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		<title>Ymgve at 17:10, 29 November 2007</title>
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				<updated>2007-11-29T17:10:46Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;Interview with Michael 'TTS' Piepgras&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yoho... Another interview, another scene celeb.&lt;br /&gt;
My victim this time should be known to almost every-&lt;br /&gt;
body in the C64 scene of today. Besides being one of&lt;br /&gt;
my best friends in the scene, he is also one of the&lt;br /&gt;
best coders ever on this lovely computer. I guess&lt;br /&gt;
most of you might have guessed who this particulary&lt;br /&gt;
person is.. Otherwise I can give you some more hints...&lt;br /&gt;
He is one of my earlier group pals. He has invented&lt;br /&gt;
several routines for the c64 and he is addicted to&lt;br /&gt;
coffee.. Yep there you have it... I proudly present my&lt;br /&gt;
cool buddy and topnotch coder: TTS..&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- (Coffee, thats the word I like to hear. &amp;quot;Prost&amp;quot;. Well&lt;br /&gt;
in my opinion I'm not one of the best C64 coders, this&lt;br /&gt;
honour should go to guys like:&lt;br /&gt;
Graham/Oxy, Bob/Censor, Flamingo/Light, etc.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+ Yoho TTS, let me start by saying that I'm very happy&lt;br /&gt;
to get the pleasure of interviewing you for Skyhigh.&lt;br /&gt;
You and I have had plenty of glorious moments in the&lt;br /&gt;
past, and I am sure that more will follow in the future.&lt;br /&gt;
But before I bapple away I better get a hold on my-&lt;br /&gt;
self and get started. As always I would like you to&lt;br /&gt;
give all the readers an introduction of the person be&lt;br /&gt;
hind the 3 wellknown letters TTS.&lt;br /&gt;
&lt;br /&gt;
- TTS, &amp;quot;TurbinenTankSchiff&amp;quot;, no, of course not, it&lt;br /&gt;
means &amp;quot;TeaTeaAss!&amp;quot;&lt;br /&gt;
Well, you wanted to know something about my person,&lt;br /&gt;
I'm counting 25 years, and I started on the C64 in the&lt;br /&gt;
glorious year 1982, when I got my first C64. This was&lt;br /&gt;
of course not my first experience with computers, in&lt;br /&gt;
spring of 1981 I stepped into the world of binary ma-&lt;br /&gt;
thematics on an AppleII. Then I bought a Sinclair ZX81&lt;br /&gt;
and some month later the first Basic codes were fi-&lt;br /&gt;
nished. Some cool?? games in the 1024 Bytes Memory&lt;br /&gt;
of the ZX81. Then in 1988 I started coding Assembler&lt;br /&gt;
on C64 and groups like TIF, Gloom and now Oxyron&lt;br /&gt;
passed my life.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+So how did this entire computerthing start out for&lt;br /&gt;
you. What I would like to know is ofcourse things like&lt;br /&gt;
When did you get your computer(s), what groups have&lt;br /&gt;
you been into, when did you enter the scene for real,&lt;br /&gt;
why did you chose coding as your way into the c64&lt;br /&gt;
world... Stuff like that.&lt;br /&gt;
&lt;br /&gt;
- I think the Question one and two have been answe-&lt;br /&gt;
red before, so I'll continue with the last part of it.&lt;br /&gt;
Well, I entered the scene, coz all my friends were&lt;br /&gt;
working on the C64 and of coz I met several cool guys&lt;br /&gt;
in that socalled scene. Why did I code that stuff?&lt;br /&gt;
Uhhh, well, hmmm, probably you have seen that our&lt;br /&gt;
(my) design is not that good, I should better say,&lt;br /&gt;
there is no! So I always coded technical parts, as I&lt;br /&gt;
really like it, to do some mathematics like, Fractals,&lt;br /&gt;
Plots, Bobs, Vectors, Vectors, Vectors and Vectors.&lt;br /&gt;
Well I forgot to say Vectors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+Well these few questions got it all started up real&lt;br /&gt;
nice. So why not continue in the same style... Gloom..&lt;br /&gt;
Yep that is a group which some of us do remember&lt;br /&gt;
quite well. I know that this group also ment something&lt;br /&gt;
to you. I guess most of the readers know (or at least&lt;br /&gt;
have heard !) that Gloom were the fundamental basis&lt;br /&gt;
of the worldknown Oxyron. Could you please fill in&lt;br /&gt;
the story about what went wrong with Gloom and why&lt;br /&gt;
you started up this new group.&lt;br /&gt;
&lt;br /&gt;
- Thats really easy, we tried to organize a Party, but&lt;br /&gt;
&amp;quot;shit happens&amp;quot; so to speak in demo ways, so we, Axis,&lt;br /&gt;
Graham, AKC, Yazoo, Ego, Dave and me decided to make&lt;br /&gt;
a new group with only the &amp;quot;cool&amp;quot; members. So we took&lt;br /&gt;
the name Oxyron (Oxyrynchos is a part of the land in&lt;br /&gt;
the ancient Egypt)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+Many people have stated that Yazoo were the actu-&lt;br /&gt;
al founder of Oxyron. Somehow I feel (and know) that&lt;br /&gt;
you are not of the same opinion. But fact is that he&lt;br /&gt;
was a part of the group once. Besides him I also re-&lt;br /&gt;
call dudes like : Andre, Kirk, Amarok and some more.&lt;br /&gt;
Who has also been a part of this cool fleet. Do you&lt;br /&gt;
remember anymore, and do you know what has happend&lt;br /&gt;
to them.&lt;br /&gt;
&lt;br /&gt;
- Well, the story of the birth of Oxyron was just told,&lt;br /&gt;
and the other member I also crunched into the last&lt;br /&gt;
question, so what to tell? I really would like to know&lt;br /&gt;
what guys like Ego and Elegance are doing nowadays,&lt;br /&gt;
coz I haven't heard of them for ages. Well the ever-&lt;br /&gt;
lasting problem Yazoo vs. TTS.&lt;br /&gt;
I had some strange problems with him and so it would&lt;br /&gt;
be lame to say that he has not founded Oxyron, but&lt;br /&gt;
he has not, he was one of the about 8 guys who did!&lt;br /&gt;
It was not a single guy it was and it is a group ruled&lt;br /&gt;
by friendship, bugs and deadlines.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+Well time went on; people came and went, and the&lt;br /&gt;
Oxy posse were getting more and more famous. To no&lt;br /&gt;
ones surprise it was the ruling activity and the Coma&lt;br /&gt;
Light serie which brought you up in the charts. What&lt;br /&gt;
was the 'real' breakthrough for Oxyron? Personally I&lt;br /&gt;
think it was Coma Light 8 which was released at the&lt;br /&gt;
]rs party in 1992. But when do you think you reached&lt;br /&gt;
the top of the hill and started to march straight&lt;br /&gt;
forward?&lt;br /&gt;
&lt;br /&gt;
- You're absolutely right, Coma Light 8 was the REAL&lt;br /&gt;
breakthrough as we won our first compo and it was&lt;br /&gt;
one of the best coded Oxy demos, as several different&lt;br /&gt;
and new effects were in it. I think I reached the top&lt;br /&gt;
because of activity, but I think that I'm not the right&lt;br /&gt;
person for the top, other guys are much better in my&lt;br /&gt;
opinion!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+]rs 92, yeah that was a cool time. I had just entered&lt;br /&gt;
the scene (if you can call it like that...) and I was at&lt;br /&gt;
my first party ever. At that time I was in Blaze and&lt;br /&gt;
didn't really know jackshit. But something was inter-&lt;br /&gt;
preted deeply inside my wacky mind back then. Here&lt;br /&gt;
were this person everybody talked about:&lt;br /&gt;
the mighty TTS. I still clearly see it for me : This guy&lt;br /&gt;
dressed all in black sitting infront of his old bread-&lt;br /&gt;
case tipping away. I remember Scrapper told me that&lt;br /&gt;
you were coding on 11 different parts on the party to&lt;br /&gt;
finish them. And I still can see that coffee machine&lt;br /&gt;
standing between two monitors, brewing tons of cof-&lt;br /&gt;
fee. OK, to the question. Is it really TRUE that you&lt;br /&gt;
were working on that many parts simultaneously, and&lt;br /&gt;
is it also TRUE that you didn't get any sleep at the&lt;br /&gt;
party at all. And what else do you remember from the&lt;br /&gt;
party.&lt;br /&gt;
&lt;br /&gt;
- Yes, its TRUE, I really worked on lots of parts at&lt;br /&gt;
the same time, or nearly at the same time. Some lines&lt;br /&gt;
of code in the RGB plasma, the PlotScroll and two&lt;br /&gt;
complete parts I coded online at the party for the&lt;br /&gt;
compo Demo. And its right too, I really got no sleep&lt;br /&gt;
at this party and I can inform you that 76 hours&lt;br /&gt;
without any sleep is a really long time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+ Anyway, I remember how deep you affected me back&lt;br /&gt;
then. Here I were, a simple lamer (or newcommer), and&lt;br /&gt;
the great TTS talked to me. Damn I were proud. This is&lt;br /&gt;
something much other top sceners could learn a lot&lt;br /&gt;
from!!!! Well, at that time you were what you could&lt;br /&gt;
call a workaholic. I know that you were swapping with&lt;br /&gt;
xx guys, you were editing your magazine, you were&lt;br /&gt;
constantly coding on something, you went to school&lt;br /&gt;
and you had a job (or 2??). How the fuck could you&lt;br /&gt;
manage all that? Didn't you ever sleep or eat? Please&lt;br /&gt;
tell us something from that time.&lt;br /&gt;
&lt;br /&gt;
- Well, of coz I sleep and eat sometimes, but if had&lt;br /&gt;
an idea for an effect, then I started my computer and&lt;br /&gt;
coded it, the editing of a magazine was only to do it,&lt;br /&gt;
coz I was very interested in an own magazine&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+Workaholics, hyperactivity, constantly releasing....&lt;br /&gt;
Words and phrases which were connected to Oxyron.&lt;br /&gt;
They were all True though. I guess not many sceners&lt;br /&gt;
now that you have the records in coding: Isn't it True&lt;br /&gt;
that you (all by yourself) coded 94 parts in 1993.. Or&lt;br /&gt;
was it that 94 of your parts were released that year,&lt;br /&gt;
or... Please tell us the story....&lt;br /&gt;
&lt;br /&gt;
- I really don't know exactly how many parts I coded&lt;br /&gt;
on the C64, but I think it's about 350 different demo&lt;br /&gt;
parts. About 70 which were never released, 30 for TIF&lt;br /&gt;
100 for Gloom and 150 for Oxyron, and it is also true,&lt;br /&gt;
I coded 103 parts in the year 1993 and 94 of them&lt;br /&gt;
were released in that same year.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+Time went on and another Oxy coder started to earn&lt;br /&gt;
some fame. I am ofcourse talking about Axis. You have&lt;br /&gt;
often said that he could code even better than you&lt;br /&gt;
could. So why do you think that he never made it to&lt;br /&gt;
the top like you did?&lt;br /&gt;
&lt;br /&gt;
- I don't know why he did not made the first place in&lt;br /&gt;
the charts, as I think he is better in coding than me,&lt;br /&gt;
so vote for him and vote for Graham as he is really a&lt;br /&gt;
genius coder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+Talking about fame.. Was it a surprise to you, that&lt;br /&gt;
you reached the top and stayed there for so long?&lt;br /&gt;
Or was it your goal all the time to be the number 1.&lt;br /&gt;
&lt;br /&gt;
- It was really surprising to me that the scene voted&lt;br /&gt;
me as one of the top coders. Its surprising that I ha-&lt;br /&gt;
ve been there in the last months as I have released&lt;br /&gt;
nothing on C64, while working on my Amiga Game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+Fact is that you reached the top. And I believe that&lt;br /&gt;
you deserved it big time.&lt;br /&gt;
But.... time went on and Comalight 11 was released. In&lt;br /&gt;
this demo there was this famous fractal zoomer coded&lt;br /&gt;
by you. And then TTS was gone... What happened? Did&lt;br /&gt;
you loose interest in our lovely Commy or.... Please&lt;br /&gt;
tell us what really happend.&lt;br /&gt;
&lt;br /&gt;
- There are several reasons why I stopped C64 work.&lt;br /&gt;
The first is, that my Hardware fucked up, but the se-&lt;br /&gt;
cond and main reason was the Tribute 64. e.g. 14 Demos&lt;br /&gt;
competed in the competition and only two demos were&lt;br /&gt;
no fake-demos, and one of them was ours. A third&lt;br /&gt;
reason also happened at the Tribute64, where some&lt;br /&gt;
guys told some bad words about some guys. I don't&lt;br /&gt;
want to say more here, coz otherwise I have to tell&lt;br /&gt;
some names and thats not my kind of style.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+So how long time is it since you stopped on the C64?&lt;br /&gt;
What was your last product for the C64 scene?&lt;br /&gt;
&lt;br /&gt;
- The First steps on C64 I made in 1982, first assem-&lt;br /&gt;
bler codes in 1988, the first scene contact was in&lt;br /&gt;
1989. The last product I took part in was &amp;quot;Lameness&lt;br /&gt;
rules&amp;quot; which was released at the Tribute64 in Sweden.&lt;br /&gt;
There I coded the lame intro and the voxel routine&lt;br /&gt;
for the demo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+The reason why I ask is that you are still in the top&lt;br /&gt;
3 (or top 5) in most magazines. Do you personally&lt;br /&gt;
think this is fair? Sure there are a lot of other inac-&lt;br /&gt;
tive guys in the charts aswell, but that doesn't make&lt;br /&gt;
it right I think. What do you have to say to the diffe-&lt;br /&gt;
rent mag editors about this. Should they continue&lt;br /&gt;
counting you or?&lt;br /&gt;
&lt;br /&gt;
- I think it is not fair, coz I am not active at the mo-&lt;br /&gt;
ment and so I should not be in the charts. So keep me&lt;br /&gt;
in your minds but skip me outta the charts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+If you shouldn't be at the top who should. Please&lt;br /&gt;
give us your C64 favourites.&lt;br /&gt;
&lt;br /&gt;
Coder: Graham, Flamingo, Bob&lt;br /&gt;
Composer: Rob Hubbard,Chris Huelsbeck,Martin Galway&lt;br /&gt;
GFX'ers: Creeper, Cruise&lt;br /&gt;
Demogroup: Censor Design, Light&lt;br /&gt;
Crackergroup: what the hell is a cracker, something&lt;br /&gt;
to eat?&lt;br /&gt;
Cover Designer: Elegance&lt;br /&gt;
Demo: Spasmolytic&lt;br /&gt;
Game: Commando Lybia&lt;br /&gt;
Magazine: Skyhigh, this is no creeping, (Hi Creeper!)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+Well the C64 is not a part of your life anymore. (Or&lt;br /&gt;
atleast a very little part at the moment.) What is the&lt;br /&gt;
person TTS doing now? Is he on another machine or&lt;br /&gt;
has he dropped the computeractivities totally?&lt;br /&gt;
&lt;br /&gt;
- Actually I am coding on Amiga, trying some Demos,&lt;br /&gt;
and I am working very hard on a Doom like game.&lt;br /&gt;
&lt;br /&gt;
+Sure I knew that but I suppose many of the readers&lt;br /&gt;
didn't, so I had to ask. So now it is the Amiga which&lt;br /&gt;
counts for you. How is that working out for the Oxy&lt;br /&gt;
posse? Do you have the same popularity as on the C64&lt;br /&gt;
or are you still fighting to climb the charts.&lt;br /&gt;
&lt;br /&gt;
- Hmm, famous on Amiga, no! We are working on it but&lt;br /&gt;
its a real problem, as you have to design your demos&lt;br /&gt;
on Amiga and Design is nothing you can calculate. So&lt;br /&gt;
we will never Climb that way in the Amiga Scene, but&lt;br /&gt;
it is enough to get in touch with people like Chaos/&lt;br /&gt;
ex-Sanity, Crash/Polka B., Azure and Tron/Artwork&lt;br /&gt;
and so on. These guys are really crazy in Coding and&lt;br /&gt;
designing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+What have Oxyron released on the Amiga so far?&lt;br /&gt;
&lt;br /&gt;
- A four disk demo called &amp;quot;Killing Time&amp;quot; released at&lt;br /&gt;
the Party 4&lt;br /&gt;
- Hopefully Dead, which is a onefile Demo done by Axis&lt;br /&gt;
- Temple of Decease, a onefile Demo done by TTS&lt;br /&gt;
which took part at Symposium'95 Compo (3rd Place)&lt;br /&gt;
- Darkness, a onefiler done by Axis&lt;br /&gt;
- Oxy95Meeting, a small intro of an internal meeting&lt;br /&gt;
- Scala4dentro, a ScalaIntro from the fourth Scala&lt;br /&gt;
meeting&lt;br /&gt;
- Exorcism, Demo released at the Party 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+What about games. You are coding on a game or is&lt;br /&gt;
this not for the public to hear right now. If yes, then&lt;br /&gt;
please tell us a little about what it is and when it is&lt;br /&gt;
supposed to be released.&lt;br /&gt;
&lt;br /&gt;
- Games, good question, which will have a long answer&lt;br /&gt;
I think. This is no advertising. Yes, I am working on a&lt;br /&gt;
game with a Doom like Engine in looking, but the rou-&lt;br /&gt;
tine is like completely different. It has some Elements&lt;br /&gt;
of a role playing game and of coz sveral features&lt;br /&gt;
like dynamic lights, lens flares, blur, etc. All the&lt;br /&gt;
routines are finished and so the only missing thing, is&lt;br /&gt;
some gfx for the monsters. Also Level 1-4 have been&lt;br /&gt;
created yet. I think it will be finished in the summer,&lt;br /&gt;
it will becalled &amp;quot;TRAPPED&amp;quot; and I hope some people&lt;br /&gt;
will like it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+So the Amiga is the thing right now. What about PC's.&lt;br /&gt;
Do you have a PC too, or don't you like this wonderful&lt;br /&gt;
machine. Talking about PC, is there any chance of get&lt;br /&gt;
ting a PC demo from Oxyron in the future (if Axis will&lt;br /&gt;
save up the money and buy one - he he...) You have&lt;br /&gt;
also other members like Dante and Pythagoras who&lt;br /&gt;
have a PC; what about their ambitions for such a demo?&lt;br /&gt;
&lt;br /&gt;
- I don't Know if there is any Oxyron PC future, as&lt;br /&gt;
the PC Demo Compo of the Party 5 is just over and I&lt;br /&gt;
am really depressed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+Well TTS, let's drop the computer for a second..&lt;br /&gt;
What are you doing besides coding. What is your real&lt;br /&gt;
life like at the moment. What are you doing to stay&lt;br /&gt;
alive, and what is your future plans?&lt;br /&gt;
&lt;br /&gt;
- Besides Computer? I don't know what to do without&lt;br /&gt;
a computer&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+Do you ever regret having spent so much time on the&lt;br /&gt;
computers, instead of having a 'normal' life ?&lt;br /&gt;
&lt;br /&gt;
- I don't understand this Question, as computers IS&lt;br /&gt;
the normal life!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+I know you pretty well, and I know that you have&lt;br /&gt;
quite a socalled real life aswell. I also know that you&lt;br /&gt;
have practised the art of Tai-Chi. Why this? Are you&lt;br /&gt;
into oriental stuff or is it to control your inner bal-&lt;br /&gt;
ance or ..? Maybe you are just a man of peace..&lt;br /&gt;
Any words about this?&lt;br /&gt;
&lt;br /&gt;
- Tai Chi is nice to get really relaxed. When you sit in&lt;br /&gt;
front of a TV you relax but this is not as you try&lt;br /&gt;
some oriental stuff as you called it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+Another thing I have noticed about you is your per-&lt;br /&gt;
sonality. Always dressed in black (or atleast you used&lt;br /&gt;
to..) and often you have a pentagram in your stuff;&lt;br /&gt;
that being your clothes, your gfx or code. Futhermore&lt;br /&gt;
I have listened to some of your 'Totes Musik' (That is&lt;br /&gt;
really weird music... believe me..).&lt;br /&gt;
What is this fascination of death and pentagrams all&lt;br /&gt;
about?&lt;br /&gt;
&lt;br /&gt;
- it is not the fascination of Death in this music, it is&lt;br /&gt;
the kind of describing the problems of our world in&lt;br /&gt;
some other world, in German I would say the informa-&lt;br /&gt;
tion between the lines. And of coz the gothic sounds&lt;br /&gt;
are very compatible to my ears.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+Well TT(aid)S... (For the readers this is just a joke&lt;br /&gt;
and a nickname that Michael has.. You should hear&lt;br /&gt;
what they call me : Piss Kid, Fish Shit or the really&lt;br /&gt;
bad one : Im Gebiss gefickt..(Is that spelled the right&lt;br /&gt;
way?)). Lets jump to something different; Brainstorm.&lt;br /&gt;
What is the first thing which come to your mind when&lt;br /&gt;
I say:&lt;br /&gt;
&lt;br /&gt;
C64: Demos&lt;br /&gt;
Comalight: lots&lt;br /&gt;
Coffee: Now&lt;br /&gt;
Aldi pizza und Multi Vitaminen: Get'em&lt;br /&gt;
]rs 1992: Coma Light 8&lt;br /&gt;
Oxyron: Bullshit&lt;br /&gt;
Babyblaue Decke: Party&lt;br /&gt;
Vectors: Do it&lt;br /&gt;
Design: Calculatable?&lt;br /&gt;
Interviews: Biz Kid&lt;br /&gt;
Amiga 1200 - 4000: AGA&lt;br /&gt;
Musik: Schwarz&lt;br /&gt;
And at last - TTS: TurbinenTankSchiff&lt;br /&gt;
&lt;br /&gt;
+Ok back to the computer again.. Do you ever think&lt;br /&gt;
about returning to the C64? Or said in another way:&lt;br /&gt;
Should we expect a comeback from your side to our&lt;br /&gt;
lovely scene? Or is it too late, has the scene out-&lt;br /&gt;
played itself by now.&lt;br /&gt;
&lt;br /&gt;
- I think I won't return to the C64 scene with coding&lt;br /&gt;
some effects, but probably one day I get the ultimate&lt;br /&gt;
idea, and then, who knows?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+How do you see the future for the C64; will it die in&lt;br /&gt;
a few years or will it make it to year 2000?&lt;br /&gt;
&lt;br /&gt;
- Year 2000? 19 years C64, this would be nice and I&lt;br /&gt;
think it is possible as some guys at this Party have&lt;br /&gt;
shown some really interesting routines. Those guys&lt;br /&gt;
can't be stopped, e.g. Graham, the ever coding maniac.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+How do you see the future for Oxyron on the C64.&lt;br /&gt;
Will Graham surprise the entire world and get hyper&lt;br /&gt;
active and continue the legend? Or maybe new coders&lt;br /&gt;
will be invited to join in and fight on the same side as&lt;br /&gt;
you; persons like Fuben has already joined in. So may&lt;br /&gt;
be it is just a question about time.&lt;br /&gt;
&lt;br /&gt;
- You are right, Graham gets hyper active and is mor-&lt;br /&gt;
phing to a hyper Mutant Genius. He only codes Impos-&lt;br /&gt;
sibilities, I really don't understand what he makes.&lt;br /&gt;
Fuben is of course a very talented coder and I think&lt;br /&gt;
the scene will be able to watch some interesting&lt;br /&gt;
effects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+Well, whatever happens I would like to wish you,and&lt;br /&gt;
my real friends in Oxyron, the best in the future.&lt;br /&gt;
Stay as you are, TRUE friends..&lt;br /&gt;
&lt;br /&gt;
Yep I guess it is about time to wrap this up. So here&lt;br /&gt;
at last I will leave the keyboard to you. The subject&lt;br /&gt;
is free, so you have the opportunity to let of some&lt;br /&gt;
steam,greet you friends or whatever you feel pleased&lt;br /&gt;
to do..&lt;br /&gt;
&lt;br /&gt;
- I would like to walk to a supermarket and buy some&lt;br /&gt;
new hands, as this interview really fucked up both of&lt;br /&gt;
them and so now:&lt;br /&gt;
?OUT OF TEXT ERROR&lt;br /&gt;
READY.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+ Once again I will thank you for taking the time to&lt;br /&gt;
answer my questions and to help out with this inter-&lt;br /&gt;
view. Secondly I will use the opportunity to say hello&lt;br /&gt;
to my TRUE friends in Oxymox :&lt;br /&gt;
&lt;br /&gt;
TTS, Axis, Scrapper(+Machine), Peace, Slide, Dante,&lt;br /&gt;
Pythagoras, Fuben, Asmodis, Graham, Starfox  and no&lt;br /&gt;
one else..... Stay as you are!!&lt;br /&gt;
&lt;br /&gt;
And to you TTS, if you ever find the interest in the&lt;br /&gt;
C64 again, don't hesitate returning to the scene..&lt;br /&gt;
&lt;br /&gt;
Best of luck..                   Biz Kid&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ymgve</name></author>	</entry>

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