Hotshot 15 ch06 The Reviews

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              THE REVIEWS




 +------------------------------------+
 first, we have a new point system. in-
 stead of giving "percent" we now give
 "stars" from one to five.
 +------------------------------------+


     PEZED BARS BY PANORAMIC DESIGNS
     PEZED BARS BY PANORAMIC DESIGNS
 --------------------------------------
 type: one file demo

 intro:
 some textlines flash up on the screen.
 after a while, a 1x1 scroll appears.

    "code" by hbh             *
    graphics: only built in font
    music by paul norman      *
    design                    *

 part 1:
 some ugly graphics moving around, and
 a sprite scroll over a part of the
 screen.

    "code" by hbh             *
    graphics by hbh           *
    music by j. bjerregaard   ****
    design                    **

 part 2:
 this part features some ugly graphical
 bars moving around in an entirely
 untalented way.

    "code" by hbh             *
    graphics by hbh           *
    music by paul norman      *
    design                    *

 part 3:
 very few ugly psycho-animations and a
 cyan coloured 1x1 scroll.

    "code" by hbh             *
    graphics by hbh           *
    music by origo dreamline  ***
    design                    *

 the whole demo:
 ---------------
 code ..... (1+1+1+1) / 4 = 1
 gfx ...... (1+1+1+1) / 4 = 1
 design ... (1+2+1+1) / 4 = 1.2
 music .... (1+1+4+3) / 4 = 2.2
 overall .. (1+1+1.2+2.25) / 4 = 1.4

 +------------------------------------+

     LIVING CHIPS BY COSMOS DESIGNS
     LIVING CHIPS BY COSMOS DESIGNS
 --------------------------------------
 type: mega demo
 the loader bugs sometimes

 intro:
 the intro screen is designed to look
 like the action reply menu screen.
 you can watch some screens with
 credits and greetings and there's also
 an option to watch some nationalistic
 austria-animations.

 no review points given to this intro
 (difficult to review)..

 part 1:
 this part features a moving picture of
 a monitor, with some movng graphics
 inside. once in a while, a scrolling
 flashing cd-field appears in the
 monitor.

 code by hannes sommer   ***
 graphics by h. sommer   ***
 music by karli sommer   ***
 design                  ***

 part 2:
 this part features 2 areas with the
 same techteching eci fli "splits"
 (plasma fields) on different places on
 the screen. the plasma looks a bit
 strange, as the colourtables are ugly
 and the techtech is a bit strange too
 (not changing the position value each
 rasterline?). the part also features a
 afli text upscroller with a water
 effect below.

 code by h.sommer       ****
 graphics by h.sommer   ****
 music by k.sommer      ****
 design                 ***

 part 3:
 this part features 2 dycps in multi-
 plexers and a small shoot'em up game
 (without collision detection, or any
 score increase) in the middle of the
 screen.

 code by h.sommer       ****
 graphics by h.sommer   ****
 music by k.sommer      ***
 design                 ****

 part 4:
 this part contains a 1x1 scroll + a
 crewl fullscreen fli-logo stretcher
 with lots of different moves.

 code by h.sommer       *****
 graphics by h.sommer   ***
 music by k.sommer      ***
 design                 ***

 part 5:
 this part features a small but very
 good-looking fli techtech routine, and
 a multiplex scroller and a digitized
 picture of the different members, and
 you select one of the members with a
 joystick to get more info about them.

 code by h.sommer       ****
 graphics by h.sommer and
  the voice             ****
 music by k.sommer      ***
 design                 ***

 the whole demo:
 ---------------
 code (3+4+4+5+4) / 5 = 20/5 = 4
 graphics (3+4+4+3+4) / 5 = 18/5 = 3.6
 nusic (3+4+4+3+3) / 5 = 17/5 = 3.4
 design (3+3+3+3+3) / 5 = 3
 overall (4+3.6+3.4+3) / 4 = 3.5

 +------------------------------------+

           LUNACY 4 BY ANTIC
           LUNACY 4 BY ANTIC
 --------------------------------------
 type: mega demo
 the loader works sometimes

 part 1 - "impossible" vector:
 this part features some animations of
 some kind of rotating stuff + some
 sprites with text over it + a tune
 with sampls added to it. this part is
 called an impossible vector,
 but actually it has nothing to do with
 vector graphics. the "object" that
 they have rotated was painted, not
 calculated - and the simple calcu-
 lations needed to rotate this thing
 could be used to rotate any kind of
 graphics (a logo or whatever).

 code by depeh              ***
 graphics by depeh          **
 music by ??? and sample-
 mix by depeh               ***
 design                     **

 part 2 - floffy:
 this part shows some animations of a
 multicolor floffy (techtech + dypp),
 with one object.

 code by depeh              ****
 graphics by rainman        ***
 music by brian/graffity    ***
 design                     **

 part 3 - xy stretch:
 this part shows a scroll stretching in
 x and y at different positions on the
 screen (it's rather ugly).

 code by jordan             ***
 graphics by breeze & depeh **
 music by vibrants          ***
 design                     **

 part 4 - smart bobs:
 this part feature some bobs moving in
 sprites over a picture,with some balls
 and other things moving over those
 bobs.

 code by depeh              ***
 graphics by rainman        ****
 music by ???               ***
 design                     ***

 part 5 - starwars scroller:
 this part features a picture + a stars
 wars scroller that updates in real
 time each frame. (better than the
 starwars scrollers by mdg and origo..)

 code by depeh              ****
 graphics by rainman        ****
 music by exalt             ***
 design                     ***

 the whole demo:
 ---------------
 code (4+3+3+3+4) / 5 = 3.4
 graphics (2+3+2+4+4) / 5 = 3
 music (3+3+3+3+3) / 5 = 3
 design (2+2+3+3+2) / 5 = 2.4
 overall (3.4+3+3+2.4) / 4 = 2.9

 +------------------------------------+

    ORIGIN OF NUTS BY NUTS/TRAITORS
    ORIGIN OF NUTS BY NUTS/TRAITORS
 --------------------------------------
 type: megademo
 the loader works sometimes on the
 reviewer's lame 1541-ii drive.

 intro i:
 a logo jumping up and down with a fld,
 and a 1x1 scroll also fld-ing.

 code by fat rat          **
 graphics by fat rat      **
 music by drax/vibrants   ***
 design                   **

 intro ii:
 this part features a little area,
 with some multicolour nuts chars that
 are rotating,zooming and stretching in
 a crewl manner.
 there's also a logo noving into the
 sideborder, and a borderscroller.

 code by fat rat          ****
 graphics by fat rat      ***
 music by harmony pro-
 ductions of offence      ****
 design                   ***

 part 1 - raster:
 this part features three sideborder
 scrolls, and some rasterbars moving
 all over the screen.

 code by fat rat          **
 graphics by fat rat      ***
 music by hp of offence   ***
 design                   **

 part 2 - fridge:
 this is a graphics part. a guy comes
 in jumping and clapping his hands to
 the music by danko. after a while he
 stops, and a refrigerator comes down
 from the sky, kills the guy. one of
 his ex-hands opens the ref., and out
 jumps a cola can. "u can't beat the
 feeling" !!
 really nice graphics.

 code by the mutant refrigerator  ***
 graphics by t.m.r.               ****
 music by danko and numskull      ****
 design                           ***

 part 3 - 400 dycps:
 this part features a logo, and 400
 on/off-switchable dycp's on a very
 small area. in my opinion, this kind
 of routines is very lame and ugly, and
 the ugly group that succeeded in doing
 this kind of part is megastyle with
 their best demo ever,unlimited dycps.

 code by fat rat                  **
 graphics by fat rat              **
 music by drax of vibrants        ****
 design                           *

 part 4 - side eff.:
 this part features a rotating stretch
 multicolor scroll in the sideborder,
 over a logo. at the bottom where the
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