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		<id>http://c64mags.untergrund.net/wiki/index.php?title=Propaganda_23_ch06&amp;diff=1599&amp;oldid=prev</id>
		<title>Ymgve at 20:49, 18 June 2007</title>
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				<updated>2007-06-18T20:49:02Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
            +--------------+&lt;br /&gt;
            |Thoughts about|&lt;br /&gt;
            |  the scene.  |&lt;br /&gt;
            +--------------+&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                            +---------+&lt;br /&gt;
                            |by SLIVER|&lt;br /&gt;
                            +---------+&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
     +---------------------------+&lt;br /&gt;
     | ..THE STANDARDS WE CAN BE |&lt;br /&gt;
     |  PROUD OF - THAT MADE US  |&lt;br /&gt;
     |   PIONEERS OF THE SCENE.  |&lt;br /&gt;
     +---------------------------+&lt;br /&gt;
&lt;br /&gt;
S&lt;br /&gt;
Stopping for a moment and having a clos-&lt;br /&gt;
er look at that, what happens in the&lt;br /&gt;
scene nowadays, one could come to the&lt;br /&gt;
conclusion it's getting more and more&lt;br /&gt;
weak day by day. However, being one of&lt;br /&gt;
those who observed the latest happenings&lt;br /&gt;
, I could not agree. The fact is that&lt;br /&gt;
it's getting worse in many aspects and&lt;br /&gt;
the most destructive fact is the lack&lt;br /&gt;
of activity. In some ways, the big part&lt;br /&gt;
of the demo-scene represented by old&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
legends may be considered as retired.&lt;br /&gt;
Even if they aren't officially dead yet,&lt;br /&gt;
any action from them cannot be expected&lt;br /&gt;
though. Those are usually a bunches of&lt;br /&gt;
good friends living with their history.&lt;br /&gt;
No fresh ideas, no motivation, no hopes.&lt;br /&gt;
&lt;br /&gt;
It is the same way with almost all come-&lt;br /&gt;
backs. It's hardly ever that planned&lt;br /&gt;
and promised products get released. It's&lt;br /&gt;
not so often, when they achieve what&lt;br /&gt;
they have set out to do. It's nothing&lt;br /&gt;
but short-lived zeal and that's surely&lt;br /&gt;
not what we expected.&lt;br /&gt;
&lt;br /&gt;
But as said in the beginning, there is&lt;br /&gt;
something that makes the scene stronger.&lt;br /&gt;
Or maybe if not stronger, then at least&lt;br /&gt;
it helps to keep the old standards we&lt;br /&gt;
&lt;br /&gt;
have set during all the years. The sta-&lt;br /&gt;
ndards we can be proud of - that made&lt;br /&gt;
us pioneers of the scene. The trend of&lt;br /&gt;
returning to the roots - that's what I&lt;br /&gt;
am talking about.&lt;br /&gt;
&lt;br /&gt;
+--------------------------------------+&lt;br /&gt;
|     &amp;quot;IN THE 4*4 AND PHONG-ERA,       |&lt;br /&gt;
| WHERE THOSE NEW GROUPS ARE TRYING TO |&lt;br /&gt;
|    PRODUCE PC-LIKE STYLED DEMOS..&amp;quot;   |&lt;br /&gt;
+--------------------------------------+&lt;br /&gt;
&lt;br /&gt;
I believe I am not the only one who&lt;br /&gt;
recognized the series of excellent&lt;br /&gt;
products being released lately that&lt;br /&gt;
bring back the old atmosphere of the 64.&lt;br /&gt;
In the 4*4 and phong-era, where most of&lt;br /&gt;
those new groups are trying to produce&lt;br /&gt;
PC-like styled demos, we appreciate&lt;br /&gt;
there are still people left who have&lt;br /&gt;
&lt;br /&gt;
good enough taste to serve us with&lt;br /&gt;
class.&lt;br /&gt;
&lt;br /&gt;
It was CROSSBOW who first came along&lt;br /&gt;
with his brilliant KRESTAGE. Many people&lt;br /&gt;
showed their interest and appreciation&lt;br /&gt;
in the product, something that motivated&lt;br /&gt;
the programmer to do a sequel, KRESTAGE&lt;br /&gt;
2. With two great products (with the&lt;br /&gt;
subtitles BACK TO THE ROOTS and FOLLOW&lt;br /&gt;
THE ROOTS) within the short period of&lt;br /&gt;
time and the succesful production of&lt;br /&gt;
KRESTOLOGY in mind, we can only hope&lt;br /&gt;
CROSSBOW will keep up the same spirit.&lt;br /&gt;
There are also a few other productions&lt;br /&gt;
I would like to mention. At first, two&lt;br /&gt;
great music-collections were released,&lt;br /&gt;
that definately deserve all kind of&lt;br /&gt;
attention possible. OUTSIDER SEEK SAFTEY&lt;br /&gt;
by KJELL is the perfect example of a&lt;br /&gt;
&lt;br /&gt;
simple, but well-designed production.&lt;br /&gt;
That's exactly what I call spirit, so&lt;br /&gt;
you better grab it if you haven't done&lt;br /&gt;
so yet. The second collection is produ-&lt;br /&gt;
ced by noone else than ZYRON. It is&lt;br /&gt;
needless to say what a large amount of&lt;br /&gt;
collections he has released in the past.&lt;br /&gt;
By far, he is one of the most hard work-&lt;br /&gt;
ing people in the scene today. NASTY OLD&lt;br /&gt;
PIECES (released at X97! ED.) includes&lt;br /&gt;
some of his best tunes, the ones having&lt;br /&gt;
participated in musiccompetitions thr-&lt;br /&gt;
ough thh years. Hope you enjoy it as&lt;br /&gt;
much as I did. I must also say how happy&lt;br /&gt;
I was to see MEGASTYLE being back with&lt;br /&gt;
a small but nice production.&lt;br /&gt;
&lt;br /&gt;
Looking at magazines released lately,&lt;br /&gt;
I didn't find myself in shock, but how-&lt;br /&gt;
ever, if anyone told me we are lying on&lt;br /&gt;
&lt;br /&gt;
that field and it goes worse, I would&lt;br /&gt;
just point out the latest issues of&lt;br /&gt;
DOMINATION, RELAX, DRIVEN and NITRO.&lt;br /&gt;
The long awaited appearance of Polish&lt;br /&gt;
magazines in English is also something&lt;br /&gt;
to look forward to. Even though Polish&lt;br /&gt;
magazines may not have the editoral&lt;br /&gt;
standard demanded, we have to give them&lt;br /&gt;
time to increase quality a level or two.&lt;br /&gt;
&lt;br /&gt;
 +------------------------------------+&lt;br /&gt;
 |       ..CONVERTING GRAPHICS        |&lt;br /&gt;
 |  FROM PC OR AMIGA IS NOTHING ELSE  |&lt;br /&gt;
 |        BUT CHEATING TO ME.         |&lt;br /&gt;
 +------------------------------------+&lt;br /&gt;
&lt;br /&gt;
Talking about good and bad aspects of&lt;br /&gt;
the scene today and being an artist, I&lt;br /&gt;
just can't get rid of an obsessive&lt;br /&gt;
thought. I guess I should share it with&lt;br /&gt;
&lt;br /&gt;
the rest of you. There is one problem&lt;br /&gt;
that actually isn't new at all, but&lt;br /&gt;
after having a chat with ELECTRIC we&lt;br /&gt;
realized there are still people who are&lt;br /&gt;
not true to the game, which is a sad&lt;br /&gt;
fact. I am speaking of people who are&lt;br /&gt;
not able to paint by their hands and&lt;br /&gt;
have to slip away with cheating. Because&lt;br /&gt;
converting pictures from PC or Amiga&lt;br /&gt;
is nothing else but cheating to me.&lt;br /&gt;
That's not the way the bigger profiles&lt;br /&gt;
used to make art. Just take a look at&lt;br /&gt;
CRUISE, OWEN, CARRION and RODER just to&lt;br /&gt;
mention a few that know what true art&lt;br /&gt;
is all about.&lt;br /&gt;
&lt;br /&gt;
It's really poor to notice such a wide&lt;br /&gt;
load of scanned or wired graphics.&lt;br /&gt;
Bringing this article to the end, the&lt;br /&gt;
C64 is way more than just a computer,&lt;br /&gt;
&lt;br /&gt;
so don't forget where you come from&lt;br /&gt;
and where your roots are.&lt;br /&gt;
&lt;br /&gt;
                         +------+&lt;br /&gt;
                         |Sliver|&lt;br /&gt;
                      +--+------+--+&lt;br /&gt;
                      |Guest Editor|&lt;br /&gt;
                      +------------+&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ymgve</name></author>	</entry>

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