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		<title>Skyhigh 21 Mitch stopped by - Revision history</title>
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		<title>Ymgve at 17:39, 29 November 2007</title>
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				<updated>2007-11-29T17:39:39Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;Mitch stopped by!!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yoho everybody.&lt;br /&gt;
&lt;br /&gt;
A good friend of mine has sent me a contribution for&lt;br /&gt;
this, the last, issue. As you can see of the headline&lt;br /&gt;
then this cool buddy is no-one else than MITCH of&lt;br /&gt;
CyberZound Productions and Crest. I would like to&lt;br /&gt;
show my grattitude towards you Michael. Thanx a lot&lt;br /&gt;
for this nice chapter from you.&lt;br /&gt;
&lt;br /&gt;
Actually he sent me 3 pieces of paper with each a&lt;br /&gt;
chapter, but I decided to put 'em all together into 1.&lt;br /&gt;
So check it out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
FRIENDSHIP TO THE EXTREMES&lt;br /&gt;
FRIENDSHIP TO THE EXTREMES&lt;br /&gt;
&lt;br /&gt;
THE AIDS OF THE C64?&lt;br /&gt;
THE AIDS OF THE C64 !&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once agian I'm puzzled over how the scene puts up&lt;br /&gt;
with the way the charts look today. It's easy to see&lt;br /&gt;
why many people quit the scene when they don't re-&lt;br /&gt;
cieve the appreciation they very well deserve. If&lt;br /&gt;
someone could explain the following things to me I&lt;br /&gt;
would be more than thankful:&lt;br /&gt;
&lt;br /&gt;
a) WHY do musicians/grafixers who haven't made any-&lt;br /&gt;
thing the last 2-3 years end up at the top 10 in the&lt;br /&gt;
charts?&lt;br /&gt;
b) WHY do people think friendship-voting leads 2 more&lt;br /&gt;
popularity among those the vote for?&lt;br /&gt;
c) WHY don't the mags sort out the OLD votes that're&lt;br /&gt;
clearly out of date?&lt;br /&gt;
&lt;br /&gt;
A few examples to prove my point about the music-&lt;br /&gt;
charts are these musicians who definately have been&lt;br /&gt;
unactive for a looooooong time: Scortia, Jeroen Tel,&lt;br /&gt;
Red Devil, A-Man, Edwin van Santen and many others.&lt;br /&gt;
Also it's very doubtfull what the sceners actually&lt;br /&gt;
vote for: quality combined with activity or old achie-&lt;br /&gt;
vements? It's really frustrating to read the charts&lt;br /&gt;
when all you can see is a list of unactive and in many&lt;br /&gt;
cases untalented crap-coders, musicians and gra-&lt;br /&gt;
fixers. What you mag-editors should do is to make a&lt;br /&gt;
'spring-cleaning' of you charts!&lt;br /&gt;
&lt;br /&gt;
The problem also is, that it takes too long for chan-&lt;br /&gt;
ges to be noticed in the charts. That's probably the&lt;br /&gt;
reason why some guys still are in the Top 10... I have&lt;br /&gt;
no hopes of seeing my own name in the charts as I am&lt;br /&gt;
confident that the friendship-voting is a wellrooted&lt;br /&gt;
disease that won't be driven away that easy. Besides&lt;br /&gt;
that I'm not keeping in touch with the scene in gene-&lt;br /&gt;
ral (my friends are only other musicians on the C64 -&lt;br /&gt;
(Well this doesn't really counts for me does it? - bk)&lt;br /&gt;
and just by this I've given up to see my name in print.&lt;br /&gt;
I'm just hoping that all the people around voting on&lt;br /&gt;
the scene will be a bit more genorous and encourage&lt;br /&gt;
innovative musicians,grafixers and coders. The scene&lt;br /&gt;
will undoubtly be watered-down on REAL talents if&lt;br /&gt;
this goes on any further.&lt;br /&gt;
Let's Make Things BETTER!&lt;br /&gt;
&lt;br /&gt;
Nuff said - mITCH&amp;amp;amp;dANE/CREST/CZP&lt;br /&gt;
Dial: XXXXXXXXXXXXXXXXXXX&lt;br /&gt;
E-mail (Just for Dane); XXXXXXXXXXXXXXXXXXX&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
INTERNET - FOR BETTER OR WORSE?&lt;br /&gt;
INTERNET - FOR BETTER OR WORSE !&lt;br /&gt;
&lt;br /&gt;
So, for the first time I've put myself in the hands of&lt;br /&gt;
inspiration to write about what's bothering my tired&lt;br /&gt;
head at the moment. Not the easiest task - I know -&lt;br /&gt;
but there IS actually something that is slightly irri-&lt;br /&gt;
tating regarding the scene and sceners of today.&lt;br /&gt;
INTERNET. Sure it's a good idea, but aren't the draw-&lt;br /&gt;
backs just as many as the advantages?&lt;br /&gt;
&lt;br /&gt;
First of all, let's ask ourselves this question: &amp;quot;What&lt;br /&gt;
is the scene about?&amp;quot;&lt;br /&gt;
I guess the most common answer would be: Friendship.&lt;br /&gt;
Therefore I must ask you WHY the sceners of today&lt;br /&gt;
alienate others by simply DEMANDING that EVERYONE&lt;br /&gt;
should have Internet-access?! I've never in my life&lt;br /&gt;
seen proof of such laziness and lack of tolerance.&lt;br /&gt;
So, what reasons do you have for this behaviour? The&lt;br /&gt;
cost of normal mailing?! Well, if you're not a mega-&lt;br /&gt;
swapper you shouldn't use this for an excuse. The&lt;br /&gt;
mailing-cost for a &amp;quot;normal&amp;quot; scener isn't that high, as&lt;br /&gt;
you probably already know, and therefore why not&lt;br /&gt;
stick to this a bit more &amp;quot;personal&amp;quot; way of trading and&lt;br /&gt;
keeping in touch with. Internet has more become an&lt;br /&gt;
excuse for not keeping in touch with old friends,than&lt;br /&gt;
beeing the link between sceners. Ok, do you have any&lt;br /&gt;
hints on what to do if you're NOT accessing Internet?&lt;br /&gt;
Guess not! I, for one, don't have any friends nearby&lt;br /&gt;
who has access,and because of that I'm not recieving&lt;br /&gt;
ANY hot wares at all...&lt;br /&gt;
Have got myself to blame. Well, so be it, but I'm also&lt;br /&gt;
trying to preserve the old traditions that made this&lt;br /&gt;
scene what it is (or maybe WAS) today. This has no-&lt;br /&gt;
thing to do with me envying those who have access,&lt;br /&gt;
but it DOES has to do with the fact that I'm seriously&lt;br /&gt;
disturbed by the attitude on the scene. I have expe-&lt;br /&gt;
rienced this myself, as a fact, as I haven't recieved&lt;br /&gt;
any preview-parts of the KRESTOLOGY-demo, and this&lt;br /&gt;
is because of the extreme laziness. I know several&lt;br /&gt;
guys who share this opinion, and we actually feel a&lt;br /&gt;
bit left out on the good stuff happening on the scene.&lt;br /&gt;
As I pointed out quite clearly before, it has nothing&lt;br /&gt;
to do with envy: it's the bottom-line and the old tra-&lt;br /&gt;
dition of what this scene is based on that's been lost&lt;br /&gt;
while the technology advances...&lt;br /&gt;
Thanks for the word, and I'll appreciate any com-&lt;br /&gt;
ment on this.&lt;br /&gt;
&lt;br /&gt;
Signed: mITCH (Without dANE for the moment)/CREST.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
INTERVIEW WITH BIZ KID/CAMELOT&lt;br /&gt;
INTERVIEW WITH BIZ KID/CAMELOT&lt;br /&gt;
&lt;br /&gt;
Yes, I know - this is NOT my business, but I thought&lt;br /&gt;
we should credit the author the only way we can,&lt;br /&gt;
simply by a freaky interview. Here we go, Jesper!&lt;br /&gt;
&lt;br /&gt;
Q: Question&lt;br /&gt;
A: Answer&lt;br /&gt;
&lt;br /&gt;
Q: What are your spontanious feelings when finishing&lt;br /&gt;
the last issue of this leading mag?&lt;br /&gt;
&lt;br /&gt;
A: Well what can I say. Hmmm, you see it is with mixed&lt;br /&gt;
emotions that I am ending the Skyhigh saga. I am sad&lt;br /&gt;
that it is all over, but in the same time happy that I&lt;br /&gt;
have choosen to drop all the hard work. I better try&lt;br /&gt;
to explain what I mean. See as I started up this mag&lt;br /&gt;
I had some ideas about how it should be. I had some&lt;br /&gt;
visions about what I wanted to do and to achieve&lt;br /&gt;
with Skyhigh.&lt;br /&gt;
&lt;br /&gt;
My plan (and hope ofcoz hope) was to reach the top.&lt;br /&gt;
And as you all know then I reached my goal. There&lt;br /&gt;
were a lot of non-believers when the 1st issue came&lt;br /&gt;
out, but I guess I really showed them! It have costed&lt;br /&gt;
me a lot of hard work in the time which has passed.&lt;br /&gt;
But I don't want to complain about that, coz I really&lt;br /&gt;
dug that. I don't know if you could call me a worka-&lt;br /&gt;
holic, but I sure enjoyed spending hours in front of&lt;br /&gt;
my dear C64. In the beginning it was fun!!!! But in the&lt;br /&gt;
last few months (last year, I guess) the fun went&lt;br /&gt;
away. See it is VERY hard to keep up the spirit when&lt;br /&gt;
you have no goals to reach. Please understand me&lt;br /&gt;
right.. When you have been the number 1 magazine for&lt;br /&gt;
almost 1.5 year it is very difficult to keep up the in-&lt;br /&gt;
spiration. You have reached your goal, and you can't&lt;br /&gt;
keep comming up with new ones. To be a bit cynical; I&lt;br /&gt;
was number one, what more could I be??? Someone&lt;br /&gt;
maybe will see this as bragging, so what.&lt;br /&gt;
&lt;br /&gt;
As mentioned then my dream has come through and&lt;br /&gt;
I had to come up with new ideas to keep track of the&lt;br /&gt;
race. To tell you the truth then I believe that I did&lt;br /&gt;
one hell of a job to keep the quality since Skyhigh&lt;br /&gt;
was voted number one. But there is a lot more to it..&lt;br /&gt;
When you have more editors you will face a lot of new&lt;br /&gt;
problems. (Especially when they are spread out all&lt;br /&gt;
over Europe!!!). Deadlines become more and more flu-&lt;br /&gt;
ent. You have to send out verbal slaps, in the shape&lt;br /&gt;
of notes, to your co-editors to tell them to finish&lt;br /&gt;
their contribution in time. When all the text, music,&lt;br /&gt;
graphic and whatever was collected I had to edit all&lt;br /&gt;
the chapters once again, to check out the layout and&lt;br /&gt;
stuff like that. Then all the chapters had to be pack&lt;br /&gt;
ed. The outfit had to be updated with the chapters +&lt;br /&gt;
eventual modifications and improvements. The outfit&lt;br /&gt;
then had to be packed and crunched. (Same goes for&lt;br /&gt;
the tunes + extras!!). At this time everything has to&lt;br /&gt;
be checked to see if it was working. Finally I had to&lt;br /&gt;
make the directory look nice, and then test it all one&lt;br /&gt;
more time. This takes time! A lot of time!!!!! Eventually&lt;br /&gt;
I got fed up with all this. Combined with moving place,&lt;br /&gt;
having a real life, (and now even loosing my job!) and&lt;br /&gt;
all the above mentioned it was a quite clear decision&lt;br /&gt;
to me.&lt;br /&gt;
&lt;br /&gt;
Did this answer your question, well I don't think so.&lt;br /&gt;
Ok lemme try once more. I am glad to push all this&lt;br /&gt;
slave job away, but I am a bit sad about burying my&lt;br /&gt;
magazine. I haven't lost my interest in doing mags, I&lt;br /&gt;
just didn't want to do all the hard work anymore.. It&lt;br /&gt;
simply takes up too much of my time!!) It will all be&lt;br /&gt;
so much simpler just to sit down and write and then&lt;br /&gt;
send it away to another person who can do the slave&lt;br /&gt;
job! So my feelings go something  like this:&lt;br /&gt;
&lt;br /&gt;
I am a bit sad, but I think it is much better to stop on&lt;br /&gt;
the top, than ruining Skyhigh with low quality issues&lt;br /&gt;
in the future. Just like Take That I am stopping while&lt;br /&gt;
beeing on the top - HEHEHEHE!!!! No serious I actually&lt;br /&gt;
feel quite comfortable with my decision.&lt;br /&gt;
&lt;br /&gt;
As I have always said: Skyhigh is a Biz Kid mag!! There&lt;br /&gt;
fore no-one else should take over the hard work for&lt;br /&gt;
me. If I let this happend Skyhigh would not be Skyhigh&lt;br /&gt;
anymore - period.. So I feel good!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Q: Have you experienced any great drawbacks/pro-&lt;br /&gt;
blems while being an editor?&lt;br /&gt;
&lt;br /&gt;
A: Well yeah, there have been some problems now and&lt;br /&gt;
then. Ofcoz there was the problem with collecting my&lt;br /&gt;
chapters in time, but I guess this is quite normal! Be-&lt;br /&gt;
side this, there is this story with a former editor of&lt;br /&gt;
mine. We had our stroggles back then, and we don't&lt;br /&gt;
really talk that much today. Really silly I think, but&lt;br /&gt;
I belive it is no more on my shoulders.. Nevermind.&lt;br /&gt;
Another problem is that some people simply couldn't&lt;br /&gt;
grasp why I was so nice. I am a firm believer in friend&lt;br /&gt;
ship and in a friendly/polite attitude. Correct me if I&lt;br /&gt;
am wrong, but I really do belive that it will lead you&lt;br /&gt;
a lot longer than if you are an arrogant asshole!!&lt;br /&gt;
But I guess this perhaps was not really my problem,&lt;br /&gt;
but other peoples problem. But otherhand then No I&lt;br /&gt;
don't really remember other problems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Q: What's the best thing about being an editor?&lt;br /&gt;
&lt;br /&gt;
A: Well I guess its depends on the person. I would be&lt;br /&gt;
a liar if I won't admit that the popularity doesn't mat&lt;br /&gt;
ter.. Sure I like the feeling of being a known scener.&lt;br /&gt;
Well ofcoz there is quite a few socalled asslickers&lt;br /&gt;
who think I am their friend just because they have&lt;br /&gt;
seen my name in Skyhigh, but that never was a prob-&lt;br /&gt;
lem. The good thing is that many people send you&lt;br /&gt;
things to you before other sceners get it. A good&lt;br /&gt;
example would be when I get a newsletter from F4CG.&lt;br /&gt;
I have been sent insider news from different people;&lt;br /&gt;
stuff that was for my eyes only. But this you doesn't&lt;br /&gt;
get sent just beeing an editor. It takes time before&lt;br /&gt;
people do so, and it depend on you aswell. The key-&lt;br /&gt;
word here is trust!!!! Another essential thing is that&lt;br /&gt;
it is quite easy to get friends and meet people when&lt;br /&gt;
you are a bit known. And what is better to get you&lt;br /&gt;
known that a magazine??&lt;br /&gt;
Another, quite different, thing is that I had the chan&lt;br /&gt;
ce to sit down and write.. I love to write, and when&lt;br /&gt;
you know that a lot of people even read your text&lt;br /&gt;
it gives you a great feeling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Q: What do you think you've achieved with sKYHIGH?&lt;br /&gt;
&lt;br /&gt;
A: Personally I have fulfilled a project which I start&lt;br /&gt;
ed long ago. In a wider aspect I believe that I have&lt;br /&gt;
spread some joy and excitement within our little sub&lt;br /&gt;
world for some years. Furthermore I think and hope&lt;br /&gt;
that I might have put the art of magazines on a high-&lt;br /&gt;
er level. Not that I say that I did it, but I sure help-&lt;br /&gt;
ed a lot. I really believe that I fought a battle for&lt;br /&gt;
the userfriendlyness magazines. With Raz at my side&lt;br /&gt;
Skyhigh brought you the first ever proportional up-&lt;br /&gt;
scroller combined with an easy to use outfit. I think&lt;br /&gt;
that Skyhigh has influenced the style of magazines&lt;br /&gt;
of today with its outfit.. The phrase 'Next generation'&lt;br /&gt;
really has something to it!!!&lt;br /&gt;
I also think that we showed that a multi culturel mag&lt;br /&gt;
can kick ass. I'm thinking about the staff which come&lt;br /&gt;
from many different countries.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Q: What do you think about the scene of today? Pro-&lt;br /&gt;
blems or whatever...&lt;br /&gt;
&lt;br /&gt;
A: The scene of today!! Hmmm, that is a hard one!&lt;br /&gt;
Well I don't really know about the scene of today, I&lt;br /&gt;
unfortunately think that more and more famous per-&lt;br /&gt;
sons are leaving without getting replaced. I mean,&lt;br /&gt;
the Eastern boom has more or less stopped for now.&lt;br /&gt;
It brought a lot of new names, but now I guess it is&lt;br /&gt;
all over. We still are a bunch of 'Old boys' in the biz,&lt;br /&gt;
and we keep fighting. We have this kinda 'FEELING' for&lt;br /&gt;
the scene which I don't think the newcommers have.&lt;br /&gt;
In old days you made all the grafix, tunes and code&lt;br /&gt;
your self, now you simply wire your stuff from the&lt;br /&gt;
PC or Amiga. The result is marvellous but the spirit is&lt;br /&gt;
gone!! I have fought a battle, but believe me its damn&lt;br /&gt;
hard. The times with a new demo every week or month&lt;br /&gt;
is long gone. I think there is no way to escape it, but&lt;br /&gt;
the progress has slowly catched up with us. All the&lt;br /&gt;
new platforms are slowly taking over. This is both&lt;br /&gt;
good and bad and I could write a lot about that, but&lt;br /&gt;
I won't do that right now! Anyway, I still love the c64&lt;br /&gt;
scene. I have made soo many cool friends around the&lt;br /&gt;
globe; people who I meet now and then on different&lt;br /&gt;
parties somewhere in Europe. This is a thing that we&lt;br /&gt;
haven't lost: THE FRIENDSHIP. Believe me other com-&lt;br /&gt;
puter scenes really envy us that!!! And therefore it&lt;br /&gt;
makes me fight even stronger to keep the C64 alive.&lt;br /&gt;
SO come on everybody. KEEP FIGHTING!!!!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Q: What are your plans for the future?&lt;br /&gt;
&lt;br /&gt;
A: Well I will NOT leave the c64!!! But I'll concentrate&lt;br /&gt;
on other things like organizing the Camels. Writing&lt;br /&gt;
for another mag, which you know the name of!! And&lt;br /&gt;
then I will start up some PC work aswell!!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Q: Name your three favourites in these categories:&lt;br /&gt;
&lt;br /&gt;
1.  Coders: Raz/Cml - Graham/Oxy - Druid/Avantgarde&lt;br /&gt;
2. Grafixers: Electric/(E) - Cruise/Taboo - Deekay/C&lt;br /&gt;
3. Musicians: Jeff/Cml/CZP - Pri/Oxy - Metal/Cml&lt;br /&gt;
&lt;br /&gt;
A: Well these are just names, I like a lot more!!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Q: Personally, do you think sex is best combined with:&lt;br /&gt;
&lt;br /&gt;
a) Peanut-butter&lt;br /&gt;
b) S£ren Lund&lt;br /&gt;
c) Whipped cream&lt;br /&gt;
d) Kinky ladies&lt;br /&gt;
e) Zyron&lt;br /&gt;
f) All of the above?&lt;br /&gt;
&lt;br /&gt;
A: Hmm that's quite easy!!! I'ld like this combination:&lt;br /&gt;
A kinky whipped S£ren Lund!!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Q: Ok,so finally I must make you decide ONE thing that&lt;br /&gt;
has been worrying me for some time now: Will Swedish&lt;br /&gt;
beer EVER be able to compete with Danish beer?&lt;br /&gt;
Doubtfull, or?&lt;br /&gt;
&lt;br /&gt;
A: Haha I knew it, a trick question!!! But I have seen&lt;br /&gt;
thru' you... There is no such thing as Swedish beer!!&lt;br /&gt;
So I can't answer this question....&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Q: Well, here you have some space to make sum extra&lt;br /&gt;
hellos to....(here was some norty Danish words!!)&lt;br /&gt;
&lt;br /&gt;
A: Well I would like to say thank to you for this cewl&lt;br /&gt;
interview, I really dug it!! We will be talking to each-&lt;br /&gt;
other in the phuture!! Second I would like to shout&lt;br /&gt;
out hiho to all I know, and all who have been helping&lt;br /&gt;
me in the time which has passed. (See Tha Biz-mix for&lt;br /&gt;
more!!!)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ok that was really all for now. I think you should be&lt;br /&gt;
looking out for more text from bitch, erhm Mitch!!, in&lt;br /&gt;
the future, coz rumours are saying the he has some-&lt;br /&gt;
thing cooking. No say more..&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
BIZ KID&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ymgve</name></author>	</entry>

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