Relax 16
From C64 Diskmag Wiki
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* SUCCESS & THE RULING COMPANY * | * SUCCESS & THE RULING COMPANY * |
Latest revision as of 16:23, 14 January 2008
Contents |
[edit] Editorial
* EDITORIAL * ------------------------------------------------------------ R3L4X M4G4Z1N3* MAY 1996 edition (issue # 16), the magazine for the generation with an eye for the finer details in the CBM 64 scene, was brought to you by PHUTURE (Software & Marketing), your favourite disk-magazine releasing game label. ... SPECIAL edition under production ... -------------------------------- For the very first time in the history of the Relax Magazine a special edition is under production. This special is supposed to be released in the middle of May 1996 and can NOT be compared to all the stan- dart issues we have released after our comeback in 1994, 5 years after the first release of this produc- tion. It will be some kind of freestyle production, still scene related, but not that kind of serious like our previous productions which seemed to be a hit in the bulls eye. As the content of this special still has to be kept secret to avoid any kind of IMMITATION we just want to add here that we intend to release some more specials in the future, but definately not on a regular basis. The audial entertainment will be performed by SHO- GOON/Taboo Productions, so it's quite clear that you can't afford to miss this edition, too. Furthermore the credits for programming and graphics will go to Ray- den/Afl and RRR/Oxyron. This extra is something you CAN'T afford to miss. ... PartyMANIA ... ------------- 1996 seems to be the party year compared with the previous years, with four parties taking place in March and April 1996. Padua invited the celebration generation to visit Potsdam and the Convention 96. All in all this party did not seem to be a big hit with two of the top three demos being more or less RE-RELEASES, as they have been shown or spread already in 1995. The problem in here is whom to blame, the GROUPS, who seem to never have heard the word FAIRPLAY be- fore, or the ORGANISERS, who did not check the con- tributions due to a lack of information about what is going on in the scene these days? The second event was the Symposium 96, being held in a castle in Seevetal, near Hamburg. Oxyron invited the masses and lots of people came despite of the fact that the X-96 got hold in the same weekend, to be more precise in Utrecht, where Success & The Ruling Company opened the doors to welcome mostly persons who seem to belong to the illegal part of the scene. Both gatherings could proudly announce the release of some nice and unexpected demo produc- tions, demos which have been dedicated to be relea- sed at the specific events. Last but not least the hungarian force Resource was responsible for the Scenest 96 in Budapest, the Bangkok of eastern Europe. One acceptable demo has hit the scene, so releasewise it wasn't a success regarded from a far distant. For a more detailed REPORT about the X-96 please check out the PARTY RADAR. ... ESCOM sells Amiga licences ... -------------------------- ESCOM, the german computer computer which bought the remainder of the bankrupt COMMODORE empire exactly one year ago, is considering about selling the daughter company AMIGA TECHNOLOGIES to VIScorp, an US-based company located in Chicago. 40 Millions Dollars is exactly the prize VIScorp has to pay for the exclusive rights for the Amiga technology in order to become the leader in the market for TV- set-top-boxes, an area where AMIGA computers are predestinated for. The WALKER-project (the forthcoming AMIGA genera- tion) has been cancelled because of the mass of cri- tism that followed after the presentation at the CeBit in Hannover (1996). VIScorp already announced to continue the production of the established and suc- cessfull 1200 and 4000 serials. Meanwhile there are rumours spread reporting about a possible fusion of Escom and Vobis. At the moment chartered accountants, hired from Vobis, are sneaking in Escom's book-holding, preparing facts and information. The step has been possible after Helmut Just has been elected as the principal of the boards of directors in Escom, replacing Manfred Schmitt, who decided to retire from Escom. An impor- tant factor of the fusion idea is Siemens Nixdorf (SNI), being a stock holder of both stock corpora- tions. Enthusiastic scene related persons and magazines who praised ESCOM, setting all their hope in them, as the messiah for the CBM 64 technology generation and its revival, where proven to be wrong, not only in this case. Unfortunately it is no secret anymore, our beloved CBM 64 is out of fashion when it comes up to the bright mass of computer producers AND customers. Nevertheless the machine still has its place in our hearts and it won't be forgotten, re- gardless what machines we will use in the future. ... FTP-sites and the First Release System ... ------------------------------------------------------------ With the still growing popularity, and if we do believe in the so-called media experts this is just the very beginning of the trend, of the INTERNET the discus- sion about merging FTP-sites next to the popular US boards into the for many years existing First Relea- se System what can be found in the different release charts of various board-based magazines spread around. Is there a good reason for a reformation right now? The story can be told very fast, as the idea behind it is quite simple but effective to prove the skills and organisation of ELITE cracking groups proving their strength in here. The group being capable to present an 100% working, PAL/NTSC fixed, level-packed and trained (= optional) version on the major US boards will earn fame and points with their high appreciated performance. This system worked well all over the years and will for sure serve the basic idea for quite a while in the future, too. All who are not prepared to NTSC fix their releases or who can not call out are out of the competition, and this is exactly what divi- des the bright mass of average groups from the top, or if you prefer, from the elite crews being present and active the days. Taking the Internet FTP-sites into consideration just opens many questions which can cause lots of con- troversial discussions. Normally any kind of action can be described as positive, but unfortunately not in this case, as the discussions around a fair compe- tition and objective release charts won't stop from an every single edition to the next one. There are many different ways to add the sites into the system, but there is actually no one satisfying us at all. A possible solution can be to add the major FTP-sites to the list of US boards which are taken into consi- deration to create the release charts. The follow- ing three scenarios can be built up out of this specu- lation: 1. US boards and FTP-sites will be set on a level, gi- ving you the opportunity to present your releases on the INTERNET or the BOARDS in order to have the first release. 2. US boards are still the location to upload first re- leases, if the situation is unclear FTP-sites will be taken into consideration to stop the discussion 3. FTP-sites are getting the major source with the US boards losing more and more attractivity. POSITIVE (+) and NEGATIVE (-) aspects are: ------------------------------------------------------------ +: More people can take part in the competition as an every group is able to cooperate with other crews WORLDWIDE -: Too many different boards and sites have to be checked to avoid re-releases as the market will loose the transparency -: The amount of re-releases will grow because of people who are only active on the Internet OR boards -: Internet access offers the advantage to upload with MUCH higher CPS-rates, what offers the opportunity in support various FTP-sites in the same time you need to support one board and this SPOILS the competition -: Discrimination against european boards as they are NO part of the game when the new media gets merged and well reputated boars like Mystical Pa- radise, The Escapade or The Pirate Island, just to name a few, will be IGNORED -: A critical factor are the MAINTAINERS who have to put the files ONLINE on the sites, what does virtu- ally mean he has to be online 24 h per day in order to guarantee a fair competition, while any upload on the boards is directly available for the public The Relax Magazine has decided to continue with the and still well working, over many years approved, first release system taking the US boards into con- sideration to create the release charts, in order to take care about worthy competitions and to follow the traditions, traditions which seem to be the unwritten laws of our CBM 64 society. ... votesheet spreaders and news suppliers ... ------------------------------------------------------------ Responsible for the rush of votesheets flooding the Relax Magazine headquarter have been ZAPOTEK, Starlight, Intruder, Macx and Shuze. News have been delivered and confirmed by CBA, Crossfire, Mr. Wax, Graham, Tranziie, Newscopy, Int- ruder, Deff and many others. Special help was granted by Cresh, Cruise, MMS and Shogoon for this edition and the special which is sup- posed to be released in a not too far distant, too. This edition's content looks like this: ------------------------------------------------------------ The latest happenings in the scene can be found, as usual, in our respected and awarded GLOBAL RE- PORT chapter. Our RELEASE CHARTS are again the most objective ones around in their catherogy, this time and in the future completed with the official 1996 RELEASE CHARTS, giving an overview about all re- leases having hit the boards since January 1st. The expression of opinion about the skills of certain groups, persons and magazines can be found in the BOARD CHARTS and in the MAIL CHARTS. A look inside one of the most known Taboo members will be granted this time with MMS answering all our questions. The PARTY RADAR will have a look at the event hold in Utrecht/The Netherlands (X96) where our reporter has had for sure a nice time. Our critism about some party releases can be found in the DEMO REVIEWS, so be sure to read what experts think about them. If you are looking for contacts the ADVERTISEMENTS chap- ter is the right place to look at. This edition gets completed with the external file of a new COMPANY called PARADE who has contacted us this week and asked for our cooperation to get this file spread. * Credits for the May edition * ------------------------------------------------------------ PROGRAMMING FUBEN/OXYRON SOUNDTRACK FANTA/BASS/OXYRON BITMAP GRAPHICS RRR/OXYRON CRUISE/TABOO PRODUCTIONS CHARACTERSET SKID ROW/ALPHA FLIGHT 1970 ADDITIONAL THE IGNORANCE/ALPHA FLIGHT 1970 ------------------------------------------------------------ The intro (Schoeller) and the main tune (Bushman) are both OFCOURSE exclusive, while "BUSHMAN" is FANTA's HUNDREDTH (100th) "module" ever written on this ancient machine, composed in JCH's Newplayer v20.G4. * How to contact the Relax Magazine staff? * ------------------------------------------------------------ Snail mail: XXXX XXXXXXXXX -------- XXXXXXXXXXXX XXX. XX XXXXX XXXXXXXXXXXXX XXXXXXX Internet: xxxxx@xxxxx.xxx ------- Boards: leave mail for Marc/AFL at HOLIDAY ------ INN CAMBODIA, THE EVIL ISLAND and THE ESCAPADE (numbers see below) ------------------------------------------------------------ * Where to download the Relax Magazine? * ------------------------------------------------------------ HOLIDAY INN CAMBODIA ++X/XXX/XXX-XXXX THE EVIL ISLAND ++X/XXX/XXX-XXXX THE ESCAPADE ++XX/XXXX-XXXXXX THE DIGITAL DUNGEON Utopia.Hacktic.NL ------------------------------------------------------------ * Where to order the DIGITAL VOTESHEET? * ------------------------------------------------------------ RRR/Oxyron xxxxx@xxxxx.xxx Zapotek/Alpha Flight 1970 xxxxx@xxxxx.xxx ------------------------------------------------------------ * The Relax Magazine staff consists of * ------------------------------------------------------------ MAIN EDITOR MARC/ALPHA FLIGHT 1970 MAIN EDITOR MAX/ALPHA FLIGHT 1970 MAIN EDITOR RRR/OXYRON CO-EDITOR FUBEN/OXYRON CO-EDITOR PRI/TIA/OXYRON ------------------------------------------------------------ Best regards in the name of the entire staff, RRR/Oxyron ---------- * R3L4X M4G4Z1N3* * 3XPL0S1V3 3V3R, 1MPULS1V3 N3V3R! May 3rd, 1996 -----------
[edit] Global Report
* GLOBAL REPORT * ------------------------------------------------------------ Facts, facts, facts, ... Welcome to THE news journal you can care about because WE do care about the content. The seek for proven information has found its end as you have finally found your favourite and most RELI- ABLE HOST around the globe in this lonely universe. Fantasy stories, expections or own opinions about the latest happenings in the world we use to live in can be found in several wrong places, this is the pla- ce for getting PURE information, prepared and collected and proven by EXPERIENCED and QUALI- FIED reporters, always hunting for the latest in the CBM 64 scene, the place we still use to life in. * ALPHA FLIGHT 1970 * ------------------------------------------------------------ The german pride managed it to do a solid job all over the previous months, keeping their name out of scan- dals and proving to be one of the most competitive cracking groups around these days, both mail- and boardwise. After a few days being out of the scene Blaze, for- mer member of Alpha Flight and later on Success & The Ruling Company, returned in order to serve the neverending flight in their mission, But for how long, taking Blaze's jumps into consideration? Aswell new in the team is Rayden/Chalice, a talented programmer, graphic artist and music composer, who has proven his skills in the graphic competition of THE PARTY V and with his contribution to the X-96 demo competi- tion entitled NoFx, released under the Chalice label. At the X-96 Danzig/ex-X-Rated joined in as pro- grammer, so the situation looks like this that Afl seems to be interested in a competitive demo section, too. Last but not least Violator/ex-U-Turn/Laxity got recruited to guarantee the steady flood of Afl warez mailwise in the mail scene. Skid Row, Skinhead and The Mercenary have been ta- ken out of the status due to the fact they simply do not have the time at the moment to work on a steady basis with this machine, meaning that whenever they restart their activities they will be named in the offi- cial status again. Current Alpha Flight memberstatus looks like (= 20): Ancient Mariner, Archangel, Blaze, Calypso, Chotaire, Cryonic, Danzig, Flash, Ignorance, Marc, Max, Pol Pot, Rayden, Ream, Rick, Shuze, Styx, Violator, Xenox and Zapotek Alpha Flight worldheadquarter(s)/board(s): HOLDIAY INN CAMBODIA ++X/XXX/XXX-XXXX THE EVIL ISLAND ++X/XXX/XXX-XXXX THE ESCAPADE ++XX/XXXX-XXXXXX THE PIRATE ISLAND ++XX/XXXX/XXXX * AVANTGARDE * ------------------------------------------------------------ It seems that they might come up dark times for one of the leading cracking groups since the majority of the news around Avantgarde are these days, sad but true, negative. Dodger, who has been kicked out of Hitmen, has been taken into the group by Deff. So much about the posi- tive part. Not only that the Avantgarde mail trading front has reduced their amount of accounts, now even Intruder considers about making a break until autumn, caused by his education as he is heading for a master de- gree. Furthermore Jack Alien will continue his edu- cation, too, so he is forced to reduce his activity le- vel a little bit aswell. Last but not least the Avantgarde and F4CG world- headquarter went down. Unfortunately no one is able to get in contact with Cyborg, so the situation is quite unclear at the moment. Fact is that AVT and F4CG started to look out for a replacement. Current Avantgarde memberstatus looks like (= 19): Astaroth, Chameleon, Cupid, Cyborg, Deff, Derbyshire Ram, Dodger, Druid, Eliminator, Jack Alien, Jack Da- niels, Metal, Rage, Renegade, Skywolf, Thorn, Tricom, Trimone and Weasel Avantgarde worldheadquarter(s)/board(s): DREAMPARK (down) ++X/XXX/XXX-XXXX * CHROMANCE * ------------------------------------------------------------ Chromance has become a very popular cracking group all over the years. The hungarians are not addicted to any big scandals and so it's always a little bit silent around them. Following the trend Chromance and Resource have opened a FTP-site in Hungary called GANGSTA'S PA- RADISE, maintained by Lion on the legal and Mr. Wax on the illegal sector. On the transfer market Chromance has been very in- active this decade, nevertheless one man has left the fleet for Onslaught, called Mc Byte. More negative news are coming up. Final Genocide went down for good. Deviant will concentrate on hacking in the futu- re and has definately not quit the scene like some have expected. Current Chromance memberstatus looks like (= 27): Alias Medron, AMC, Bolee, Deviant, Fusion, Griff, Im- mortal, Janee, Jaydee, Jazzy D, Lion, Lotus, Motion, Mr. Wax, Rough, Rug Rat, Sage, Scratcher, Skud, Skull, Spermbird, Syco, Techno, The Unholy, Will, XXL and Zeyex. Chromance worldheadquarter(s)/board(s): BASS PLANET ++X/XXX/XXX-XXXX OVERDOSE ++XX/(X)XX-XXXXXX GANGSTA'S PARADISE ftp.inf.bme.hu * FANTASTIC 4 CRACKING GROUP * ------------------------------------------------------------ F4CG is a group running on a solid basis and the only thing missing is a decent fixer. Nevertheless they are very competitive and very active when it comes up to the PUBLIC RELATIONS front. Memberwise the fantastics proudly announced the return of Scorpie, who thought all over the years that the CBM 64 is almost dead. He is going to serve them as graphic artist, like in former times. At the moment Playboy has some problems to convin- ce his university to keep them running the FTP-site Interpark. A compromise has been found to let it run on a temporary basis, in the weekdays between 19.00 and 08.00 and in the weekends fulltime. Nevertheless Playboy still fights to get it online permanently again. Remember to note and use the NEW address when you are interested to login there. Current F4CG memberstatus looks like (= 26): Antitrack, Aristo, Bitman, Chash, Cybersurfer, Cy- borg, Decoder, Devil, Draz, Fen 1, Hain, King, Maja, Morris, Motley, Mr. Alpha, Neotec, Newscopy, Playboy, Scorpie, Smasher, Sneaper, Solar, Total Chaos, Wal- ker and Worm F4CG worldheadquarter(s)/board(s): DREAMPARK (down) ++X/XXX/XXX-XXXX FTP: INTERPARK chiampon.sci.uniud.it HTTP: //www.algonet.se/motley/propa.htm * HITMEN * ------------------------------------------------------------ Hitmen, the well known german fixing and cracking group, enlarged their activities and entered the demo scene with a surprising second position at the X-96. In order to continue their effort in this sector the Hitmen are looking for talented programmers, graphic artists and music composers. In their seek to expand they have recruited Luke, being known as former member of the already dead group Rebels. He is going to serve them as programmer. In order to keep the balance right Moby has been re- moved from the status, based on his inactivity. Current Hitmen memberstatus looks like (= 17): Curlin, Dr. Doom, Groepaz, Hi-Lite, Jayce, Jihad, Jinx Lawnmoverman, Luke, Marcus, Peacemaker, Racoon, Raze, Sabotage, Tranziie, Tyron and Vortex Hitmen worldheadquarter(s)/board(s): THE DUNGEON ++X/XXX/XXX-XXXX MYSTICAL PARADIZE ++XX/XXXX-XXXXX WAREZ AQUARIUM ++XX/XX-XXXXX * MOTIV 8 * ------------------------------------------------------------ Motiv 8 had a rather strong period releasewise, even if the quality of the releases has been at a moderate level. Furthermore they enlarged their list of head- quarters with two brandnew entries. After the total disaster with Galactus and his board Galaxy the danish based team luckily announced the infiltration of Liquid Palace and its sysop Sphere, a former member of Chromance and Onslaught. Hope- fully this can be confirmed as a more decent decision after the previous failures. L.A. Style, former member of Action and Genesis, has made his comeback in the CBM 64 scene. He decided to go online again with his board Hack Check, being know as former EHQ for G*P, these days running un- der the name The Hidden. MHD, who is a member of Feniks next to Motiv 8, deci- ded to leave his third group Acrise & Excess after having a closer look at its structures. Current Motiv 8 memberstatus looks like (= 21): BinJinx, Bird, Clive, Crossfire, Eddie, Greenfrog, Grego, Ibanez, Iceball, Larry, L.A. Style, Mason, Lyon, Merlin, MHD, Nuke, Sphere, Spider, Stone, The Fresh Prince and TMG Motiv 8 worldheadquarter(s)/board(s): LIQUID PALACE ++X/XXX/XXX-XXXX IN LIVING COLOUR ++X/XXX/XXX-XXXX MOUNT OLYMPUS ++XX/XXXX/XXXX THE HIDDEN ++XX/XXXX-XXXXXX FTP: INTERPARK chiampon.sci.uniud.it FTP: MOUNT TOKAY woland.iit.uni-miskolc.hu HTTP: //www.informatik.uni-oldenburg.de/&grfrog/ * ONSLAUGHT * ------------------------------------------------------------ People did not expect and still can not believe it, it really looks like Onslaught having become a serious competitor for the top cracking groups, working on a solid and noiseless basis all over previous months. In former times being known for taking everyone available on the market and removing them as fast as they got recruited, Onslaught's policy seemed to have turned by 180 degrees. These days it looks that they complement their team, one of these useless comple- ments is Macx/Ambush, who left his second group Equinoxe and stopped his work for The Pulse Maga- zine in order to get active as swapper for Onslaught and to work for Vandalism News in the future. Furthermore McByte, former member of Chromance and Paradox, decided to put his effort in the CBM 64 scene under the Onslaught flag. Current Onslaught memberstatus looks like (= 32): ASV, Bizarre, Code 18, Deekay, Digahole, Donar, Doom Gop, Grafee, Grize, Hardsequencer, Heavyhead, Jazzcat, Jolz, Kinley, Macx, McByte, Meff, Morbid, Morrisey, Mr. Brain, Ramirez, Ram Jam, Rap, Shades, Shocker, The Twins, The Unholy, TMM, Trouble, Venge- ance and Witty Onslaught worldheadquarter(s)/board(s): DOWN BY LAW ++X/XXX/XXX-XXXX DEADZONE ++X/XXX/XXX-XXXX WESTPOINT ++XX/XXXX-XXXX * OXYRON * ------------------------------------------------------------ FIRE WALK WITH ME. The Oxyron headquarter doesn't exist anymore at the old address, nevertheless not even a fire inferno can stop the german demo ma- niacs. At first the Oxyron headquarter in Flensburg has burned down, to be exactly the flat where Slide, Dan- te and Pythagoras used to life in. Next to the above- mentioned persons aswell TTS and Axis have lost their equipment in the fire. Fortunately the harddisks did stand the fire so TTS' game could be rescued, what would have been a fatally loss since he spent al- ready 1,6 years on its development. The damage (computer equipment only) is about DM 20.000,--, so you might be able to make a picture for yourself about the mass of hardware destroyed in the fire. On the CBM 64 Fuben released the 4 years celebra- tion demo, which was in fact an half year too late and still it was rather incomplete. The most positive as- pect is that the audience has recogniced that PRI is still in business, always confirmed by the RELAX MA- GAZINE where he fills the job of a co-editor respon- sible for the music reviews and always denied by the "well informed" concurence we use to define as yellow press. Current Oxyron memberstatus looks like (= 7): Axis, Fanta, Fuben, Graham, PRI, RRR and TTS * SUCCESS & THE RULING COMPANY * ------------------------------------------------------------ The dutch cooperation has been responsible for another highlight in the CBM 64 party history by organising the X-96 party in Utrecht/Holland, but that is not all we can report about. As usual we start with the positive facts. The Dun- geon, worldheadquarter for Success & The Ruling Company, Hitmen and Demonix is finally back online, a board for sure being worth to be called. Please note the number below. The shocking news came right after the X-96 party: Burglar was PARALYZED! When the Successers were cleaning the party place and Burglar was lifting a table it happened - his complete right side got para- lyzed. After having brought to hospital and staying in it for some days CBA finally came up with the infor- mation about Burglar having left the hospital to re- cover at home from the incident. The german swapper H-Bloxx was left the dutch co- operation in order to concentrate on the other co- operation he uses to be a member of, Acrise & Ex- cess. The loss in the distribution sector got comple- ted with the polish swapper Titanic, who finally came up with the decision to leave the scene for good. Current SCS&TRC memberstatus looks like (= 19): Action Jackson, Alchemist, Allitaice, Bacillus, Burglar, CBA, Count Zero, Credo, Lord Crucifier, Micron, Moren, Nightshade, Replay, Sliver, Spectator, Splatterhead, Stake, Trax and Tristan SCS&TRC worldheadquarter(s)/board(s): THE DUNGEON ++X/XXX/XXX-XXXX FTP: THE DIGITAL DUNGEON utopia.hacktic.nl FTP: MOUNT TOKAY woland.iit.uni-miskolc.hu * SINGLE NEWS AND RUMOURS * ------------------------------------------------------------ * The results from the parties held in March and Ap- ril 1996 look like this: * CONVENTION 96, held by PADUA in Potsdam/Ger- many from March 2nd to 3rd: 1. "Access Denied" Reflex 2. "Torture VI" Padua 3. "Respect" Fuse * SYMPOSIUM 96, held by Oxyron in Seevetal/Ger- many from April 5th to 8th: 1. "Centric Preview" Cyance 2. "Electric" Smash Designs 3. "4 Years" Oxyron * X-96, held by Success & TRC in Utrecht/Holland from April 6th to 7th: 1. "Krestology" Crest 2. "Cucumber Juice" Hitmen 3. "NoFX" Chalice * SCENEST 96, held by Resource in Budapest/Hun- gary from April 12th to 14th: 1. "Ellenanyag" Profik 2. "Television" TRSI There was not that much action compared with the content of the previous editions, nevertheless it is still worth being read and informative. See you in the next edition. Best regards, RRR/Oxyron ----------
[edit] Release Charts
The Official Release Charts for the Relax Magazine ------------------------------------------------------------ Performed by the Master of Law... Marc Before the start over with general explainations for these release charts we want to introduce our very own point system: Fullprice Games 6.1 - 8.0 points Budget Eames 4.1 - 6.0 points Low Budget 2.1 - 4.0 points PD/Shareware 1.0 - 2.0 points Previews 0.0 - 1.0 points One bonus point can be gained by releasing a 100% (!) working PAL/NTSC version. When a second group got involved with the NTSC fix the points will be shared. Games which were already PAL released have to be fixed uithin 6 months after the official PAL release otherwise no points will be given for the NTSC fix. Minus points will be given for... ----------------------- Re-releases -7.0 Re-release of a preview -1.0 No levelpacking -0.5/ - 1.0 No trainer(s) -0.5/ - 1.0 No translation -1.0/ - 2.0 Unlike most other magazines we won't give points for tools. Those releases will get mentioned but that's all about them. SEUCK GAMES, BASIC GAMES, COMPILED BASIC GAMES and such games that were done using a GAME MAKER will be ignored. Whenever we think somebody did something special or something outstanding we will add one point to the normal amount of points. It is also possible to get one extra point for some- thing that normally doesn't deserve any points. The following boards have been taken in to conside- ration uhilst creating these charts... Holiday Inn Cambodia XXX-XXX-XXXX ----------------- ------------ Dream Park XXX-XXX-XXXX --------- ------------ Down by Law XXX-XXX-XXXX ---------- ------------- Dead Zone XXX-XXX-XXXX -------- ------------ The Evil Island XXX-XXX-XXXX ------------ ------------ And here we go... * ACRISE + EXCESS (0.4 pts) * ------------------------------------------------------------ The cooperation has released a preview called SMASH (0.4 pts) only. * ACTIVE (0.6 pts) * ------------------------------------------------------------ Active returned with the previews of DAVE SPEED (0.5 pts) and WORMS (0.1 pts). * ALPHA FLIGHT 1970 (18.3 pts) * ------------------------------------------------------------ The german pride startrted with the fixed version of TRONIK (3.8 pts) from SecTech. In the first version the loader didn't work on NTSC so a second, 100% running version hit the boards. This is a good reason to give one minus point. Their next strike was the SUPER-HIRES-INTERLACE-FLI-EDITOR (0.0 pts), coded by CREST and copyright by Magna Media. Last but not least they presented in cooperation with SCS & TRC the official sales version of FIELDS OF HADES (1.9 pts) from Magna Media and finally they came along with DON'T BE ANGRY (6.4 pts), a budget came from Muekra Datentechnik and the NTSC-fixed versions of DARI (3.1 pts) and KILL THE SORCERS (3.1 pts), both from Butterfly Productions. * AVANTGARDE (12.0) * ------------------------------------------------------------ Their wares rush started with some cooperation re- leases with the Fantastic Four Cracking Group, so WYSPA - THE ISLAND (1.9 pts), BOMBMANIA (1.9 pts) and FORTRESS (2.4 pts), all ofcourse NTSC fixed. Later on AVT fixed for Laxity DUMI (1.0 pts) from IMAIC, followed be the fixed version of CARDLAND (3.8 pts) from Nemesis Productions and the so-called 100% version from ON ICE (1.0 pts). I gave one point only for something special because SCS & TRC brought out ON ICE some days earlier and only the instruction file was missing. * CHROMANCE (0.0 pts) ------------------------------------------------------------ They released the previews of THE PRINCE OF PERSIA (0.1 pts) and MEGABRAIN (0.5 pts), followed by the fixed version of SPACE WORMS (2.0 pts), a PD game and re-released FIELDS OF HADES (-7 pts) from Magna Media, AFL and SCS & TRC released it earlier. With SUPER-HIRES-INTERLACE-FLI-EDITOR from Crest Chromance presented another re-relea- se, as AFL released it earlier, too. Finally SUPER SAPER (2.1 pts) found the way to the boards, running on PAL/NTSC and DRUNKEN BAT AND BALLS (1.0 pts) a game they have fixed for Motiv 8. * F4CG (11.1 pts) * ------------------------------------------------------------ The fantastics started over with the preview of LIONS OF THE UNIVERSE 2 (0.5 pts) from Cosmos Design and CHWAT (1.4 pts) from Vermes. Some coop releases with AVT followed, so the points will be sha- red. The titles are WYSPA - THE ISLAND (1.9 pts), BOMBMANIA (1.9 pts) and FORTRESS (2.4 pts). Just to end the releases, the preview of JIM SLIM (1.0 pts) has found its way to the boards. * HITMEN (1.0 pts) * ------------------------------------------------------------ The german based group released the second ver- sion of a promising game preview called FUTURE WORLD (1.0 pts) from Nemesis Productions. * LAXITY (2.5 pts) * ------------------------------------------------------------ The young group released DUMI (2.5 pts) from IMAIC, NTSC fixed by Avantgarde. * MOTIV 8 (16.1 pts) * ------------------------------------------------------------ This quite good period for Motiv 8 started with OWENS ESCAPE (2.1 pts), DRUNKEN BAT AND BALLS (2.1 pts), REMOTE CONTROL (2.0 pts), THE SEARCH (2.1 pts) and THE PIT (2.1 pts). For CONFUSING QUEST II (0.0 pts), STATUE PARTY (0.0 pts) and SO- LITAIRE GOLF (0.0 pts) no points will be given as they are made in basic, compiled basic or in game makers. Last but not least they released the previews of SPUT (0.2 pts), DRUNKEN BAT AND BALLS (0.0 pts) the fixed version of PHU (3.2 pts) and a tool called S. EDIT (0.0 pts), followed by STEALTH BOMB (2.1 pts) from Loadstar. * ONSLAUGHT (17.7 pts) * ------------------------------------------------------------ They released the preview of JORI (0.2 pts) that is NOT FROM PHUTURE unlike Onslaught claimed and SNAKEY (0.1 pts). And they released the fixed ver- sions of ICE TEA (3.6 pts), MORTAL DOGFIGHT (4.8 p.) the 100% fixed version of BURAGO RALLY (8.0 pts) and fixed for SCS & TRC SPEEDY SLUG (1.0 pts) from Magna Media. * PALACE (0.5 pts) * ------------------------------------------------------------ They released the little preview of MISFIRE (0.5 p.). * SUCCESS & TRC (7.8 pts) * ------------------------------------------------------------ The dutch cooperation stroke back with the fixed ver sion of ON ICE (3.4 pts) and in cooperation with Alpha Flight the official sales version of FIELDS OF HADES (1.0 pts) from Magna Media. Finally they have fixed NAVIGATOR (1.0 pts) for Xenon and AKNAKERESO (2.4 pts) from Different. * Xenon (2.1 pts) * ------------------------------------------------------------ SCS & TRC fixed NAVIGATOR (2.1 pts) for them. Merged in to a table it looks like this: The official Release-Charts APRIL 1996 ------------------------------------------------------------ Rank Last Group Points ------------------------------------------------------------ 01. (7) Alpha Flight 1970 18.3 02. (9) Onslaught 17.7 03. (6) Motiv 8 16.1 04. (1) Avantgarde 12.0 05. (5) F4CG 11.1 06. (3) SCS+TRC 7.8 07. (/) Laxity 2.5 08. (11) Xenon 2.1 09. (4) Hitmen 1.0 10. (10) Active 0.6 10. (/) Palace 0.5 11. (/) Acrise+Excess 0.4 The official Fixing-Charts APRIL 1996 ------------------------------------------------------------ Rank Last Group Releases ------------------------------------------------------------ 01. (1) Avantgarde 5 (3) Alpha Flight 02. (/) Onslaught 4 03. (3) SCS+TRC 3 (2) Chromance 04. (/) Motiv 8 1 Yours sincerly, Marc/Alpha Flight 1970 -------------------
[edit] 1996 Release Charts
* THE OFFICIAL 1996 RELEASE CHARTS * ------------------------------------------------------------ Feel welcomed to a brand new chapter in the Relax Magazine, a chapter what will be filled with statistics about the first release competition in 1996. Infact the idea behind this chapter is not that new but it's definately very informative and helpful for all persons who are interested in detailed information about the releases in 1996 as it will contain game tit- les, fixing or cooperating groups, the points and the status (PAL: PAL only, PAL/NTSC: game was already PAL/NTSC compatible and FIX: NTSC (PAL) fix in- stalled). This overview might be a useful documentation in or- der to avoid re-releases, only to give a short exam- ple. Furthermore it is the place to define your cur- rent position, and ofcourse the position of the con- curence who are all heading for the crown at the end of 1996. The rules that this charts are following can be found in the Release Charts chapter. Here we go... * ACRISE & EXCESS (0.0 pts) * ------------------------------------------------------------ Colours 2. 1 pts Pal Crazy News Preview 0.4 pts Wall Street 2 0.0 pts Pal Hangman Preview - 1.0 pts Shootout - 7.0 pts Pal Smash Preview 0.4 pts * ACTIVE (0.9 pts) * ------------------------------------------------------------ Minesweepah Preview 0.3 pts Dave Speed Preview 0.5 pts Worms Preview 0.1 pts * ALPHA FLIGHT 1970 (20.4 pts) * ------------------------------------------------------------ Mick Words Preview 0.5 pts F.B.M. Editor 0.0 pts Rings & Stars Deluxe 1.0 pts Fix A.P.E.X. Preview 0.5 pts Hope to Hopp Preview 0.5 pts TRONIK 3.4 pts Fix Super H.-I.-FLI-Editor 0.0 pts Fields of Hades (w. SCS+TRC) 1.9 pts Fix Don't be angry 6.4 pts Fix Dari 3.1 pts Fix Kill the sorcers 3.1 pts Fix * ATLANTIS (2.1) * ------------------------------------------------------------ Shootout (fixed by Avt) 2.1 pts Fix * Avantgarde (24.2 pts) * ------------------------------------------------------------ Cubic 3.4 pts Fix Apollo 14 Preview 0.6 pts Delite 2.5 pts P/N Shootout (fixed for Atl) 1.0 pts Fix Blob (fixed for Laxity) 1.0 pts Fix Bombel (with F4CG) 2.1 pts Fix Lost (with F4CG) 1.6 pts Fix Wyspa-The Island (with F4CG) 1.9 pts Fix Bombmania (with F4CG) 1.9 pts Fix Cardland 3.8 pts Fix Fortress (with F4CG) 2.4 pts Fix Dumi (Fixed for Laxity) 1.0 pts Fix On Ice 100% 1.0 pts Fix * CHROMANCE (9.4 pts) * ------------------------------------------------------------ Ballz 4.5 pts Fix Hangman Preview 0.2 pts Toxic Preview 0.3 pts Oter (fixed by Hitmen) 2.5 pts Fix Grumpy Bumper Pinball 2.1 pts P/N Dune 2 Preview 0.1 pts Professional Sound Studio 0.0 pts Ignoramus 1.0 pts Fix Prince of Persia Preview 0.1 pts Fields of Hades -7.0 pts Space Worms 2.0 pts Fix Megabrain Preview 0.5 pts Super Saper 2.1 pts P/N Drunken Bat and Balls 1.0 pts Fix * F4CG (15.9 pts) * ------------------------------------------------------------ Girltris Preview 0.8 pts Mangaoid Preview 0.3 pts Bombel (with Avt) 2.1 pts Fix Lost (with Avt) 1.6 pts Fix Wyspa-The Island (with Avt) 1.9 pts Fix Bombmania 1.9 pts Fix Fortress 2.4 pts Fix Chwat 3.4 pts P/N Lions o/t Universe 2 Prv. 0.5 pts Jim Slim Prv. 1.0 pts * HITMEN (6.7 pts) * ------------------------------------------------------------ Oter (fixed for Chromance) 1.0 pts Fix Summix 4.2 pts Fix Colony V2 Preview 0.5 pts Future World V2 Preview 1.0 pts * LAXITY (0.0 pts) * ------------------------------------------------------------ Blob (fixed by Avt) 3.0 pts Fix Colours -7.0 pts Star Wars Preview 0.2 pts Dumi (fixed by Avt) 2.4 pts Fix * MOTIV 8 (19.5 pts) * ------------------------------------------------------------ Fuzzy Fisherman 0.0 pts P/N Stars & Rings 0.0 pts P/N Confusing Quest 2 Prv. 0.0 pts Stars & Rings Deluxe Prv. 0.0 pts Future Tretis Prv. 0.4 pts Pologonamy Preview 0.1 pts Ace of Hearts Prv. 0.5 pts Boxes Preview 0.3 pts American Basketbal Heroes 2.1 pts Sput Preview 0.2 pts Confusing Quest 2 0.0 pts P/N Owens Escape 2.1 pts P/N Statur Party 0.0 pts P/N Drunken Bat & Balls Prv. 0.0 pts S. Edit V1.0 0.0 pts Phu 3.2 pts Fix Drunken Bat & Balls 2.1 pts P/N Remote Control 2.2 pts P/N The Search 2.1 pts P/N The Pit 2.1 pts P/N Solitaire Golf 0.0 pts P/N Stealth Bomb 2.1 pts P/N * ONSLAUGHT (12.5 pts) * ------------------------------------------------------------ Drug Bird Preview 1.0 pts Spinball Preview 0.2 pts Jori Preview 0.2 pts Ice Tea 3.6 pts Fix Snakey Preview 0.1 pts Speedy Slug (fix for SCS&TRC) 1.0 pts Fix Burago Rally 100% 8.0 pts Fix Mortal Dogfight 0.8 pts Fix * PALACE (0.5 pts) * ------------------------------------------------------------ Misfire Preview 0.5 pts * SUCCESS & TRC (17.1 pts) * ------------------------------------------------------------ Sonny the Snail 4.1 pts Fix Isolation Preview 0.3 pts Incerator Preview 0.4 pts Oklahoma Kid 3.6 pts Fix Fields of Hades (with AFL) 1.9 pts Fix Navigator (fixed for Xenon) 1.0 pts Fix On Ice 3.4 pts Fix Aknakereso 2.4 pts P/N * XENON (2.4 pts) * ------------------------------------------------------------ Stoned Preview 0.3 pts Navigator (fix by Scs & Trc) 2.1 pts Fix Merged in to a table it looks like this: The official Release-Charts of 1996 ------------------------------------------------------------ Rank Last Group Points ------------------------------------------------------------ 01. (/) Avantgarde 24.2 02. (/) Alpha Flight 1970 20.4 03. (/) Motiv 8 19.5 04. (/) Onslaught 18.9 05. (/) Success & TRC 17.1 06. (/) F4CG 15.9 07. (/) Chromance 9.4 08. (/) Hitmen 6.7 09. (/) Xenon 2.4 10. (/) Atlantis 2.1 11. (/) Active 0.8 12. (/) Palace 0.5 The official Fixing-Charts of the year 1996 ------------------------------------------------------------ Rank Last Group Releases ------------------------------------------------------------ 01. (/) Avantgarde 10 02. (/) Alpha Flight 6 03. (/) SCS & TRC 5 (/) Chromance 04. (/) Onslaught 4 05. (/) Hitmen 2 06. (/) Motiv 8 1 Yours sincerly, Marc/Alpha Flight 1970 -------------------
[edit] Board Charts
* THE BOARD CHARTS * ------------------------------------------------------------ Welcome to your probably most favourite chapter, the charts. The Relax is the only magazine so far offering seperate board and mail charts in order to show the charts from two different worlds in the be- loved CBM 64 scene since modem traders do not have the time or possibility to fill votesheets, otherwise they would be called mail traders. One of the most asked questions is what kind of votes will be taken into consideration while counting these charts. The answer is very simple. At first there are voting booths on THE ESCAPADE in good old Europe and on THE EVIL ISLAND in the United States of Ame- rica. Furthermore it is possible to vote by sending e-mail to Marc/Afl at an every elite board worldwide. There exists the opportunity to vote via INTERNET, too, by using our very own DIGITAL VOTESEEHT or just by sending an e-mail containing your votes to ZAPOTEK or RRR. Simple, isn't it? These board charts are the fastest moving charts due to the fact that there is no votesheet which tra- vels weeks or months to reach its destination. All the votes were made between the previous and this issue so this is some kind of mirror of the activity of cer- tain established and new groups. Here we go. * TOP TEN DEMO GROUPS * ------------------------------------------------------------ Rank Last Group Points ------------------------------------------------------------ 01. (1) Oxyron 146 02. (2) Reflex 139 03. (3) Byterapers 136 04. (5) Agony Design 128 05. (4) Camelot 122 06. (6) Taboo 117 07. (7) Triad 109 08. (/) Crest 98 09. (10) Profik 84 10. (9) Fairlight 63 OXYRON is the leading force in here, followed, as usual, by the REFLEX and BYTERAPERS gangs who are heading for the top spot, too. After having released a new demo Crest gained a lot of votes, making them able to re-enter the charts. Unfortunately Censor Design moved down to eleven. * TOP TEN SINGLE CODER * ------------------------------------------------------------ Rank Last Alias Points ------------------------------------------------------------ 01. (2) Mr. Sex/Byterapers 140 02. (3) Graham/Oxyron 138 03. (1) Quiss/Reflex 127 04. (4) TTS/Oxyron 113 05. (5) Druid/Agony Design 102 06. (6) Slammer/Camelot 96 07. (7) Axis/Oxyron 77 08. (8) MMS/Taboo 73 09. (9) Crossbow/Crest 68 10. (/) Fuben/Oxyron 65 Mr. Sex and Graham have earned more points in com- parison with Quiss, so both overtook him without any problems. The rest remains more or less unchanged, unfortunately it seems there is no one who can give these competitors some competition. * TOP TEN CRACKING GROUPS * ------------------------------------------------------------ Rank Last Group Points ------------------------------------------------------------ 01. (3) Success & TRC 139 02. (2) Alpha Flight 1970 138 03. (1) Avantgarde 137 04. (6) Onslaught 114 05. (4) Chromance 109 06. (5) F4CG 102 07. (7) Hitmen 94 08. (8) Motiv 8 87 09. (/) Acrise & Excess 72 10. (9) Atlantis 66 Unexpected votes caused a major clean-up here. The race for the top spot has never been so close like this time, with SCS & TRC, AFL and AVT being MILES ahead infront of the others. Onslaught surprises the masses with a fourth position, passing groups like <C> and F4CG on the following places. At the end the cooperation of Acrise & Excess en- tered, sending good old Fairlight out of seight. * TOP TEN SINGLE CRACKER * ------------------------------------------------------------ Rank Last Alias Points ------------------------------------------------------------ 01. (1) Ignorance/AFL 142 02. (2) Jack Alien/AVT 138 03. (3) Burglar/SCS 131 04. (5) CBA/TRC 124 05. (4) Hain/F4CG 117 06. (7) Bacchus/FLT 108 07. (6) Antitrack/F4CG 99 08. (9) Skinhead/AFL 87 09. (10) Playboy/F4CG 84 10. (/) Moren/SCS 79 The board scene has seen IGNORANCE again at top, followed by JACK ALIEN and BURGLAR. Next to some minor position changes MOREN re-entered the charts and kicked KIRBY out. * TOP TEN GRAPHIC ARTISTS * ------------------------------------------------------------ Rank Last Alias Points ------------------------------------------------------------ 01. (1) Cruise/Taboo 150 02. (2) Electric/Extend 142 03. (3) Creeper/Antic 134 04. (5) Ogami/Fairlight 129 05. (4) Carrion/Elysium 114 06. (8) Fazee/Taboo 102 07. (6) RRR/Oxyron 98 08. (9) Roder/Agony 86 09. (7) Joe/Wrath Design 74 10. (10) Cupid/Avantgarde 65 A few minor position changes, that's all we can re- port here. CRUISE, ELECTRIC and CREEPER are the well deserved leaders in here. No big suprised here, so let's continue with the next one. * TOP TEN MUSIC COMPOSER * ------------------------------------------------------------ Rank Last Alias Points ------------------------------------------------------------ 01. (1) PRI/TIA/Oxyron 146 02. (3) Syndrom/TIA/Crest 138 03. (4) Shogoon/Taboo 132 04. (2) PVCF/Reflex 124 05. (5) Jeff/Camelot 107 06. (6) Fanta/Bass/Oxyron 96 07. (8) Zyron/F4CG 88 08. (7) Red Devil/FLT 79 09. (9) Compod/Charged/... 75 10. (10) Jeroen Tel/Focus 67 What happening in the SID area? PRI, SYNDROM and SHOGOON are the top three trio, followed by PVCF who has fallen down to four. In this list we still find Red Devil who seems to be rather inactive these days so we may ask if there aren't any active composers outta there who might deserve your votes, too? * TOP TEN FIXING GROUPS * ------------------------------------------------------------ Rank Last Group Points ------------------------------------------------------------ 01. (1) Avantgarde 142 02. (2) Alpha Flight 1970 137 03. (4) Hitmen 133 04. (3) Success & TRC 129 05. (6) Onslaught 103 06. (5) Chromance 99 07. (7) F4CG 84 08. (/) Motiv 8 68 09. (8) Empire 37 10. (9) Demonix 22 The fixing charts are an european domain these days but that is no secret anymore. AVANTGARDE, ALPHA FLIGHT, HITMEN and SUCCESS & TRC are said, accor- ding to the voters, to be the best of its kind. The On- slaughters fixing division, namely Jolz, started to show that people have to take him serious aswell. The americans at the end might get their votes still out of respect since americans haven't done a fix since ages. * TOP TEN SINGLE FIXER * ------------------------------------------------------------ Rank Last alias Points ------------------------------------------------------------ 01. (1) Peacemaker/HIT 189 02. (2) Ignorance/AFL 166 03. (3) CBA/TRC 153 04. (4) Jack Alien/AVT 142 05. (6) Jolz/Onslaught 139 06. (8) Burglar/SCS 125 07. (5) Suicide/AVT 93 08. (7) Pudwerx/ex-AVT 79 09. (9) Booze/Empire 37 10. (10) Mercenary/AFL 24 Yeah, yeah, yeah. The same situation as above. Euro- pe the place to look for single fixers aswell. With the PEACEMAKER, IGNORANCE and CBA the top three has been named. Hence the name of JOLZ, since he is doing a fine job these days. If you are not satisfied with these results do not even think about starting to complain. Just call the boards and start voting on the voting booth on your favourite board THE ESCAPADE, on any other board by leaving E-mail to Marc or on INTERNET by FILLING our DIGITAL VOTESHEET or simply by leaving e-mail to ZAPOTEK or RRR. Best regards, Marc/Afl & RRR/Oxyron ------------------
[edit] Mail Charts
* THE MAIL CHARTS * ------------------------------------------------------------ Welcome to your probably most favourite chapter, the charts. The chart3 are divided into two different sections, the mail charts and the board charts. The mail/charts are what people like to define as mega charts consisting of the incoming Relax votesheets and the charts of other magazines spread during the last weeks. To create the charts you are going to read here we took the following charts of the following magazines into consideration completed by the votes taking part as top ten from the growing amount of incoming normal and digital Relax votesheets: Propaganda 21/Independent MARCH 1996 Unplugged 2/U-Turn MARCH 1996 Contrast 04/No Name APRIL 1996 The Pulse Magazine April Edition/Shape APRIL 1996 If you disagree with the content of the following lines we only can advice you to get your hands on all avail- able votesheets and fill them to influence the charts in the way you'd like to do it. Please do us a personal favour and do not manipulate the charts while voting for personal friends instead of supporting persons who might deserve the vote. TOP TEN DEMO GROUPS ------------------------------------------------------------ Rank Last Group Points ------------------------------------------------------------ 01. (1) Oxyron 49 02. (2) Reflex 46 03. (3) Byterapers 39 04. (4) Camelot 36 05. (5) Agony Design 29 06. (6) Taboo 26 07. (7) Crest 17 08. (8) Antic 13 09. (9) Nipson 11 10. (10) Censor Design 5 This is supposed to be a premier in the Relax Maga- zine as for the very first time in the history of the mail chart there was absolutely no movement in the demo group charts. Oxyron is leading, Reflex and Byterapers can be found at the following positions, Antic, Nipson and Censor Design cover up the end. TOP TEN SINGLE CODER ------------------------------------------------------------ Rank Last Alias Points ------------------------------------------------------------ 01. (1) Mr. Sex/Byterapers 50 02. (2) Quiss/Reflex 43 03. (5) Graham/Oxyron 38 04. (4) TTS/Oxyron 35 05. (3) Slammer/Camelot 34 06. (7) Druid/Agony Design 23 07. (6) MMS/Taboo 21 08. (8) Crossbow/Crest 9 09. (/) Fuben/Oxyron 8 Mr. Sex is still the number one in the voters' opinion, followed by Quiss. Graham can be found on three, but after having released the full NTSC compatible ver- sion of Dawnfall there are no doubts who is the ge- nuine leader of the pack. At the end Fuben entered the charts, while Axis got cend back to 11. TOP TEN CRACKING GROUPS ------------------------------------------------------------ bank Last Group Points ------------------------------------------------------------ 01. (1) Avantgarde 48 02. (2) Success & TRC 45 03. (5) Chromance 38 04. (3) Alpha Flight 1970 36 05. (4) F4CG 32 06. (7) Onslaught 24 07. (6) Motiv 8 20 08. (9) Atlantis 12 09. (/) Hitmen 9 10. (8) Hardcore 7 It's NOT very interesting to look at the top with the leading groups Avantgarde and Success & The Ru- ling Company. No, it's more interesting to watch Alpha flight, Chromance and F4CG continously changing place to keep the charts more interesting. At the end Hitmen entered and replaced Acrise & Ex- cess while the rather inactive Hardcore could defend a top ten spot. That's life! TOP TEN SINGLE CRACKER ------------------------------------------------------------ bank Last Alias Points ------------------------------------------------------------ 01. (1) Jack Alien/AVT 50 02. (2) Burglar/SCS 45 03. (3) Hain/F4CG 36 04. (6) CBA/TRC 35 05. (4) Ignorance/AFL 33 06. (5) Derbyshire Ram/AVT 24 07. (7) Mr. Wax/<C> 22 08. (8) Bacchus/FLT 11 09. (9) Moonchild/FLT 9 10. (10) Ream/AFL 6 Everything we could detect here were three minor position changes. Nothing new in here, even if good old IGNORANCE should be HIGHER, MUCH HIGHER, as his versions beat most others by far. TOP TEN GRAPHIC ARTISTS ------------------------------------------------------------ bank Last Alias Points ------------------------------------------------------------ 01. (1) Cruise/Taboo 47 02. (2) Joe/Wrath Design 46 03. (3) Electric/Extend 42 04. (4) Creeper/Antic 30 05. (6) RRR/Oxyron 27 06. (5) Fazee/Taboo 23 07. (8) Carrion/Elysium 15 08. (/) Biz Kid/Camelot 10 09. (7) Ogami/Fairlight 9 10. (10) Cupid/Avantgarde 8 That we can find Cruise is at the top is for sure not only caused by the logo he drew for this edition, but by the masses of outstanding IFLI graphics he made all over the years. Joe, Electric and Creeper remain unchaoged on the following positions. At the end of the list Biz Kid re-entered once again the charts and replaced Astaroth, who felt down to twelve. TOP TEN MUSIC COMPOSER ------------------------------------------------------------ bank Last Alias Points ------------------------------------------------------------ 01. (1) PRI/TIA/Oxyron 50 02. (2) Syndrom/TIA/Crest 44 03. (3) PVCF/Reflex 41 04. (6) Jeff/CZP/Camelot 31 05. (4) Compod/Charged/... 27 06. (5) Shogoon/Taboo 24 07. (7) Fanta/Bass/Oxyron 21 08. (8) Zyron/F4CG/Swemix 17 09. (9) Drax/Vibrants/Crest 11 10. (10) Jeroen Tel/Focus 8 With his tracks in "4 years Oxyron" hopefully all the persons claimed that PRI has left the scene will re- main in silence and stop spreading rumours without any background. PVCF was able to get more points, so he/and Syndrom changed places. The rest remained more or less unchanged, still na- mes like ZARDAX or METAL are missing here! TOP TEN MAIL TRADER ------------------------------------------------------------ Rank Last Alias Points ------------------------------------------------------------ 01. (1) Intruder/AVT 46 02. (3) Derbyshire Ram/AVT 40 03. (2) Calypso/AFL/AMN 33 04. (4) Spermbird/<C> 29 05. (8) Bizarre/Onslaught 24 06. (5) Splatterhead/TRC 23 07. (6) Shuze/AFL 22 08. (7) Spectator/SCS 14 09. (9) Sebaloz/LD 11 10. (/) Syco/<C> 6 The fastest moving charts did not move that fast like in the previous months, just curious. Intruder is the leading mail trader, followed by Derbyshire Ram and Calypso. All three have decreased their activity. At the end Syco re-entered the charts once again and replaced Walker, the soldier. TOP TEN MAGAZINES ------------------------------------------------------------ Rank Last Magazine Points ------------------------------------------------------------ 01. (2) Skyhigh 47 02. (1) Vandalism News 43 03. (3) Nitro 40 04. (4) Domination 33 05. (7) Relax Magazine 30 06. (6) Propaganda 25 07. (9) The Pulse Magazine 19 08. (5) Shout! 18 09. (/) The Tribune 11 10. (10) Mendip 8 Will it ever happen that a magazine can remain for two editions at the top spot? NOT until now! Skyhigh, being a steady factor in the circulation around the so much appreciated number one position, is back on top, followed by Vandalism News and Nitro. There are ofcourse some other minor position chan- ges, but they don't really deserve a comment here. Best regards, RRR/Oxyron ----------
[edit] Interview
* INTERVIEW * ------------------------------------------------------------ Welcome to the April edition talk show. As usually we have been searching for an interesting interview partner. This time we can announce to have met a person from eastern Europe, to be more exactly from Poland, a personality who made a name for himself due to his skills as programmer, skills he has proven in a lot of demos and games all over the years, MMS is his name, a member of Taboo Productions. But there is no need for a long introduction so we just start over. ?: Hello Marek. Feel welcome in the talkshow of the Relax Magazine. At the very beginning of an every in- terview we are interested in some personal (non computer) data about our interview partners, atleast the data you like to spread about yourself. !: Ok, here I go. My real name is Marek Matula and I'm 20 years old. I live in Katowice, the south of Poland. Right now I'm studying computer-science on the Sile- sian Technical University in Gliwice. My hobbies are sports, especially skiing on winter and windsurfing on summer and of course also coding on C64 and PC. And that's the short, very short, resume of my per- son... ?: Even if it seems to be quite logic how you got your handle, let our readers show something about your computer career and about the way you got your handle. !: He! He! Why the hell does everyone ask me about the handle? When I was "inventing" my handle I was quite sure that it's enough logic, but shit! It doesn't! Anyway, if someone thinks that it came from my name plus the word "software", he is completely wrong! In fact nobody except me doesn't know the real meaning of "MMS", even my groupmates! My computer career? Well, I got my first computer in 1987 but of course I had only some fun of it playing lame games. I'm not sure if I can remember correctly, but I started coding my first demo in December 1991 which was finished in early 1992. It has been called "More Than Nops" and was really bad, mainly because of no graphic. I did the whole demo only with my bro- ther, even the "graphic" was painted by ourselves. Anyway, the scene demo let us enter the scene, meet some people and finally create the group Taboo to- gether with some pals of us. Since then, we were working on some projects, i.e. demos, games, etc. ?: In order to solve this very last secret of the sce- ne, what does your handle "MMS" stand for? This is the chance to free your soul, here and now. !: No way! A secret is a secret! I won't solve it, not even here and now. I'd like to stay just "MMS" for the scene, even when I don't like my handle very much (it sounds very stupid, don't you think? He! He!). ?: Taboo is for sure one of the leading teams in Po- land, being the home for a couple of very talented persons. Please tell us the detailed story about this group, the past, the present and the future. !: It will be hard... you know... I guess Taboo is a bit different from the other groups on the scene. When we created the group we haven't promised ourselves to make as many demos as possible, to be high in the charts or so... We were doing something when we wanted to, and did absolutely nothing if we didn't. No one from Taboo has been "thrown out because of lazyness" as some "leaders" write in magazines about their members. In fact if anyone wanted to "work" with us, he was a member of Taboo, doesn't matter if he was doing something once a week or once a year. That's why I can't tell you the "story" about the group, because there was no story at all: we have just done demos together, that's it! I could only give you the "detailed story" like this: 1. We did our first demo. 2. We were laming around for the next six months. 3. We did our second demo. And so on... ?: Today it is very silent around Taboo when it comes up to demoes, but most of us have already seen the previews of your mega delayed coop demo with Ely- sium called ALTERED STATES. When will we see this demo in its final version, or aren't you interested in releasing it anymore? !: Hmmmm... don't know... when we all started to create that demo we had just a lot of free time and it came rather fast, but in the meantime some of us either had to pass some exams at school/university, or stopped to work on C64 and the progress in the demo has suddenly decreased. It lasted long enough to let the demo get old, then we did some new parts, but before we decided to release it, some more parts got released before by other groups and so on... Since Summer 1995 we did absolutely nothing with the demo mainly because of no time for it. I can't say if we finally wish to finish that demo, we'll do so, but I'm really afraid they don't. ?: When it comes up to games Taboo Productions is very active, and the preview of ZONE OF DARKNESS was simply excellent. Where did you get the ideas for introductions and games like this one? !: Well, to be honest, it's much more interesting to make the games, you know, you don't have to code part-after-part or effect-after-effect to the demo but you are doing something really new. It's not really hard to get a new idea of a game: the problem is to get the style of the game, but then the ideas come everyday... sometimes, there's only a problem with realising them all! ?: ZONE OF DARKNESS will be released under Cherry Software. What do you expect from the cooperation with this company as there are still companies left like e.g. MAGNA MEDIA, which pay in advance to have an income without any particular risk left? !: What do I expect? A lot of $$$ of course, he he! Well, I like the idea of the company where some people from different countries work together to make the games be spread worldwide, you know: low costs, big profits, that's what I expect :-) And you said MAGNA MEDIA? How can I cooperate with them when I have never heard about them... ?: Just to continue with your game productions, we recently heard you teamed up with "SHAPE SOFT- WARE", the commercial label of Shape. What is the reason for you not to continue with Taboo Produc- tions but using Shape Software as the name for your commercial productions? !: We are not REALLY going to work for Shape IN- STEAD of Taboo Productions... The guys from Shape just asked me if I'm interested in working with them on some projects and I said yes. That's it! Right now we haven't even to do a single game together and I'm not sure if we ever will, that was only an offer, and for sure we don't stop to work for Taboo Productions, Cherry Software, or anyone else... ?: You are coding tools, games and stunning demo ef- fects, while your brother is more known for coding his disk drive routines "only". What is the reason for this kind of different interests? !: You think so? Then look to the credits of one of our demos and you'll see that's not the truth! Yeah, maybe he coded a bit less than me, but still! I guess he does also drive routines because he likes to do hardware-concerned things and I don't. ?: The scene in Poland has grown all over the years, so did the people who participate. How would you des- cribe the scene in Poland, are there any major diffe- rences left to the western Europe based groups? !: Do you think there are? I guess there are no "eastern" or "western" groups anylonger. As I know many people from Poland are in "western" groups and reversed: people from Germany or Netherlands work with polish groups. Unfortunately now the scene comes into decay... Some people got bored with the scene since there are no good parties in Poland any- more or just changed the computer for PC or Amiga.. I guess the scene in western Europe went in the same direction. ?: We think there is still a difference between "both scenes" as many polish magazines often add polish texts only and make their productions useless for the rest of the world and getting in some kind of iso- lation right now. English is the language to be used in the scene, ignoring this means to built up an own polish scene in the international scene, partly the reality even looks like this. What is your opinion about this negative movement? !: You're right, but I don't treat it as kind of isolation. There are polish magazines in English as well as some of them are in polish. The second usually treat about the polish scene and I guess they are are useless for foreigners. Let me give an example: As you live in Germany, does it mean that you don't read newspa- pers concerned only with the region you live in? Just see it: People who live in other regions of your country could say: "Hey, what do you read those papers for? They don't treat about about the whole Germany but only your region!". You can see it's a nonsence! If I want to read something about Poland, I won't buy german papers. It's completely the same with the computer magazines: when I want to get some news from polish scene, I read polish mags. Is it strange? ?: In western countries there are hardly any shops left selling CBM 64 hard- and software, and people start to smile when you refer to a CBM 64 as your favourite computer system these days. What is the status of the CBM 64 in Poland? !: It's quite the same in Poland I guess... It's quite a nonsense to buy a C64 now and try to enter the scene when a lot of people leave it! As I know, many of the old sceners of C64 have already bought 486's or Pentiums a long time ago treating C64 as a re- membrance from the past... A lot of them are still known as members of C64 groups, sometimes even doing something new for it, but it's totally stupid to think that C64 is a computer with a wide future... It's surely a great computer where you can meet a lot of interesting people with, but if people which are now on the scene will leave it, I'm sure, there won't be "new" people on C64. I'm afraid there's no real C64- fans anylonger. ?: Are there any other computer systems you use to programm next to the CBM 64? If yes, what system, and why did you decide to use this and no other one? What are the advantages in your opinion? !: Yes, I have bought PC 2 years ago, by the way, the main reason of my inactivity on the C64 scene. So now, even if I code something for C64, I write the programm on PC and only test it on a real C64 (sometimes even not a "real" C64, but on an emula- tor). I have written a 6502 assembler for PC, and coding games on C64 goes much faster now! I think, when I stop with C64 I will do something for PC. I have already done a small game on it... I like coding on PC because it's very "comfortable": it's easy to write a programm, to test it and everything goes much faster than on the good old C64. ?: It wa s very nice to have you here, Marek. At the end we always offer our interview partners to give us some final words or comments you want to share with the public, and ofcourse to greet your pals here if you are interested in. !: Well, I'd like to greet everyone who has something in common with the C64 scene, especially my group ma- tes, my contacts and anyone I know. That's it. Be sure to re-load this chapter in our next edition in order to check out what our talk guests have to re- port. Best regards, RRR/Oxyron ----------
[edit] Demo Reviews
* DEMO REVIEWS * ------------------------------------------------------------ The demo season of 1996 started in Potsdam with the CONVENTION '96, organised by Padua on the CBM 64, at the weekend of March 2nd and 3rd. Except for Padua's contribution called TORTURE VI nothing new could be seen, the re-release of ACCESS DENIED II by Reflex and RESPECT by Fuse surrounded Padua's demo in the top three. Sad to see that Reflex contri- buted with a demo that was shown at THE PARTY V on the big screen under REFLECTIONS by Access De- nied. Regardless from the fact that this trackmo was not spread yet, this kind of behaviour could be dis- cribed as quite poor, getting it to the top with the note that there is no competition left for them on the CBM 64. Keeping in mind that Reflex had one and a half good year by now it is rather arrogant and since they were never able to beat serious and advanced productions released by other leading top demo groups. Fuse re-released their RESPECT demo once again, what can't be declared as a wise move, too. The second day of the season has taken place on two different locations, in Seevetal/Germany and in Utrecht/Holland, where the SYMPOSIUM '96 (April 5th to 8th) and X-96 (April 6th and 7th) invited the masses to show up and to release their demos. As organisers stood Oxyron in Germany and Success & The Ruling Company behind the success of these par- ties. Cyance (the game label of Reflex, the label where the more advanced Reflex members use to work in now) released Cyance Preview, a combination between an advertisement, a demo and a game preview, has won the competition in Germany. Smash Designs followed on two and people already expect them to release their next effects in the 16X16 graphics format. Oxy- ron disappointed the masses with a uncomplete demo filled with masses of old (ancient) routines, a demo that could be added to the Fantasia-series without any problem. The positive thing is that any other Oxyron in the future can only become much better. In Holland Crest has released, after a very long time of abstinence, again a demo called KRESTOLOGY and won the competition without problems. Hitmen entered the demo business and made a well deserved second place, followed by a Chalice trackmo called NoFx. The author, Rayden, has already joined Alpha Flight, who want to enlarge their activity level in that sector, as- well. Day three was the Scenest '96 party held in Buda- pest, organised by Resource on the 8-bit level. Profik was responsible for the only acceptable re- lease there, second was a demo spread under the TRSI label. It would be sad to see TRSI going down so low these days with the fame of an excellent Amiga demo section. All in all there is still some life in the CBM 64 demo but we hope to see more upperclass productions this year Since the did not exist a 100% version of the Crest demo until now we decided to have a look at Chalice and Profik, two groups still in the shadows of the big spotlights. NoFx/CHALICE ------------------------------------------------------------ Chalice was born out of the ashes of Black Code De- sign and it seems that only the about average skilled members survived the name change. This seems to be the debut demo so there is no need for a longer in- troduction. * Fuben about the coding: * ----------------------- This demo is entirely coded by Rayden/Chalice. It is not a hard coded one. More a fine designed demo with lots of pictures and nice FX's... The show begins with some text and a FLI-picture, while loading. The loading takes definately too long! Some text follows again... a sprite... some text again... It sounds a bit lame, but no way. This is what I call a nice-designed intro! The loading-part comes up, displaying some text and a horizontal Eor-filler in the background (looks cool). The first real effect beside of the bouncing scroller is a colorplamsa combined with an FLI-picture. No- thing difficult to code. But this routine is quite fast and looks fuckin' cool! Nice coding actually. Later there is the end, which shows a nice logo- animation. All in all a fine-designed trackmo (which is a bit hard to review!). No hard-code demo, but more a picture- show. However, Nice to know what is Chalice-Design! Rating: 60% * RRR about the artwork: * ---------------------- All graphics, next to the code and the soundtrack, have been realised by Rayden, who is now a member of Alpha Flight. At first there was a fine conversation of the so- called Tankard alien, combined with a party logo, pre- sented as a FLI picture, like all the other graphics in this demo (trackmo), too. Both are looking quite nice and a lot of colours have been used. Next in the row there is a Chalice logo, nothing special at all, atleast not in FLI format. A dog, which some of you have pro- bably seen on the Amiga, drawn by Cougar/Sanity) is the next graphic I have found. It is quite nice drawn and comes close to the original. Rayden's contribu- tion to The Party V graphic competition, where he got voted on position # 3, is the next one following here. It shows two children standing infront of some kind of mountain which is a man's face, his mouth is opened and some kind of cave. As a background for his plas- ma routine there is a picture showing a huge eye, but this won't be taken into consideration here. Last but not least there is Marylin (Monroe) on the screen, quite colourful and as a caricature. Personally I do not like it too much. In general Rayden did a great job, unfortunately he does everything in FLI format, some more variety using different formats could be quite helpful in the future. Nevertheless I think Rayden is a talent and we will hear much positive critism about him. My rating is at 79%, as there is still a final touch missing. * PRI about the soundtrack: * ------------------------- Rayden is responsible for all musics in this produc- tion. OH MY GOD! I have never heard such a shocking intro music. The choosen instruments are SO ugly, there is absolutely no bass and the composer was not able to transfer the melody of the "Muppet Show" cor- rectly. The last passage is rythmically totally wrong! In comparison to that the introduction of the main tune starts very promising. Good choosen instru- ments, a good feeling, but then - another boring background tune dissolving into endless (pseudo) modulations... with no remarkable action and unfortu- nately only average instruments. The third tune is somewhat better, it's got a message somehow, diffe- rent parts and a good structure. The end is again nothing special, broken chords all over, but nothing more happens. And most of the time, the instruments are really not on the brilliant side. No hardrestart etc... I am very sorry, but this is only worth 53%! Ellenanyag/PROFIK ------------------------------------------------------------ Profik already made a name for themselves with their productions, still standing in the shadow of the well known and famous demo groups, maybe because of the lack of innovation and the mostly shown re-pro- duction of routines we all have seen very often be- fore. Anyway, it is a group we can expect more from in the future as they unite some skilled guys. Here we go. * Fuben about the coding: * ----------------------- This demo has been coded by Profi 1 and Profik 1.5. After the usual intro stuff like logos and some text the first effect comes up, which is a colorplasma on 4x4. It looks a bit weird, but is OK for its speed. Next are some 3D-Shadebobs, which are a bit confusing in my eyes. I couldn't recognize a third dimension at all! However, some bobs are flying over the screen in 8x8 Hires. Some elastic-lines come up next. These lines move in a sine and change their size which gives the viewer sort of 3D-feeling... nothing bombastique although. A halfscreen fire-routine on 8x8 Hires follows. This effect was seen in fullscreen in Coma- Light 12. After some loading again, there is a textured cube rotating around the X-Axis on 4x4. The routine is quite fast and is looking nice, too. Too bad the cube rotating around just one axis. Of course this makes the routine faster as there is no Y-interpolation. Last part is the end. A movelist effect on 4x4. Quite cool looking. Well, this production wasn't as good as I expected. But I hope to see more from Profik in the near future so the rating is at 63%. * RRR about the artwork: * ---------------------- All logos in this production have been drawn by Profi 2. The first logo I have seen was a PROFIK logo and both style and filling remind be back to 1992/93, not to say it is out of fashion. The second logo, in my opinion the best piece of artwork in this demo (trackmo), was made out of different components from various logos presenting ELLENANYAG, the title of this pro- duction. Another PROFIK logo followed, again like the previous two in multicolour bitmap (Koala) format. It is some kind of 3D styled and all in all not too bad look- ing. Last but not least there is the third PROFIK logo in 4 colours (three plus background) in the legen- dary 1989/90 style. Nothing special at all. All in all the graphics do disappoint the spectators since in 1996 people could expect more and better artwork in a demo. As it is some kind of dustbin-rou- tines presentation it's maybe acceptable, so the ra- ting at 49% is surely not that destructive as expec- ted. * PRI about the soundtrack: * ------------------------- Again Roy/Replay was responsible for Profik's au- dial entertainment. I'm sorry to say that, this time none of the two re- viewed soundtracks is very interesting to listen to. But anyway... let's that a look. The techno epidemic still seems to go on in some brains, but slightly it begins to morph into some rhytmical, more interesting stuff, e.g. in this track. May the hi-hats and the base drum in the beginning be so aswful so awful because of no hardrestart, the filtered-drum-part is neat though. After the passage with that weird lead (put some vibrato or pulse mod. in there!) even a little breakbeatfeeling comes up. The sound effects at the end are partly ok, partly rather ugly (and too loud), but what is more impor- tant, absolutely not timed to the screen action (ass- kick to the coders there!). Therefore my rating for this audial entertainment is only at 57%. OK, this have been all productions we felt to review in this production. Best regards from your favourite reviewer team, Fuben/Oxyron ------------ PRI/TIA/Oxyron ------------- RRR/Oxyron ----------
[edit] Party Radar
* PARTY RADAR * ------------------------------------------------------------ Originally this was supposed to be just a simple party report about the X-96 party held by Success & The Ruling Company, but our reporter Max unfortunately did it mix up with his memoirs or better with one of those travelling stories they always show in TV. As Max never made it to fill up two complete chapters with all the texts he ever wrote he surprised not only us with the loads of text he sent to complete this edi- tion, but since he has prepared almost one year to contribute again with an article he knew we would not accept it to be beyond 40 KB. Nevertheless the following two chapters might be quite interesting to read, so enjoy the following mass of text, it's M4X-time ... ... X-96 party report or Max goes Holland ... ------------------------------------------------------------ Once a year in spring, Holland is the place to be and to PARTY WITH YOUR PANTS DOWN! This year the legendary X-Party series took place in in Utrecht again. The main party was on Saturday, 6th of April. A lot of old sceners promised to come and used the party as a pretence to enjoy a long weekend in the land of Hash & Marihuana. For me, the weekend allready started on Wednesday before the party. Directly after work, I took place in the car to drive to Rotterdam. The sun was shining, as if it also was looking forward to a fantastic funny weekend. The journey took three hours, but due to a very good car-hifi, the time really passed like a few minutes only. At seven o'clock PM I arrived in Rotterdam, where I wanted to meet up with CBA/TRC. We went to the AHOY Arena, where THE SMASHING PUMPKINS had a gig. It was amazing! They really did a great concert and played a fantastic set! Every- body was dancing and shouting to the rough beats. If you are into such a kind of music, I really advise you to visit this concert, because that band is really worth their money. They are just doing their euro- pean tour at the moment, but that just by the way, so back to the main thing. At the first time I got into touch with the dutch beer, but it wasn't the last time, I can promise you allready. They unfortunately only sold ORANJEBOOM wich is supposed to be the worst dutch beer, I was told. All the years I always thought HEINEKEN would be the worst one, but I really got tought something better. That stuff we were drinking at the concert tasted horrible... At this time I allready missed the good german brewed stuff! The concert ended at about 12.30 AM and we went on the motorway to Amsterdam, where CBA, Nightshade and Tim (PC) of SCS & TRC share their big appartement (apPARTYment! :-) ). Unfortunately it was allready damn late when we arrived in AmsterDAMNED, so the others where all- ready asleep, especially Tim, who had the honour to show up at work the next day, and all of us other people had a free day on thursday. So we just took one bottle of bed chatted a bit and almost fell into deep sleep, because it really was a hard day for all of us! I brought along my sleeping bag and an air mattress which usually gives me a good immitate of a bed... allthough the other guys were bitching me about the matress, as it was only 1.50 m long, when I for myself was actually about 1.85 m tall... Well, I have to admit, that I can't remember when I bought that one,but when I had a look at it and finally noticed that the mattress only went down to my knees(almost I really remembered it must have been some time ago in my childhood, when I used it the last time! Whatever I usually don't care about things like this, I only need a quiet place where I can lay down and RELAX in my deep inside...but someone really had something aiginst me this night. Not the other boys, they really had silence in their own room, but there was this dude called COSMO! Not a human being, but the cat of Nightshade's brother, that they took for several weeks. Everybody knows, cats always get active during nighttimes and I really had to admit this! All the night she was walking around my sleeping bag, as if she wanted to come inside. Then she noticed a plastic-bag that stood in the room and really had a lot of fun with it, climbing inside, jumping out of it..and this the whole night long! You can imagine the sounds of the plastic-bag. She was really a pain in the ass! But the zenith was reached when she was scratching Nightshade's door.. AAARRRGghhh... I really wanted to throw something at COSMO, but later on I was too tired and really fell asleep finally! ...Must have been 3 or 4 hours, that I actually slept, because Tim had to work the same morning and got up at 6 o'clock.... Unfortunately he also had to come into the room I was sleeping in, to grab some things... so from that point of time the night was really over for me. I could lay around for some more hours, but didn't really find a single moment of sleep anymore. When I got up, the first walk went to the toilet, that I really found with the second attempt only, allthough CBA showed me all the necessary rooms the night before... Whatever, I just finished with my morning sh!*t, when I wanted to use the toiled-cleansing, but there was none, I thought in the first moment. Funny thing, I thought,and kept on searching for that damn thing..but still didn't find it! There was no button, no rope no nothing to push, so I really got a bit impatient and the air was getting hot and hotter! ;-) After around 5 minutes searching for it, I almost tried to push and move every single piece of the room and by accident I also touched the water-pipe and finally the water came and cleaned the toilett...Puh, I really was so glad when I imagined to ask the other dudes to clean the toilet for me! Hehe! That was really more a morning shock that a morning shit! ;) I just went to the bathroom to do some washing, and noticed that there was also another door to the bath room, that suddenly opened... and a person came inside... ARGGGHH, I thought! It's Ace, Ace Ventura! (Sorry Norbert, I know you hate this!) But after the first fright, I noticed that it was Nightshade. We both were still in underwear, totally sleepy looking and still unwashed....But it was a big hello! We took place in the living-room chatted a bit and he also did a very good coffee, so we fastly were awake again.... Some minutes later, CBA also woke up and entered the living-room. We all looked as if we would have become 20 years older during that night...but after a shower and a breakfast we looked smart and fancy again, to continue with the party-weekend... After the friend of mine, who joined us for the concert, left to drive back to Germany again, we also went to the railway station of Zandaam, to take a train to Amsterdam. After a journey of 10 minutes only, we arrived at central station Amsterdam. It was about 1 pm allready and the city was totally crowed, of course. The dudes did a small TRC*SCS sightseeing tour with me and were cracking tourist jokes about me, when I started to take photos. But hey, I really needed alibi-photos, that I have been there... After half an hour walking around, we allready had a break at a cafe, took place outside and drunk some beers. It was really a warm day and everybody tried to get some sunshine... Well, after three beers we went along and stopped some streets later for another cafe, to continue with our hobby! ;-) Slightly tipsy we continued with the Amsterdam-tour and the guys had to show me the RED LIGHT DISTRICT, of course... Damn, I have never seen so many pervert porno photos in those shop-windows. The hookers were sitting in windows, waiting to be bought... and all this allready in the afternoon, and all the places were allready crowded. Unbelieveable. But the funniest and also meanest moment was, when CBA and NSD went into such a dirty and empty hooker's house and went out the other door directly. I of course followed them and was stopped by a bitch promptly who promised me the best blow-job I have ever had. After I was able to rescue from that HIV-mothership I met the guys at the entrance door laughing about me and the whole situation... I was told, that they do this with people who have never been there before.... heheh! Assholes! :) We went on in A-dam and later on we took the train back home to Zandaam. When we arrived, the phone was allready ringing. It was Peacemaker. We chatted chatted with him, and suddenly had the idead to fool Peacemaker by reporting him that I, good old Max, am now a SCS & TRC member. He was really surprised of me leaving Alpha Flight after 7 years, but I kept him believing it, by telling bullshit. This joke was actually only made to fool him a bit, but we really found it funny so we also continued with it on the party. So the rumour of Max being in SCS & TRC quickly went around and even SCS members like Moren, Burglar and all the others really believed it. Also AFL members like Marc and Ignorance were pissed and asked me how I could leave after 7 years. Heheh! Just later at the end of the party on Sunday we cleared up the thing and really had a lot of fun with this. Later on I was cracking jokes, about me working for the company ''RENT A MEMBER". Hahah! Well, but back to the Thursday before the party. Also Tim/SCS (PC) came back home later. He really looked funny in his working-clothes, with tie and all that belongs to it. In the evening I gave those dutch dudes a cooking-lesson and showed how to do a first-class meal! I did some pancakes! ;-) When we were enjoing it, we allready started to drink the beer, that I brought along from Germany... hours and hours passed untill the beer was gone and we were hardly drunk allready. Suddenly somebody had the idea to do some vodka shots, and after I was persuaded, I also joined and we started with this small inofficial drinking-competition. The best thing about wodka shots is, that you become drunk so fast, that you really have problems to judge the time. Luckily my photo-camera displays the time and the date onto the photos, so that you can see how late it was, when you took them. I was taking photos the whole evening, (just a small commercial by the way, you can grab the scanned photos from the SCS & TRC/R3L4X ftp-site at UTOPIA.HACKTIC.NL..... ;-) ) So that I really understand what happened between a very special 90 minutes. At 10 pm, we wer allready a bit drunk, and CBA really looked sober. Then we started with drinking the vodka...at 11.30 pm we were totally fucked and CBA was jumping around like a kangaroo!! That was really like a time gap... Suddenly he was trying to dance gabba, shouting around and I really noticed he was talking dutch to me very often. I said, to him that he should continue to talk English, what he did for 2 minutes again, but switched over to dutch aftwerwards again! Heheh! This went on all the time and we really had our fun... But the hit of the evening was, when he wanted to go to the toilet but noticed that it was busy. But instead of waiting, he went to the balcony and started to piss down from the 2nd etage down to the floor... fortunely I was fast enough and had my camera by hand, so that I could even take that photo! heheh! But the show continued, when we were totally fucked and wanted to go to bed finally, we were brushing our teeth. Well, that means all of us except CBA...because he was so fucked that he really had problems to put the tooth brush into his mouth, he could hardly hit the target! Hehe! Damn, that was a good photo, when he was standing in front of the mirror and had tooth-paste all over his body! My night-sleep was interupted several times by some puking-noises from the toilet. The poor toilet was really abused a couple of times at this night! The next morning we got up very early, because Nightshade and Tim, who belonged to the organizer staff, had to leave for preparing the party-place. So it was my job to play CBA's nurse. He was still so fucked that he puked the whole morning. I couldn't stand the sounds of his puking attempts anymore and went to the Albert Heijn shop and bought some camomile tea for him. It really worked right good, because after a cup of it, he felt better and didn't puke anymore. At ca. 2 o'clock Peacemaker and Tyron arrived at our Party-HQ to join us for the X-Pre-Party at the MR. COCOS bar in Amsterdam. I really have to admit that I was surprised, when I saw Peacey entering the room, allthough he allready told me at the phone that he changed his outfit. It was almost one year ago, that I have seen him the last time, so I was really looking forward to meet him again. The last time he visited us at our hometown, he and RRR almost beated up a drunk farmer, at a party where we have been to. Anyway, Peacey really looked dark, I can only say, but quite cool. We didn't hesitate with the warming up, when Tyron and me opened the first can of beer allready. We took the 3 o'clock train to the city and I had to exchange some more money. Due to the fact that it was a bank-holiday, I had to do this at a place where they rip off tourist's money with their crazy charges... and they really fooled me, too. I had the worst course I have ever heard of... I got less than 100 dutch guildens for 100 german marks. Usually it should be vice versa, because you get more guildens for marks... but I didn't care anyway, because we were on the way to party! At ca. 4 pm, we entered the MR. COCOS and I really wondered that it was totally empty. I guess only 20 people were in this kind of pub, bar and disco-mixture. The place looked quite dark and there were signatures from people all over the walls. It had a touch of dirtyness, but really a cool place to party I thought. All the days before CBA promised it would be crowded at 5 pm for the Happy Hour, I always doubted that, because I couldn't imagine that normal people start partying in the afternoon allready. But I got tought something better, because during the next half an hour, the place filled up and was totally crowded at 5 pm! CBA introduced us quickly to some girls, he knows so we were pleased very soon! The Happy Hour started with a loud bell of aring and everybody invaded the bar to order. This damn blond bitch with the pushed up tits in her tired shirt (hehe!) ordered the first round of beer... so we were supplied for the next 10 minutes, before I ordered the next one. I really love Happy Hours, because you get two for one price... something like TWO IN ONE ;-) It was really funny and we had our fun. A lot of people promised to come to that bar, but didn't show up... just like always. Moren was there with his lovely (Never fool this girl, Sixten, or I will take her! ;-)) But most of the swedes didn't arrive, because they couldn't find their hotel anymore, we were told later. Really sad was, that we missed Bob and Alfatech/Censor, they entered later but didn't find us unfortunately. The next day Alfatech told us that he picked up a girl there and fucked with her the whole night. Funny was the way he started to talk to her... He just said "You look so pretty, can I kiss you?" and some minutes later he was sitting on her bike going home to her. She really must have been addicted to him, because after licking her pussy he said he disliked her long hair and she immediately shaved her pussy! Hehe! What a woman! I really tried my best the whole weekend and talked to so many chicks, but all I got was a phone number and some kisses... no fuck at all. And Alfatech just did it with this single sentence! Hehe! That must be his beard! ;-) Later on at the bar Count Zero/Success and Greenfrog/Talent arrived. They were so stoned that they didn't want to stay there, they even weren't able to find a sleeping-place, so they slept in their car. Later they told us that the police knocked at the car windows and told them it was illegal to sleep in the car. So they had to drive somewhere else, to continue with their sleep! We left the MR. COCOS at about 12 o'clock totally fucked. And after a small snack at MC DONALDs we took the last train. Back home we continued to drink beer, enjoined some older party photos and listened to some wicked music, because Peacemaker's music taste goes more into the independant, dark wave direction.... Terrible! ;-) The zenith of the night was reached when Tyron was brushing his teeth. For some reason he wanted to move the tap into another direction. But his attempt was unsuccessfull, because he broke the tap! Suddenly all the water was poring into the air and Tyron started to laugh extremely loud. CBA went to the bathroom, too, but couldn't laugh about the situation at all. He was talking dutch again just like the day before! "De Waterkraan... de Waterkraan!" (I know I spelled it wrong, but I hate this weird language anyway! :-)) They hold their fingers on the hole and tried to close it with a rag... after some minutes they noticed that it would have been better to turn off the water.... heheh! Idiots! ;). The whole situation was so stupid and funny, just like a scene in a bad sketch from Mr. Bean... We really became laugh-flashes and had to laugh the whole night, still when we were laying in the sleeping-bags... I can just advise you.... Break some taps instead of taking drugs... the effect will be better! Peacemaker also cracked a joke when he told us, he was a right-side sleeping and started to complain about the couch he was sleeping on.... 10 minutes later after we were fooling him, he noticed how unlogical this was and just turned around where he could sleep on the right side, without falling from the couch.... You see all were extremely fucked and stupid at this evening! ;) The next morning we had to hurry up with taking showers and all the stuff, because we wanted to be present from the first second of the party! Tyron chauffeured us to the party and we were allready partying on the way to Utrecht! We arrived just in time, some minutes before 12 o'clock. There were allready a lot of PC nerds waiting to run into the party place. A lot of PCs stood at the entrance and we were hoping it would start to rain... Unfortunately it didn't and the computers were brought into the place safely. We entered exactly at 12 o'clock and said hello to Moren/SCS who was sitting at the door, taking the 30 guildens entrance fee. And again I had this flashback (just like last year) that I would have seen Jim Morisson.. ;) We entered the party place and Nightshade showed us the room, that they had reserved for the C-64s... Not a big one, but we 64 freaks are there for partying and not for computing anyway! After we grabbed a beer at the bar, we decided to do a small location-check and went to the other PC-rooms. And we couldn't believe it, but just 30 minutes after the doors were opened, there were allready so many PC-kids sitting in front of their Windows and Microsoft infected machines, playing Doom, Doom II or any other stupid games. ... TO BE CONTINUED ... Please make sure to load in part 2 of this story, too, since Max already reached the subject and the title of this chapter, the party itself.
[edit] Party Radar 2
* PARTY RADAR - FIRST BLOOD - PART II * ------------------------------------------------------------ At the end of part I Max already reached the party, so there is no longer introduction text needed. Just let him continue ... Those PC-Kiddies were really a pain in the ass, but they were the ideal person to fool. Nowadays you have to invite PC guys, too, to finance the project. The terrible thing about them is, that they still take all the things so serious. In my opinion the computer are just an alibi to meet up with people and to party. I don't want to stick in front of the computer when I meet my friends from foreign countries. The time that passes is too rare for such a crap! Whatever, we had to fool these kiddies, so Peacey, Tyron and me went arround through the different rooms again. The party place was cool again. A small kindergarten with different rooms and a second etage, so there was plenty place for the dudes and their computers. I was really impressed by all the big machines. A lot of dudes had big loud- speakers again and there was big noise everywhere. The organizers also hired good Bose loudspeakers and played good music all the time, so that the party feeling came up quickly. The bar in the place was quite good and they had everything to drink from water, cola, coffee, beer and whatever. They had it opened the whole night, so we were able to buy our beer with no time delay! Just one sad thing was, that you couldn't buy food at that bar. For this reason they hired a snack-car that stood in front of the party place. You were able to buy chips, frikandels and all the stuff you need for a healthy and long life! ;) The snack-bar was a good idea, but unfortunately it wasn't open the whole night. It closed during the night and was opened at 9 o'clock in the morning, so that a lot of dudes were really pissed and hungry between this time. This is really a thing that they have to improve for the next party. But back to the main events...Peacey,Tyron and me went around to fool some people. We went to almost every PC-teenie and asked for PORNO.GIFS... It was really funny to see their faces, when they under- stood that and got red faces. Almost everybody denied to have porno pictures, so we went on an on. Finally we found a 15 year old boy who said, he would have 3 or 5 pictures... I was really surprised when the gif-directory scrolled for about 2 pages! Finally we had our gifs. We were standing in front of that computer with 4 guys (incl. the owner of the pc) and started with the gifs. With every picture we three guys were screaming and shouting louder, so that a lot of people became curious about what's so special. Maybe they thought we were amazed by a new demo or game. Soon there were like 20 people around the computer laughing, because we allready talked to most of them (because of the gifs!). You should have seen the colour of the PC-teenie's face...deeply red. Suddenly he turned off the computer and pretended he would have to continue coding his demo.... Hahahah! Too funny these shy dudes, collecting porno.gifs and denying they would ever had one.... Later Harlequin/SCS (PC) was performing his dutch rap-lyrics on the stage. It was quite cool allthough I didn't understand a single word of that damn pirate language. Just some 64 freaks were jumping around, and the PC-nerds of course just sitting or standing in front of their machines. After this, we went back to the main important thing. Drinking beer and partying with the 64 sceners. The following dudes were present: ALPHA FLIGHT: Max, Marc, Ignorance, Styx, Ream, Danzig, Shuze, Rayden, Chotaire FOCUS: TDJ, Mirage, Jeroen Tel WOW: Einstein, Azzarro, Sorex, Bud, Bundy, Stormlord F4CG: Motley, Jucke, Solar, Newscopy, Sixx, Scorpie AVANTGARDE: Weasel, Intruder, Jack Alien, Cupid, Freestyle CENSOR: Bob, Alfatech, Geggin TRIAD: King Fisher, Mr. Ammo ONSLAUGHT: Heavy Head, Donar, Ramirez, Shocker SHAPE: Duke AMNESIA: Seal TALENT: Greenfrog CHROMANCE: Zar, Syco, Mc Byte OXYRON (Amiga): No-XS HEATWAVE: Youth, Bas-B CREST: Syndrom, Deekay DIGITAL EXCESS: Thomas Koncina, Bjoern Odendahl HITMEN: Peacemaker, Tyron, Groepaz, Curlin, Jihad, Tranziie, Sabotage, Luke, Vortex, Raze ANGRY: Nastyness Inc Ex-POWERS OF PAIN: Buff REFLEX: Happymaker XENON: Oxbow, Carmen, Slam, Dylotic, Sammy, Megabrain, Crazy Bird ATLANTIS: Robocop X-LARGE: Zambo ex-TABOO: Acidchild PANDORA: Mephisto SUCCESS & TRC: Action Jackson, Moren, CBA, Night- shade, Burglar, Trax, Bacillus, Allitaice, Splatterhead Spectator, Count Zero, Arrogance I know I might have missed up the one or other name, but please don't be pissed! It was you guys writing down your handles on the paper. And most of you have a lousy handwriting! ;) Also sorry if I forgot somebody, I know I did for sure! All in all it was quite funny this evening, but we didn't want to stay at the party place for the whole night,so a couple of us guys decided to go out to the city of Utrecht to party somewhere else. If I rember right we were about 20 person (me, Bob, Alfatech, CBA, Moren, Mr.Ammo, King Fisher, Raze and his girlfriend, Greenfrog, Count Zero ... and some other dudes I couldn't notice anymore, due to my alcohol level... ;) We went to a bus stop and took the next bus towards the city. Walking through the streets, we kept asking every good chick for a place to go to... First we went to a big pub, where we could sit down an drink a bit. But that place was really boring I have to admit. We ordered big beers and partied as good as it was possible in that damn place. The room was quite crowded and a lot of people were standing, but though there was no real party going on. Moren and me talked to two chicks, but only the bad one seemed to be interested so we went back to the others immediately. Alfatech was laying on the table, sleeping allready. Maybe he was dreaming of the girl, he picked up a day before.. hehe! After an hour we decided to leave again to take a snack at Mc Donalds (I can't hear this name anymore) and ended at a House-disco called TIVOLI. This place was bad, too. It seemed to me as if all the people would be on EXTACY. And it was like this I guess... But allthough we really had our fun and danced our asses off... I tried to talk to some girls again, but wasn't very lucky. My first talk was interupted by the girl's boyfriend, so I immediately turned around to another one. But that girl was touching her finger always in a very strange way... I allready thought she would be so horny, but then I noticed her ring around the finger. She told me that she was freshly married... and again I turned away, but this time to the dancefloor.... hehe! Was really not my night this time! The DJ was really playing a lousy music, no gabba, no trance, but something between these styles. I really hated him for it.... But the worst thing was that the club closed at 4 o'clock allready, so we left and took some taxis back to the party place, the EINSTEIN HUIS. Most of the people were allready sleeping and we were lucky that we didn't stay at the party place for all the night. More and more I also got tired, but I won against my tireness... I changed my behaviour and stopped with the beer and switched over to coffee. So I was quite fit very soon. At 8 o'clock they had the music competition and we were really enjoying most of the zax. CBA and me were dancing around through the party place, when they played METAL's music. The other dudes, hardly awake, really seemed to be surprised that we were so fit. We fooling some PC-kids again by dancing around them....it was pretty cool. At nine o'clock, the snack-car opened and everybody ran towards it...arghh I had a healthy breakfast again and ordered FRITES with a brown sauce, called something like PENADA... Argggh it tasted like shit. I didn't know that PENADA comes from peanut, else I wouldn't have bought that shit. I directly gave my frites away to Moren, because he had the same some minutes ago... He really seemed to love that brown sauce... Whatever I ordered another one, but this time with RED/WHITE (ketchup and mayonaise) and was feeling better again. At 11 o'clock I was feeling very down, tired... I was only sitting in couch corner and watching the 64-demo competition. There were some quite cool demos, but it was clear that Crest would win, because their demo really had a better niveau than all the other ones. You can really see that these dudes know their business. These were the rankings: 1.) Crest (of course!) 2.) Hitmen (really nice demo for a cracking group) 3.) Chalice (last demo from Rayden for this group, as he joined AFL before the party) 4.) Cosine 5.) Animals After the demo competition most of us dudes prepared the things at got ready. We stood outside for half an hour, chatted a bit and took some more photos, before we said good bye to eachother I drove back home together with Marc, Ignorance and Rayden/AFL. After some minutes on the dutch high- way I felt asleep and woke up in front of my home, where Marc let me out. All in all the party was a big Success (!)... They were really a lot of far foreign people, that you haven't seen for a long time. We 64 sceners really had a big party and showed those PC guys what the 64-scene spirit is about: "HAVING FUN!" nothing more. No business, no laming in front of computers... just having pure fun! You can be sure to meet me at the next big party again, because we have to keep up this spirit. The next X-party is planed to be a big event again, with a lot of changes to get the next party even bet- ter. The things I heard from them really sounded in- teresting, so I am looking forward to it. Stay tuned! I have to say thanks to CBA, Nightshade and Tim expecially for letting me stay at there place! It was really cool with you guys and I am sure we gonna repeat this very soon! Whether in Germany or at MR. Cocos again! ;) Also a special ;) to the AFLers who understood our MAX/AFL joke! Hehe! Greetings to all the dudes I have been together with at this long weekend! You know who you are! Thanks for reading all the stuff, I hope you liked it a bit. You see, what's really important to me and what is less... See you soon on a party! Max/Alpha Flight 1970 ------------------ LONG LIVE THE 64-SCENE At last some explaining words from me to set an inci- dent Max reported about into the right light. The farmer who was NEARLY beaten up by either Peacemaker or me has been definately looking for trouble, but after having been ragged down he left the location and ran home... to mummy. He never came back and asked for the job I have of- fered him, to cut the grass infront of my house. Just curious! ;) Best regards, RRR/Oxyron ----------
[edit] Advertisements
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