The Crest 16
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==scene spotlighter== | ==scene spotlighter== | ||
<pre> | <pre> |
Revision as of 01:53, 15 September 2009
dors-andrey-viagra1.txt;3;10
Contents |
scene spotlighter
__ ___________________________________ __ SCENE SPOTLIGHTER -- ----------------------------------- -- Hello people... This is just another news-chapter. :) Here you get to read the latest happenings and updates from the pal-demo- and cracking-scene. If you want to read some news from the ntsc-scene that better check the next chapter called OVERSEAS SCENE REPORT as UZZY gives you its latest happenings to read there. But now let's go with pal-news, of course... FANTASTIC FOUR CRACKING GROUP [ger, swe, aut...] -- ------------------------------------------------ -- New members: - Gone ones..: (BITMAN, DESPAIR, FUNGUS, GIPSY, KING, SIXX, TC, THERION) BITMAN, DESPAIR, FUNGUS, GIPSY, KING, SIXX, TC and THERION have all been very inactive within the last months, and so they were removed from the active memberstatus of the group. As they didn't really left the group I put all their names in braketts. ZYRON finally put his homepage online. You can reach it under: HTTP://WWW.ALGONET.SE/-ZYRON ------------------------------- Memberstatus: --------------- B.A., DEVIL, INTRUDER, MOTLEY, MR ALPHA, NEOTEC, NEWSCOPY, PLAYBOY, SLIVER, SMASHER, SNEAPER, SOLAR, STASI, WALKER, ZYRON ONSLAUGHT [oz, ger, pol...] -- ---------------------------------------------- -- New members: BLENDER, GLENN RUNE GALLEFOSS Gone ones..: - Boards.....: DEADZONE +X-XXX-XXX-XXXX WHQ SANITARIUM +XX-XXX-XXXXXX EHQ FTP-Sites....: GANGSTA'S PARADISE ftp.c64.rulez.org THE SECRET GARDEN 194.27.15.8.2001 (login ONS, password DOMINATION) First of all they got BLENDER/LEPSI DE to join their demo section as his second group to be a coder for them. Then the legendary composer GLENN RUNE GALLEFOSS /SHAPE left his second group FAIRLIGHT to join ONSLAUGHT instead. Memberstatus: -------------- BIZARRE, BLENDER, CUBEHEAD, DIGAHOLE, DOOM, GOP, GRG, HOMEBOY, JAZZCAT, JOLZ, LEMING, MADHEAD, MEFF, MORDBID, MOSES, MR BRAIN, NAPHALM, REGI KEYZ, STING, TBH, TROUBLE, VENGEANCE PADUA [ger, den, pol...] -- ----------------------------------------------- -- New members: CHAOTIC Gone ones..: (ICEBALL, RAY TRACER) FTP-Site...: GOIN' FOR GOLD ftp.padua.org CHAOTIC decided to leave SMASH DESIGNS and join the forces of this german based demo group, while ICEBALL and RAY TRACER both were put on the inactive memberstatus. Memberstatus: -------------- ANONYM, CHAOTIC, CUPID, DANO, DOOMED, FLARE, HI-LITE, HOOGO, JADAWIN, LEONARDO, MINDFLOW, MOJZESH, POMMAC, RAZE, RIMFLEX, RORSCHACH, STARKILLER, VIP That were all major-news! Turn over to the next page to read some single-news! SINGLE NEWS: - -------- - - The australian based group SYSTEM was declared dead after GEMINI/SYSTEM/CARCASS decided to leave the scene. - ARISE got some new members... PRAISER/REFLEX joined them as second group as composer and JURGEN/FRACTION as coder while DEINONYCHOOS/ SATAKI teamed up with ARISE as swapper. - RAZE/PADUA joined his old mates in SCS+TRC again as second group. - BLEZE/TUM joined TEMPEST as second to be a a painter for them. Later on also CRUSHER joined the TEMPEST posse as a mag-editor and swapper. Memberstatus: -------------- BLEZE, CRUSHER, EROL, FLOYD, GAXAR, GERRY, JB, NUCLEUS, TAXIM, Q-MAN - AZGAR/VAUDEVILLE joined MOTIV 8 to serve as a graphician for them. Memberstatus: --------------- AZGAR, BIRD, THE PSYCHOPATH - STIRF/SPIDERS-CREW/DMAGIC joined ROLE as his new second group while DMAGIC is now his third. But ROLE also lost a member as MISS SECRET left the scene. Memberstatus: --------------- ALMIGHTY GOD, AVENGER, BUGJAM, COMMANDER, DEE JAY, DENNIS, DYNATONIC, FADE, FRANKIE, G, GANJA, GAXAR, GOP, ICEGIRL, LEO, LOW, LUIS, MEDIATOR, MIST, NOSTRADAMUS, OCHRANA, RESTIVE, RUDE, SCORPE, SIMPLE, SOREX, SNIPER, STARFIGHTER, STIRF, SUCK, SWAYZE, TDB, THE CHRONIC, THORGAL, VIP, ZAK, ZUBER - JOCKSTRAP joined the WARRIORS OF WASTELAND as coder while BUNDY returned to the active status of W.O.W.! Memberstatus: --------------- ALIH, BUD, BUNDY, DANCER, DST, EINSTEIN, GENRYC, ICEMAN, JOCKSTRAP, LAX, LYBIS, MISFIT, NATAS, NUCLEUS, PFK, RAVEN, SOREX, THE ALIEN, VIP, WARLOCK, WAX, WEC, WHW DESIGN, XIII - THORN joined the forces of REMEMBER as coder and cracker. Then REMEMBER got another new member with L'TRIMM/SCS +TRC leaving his second group CYBERPUNX and joining REMEMBER instead. - Besides L'TRIMM the CYBERPUNX also lost WIDELOAD who decided to leave them for unknown reasons. - The new SIDSHIP SCRATCHERS' homepage is finally online! You can reach it under... HTTP://WWW.NETUNE.NET/SCS ----------------------------- - From the 18th to the 20th September there took place the X98 in Hengelo/Netherlands. The competition results there were as follows... DEMOS: - ---- 1. SOUL by BOOZE DESIGN 2. SCREAM by SMASH DESIGNS 3. HALFBAKED by WARRIORS OF WASTELAND 4. B0H IT STINKS by PLUSH 5. OLDSK00L by LEPSI DE 6. ??? by PADUA 7. TELLTALE by WARRIORS OF WASTELAND 8. INC D020 by COSINE 9. X98 by LEGACY GRAPHICS: - ----- - 1. "COMPOPIC" by SANDER/FOCUS 2. "ELDER DRAGON" by AMN/ANARCHY 3. "BRAINSTORM" by HI-LITE/PADUA 4. "TOK TOK" by GENUIS/ex-PARADIZE 5. "LETHAL SENSATION" by KATON/LEPSI DE/ARISE 6. "SHEBA" by SEBA/PLUSH MUSICS: - --- - 01. "X'98 TUNE" by REYN OUWEHAND 02. "TOTAL CONTROL" by MOPPE/ONEWAY 03. "GLOBAL CONQUEST 2" by VINCENT VOOIS/FOCUS 04. "DIMPLE DIN" by ZYRON/F4CG/NO/CPX 05. "PING REPLY" by GRG/SHAPE/ONSLAUGHT 06. "GLORY DAYS" by BORDEAUX/ACTIVE "COMPOTUNE" by GROEPAZ/HITMEN 08."SNIFTERS" by FANTA/OXYRON/BASS 09."ACCIDENTIAL" by RORSCHACH/PADUA 10. "OH NOSTALGIA" by S. U.C.K./ROLE 11. "INTUNE" by MR MOUSE/XENTAX/SADCOM 12. "A.D.M.B." by ECHO/PLUSH/BASS 13. "CROSS-TUNE" by SONEY/SMASH DESIGNS 14. "YOUTHFUL" by BZYK/LEPSI DE HARDSEQUENCER ------------- - --------------- - (C) THE CREST 1998 - --------------- -
overseas scene report
The "Overseas" Scene Report Compiled by UzzY of RPG Hey kids. Is it just me, or does this require some mood enhancers? I thought so. So, before reading this chapter, light some french-vanilla scented candles, put on a Sarah McLachlan CD and get ready for some football! Wait just a damn minute here... Okay. I apologize for that; I experienced a momentary lapse of reason. But I'm back now, and I'm bringing yet another month's worth of NTSC information and misinformation right to your collective computer screens. Dontcha love it? Before beginning, I should say that if you happen to have any relevant scene information, you should email it to me, because I write a chapter for a scene news magazine... and news is something I like to have. You know? In addition to news, you can also send comments, questions, suggestions, marriage proposals and death threats to: uzzy(at)c64.org I recently recieved a marriage proposal in my email, and I must reply to it in this forum by saying: Mike, you're a nice guy and all, but my door does not swing that way. If you know what I mean. On with the news. THE NEWS ---------- - There is a rumour that Streetkiller (ex-Shade and Unreal) may be coming back to the scene! In a recent post to a guestbook somewhere, he said: "I may release some stuff in the very near future..." Is this a sign of the return of an NTSC legend? I'm not sure, but I like to think it's possible. - The coder formerly known as The Phantom joined Millenium. He is still using the handle EricC. - There's also a slight rumour that Livefire (ex-Scibax) may be returning to the scene. - Local-H/BCI joined SoniX as a second group. - UzzY/RPG also joined SoniX as a second group. - The Fatman is reported to be working on "Misadventures Of The Fatman III." - Want to see something funny? Then send some email to vrfantasia(at)geocities.com. Really it's damn funny! That about covers the news for this month. But we are not done quite yet... no, because there's something I left out last month that has to be done this month. That's right, it's.... YOUR UBIQUITOUS GROUP-LIST UPDATE! ------------------------------------ ANARCHY SYSTEMS UNLIMITED: Grubby, Scanner ARCANE: Moloch, DBX BAD CODERS INTERNATIONAL: Local-H, Phred, Sketch, Udd THE CARCASS CREATION SERVICES: Deathangel's Shadow, Gemini, Hoffman, Natas, Necrophobic, Pinball Wizard, Shadowmaster, TMR, Wideload, Zirc0 ELECTRON: Dokken, The Gambler FROM THE ASHES: Burning Horizon, Diskmaster, Firestalker, Trillian MILLENIUM: Roy Batty, EricC, The Fatman PSW: Fuzz, MacBeth, Shroom THE RENEGADE PROGRAMMING GROUP: Chameleon, Cyberad, Dr.Doom, The Heretic, Ken, Mr.BuNgLe, Pegasus, Uzzy, Warnock RETRO 64: Esbam, Knifey, Leppy, Picasso, Prodigy, Wort STORM: Cybernoid, Megmyx, Negspect STYLE: Alter Ego, Deathlok, Decomp, DW, Elwix, Firefoot, Massive Onslaught, PK, Repose, Warnock, The Wiz VENOM: The Hobbit, Kickback, WSoft, Gerpsnot Changes: EricC added to Millenium. So you guys should make changes where appropriate. Well, once again it's time for some closing words. I'm sort of at a loss for something to say, as I've said it all before. I guess I should mention to stay tuned for next month, where we should have another interview with a prominent NTSC scener, some more news and perhaps I'll ramble a bit like I usually do. Oh, and guys, keep those death threats comin'. - UzzY of RPG - "You got a heart of glass or a heart of stone... Just you wait 'til I get you home..." - Pet Shop Boys
rulers of the month
__ ___________________________________ __ RULERS OF THE MONTH -- ----------------------------------- -- You want to know who is hip today? You want to know who lost some popularity these days? You want to know who will maybe be tommorow's leaders? Then you are completely right here... As this is the charts chapter! The one and only charts in the CBM64 scene that get counted on a monthly basis and so represent the latest and freshest opinions and favourites of the sceners. This month's charts are a good example... You know what I mean, when you take a look at this list... THE TOP 10 DEMO GROUPS -------------------- -- >>> 01.(>) CREST....................(144) <<< 02.(>) OXYRON...................(117) 03.(>) SMASH DESIGNS............(089) 04.(+) REFLEX...................(055) 05.(+) BOOZE DESIGN.............(033) 06.(-) TRIAD....................(024) 07.(-) SAMAR....................(023) 08.(+) WARRIORS OF WASTELAND....(021) 09.(+) WRATH DESIGN.............(020) 10.(+) ALBION...................(016) (>) means same position as last month __ ___________________________________ __ Comments: --------- CREST is still on the number one spot, followed by the guys in OXYRON. They both enstrengthen their positions with their second co-op demo called COMAJOB at the X98. Highest new entry are the returned BOOZE DESIGN, who surprised everyone with the release of the two-sided and competition winning demo SOUL at the X98. Nice that this showed its influences so fast in here. Also new here are ALBION, WRATH and W. O.W.! -- ----------------------------------------------- -- THE TOP 10 CRACKING GROUPS ------------------------ -- >>> 01.(+) ALPHAFLIGHT 1970................(117) <<< 02.(-) SUCCESS +THE RULING COMPANY.....(105) 03.(+) LAXITY..........................(084) 04.(+) FANTASTIC FOUR CRACKING GROUP...(057) 05.(-) REMEMBER........................(048) 06.(>) HITMEN..........................(047) 07.(>) DYNAMIC TECHNOLOGIES............(022) 08.(+) NOSTALGIA.......................(019) 09.(-) ONSLAUGHT.......................(018) 10.(+) CHROMANCE.......................(014) (+ ) means better position than last month __ ___________________________________ __ Comments: --------- After last issue's "black month" for ALPHAFLIGHT, they got the crown again this time by putting the dutch coop SCS +TRC to the silver medal. LAXITY finally got off the unpopular fourth place and entered the Top 3 while REMEMBER went straight down from 2 to 5. F4CG are back again and entered right at the fouth place. Also CHROMANCE got the luck to be again in the Top 10. -- ---------------------------------------------- -- THE TOP 10PROGRAMMERS -- --------------- -- >>> 01.(>) CROSSBOW/CREST...............(123) <<< 02.(>) GRAHAM/OXYRON................(121) 03.(>) AEG/SMASH DESIGNS............(077) 04.(+) FUBEN/OXYRON.................(036) 05.(-) KING FISHER/TRIAD............(032) 06.(+) .............................(026) 07.(+) HCL/BOOZE DESIGN.............(024) (+) GOLDHAND/SAMAR/AFL...........(024) 09.(-) ZORC/REFLEX..................(022) 10.(+) DOW JONES/PLUSH..............(019) ( -) means worse position than last month __ ___________________________________ __ Comments: --------- CROSSBOW still in the lead and with his great part in the COMAJOB demo he proved that he deserves this. After last month's ascense FUBEN is back in this list, to be exact: he reentered it at the 4th place! MR. SEX won 4 places what surprises me a little bit as he didn't show anyactivity for years. HCL is new here after putting out his nice SOUL demo at the X98. -- ----------------------------------------------- -- THE TOP 10 GAME CRACKERS ---------------------- -- >>> 01.(>) JACK ALIEN/REMEMBER.............(091) <<< 02.(>) BURGLAR/SCS +TRC................(061) 03.(+) DIDI/LAXITY.....................(057) 04.(+) MOONCHILD/HITMEN................(049) 05.(-) IGNORANCE/ALPHAFLIGHT 1970......(030) 06.(+) COUNT ZERO/SCS +TRC.............(019) 07.(-) DANZIG/ALPHAFLIGHT 1970.........(015) (+) STING/ONSLAUGHT.................(015) 09.(+) CBA/SCS +TRC....................(014) 10.(+) MANIK/REMEMBER..................(013) __ ___________________________________ __ Comments: --------- Also here no changes on the first two places. JACK ALIEN still the number one and BURGLAR quite far away from him, but still the best of the rest. IGNORANCE lost quite some place. He fell two places from 3 down to 5 while DIDI and MOONCHILD both climbed one place. STING, CBA and MANIK re-entered the chart. For them JAYDEE, FUNGUS and B. A. had to go. But we'll see if they can be back again next time... -- -------------------------------------------------------------------- -- THE TOP 10 GRAPHIC ARTISTS -- -------------------- -- >>> 01.(>) DEEKAY/CREST...............(136) <<< 02.(+) VALSARY/SAMAR/LEPSI DE.....(069) 03.(+) JOE/WRATH DESIGN...........(049) 04.(-) ELECTRIC/EXTEND............(045) 05.(-) KATON/LEPSI DE/ARISE.......(039) 06.(>) TYRANT/THERAPY.............(026) 07.(+) CUPID/HITMEN/PADUA.........(020) 08.(-) SEBALOZ/LEPSI DE...........(019) 09.(+) RAYDEN/ALPHAFLIGHT 1970....(018) 10.(+) SANDER/FOCUS...............(016) __ ___________________________________ __ Comments: --------- No one else but DEEKAY on the top, this time with a very clear lead with about double as much points as VALSARY on the second place. JOE won four places and climbed up from 7 to 4, I just wonder why... He didn't release anything for many years now. CUPID is in here again, as well as RAYDEN. SANDER convinced the masses at the X98 with his nice Koala picture and so he got some votes and the 10th place. -- ---------------------------------------------- -- THE TOP 10 SOUND WIZARDS -- ------------------ -- >>> 01.(>) MITCH+DANE/CREST...................(077) <<< 02.(+) DRAX/CREST/VIBRANTS................(066) 03.(+) PVCF/REFLEX........................(046) 04.(+) JEFF/CAMELOT/ANALOGUE..............(039) (+) P.R.I./OXYRON......................(039) 06.(+) ORCAN/REACT........................(035) 07.(+) METAL/VIBRANTS.....................(034) 08.(+) WIZARD.............................(026) 09.(+) KRISTIAN ROSTOEN/SHAPE/HIT.........(019) 10.(+) THE ALIEN/W. O.W. .................(016) (-) TRIDENT/ACTIVE.....................(016) (+) ECO/EXCESS/ALPHAFLIGHT '70.........(016) __ ___________________________________ __ Comments: --------- And also here CREST members on the top spot. MITCH and DANE rule this chart even though nearly the whole rest in this list changed completely! Last issue's number two TAXIM had to leave because of too less votes, but for him DRAX re-entered the Top 10 at the same position. But also PVCF re-entered highly at the 3rd place. Funny to see three guys sharing the 10th place... :) -- -------------------------------------------------------------------- -- This time the charts got influenced massivly by the C64 party of the year: the X98! You can see this clearly with the new entries of BOOZE DESIGN and their coder HCL as well as SANDER of FOCUS entereing the graphic charts. This proves again that our charts really display our readers' CURRENT opinion... HARDSEQUENCER ------------- _ _____________ (C) THE CREST 1998 - --------------- -
the september list
-- ----------------------------------- -- RELEASELIST SEPTEMBER 1998! __ ___________________________________ __ And yeah, I'm back with the LIST within' THE CREST- MAGAZINE...! Another MONTH passed and again not happened... but so we also have no big changes within' the scene (that's important when some of us return after a delay... hehe). However, there's still some work to do after working aldready 10 hours this sunday... so let's get that chapter finished... Skip it! -- ----------------------------------------------- -- SPOTLIGHT NEWS SEPTEMBER 1998! __ ___________________________________ __ Not much happened within' the BOARD-SCENE... but hey... what a surprise... a NEW board went online! And it's named DREAM FACTORY and it's located in the very known 619-area... ;). The Board is running as Support-HQ for RENEGADE PROGRAMMING GROUP (RPG) actually. So give it a call under: ++X-XXX-XXX-XXXX! Nothing else happened within the last few weeks...! The BOARDS used to create this list were again: THE BASS PLANET : ++X-XXX-XXX-XXXX (C)+XENON WHQ DEADZONE : ++X-XXX-XXX-XXXX ONSLAUGHT WHQ For anything concerning this CHAPTER leave me mail on the MAJOR-US-Boards or at my EMAIL-Addy: THE_DODGER(at)HOTMAIL.COM But now let's have a look at the RELEASES. burp! FAIRLIGHT (swe, den, pol...) 1,6 POINTS ------------------------------------------------------- The guys in FAIRLIGHT returned with a quite nice role-playing game named DARKON 2 from Adventure Tech (1,6 POINTS). The game is running already well PAL/NTSC! Unfortunately they don't levelpacked the game, so that I had to reduce the amount of POINTS they got for this one! HITMEN (ger, swe, yu...) 0,3 POINTS -------------------------------------------------------- The very early PREVIEW of a puzzle-game named SECTOR (0,3 POINTS) made it under their flag to the BOARDS. LAXITY (ger, hol, swe...) -5,0 POINTS -------------------------------------------------------- Their release DOUBLE TROUBLE should've been the RELEASE OF THE MONTH... usually... but the game turned out to be already released by DOMINATORS back in 1991... and so they got Re-Release-Points for this one! MOTIV8 (den...) 0,0 POINTS ----------------------------------------------------------- You may not believe me... but they released again 3 Games within' a month, and again they received NO points for one of 'em... Before I give you a straight list, I'll tell you that they're all BASIC and they all suck. And this time they were named: BASH YER BRAINS, MATE IN TWO and SPIRAL SLIDE. To much words already about these... ! Now let's go on with the complete CHARTS... RELEASECHARTS SEPTEMBER 1998: -------------------------------- Place Group Points Releases ----------------------------------------------------------- 1 FAIRLIGHT 1,6 1 2 HITMEN 0,5 1 3 MOTIV8 0,0 3 4 LAXITY -5,0 1 Mmh.... lame CRACKS and lame GAMES again... . But atleast the quality of the CRACKS itself could be better, as you have to spent no time on Protections (Password- or Copy-)... it seems that there are less and less crackers active, and most Games get cracked by the Suppliers and Traders... bah, maybe I'm thinking to much... haha... . Ok, that's all for this ISSUE... hope to see you next time again, when it's THE CREST-TIME again... ;) THE DODGER/THE CREST-MAGAZINE -----------------------------
yup - profile
__ ___________________________________ __ LEGAL PROFILE OF THE MONTH -- ----------------------------------- -- In this chapter you will get an interview with a good old coder. He was and still is a member of the legendary OFFENCE crew, who made a comeback to the scene last year. But sadly he wasn't one of the returners... The scene didn't see very much of his coding skills, but what he released was a real smasher: The demo EMOTIONAL BREAKDOWN. Yes, of course he is the one and only... >>> YUP of OFFENCE <<< And now enjoy this nice profile! (C): Hello and welcome YUP to this interview in our magazine THE CREST! Usually we start the profiles with the question for some personal data about yourself in real life... So we don't want to make it different this time! : ) (Y): Hello HARDSEQUENCER. My real name is XXXXXXX XXXXXXXXX and I'm 26 (born 22. 02. 1972). People who know me know that I'm one of the laziest persons on earth (what's life without 18 hours sleep a day?). So my first study was computers. Afterwards I studied some more other things (e.g. philosophy). At the moment I earn my money by teaching and with "Internet-programming" (Wait for my new homepage!) and hopefully soon with the game I'm working on (PC). One of my loved hobbies is dancing. I go to the disco 3-4 times a week and dance like crazy (often people ask me how long it took me to learn how to dance that way. It's funny.). I also like things like reading books, going to the cinema or phoning (my phone-bill is too high). (C): Ah, seems you are a hard concurence for John Travolta, at least concerning the dancing. ;) Anyway, you said that you are working on a game on PC... Please tell us a bit more about this project! (Y): I'm sorry, but I'm not allowed to talk about it, as I'm under NDA (somethoing like a contract). I'll tell you more about it as soon as I can. (C): Okay, I can understand it. Looks like this game will be a real smasher because of the security around it! And do you have plans for any other projects on the PC? (Y): It depends on the notion, soon. But yes, we will make a small project for the PC (with DIRECTX), soon. (C): Sounds interesting. So we are also looking forward to this one! Anyway, enough said about this thingy called PC... ;) Can you still call a working CBM64 your property? (Y): Only a broken one. But I'll buy a working one, when I have enough money left. I still love the C64. (C): Enough money?!? You can get a used C64 with 1541 drive for something like 40 Dollars these days, at least here in Germany. So you should go and buy one NOW, hehe! So, let's get back a bit in time to the beginning of your time with our legendary machine... When did you get your first C64? (Y): It was a C128D and it was in 1988. My first computer. I told my parents that it would be good for school (smile). In reality I played a lot. (C): It's always the same with the kiddies... :) And how and when did you enter the demo scene then? (Y): I think it was in 1988/89. A friend of mine and I got some games with intros in front of them in school. We decided to start swapping, became YUP +BURP and wrote to some guys out of a C64 Mag. At time we also had made our first intro. One of our contacts asked us to become members of the group STATIC. And so we entered the scene. (C): And which were then all groups you have been in? (Y): WBC (only real members YUP +BURP), STATIC, SHARKS, WOT (I loved this group), POWER!, SHAPE, OFFENCE (we still exist) and in NUTS, which was a subgroup from NATO and later TRAITORS. In NUTS we (Y+B) had the name FAT RAT. It was a fun project. (C): EMOTIONAL BREAKDOWN is probably the most popular OFFENCE demo... Do you consider it your personal favourite OFF!-demo or is there another one you are more proud of? (Y): As EB is the only OFF!-demo from me there is no choice. But it includes the best part I ever coded (although nearly nobody noticed it). It's the part with the sideborder-scroller over splits (the one with the woman in the bottom wanking around). (C): Yeah, I remember it... This one was really nice! Respect! You already said it... EMOTIONAL BREAKDOWN was the only demo you coded for OFF!. But can you please name us all demo-titles OFFENCE ever released? (Y): On C64 there are EMOTIONAL BREAKDOWN and FLEXIBLE 1+2. Some people also count the EB- announcement DO YOU REMEMBER and the mag SLOWPOKE. ORIGIN OF NUTS was released while I was in OFFENCE but under the TRAITORS-label. But in fact all members are in OFFENCE. (C): I can recall watching this one, too... In 1997 OFFENCE made a comeback in the CBM64 demo scene with the release of FLEXIBLE 1 +2. But they haven't been noticed that much, even though they would have deserved much more attention... So did this pull back the returned members? Means: Can we expet more products from OFF! one the C64 in the future or are the members depressed now? (Y): This question is hard to answer because I wasn't involved in these demos. It was done by PREBEN. At the moment I don't know if he'll do another one. I'll ask him. Maybe I'll do another C64-demo in the future, when I find some time and a new C64. The will is still unbroken. (C): That's nice. Would be great to see something from you once again! Can you tell us please which members returned to the scene in 1997? As far as I know this were only PREBEN and PAL!?! (Y): You know it right, it was mainly PREBEN. (C): OFFENCE was and still is famous for its old- school style... But demos with this style are very rare these days... Most demos are trackmos... What do you think of trackmos? Do you more prefer the good old "press space" style? (Y): I don't like ttrackmos too much because often there is a part at the end of the demo you want to see and you have to wait 15 minutes watching parts you don't want to watch again. How about a system where you can choose the part from amenu or the good old press space. This must not mean that there can't be something running while loading (in WIZUP'N'URP for example there are parts that load the next part while playing. But you still have to press space to go on. Or in SLOW POKE - menu running while loading). (C): Thesedays also effects like vectors or plasmas are displayed in quite low resolutions like 4X4 or even 8X8... What do you think of this? (Y): I haven't seen it. I think the last C64 demo I have seen was in 1992. But my opinion is, if it looks good than it is good. It's great that the people show that the C64 is a computer with lots of abilities. (C): There is also another new trend in demo- coding... Many effects or demo-ideas are taken from other platforms like PC or Amiga... SMASH DESIGNS even went one step further and converted a whole demo to the CBM64... They made their own version of the FUTURE CREW's legendary PC-demo SECOND REALITY... What is your opinion about this idea of demo-copying? (Y): Like said in the answer before, if it looks good than I think it is a good think. Although in general I prefer original stuff, there are remakes which I'm really happy about that they exist (as I haven't seen one of these C64- demos, this is my opinion about remakes in the music-business, but I think it also fits to the demo-remaking). (C): Yes, somehow you can relate these two things to each other... Did you have any idols concerning coding? If that's the case, please give us some names! (Y): The one who fits most to the term idol is FCS from FINISH GOLD. He had alyready left the scene when I entered. But his demos still live. I also liked ASH and DAVE very much. (C): Yeah, these ones surely were masters of their subject. And now please let us know your personal favourites in the following categories! (Y): Crackinggroup: DYNAMIC DUO Cracker......: Sorry, it's too long ago to remember all. Also sorry to all the great people not mentioned here. It would fill pages to honour all the best from the scene over the years. Demogroup...: There were so many great ones like FLASH, LIGHT... Coder.........: FCS/FINISH GOLD Demo..........: Look at the comment to the crackers! Graphician......: REDSTAR, HEIN HOLT Composer........: GEIR TJELTA/MOZ(IC) ART Game............: HANSE, R-TYPE Discmagazine: SHOCK Movie.......: HIGHLANDER Book........: PANDEMIA SAGA from DAVE DUNCAN (link on my home page) Music.........: Too many to name a special. (C): And now please make some comments about the upcomming coders! (Y): CROSSBOW/CREST....: Nice to phone with, great coder. OMEGA SUPREME/PD: I remember all of them as... BAGDER/HORIZON..: ...really great coders. ... BX/ORIGO DREAML. .: ...They know how to get... ZODIAC/FLASH INC. : ...the best out of the C64. ... SAM/BEYOND FORCE : ...They made demos which... SCROLL/MEGASTYLE: ...are fun to watch. It... SLAMMER/CAMELOT.: ...would have been a pitty if they hadn't exist. A big applause from me to all of them. SCAPEGOAT/TOPAZ.. : Sorry, I don't remember... QUISS/REFLEX......: ...these guys. Maybe they released their demos after 1992. (C): Yes, you are right, they did. Anyway, why did you leave the scene? Was it just that common NO TIME thingy?!? (Y): It was a mixture of different reasons. As you guessed, one reason was, that I have had less time. I never made the decision to leave the scene. It just happened. (C): I see... By the way, do you think that our good old C64 is still able to compete with other platforms like the PC, at least scenewise? And how long do you think will it stay alive? (Y): I still live the C64. And I think there are still many fans out there. The C64 scene was the greatest and I still have many friends out of this time. OK, technically the C64 is out of date (available now: 450 Mhz Pentium II with a 3D-card, more than 128 MB RAM and so on), but the C64 is CULT and it will stay in mind, as long as one of the old sceners is alive. Particularly with the growing Internet and the great CCS64 (PC-C64-emulator). (C): Good that you mentioned the C64 in relation to the Internet... That leads us to another question... The CBM64 scene relates more and more to the Internet nowadays. The good old boards bet abondoned and also the mail swap is very low these days... Do you think that the Internet is the right way for the scene to go? Or should it stick to its old values? (Y): I love the Internet, it's very fast way to stay in contact (and cheap... Want to see my phone- bills out of my active scene-time?). And you can reach so many people with the Internet. Although I think it was more personal in the old times, when you wrote letters by hand, copied all the discs, phoned with your friends... I think it's the right way to go. The Internet and the old values are only communication- technics. It's not so important how you send something. It's important, what you send. The scene is a big community, and friendship is the most important factor. Taste the feeling when you say: "We're all C64-fans, and we are all around the world." (C): Very true words! Now let's get a bit more OFFENCE orientated again. :) OFF! marked a very special style back in the days which you guys kept also in FLEXIBLE 1 +2. This style combined great coding with colourful graphics and very often well- digitized samples! Especially the samples arranged a great atmosphere... How did you get this idea of using so many samples in your demos? (Y): FLEXIBLE 1 +2 was from PREBEN, so this question should go to him... To the older demos which I coded I must say that there were two real great musicians called MOZ(IC) ART. They made these really great tunes. I had to use them because I loved these songs. By the way, GEIR TJELTA from MOZ(IC) ART is still making great music (e.g. in our Amiga-music-disk CARPE NOCTEM). (C): And can you please tell us what the other members besides you are currently up to? (Y): BURP and RED WIZ left the scene in 1992. HP is as I know a well known DJ in France. GEIR TJELTA is working for FUNCOM, making music for games. PAL makes gfx for an advertisement-company. PREBEN released FLEXIBLE 1+2. Unfortunately I don't know what the rest of the old members are doing right now. (Hey guys write me a mail!). And FREQVIBEZ is still doing musics and some Internet-stuff. (C): Okay... Thank you! Now the sad moment has come again... This interview is at its end... So as usually you have now the reason to greet some of your friends or say whatever you think that should be said! (Y): I want to greet all my friends in the scene, and especially NUMSKULL/OFFENCE (if you can read this in heaven), who died some weeks ago. When you were one of his friends/contacts take some minutes and think of him. If there are some last words, you want to tell about him, mail them to me. My E-mail address is the following... ANDREASSCHNEIDER(at)SWOL.DE ------------------------------- Feel free to visit my homepage under... HTTP://WWW.AYSEC.COM ------------------------ (C): That was all now... It was a huge pleasure to talk to you and I must say that it really was one of my personal favourite interviews I ever did. Thank you so very much for answering all these questions so patiently! Take care! (Y): I thank you. Go on with your C64-mag. My best wishes, YUP! (C): Okay... Thanx again! Bye! -- ------------------- -- Held by: HARDSEQUENCER Held on: 21. 09. 1998 -- ------------------- -- - ---------------- - (C) THE CREST 1998 - ---------------- -
jeff smart - profile
__ ___________________________________ __ ILLEGAL PROFILE OF THE MONTH -- ----------------------------------- -- Here you can read a small coffee-talk with another legendary guy. He once was a member of TRIAD and later on founded his own group called ELITE and released a very popular paper-magazine entitled ILLEGAL. He is... >>> JEFF SMART of ELITE <<< And now enjoy this interview! (C): Hello JEFF SMART! Nice to have you here in this small profile... Please introduce yourself a bit to the audience! (J): Handle: As you already know JEFF SMART (based on some funny comic about two chaotic spies called CLEVER AND SMART, not that FRED CLEVER was a lad with magic facilities in his hold and the other one, JEFF SMART, was his partner who always kicked in his balls - I LIKED THAT) - raised the Bottrop/Germany way, making noise since 1970 - born Irish in a former life - heterosexual orientation - steady relationship with a beautiful young lassie - working in a frequently robbed bank - enjoying writing for fave German football club SCHALKE 04's club magazine - don't believe in Jesus and church - believe in the mighty power of Guiness and certain Scotch Malt Whiskys. (C): Nice... Well, what did you make go out and buy a CBM64 back in the days? (J): Getting a Commodore 64 was because at that point of time (must have been around 1985 or so) there was simply no other choice. 10 PRINT "WHAT ELSE?" 20 GOTO 10 (C): Hehe... And what do you think kept the C64 alive for such a long time until now? Somekind of cult maybe? (J): A sort of cult is always something which has lasted successful time some years ago, isn't it??? That's not only for the C64. (C): And now please tell us about your scene career! Which groups have you been in? (J): Started up my own bunch called BOJESOFT. joined GERMAN SPREADING SERVICE (or short just GSS), based in Heilbronn, which has really nothing to do with any Nazi spirits as one might presume. Got an not-to-deny-offer from TRIAD on my 18th birthday (no joke). For a short period a became a SCOUSER as a member of the SCOUSE CRACKING GROUP (SCG of course) from Liverpool. Later I founded ELITE together with some infamous German friends from RADWAR, STRIKE FORCE, BEASTIE BOYS and some international friends. I can't really say that all that made up much for my life afterwards, but my English really got quite well, though I still have a very stroinge accent 'cuz of all the nightly telephone conferences. (C): And are you still active on the CBM64? Or can we expect any activity from you in the future? (J): You might call me active when you consider some never updated Internet site as being active. (C): Okay... Better than nothing! :) By the way, who was your favourite cracker back in the good old days? (J): I always admired TRIAD's main cracking maestro JANITOR as he always put a lot of work into a crack, he didn't only crack a game but he played every single game through to see if everything is working and sometimes he even improved it. (C): Yeah, he really was a great one in his business. Now please say some things about your magazine for those who didn't know it! (J): Actually I didn't put out a disc-magazine but a magazine on... Well, what is it called now? Ehm... Ah, alright, paper. Yeah, that what stucks together after "reading" the Playboy, know what I mean. It was called ILLEGAL like you know, starting up with publishing your own thoughts about games and later becoming a sort of a voice for all pirates with monthly charts of best cracking groups, demos and games. Yeah, well, nowadays I think I always had to express my creativity with writing which I still do on a totally different topic, which is football, mate! (C): And how did you spread your paper-magazine? (J): I started up writing that magazine completely in German. But since it was spread around Europe I turned into 100% English. Someone said "The Germans will never learn how to speak English" but I say that at least they have tried. I used to spread it at a monthly gathering, we called it COPY PARTY, in Venlo/Holland and I can't really remember of any bad responses just for the cause. A circulation of about 1000 copies a month speaks for itself. Normally I accepted Dutch beer for a copy so you can imagine that it wasn't always that easy finding home afterwards... (C): Yeah, I can, hehe! But 1000 copies each issue is really a damn lot! Respect! Did you have any other occupations in your scene career besides this magazine? (J): My main object was to drink as much as I could. Well certainly I concentrated on writing that magazine, getting it done in time for the next copy party. Sometimes I did some inspired demos though my coding abilities were limited. (C): And why did you leave the scene? (J): Though I had made my mind up of dropping it all as I was putting too much time into computers, it then came to a forced sudden end as one morning the cops rang. Well suddenly it was all over. I got away quite well as I could prove in court I have not been doing much apart from running that magazine. I can remember the judge quoting from an early issue "New tricks to save postage. A new trick for saving postage is to put a blank tape over the stamp and then cleaning it for new use." And I said: "Just read the fuck on!" (Now to be honest, I really didn't say that)... But it went on like "Whoever does it, is in highly risk of being charge by the German mail as even a blind postman can see that." Well, anyway. (C): And now we'd like to get to know your very own favourites in the following categories... (J): Uh-oh, it's kind of hard to remember all these names... :) Crackergroup: My favourite ones have been, of course, the ones I've been a member in. Besides there were some others like IKARI, FAIRLIGHT, EAGLESOFT and FUSION. Magazine...: Official ones? Hmmm... ILLEGAL ones? Ehm... Coder........: I can think of a Dutch friend Mario van whatshisnameagain who was coding for a company called THALAMUS and did some fab shoot-em-ups for them. Please don't ask me any names. Artist..........: See above. Composer........: CHARLES VAN DOOREN or something. Fuck me, can't think of his handle but I remember one ROB HUBBARD who did the score for a lot of games. Cracker...........: JANITOR/TRIAD like I said. Great ones I do remember (WOW) WEETIBIX/SCG, IKARI and GOLLUM/FAIRLIGHT Game................: Any decent football managing simulation. (C): And now over to some brainstorming! Please say what comes straight into your mind when I say... (J): Internet...: Old friends meeting again. Commercial: Open, poor, be yourself once more. (EH?) Explorer....: Columbus TRIAD.......: Really famous, perhaps a bit too much. Parties.......: puking (C): Okay, thanks! And we have already reached the end of this interview. So I want to thank you for sacrifying some of your spare-time for me. I wish you all the best! Take care! -- ----------------- -- Held by:SHOK'RAY/MSP Held on: 30. 07. 1998 -- ----------------- -- - ---------------- - (C) THE CREST 1998 - ---------------- -
world of arts
__ ___________________________________ __ WORLD OF ARTS -- ----------------------------------- -- Here we go with the graphic reviews once again. This time I bring you tests of the competition pictures from the X '98, of course, and the QUAST'98. At the end of the chapter you can also find an addition to last month's WORLD OF ARTS, because you can read the review of the missing competition picture from the NORTH PARTY 2. But first let's start with a closer look at a new small graphic-collection called... GFXPHOBIA by FAITH DESIGN ----------------------- -- This onefiled collection features 5 FAITH multicolour logos painted by the former FAITH member VENOM. All logos were painted in the time from 1992-1994, but this collection was freshly released last month. The coding was done by PAJDA/ FAITH. After the intro the credits are given on the screen and after pressing space the show starts for real... The first logo takes about half of the screen and displays a girl's face on the left side and of course a FAITH logo on the right side. The girl's face is quite ugly, it features nearly no colourfadings, what doesn't look good. The painter also made a mistake with her left eye, but that's not the worst... The logo itself is painted in the typical "polish" logo style, means it features chessboards, triangles and other stuff as fill-in. The outlines of letters are quite boring, and the shapes aren't faded. The coolourfadings generally are rarely set and only the quite huge number of used colours makes this logo look a bit better. > 17% The next logo is mainly held in green and covers about a third of the screen. The fill-ins are the same in each letter, what isn't that good, of course. The colourfadings and the outlines are okay, but nothing more. > 28% Then we can see another FAITH logo taking something like a third of the screen. The fill-ins are copied again, even though here in every second letter only. The letters get surrounded by some nice mainly brown colourfadings at the top. The letterforms are well-known, usual and often used style, quite boring and simple in my opinion. But still this is this show's best piece... > 37% Now we get to see another logo with the same size. The fill-in of the letters is again the same in every one of them. In the background is somekind of board, at least the outlines of it, including the same colours. The fadings themselves are okay, but all in all this logo is again too boring and simple. > 23% The last logo is the smallest, covering only about a fifth of the screen. It shows the FAITH letters standing on a plain blue board. The letterforms are uninteresting again and the shapes aren't faded in any way. The fill-in is copied again. > 11% That were all logos in this collection. And I think it is better so... Overall I can say that this show deserves... 23% ! ---- And when I think about it again, even this is maybe too much, because all the logos lacked a lot of inspiration, ideas and also technique. So, if you missed this collection, then you needn't worry... You didn't miss anything! COMPETITION PICTURES FROM THE X '98 -- ------------------------------ -- At the pure C64 party event of the year got released only 6 graphics. And the jury ranked them in the competition results as follows... 1. "COMPOPIC" by SANDER/FOCUS 2. "ELDER DRAGON" by AMN/ANARCHY 3. "BRAINSTORM" by HI-LITE/PADUA 4. "TOK TOK" by GENIUS/ex-PARADIZE 5. "LETHAL SENSATION" by KATON/LEPSI DE/ARISE 6. "SHEBA" by SEBA/PLUSH And now let's take a closer look at all graphics... "COMPOPIC" by SANDER/FOCUS - ---------------------- - Wow, a picture from a FOCUS member... I never thought that this would happen to me again... :) Anyway, this one is a Koala picture showing two squares with two women's faces in them. The background behind these faces is filled by some bubbles and colourfadings painted in somekind of "pseudo-interlace" style, means: only every second line is painted, the other lines are black. Also the left face is painted in the same style, what looks quite nice and original here. The right face is very colourful and well-faded and it looks like FLI, but in fact it is Koala! Great! All in all I can say that this picture kicks your butt with a good colourchoice and fantastic fadings aswell. It is technically nearly perfect! The only thing that bugs me about this picture is the fact that the "real" picture, these two faces" are too small, they take only about half of the screen. That is too less to get a "highlight"-rating... > 74% "ELDER DRAGON" by AMN/ANARCHY - ------------------------- - This is a Multilace fullscreener and displays a sitting dragon in his lair. The whole piece flickers a damn lot and also the fadings aren't the best. Another bad thing is the ugly motif... I don't like it. > 39% "BRAINSTORM" by HI-LITE/PADUA - ------------------------- - The third place from the party is an Interlace-FLI piece showing a woman's face coming out of an animation net. It takes about two third of the screen and is a really good idea concerning the motif. But technically seen it is below average. The fadings and shapes were done badly and also the possibilities of the I-FLI mode weren't used. I guess even Koala would have been enough for this! > 51% "TOK TOK" by GENIUS/ex-PARADIZE - ---------------------------------------------- - Seems the old-school really got some revival at that party... :) This is a fun-picture in Koala mode giving you a comic styled rooster saying TOK TOK. The motif is quite funny and a good idea. The shapes weren't done well, because they werent faded. You can't find colourfadings within the rooster, but that is okay, because this is comic style, which needn't feature such stuff. > 40% "LETHAL SENSATION" by KATON/LEPSI DE/ARISE - --------------------------------------------- - Again an Interlace-FLI piece. This one is about two thirds of the screen big and features a fantasy picture. It shows two semi-naked women with one of them holding a sword in one hand and a cut man's head in the other. Everyone who knows KATON's style can guess that also this picture is very colourful again and that also the fadings were well done again. But this time he didn't make some things that good. For example the one woman's face is quite ugly and the other woman's breasts look really strange. Another thing that is going on my nerves is the massive flickering. But still this is a quite good picture... I wonder why the jury rated it so low... > 69% "SHEBA" by SEBA/PLUSH - ----------------- - The last place fom the X '98 isn't that bad at all. It was done in the often underrated Hires mode and shows a Manga-styled tiger-girl kneeing. The left and the right part of the screen are filled with some tiger-stripes. The girl itself was well-painted, but it really is a bit too small and maybe a bit too simple. SEBA should have invested some more time to add some other things to the screen, and then this piece would have been really nice. So I can give only... > 47% That were all pictures. So in my opinion the results should have looked this way... 1. "COMPOPIC" by SANDER/FOCUS 74% 2. "LETHAL SENSATION" by KATON/LEPSI DE/ARISE 69% 3. "BRAINSTORM" by HI-LITE/PADUA 51% 4. "SHEBA" by SEBA/PLUSH 47% 5. "TOK TOK" by GENIUS/ex-PARADIZE 40% 6. "ELDER DRAGON" by AMN/ANARCHY 39% So I mist say that I really can't understand some decision of the jury, for example the high rating of AMN's picture. But all in all these pictures are worth being checked out by you, especially the ones from SANDER and KATON. COMPETITION GRAPHICS FROM THE QUAST '98 -------------------------------------- -- At this polish party in the beginning of August the results of the graphic competition were these... 1. "COMPOPIC" by STINGER +KHEELA/SAMAR 2. "FLY HORSE" by KATON/LEPSI DE/ARISE 3. "RIDER" by SEBALOZ/LEPSI DE Now let's see what I have to say about every picture itself... "COMPOPIC" by STINGER +KHEELA/SAMAR - -------------------------------- - This coop-graphic from STINGER and his sister( ! ) KHEELA was done in Interlace-FLI and covers the whole screen. You can see a warrior's face and a sword. His hair is blue, what is a bit strange, but looks okay here. The colourfadings were well done and also the flickering is okay. The painters left a little bug on the warrior's throat, but it isn't that important. The background-filling is maybe a bit too easy, because it only let's you guess that this should be a lair. > 72% "FLY HORSE" by KATON/LEPSI DE/ARISE - --------------------------------------------- - Again an I-FLI piccy out of the hands of KATON. This one take sabout two thirds of the screen and displays a semi-naked female warrior with a sword in one of her hands, sitting on a flying horse in front of the space with planets and stars. As usually in KATON's pieces the colours and their fadings are excellent, as well as the shapes. The background is a bit too empty in my opinion and also the planet behind the horse would have needed some more details to make this picture look a bit better. > 64% "RIDER" by SEBALOZ/LEPSI DE - ---------------------------------------- - The leader of the polish demo group LEPSI competed again with a Multi-laced fullscreen picture, and again with his usual lightred background. You can see a rider on something like a huge exes or whatever this should be. It is really undefinable. The fadings and shapes are well-done again, but the motif is not to figure out and so ugly, that even this can not cause a higher rating than... > 21% So my personal ranking looks then like this... 1. "COMPOPIC" by STINGER +KHEELA/SAMAR 72% 2. "FLY HORSE" by KATON/LEPSI DE/ARISE 64% 3. "RIDER" by SEBALOZ/LEPSI DE 21% Well, exactly the same ranking as in the official results... That doesn't happen often! But it wasn't that hard with only three pictures... :) ADDITIONAL GRAPHIC FROM NORTH PARTY 2 -- -------------------------------- -- I reviewed the graphics from the NORTH PARTY 2 already last issue, but I missed one picture, because I didn't have a cpoy of it. But now I finally got it, so I want to give you a closer look at it aswell, of course. FENEK of KRECIKI - ------------ - This Interlace-FLI picture takes about two thirds of the screen and displays a pot that looks like edited with a "wind"-filter. Hard to describe... The piccy is quite colourful, but the fadings were not done that well. Also motif doesn't appeal to me very much, it looks quite unrealistic. I don't like this piece that much... > 38% Okay... That was all for the graphic-reviews in this issue. See you all again next time! HARDSEQUENCER ------------- - --------------- - (C) THE CREST 1998 - --------------- -
world of music
__ ___________________________________ __ WORLD OF MUSIC -- ----------------------------------- -- Hiyas people! This time we have again some reviews of competition musics. In this edition I (THE ALIEN) took a closer look at the musics from the X'98 held in Velfhoek/Holland from 19th of September to the 21st of September 1998. The music competition results (made by a jury) were like this... 01. "X'98 TUNE" by REYN OUWEHAND 02. "TOTAL CONTROL" by MOPPE/ONEWAY 03. "GLOBAL CONQUEST 2" by VINCENT VOOIS/FOCUS 04. "DIMPLE DIN" by ZYRON/F4CG/NOSTALGIA 05. "PING REPLY" by GRG/SHAPE 06. "GLORY DAYS" by BORDEAUX/ACTIVE "COMPOTUNE" by GROEPAZ/HITMEN 08. "SNIFTERS" by FANTA/OXYRON/BASS 09. "ACCIDENTIAL" by RORSCHACH/PADUA/NN 10. "OH NOSTALGIA" by S.U.C.K./ROLE/SATAKI 11. "INTUNE" by MR. MOUSE/XENTAX 12. "A.D.M.B." by ECHO/PLUSH/BASS 13. "CROSS-TUNE" by SONEY/SMASH DES. 14. "YOUTHFUL" by BZYK/SAMAR/LEPSI DE But now let's take a closer look at all the entries... "X'98 TUNE" by REYN OUWEHAND - ---------------------------- - Okay, first of all I was really surprised that REYN OUWEHAND made something new on the C64. Let's hope he will start to do some more on our lovely machine. But now let's go over to his music. His music starts with a sad melody... The whole tune has a sad touch, but the melody is so nice. After the X98 I couldn't get the melody out of my mind. The instruments are also good. All in all he did a good job after doing nothing for such a long time. > 86% "TOTAL CONTROL" by MOPPE/ONEWAY - ----------------------------------------------- - Well, here we go on with a very nice music. The instruments are quite okay. The melody is good, too. And his tune has also some variation, so you don't get bored that fast! I hope to hear some more from MOPPE in the future as I think I've never heard something from him before, at least I don't remember... > 74% "GLOBAL CONQUEST 2" by VINCENT VOOIS/FOCUS - -------------------------------------------- - So, here we have really a very good music. First of all the instruments are done very well. Secondly the melody is quite nice and the whole tune has a lot of variation. Well, yeah! He made very good echos in his tune which sounds very good. It's really a nice tune that doesn't bore you that fast. > 85% "DIMPLE DIN" by ZYRON/F4CG/NOSTALGIA/OXSID PLAN. - -------------------------------------------- - Here we have a tune by ZYRON, and what can I say about this song?!? Well, when Sid and Drigs unite or what!? Hehe... No, but this tune sounds like it was done by a beginner. The instruments are okay, but the melody (if you can call it so!?!) sounds very strange. A really unoriginal tune that really disappointed me as I really know better musics from him!?! I don't take this tune too serious at all as I know he can do it a lot better! Only some parts of his music are listenable because they don't sound strange! > 17% "PING REPLY" by GLENN RUNE GALLEFOS/SHAPE - ------------------------------------- - This music has a nice start with very good echos! The instruments and the filters are quite good. Glenn made a kind of techno music but with a good melody and some variation in it (not like the usual techno musics). It really makes fun to listen to this tune because of this very good beat and all other stuff! The drums are done so well. No more to say about it... > 76% "GLORY DAYS" by BORDEAUX/ACTIVE - --------------------------- - This music sounds like the same says a bit oldskoolish. Well, in my opinion this music is done a bit too simple. The melody is nice but also too easy. All in all it is nice to listen to this tune, but it bores me after a while. The instruments are really okay and that's all about this tune. I miss some variation in this tune and some more originality in the melody. > 63% "COMPOTUNE" by GROEPAZ/HITMEN - ------------------------- - This music was done in GROEPAZ' own player. Some of the instruments are good and others aren't done that well. The music has no melody and also the drums are missing. There is no variation in the music aswell. I don't like this music that much, maybe because I don't like the style or something... > 27% "SNIFTERS" by FANTA/OXYRON/BASS - ---------------------------------------------- - Well, this time FANTA tried his luck with an oldskoolish tune. The instruments were all done in an oldskoolish way and are very nice. The melody is good but all in all I prefer his other musics. Maybe there is a bit too less variation in it. > 65% "ACCIDENTIAL" by RORSCHACH/PADUA/NO NAME - ----------------------------------------------- - So, here we have another good music again. The instruments are good and also the melody is very nice. Also it's nice that this tune has some variation. Negative is that the melody repeats too often. All in all a really good music. > 64% "OH NOSTALGIA" by S. U.C. K. /ROLE/SATAKI - -------------------------------------------------------- - Here we have a techno music. The instruments are quite good. This music has some very good ideas in it but I miss something. Maybe a better melody wouldn't be that bad. I really wonder that I don't dislike this music, as most of all I don't like those techno musics. This music has also some variation that makes the tune better and better. No, let me be objective. Some parts of the music are done very well, but on the other hand other parts aren't that good. The ending is really disappointing and can be done in a better way. > 57% "INTUNE" by MR. MOUSE/XENTAX/SADCOM LTD. - -------------------------------------------- - Here we have another oldskoolish music. The instruments are okay. The melody is okay in my opinion. But I miss the last kick... Also this music has some variation, but I miss the kick! All in all it's average. > 54% "AESTHETIK DER MONOTONIE (BESOFFEN)" byECHO/PLUSH - ------------------------------------------------------------ - This music isn't that good in my opinion. Sometimes it sounds like my SID fucks up because of changing the volume (or something) in the tune. I don't like this tune because I miss a better melody, more variation and... Well, some of the instruments are okay and that's it... It's under average! > 32% "CROSS TUNE" by SONEY/SMASH DESIGNS - --------------------------------------------- - Here we go again... This time the instruments are again 50:50. The melody isn't very good and also I miss again some more variation. Too bad, some musicians really have good ideas but they don't do the best out of it! Again a music under average! > 36% "YOUTHFUL" by BZYK/SAMAR/LEPSI DE - ----------------------------- - Okay, here we have a music with really good instruments and filters. The music itself is good but I miss a melody (there is no). This music is maybe something for a mag, but not for a music competition. Also there is no variation in the tune. Too bad, again a good idea wasn't converted good enough. :( Because of this this tune is only average. > 45% So, that's all about the entries of the X98 music competition. Let's go over to my personal rankings... 01. "X'98 TUNE" by REYN OUWEHAND 86% 02. "GLOBAL CONQUEST 2" by VINVENT VOOIS/FOCUS 85% 03. "PING REPLY" by GLENN RUNE G./SHAPE 76% 04. "TOTAL CONTROL" by MOPPE/ONEWAY 74% 05. "SNIFTERS" by FANTA/OXYRON/BASS 65% 06. "ACCIDENTIAL" by RORSCHACH/PASUA/NN 64% 07. "GLORY DAYS" by BORDEAUX/ACTIVE 63% 08. "OH NOSTALGIA" by S.U.C.K./ROLE/SATAKI 57% 09. "INTUNE" by MR. MOUSE/XENTAX 54% 10. "YOUTHFUL" by BZYK/SAMAR/LEPSI DE 45% 11. "CROSS TUNE" by SONEY/SMASH DES. 36% 12. "A.D.M.B." by ECHO/PLUSH/BASS 32% 13. "COMPOTUNE" by GROEPAZ/HITMEN 27% 14. "DIMPLE DIN" by ZYRON/F4CG/NO/OXP 17% So no big differences to the competition results, at least concerning the first bunch of places... THE ALIEN --------- - --------------- - (C) THE CREST 1998 - --------------- -
party event coverage
__ ___________________________________ __ PARTY EVENT COVERAGE -- ----------------------------------- -- THE CBM64 party of the year is over... Of course I mean the X98. And it had a huge influence on the scene, at least with the nice output of demos. We give you a report from that party! Special thanks must go for this one to BLACK DUKE/EXCESS! Thank you Tassilo! At the end of this chapter you can also find some infos on some upcomming parties... Don't miss this! But now let's start with the X98-report... REPORT FROM THE X '98 -- --------------- -- This is BLACK DUKE/EXCESS typing aimed with an old dictionary from the year 1929 (no joke!!) to let you, dear readers, take a small insight into the happenings of this year's X-party, X98, held by the guys from SUCCESS AND THE RULING COMPANY. I discussed the whole situation with my group-mates and we came to the conclusion that I should come to Muenster on Friday, the 18th October, at 18:25 o'clock. RHX would await me there together with SPINBALLand GHOST. So I got into a squeeze devery information how to come as fast as possible to Muenster out of the conductor (poor man, I was really not the only one missing his corresponding train :) ). I decided to get out of this train in Frankfurt, made a short phonecall to RHX (He was of course already on his way, bah!) and took a train going directly from Frankfurt to Muenster, always on my mind that I would arrive more than one hour too late as planned. I always thought that RHX, SPINBALL and GHOST had already left for Holland for sure when I would arrive... But they hadn't! After the short, but very loud greeting-ceremony and a fast dinner at McDonald's in Muenster we left for the party-place. Some kilometres and beers (poor RHX, he had to drive :) ) later we passed the dutch- german-border (if you can call it a border nowadays) and looked for Hengelo. Although we took here another time the wrong way, we managed to find Hengelo... At the party-place we had to pay an entrance-fee of 100 dutchbucks and named our handles for the organizer's list, by the way, this was the last situation I saw my fellow-travellers tolerably sober... I hardly was in the party-room as I already spotted DIDI/LAXITY and I immediately decided to have a small talk with him, as I was really sure that he hadn't the box of beer here he owes me for ages. I thought that this then was the right time to check one of the dutch brewing out, the best thing was that every drink and food was now - after paying the 100 florin entrance-fee - for free. So I took really advantage of that fact as I examined the hall. There were only a few Commodores (I would estimate there an amount of about 10) and also not too many people. The room was scantily furnished either, there were two table-tennis-tables and two kicker- tables in the middle of it and two walls were fully equiped with normal tables were the Commies stood on. The third side of the room was used a a bar where you were able to order your essential drinks and also stuff like potatochips. To be honest there didn't happen really much that night and I won't bore you with enumerating my beer- consumption. I just played a bit ENFORCER, watched didiane of the quiet (except the very strange noises: chrrrrr! :) ) sleeping-rooms, with floor-beds and I fell into a deep sleep... On the next morning I decided to start the day with a real revitalising shower (Ooooohh, Abdul! Got it?? :) ) and went for breakfast. As I entered the party-room I recognized already some action goint on there, but the only thing I really wanted in this situation was a nice cup of tea and something to eat. You were able to chose between coffee, tea and beer (really, some guys seem to need it at any time :) ) and different toasts. After you've chosen your drink, fetched some toasts and got a plate together with a knife, you were able to take seat on the big breakfast- table. As they had no jam or marmalade there I decided to have my toasts with those slices of cold meat lying around on the table. Okey, the breakfast had accomplished it s purpose and so I focused my attention to the party again. On this day it was nearly impossible to get a C64, because the demo-makers had occupied all of them! The soccer game the organizers had planned for this afternoon didn't take place because of the heavy rain outside and so everybody was inside the party- room and you could recognize easily that the people became slowly more and more - if I believe the sceners-list released by the organizers after the party the total amount of sceners being at the party was 104. And also some Commodores were added to the few that stood there since Friday. I don't really know the time anymore as a lot of party-people left their computers and went straight to the other side of the party-room. At first I had no ideao what could be the reason for that strange behaviour, but as I saw the first with plates filled with something undefinable walking to the next tables, it was totally clear: dinner! It looked really not very appetizing (looked at NED's photos at http://accept.to :) ) but it tasted fine! After this short break the party went on as usual, some were coding, others painted or composed and the organizers did some preparations for the compos. They installed a projector and a biiiig white sheet (it sized about one metre by one metre) on a wall of the party-room. You didn't have to be at the party to take part in the competitions. You just had to upload your work to THE DIGITAl DUNGEON before the deadline. The quality of the tunes was different, some great ones, then all the pictures were without exception of a pretty high standard. Over to the demo compo: What a pity that GRAHAM didn't manage to finish his demo in time, in spite of the postponed deadline. So unfortunately no entry from CREST +OXYRON here. After the show the jury went to work, as meanwhile the rest of the party-people resumed their normal activities, late at night the jury presented their results. Then I went to catch a few hours of sleep before the return-journey. After I woke up I took my urgently needed shower and went for breakfast. Then DIDI forced me to type for the party-scroller and so I did for a while. Then I copied the demos for my personal archives and took leave of the friends I made at the party, I fetched my stuff and went to RHX's car. We got one more passenger because LETHAL/LAGACY drove with us back to Muenster, so it was quite narrow inside the car. We listened to the WOW-Audio- Cd GHOST had bought and so we left the Netherlands. My return-journey to Bavaria was quite calm and so I arrived about half past 11 pm at home. A pretty long trip but it was worth it. To come to an end I will give you my small advantage- disadvantage-list of the X-98: + entrance fee included free drinks and food + clean toilets and showers + quiet sleeping rooms + great fun :) - only three different compos - no influence of the ordinary audience for the compo-results But all in all I must admit that it was a real great party and I regret no single minute being there, I hope you enjoyed reading this party-report at least a bit and give me a reaction if you want to... By the way, the results from this party you can find in the news-chapter entitled SCENE SPOTLIGHTER. BLACK DUKE/EXCESS -------------------- SATELLITE '98 -- ------- -- From the 7th to the 8th of November 1998. In Szczecin/Poland. Entrance fee: 25 PLN (about 10 US Dollars) Girls and foreigners get in for free. More information on the Internet under: http://appendix.ml.org/satellite98eng.htm ------------------------------------------- Last issue we already gave you the short invitation to THE PARTY 8 in Aars/Denmark. And like every year WEASEL/HITMEN organizes a bus-trip from Muenchen/ Germany to Aars. This time tickets cost 185 DM. So if you want to join this bus-trip with many sceners to THE PARTY 8, then call WEASEL under: +49/(0)172/8515800 or leave him an E-mail under: WEASEL_(at)MINDLESS.COM Hope to see many guys then there at THE PARTY after Christmas! HARDSEQUENCER ------------- - --------------- - (C) THE CREST 1998 - --------------- -
the crestboard
__ ___________________________________ __ THE CRESTBOARD -- ----------------------------------- -- Here you can find the addresses of some of our readers. This time I reworked this section completely again. If you also want to see your address or advertisement in here then send it to me (HARDSEQUENCER) via E-mail to: DYTEC(at)HOTMAIL.COM or via snail-mail to: XXXXXX XXXXXXX, XXXXXXXXX. XX X, XXXXX XXXXXX, XXXXXXX But now let's start with the addresses in an alphabetical order... [A] [A] -- ------------------------------------------------- -- ALIEN of W.O.W. - E-mail: - ----------- - SKONARKOWS(at) XXXXXX XXXXXXXXXXX AOL.COM XXXXXXX XXX. XXX - No swap! XXXXX XXXXXXXX - Just for music XXXXXXX orders! -- ------------------------------------------------- -- ALMIGHTY GOD of NN/[R]/W.O.W.- 4 100% to disksend - ------------------------- -- 4 swap on C64, XXXXXXX XXXXXXX A500, A1200 + PSX X/. XXXXXXXX XXXXX. XXXXX XX. XX- 4 legal, illegal, old XX XXX XXXXXX-X/X. XX XXXXXXXX + hot swap XXXXXX XXXXXXX (XXXXX) - 4 ROCK'N'ROLE -- ------------------------------------------------- -- [A-B] [A-B] -- ------------------------------------ -- ANDREAS of SHAPE - demo swap - ------------- - XXXXXX XXXXXXXX. XX XXXX XXXXX XXXXXX -- ------------------------------------ -- BIRD of MOTIV8 - E-mail: BIRD-M8(at) - ----------- - POST3.TELE.DK XXXXX XXXX - for MOTIV8 wares XXXXXXXXXXXXX XX, X. XX XXXX XXXXXXXXXX XXXXXXX -- ----------------------------------------- -- [B] [B] -- ------------------------------------------ -- BISCHOP of SAMAR - no more polish dudes - ------------- - - cover swap ( +disk) XXXXXX XXXXX XX. XXXXXX X X/X XX-XXX XXXXXXXXXX XXXX XXXXXX -- ------------------------------------------ -- BLACK DUKE of EXCESS - E-mail: SCHUETZ(at) - ---------------- - INFORMATIK.TU- XXXXXXX XXXXXXX MUENCHEN.DE XXXXXXXXXXX. XX XXXXX XXXXXXXXXXX XXXXXXX -- ------------------------------------------ -- [C] [C] -- ------------------------------------------- -- CACTUS of AXELERATE/EX - looking for more - ------------------ - and more new XXXXX XXX contacts XX. XXXXX. X. XXXXXXXXXXXX XX/XX XX-512 Jaworzno XXXXXX -- -------------------------------------------- -- CLEVER of BUTCHERS/CSE - E-mail: CLEVER(at) - ------------------ - L01.PCPLUS.COM.PL XXXXX XXXX - Amiga (1200) swap XX. XXXXXXXX XX only XX-XXX XXXXX - coders especially XXXXXX welcome -- -------------------------------------------- -- [C] [C] -- --------------------------------------------- -- COMMANDER of ROLE - 4 joining ROLE - ------------- - - 4 ROCK'N'ROLE and XXXXX XXXXXXX CHANNEL 2 XXXXXXXXXXXXXX XX/X X XXXX XXXX XXXXXXX -- --------------------------------------------- -- CREB of EXCESS - E-mail: 0531347326-32(at) - ---------- - BTXGATE.DE XXXXX XXXXX - 1300 C64 demos XXXXXXXXX. XX - old + new stuff XXXXX XXXXXXX - new contacts XXXXXXX - new old cracks -- --------------------------------------------- -- [C-D] [C-D] -- ------------------------------------ -- CRUSHER of TEMPEST - E-mail: JCH(at)DDS.NL - --------------- - XXXXX XXXXXXXXXXX XXXXX XX XXXX XX XXXXXXXX XXX XXXXXXXXXXX -- ------------------------------------------------------------------------ -- DR. SOFT of ALBION - E-mail: GOTHREK(at) - -------------- - ARTEMIDA.AMU.EDU.PL XXXXXXXXX XXXXX - reliable + quality swap XX. XXXXXXXXXX XX/XX - VITALITY magazine HQ XX-XXX XXXX - covers trade XXXXXX - Just try it! -- ------------------------------------------------------------------------ -- [E-F] [E-F] -- ------------------------------------ -- ECSIC of DYTEC - E-mail: ECSIC(at) - ----------- - CRYOGEN.COM XXXXXXX XXXXXX - for all cool DYTEC warez XXXXXXXXXX X - for the great THE CREST XXXXX XXXXXXXXXX - 100 reply, contact me XXXXXXX now! -- --------------------------------------------------- -- FANGORN of ALC/VDV - E-mail: FANGORN(at) - --------------- - L01.PCPLUS.COM.PL XXXXXX XXXXXXXXXXXX - fast swapping XX. XXXXXXXXXXXXXX XX/XX- 100% reply XX-XXX XXXXX - join ALLIANCE XXXXXX - RPG + fantasy stuff -- --------------------------------------------------- -- [F] [F] -- ---------------------------------------------------- -- FATMAN of DYTEC - 4 THE CREST - ----------- - - 4 all DYTEC releases XXXX XXXXXXXXX - 4 old + hot stuff XXXXXXXXXXX. XX - buys old oris!!! XXXXX XXXXXX XXXXXXX -- ---------------------------------------------------- -- FIREFOX of AXICON - 4 the latest stuff - -------------- - - all AXICON wares XXXXXX XXXXXXXX - A1200/500 too! XXXXXX-XXXXXXX-XXX. X- THE CREST sheets XXXXX XXXXXX - everybody welcome, just XXXXXXX write! -- ----------------------------------------- -- [F-H] [F-H] -- ------------------------------------ -- FLOYD of TEMPEST - E-mail: FLOYD(at) - ------------- - KOOLEX.NET XXXX XXXXX - everything concerning XX XXXXXXXX XX DIMENSION XXXXX XXXXXXXXXXXX - cheat carefully! XXXXXXX -- -------------------------------------------------- -- HUNCHI of MAYHEM - 4 swap - ------------- - XXXXXX XXXXXXXXXXX X. XXXXXX X/X XX-XXX XXXXXXXX XXXXXX -- -------------------------------------------------- -- [I-L] [I-L] -- --------------------------------------------------- -- KATON of LEPSI DE/ARISE - only graphicians - -------------------- - - no swappers and XXXXXX XXXXXXXXXXX rest XXXXXXXX X/X - old demos and XX-XXX XXXXXXX graphic collections XXXXXX - greets to friends -- --------------------------------------------------- -- LEMING of ONSLAUGHT/FATUM- E-mail: LEMING(at) - ---------------------- - W6TRW.SP.TRW.COM XXXXXXXX XXXXXXX, XXX XXXXXXX- megaswapping non- XXXXXXX X stop XX-XXX XXXXXXX - 1001% reply XXXXXX - 4 THE CREST -- ------------------------------------------- -- [L-M] [L-M] -- ------------------------------------ -- LEO of LEPSI DE/[R]/OXYGEN- some swap - ----------------------- -- 100% back to all XXXX XXXXXX - sometimes delayed XXXXXXXXXXXX XX - friendship power! XX-XXX XXXXXXXXX XXXXXX -- ------------------------------------------------------------------------ -- MAC GYVER of DMAGIC - E-mail: MACCIE(at) - --------------- - INAME.COM XXXX XXXXX - you could have it all.. XXXXXXXXXXX XXX. XX - discstealing is a XXXXX XXXXXXX crime... XXXXXXX -- ---------------------------------------------------- -- [M-N] [M-N] -- ------------------------------------ -- MAIDEN of COMMODORE SCENE- COMMODORE SCENE - ---------------------- -- ETERNITY XXXXXXX XXXXX - game projects XX XXXXXXXXXX XXXX - all contacts welcome XXXXXXX, XXXXXXXXXX - 100% reply XX XX XXX, XXXXXXX -- ------------------------------------------- -- NEOTEC of F4CG - 4 the latest F4CG - ----------- - warez XXXXXXX XXXX - 4 everything XXXXXXXXXXX. XX concerning XXXXX XXXXXXXX NEWS PRESS XXXXXXX -- ------------------------------------------- -- [O-R] [O-R] -- ------------------------------------ -- RED REDBY of ANUBIS - E-mail: REDREDBY(at) - ---------------- - YAHOO.COM XXXXX XXXXX - fast swap XXXXXXX XXX - friendship XXXXX XXXXXXX - join to ANUBIS XXXXX XXXXXXXX - long notes, 100% reply -- ------------------------------------------------------------------------ -- RHOBA Q of DRACO - 4 friendly, 100% reliable - ------------- - swap! XXXXX XXXXX - 4 every creature from XX. XXXXXXXXXXXXX X/XX XXXXX XXXXXX XX-XXX XXXXX - need a lot of new contax XXXXXX - Please write to me! -- ---------------------------------------------- -- [R-S] [R-S] -- ------------------------------------ -- RORSCHACH of PADUA/NN - E-mail: RORSCHACH(at) - ----------------- - PADUA.ORG XXXXXX XXXXXX - for anything XXXXXXXXX XX concerning PADUA's XXXXX XXXXXXX ANISTON PARK XXXXXXX -- ------------------------------------------------------------------------ -- SAHIR of SAMAR/FAITH - speed swap - ----------------- - - 100% answer to all XXXX XXXXXX sceners XXXXXX X X/X - long/short notes XX-XXX XXXXXXXXXX XXXX XXXXXX -- ------------------------------------------------------------------------ -- [S] [S] -- ------------------------------------------------------------------------ -- SCORPE of PANIC - fast + hot swap - ------------ - - 100% reply to everyone XXXXXXXXX XXXXXXXXX - If you're looking for a XXXXXXXXXXXX. XX X fast'n'reliable contact, XXXXX XXXXXX I'm your man! XXXXXXX -- ------------------------------------------ -- SERIO of AUTHORITY - 100% reply - --------------- - XXXXX XXXXXXXXXX XX. XXXXXXXXXX XX X/XX XX-XXX XXXXXX XXXX XXXX XXXXXX -- ------------------------------------------ -- [S] [S] -- ------------------------------------------- -- SILVER BULLET of MEGAUNIT - C64 + A1200 - ---------------------- -- old + new XXXXX XXXXX - games + demos + XX XXXXXXX XXXXXX, XXXXXXXX Plainutils XXXXXXX, XXXXXX XXXXXX - full lists XX X-XXX, XXXXXXX available -- ------------------------------------------- -- STIRF of SPIDERS-CREW/DMAGIC- 4 swap - ------------------------ -- 4 joining SPD XXXXX XXXXXX - 4 Amiga 1200 swap XXXXXXXXXXXXXX XX - 4 friendship XXXX XX XXX (XXX) - 4 semi fast reply XXX XXXXXXXXXXX - 4 100% answer -- ------------------------------------------ -- [S-T] [S-T] -- ------------------------------------ -- STORMFRONT of EXCESS - 4 friendship - ----------------- - - 4 quality-swap (no XXXXX XXXXXXXXXXXXX speedswap) XXXXXXXXX XXX. XXX X - 4 latest EXCESS warez XXXXX XXXXX - 4 old and new warez XXXXXXX - 4 NITRO magazine -- ------------------------------------------- -- THE PRO of EXCESS - swaps (hot + cool) - -------------- - - loving Commodore XXXXXXX XXXX - just try XXXXXXXXXXX XXX. XX - back to all XXXXX XXXXXXXX XXXXXXX -- ------------------------------------------- -- [T] [T] -- -------------------------------------------- -- THORGAL of DE-KODER - 4 electronical gadget - --------------- - - 4 geo swap 64/128 XXXXX XXXXXXXXX - 4 swap 64/128 XX. XXXXXXXXXXX XX/X - 4 covers XX-XXX XXXXXXXXXX - 4 new/old wares 64/128 XXXXXX -- ----------------------------------------- -- TIMIX of SAMAR - 100% reply - ----------- - XXXXX XXXXX X. X. XXXXXXX XX/XX XX-XXX XXXXXXXXX XXXXXX -- ----------------------------------------- -- [U-W] [U-W] -- ------------------------------------ -- VIOLATOR of AFL/LD - 4 AFL + LD wares - -------------- - - 4 THE CREST, DOMINATION, XXXXXX XXXXXXXX RELAX, EMPHATIC XXXXXXXXXXXX X X - astronomy articles swap XX XXX XXXX - old demos + mags swap XXXXXX - 100% reply -- ------------------------------------------- -- WALKER of F4CG/NO/CPX- E-mail: WALKER(at) - ----------------- - F4CG.COM XXXXX XXXXXX - 4 THE CREST XXXXXXXXXXX. X - 4 tradings XX XXX XXXXXXXXXX - reply to all XXXXXX -- ------------------------------------------- -- [X-Z] [X-Z] -- ------------------------------------ -- YARO of YIBIARISE - swap (100% reply) - -------------- - - join to YIB XXXXX XXXXXXXXXXX - friendship XXXXXXXXXXX XX/XX XX-XXX XXXX XXXXXX -- ------------------------------------------------------------------------ -- - --------------- - (C) THE CREST 1998 - --------------- -