getting increasingly advanced over the years. in 1985 and the following years, no company would dare to release anything without a protection. i think that between 1985 and lets say 1988, the biggest fights between copy protections and crackers have been fought, because in this time most of the hard protected software was released for the c64. in 1986, nobody could play 'elite' without the instructions, so the password protect- ion came up and is still popular up to today, especially on adventures, role playing games etc. but even a game that requires quick reaction might bother you for a password after half an hour.f1 gp circuit to name a recent release as an example.in late 1988 and today, something strange happened! software companies probably got aware of the huge amount of money protect- ions cost them and simply dropped many of them! many smaller companies dropped the c64 and the big ones are often not flexible enough to make a new one. best example is ocean and its freeload 4.0 in 1989 and no time! nowadays ocean failed to attempt to protect their software by putting them on cartridge. >:who is your favourite cracker of all the time ? a:there are many noteorthy guys, especially from the past, but if i had to settle down for a single person, i'd say i got most impressed by mister zeropages' work. he has cracked many of the hard protections in the past days in 1988, also paperback writer. i admit i'm a bit biased, for i met him in venlo in 1988, to point out some more guys i'll just write down a few names : 1103, antiram, mr.z, mitch esi, janitor, conan/sf, omega man/tcs, mr lee/711 and some more. >:does that make your favourite all time group ? a:no, actually it must be eagle soft, they simply ruled from their start to their very end. but there are high chances that legend will rule as much? >:what do you think about the scene these days ? if you could, what would you change ? a:the scene is overcrowded with too many lamers nowadays. they crack budget shit only, they never get real originals if they've ever seen one anyway.they're getting their so-called originals (non working back-ups) from other groups anyway, which means that it is already quite old. they avoid to crack anything that might have a rral protection. they are simply getting too nervous when they realize they didn't release anything for a few months, so they think, now we have to put something out to show we're still alive, and then another terrible old budget shit follows. i hate it! i'd brainwash them all so that they sell their computer to someone who doesn't try to make those stupid cracks. >:do you like demos ? a:yes, if its style is original enough but i can't see no more 'record dycps' and shit like that. that's a waste. >:cartridges are beginning to be used. what do you think about them in general. how hard to you consider such a protection ? a:usually they are very easy. they might improve, but i guess the people working at ocean will be too lazy (or stupid?) to do that. the irony is that if they' do it in a more clever way it could be difficult. if a program is long enough to need all the c64 memory (0200-ffff) and the extra cart memory from 8000 to a000, and the game needs both of them simultaneously, using a lot of bankswitching, it should be uncrackable. there's no way for a cracker to put the extra rom anywhere. i wonder why they haven't found out yet. i had that idea in 1988 already. but as long as they are using the rom just as a disk drive replacement, we are able to load it from rom, save it to disc and install a disc-loader. which is all you need to crack a cart. in shadow of the beast there was a complete 'flip the disc' routine left in the rom memory, do i have to say more ? (ed. please nooo!!) >:have you ever programmed for a company ? a: nope (ed. good, short answer!!) >:what are your other hobbies ? a:i like to read, listen to music, visit friends, travel, play chess, play billiard, watch tv and sleep! >:what's your favourite food : (cheap) pizza (expensive) salmon drink: (cheap) orange juice (expensive) whisky, champagne movie: naked gun; terminator 2, life stinks (mel brooks) kooyanisquatsi woman : virginia madsen game : encounter, elite, hattrick, stunt car racer, wing commander (pc) >:do you want to say hello to anyone ? a:damn it, the list would get too long and still be incomplete...never mind i'll try to get them all... all fellow legenders, all in sharks, dogfriend, cosmos and karate kid of dom, all in enigma, all in cosmos designs, all in the voice, horizon/ nei, markus wiederstein, alexander ernst, darkforce, walter konrad, all x-711 dudes, rich and (yoyo) extremist of empire, rockstar, scratch/triangle, kronos, hermes, soma, seen, idefix, yon, jeff smart, nemesis, dual one and that's all for today! >:is there any bits you'd like to add before you say bye ? a:(ed. here antitrack comes up with a long long rag-story about a rather unknown guy. unfortunately this is not the place for that kind of stories, especially that it is quite long, sorry alex) ...the end!