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		<title>Ymgve at 17:11, 29 November 2007</title>
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				<updated>2007-11-29T17:11:04Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;About Rambones of ex-TST&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We are live at the Party 5 in Fredericia, Denmark. The&lt;br /&gt;
date is 28th of December and the time is 22.40.&lt;br /&gt;
I have had the luck to bump inti an old legend. To&lt;br /&gt;
tell you the truth, then it was actually Authentic of&lt;br /&gt;
Excess * Acrise who had the pleasure to do the bum-&lt;br /&gt;
ping. Well to cut this story short.&lt;br /&gt;
Long before I ever heard about this lovely scene I&lt;br /&gt;
used to collect old demos. One of the groups I for&lt;br /&gt;
some reason remember is the long gone TST, or The&lt;br /&gt;
Supply Team. Maybe you haven't heard of this before&lt;br /&gt;
but now you will. Ok no more hiding, let's get down to&lt;br /&gt;
bisness.. I have the pleasure to present no one else&lt;br /&gt;
than Rambones of ex-TST.&lt;br /&gt;
&lt;br /&gt;
* Yo Rambones, first of all; nice to meet a person&lt;br /&gt;
from one of my greatest 'idol-groups' from back then&lt;br /&gt;
Quite a big surprise to actually talk to one from the&lt;br /&gt;
past. Anyway, please give us an introduction of the&lt;br /&gt;
person behind the handle : Rambones.&lt;br /&gt;
&lt;br /&gt;
- My name is Jan Diabelez Arnt Harries, and I'm 26&lt;br /&gt;
years old, soon 27. I got my C64 in August 1985, and&lt;br /&gt;
have loved it ever since. Many people have not been&lt;br /&gt;
able to understand my handle Rambones, and often&lt;br /&gt;
misspelled it Rabones.  This is it: I was a skinny&lt;br /&gt;
person and weighed only 40 kilos. I liked the film&lt;br /&gt;
music from Rambo, and I took that name, because&lt;br /&gt;
of the music, not the muscles. My friend Hagar then s&lt;br /&gt;
aid one day: you are nothing but skin and bones, why&lt;br /&gt;
don't you call yourself Rambones. And so I did.&lt;br /&gt;
&lt;br /&gt;
* Well, at least you have a valid reason for your&lt;br /&gt;
handle, not just an invented one. BUT, you almost&lt;br /&gt;
slipped between my fingers, so I will continue where&lt;br /&gt;
I left. Please tell us a bit about your 'career' on this&lt;br /&gt;
machine. I mean what groups have you been into and&lt;br /&gt;
when did you have your glorious years in TST?&lt;br /&gt;
&lt;br /&gt;
- I got my C64, needed some games, and was invited&lt;br /&gt;
by a guy called Per to buy games from another guy&lt;br /&gt;
named Torben Sj£rslev Nielsen (TSN).&lt;br /&gt;
After having known TSN for 10 minutes, he decided&lt;br /&gt;
I didn't have to pay for the games, and till this day&lt;br /&gt;
he's still one of my best 2 friends.&lt;br /&gt;
He then taught me BASIC, and together we learned&lt;br /&gt;
MNemonic.&lt;br /&gt;
My career is really simple: I wanted to be a great&lt;br /&gt;
coder, but my interrest in composing my own music&lt;br /&gt;
was bigger, and so I spent most of my time with&lt;br /&gt;
Soundmonitor which was all there was at that time,&lt;br /&gt;
and I only do music today. TST was founded in 1985&lt;br /&gt;
by Karsten Pahuus Petersen (KAZE), and we were on&lt;br /&gt;
C64 until early 1989, when we had to give in to the&lt;br /&gt;
wonderful magic of Amiga.&lt;br /&gt;
There are a few of my own demos that I'm proud of,&lt;br /&gt;
but I'm even more proud to have been together&lt;br /&gt;
with my 3 friends now for 10 years.&lt;br /&gt;
We never made it on Amiga, 10 demos, that's the&lt;br /&gt;
story.  I have never been in a group since.&lt;br /&gt;
I swapped with everybody that wanted to do so,&lt;br /&gt;
and that's the main reason that TST had more than&lt;br /&gt;
300 contacts thru 85-89. If you have many contacts&lt;br /&gt;
your demos will spread worldwide. It doesn't matter&lt;br /&gt;
that some of them were lamers, cause so was I when&lt;br /&gt;
I started, and now I am again :)&lt;br /&gt;
&lt;br /&gt;
* Lamers, damn I hate that word... I prefer the better&lt;br /&gt;
one : newcommer. But enough about that. (Yes!!!)&lt;br /&gt;
No something more exiting. I don't know all the demos&lt;br /&gt;
on the C64 from TST, but there is one particulary&lt;br /&gt;
which has been interpreted into mind : NO LIMITS! This&lt;br /&gt;
demo had one killer routine; the whole screen sprite&lt;br /&gt;
scroller. Yes I still love it. Of todays standard it&lt;br /&gt;
might not seem like much, but it simply sticks!. What&lt;br /&gt;
other demos should I have had remembered from TST?&lt;br /&gt;
&lt;br /&gt;
-Well, I'd like you to remember my Zound-Muzak 1-3,&lt;br /&gt;
which were my first attempts on music. and then&lt;br /&gt;
offcourse New Limits! and Mip Mip Police, which was&lt;br /&gt;
simply state of the art. :)&lt;br /&gt;
&lt;br /&gt;
* Mip Mip Police!!!! He he what a cool name. Well I also&lt;br /&gt;
remember that not everything where happines back&lt;br /&gt;
then. I can not recall the name of the demo, but I&lt;br /&gt;
know that in at least one of them you had some quar-&lt;br /&gt;
rels with another group. Could you fill in the missing&lt;br /&gt;
details on this one?&lt;br /&gt;
&lt;br /&gt;
-Yes, the history of TST is that of WAR!!!!! hehe...&lt;br /&gt;
At that time we were only kids (12-15) years old, and&lt;br /&gt;
when Wizz and Kaze (better known as WIZE), left&lt;br /&gt;
TST, to join Wizax, TSN and myself felt let down&lt;br /&gt;
by them personally, and so we used our demos to&lt;br /&gt;
hack on eachother, while we were still friends and&lt;br /&gt;
copied stuff and made demos together every day.&lt;br /&gt;
There never was a real war, it was childrens lack&lt;br /&gt;
of communication skills that provoked the wardemos&lt;br /&gt;
to be made. But if you have to know about F.A.S.T.:&lt;br /&gt;
hehe, I lost 1 contact due to the war, and got 1-n&lt;br /&gt;
new. And besides from that, I swapped with some&lt;br /&gt;
of the groups supposedly 'against' TST. (funny.) :)&lt;br /&gt;
TST started out in 1986 by doing war against&lt;br /&gt;
Danish Gold, just to get some attention.&lt;br /&gt;
&lt;br /&gt;
* Hmmm, this gives the story an entire new angle to&lt;br /&gt;
me. What might have seemed like a kind of war was&lt;br /&gt;
more or less an internal struggle which was taken&lt;br /&gt;
out in the public. Well change of subject.&lt;br /&gt;
Now we are almost writing 1996 (we are when this is&lt;br /&gt;
released!!). How do you see the entire thing now. I&lt;br /&gt;
mean the computer business, the C64 that is?&lt;br /&gt;
&lt;br /&gt;
-For me the C64 is a part of my growing up, and&lt;br /&gt;
I will never dispose of it, nor my data.&lt;br /&gt;
&lt;br /&gt;
Today: the C64 is a part of the users upbringing, if&lt;br /&gt;
you're a newcomer. If you're a pro, it's nostalgia.&lt;br /&gt;
&lt;br /&gt;
* Well a quite small answer. Erhm, it shall be no se-&lt;br /&gt;
cret that we are talking inbetween these questions&lt;br /&gt;
aswell, and you just mentioned your point of view&lt;br /&gt;
concerning the computer of today. You see it more&lt;br /&gt;
like a 'every mans' tool to reach his goal. Please&lt;br /&gt;
explain what you mean by that!&lt;br /&gt;
&lt;br /&gt;
-When I was 5 years old I wanted to play piano, but&lt;br /&gt;
not enough money. So I played my grandfathers&lt;br /&gt;
violin. Then I got money for my C64 and used it as&lt;br /&gt;
a piano. I am and want to be a musician forever.&lt;br /&gt;
So, that's why it's a tool to me.&lt;br /&gt;
&lt;br /&gt;
I am educated in computers also, and while studying&lt;br /&gt;
I learned to use computers as a constructive tool&lt;br /&gt;
rather than wasting your time by using a computer&lt;br /&gt;
just for using it.&lt;br /&gt;
&lt;br /&gt;
* Well I do see your point there. Maybe it is moving in&lt;br /&gt;
that direction. People have started to really USE&lt;br /&gt;
their computer instead of just having it as another&lt;br /&gt;
piece of furniture. Well as mentioned in the beginning&lt;br /&gt;
of this interview then we are here live at TP5. Here&lt;br /&gt;
we had a very fine example on this. In the wild compo&lt;br /&gt;
we saw examples of works from people who works&lt;br /&gt;
professionally with their computers. A nice touch to&lt;br /&gt;
see these two areas merge. I agree 100%.&lt;br /&gt;
But something else (again!). Now you are here in the&lt;br /&gt;
atmosphere again, isn't there something which draw&lt;br /&gt;
you back again. In other words, could you imagine&lt;br /&gt;
yourself returning to any computer scene in the fu-&lt;br /&gt;
ture. And if yes which one?&lt;br /&gt;
&lt;br /&gt;
No, I haven't planned on starting in the C64 or&lt;br /&gt;
any other 'computer' scene. I'm allready in a scene.&lt;br /&gt;
It's my own scene: I have a computer and a modem,&lt;br /&gt;
and still a lot of friends on the mail-swap side.&lt;br /&gt;
I am on the internet, and it seems that the border&lt;br /&gt;
of the 'scene' has moved a lot since 1990.&lt;br /&gt;
Everything is flowing together and forms a higher&lt;br /&gt;
picture which no one can see clearly. But there&lt;br /&gt;
will always be a scene anyway, it's called a&lt;br /&gt;
subculture.&lt;br /&gt;
&lt;br /&gt;
* Said in other words, the scene is more of a multi-&lt;br /&gt;
computer scene now, with deep roots and behaving&lt;br /&gt;
around the Internet?&lt;br /&gt;
&lt;br /&gt;
- Yes, but the internet is just a link or a passage-&lt;br /&gt;
way for communication. The real contact lies in the&lt;br /&gt;
mutual wish to create art: demos/gfx/music etc.&lt;br /&gt;
&lt;br /&gt;
* Well I agree on that too.&lt;br /&gt;
&lt;br /&gt;
Hmm, the gfx compo is having a rerun now, and the&lt;br /&gt;
light has been turned off. So to be honest, it's quite&lt;br /&gt;
hard to concentrate anylonger. So I think it is time&lt;br /&gt;
to brutally end this interview. Is there any thing you&lt;br /&gt;
have on your mind, which you would like to share with&lt;br /&gt;
the rest of us?&lt;br /&gt;
&lt;br /&gt;
Any little story from back then!!! What about this&lt;br /&gt;
dear computer type, the C64, what do you think will&lt;br /&gt;
happend with it?&lt;br /&gt;
&lt;br /&gt;
-I know that there will be C64 groups until there&lt;br /&gt;
is no more working C64's left. But it won't even&lt;br /&gt;
happen, cause people are building their own new&lt;br /&gt;
and improved C64 allready today. So maybe it will&lt;br /&gt;
never stop.? :)&lt;br /&gt;
&lt;br /&gt;
I have made a small project with some friends from&lt;br /&gt;
the internet. If you collect C64 music, and want&lt;br /&gt;
more (more than 3800 now), write to me and maybe&lt;br /&gt;
join forces with us.&lt;br /&gt;
&lt;br /&gt;
write to: XXXXXXXXXXXXXXXXXX&lt;br /&gt;
&lt;br /&gt;
I wish you all a great journey, into the unknown.&lt;br /&gt;
&lt;br /&gt;
* I will wrap all this up by saying that it has been a&lt;br /&gt;
pleasure and a thrill to talk with someone from back&lt;br /&gt;
then; back in the 'good old days'. I wish you the best&lt;br /&gt;
in the future, and who knows; maybe I will bump into&lt;br /&gt;
you again. Best of luck!&lt;br /&gt;
&lt;br /&gt;
BIZ KID&lt;br /&gt;
BIZ KID&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And he pressed f1, and there was a new side...&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ymgve</name></author>	</entry>

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