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		<title>Splash 16 ch07 Red Rock Said - Revision history</title>
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		<id>http://c64mags.untergrund.net/wiki/index.php?title=Splash_16_ch07_Red_Rock_Said&amp;diff=2563&amp;oldid=prev</id>
		<title>Ymgve at 17:00, 22 June 2007</title>
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				<updated>2007-06-22T17:00:45Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   hello interview freax!this time&lt;br /&gt;
it's my job to make an interview&lt;br /&gt;
in this issue! well,i think this&lt;br /&gt;
interviews are very useful.you can&lt;br /&gt;
learn about the guests thoughts,&lt;br /&gt;
and you can have an idea about&lt;br /&gt;
them.so this parts are one of the&lt;br /&gt;
most readed parts in the mags!&lt;br /&gt;
   think that there're lotsof mags&lt;br /&gt;
and every of them try to make int-&lt;br /&gt;
erviews with the guyz who haven't&lt;br /&gt;
interviewed before,so sometimes&lt;br /&gt;
it's hard to find a cool guy to&lt;br /&gt;
interview! but we did it one more&lt;br /&gt;
time!&lt;br /&gt;
   yeah,this is MR.BRAIN/ACY will&lt;br /&gt;
make an interview with a cool guy.&lt;br /&gt;
you know him as a cracker in&lt;br /&gt;
excess and the main-editor of&lt;br /&gt;
the mag nitro!&lt;br /&gt;
   yes,right!he's RED ROCK/EXCESS.&lt;br /&gt;
&lt;br /&gt;
 i'll be the positive(+) and&lt;br /&gt;
 he'll be the negative(-).&lt;br /&gt;
(ed.he's not a negative person in&lt;br /&gt;
real life.this's just an int.!)&lt;br /&gt;
&lt;br /&gt;
 yeah,let's start:&lt;br /&gt;
&lt;br /&gt;
 +:first as usual,can you intro-&lt;br /&gt;
duce yourself to us?&lt;br /&gt;
&lt;br /&gt;
 -:my real name is dennis,i'm 16&lt;br /&gt;
years old,1.85m tall and i have&lt;br /&gt;
blond hair.i visit the 10th form&lt;br /&gt;
of the school here.my hobbies are&lt;br /&gt;
playing tennis(and beating then&lt;br /&gt;
ourleader),badmington,good movies&lt;br /&gt;
in the cinema,video,venlo meetings&lt;br /&gt;
and other scene meetings,music,&lt;br /&gt;
long phone calls and my 64.&lt;br /&gt;
&lt;br /&gt;
 +:when and how did you enter the&lt;br /&gt;
scene?&lt;br /&gt;
&lt;br /&gt;
 -:i entered the scene around 1989&lt;br /&gt;
when my cousin quickx/wom told me&lt;br /&gt;
to buy a c-64 and no amiga,he gave&lt;br /&gt;
me some cool stuff and i began to&lt;br /&gt;
swap(mainly collecting games).&lt;br /&gt;
after many more or less lame&lt;br /&gt;
groups i built up EXCESS together&lt;br /&gt;
with sentinel,darkman and bigfoot&lt;br /&gt;
in november 91.in october 91,i&lt;br /&gt;
joined x-rated for 1 week,but i&lt;br /&gt;
rejoined excess,you see.&lt;br /&gt;
&lt;br /&gt;
 +:what is your job in excess?&lt;br /&gt;
&lt;br /&gt;
 -:my job is mainly cracking and&lt;br /&gt;
writing texts for nitro.as i had&lt;br /&gt;
fun to start swapping again,i took&lt;br /&gt;
over darkmans contacts in summer92&lt;br /&gt;
when he left the scene.i also have&lt;br /&gt;
a modem and try to have some fun&lt;br /&gt;
with it.i work on coding,too,but&lt;br /&gt;
all i can yet,is a simple scroller&lt;br /&gt;
&lt;br /&gt;
 +:can you tell us,what are the&lt;br /&gt;
hard things in editing&amp;amp;amp;releasing&lt;br /&gt;
a mag?&lt;br /&gt;
&lt;br /&gt;
 -:the hardest thing is to count&lt;br /&gt;
the sheets(ed.sure!)you need days&lt;br /&gt;
to count our sheets(around 240&lt;br /&gt;
every issue).the hardest thing in&lt;br /&gt;
releasing a mag is getting all&lt;br /&gt;
chapters in time.that was no prob-&lt;br /&gt;
lem for us,when excess had only&lt;br /&gt;
local members.&lt;br /&gt;
&lt;br /&gt;
 +:everybody says&amp;quot;there are a lot&lt;br /&gt;
of mags!&amp;quot;.don't you think,reading&lt;br /&gt;
a mag is better than some other&lt;br /&gt;
things,like playing low-budget&lt;br /&gt;
games!?&lt;br /&gt;
&lt;br /&gt;
 -:yes,reading mags is more inter-&lt;br /&gt;
esting,but there are too many&lt;br /&gt;
mags!when there were around 20&lt;br /&gt;
mags,when we started nitro,a mag&lt;br /&gt;
was for me to read news and find&lt;br /&gt;
adresses to contact.but now every&lt;br /&gt;
month 2 or 3 mags are starting and&lt;br /&gt;
hope to climb into the top.in all&lt;br /&gt;
mags are the same adresses,and if&lt;br /&gt;
each group has a mag,they get news&lt;br /&gt;
on the sheets and don't have to&lt;br /&gt;
read news out of other mags.the&lt;br /&gt;
much mags show,that too less&lt;br /&gt;
quality-games come out for spread-&lt;br /&gt;
ing.together with low-budget crax&lt;br /&gt;
the mags are the most spread thing&lt;br /&gt;
&lt;br /&gt;
 +:what was the thing make you&lt;br /&gt;
release a mag?can you tell us it's&lt;br /&gt;
story?&lt;br /&gt;
&lt;br /&gt;
 -:when we planned to start a mag&lt;br /&gt;
in 1991,a mag was something really&lt;br /&gt;
cool.if i got a mag i read the&lt;br /&gt;
whole text and spend much time on&lt;br /&gt;
filling each sheet.and so we&lt;br /&gt;
thought about releasing an own mag&lt;br /&gt;
there's no story.&lt;br /&gt;
&lt;br /&gt;
 +:what can you say about the mags&lt;br /&gt;
in scene?how do you qualify them?&lt;br /&gt;
&lt;br /&gt;
 -:there are only a few really&lt;br /&gt;
cool mags,who really rule and&lt;br /&gt;
which i read complete.(splash is&lt;br /&gt;
one of them!).(ed.thanx!it was the&lt;br /&gt;
thing what i need!)there are also&lt;br /&gt;
some nice mags,which i like and&lt;br /&gt;
where i try to get every issue to&lt;br /&gt;
read all important text.but too&lt;br /&gt;
many mags have no chance to have a&lt;br /&gt;
big success,even when they're not&lt;br /&gt;
bad.a mag must be more perfect&lt;br /&gt;
then some years ago.the most&lt;br /&gt;
important is for me the text and&lt;br /&gt;
not the outfit.&lt;br /&gt;
&lt;br /&gt;
 +:what's the reason that you're&lt;br /&gt;
still on 64-scene,because you know&lt;br /&gt;
everybody is going to some other&lt;br /&gt;
systems?&lt;br /&gt;
&lt;br /&gt;
 -:as you perhaps don't know,i was&lt;br /&gt;
in 1991 on amiga,too.the scene is&lt;br /&gt;
full of lamer groups and too less&lt;br /&gt;
cool guyz.it's a lame-scene.i&lt;br /&gt;
don't like the demos on amiga.&lt;br /&gt;
lame digital-sound and routines,&lt;br /&gt;
which are possible on 64,too.the&lt;br /&gt;
64-scene is the best scene.the pc-&lt;br /&gt;
scene will be like the 64-scene,so&lt;br /&gt;
i will went to pc later but stay&lt;br /&gt;
on the 64 then.&lt;br /&gt;
&lt;br /&gt;
 +:what do you know and what do&lt;br /&gt;
you think about turkish-scene?&lt;br /&gt;
&lt;br /&gt;
 -:i know that all turkish sceners&lt;br /&gt;
are in turkish groups,except&lt;br /&gt;
flatline,when he was in excess&lt;br /&gt;
before he quitted.the turkish&lt;br /&gt;
scene is too far away from the&lt;br /&gt;
west-european countries,so a fast&lt;br /&gt;
swap isn't possible.but there are&lt;br /&gt;
a few cool groups in turkiye.&lt;br /&gt;
(accuracy,clique)&lt;br /&gt;
&lt;br /&gt;
 +:what do you think about &amp;quot;elite&amp;quot;&lt;br /&gt;
&amp;amp;amp;&amp;quot;lamer&amp;quot; words?&lt;br /&gt;
&lt;br /&gt;
 -:nothing,i don't care about this&lt;br /&gt;
anymore,as it's too boring.&lt;br /&gt;
(ed.i feel the same!)&lt;br /&gt;
&lt;br /&gt;
 +:what do you think,this scene&lt;br /&gt;
depends on?&lt;br /&gt;
&lt;br /&gt;
 -:friendship is important,and&lt;br /&gt;
that i missed in the amiga-scene.&lt;br /&gt;
&lt;br /&gt;
 +:can you tell us your favourites&lt;br /&gt;
??&lt;br /&gt;
 -:cracker group:success&lt;br /&gt;
   demo group   :oxyron&lt;br /&gt;
   mag          :shock+network&lt;br /&gt;
   coder        :tts&lt;br /&gt;
   graphician   :firelord&lt;br /&gt;
   cracker      :silversurfer&lt;br /&gt;
   swapper      :nightshade&lt;br /&gt;
                 bizarre&lt;br /&gt;
   composer     :a-man+decoy&lt;br /&gt;
   demo         :dutch breeze&lt;br /&gt;
&lt;br /&gt;
 +:after cracking,editing,swapping&lt;br /&gt;
going to school(or visiting!),&lt;br /&gt;
eating etc..maybe you've still&lt;br /&gt;
some free times!what do you do&lt;br /&gt;
then?&lt;br /&gt;
&lt;br /&gt;
 -:i play tennis and badminton.&lt;br /&gt;
long phone calls and watching mtv.&lt;br /&gt;
&lt;br /&gt;
 +:what do you think about inter-&lt;br /&gt;
views?is it interesting?why?&lt;br /&gt;
&lt;br /&gt;
 -:i like interviews,if they're&lt;br /&gt;
not with so lame questions like&lt;br /&gt;
&amp;quot;what is a lamer?&amp;quot;.(ed.like this&lt;br /&gt;
one?!)interviews are interesting,&lt;br /&gt;
as it's not possible for a swapper&lt;br /&gt;
to give his contacts all facts&lt;br /&gt;
about him.&lt;br /&gt;
&lt;br /&gt;
 +:at last you can greet some&lt;br /&gt;
friends and say your last words!&lt;br /&gt;
(ed.i mean the last words in this&lt;br /&gt;
interview,don't worry,you'll not&lt;br /&gt;
die!!)&lt;br /&gt;
&lt;br /&gt;
 -:free phonecalls to nightshade/&lt;br /&gt;
success,bizarre/trance,silversurf-&lt;br /&gt;
er/success,bordeaux/acrise,tts/oxy&lt;br /&gt;
ron,jack alien/alphaflight,bigfoot&lt;br /&gt;
/ex-paramount,tbb,airwolf/success,&lt;br /&gt;
mr.wax/chromance,calypso/amnesia,&lt;br /&gt;
splatterhead/sacred,mr.brain/accur&lt;br /&gt;
acy,smile/clique,pussymaster,trino&lt;br /&gt;
mic,dr.kaos,doc hollyday/trance,&lt;br /&gt;
authentic/dunex,avalanche/alphafli&lt;br /&gt;
ght,smd/mechanix,a-man,executor/&lt;br /&gt;
vagabonds,nameless/skylight,voyage&lt;br /&gt;
and all in excess.&lt;br /&gt;
 thanx for the interview and much&lt;br /&gt;
luck with your cool mag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   thanx,and another interview is&lt;br /&gt;
reached to an end.i hope to see&lt;br /&gt;
you all again with another inter-&lt;br /&gt;
view done by me.&lt;br /&gt;
&lt;br /&gt;
 if you want to be interviewed in&lt;br /&gt;
this mag then just write to me:&lt;br /&gt;
&lt;br /&gt;
  MR.BRAIN/ACCURACY&lt;br /&gt;
 -------------------&lt;br /&gt;
  XXXXXXXXXXXXXXXXXX&lt;br /&gt;
  XXXXXXXXXXXXXXXXXX&lt;br /&gt;
  XXXXXXXXXXXXXXXXXX&lt;br /&gt;
  XXXXXXXXXXXXXXXXXX&lt;br /&gt;
&lt;br /&gt;
   now,just load the other inter-&lt;br /&gt;
views as they are waiting for you&lt;br /&gt;
to read.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
               mr.brain signs off.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ymgve</name></author>	</entry>

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