Splash 13 ch08 Future of the Scene
From C64 Diskmag Wiki
(Difference between revisions)
Line 13: | Line 13: | ||
ding this article which was writ- | ding this article which was writ- | ||
ten by >avalanche/tpau< and think. | ten by >avalanche/tpau< and think. | ||
+ | |||
+ | |||
+ | |||
+ | scene today....and tomorrow? | ||
+ | ------------------------------ | ||
+ | |||
+ | yoo dudes out there! you all a- | ||
+ | re a part of this socalled scene. | ||
+ | you are spending time for it,you | ||
+ | are participating at their parties | ||
+ | you are coding,drawing,designing | ||
+ | for it.still you're investing al- | ||
+ | most your whole free-time for it! | ||
+ | and then you read such articles | ||
+ | like: | ||
+ | |||
+ | |||
+ | 'is the scene dying?what may the | ||
+ | future hold?' | ||
+ | |||
+ | and start beginning to think a- | ||
+ | bout it.anyone that may think that | ||
+ | this statements are not true,got | ||
+ | the right of his own opinion,even | ||
+ | if it seems to us to be apart from | ||
+ | real life! | ||
+ | |||
+ | but anyone else,that may agree | ||
+ | with those statements suddenly get | ||
+ | into a strange mood.it's not a ni- | ||
+ | |||
+ | ce feeling to know that someday | ||
+ | the whole-scene will die.you are | ||
+ | loosing almost all friends you we- | ||
+ | re into a real good-relationship. | ||
+ | |||
+ | s t o p ! | ||
+ | |||
+ | this's the point where my words | ||
+ | shall get to your ears.the scene | ||
+ | won't be dead from one day to an- | ||
+ | other.it will suffer like a child | ||
+ | thats afraid of the future.and be | ||
+ | sure there's no medicine to change | ||
+ | this fact. | ||
+ | |||
+ | the scene as we know it yet | ||
+ | will be dead one day! what? you | ||
+ | wonder why i used those words 'as | ||
+ | we know it yet?' just because of | ||
+ | the facts that are obvious. | ||
+ | |||
+ | in former-times cracks were the | ||
+ | reason for building up a scene.o- | ||
+ | ver a long time they were the rea- | ||
+ | son for the dudes to get into the | ||
+ | scene,no matter if they were lamer | ||
+ | swapper or crackers. | ||
+ | |||
+ | so the scene grow monthly.soon | ||
+ | |||
+ | there were other sections like: | ||
+ | intro,demo,modemtrading,mags. | ||
+ | |||
+ | all over those years the cracks | ||
+ | remained at their primary place. | ||
+ | depending on the cracks groups we- | ||
+ | re rated so that soon classes like | ||
+ | elite and lamers have been inven- | ||
+ | ted.still this is the same today | ||
+ | but: | ||
+ | |||
+ | -orgies are not anymore relea- | ||
+ | sed like sand on the beach. | ||
+ | |||
+ | |||
+ | -the quality of cracks is al- | ||
+ | most identical. | ||
+ | |||
+ | -the cracks lost at its value. | ||
+ | |||
+ | you may think that these are | ||
+ | just sentences written down.but i | ||
+ | will proof those facts immediately | ||
+ | |||
+ | most of the orgies are socalled | ||
+ | game-on or magic-disc software. | ||
+ | then some small hitec and thalamus | ||
+ | products are released. | ||
+ | |||
+ | |||
+ | only the last named ones got a | ||
+ | touch of class.the others mostly | ||
+ | are ones of hundred.just take a | ||
+ | look at a swapper's discbox over | ||
+ | the last two or three month. | ||
+ | |||
+ | almost the same stuff,nearly | ||
+ | any group cracked every game with | ||
+ | +,even the high-standart iffl is | ||
+ | not anymore that poor used in ear- | ||
+ | lier times. | ||
+ | |||
+ | so where is the difference bet- | ||
+ | ween? last,just take a serious lo- | ||
+ | |||
+ | ok at that crap,that those groups | ||
+ | had cracked.nearly 80% of all got | ||
+ | to be called disc-waister. | ||
+ | |||
+ | thats are possible reason why a | ||
+ | lot swappers don't care if they | ||
+ | receive the same stuff twice or | ||
+ | more times.they do not care the | ||
+ | crap anyway! | ||
+ | |||
+ | if you are now deeply depressed | ||
+ | and thinking about leaving the | ||
+ | scene.don't do it! why? | ||
+ | |||
+ | |||
+ | recently there was held a big | ||
+ | party advertised party,brutal and | ||
+ | hurricane.lots of dudes were there | ||
+ | although it is told that it wasn't | ||
+ | that big as they had expected. | ||
+ | |||
+ | a bunch of demos were released | ||
+ | including ones of crest,wrath,oxy- | ||
+ | ron,legend,lower level,offence.un- | ||
+ | til now nothing really extraordi- | ||
+ | nary for the normal scene-guy. | ||
+ | |||
+ | as always the demos got sprea- | ||
+ | ded a lot of,for example i got al- | ||
+ | |||
+ | most all demos twice or more times | ||
+ | still nothing extraordinary! | ||
+ | |||
+ | if you ever had or have the | ||
+ | chance to watch 4 or 5 of those | ||
+ | demos,do it! and compare them to | ||
+ | eachother! | ||
+ | |||
+ | so you see the point? not? not- | ||
+ | hing specially to see? not compa- | ||
+ | rable due to the fact that each is | ||
+ | different! | ||
+ | |||
+ | hey,you got the point! even af- | ||
+ | |||
+ | ter 3-5 years since the demo-world | ||
+ | exists on c64 its still usually | ||
+ | that demos got different designs | ||
+ | and codings and its still always | ||
+ | something new released. | ||
+ | |||
+ | so what will be the end of this | ||
+ | text? | ||
+ | |||
+ | no,no advice to change into de- | ||
+ | mo business.but i think,the cracks | ||
+ | are dying first.and if people con- | ||
+ | tinue their work as they did for | ||
+ | the b&h party,the c64 scene will | ||
+ | |||
+ | live quiet a long time more.with | ||
+ | mags,demos,intros,ganes and parti- | ||
+ | es.but without cracks! | ||
+ | |||
+ | but if people stop their work | ||
+ | because there's not almost any day | ||
+ | at least 4 discs with new stuff. | ||
+ | then the final day had come for | ||
+ | the whole c64-scene. | ||
+ | |||
+ | avalanche/tpau | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | i think it is a good article | ||
+ | which really narrates the current | ||
+ | scene.sorry,as you understand from | ||
+ | it,it is a little bit old one.we | ||
+ | got this article when we finished | ||
+ | the previous issue.we couldn't ma- | ||
+ | naged to include it so it had its | ||
+ | place in this issue. | ||
+ | |||
+ | well,not much things changed.as | ||
+ | you see some more good demos rele- | ||
+ | ased after this article had writ- | ||
+ | ten.but i want to talk about some | ||
+ | |||
+ | more with the effects.i agree that | ||
+ | our scene will survive more by the | ||
+ | quality-demos but i think we need | ||
+ | some new effects.yes,up to this | ||
+ | time we saw lots of vectors,plas- | ||
+ | mas,color cycle etc. but i think | ||
+ | some more new effects must be fo- | ||
+ | und.do you look into your screen | ||
+ | with admired eyes when you see a | ||
+ | vector-cube moving in the screen. | ||
+ | i don't think so as it is in fas- | ||
+ | hion and not a different effect. | ||
+ | but if you see a new one that you | ||
+ | have never see then your thoughts | ||
+ | |||
+ | will change easily.our scene will | ||
+ | ofcourse survive if quality demos | ||
+ | are released again and again.all | ||
+ | our hopes are for a not dying but | ||
+ | all-time growing scene. | ||
+ | |||
+ | signed:falcon | ||
</pre> | </pre> |
Latest revision as of 00:23, 13 December 2007
yo scene lovers! yes,this article is decicated to the people who think that c64 scene is dying just because that the coming out originals lost the- ir quality.what is the main thing which gives life to this scene? is it only cracking? just go on rea- ding this article which was writ- ten by >avalanche/tpau< and think. scene today....and tomorrow? ------------------------------ yoo dudes out there! you all a- re a part of this socalled scene. you are spending time for it,you are participating at their parties you are coding,drawing,designing for it.still you're investing al- most your whole free-time for it! and then you read such articles like: 'is the scene dying?what may the future hold?' and start beginning to think a- bout it.anyone that may think that this statements are not true,got the right of his own opinion,even if it seems to us to be apart from real life! but anyone else,that may agree with those statements suddenly get into a strange mood.it's not a ni- ce feeling to know that someday the whole-scene will die.you are loosing almost all friends you we- re into a real good-relationship. s t o p ! this's the point where my words shall get to your ears.the scene won't be dead from one day to an- other.it will suffer like a child thats afraid of the future.and be sure there's no medicine to change this fact. the scene as we know it yet will be dead one day! what? you wonder why i used those words 'as we know it yet?' just because of the facts that are obvious. in former-times cracks were the reason for building up a scene.o- ver a long time they were the rea- son for the dudes to get into the scene,no matter if they were lamer swapper or crackers. so the scene grow monthly.soon there were other sections like: intro,demo,modemtrading,mags. all over those years the cracks remained at their primary place. depending on the cracks groups we- re rated so that soon classes like elite and lamers have been inven- ted.still this is the same today but: -orgies are not anymore relea- sed like sand on the beach. -the quality of cracks is al- most identical. -the cracks lost at its value. you may think that these are just sentences written down.but i will proof those facts immediately most of the orgies are socalled game-on or magic-disc software. then some small hitec and thalamus products are released. only the last named ones got a touch of class.the others mostly are ones of hundred.just take a look at a swapper's discbox over the last two or three month. almost the same stuff,nearly any group cracked every game with +,even the high-standart iffl is not anymore that poor used in ear- lier times. so where is the difference bet- ween? last,just take a serious lo- ok at that crap,that those groups had cracked.nearly 80% of all got to be called disc-waister. thats are possible reason why a lot swappers don't care if they receive the same stuff twice or more times.they do not care the crap anyway! if you are now deeply depressed and thinking about leaving the scene.don't do it! why? recently there was held a big party advertised party,brutal and hurricane.lots of dudes were there although it is told that it wasn't that big as they had expected. a bunch of demos were released including ones of crest,wrath,oxy- ron,legend,lower level,offence.un- til now nothing really extraordi- nary for the normal scene-guy. as always the demos got sprea- ded a lot of,for example i got al- most all demos twice or more times still nothing extraordinary! if you ever had or have the chance to watch 4 or 5 of those demos,do it! and compare them to eachother! so you see the point? not? not- hing specially to see? not compa- rable due to the fact that each is different! hey,you got the point! even af- ter 3-5 years since the demo-world exists on c64 its still usually that demos got different designs and codings and its still always something new released. so what will be the end of this text? no,no advice to change into de- mo business.but i think,the cracks are dying first.and if people con- tinue their work as they did for the b&h party,the c64 scene will live quiet a long time more.with mags,demos,intros,ganes and parti- es.but without cracks! but if people stop their work because there's not almost any day at least 4 discs with new stuff. then the final day had come for the whole c64-scene. avalanche/tpau i think it is a good article which really narrates the current scene.sorry,as you understand from it,it is a little bit old one.we got this article when we finished the previous issue.we couldn't ma- naged to include it so it had its place in this issue. well,not much things changed.as you see some more good demos rele- ased after this article had writ- ten.but i want to talk about some more with the effects.i agree that our scene will survive more by the quality-demos but i think we need some new effects.yes,up to this time we saw lots of vectors,plas- mas,color cycle etc. but i think some more new effects must be fo- und.do you look into your screen with admired eyes when you see a vector-cube moving in the screen. i don't think so as it is in fas- hion and not a different effect. but if you see a new one that you have never see then your thoughts will change easily.our scene will ofcourse survive if quality demos are released again and again.all our hopes are for a not dying but all-time growing scene. signed:falcon