Relax 14
From C64 Diskmag Wiki
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(leave your mail on Marc's accounts) | (leave your mail on Marc's accounts) | ||
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− | CBA: Okey here I go, my real name is Niels | + | CBA: Okey here I go, my real name is Niels A. I am |
− | 23 years old and live in a city | + | 23 years old and live in a city called Zaandam (where |
is moved recently) sharing an apartment together | is moved recently) sharing an apartment together | ||
with Nightshade and Tim from Success PC. I work as a | with Nightshade and Tim from Success PC. I work as a | ||
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* 2ge/React/Feniks * | * 2ge/React/Feniks * |
Latest revision as of 07:16, 26 July 2012
Contents |
[edit] Editorial
* EDITORIAL * ------------------------------------------------------------ The R3L4X M4G4Z1N3 in December '95 was brought to you by PHUTURE, your favourite disk magazine re- leasing game label. The EDITORIAL used to be a sort of freestyle chap- ter in all our previous issues, and that is exactly the reason for us not to change it. This chapter contains general comments about various topics and terms packed into one chapter while other competitors use to divide it into various articles. ... waiting for what the next year will bring us ... ------------------------------------------------------------ As the release-date of the December Edition got set at December 31st, 1995 most of you will read this text in the new year, to be more precise in 1996. We survived another christmas and celebrated our very own and annual christmas party in Denmark, this time in Fredericia after having seen the locations moving from Aars (1992) to Herning (1993, 1994). Without any doubts we have to confirm that the glo- rious days of the CBM 64 are finally over while re- garding the effort of the software industry, but may- be it is not only the commercial part who lost the in- terest in this machine. With CP Verlag another flag- ship left the fleet, so another CBM 64 publisher dis- appeared in the endless width of the 16/32 computer systems, as we have not detected a sign to see them quitting that sector, too. Maybe there are some per- sons who might show their interest in filling the gap, but keeping realistic we think that we won't see much better again, and people who pray the opposite can not be taken serious any longer. In order to hold the actual standart, what should be the MAJOR target these days, it is necessary to support the few SE- RIOUS publishers left, such as MAGNA MEDIA in Ger- many or LOADSTAR (Softdisk Publishing) in the United States of America. Instead of complaining about the worse situation of the market people who are crying for new software should better shut up and subscri- be the few commercial publications left, as an every new subscriber can save the existance of the com- panies and the "flood" of new software for this be- loved 8-bit machine. But only the games sector, aswell the demo sector reduced its activity. No, we are not talking the few demoes being spread at the various parties all over the years, we are looking at the periods between the few parties being hold. What came in this time? Abso- lutely NOTHING! And what is the reason for it? People want to get famous, well known characters looking for people to adore them, that is their only motivation to WORK on a demo. Impressing an huge audience, to see the demo shown on a BIG screen to freaks being owners of various computer systems, people voting for them and maybe to earn some prize money is the motor, the impulse to get the "new" demo generation started. Indeed it is a very sad effect of the evolu- tion who made the scene what it is these days. Where is the fun left who made us CREATING or IN- VENTING something in former days? We did not care about any release dates, we felt free to release our demoes whenever we felt like doing it. We enjoyed to have worked as a team in order to present something what pleased us, and we were proud to share it with the public, today people are only interested in pro- ducing AMIGA/PC cloned trackmos, in order to keep the audience happy and amazed, not to have some fun during the production. People are only satisfied when they raise or rule the charts, it is not the hob- by, not the fun, it is the prestige and the reputation what does count for them. Surely, realising a trackmo needs much more time compared with a "simple" demo, but we all do love to remember to the old times, when we could quit a part with the space bar when we liked the leave it instead of watching the 23rd vector object of an optimized routine, dictated by a so-called trackmos. But the "generation" today looks like being dictated from the mass media such as MTV or VIVA, or maybe from the other computer systems, what is trendy, and it's not only a little bit sad how people follow their false pro- phets, in this case it can be defined as COMMERCIA- LISM. People use to follow fashions they get dictated instead of doing whatever they would like to do, that is infact really a negative movement, and the sad as- pect is that most did not even notice that they are steered by a remote, secret instructor. Our wishes for 1996 are to see people releasing de- finately much more demoes compared to 1995, to see people having fun again while producing demoes in- stead of being stressed, thinking about the feedback or if you prefer reactions from the audience in or- der to get some more points and to raise in the so overrated charts. Creating demoes should be an ex- citing HOBBY, not a profession! And as a game label we would for sure love to see some advanced and complex games, but more impor- tant is one or even more serious distributors who are able to sell a lot of copies in order to make it more interesting to produce new games and to deve- lope/invent more advanced and stunning game ideas even for this machine. Ofcourse we are realistic and have already noticed that you can not make the BIG money with Commodore 64 games anymore, this period is already history what even the most enthusiastic people might have remarked yet, but the income should still be a nice donation, or if you prefer pok- ket money, for the production team, an amount of mo- ney which should encourage the producers to work on just another game. There are many things all the different scene related persons are looking for, we truely hope that 1996 will become a good, successfull year where you will be able to realise your dreams and aims, in the scene and ofcourse in REAL LIFE, what might be more im- portant in our eyes. ... what charts are fair charts? ... ---------------------------- ... is for sure one of the most discussed question since those damned CHARTS exist. But to be honest, who is capable to give the ULTIMATE and only accept- able answer? Each chart system has its very own gaps which make a fair judgement impossible. What is the general SENSE of charts? The original idea was to present a list of the best ones, to be more precise to show a compilation of different opi- nion from various persons in order to find out and honour people which are supposed to be the very best ones of their kind. Unfortunately, sad but true, the REALITY looks quite different. Many people manipulate(d) or abuse(d) the votes in order to get advantage for themselves self-voting) or their close friends (friendship votes) and this behaviour let the charts drift away from their original idea towards a system to honour the most POPULAR, instead of the most skilled, persons of the scene. Another interesting factor while analysing the charts is the actual standart or better the general reputa- tion of a magazine in the 8-bit society. The more less known a magazine is, there more unknown persons will be found in the lists, and in more known magazi- nes on the other hand you will probably find members of well reputated groups, in both cases regardless from the fact if they do deserve the position of if they don't do it. CHARTS created with votesheets is the standart me- thod to build up the charts chapter in almost all ma- gazines. Most of the publications using this method do not accept votes for themselves or their produc- tions, what is infact a fine idea in order to keep the charts more objective for the audience. Votesheet SPREADER are another point to request the objectivitity of the presented charts. At first we have to notice that most, not all, are interested to get some publicity and expect votes for themselves, their groups and their productions, so the more sheets spread means more points for the spreader and so on. Does this mean FAIRNESS at all? MEGA CHARTS, or so-called compiled charts which might be described are ripped charts from some un- qualified, uncompetent magazine "editors", seem to be the ultimate and most fair solution, unfortunately it offers some bugs, too, which will be recognized on the second, or maybe third view. If one group does relea- se one or even more issues in the period within the period between the release of the previous and ac- tual edition of the magazine using the mega charts there might appear a major disadvantage for the un- lucky crew showing this intense activity as they are twice not named in the votes taken into consideration to create the charts. This is infact the only visible system error, and we can not change it anyway be- cause if this problems appears and people are con- sidering about removing one issue, which issue should be banned in order to create the charts? There is always something left worth to complain and moan, we will continue using this system, and people who do not believe in the fairness of our charts are invited to read the index of the mail charts, to use their Pocket Calculators (PCs?) and to control it. The difference contains the votes compiled from our votesheets, so you can be sure about a rather fair, reliable charts system. SPLITTED CHARTS have been seen lately, maybe the latest trend using the coverage getting the charts more fair. How to split them? There are so many dif- ferent methods to split up or analyse the charts, but the very best thing is everything can be splitted up as long as possible. One of the most simple examples are the graphic artist charts. They can be splitted in logo and picture artists. This is only beginning, as it starts here exactly. When we divide these cathego- ries we have to start over and continue, starting with the various graphic formats (koala bitmap, fli, ifli, singlecolour hires, super hires, ...) and for those, after having already read 5 chart chapters it can be completed with splitting continents and countries as- well. This procedure can easily be made with all the different chart entrances. Surely so new (un)packed text records can be set up, but a reformation of an already six years well working chart system is for sure not the fitting solution to reach the aim, to get more fair charts. Votesheets won't be votesheets any longer, they will metamorph into votebooks, everything will be blown up and at the end of list the-e re is a frustated and totally confused reader who won't understand what is going on anymore. Some people do need the charts and a good position will be celebrated for the rest of their life, others do read and accept them while the rest does not care at all. Nevertheless it is only a list of names appearing in a sub-culture called CBM 64 scene, and yester- days top spot will be forgotten with the next list. There does not exist a system to get the ultimate, most objective and reliable charts ever, neverthe- less the general system and divisions are quite use- ful and functional, so there is really no need to re- formate it as long as the improvements are real im- provements, and nothing what leads into an unexpec- ted, short-sighted chaos. If all chart positions would look similar in all various magazines there would be no motivation to check them out another time, so it is quite good to report about each magazine having an own vote system, different rankings, all factors what makes it interesting to check out, to wonder and to complain about what we get offered, something we really do not want to miss, as long as it is getting spoiled. ... to be continued ... IF NECCESSARY! ... votesheet spreaders and news suppliers ... ------------------------------------------------------------ Some regards to SHUZE and ZAPOTEK/Alpha Flight for spreading our votesheets, and to all how suppor- ted us with information and news such as CBA/TRC& SCS, Zny/Palace and so on. This edition's content looks like this: ------------------------------------------------------------ The GLOBAL REPORT contains the latest news and rumours, while you find in the RELEASE CHARTS the list of all releases in the period back to previous issue. More charts can be found in the BOARD and MAIL CHARTS, created by the voters on the boards/ Internet and by mail. The RELAX AWARDS will be send over to the persons which performed something spe- cial in their cathegory - subjective objectivity of- course. INTERVIEW was held with the spanker number one on the Net, CBA! Just enjoy it! A detailed PARTY REPORT can be found, together with an invitation for a special demo party in Northern Germany. Be there or be dead! Last but not there are the ADVERTISE- MENTS for those who are interested in enlarging the amount of contacts or whatever else. For sure you are missing the DEMO REVIEWS this time but it was IMPOSSIBLE to edit them within 3 days in the quality you used to know from us. Please find them in the upcoming edition. * Credits for the December edition * ------------------------------------------------------------ PROGRAMMING FUBEN/OXYRON SOUNDTRACK ANGEE/THERAPY ARNE/ALPHA FLIGHT 1970 BITMAP GRAPHICS RRR/OXYRON CHARACTERSET SKIDROW/EX-ALPHA FLIGHT 1970 ADDITIONAL THE IGNORANCE/ALPHA FLIGHT 1970 ------------------------------------------------------------ * How to contact the Relax Magazine staff? * ------------------------------------------------------------ Snail mail: XXXX XXXXXXXXX -------- XXXXXXXXXXXX XXX. XX XXXXX XXXXXXXXXXXXX XXXXXXX E-mail: HIC ++X/XXX/XXX-XXXX ----- ESC ++XX/XXXX-XXXXXX TEI ++X/XXX/XXX-XXXX (leave your mail on Marc's accounts) Internet: RRR xxxxx@xxxxx.xxx ------- MAX xxxxx@xxxxx.xxx ------------------------------------------------------------ * The Relax Magazine staff consists of * ------------------------------------------------------------ MAIN EDITOR MARC/ALPHA Flight 1970 MAIN EDITOR MAX/ALPHA FLIGHT 1970 MAIN EDITOR RRR/OXYRON CO-EDITOR FUBEN/OXYRON CO-EDITOR PRI/TIA/OXYRON ------------------------------------------------------------ Best regards and a happy new year, in the name of the entire staff, RRR/Oxyron ---------- * R3L4X M4G4Z1N3 * 3XPL0S1V3 3V3R, 1MPULS1V3 N3V3R! December 31st, 1995 ------------------
[edit] Global Report
* GLOBAL REPORT * ------------------------------------------------------------ Welcome to our last global report in the year 1995. This year the Relax Magazine used to be your favou- rite news host, and in the year 1996 we hope to hold, and what seems to be more important, we still try to improve our very own standart, providing you with the latest news instead of poor and weak observed speculations from the editors or their notorious "news" suppliers. * Alpha Flight 1970 * ------------------------------------------------------------ In the winter months Alpha Flight has shown some ac- tivity, but all in all in was a quiet month for the flight- ers, without any big movements or stunning actions, but then AFL Poland felt like entertaining the scene. Spider, the name standing for confusion these days, seems to have joined Motiv 8, while Styx, who acts as one of the main organisers these days, still claims that Spider still belongs to AFL. Anyway, we will keep you updated, as long as possible. A similar situation was caused by the second polish member called Blaze, who was supposed to take over the leadership of the polish section. Chromance an- nounced several times to have him recruited, on the other hand Blaze assured still belonging to the flight was can be discribed as an entertaining sequence in a time when boredom overhelmed the scene. To get it to an end the dutch cooperation of SCS & TRC seems to be group he is actually a member of, but for how how long? Actually various guys in Germany got caught for abusing PBXes, and as a matter of a fact that the po- lice found Xenox's address in our of their raids he felt like putting down THE ESCAPADE. Fortunately he was not visited by the police yet so things went back to normal and it went online again. Germans should take care while abusing the lines of other european companies such as the British Telecom which caught Gizmo/ex-Accpect who has been starting this fuzz. The result is that the european Telecoms settled up an agreement to TRACE all lines when there are sus- pects about hackers/illegal users in their system. With Cryonic, a former member of Pioneers back in 1990/91, teamed up in form of being a programmer, what is for sure the positive headline for this month. In order to clean up with certain rumours cruising around Ignorance and Marc we can assure that both have NOT joined the army RECENTLY, unlike certain other concurence magazines wrote. Fact is that the army is Ignorance's job and not the usual one year service which makes people reducing their activity, while Marc re-started his education and his heading for a master's degree. Facts, facts, facts, ..... Current Alpha Flight memberstatus looks like (= 15): Ancient Mariner, Calypso, Chotaire, Cryonic, Igno- rance, Marc, Max, Mercenary, Pol Pot, Ream, Shuze, Skinhead, Styx, Xenonx and Zapotek Alpha Flight worldheadquarter(s)/board(s): HOLDIAY INN CAMBODIA ++X/XXX/XXX-XXXX THE EVIL ISLAND ++X/XXX/XXX-XXXX THE ESCAPADE ++XX/XXXX-XXXXXX * CHROMANCE * ------------------------------------------------------------ Chromance is boasting full of activity this month, a fact we can not name when we review the past few weeks, mainly in form of many new members. Time will tell if they are an enrichment for them, as quantity does not mean quality. The month started with booting their promising mail trader called Scatman, another person of the well know stamp cheaters being hunted at the moment. Their US-HQ Final Genocide got a new number, please see below, and Edge Of Midnight is said to go online again in a not too far distant. Sage, the brother of Lotus, who recently returned to the scene, joined <C> as a music composer. All the other persons who joined in are related with the mo- dem scene, even if they are not too well known yet. In the USA Zeyex got recruited as a modem trader and original supplier, while with XXL for Country Jail and Fusion for Final Genocide teamed up in order to serve a s co-sysops, while Fusion will be active as board graphic-artist, too. Current Chromance memberstatus looks like (= 27): Alias Medron, AMC, Bolee, Deviant, Fusion, Griff, Im- mortal, Janee, Jaydee, Jazzy D, Lion, Lotus, McByte, Motion, Mr. Wax, Rough, Rug Rat, Sage, Skud, Skull, Spermbird, Syco, Techno, The Unholy, Will, XXL and Zeyex. Chromance worldheadquarter(s)/board(s): EDGE OF MIDNIGHT (still down) ++X/XXX/XXX-XXXX FINAL GENOCIDE ++X/XXX/XXX-XXXX COUNTRY JAIL ++XX/(X)XX-XXXXXX OVERDOSE ++XX/(X)XX-XXXXXX * Fantastic 4 Cracking Group * ------------------------------------------------------------ The fantastics did cooperated in the past few months with the Avantgarde crew which took over the part of cracking and fixing while F4CG supplied the coop releases. Walker, their swedish mail trader, has to join the army starting on January 1st, 1996. This will cause him reducing his scene activity alot. $ixx, formerly known as Goz, took over his contacts while Intruder/ Avantgarde will care about the charts chapter of the magazine Propaganda. In order to keep up the warez front in the mail scene they have recruited the polish swapper Chash, who got taken in on trial to prove if his activity will come up to F4CG's standart. Current F4CG memberstatus looks like (= 25): Antitrack, Aristo, Bitman, Chash, Cybersurfer, Cy- borg, Decoder, Devil, Draz, Fen 1, Hain, King, Maja, Morris, Motley, Mr. Alpha, Neotec, Newscopy, Playboy, Smasher, Sneaper, Solar, Total Chaos, Walker and Worm F4CG worldheadquarter(s)/board(s): DREAMPARK ++X/XXX/XXX-XXXX FTP: INTERPARK BBS.CC.UNIUD.IT * Hitmen * ------------------------------------------------------------ Hitmen is the house of a bunch of skilled persons which unfortunately specialised on NTSC fixing warez for other groups. In the past few months some chan- ges occured to prove them being capable to compete with the major cracking groups aswell. In their seek to enlarge their activity aswell in the cracking side of the illegal business Moby/ex-Nipson from Poland joined in as original supplier. Current Hitmen memberstatus looks like (= 16): Curlin, Dodger, Groepaz, Hi-Lite, Jayce, Jihad, Jinx, Lawnmoverman, Marcus, Moby, Peacemaker, Raze, Sa- botage, Tranziie, Tyroon, Vortex Hitmen worldheadquarter(s)/board(s): THE DUNGEON ++X/XXX/XXX-XXXX MYSTICAL PARADIZE ++XX/XXXX-XXXXX WAREZ AQUARIUM ++XX/XX-XXXXX * Motiv 8 * ------------------------------------------------------------ The danish based cracking group always standing in the fire of public critism due to their unusual methods and visions seems to form a nice demo section, in or- der to enlarge their activity to the legal part of the scene, too. The show begun with Spider/ex-Alpha Flight teaming up with them. The situation around Spider isstill a little bit mysterious, as a few groups containing Afl still claiming him to be a member of their groups. In order to enlarge their polish section MHD/ex-Fe- niks joined as composer to be another member of their announced demo section. Their composer TMG joined the eastern german based demo group Siesta as second crew next to Motiv 8. Current Motiv 8 memberstatus looks like (= 17): BinJinx, Bird, Clive, Crossfire, Eddie, Greenfrog, Grego, Ibanez, Iceball, Larry, Mason, MHD, Merlin, Mi- zar, Stone, TG-Acme and TMG Motiv 8 worldheadquarter(s)/board(s): IN LIVING COLOUR ++X/XXX/XXX-XXXX MOUNT OLYMPUS ++XX/XXXX/XXXX FTP: INTERPARK BBS.CC.UNIUD.IT HTTP: //WWW.Informatik.Uni-Oldenburg.De/-Grfrog/ * Onslaught * ------------------------------------------------------------ This month we got really disappointed by the group which used to have the biggest fluctuation in the CBM 64 history. It seems that they becam serious and surprised the scene with some unexpected releases from their side. Sharp, a part of Accuracy who have joined Onslaught a few weeks ago, officially lef the scene for PC. Kinley/ex-Paradox joined in as cracker. Grafee/ex- Feniks/ex-Equinoxe got recruited as programmer and original supplier, who seems to be another mem- ber for the demo section named as Onslaught Design. Current Onslaught memberstatus looks like (= 28): ASV, Bizarre, Code 18, Deekay, Digahole, Donar, Doom Gop, Grafee, Grize, Hardsequencer, Heavyhead, Jazzcat, Jolz, Kinley, Meff, Morbid, Morrisey, Mr. Brain, Ram Jam, Rap, Shades, Sphere, The Twins, TMM Troube, Vengeance and Witty Onslaught worldheadquarter(s)/board(s): DOWN BY LAW ++X/XXX/XXX-XXXX DEADZONE ++X/XXX-XXX-XXXX WESTPOINT ++XX/XXXX-XXXX * Success & The Ruling Company * ------------------------------------------------------------ Somehow it seems that the dutch cooperation has a very strong period since a few months after their so-called summer break. Unfortunately the big headlines around this group will be officially spread on January 1st, 1996, so we can not report about it yet. Keep patient. From the Czech Republic some fresh blood got im- plantated with Bacillus and Allitaice, both well known for their efforts in the czech group Citadel. Having this both members in their reigns, SCS & TRC is the first top cracking group having a czech section these days. While Alpha Flight and Chromance still claim to have him in their own lines SCS & TRC took him on board, Blaze is the person we are talking about. It is always funny to see how loyal people are towards their groups. He teamed up as an original supplier and cracker, being another member in their polish sec- tion. Another interested point is the membership of Tris- tan, former member of Empire. On our direct request Tristan explained not owning a working CBM 64 any- more nor being active since 1992, so the effort he can put in the cooperation might be rather question- able. The Alchemist once again forgot to pay his phone bill so The Dungeon went down once again just because Kyle forgot to pay his phoneline. We keep patient. Last but not least, being still worth to be menitoned, The Digital Dungeon, also known as Pitel, moved its address to Utopia.Hacktic.NL. Whenever you are on the net, log in anonymous for the latest warez, its definately worth being visited! Current SCS&TRC memberstatus looks like (= 31): Action Jackson, Alchemist, Allitaice, Bacillus, Blaze, Burglar, Cavron, CBA, Count Zero, Crede, Dannie, Def Beat, H-Bloxx, Jity, JRC, Lord Crucifier, Micron, Moren, Mystery, Nightshade, Replay, Rebel Mc, Sailor, Sliver, Spectator, Splatterhead, Stake, Titanic, Trax and Tristan SCS&TRC worldheadquarter(s)/board(s): THE DUNGEON ++X/XXX/XXX-XXXX STATE OF THE ART ++XX/XXXX-XXXXX FTP: THE DIGITAL DUNGEON Utopia.Hacktic.NL * Single News and Rumours * ------------------------------------------------------------ * The danish demo group Bonzai is considering about a serious comeback and producing some demoes on this machine again. According to Scortia, Ricky, Crush, Dize and himself (all known as Silents DK on the Amiga and living together in an appartment) got inspiration and want to prove that they are still capable to compete on this machine. * The groups Acrise and Excess went in cooperation and can not be taken as a great surprise as the group is mainly built up by former Excess members or Excess related persons. ALL releases are go- ing to be publish using the coop label. Red Rock got a board online. Its name is COVERAGE (+XX/XXXX-XXXXX). Furthermore there is another party taking place in Emsdetten from January 6th, 1996 to January 7th, 1996, being located in the PFADFINDERHEIM in Emsdetten. The entrance fee is DM 20,-- for two nights and DM 5,-- for one night. Not a very busy period, nevertheless some interes- ting things worth to be read have been collected. See you here again in the next issue. Best regards, RRR/Oxyron ----------
[edit] Release Charts
The Official Release Charts for the Relax Magazine ------------------------------------------------------------ Performed by the Master of Law... Marc Before the start over with general explainations for these release charts we want to introduce our very own point system: Fullprice Games 6. 1 - 8.0 points Budget Games 4. 1 - 6.0 points Low Budget 2. 1 - 4.0 points PD/Shareware 1.0 - 2.0 points Previews 0.0 - 1.0 points One bonus point can be gained by releasing a 100% (!) working PAL/NTSC version. When a second group got involved with the NTSC fix the points will be shared. Games which were already PAL released have to be fixed within 6 months after the official PAL release otherwise no points will be given for the NTSC fix. Minus points will be given for... ---------------------- Re-releases -7.0 Re-release of a preview -1.0 No levelpacking -0.5/ - 1.0 No trainer(s) -0.5/ - 1.0 No translation - 1.0/ -2.0 Unlike most other magazines we won't give points for tools. Those releases will get mentioned but that's all about them. SEUCK GAMES, BASIC GAMES, COMPILED BASIC GAMES and such games that were done using a GAME MAKER will be ignored. Whenever we think somebody did something special or something outstanding we will add one point to the normal amount of points. It is also possible to get one extra point for some- thing that normally doesn't deserve any points. The following boards have been taken in to conside- ration whilst creating these charts... Holiday Inn Cambodia XXX-XXX-XXXX ----------------- ------------ Dream Park XXX-XXX-XXXX --------- ------------ Down by Law XXX-XXX-XXXX ---------- ------------- Dead Zone XXX-XXX-XXXX -------- ------------ The Evil Island XXX-XXX-XXXX ------------ ------------ And here we go... * Active (0.3 pts) * ------------------------------------------------------------ They released only a little preview called ACINNA (0.3 pts). * Alpha Flight 1970 (14.3 pts) * ------------------------------------------------------------ The flight started with the fixed versions of JOE (3.6 pts), Turbo Racer (3.9) from Butterfly Productions, WORLY (4.2 pts) one extra point will be given for the translation and ZINJ COMPLEX (1.0 pts) they released the pal versions some weeks ago so i give only one point for the Pal/Ntsc fix. Last but not least they uploaded a cool graphic tool called GODOT (0.0 pts) from Magna Media and three pre- views BALLZ (1.0 pts), IDUNA II (0.2 pts) and RED 20 (0.4 pts). * Avantgarde (8.6 pts) * ------------------------------------------------------------ They released the fixed version of LACED TILES (4.8 pts) from Magna Media, the previews of COLOURA 2 (1.0 pts) and LORD MC SUN (0.7 pts). And together with F4CG they uploaded the preview of PINZ (0.5p.) and the fixed version of WONKY WORM (1.6) of course the points will be shared between both groups. * Chromance (11.6 pts) * ------------------------------------------------------------ They started with the fixed versions of FLARE (3.1p.) SHIFTY BALLS (3.2 pts) and ALIOTH (4.3 pts) they changed the graphic in to english so one extra point will be given. And not to forget that they released the MULTI COLOUR INTERLACE EDITOR (0.0 pts) and that they Pal/Ntsc fixed for Motiv 8, BOUNCY (1.0 pts). * F4CG (2.1 pts) * ------------------------------------------------------------ Together with Avantgarde they released the fixed version of WONKY WORM (1.6 pts) and the preview of PINZ (0.5 pts), so the points will be shared. * Hitmen (4.7 pts) * ------------------------------------------------------------ They released with the previews of AKE (0.3 pts), ALIOTH (0.3 pts) followed by the fixed version of CROSS IT (3.1 pts) from Direct Design and VARI (1.0p)p fixed by Peacemaker for Scs+Trc. * Laxity (0.1 pts) * ------------------------------------------------------------ They released the preview of W.-COMMANDER (0.1 p.). * Motiv 8 (2.4 pts) * ------------------------------------------------------------ They started with the tool of WRAPTOR (0.0 pts), it is a kind of Diskzipper and the preview of BRICK WALL (0.3 pts) and the pal version of BOUNCY (2.1p) that got fixed by Chromance later. * Onslaught (13.7 pts) * ------------------------------------------------------------ Their wares rush started with the previews of BAFFLE (0.4 pts) by Feniks, TUC (0.4 pts), Bastard (02. pts) and the fixed versions of SUPERBALL (3.1 pts), QUOTA (3.7 pts) from Electric Boys and SWORD OF HONOUR (1.0 pts). S.O.H. is over the six months limit but i give one extra point for something special. SPACEARENA 2 (2.1 pts) and ACTIONAUTS 2 (2.8 pts) doesn't need an Pal/Ntsc fix. * SCS+TRC (7.4 pts) * ------------------------------------------------------------ They released the pal version of SPEEDY SLUG (4.0 pts), the preview of THE CROSS (0.3 pts), VARI (3.1 pts) fixed by Peacemaker of Hitmen and a tool called THE BITMAP WATCHER (0.0 pts) * Storm (0.0 pts) * ------------------------------------------------------------ They released a usefull tool called MANDELBROT BROT EDITOR (0.0 pts) ) * Xenon (1.0 pts) * ------------------------------------------------------------ They uploaded the 99% preview of MISFORTUNE (1.0 pts) from Bad Bytes Entertainment Merged in to a table it looks like this: The official Release-Charts December 1995 ------------------------------------------------------------ Rank Last Group Points ------------------------------------------------------------ 01. (3) Alpha Flight 1970 14.3 02. (4) Onslaught 13.7 03. (2) Chromance 11.6 04. (6) Avantgarde 8.6 05. (1) SCS+TRC 7.4 06. (/) Hitmen 4.7 07. (/) Motiv 8 2.4 08. (8) F4CG 2.1 09. (7) Xenon 1.0 10. (9) Laxity 0.1 The official Fixing-Charts December 1995 ------------------------------------------------------------ Rank Last Group Releases ------------------------------------------------------------ 01. (3) Alpha Flight 1970 4 (1) Chromance 02. (3) Avantgarde 2 (/) Hitmen (2) Onslaught Thanks for his help to The Ignorance/Afl Yours sincerly, Marc/Alpha Flight 1970
[edit] Board Charts
* THE BOARD CHARTS * ------------------------------------------------------------ Welcome to your probably most favourite chapter, the charts. The Relax is the only magazine so far offering seperate board and mail charts in order to show the charts from two different worlds in the be- loved CBM 64 scene since modem traders do not have the time or possibility to fill votesheets, otherwise they would be called mail traders. One of the most asked questions is what kind of votes will be taken into consideration while counting these charts. The answer is very simple. At first there are voting booths on THE ESCAPADE in good old Europe and on THE EVIL ISLAND (welcome back) in the United States of America. Furthermore it is possible to vote by sending e-mail to Marc/Afl at an every elite board worldwide. There exists the opportunity to vote via Internet, too, by mailing your votes to Max' or RRR's account and it will be taken into condiseration while counting the votes. These board charts are the fastest moving charts due to the fact that there is no votesheet which tra- vels weeks or months to reach its destination. All the votes were made between the previous and this issue so this is some kind of mirror of the activity of cer- tain established and new groups. Here we go. * TOP TEN DEMO GROUPS * ------------------------------------------------------------ Rank Last Group Points ------------------------------------------------------------ 01. (2) Oxyron 84 02. (1) Byterapers 82 03. (3) Reflex 77 04. (5) Camelot 63 05. (4) Agony Design 56 06. (7) Censor Design 42 07. (6) Fairlight 34 08. (9) Taboo 25 09. (8) Focus 22 10. (10) Triad 16 A quite silent month here. Oxyron was voted back on number one, Byterapers have fallen down on two. The rest remained unchanged, except for Camelot over- taking Agony Design, Taboo and Focus changed pla- ces, too. More movement can be expected after all the contri- butions of THE PARTY V have been released and no- ticed by the voters. * TOP TEN SINGLE CODER * ------------------------------------------------------------ Rank Last Alias Points ------------------------------------------------------------ 01. (2) Mr. Sex/Byterapers 87 02. (4) Graham/Oxyron 82 03. (2) TTS/Oxyron 76 04. (3) Quiss/Reflex 72 05. (6) Druid/Agony Design 61 06. (5) Slammer/Camelot 54 07. (7) MMS/Taboo 49 08. (/) Axis/Oxyron 36 09. (9) Crossbow/Crest 29 10. (10) Glasnost/Camelot 14 Mr. Sex is still leading this list, followed by Graham, who seems be more than only an insider tip to take over the top of the programmer's charts, a position hold by Oxyron since 3 years by now. TTS and Quiss lost one position, same goes for Slammer who got beaten by Druid this time. At the end of the list a fa- dilar face has re-entered the charts, a man well known as Axis, a man capable to programm everything defined as a computer. Brush has left the chars, no idea how to describe his actual status. * TOP TEN CRACKING GROUPS * ------------------------------------------------------------ Rank Last Group Points ------------------------------------------------------------ 01. (3) Success & TRC 83 02. (1) Avantgarde 79 03. (2) Alpha Flight 1970 70 04. (5) Chromance 64 05. (4) F4CG 57 06. (6) Onslaught 52 07. (7) Motiv 8 44 08. (8) Atlantis 35 09. (9) Hardcore 28 10. (10) Fairlight 22 Surprise, surprise! Avantgarde got beaten by the ruling cooperation from the Netherlands, sending them back to two, still having the flight on their neck. Furthermore Chromance and F4CG changed places while the rest remains unchanged. * TOP TEN SINGLE CRACKER * ------------------------------------------------------------ Rank Last Alias Points ------------------------------------------------------------ 01. (2) Ignorance/AFL 82 02. (3) Burglar/SCS 75 03. (1) Jack Alien/AVT 73 04. (4) Antitrack/F4CG 62 05. (6) Hain/F4CG 58 06. (7) Bacchus/FLT 51 07. (5) Kirby/ATL 44 08. (9) CBA/TRC 33 09. (8) Skinhead/AFL 26 10. (9) Moren/SCS 20 Ignorance took over the crown to be voted as the best cracker, follwed by Burglar, Good old Jack Alien was sent back to three. Except for some position changed there happened not too much interesting, so we will quit here. Maybe we should add that there are no new entries, so no one left the charts aswell. * TOP TEN GRAPHIC ARTISTS * ------------------------------------------------------------ Rank Last Alias Points ------------------------------------------------------------ 01. (1) Cruise/Taboo 81 02. (3) Electric/Extend 75 03. (2) Ogami/Fairlight 73 04. (6) Carrion/Elysium 69 05. (4) Creeper/Antic 62 06. (5) RRR/Oxyron 57 07. (7) Roder/Agony 43 08. (/) Joe/Wrath Design 36 09. (9) Mirage/Focus 27 10. (10) Cupid/Avantgarde 16 The graphic artist list offered some changes, even if most are simple position changes. Cruise is still the worthy leader, followed by Electric and Ogami. At the end we send a last salute to Scope, who left the list and got replaced by Joe, who curiously was not in the list from the very beginning. * TOP TEN MUSIC COMPOSER * ------------------------------------------------------------ Rank Last Alias Points ------------------------------------------------------------ 01. (1) PRI/TIA/Oxyron 88 02. (3) Shogoon/Taboo 74 03. (2) Syndrom/TIA/Crest 65 04. (5) Jeroen Tel/Focus 59 05. (4) PVCF/Reflex 52 06. (6) Jeff/Camelot 45 07. (7) Danko/Censor 39 08. (8) Red Devil/Fairlight 32 09. (10) EVS/20cc 26 10. (9) Reyn Ouwehand 21 PRI is for sure the well deserved master of the groove this year, followed by Shogoon and Syndrom. Nothing really new in here, so what the heck should we add here? Nice to see people like Jeroen Tel, EVS and Reyn Ouwehand still capable to compete with the young highsporns. * TOP TEN FIXING GROUPS * ------------------------------------------------------------ rank Last Group Points ------------------------------------------------------------ 01. (1) Avantgarde 66 02. (2) Alpha Flight 62 03. (4) Success & TRC 52 04. (3) Hitmen 47 05. (/) Onslaught 38 06. (5) F4CG 22 07. (6) Empire 17 08. (7) Demonix 12 09. (/) ./. ./. 10. (/) ./. ./. Well, atleast we can report to have found a new name in here with Onslaught entering the top "ten". Just curious that all the american groups are still in, as almost all fixes are done by european/australian ba- sed groups. Avantgarde and Alpha Flight are still on top, followed by the ruling cooperation and Hitmen. The american groups can be found at the end. * TOP TEN SINGLE FIXER * ------------------------------------------------------------ Rank Last alias Points ------------------------------------------------------------ 01. (1) Peacemaker/Hitmen 69 02. (2) Suicide/AVT 62 03. (3) CBA/TRC 54 04. (4) Pudwerx/ex-AVT 51 05. (5) Ignorance/AFL 46 06. (6) Jack Alien/AVT 42 07. (7) Booze/Empire 38 08. (/) Jolz/Onslaught 24 09. (9) Rich/Empire 22 10. (8) Mercenary/AFL 18 Peacemaker, Suicide and CBA are still the leading personalities here. Sidekick has left the charts while Jolz entered them, who entertained the few ameri- cans left with some surprises, versions of games people did not expect to see working on NTSC. If you are not satisfied with these results do not even think about starting to complain. Just call the boards and start voting on the voting booth on your favourite board THE ESCAPADE, on any other board by leaving E-mail to Marc or on Internet by leaving Best regards, Marc/Afl & RRR/Oxyron ------------------
[edit] Mail Charts
* THE MAIL CHARTS * ------------------------------------------------------------ Welcome to your probably most favourite chapter, the charts. The charts are divided into two different sections, the mail charts and the board charts. The mail charts are what some people like to define mega charts consisting of the incoming Relax votesheets and the charts of other magazines spread during the last weeks. To create the charts you are going to read here we took the following charts of the following magazines into consideration completed by the votes taking part as top ten from the growing amount of incoming Relax votesheets: Controversial 7/Accept DECEMBER 1995 Propaganda Gold/independent DECEMBER 1995 The Pulse December/independent DECEMBER 1995 The Tribune54/Angry DECEMBER 1995 Vandalism News 26/Onslaught DECEMBER 1995 If you disagree with the content of the following lines we only can advice you to get your hands on all avail- able votesheets and fill them to influence the charts in the way you'd like to do it. Please do us a personal favour and do not manipulate the charts while voting for personal friends instead of supporting persons who might deserve the vote. TOP TEN DEMO GROUPS ------------------------------------------------------------ Rank Last Group Points ------------------------------------------------------------ 01. (1) Oxyron 58 02. (2) Reflex 53 03. (4) Camelot 47 04. (3) Byterapers 46 05. (7) Agony Design 34 06. (5) Taboo 30 07. (8) Antic 21 08. (6) Fairlight 20 09. (/) Crest 10 10. (10) Nipson 7 Oxyron is still the well deserved leader in the demo scene, followed by Reflex, who are supposed to take over the leadership after the effort they have put in their The Party releases. Anyway people should read what they wrote in their Mathematica note, worth to be read and make up your own mind about it. Crest re-entered, sending Censor out to nowhere. Bob ex- plained that there won't be another CBM 64 demo from Censor anymore. TOP TEN SINGLE CODER ------------------------------------------------------------ Rank Last Alias Points ------------------------------------------------------------ 01. (1) Mr. Sex/Byterapers 93 02. (3) Slammer/Camelot 85 03. (2) TTS/Oxyron 77 04. (4) Graham/Oxyron 68 05. (5) Quiss/Reflex 52 06. (6) MMS/Taboo 45 07. (10) Druid/Agony Design 28 08. (9) Axis/Oxyron 26 09. (/) KM/Taboo 15 10. (8) Crossbow/Crest 14 Mr. Sex remains on the top spot while Slammer and TTS changed places. Graham and QUISS should defi- nately earn much better positions in our opinion! Just check out their latest work. TOP TEN CRACKING GROUPS ------------------------------------------------------------ Rank Last Group Points ------------------------------------------------------------ 01. (1) Avantgarde 60 02. (2) Success & TRC 50 03. (3) F4CG 47 04. (5) Chromance 41 05. (4) Alpha Flight 1970 38 06. (7) Motiv 8 24 07. (10) Onslaught 21 08. (9) Hardcore 15 09. (/) Acrise & Excess 12 10. (8) Atlantis 11 Nothing new at the top with Avantgarde and the coop Success & The Ruling Company aswell as F4CG. Not Not that much worth being talked about. TOP TEN SINGLE CRACKER ------------------------------------------------------------ Rank Last Alias Points ------------------------------------------------------------ 01. (1) Jack Alien/AVT 60 02. (2) Burglar/SCS 54 03. (3) Hain/F4CG 45 04. (4) CBA/TRC 41 05. (6) Ignorance/AFL 33 06. (5) Derbyshire Ram/Avt 27 07. (9) Mr. Wax/<C> 23 08. (7) Bacchus/FLT 12 09. (9) Moonchild/FLT 9 10. (/) Ream/AFL 7 Nothing happened in here! Absolutely nothing? Ex- cept for the fact that Ream replaced Skinhead there were only some minor position changes, and we do not feel like adding any comments here in any way. TOP TEN GRAPHIC ARTISTS ------------------------------------------------------------ Rank Last Alias Points ------------------------------------------------------------ 01. (1) Cruise/Taboo 58 02. (2) Electric/Extend 53 03. (4) Joe/Wrath Design 50 04. (5) Fazee/Taboo 37 05. (3) Creeper/Antic 36 06. (7) RRR/Oxyron 24 07. (6) Ogami/Fairlight 20 08. (8) Carrion/Elysium 16 09. (/) Biz Kid/Camelot 8 10. (10) Cupid/Avantgarde 6 Cruise, Electric and Joe at the top, the rest moved slightly. Biz Kid entered the list, replacing Rob, his group mate. Each month the same changes. :-) TOP TEN MUSIC COMPOSER ------------------------------------------------------------ Rank Last Alias Points ------------------------------------------------------------ 01. (1) PRI/TIA/Oxyron 60 02. (2) Syndrom/TIA/Crest 46 03. (3) PVCF/Reflex 44 04. (4) Compod/Charged/... 42 05. (8) Shogoon/Taboo/Agony 37 06. (5) Jeff/Camelot/CZP 29 07. (6) Fanta/Bass/Oxyron 25 08. (/) Drax/Vibrants/Crest 13 09. (7) Zyron/Antic/Swemix 10 10. (10) Jeroen Tel/Focus 9 Good old PRI is the well deserved leader in here, fol- lowed by Syndrom and PVCF, like in the previous month. Drax re-entered, sending Red Devil out of the top ten. TOP TEN MAIL TRADER ------------------------------------------------------------ Rank Last Alias Points ------------------------------------------------------------ 01. (1) Intruder/AVT 78 02. (2) Calypso/AMN/AFL 71 03. (3) Spermbird/<C>/Ex 54 04. (5) Derbyshire Ram/Avt 48 05. (4) Splatterhead/TRC 47 06. (/) Bizarre/Onslaught 29 07. (/) Walker/F4CG 28 08. (7) Sebaloz/Lepsi Dev. 13 09. (/) Shuze/AFL 12 10. (6) Starlight/Therapy 10 These charts always move in the most expressive way. Changes, changes, changes, ... Intruder, Calypso and Spermbird are on top, Dr. Kaos, Dr. Soft and Avalanche left while Bizarre, Walker and Shuze en- tered the charts. Action, action, action, ... TOP TEN MAGAZINES ------------------------------------------------------------ Rank Last Magazine Points ------------------------------------------------------------ 01. (2) Skyhigh 58 02. (1) Nitro 46 03. (4) Vandalism News 42 04. (5) Domination 40 05. (8) Relax Magazine 36 06. (3) Shout! 30 07. (6) Mendip 30 08. (9) Propaganda 23 09. (/) The Pulse Magazine 21 10. (7) The Tribune 11 As you use to know it from the former months, Sky- high and Nitro changed places again. The brilliant BOARD magazines are going stronger and stronger, attacking the top spot in the near future. Keep in mind that VN only got 5 out of 6 votes, as their list got used in here, too. The Pulse is back here, too, nice to see Duke and Co. back on a well deserved top ten spot. Revealed won't be release anymore, accor- ding to Kring, and left the charts because of a lack of votes. Best regards, RRR/Oxyron ----------
[edit] Relax Awards
* THE RELAX MAGAZINE AWARDS 1995 * ------------------------------------------------------------ As another year passed we feel free to honour these persons who made a major effort in their cathegories out of the board and mail charts. These awards are for sure subjective, nevertheless made rather ob- jective in our very own opinion. * BEST DEMO GROUP 1995 * ------------------------------------------------------------ REFLEX Reflex released a lot of brilliant demoes and has gi- ven the name activity a very new meaning, a meaning we seem to have lost some time ago in a dark period where lazyness rules. * BEST CODER 1995 * ------------------------------------------------------------ QUISS/REFLEX Matthias has realised almost unbelievable effects in his brillaint styled trackmos, next to the fact that he coded some nice games plus certain excellent tools which make him being a worthy leader in this cathego- ry. * BEST CRACKING GROUP 1995 * ------------------------------------------------------------ AVANTGARDE No one was able to beat the men around Deff when it comes around releasing first releases. Furthermore they have released almost an every release working 100%, fixed and in a nice presented version. * BEST CRACKER 1995 * ------------------------------------------------------------ IGNORANCE/ALPHA FLIGHT 1970 When it comes around making the shortest possible and most trained version Thomas is the name to be told. Being rather active he managed to get almost an every game much shorter as the concurence, so there are no doubts who is the number one here. * BEST GRAPHIC ARTIST 1995 * ------------------------------------------------------------ CRUISE/TABOO Not only his brilliant art show called Ritual II amazed the masses, furthermore he did a lot of excellent game graphics making him the name to be told here. * BEST COMPOSER 1995 * ------------------------------------------------------------ SHOGOON/TABOO/AGONY DESIGN When you have been listening to all the brilliant tunes released in the Agony Designs demo LOVE there is one choice possible here: Shogoon. One of his major advantages is that he is using the Hardtrack Composer a quite different music editor than the masses, and this is what you hear. Well done! * BEST MAIL TRADER 1995 * ------------------------------------------------------------ SCROLL/MEGASTYLE PRODUCTIONS Returning from the ashes of nowhere Ruben took over a massive amount of contacts and used to swap in a nearly impossible speed. Unfortunately he actu- ally disappeared as fast as he appears, due to his job. * BEST MAGAZINE 1995 * ------------------------------------------------------------ VANDALISM NEWS The crew around Vengeance managed it to get it re- gular released, offering a quite high text standart in comparison with the large rest. Nevertheless no other magazine managed it to release as much issues as VN in 1995, so Matt and Jose are the well deser- ved winners over here. * BEST NTSC FIXER 1995 * ------------------------------------------------------------ SUICIDE/AVANTGARDE When there was something no other fixer managed to fix Chris took over the keyboard and has shown how it works and runs perfectly. Coming back and being the shooting star in 1995, so the choice was made quite easy. * TOP FIXING GROUP * ------------------------------------------------------------ AVANTGARDE Avantgarde is not only to most valueable cracking group, furthermore they even managed it to be the leading fixing crew back in 1995. Suicide and Jack Alien have shown their immense strength, and that is what we appreciate. Well done, Robert and Chris. Expect the next official Relax Awards in the Decem- ber Edition of 1996. Party on. Best regards, RRR/Oxyron ----------
[edit] Interview
* INTERVIEW * ------------------------------------------------------------ Held by Max and RRR, typed by Max so please forgive all typing and styling errors. :-) Today I have the pleasure to bring you an interesting interview with a well known dude, who is long enough this fantastic scene. It is CBA of The Ruling Company. Relax: Hello Niels. As usual we ask our guests to introduce themselves, so you are invited to share as much personal information as possible with us, coming up to what you are interested in sharing with us here. CBA: Okey here I go, my real name is Niels A. I am 23 years old and live in a city called Zaandam (where is moved recently) sharing an apartment together with Nightshade and Tim from Success PC. I work as a computer supervisor at an elevator safety company in Amsterdam and in my spare time I like to visit concerts and festivals who often take place in Holland and in Denmark etc. R: After the personal data it is time for the scene data. What about your detailed scene history? C: It all started when I got for 11th birthday a commodore c64 and allready fastly got hooked on the idea of getting lotsa illegal copied games. At that time I allready noticed the starting from various cracking groups and their so called intro's .. I got bored with playing games andand started to learn basic, in '85 when I was allready able to program a bit I formed my first ever group called THE GANG with a few friends of mine. That time I got to learn the basics of machine code very fast and we started to release music ripps and other stuff. Already soon I started to crack games who I got from a computer software hire-library from England., cracking the game from tape and then returning it was what I've done most around that time, I started to mail-trade with groups like Fire Eagle, The Wizards and The Last Science. In '88 I went to visit my first ever copy party, the WWE*MGF*Joy party, that party our group splitted up and I started my second group called OASE, where I continued cracking games, allready soon I got bored and called up TDJ/WWE and joined WORLD WIDE EXPRESSIVE at the end of '89. In '90 when WWE died after the HORIZON party I teamed up with TRC where I am still at. R: Well, the handle CBA sounds quite weird to me ;-) if you ask me. How did you come to the handle and especially, is there a deeper meaning of it? I allready supposed it to be your first attempt to say the ABC correct... :) C: Not really, I guess my handle was made up at the I just bought my first c64, I was playing games a lot and when you did enter the highscore, most of the time you were only able to type 3 chars .., I always typed CBA, why? Don't ask me... a year later I made up the meaning COPYRIGHT BREAKER AGAIN for it.. and even more later it ment the first 3 letter from really nice girls namely: Cornelia, Brigitte, Arielle, and finally I made for the fun CHRISTIANE BACKER ADDICTED... while Christiane infact is written with a K!.. hehe.. R: In the very beginning TRC used to be well known for their demo section with members like e.g. Reyn Ouwehand. What was the reason to morph more into a cracking group all over the years? C: When I teamed up with them in '90, it seemed that most old TRC members got bored and went over to other computers, I started cracking and Action- Jackson started to send me lotsa originals, from there we quickly turned into a cracking/demo group, '92 saw the release of the last TRC demo called September Celebsation, from that point also most of the demo coding members quited the scene mainly because of school activities and never came back. R: TRC is a group most learnt to know as a part of a cooperation all over the years, in former times it was WWE, today it is Success. What are the exact reasons for this policy, and please add the group history of TRC, too. C: Before I joined in TRC was in coop with WWE, in '90 went into cooperation with the legendary spanish blasters, the TRC*TBI cooperation sadly ended as JR.Predator died, jan'94 saw the light of the TRC*SCS cooperation and the main reason behind all our cooperations is the good friendship we have with the other group, meaning we are also good friends with them out of this subculture scene fantasy ! :) R: During the last time it seemed as if the TRC*SCS coop would still only exist between CBA & SCS.. Have you never thought about joining SCS? I guess the graphicans would be happy about that, as they would have less work while painting intro-logos! :) C: That might be true, as it seemed that most of the actually TRC members from the beginning weren't that active anylonger and infact most of the stuff was done by myself, TRC*SCS ain't anylonger two seperate groups, perhaps some people still think that.. We've grown together! R: What do you think about the present euro H*P scene? There have been a lot of busts in germany lately, what caused that more and more people stop calling out. Do you think that will mean the end of the US-BBSes? How is the situation particulary in the netherlands at the moment? C: Well this year I saw the first ever bust for blueboxing in holland, a good friend of mine was using a new trick and got busted on it big time, after that most tricks died and a lot of people got scared, the dutch H/P scene hasn't been that big as before... Only a few people have always been able to call out using either CC/BB or VMB dialouts..., I guess the main reason for the lack of callers is that it's getting harder and harder than it was a few years ago.., also seeing a good friend getting busted big time makes you think about the risk even more, for Holland the sit uation is still very good concerning H*P, tollfree numb ers are changing fast and give us new interesting sys tems to hack at. R: The internet is getting more and more popular these days, and you are involved from the pioneer days. What is your opinion about this new "media" and what changed all over the years? C: This new media is like the third step into computer commuication from my point of view. I started of with mail-trading, then in '89 I went to the modem scene, calling boards, up and downloading files. Now you have the internet where you can communicate with e-mail and files so fast that the other options before just dissapear into nothing, the main thing about the net that changed over the years is the better access for everybody directly to the net, in the beginning days you could only get access through a hacked university account, nowadays the net became a public good and every living human is able to get connected to it. R: When we are talking about ftp-sites, the Digital Dungeon is one of the major sites for the cbm 64. It would be nice to read more about, its history and the reasons for changing addresses lately. C: The Digital Dungeon was founded when I got in touch with Dimitri *Viking* at a local SCS*TRC meeting he offered me disk-space on his university test computer, the site started the next day running on a 64kb connection and was very slow, allready soon I started to transfer lotsa c64 files to the net and with the help from our american member Coolhand the site got to be popular very quickly as we were the only ones who had illegal *haha* c64 games online. After Pitel got a 2megabit connection and the c64 cd from Bod got online, activity of the site became extremely high, with sometimes more than 10 ftp users leeching at the same time. The real owner of the site (the root) didn't like that c64 idea from the beginning and got irretated about the many people leeching their asses off, causing lotsa delays for other users from the Pitel computer while they were working. A month or two ago he got really sick about the whole thing and we had to move from the site (main reason; having illegal software online! haha..), fastly I started searching for a new site and I got a few offers, I started talking to Mr. Ammo/Triad about the problem and he knew somebody at utopia.hacktic.nl who used to be on c64 long ago, after lotsa mail swaps and getting things straight, I was able to continue running TDD. Since then lotsa things have been improved about the site and we still have a huge flow of leechers, leeching sometimes more than 30mb a day of c64 wares only! R: The Dungeon became the victim of a sick creature who formatted it several times in the past few months Please comment the situation out of your sight, and are there any suspects wich turn out to become proven facts about the identity of this lamer? C: Well one thing can be said about these happenings, it always got formatted when we in TRC*SCS had a great month release-wise.., perhaps some person just can't stand the fact of us being # 1, I guess he can't compete with us and therefore he starts formatting the board, I really don't see the point of doing that..Sofar we don't have a clue who the person might be, but hell this person must be really sick, and if I ever meet him I will surely make him sorry for what he has done to us and especially to Kyle. R: As a person participating in the scene for a quite long period, what is your honest opinion about the scene today and in former times, especially covering the modem scene. C: Well if I compare nowadays scene to a few years ago, say like '93 when competition still was high on the USA boards and compare it to nowadays I can only say that the fun of doing a first release ain't that great anymore. It used to be really a kick to get a game out first knowing some other group was cracking it around the same time, beating them just by a few hours was really exciting, sometimes it still happens nowadays but it will never be the same like former times when a Euro group depended on an american fixing group and when hearing on the phone while talking to Booze/Empire that Count 0 from RSI allready called a few minutes before with the same game. hehe that was really fucked up.. fastly throwing it out Pal didn't help a thing. R: Wich game contained the hardest protection you have ever removed, and why was it so difficult? C: I guess the first years when I cracked games from tape was really something fucked up for me as then I didn't understand the $ 0300 tape memory and kept on reseting my good old dutch KCS power-cartridge meaning the loss of the memory. The game Thrust gave me many nights of non sleep as I wasn't able to get it of tape 100%. Remember Complex? I gave it right away to Burglar as he is much better as me in these to say...sort of a JUDGEMENT DAY like AVT always wrote..hehe... :-) R: Everything has to come to an end, and here we offer our talk guests to add whatever they feel like writing here, sending out greetings or messages. Anyway, thanks a lot for being patient, Niels! I wish you a happy new year! C: Okey thanks for the interview and here we go with a Happy Newyear to: (no order) All in TRC*SCS, Max, Deff, Peacemaker, Cybernoid, Swan Song, Side Sector, Tranziie, Mr. Ammo, Rich, Jayce, The Unholy, Iron Cat, Motley, Jucke, Newscopy, Deathangel Booze, Aktie, Equinox, Viking, Vengeance, Intruder, Case, Scat, Chameleon, Fireball(megmyx), Villain, Moloch, Deathlok Grego, Heatcliff, Steve, Eliminator, Harlequin (scs pc), Tim (scs pc), Scout (scs pc) and everybody else I know. Thanks for being here, Niels. Please make sure to get your hands on the next edition, too, as we will get another interesting interview for you here. Well, that was it from me! Have a wonderfull newyear's booze and simply enjoy another year of C64 history! Untill then.....Max
[edit] Party Report
* Partyreport * ------------------------------------------------------------ We have for sure been present at The Party V and will share our impressions with you in the new few lines, followed by an invitation to the Symposium '96, a party being held in Germany next April. But first we took care about THE PARTY, probably the biggest scene party, hold traditionally annual in Denmark, Skandinavia. * The Organisation * ------------------------------------------------------------ For the very first time no CBM 64 groups dared to take over the part of the organisers, but to be ho- nest, there were no major changes compared with the previous years. Everything is more 16-bit orien- tated, and the CBM 64 owners got accepted as pay- ing guess who were allowed to show their demoes on the big screen. The party place Dronning Magrethe Hallen in Frede- rica is located near to the german border (120 kilo- metres) and offered space for around 4000 visitors was is quite big in comparison with e.g. Herning. Ne- vertheless around 3000 freaks from the CBM 64, PC, Amiga, Atari, Archimedes and Mac scene have shown up to celebrate their annual convention here. The DMH offered toilets, cafeteria and snack shops in order to keep the body running well, the shower facilities have been in a near located swimming pool where you had to pay fees in order to take a shower what is nothing but ANNOYING! Please read more about it later. After having been cleaned the toilets looked alright, but just one hour later there was a real mess again. We wonder that they did not take an entrance fee here again, but maybe, after having read this text, they might do it. The entrance fee was quite high with DKK 250,-- and the prices in the cafeteria were even higher (1,5 l Coke, Pommes and a French Hot Dog = DKK 60,--) so nothing really changed in comparison with the pre- vious years. The competitions have been runned one a really BIG screen and the sound equipment was really im- pressing, unfortunately the volume level has been set too high. Except for problems during the PC com- petitions everything worked fine here. As usual, some may call it tradition in here, no alco- hol was allowed at the party place. The guards even dared to search in the luggage for it if they had any suspects. Alcoholized persons, such as Jihad, even got temporary banned from the party place. The planned shedule was not held in exactly and even the end cerenomy with the awards was delayed and took place one hour later. * The Competitions (CBM 64) * ------------------------------------------------------------ After the CBM 64 seems not to be the most popular computer anymore in the eyes of the organisers it did not surprised us to see them only arranging a demo competition. Like in the previous year the gra- phic and music competition was held by CBM 64 sce- ne related persons having the official status as standart party visitors. This time F4CG and Reflex organised a COMPETITION for the ones who dared to join in, unfortunately during the music contest there appeared some bugs (playing musics twice) and inter- ferences (sound problems, technical!) but all in all they did a nice job, pleasing the audience and the contributors. The demo competition was supposed to become rather interesting this time as a lot of groups announced to contribute, unfortunately most seemed to be rumours or people did not manage it to finish their produc- tions in time. With Oxyron, Reflex and Antic some well known compete, while with Smash Designs, No Name and Siesta among others some ambious ones got on start for the hunt of the PRIZE MONEY. * Demo Competition * * PRIZE * ------------------------------------------------------------ 1. Reflex "MATHEMATICA" USD 300,-- 2. Oxyron "DAWNFALL" USD 200,-- 3. Smash Designs "FLATLINE" USD 100,-- * Graphic Competition * * Points * ------------------------------------------------------------ 1. PVT/Reflex 68 2. Creeper/Antic 47 3. Calamity/Laxity 41 3. Rayden/Chalice 41 5. Stasi/Noice 20 * Music Competition * * Points * ------------------------------------------------------------ 1. Mitch/Crest & Dane/Triad 52 2. Jeff/CZP/Camelot 45 3. Fanta/Bass/Oxyron 30 4. KB/TOM 25 5. Bordeaux/Acrise & Excess 23 * The Audience * ------------------------------------------------------------ Due to the fact that masses of people on various systems have shown up it was quite hard taking the right filter in order to sort out the few CBM 64 freaks around here. This list might be incorrect, but it might contain the most important persons around, holding people which are/were a part of this scene: OXYRON (TTS, Axis, Fuben, Fanta, Graham, Slide, Sy- rincs, Starfox, Asmodis and RRR) CAMELOT (Biz Kid, Slammer, Cruzer, Raz, Kring, Jeff, Neptune, Duck LaRock and Glasnost) ATLANTIS (SMD, Chaotic, Kirby and TUC) AVANTGARDE (Intruder, Jack Alien, Weasel, Suicide, Cupid and Renegade) X-RATED (Danzig and Stan) CREST (Mitch, Syndrom and Deekay) ONSLAUGHT (Code 18, Donar, TMM and Heavyhead) THE PULSE MAGAZINE (Duke and KBS) TABOO (Acidchild) CHALICE (Rayden, Alien and Big Boost) REFLEX (PVCF, Quiss, PVT, Felidae, Happymaker, Hogan, Zorc, Condor and Guru) ANTIC (Zyron, Depeh, Earthquake and Creeper) TALENT (GZ, Count Zero and Greenfrog) MOTIV 8 (Greenfrog, Iceball, Crossfire, Stone, Bird and TMG) F4CG (Newscopy, Jucke, Motley, Neotec and Walker) SCS & TRC (Count Zero) LAXITY (Didi, Vague and Calamity) SILENTS (Scortia, Dize, Crush and Ricky) CENSOR (Bob and Swallow) MASTERS DESIGN GROUP (Sky) HITMEN (Tranziie, Curlin, Jihad and Tyron) VIBRANTS (Jens Christian Huus) PLUSH (Honk) ACRISE & EXCESS (The Authentic and Bordeaux) AMBUSH (Macx) AMBIENT (Taper) TRSI (Anarchy and OB) FLASH INC. (Unifier, Warp 8 and Morpheus) BYTERAPERS INC. (Grendel) SMASH DESIGNS (AEG and Rorschach) SIESTA (Adder and HLSP) TOM (KB and Luke) PARALYZE (TGI and Dodger) ACTIVE (Riddler) NOICE (Zzap and Stasi) COSMIC STYLE (Warp 8 and Earthquake) WARRIORS OF THE WASTELAND (Sorex) NO NAME (Celtic) * Summary * ------------------------------------------------------------ For sure it is very nice to meet each year directly after christmas all friends and contacts of the scene and positive or even negative nerds sitting infront of their computer, preparing various productions in or- der to get them released during the convention. Un- fortunately, taking THE PARTY V as an example, our beloved pardy organised by a sub-culture known as computer scene, it all turned by 360 degrees, head- ing away from a party into a commercial happening. The spirit got lost and the commercial interests seem to be more important these days, starting with a ra- ther high entrance fee of DKK 250,- (and DKK 300,- when you entered the party place before the official start!), following by the merchandising programm supporting this convention, starting with the traditio- nal t-shirts being offered for DKK 70,-- up to the official TPV CD-Rom for DKK 150,--. The most annoy- ing fact was that the visitors had to pay for an every single shower they took, being divided into two diffe- rent periods from 08.00 - 10.00 for DKK 10,- and from 10.00 - 18.00 for DKK 25,-. We wonder that we had not to pay for using the toilet, but we presume that will be introduced for the new christmas party. If all parties follow this trend it seems to be much better organising own, private meetings, where you can have more FUN for maybe a fifth of what you use to pay here. The official party t-shirts you could buy there had as a motive M&M advertisements, while on the big screens always that annoying MC Donalds spot run to bore the audience. For sure it was nice to meet group mates, friends, contacts and even enemies there, but to be honest, they might come up other chances to see a more funny party, taking notice of the existence from the one and only computer, the CBM 64. And now we feel free to publish the most important facts about the soon coming Symposium '96 party, all collected in the OFFICIAL party invitation at The Par- ty 1995, first released on CBM 64 by the Relax Ma- gazine. * INVITATION * ------------------------------------------------------------ SYMPOSIUM '96 WHAT... ------ ... this text wants to tell you is that there will be a very delicious computer demo festival in 1996, invol- ving the platforms which are important in the guild of the demomakers, namely Amiga, PC, CBM 64, Archime- des and Atari ST/Falcon, which you should consider twice at least if you can afford to miss it. WHO? ---- This event is held by three of the most experienced party organizer teams in Germany, the people behind the 680XX-Convention, the Black Box Symposium and the Fried Bits. For the Symposium '96, which we plan to become the best german party so far, these three teams fusioned for not standing in competition to each other but making everything together and bet- ter than ever! The groups involved are: POLKA BRO- THERS, LEGO CLUB, PHANTASM (Amiga), AVENA, AB- SENSE (Atari) and OXYRON (CBM 64). WHEN? ----- Eastern 1996. Length is ofcourse full size: April 5th, 1996 (12.00 CET) to April 8th, 1996 (12.00 CET). That covers 4 days of FUN and EXPERIENCE. Where? ------ Facilities consist of a nice convention center called "BURG SEEVETAL" and are located in the very near surrounding of Hamburg, Germany. You can reach it via everything. If you are going to come by train you have to reach Hamburg Haupt- bahnhof (main station) and take the S3 or S31 to Harburg, where we will pick you up by the Symposium shuttle service. Coming by plane, use the bus shuttle service to the station Ohlsdorf, wait for the U1, get out at Hamburg Hauptbahnhof and, again, take the S3/S31 to reach Harburg. If you arrive by ship, then you'll have to take the U3 at Landungsbruecken to reach the Hauptbahnhof. If you come by spaceship, there is a big area on the other side of the Sympo- sium convention center; please try to land it there. For the fact that you intend to come by car, please order the FLYER while using the following contact addresses. COMPETITIONS? ------------- Yes, a lot. Not only demo- and introcompetitions for all the different computer systems and the usual mo- dule-, multichannel and graphic competitions are in- cluded. There will also be competitions for videodemos next to a wild-, a coding competition (4k), and so on. We will even hold an Acorn Archimedes/Risc PC com- petition, if there will be enough entries present. Or a Silicon Graphics demo competition, if more than one entries exist .... NO LIMITS! The prices will entirely consist of sponsored stuff, just like at former Symposiums. For more detailed information concerning them or about conditions for the competition entries, see CONTACT ... PLUS ---- A number of surprises like prominent guests from Software Houses and Computer Companies, quiz ga- mes, NUDE GIRLS and much more attractions. Contact ------ WWW-PAGE: HTTP://134.28.37.10/-Frank/bbx-sym96/bbx96.htlm ORGANIZERS VIA E-MAIL: Gandalf: Gandalf^BlackBox.Shnet.Org Rawstyle: Rawstyle^Online.Fire.Dbn.Dinet.Com Crash: CrashPB^AOL.Com Choas: II9621^FH-Wedel.De SNAIL MAIL: Frank Schliefer, Am Musterplatz 27, 21220 Seevetal, Germany BBS: +XX(X)XXXX/XXXXX +XX(X)XXXX/XXXX +XX(X)XXXX/XXXXXX +XX(X)XXXX/XXXXXX (ISDN) If there are any questions left, please contact the above mentioned e-mail address or the Relax Maga- zine for further details. Best regards, RRR/Oxyron ----------
[edit] Advertisements
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If you are interested in swapping with a girl then try ------------------------------------------------------------ XXXXX-XXXXX XXXX, XXXXXXXX XXXXXXXX, XXX XX XXXXX- XXXX, XXXXXX * Mac Gyver/ex-The Airwolf Team * ------------------------------------------------------------ XXX XXXXX, XXXXXXXXXXX, XXXXX XXXXXXX, XXXXXXX * Zinia * ------------------------------------------------------------ XXXXX XXXXXX, XXXXXXXXXXX XXX. X, XXXX XXXXXXXXX, XXXXXX When the amount of addresses is growing in the same way like during the past few days we feel free to re- move the supporting text and to print the address only in order to save memory as we do not feel like releasing many adress chapters to fill up the maga- zine and to impress the readers with a huge amount of text. Best regards, RRR/Oxyron ----------