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		<title>Propaganda 22 ch06 - Revision history</title>
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		<id>http://c64mags.untergrund.net/wiki/index.php?title=Propaganda_22_ch06&amp;diff=1586&amp;oldid=prev</id>
		<title>Ymgve at 20:42, 18 June 2007</title>
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				<updated>2007-06-18T20:42:02Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
   +S------------------------------+&lt;br /&gt;
   |Some of the coolest groups that|&lt;br /&gt;
___|   ever set foot on the C64.   |____&lt;br /&gt;
   +-------------------------------+&lt;br /&gt;
&lt;br /&gt;
Over the following 3 chapters, you will&lt;br /&gt;
take part in the biggest overview of&lt;br /&gt;
successful illegal names in history of&lt;br /&gt;
the Commodore 64. Some will probably&lt;br /&gt;
miss a group or two, and believe me when&lt;br /&gt;
I say it is often based on individual&lt;br /&gt;
taste. We have however tried our best,&lt;br /&gt;
to gather information and groups in a&lt;br /&gt;
juicy mix, trying not to leave anybody&lt;br /&gt;
out. To avoid a complete holocaust,&lt;br /&gt;
we are dealing with illegal groups only.&lt;br /&gt;
Have a pleasant 3 chapters of reading.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+---------+&lt;br /&gt;
|1001 CREW|&lt;br /&gt;
+---------+---------------------------+&lt;br /&gt;
 |One of the absolutely biggest groups|&lt;br /&gt;
 |ever on the 64, rooted in Holland.  |&lt;br /&gt;
 |When they developed the ESCOS and   |&lt;br /&gt;
 |launched their Borderletters, they  |&lt;br /&gt;
 |not only releses good pieces of code|&lt;br /&gt;
 |- they wrote history when removing  |&lt;br /&gt;
 |the border. One said it couldn't be |&lt;br /&gt;
 |done. HONEY, the leading profile of |&lt;br /&gt;
 |the group released some memorable   |&lt;br /&gt;
 |cracks. 1001 later on worked on sev-|&lt;br /&gt;
 |eral smaller games for CODEMASTERS  |&lt;br /&gt;
 |and MASTERTRONIC before heading to- |&lt;br /&gt;
 |wards eternity.                     |&lt;br /&gt;
 +------------------------------------+&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+----+&lt;br /&gt;
|1701|&lt;br /&gt;
+----+--------------------------------+&lt;br /&gt;
 |was born in 1982 as a result of 2   |&lt;br /&gt;
 |people working in a softwareshop    |&lt;br /&gt;
 |selling VIC2O-software. As they con-|&lt;br /&gt;
 |tinued and headed for the 64, they  |&lt;br /&gt;
 |came to fill several disks and tapes|&lt;br /&gt;
 |with their software. Never any intr-|&lt;br /&gt;
 |os, but always a 1701-sign somewhere|&lt;br /&gt;
 |in the game, be it a sprite on the  |&lt;br /&gt;
 |mainscreen - or in the game itself. |&lt;br /&gt;
 +------------------------------------+&lt;br /&gt;
&lt;br /&gt;
+------+&lt;br /&gt;
|2000AD|&lt;br /&gt;
+------+------------------------------+&lt;br /&gt;
 |Out of many Danish groups came 2000 |&lt;br /&gt;
 |AD, late 1987. With a slightly mod- |&lt;br /&gt;
 |ified, but goodlooking rip-off of   |&lt;br /&gt;
&lt;br /&gt;
 |TRIAD'S intro, they rose quickly.   |&lt;br /&gt;
 |In 1989 they also organized an app- |&lt;br /&gt;
 |reaciated party in Denmark, before  |&lt;br /&gt;
 |the last few members came to join,  |&lt;br /&gt;
 |and form BONZAI. (SONNY &amp;amp;amp; TRAP)     |&lt;br /&gt;
 +------------------------------------+&lt;br /&gt;
+---+&lt;br /&gt;
|711|&lt;br /&gt;
+---+---------------------------------+&lt;br /&gt;
 |A very successfull German, Austrian |&lt;br /&gt;
 |and Swiss project with ANTITRACK,   |&lt;br /&gt;
 |BIG BEN, MR.LEE and other classic   |&lt;br /&gt;
 |names in the frontline. WALTER later|&lt;br /&gt;
 |on formed CP VERLAG, the famous bud-|&lt;br /&gt;
 |getgame-company. 711 always started |&lt;br /&gt;
 |their scrolls with &amp;quot;..only 23 left&amp;quot;.|&lt;br /&gt;
 |What it meant? Only 23 releases left|&lt;br /&gt;
 |until they would quit.              |&lt;br /&gt;
 +------------------------------------+&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+---+&lt;br /&gt;
|ACE|&lt;br /&gt;
+---+---------------------------------+&lt;br /&gt;
 |COCO, GENE, FIRKIN and other legends|&lt;br /&gt;
 |made the scene shake by the found-  |&lt;br /&gt;
 |ations as disks were starting to    |&lt;br /&gt;
 |flood by autumn 1987. COCO was at   |&lt;br /&gt;
 |the time the fastest cracker in Ger-|&lt;br /&gt;
 |many, and GENE as always one of the |&lt;br /&gt;
 |most hated - and respected. They al-|&lt;br /&gt;
 |slo arranged the &amp;quot;Cracker-Of-The-   |&lt;br /&gt;
 |Year-Award&amp;quot; in 1988. Check their al-|&lt;br /&gt;
 |ways classy intros. A personal favo-|&lt;br /&gt;
 |rite of Propaganda-staff.           |&lt;br /&gt;
 +------------------------------------+&lt;br /&gt;
&lt;br /&gt;
+------+&lt;br /&gt;
|ACTION|&lt;br /&gt;
+------+------------------------------+&lt;br /&gt;
 |German group born out of the popular|&lt;br /&gt;
&lt;br /&gt;
 |XADES SOCIETY. SPITFIRE, CRISP and  |&lt;br /&gt;
 |HOK were cornerstones and combined  |&lt;br /&gt;
 |quality with speed. A-MAN became a  |&lt;br /&gt;
 |respected musician and his work can |&lt;br /&gt;
 |still be heard in several intros and|&lt;br /&gt;
 |demos.                              |&lt;br /&gt;
 +------------------------------------+&lt;br /&gt;
&lt;br /&gt;
+--------------+&lt;br /&gt;
|AEK! CRACKWARE|&lt;br /&gt;
+--------------+-----------------------+&lt;br /&gt;
 |Strong German force that took on the |&lt;br /&gt;
 |world in 1985/86. They were also on  |&lt;br /&gt;
 |good terms with J.Kimmel (RED/JUDGES)|&lt;br /&gt;
 |which let them take good part inside |&lt;br /&gt;
 |the softwareindustry, and of course  |&lt;br /&gt;
 |releeases. Check out their version   |&lt;br /&gt;
 |of the German game THE BIG DEAL.     |&lt;br /&gt;
 +-------------------------------------+&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+-----+&lt;br /&gt;
|AGILE|&lt;br /&gt;
+-----+-------------------------------+&lt;br /&gt;
 |Swedish boardfocused group born in  |&lt;br /&gt;
 |1988. ELRIC was the man steering the|&lt;br /&gt;
 |ship, and was hated across the scene|&lt;br /&gt;
 |for his rude methods. LIGHT, CENSOR |&lt;br /&gt;
 |and TRIAD have had several of their |&lt;br /&gt;
 |members rooted in AGILE. Check out  |&lt;br /&gt;
 |QUEL HOMME (by former VIKING-members|&lt;br /&gt;
 |AZE&amp;amp;amp;TRINITY) and all their Bah!-    |&lt;br /&gt;
 |scrolltexts. Their traditional intro|&lt;br /&gt;
 |can be found on among others IO from|&lt;br /&gt;
 |FIREBIRD, which was one of their    |&lt;br /&gt;
 |fastest releases.                   |&lt;br /&gt;
 +------------------------------------+&lt;br /&gt;
&lt;br /&gt;
   Scenetown . The soap of the scene.&lt;br /&gt;
   _________&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+------------+&lt;br /&gt;
|ALPHA FLIGHT|&lt;br /&gt;
+------------+------------------------+&lt;br /&gt;
 |was born in Germany in 1985 and were|&lt;br /&gt;
 |battling with the top instantly.    |&lt;br /&gt;
 |They headed for an early career on  |&lt;br /&gt;
 |the Amiga and did so quite gently.  |&lt;br /&gt;
 |Since then, they have been reborn   |&lt;br /&gt;
 |twice on the Commodore 64, once in  |&lt;br /&gt;
 |1989, and once in 1992. The latter  |&lt;br /&gt;
 |one, is still the best to come, and |&lt;br /&gt;
 |are currently the absolute German   |&lt;br /&gt;
 |top. Their magazine RELAX has foll- |&lt;br /&gt;
 |owed them since the rebirth in 1989.|&lt;br /&gt;
 |The intro-collection released by    |&lt;br /&gt;
 |XENOX in 1996 is a good look into   |&lt;br /&gt;
 |the traditional ALPHA FLIGHT-style. |&lt;br /&gt;
 +------------------------------------+&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+---+&lt;br /&gt;
|ATC|&lt;br /&gt;
+---+---------------------------------+&lt;br /&gt;
 |An American group that was popular  |&lt;br /&gt;
 |in the early 9O's. Even though they |&lt;br /&gt;
 |had their glorydays when American   |&lt;br /&gt;
 |wares were on decline, they still   |&lt;br /&gt;
 |delivered a good supply of releases.|&lt;br /&gt;
 |Also PUDWERX, most praised NTSC-    |&lt;br /&gt;
 |fixer of all time, started his some-|&lt;br /&gt;
 |what trembling career in the staff  |&lt;br /&gt;
 |of A TOUCH OF CLASS.                |&lt;br /&gt;
 +------------------------------------+&lt;br /&gt;
&lt;br /&gt;
+----------+&lt;br /&gt;
|AVANTGARDE|&lt;br /&gt;
+----------+--------------------------+&lt;br /&gt;
 |Born out of the remains of ILLUSION |&lt;br /&gt;
 |as well as other members in 1993.   |&lt;br /&gt;
 |Set up the classical boards FORUM   |&lt;br /&gt;
&lt;br /&gt;
 |and TERMINAL OBSESSION again, boards|&lt;br /&gt;
 |we thought were gone forever. AVANT-|&lt;br /&gt;
 |GARDE came to be the last supergroup|&lt;br /&gt;
 |ever on the 64 and dominated the    |&lt;br /&gt;
 |charts for 3 years. PBXELLENCE was  |&lt;br /&gt;
 |in fact EVS/20CC and TRICOM made so-|&lt;br /&gt;
 |me of the sexiest intros ever seen. |&lt;br /&gt;
 |Look at their meetingdemo from fall |&lt;br /&gt;
 |1995 for a classy glanceback - or   |&lt;br /&gt;
 |any of their intros and always acc- |&lt;br /&gt;
 |urate scrolltexts. Biggest release? |&lt;br /&gt;
 |We'd have to say the NTSC-fix of    |&lt;br /&gt;
 |MAYHEM IN MONSTERLAND - by PUDWERX. |&lt;br /&gt;
 +------------------------------------+&lt;br /&gt;
&lt;br /&gt;
+------------+&lt;br /&gt;
|BEASTIE BOYS|&lt;br /&gt;
+------------+------------------------+&lt;br /&gt;
 |came strongly in 1987. The cracking |&lt;br /&gt;
 |duo THE SYNDICATE was among others  |&lt;br /&gt;
&lt;br /&gt;
 |one of the most profitable insti-   |&lt;br /&gt;
 |tutions for making money on their   |&lt;br /&gt;
 |piracy. AXIOM was another great sup-|&lt;br /&gt;
 |port for the group, but as MOSKWATV |&lt;br /&gt;
 |entered the squad, faith faded and  |&lt;br /&gt;
 |the scene was harsh in judging the  |&lt;br /&gt;
 |group - MOSKWATV is probably one of |&lt;br /&gt;
 |the most wellknow routinerippers ar-|&lt;br /&gt;
 |ound the globe. Check out all sple- |&lt;br /&gt;
 |ndid cracks done by CAPTAIN FUTURE. |&lt;br /&gt;
 +------------------------------------+&lt;br /&gt;
&lt;br /&gt;
+----+&lt;br /&gt;
|BROS|&lt;br /&gt;
+----+---------------------------------+&lt;br /&gt;
 |With a name taken from a popular     |&lt;br /&gt;
 |one-night-wonder, logo included (re- |&lt;br /&gt;
 |member &amp;quot;When will I be famous?&amp;quot;),    |&lt;br /&gt;
 |legendary names like PACO, BAMBAM,   |&lt;br /&gt;
 |GENE and COCO took BROS to the top   |&lt;br /&gt;
&lt;br /&gt;
 |in 1988. Check out CircleTwister 1   |&lt;br /&gt;
 |and 2 as well as their early imports.|&lt;br /&gt;
 +-------------------------------------+&lt;br /&gt;
&lt;br /&gt;
+---------------+&lt;br /&gt;
|BYTERAPERS INC.|&lt;br /&gt;
+---------------+---------------------+&lt;br /&gt;
 |Today the Finnish group is known as |&lt;br /&gt;
 |the leading demoproducers of the wo-|&lt;br /&gt;
 |rld, with a past in the WORLD-OF-CO-|&lt;br /&gt;
 |DE-series. Before MR.SEX started his|&lt;br /&gt;
 |crusade, late 8O's, BYTERAPERS was  |&lt;br /&gt;
 |also a fast, competitive cracking-  |&lt;br /&gt;
 |group on the mailmarket. It is one  |&lt;br /&gt;
 |of those groups, that never really  |&lt;br /&gt;
 |went away, even though they had     |&lt;br /&gt;
 |their slow phases over the years.   |&lt;br /&gt;
 +------------------------------------+&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+-----+&lt;br /&gt;
|C64CG|&lt;br /&gt;
+-----+------------------------------+&lt;br /&gt;
 |                                   |&lt;br /&gt;
 |                                   |&lt;br /&gt;
 |                                   |&lt;br /&gt;
 |     Insufficient Information.     |&lt;br /&gt;
 |                                   |&lt;br /&gt;
 |                                   |&lt;br /&gt;
 |                                   |&lt;br /&gt;
 |                                   |&lt;br /&gt;
 +-----------------------------------+&lt;br /&gt;
&lt;br /&gt;
+-------------+&lt;br /&gt;
|CENSOR DESIGN|&lt;br /&gt;
+-------------+-----------------------+&lt;br /&gt;
 |As BOB, one of the biggest 64-coders|&lt;br /&gt;
 |of all time was kicked from TRIAD,  |&lt;br /&gt;
 |he took PSYCHO and parts from PARA- |&lt;br /&gt;
 |GON with him created Sweden's fast- |&lt;br /&gt;
&lt;br /&gt;
 |est crackinggroup ever. Their cra-  |&lt;br /&gt;
 |cks often bugged, and they were cri-|&lt;br /&gt;
 |ticized for it, but they were still |&lt;br /&gt;
 |popular among the people. When the  |&lt;br /&gt;
 |non-Swedish-section members joined, |&lt;br /&gt;
 |MIRAGE and SKATER, they had success |&lt;br /&gt;
 |at their hands with the magazine    |&lt;br /&gt;
 |SHOCK. SHOCK became the biggest 64- |&lt;br /&gt;
 |magazine of all time, but what gave |&lt;br /&gt;
 |the group all respect in the hall of|&lt;br /&gt;
 |fame was their demos. Check out all |&lt;br /&gt;
 |their WONDERLAND-demos, SPASMOLYTIC |&lt;br /&gt;
 |and the SHOCKMAGAZINE.              |&lt;br /&gt;
 +------------------------------------+&lt;br /&gt;
&lt;br /&gt;
+---------+&lt;br /&gt;
|CHROMANCE|&lt;br /&gt;
+---------+----------------------------+&lt;br /&gt;
 |An interesting group, as they were   |&lt;br /&gt;
 |born out of the FBI-CREW in Hungary. |&lt;br /&gt;
&lt;br /&gt;
 |CHROMANCE were among the first groups|&lt;br /&gt;
 |to come along, even though communism |&lt;br /&gt;
 |still reigned in the Eastern parts of|&lt;br /&gt;
 |Europe in the late 8O's. Today CHRO- |&lt;br /&gt;
 |MANCE stands stronger than ever, and |&lt;br /&gt;
 |have to admired for going their own, |&lt;br /&gt;
 |silent way. In the early 9O's, they  |&lt;br /&gt;
 |also published the magazine ARE WE   |&lt;br /&gt;
 |THE BEST?, a magazine focusing on    |&lt;br /&gt;
 |legal matters. The group has been    |&lt;br /&gt;
 |running under MR.WAX since the start.|&lt;br /&gt;
 +-------------------------------------+&lt;br /&gt;
&lt;br /&gt;
+-----------------+&lt;br /&gt;
|COMMANDO FRONTIER|&lt;br /&gt;
+-----------------+--------------------+&lt;br /&gt;
 |The first competetive Belgian group  |&lt;br /&gt;
 |was run by the popular profile MADALL|&lt;br /&gt;
 |and they share a peculiar affection  |&lt;br /&gt;
 |to EDDIE, the popular mascot from    |&lt;br /&gt;
&lt;br /&gt;
 |IRON MAIDEN (See PEACE OF MIND among |&lt;br /&gt;
 |other releases - good ROCKMONITOR-   |&lt;br /&gt;
 |conversions of songs). MADALL also   |&lt;br /&gt;
 |wrote several intelligent, apprec-   |&lt;br /&gt;
 |iated articles about the scene for   |&lt;br /&gt;
 |ILLEGAL before the group disappeared |&lt;br /&gt;
 |in early 1989.                       |&lt;br /&gt;
 +-------------------------------------+&lt;br /&gt;
&lt;br /&gt;
+--------------+&lt;br /&gt;
|COMPUTERBRAINS|&lt;br /&gt;
+--------------+----------------------+&lt;br /&gt;
 |Swedish legens who have been said to|&lt;br /&gt;
 |invent the trainier. Their classic  |&lt;br /&gt;
 |and wellspread version of GREEN BER-|&lt;br /&gt;
 |ET didn't offer infinite lives, but |&lt;br /&gt;
 |a possibility to choose the starting|&lt;br /&gt;
 |amount of lives. 256, was naturally |&lt;br /&gt;
 |the maximum choice.                 |&lt;br /&gt;
 +------------------------------------+&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+------+&lt;br /&gt;
|CONTEX|&lt;br /&gt;
+------+-------------------------------+&lt;br /&gt;
 |A group with good cracks, but also   |&lt;br /&gt;
 |dangerously sexy demos. Many said    |&lt;br /&gt;
 |that the group had some of the roots |&lt;br /&gt;
 |in GENESIS*PROJECT, and parts of it  |&lt;br /&gt;
 |was true, considering that SCRAP of  |&lt;br /&gt;
 |CONTEXT and ANTICHRIST/G*P cooperated|&lt;br /&gt;
 |on almost every field. When CYCLE-   |&lt;br /&gt;
 |BURNER came along, classics like TOP |&lt;br /&gt;
 |PRIORITY and YOUTHQUAKE were made.   |&lt;br /&gt;
 |Also check SIGN O' THE TIMES from    |&lt;br /&gt;
 |NOP/WEIRD SCIENCE, who is the same   |&lt;br /&gt;
 |guy. DRAKE and other Danes quickly   |&lt;br /&gt;
 |came to dominate the crackingcharts. |&lt;br /&gt;
 |With full rights, people should say. |&lt;br /&gt;
 +-------------------------------------+&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+------+&lt;br /&gt;
|COSMOS|&lt;br /&gt;
+------+-------------------------------+&lt;br /&gt;
 |An intense career was started by far-|&lt;br /&gt;
 |mers in Austria and Switzerland back |&lt;br /&gt;
 |in 1989. The roots came from the un- |&lt;br /&gt;
 |fortunately forgotten TSK-CREW. With |&lt;br /&gt;
 |COSMOS, success was at hand. BIG BEN |&lt;br /&gt;
 |, COPYRIGHT HUNTER, ANTITRACK and    |&lt;br /&gt;
 |others made it memorable. A classic, |&lt;br /&gt;
 |traditional intro, with classic mus- |&lt;br /&gt;
 |ic, all to be seen in their peak re- |&lt;br /&gt;
 |lease - NEW ZEALAND STORY.           |&lt;br /&gt;
 +-------------------------------------+&lt;br /&gt;
&lt;br /&gt;
+-----+&lt;br /&gt;
|CRAZY|&lt;br /&gt;
+-----+--------------------------------+&lt;br /&gt;
 |A terribly fast group, that took the |&lt;br /&gt;
 |trend by the throat. In 1989, the    |&lt;br /&gt;
&lt;br /&gt;
 |American boards had become the ult-  |&lt;br /&gt;
 |imate source of releases, and that   |&lt;br /&gt;
 |in mind, CRAZY focues almost 1OO%    |&lt;br /&gt;
 |on that very market. When releasing  |&lt;br /&gt;
 |MAMBA, by many regarded as the best  |&lt;br /&gt;
 |boardmagazine ever (along with SHOCK)|&lt;br /&gt;
 |success was a fact. CRAZY was an     |&lt;br /&gt;
 |outlet for several legends, among    |&lt;br /&gt;
 |them DEFF and STINGRAY, but above    |&lt;br /&gt;
 |all, do look at GOTCHA'S incredible  |&lt;br /&gt;
 |art, appreciated all over the globe. |&lt;br /&gt;
 +-------------------------------------+&lt;br /&gt;
&lt;br /&gt;
+-----------+&lt;br /&gt;
|DANISH GOLD|&lt;br /&gt;
+-----------+-------------------------+&lt;br /&gt;
 |Founded in Denmark, 1985 on close   |&lt;br /&gt;
 |terms with RED SECTOR and also FAIR-|&lt;br /&gt;
 |LIGHT. The group disappeared in late|&lt;br /&gt;
 |1987, heading for the Amiga.        |&lt;br /&gt;
&lt;br /&gt;
 |                                    |&lt;br /&gt;
 |                                    |&lt;br /&gt;
 |                                    |&lt;br /&gt;
 |                                    |&lt;br /&gt;
 +------------------------------------+&lt;br /&gt;
+---+&lt;br /&gt;
|DCS|&lt;br /&gt;
+---+----------------------------------+&lt;br /&gt;
 |Founded by THE BREAKER (who later on |&lt;br /&gt;
 |made a very notable comeback in RED  |&lt;br /&gt;
 |SECTOR in the 199O's), MR.ZULU and   |&lt;br /&gt;
 |other legends. What started out as a |&lt;br /&gt;
 |local outlet for friends, became a   |&lt;br /&gt;
 |global concept and when the UK market|&lt;br /&gt;
 |was at its peak, youngsters were di- |&lt;br /&gt;
 |vided up in three camps - PRO-IKARI, |&lt;br /&gt;
 |-FUSION or -DCS. Check their very ea-|&lt;br /&gt;
 |rly releases with great intros.      |&lt;br /&gt;
 +-------------------------------------+&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+-------+&lt;br /&gt;
|DECIBEL|&lt;br /&gt;
+-------+------------------------------+&lt;br /&gt;
 |A Dutch strong label rocking the cha-|&lt;br /&gt;
 |rts in 1987-88, with roots in        |&lt;br /&gt;
 |HCS5005(HIGHER COMPUTER SCIENCE).    |&lt;br /&gt;
 |Their most notable release was pro-  |&lt;br /&gt;
 |bably LOVE OVER GOLD, a neat sample  |&lt;br /&gt;
 |from LEVEL42, while DECIBEL showed   |&lt;br /&gt;
 |off in intros with big sprites and   |&lt;br /&gt;
 |music by RED/JUDGES. Several members |&lt;br /&gt;
 |were later seen in HOTLINE.          |&lt;br /&gt;
 +-------------------------------------+&lt;br /&gt;
&lt;br /&gt;
+----------+&lt;br /&gt;
|DOMINATORS|&lt;br /&gt;
+----------+---------------------------+&lt;br /&gt;
 |Denmark, 1986. The situation is stab-|&lt;br /&gt;
 |le, but the DOMINATORS - ROOZE, ZOO- |&lt;br /&gt;
 |LOOK, COSMO and others shake the pla-|&lt;br /&gt;
&lt;br /&gt;
 |net by the balls. Their crusade con- |&lt;br /&gt;
 |tinued for a long time, even though  |&lt;br /&gt;
 |they have suffered from weak periods.|&lt;br /&gt;
 |DOGFRIEND, MACRO NIT and KARATE KID  |&lt;br /&gt;
 |to mention a few who took the group  |&lt;br /&gt;
 |stateside, when America exploded. The|&lt;br /&gt;
 |magazine CORRUPTION, edited by DEFF  |&lt;br /&gt;
 |and JACK DANIELS was also a release  |&lt;br /&gt;
 |under the same flag. A papermagazine |&lt;br /&gt;
 |called BUSINESS also saw light of    |&lt;br /&gt;
 |day, as virtually everybody was try- |&lt;br /&gt;
 |ing to replace the popular ILLEGAL.  |&lt;br /&gt;
 |Who can forget the King of cracks?   |&lt;br /&gt;
 +-------------------------------------+&lt;br /&gt;
&lt;br /&gt;
+----------+&lt;br /&gt;
|DREAM TEAM|&lt;br /&gt;
+----------+---------------------------+&lt;br /&gt;
 |A group, long gone into history. They|&lt;br /&gt;
 |were known for both smaller product- |&lt;br /&gt;
&lt;br /&gt;
 |ions and cracks - still, the most    |&lt;br /&gt;
 |credible release is still the ROCK-  |&lt;br /&gt;
 |MONITOR-conversion of &amp;quot;IT'S A SIN&amp;quot;,  |&lt;br /&gt;
 |by PET SHOP BOYS, commonly used in   |&lt;br /&gt;
 |many of their intros.                |&lt;br /&gt;
 +-------------------------------------+&lt;br /&gt;
&lt;br /&gt;
+--------------+&lt;br /&gt;
|DUTCH USA-TEAM|&lt;br /&gt;
+--------------+-----------------------+&lt;br /&gt;
 |A widely popular team, who besides   |&lt;br /&gt;
 |cracking developed the great ROCK-   |&lt;br /&gt;
 |MONITOR, a program that allowed 4    |&lt;br /&gt;
 |channels of sound (3 Sid, 1 Digi) and|&lt;br /&gt;
 |came to be frequently used despite   |&lt;br /&gt;
 |the rastertime-consuming routine.    |&lt;br /&gt;
 +-------------------------------------+&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+-----------+&lt;br /&gt;
|DYNAMIC DUO|&lt;br /&gt;
+-----------+--------------------------+&lt;br /&gt;
 |The duo of myths. Who were they?     |&lt;br /&gt;
 |Whatever they were, they undoubtfully|&lt;br /&gt;
 |are the most legendary of all pirates|&lt;br /&gt;
 |on all platforms. Public favorites in|&lt;br /&gt;
 |1986, flooding your drives and tapes,|&lt;br /&gt;
 |busted 3 years later and from there  |&lt;br /&gt;
 |the story is untold. Check out the   |&lt;br /&gt;
 |rare sample-file circulating from a  |&lt;br /&gt;
 |phoneconference: &amp;quot;Are you the really |&lt;br /&gt;
 |from the DYNAMIC DUO?, &amp;quot;Yes&amp;quot;, &amp;quot;Who   |&lt;br /&gt;
 |are you then?&amp;quot;, &amp;quot;I'm the second guy&amp;quot;.|&lt;br /&gt;
 |Not only Germany's, but the world's  |&lt;br /&gt;
 |trademark of a true veteran.         |&lt;br /&gt;
 +-------------------------------------+&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+-------+&lt;br /&gt;
|DYNAMIX|&lt;br /&gt;
+-------+------------------------------+&lt;br /&gt;
 |A German-based group that came as a  |&lt;br /&gt;
 |fresh vitaminpill in a group-stagna- |&lt;br /&gt;
 |ting scene. ROY (RADAR) took the     |&lt;br /&gt;
 |group to another level, establishing |&lt;br /&gt;
 |ragging as the number one way to com-|&lt;br /&gt;
 |municate. COOCOC, the small diskmag- |&lt;br /&gt;
 |azine developed originally by SHAPE, |&lt;br /&gt;
 |came out under the DYNAMIX-flag dur- |&lt;br /&gt;
 |ing a short period of time. DYNAMIX  |&lt;br /&gt;
 |later appeared on the SNES, with some|&lt;br /&gt;
 |of the original members knocking down|&lt;br /&gt;
 |software for the people.             |&lt;br /&gt;
 +-------------------------------------+&lt;br /&gt;
+----------+&lt;br /&gt;
|EAGLE SOFT|&lt;br /&gt;
+----------+---------------------------+&lt;br /&gt;
|In the USA, the battle of America was |&lt;br /&gt;
&lt;br /&gt;
|won by ESI. Legendary cracker MITCH   |&lt;br /&gt;
|and friends took the group to success |&lt;br /&gt;
|and came to totally dominate their ho-|&lt;br /&gt;
|memarket during 1985-1988. Who will   |&lt;br /&gt;
|ever forget their intro, with wonder- |&lt;br /&gt;
|ful (and slowed down) music by TONY   |&lt;br /&gt;
|CROWTHER from the crappy game R1-D1?  |&lt;br /&gt;
|Somehow, ESI always managed to beat   |&lt;br /&gt;
|the crap out of their opponents, UCF  |&lt;br /&gt;
|(UNTOUCHABLE CRACKING FORCE) being the|&lt;br /&gt;
|most obvious. The war resulted in sev-|&lt;br /&gt;
|eral interesting scrolltexts. For a   |&lt;br /&gt;
|ressurection with ESI, check the best |&lt;br /&gt;
|software ever to appear from America: |&lt;br /&gt;
|DEFENDER OF THE CROWN, PIRATES, MARBLE|&lt;br /&gt;
|MADNESS or any other great American   |&lt;br /&gt;
|title. ESI later on moved to the Amiga|&lt;br /&gt;
|and did quite well, until joining for-|&lt;br /&gt;
|ces with legendary QUARTEX.           |&lt;br /&gt;
+--------------------------------------+&lt;br /&gt;
&lt;br /&gt;
+-----+&lt;br /&gt;
|ELITE|&lt;br /&gt;
+-----+--------------------------------+&lt;br /&gt;
 |A product of STRIKE FORCE/MOVERS,    |&lt;br /&gt;
 |that even though a fairly short aff- |&lt;br /&gt;
 |air, came to dominate the ILLEGAL-   |&lt;br /&gt;
 |charts while at it. The group was    |&lt;br /&gt;
 |launced with much hype as people from|&lt;br /&gt;
 |STRIKE FORCE/MOVERS were busted and  |&lt;br /&gt;
 |the affair came public in a note.    |&lt;br /&gt;
 +-------------------------------------+&lt;br /&gt;
+------+&lt;br /&gt;
|ENIGMA|&lt;br /&gt;
+------+-------------------------------+&lt;br /&gt;
 |Out of ILLUSION and other labels came|&lt;br /&gt;
 |ENIGMA in 1991. The group was comp-  |&lt;br /&gt;
 |etitive, but people slagged down at  |&lt;br /&gt;
 |them for an uninspiring name - keep  |&lt;br /&gt;
 |in mind that musicgroup ENIGMA was at|&lt;br /&gt;
 |this time numberone all over Europe. |&lt;br /&gt;
&lt;br /&gt;
 |They also took the popular MAMBA-    |&lt;br /&gt;
 |magazine to their label. ENIGMA was  |&lt;br /&gt;
 |qualified, good and fast - but not   |&lt;br /&gt;
 |terribly exciting.                   |&lt;br /&gt;
 +-------------------------------------+&lt;br /&gt;
+-----+&lt;br /&gt;
|EXACT|&lt;br /&gt;
+-----+--------------------------------+&lt;br /&gt;
 |SNACKY(GP), MR.PRESIDENT(RSI) and    |&lt;br /&gt;
 |NEWSCOPY(F4CG) all come from the ro- |&lt;br /&gt;
 |ots in the German-based EXACT from   |&lt;br /&gt;
 |Durern. Fast, good cracks, but also  |&lt;br /&gt;
 |two interesting demos - JUICY and    |&lt;br /&gt;
 |HEADS. The latter was produced and   |&lt;br /&gt;
 |developed by DELTA who later on coded|&lt;br /&gt;
 |the RSI-demos on the Amiga. Check out|&lt;br /&gt;
 |their first megademo, with a tremend-|&lt;br /&gt;
 |ous EDDIE-loader. EXACT died in 199O.|&lt;br /&gt;
 +-------------------------------------+&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+----+&lt;br /&gt;
|F4CG|&lt;br /&gt;
+----+---------------------------------+&lt;br /&gt;
 |EFFEQUATTROCIGI was born in Ferrara, |&lt;br /&gt;
 |Italy 1983, making it the oldest gro-|&lt;br /&gt;
 |up on any platform to date. Leader   |&lt;br /&gt;
 |MAO passed away in a car-accident in |&lt;br /&gt;
 |1994, but the group has continued    |&lt;br /&gt;
 |success since. SOLAR, a Belgian vet- |&lt;br /&gt;
 |eran also responsible for the classic|&lt;br /&gt;
 |papermagazine PIRATES has led the gr-|&lt;br /&gt;
 |oup since 1989. During the 9O's, F4CG|&lt;br /&gt;
 |recruited the remains of legendary   |&lt;br /&gt;
 |GENESIS*PROJECT and AVANTGARDE - a   |&lt;br /&gt;
 |move appreciated and hated. Co-leader|&lt;br /&gt;
 |NEWSCOPY also publishes the magazine |&lt;br /&gt;
 |PROPAGANDA, while their intro-divis- |&lt;br /&gt;
 |ion has been praised for work across |&lt;br /&gt;
 |the entire field. Also on the PSX.   |&lt;br /&gt;
 +-------------------------------------+&lt;br /&gt;
&lt;br /&gt;
+---+&lt;br /&gt;
|FAC|&lt;br /&gt;
+---+----------------------------------+&lt;br /&gt;
 |FEDERATION AGAINST COPYRIGHT was born|&lt;br /&gt;
 |in Germany 1985 and were quick to be |&lt;br /&gt;
 |using intros with spritelogos and sc-|&lt;br /&gt;
 |roll. Good friends with almost every-|&lt;br /&gt;
 |body, and came to be pioneers on the |&lt;br /&gt;
 |American market. Imports by them,    |&lt;br /&gt;
 |were done in masses.                 |&lt;br /&gt;
 +-------------------------------------+&lt;br /&gt;
+---------+&lt;br /&gt;
|FAIRLIGHT|&lt;br /&gt;
+---------+----------------------------+&lt;br /&gt;
  was born in 1987 (not 1986 as the new|&lt;br /&gt;
 |generation of FLT-members claim) when|&lt;br /&gt;
 |WCC split into two groups. The first |&lt;br /&gt;
 |group RELAX did quite well, but FAIR-|&lt;br /&gt;
 |LIGHT established themselves as a    |&lt;br /&gt;
 |soon to be dominating force. NO.1 org|&lt;br /&gt;
&lt;br /&gt;
 |anized the group, but changed his ha-|&lt;br /&gt;
 |ndle to STRIDER after only 3 releas- |&lt;br /&gt;
 |es. FAIRLIGHT has become the biggest |&lt;br /&gt;
 |group ever, over all formats dominat-|&lt;br /&gt;
 |ing both Amiga and PC. STRIDER left  |&lt;br /&gt;
 |the 64 in 1989 (did a shortcomeback- |&lt;br /&gt;
 |release in ACE2088 from CASCADE, then|&lt;br /&gt;
 |heading for Amiga and PC for real)   |&lt;br /&gt;
 |Unfortunately, the real competitve   |&lt;br /&gt;
 |FAIRLIGHT we saw battling with TRIAD |&lt;br /&gt;
 |and IKARI in every chart, 1987-89 is |&lt;br /&gt;
 |far from its original core. Their    |&lt;br /&gt;
 |most successful cracker GOLLUM later |&lt;br /&gt;
 |on produced the game RUBICON from    |&lt;br /&gt;
 |21ST CENTURY SOFTWARE, a game that   |&lt;br /&gt;
 |was stolen by GENESIS*PROJECT.(GOOD  |&lt;br /&gt;
 |WORK!) STRIDER moved to the USA after|&lt;br /&gt;
 |a brief visit in Belgium where he has|&lt;br /&gt;
 |FAIRLIGHT TRADING, a company working |&lt;br /&gt;
 |with import/export. Check out their  |&lt;br /&gt;
&lt;br /&gt;
 |classic intro, with music from DRUID |&lt;br /&gt;
 |2 &amp;amp;amp; the LEGOLAND-DEMOS (developd by  |&lt;br /&gt;
 |the new FAIRLIGHT). BACCHUS, who took|&lt;br /&gt;
 |over after STRIDER has done some gre-|&lt;br /&gt;
 |at cracks, but also caused interesti-|&lt;br /&gt;
 |ng debates on the scene.             |&lt;br /&gt;
 +-------------------------------------+&lt;br /&gt;
+----------+&lt;br /&gt;
|FIRE EAGLE|&lt;br /&gt;
+----------+---------------------------+&lt;br /&gt;
 |A Dutch/German group that became tre-|&lt;br /&gt;
 |mendously popular as they teamed up  |&lt;br /&gt;
 |in the cooperation FE+G*P in 1988.   |&lt;br /&gt;
 |The group later on passed away, but  |&lt;br /&gt;
 |left us with great memorable pieces  |&lt;br /&gt;
 |of work through the audial chambers  |&lt;br /&gt;
 |of SOEDESOFT as well as a great coop-|&lt;br /&gt;
 |eration demo with SPHINX.            |&lt;br /&gt;
 +-------------------------------------+&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+---------------+&lt;br /&gt;
|FLYING CRACKERS|&lt;br /&gt;
+---------------+----------------------+&lt;br /&gt;
 |Perhaps one of the oldest groups in  |&lt;br /&gt;
 |history, formed by the legendary Dane|&lt;br /&gt;
 |SODAN. SODAN left the scene for the  |&lt;br /&gt;
 |Amiga in 1986, leaving us with sple- |&lt;br /&gt;
 |did releases. His admiration towards |&lt;br /&gt;
 |software resulted in the highly app- |&lt;br /&gt;
 |reciated CRACKER'S REVENGE 1 &amp;amp;amp; 2. As |&lt;br /&gt;
 |SODAN headed for bigger formats, he  |&lt;br /&gt;
 |launched SWORD OF SODAN - a game that|&lt;br /&gt;
 |became the first really big title on |&lt;br /&gt;
 |the 16-bit format. He is today res-  |&lt;br /&gt;
 |ponsible for the immensly popular TV-|&lt;br /&gt;
 |character HUGO that can be seen daily|&lt;br /&gt;
 |on Television in Scandinavia. (also  |&lt;br /&gt;
 |features in several games on the PC).|&lt;br /&gt;
 |Check out his first commercial game  |&lt;br /&gt;
 |THE VIKINGS (and read his personal   |&lt;br /&gt;
&lt;br /&gt;
 |message to his friends in DYNAMIC DUO|&lt;br /&gt;
 |in the memory), his goodbye-file and |&lt;br /&gt;
 |the introcollections.                |&lt;br /&gt;
 +-------------------------------------+&lt;br /&gt;
+------+&lt;br /&gt;
|FUSION|&lt;br /&gt;
+------+-------------------------------+&lt;br /&gt;
 |When the brits were at their best,   |&lt;br /&gt;
 |FUSION came along out of the ashes of|&lt;br /&gt;
 |the quite anonymous CCS. Leader IAN  |&lt;br /&gt;
 |spent an incredible lot of hours with|&lt;br /&gt;
 |the group disappointing his family a |&lt;br /&gt;
 |great deal. FUSION was rumoured to be|&lt;br /&gt;
 |freezing their cracks, and the issue |&lt;br /&gt;
 |was widely discussed on the boards,  |&lt;br /&gt;
 |the scrolls and the ILLEGAL. Even    |&lt;br /&gt;
 |though there was a sense of truth in |&lt;br /&gt;
 |some of the accusations, FUSION held |&lt;br /&gt;
 |the world in its hand for almost a   |&lt;br /&gt;
 |year and with that in mind - their   |&lt;br /&gt;
&lt;br /&gt;
 |slogan MAN AND MACHINE will be with  |&lt;br /&gt;
 |us forever.                          |&lt;br /&gt;
 +-------------------------------------+&lt;br /&gt;
&lt;br /&gt;
+---------------+&lt;br /&gt;
|GENESIS*PROJECT|&lt;br /&gt;
+---------------+----------------------+&lt;br /&gt;
 |born in Aachen 1985, lead by one of  |&lt;br /&gt;
 |the most controversial characters on |&lt;br /&gt;
 |the scene, ANTICHRIST. (then called  |&lt;br /&gt;
 |TIMELORD). There was a storm of de-  |&lt;br /&gt;
 |bates when it came clear that ANTI-  |&lt;br /&gt;
 |CHRIST also was OMG/AMOK, editor of  |&lt;br /&gt;
 |the first diskmagazine ever - SEX N' |&lt;br /&gt;
 |CRIME. SEX N' CRIME later on ceased  |&lt;br /&gt;
 |and devloped into PROPAGANDA, still  |&lt;br /&gt;
 |published. SNACKY, the cracker of    |&lt;br /&gt;
 |the group came be the most praised   |&lt;br /&gt;
 |cracker of all time, and his jewel-  |&lt;br /&gt;
 |versions deserve a note in history.  |&lt;br /&gt;
&lt;br /&gt;
 |ANTICHRIST eventually fell in love   |&lt;br /&gt;
 |with SORCERESS, sysop of the GENESIS-|&lt;br /&gt;
 |board MYSTIC CAVERN. In 1993 he de-  |&lt;br /&gt;
 |cided to marry her and moved to New  |&lt;br /&gt;
 |York and left over the leadership to |&lt;br /&gt;
 |NEWSCOPY. The demosection developed  |&lt;br /&gt;
 |celebrities like BIZZMO and DEEK,    |&lt;br /&gt;
 |producers of classics like PARADISE  |&lt;br /&gt;
 |'91. Also check out the controvers-  |&lt;br /&gt;
 |ial release RUBICON, stolen by GEN-  |&lt;br /&gt;
 |ESIS from FAIRLIGHT as SNACKY and    |&lt;br /&gt;
 |TYGER were hired to make the prot-   |&lt;br /&gt;
 |ection for the game, the GP+EMP LOVE |&lt;br /&gt;
 |NEI-hate demo or any of the classic  |&lt;br /&gt;
 |jewelversions by SNACKY and GOBLIN.  |&lt;br /&gt;
 |GENESIS*PROJECT ceased as the active |&lt;br /&gt;
 |remains continued in F4CG.           |&lt;br /&gt;
 +-------------------------------------+&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+-----------+&lt;br /&gt;
|THE GOONIES|&lt;br /&gt;
+-----------+--------------------------+&lt;br /&gt;
 |A Danish group that came to represent|&lt;br /&gt;
 |their country in the very early days.|&lt;br /&gt;
 |Also among the first groups to sniff |&lt;br /&gt;
 |on the Amiga-market, as the Amiga1OOO|&lt;br /&gt;
 |was launched in 1985 - a market where|&lt;br /&gt;
 |they later ended up for good.        |&lt;br /&gt;
 +-------------------------------------+&lt;br /&gt;
+-------+&lt;br /&gt;
|HOTLINE|&lt;br /&gt;
+-------+------------------------------+&lt;br /&gt;
 |A glorious group with roots in Holl- |&lt;br /&gt;
 |and. Cracker POPEYE made sure to fill|&lt;br /&gt;
 |people's collections with essential  |&lt;br /&gt;
 |software - especially big programs   |&lt;br /&gt;
 |from the states. HOTLINE were later  |&lt;br /&gt;
 |reborn in several forms, but never as|&lt;br /&gt;
 |strong as in the early days. Surpris-|&lt;br /&gt;
&lt;br /&gt;
 |ingly enough, the Brittish legend    |&lt;br /&gt;
 |BOD was part of HOTLINE, before he'd |&lt;br /&gt;
 |end up in TALENT. To take part of a  |&lt;br /&gt;
 |typical HOTLINE-release, check out   |&lt;br /&gt;
 |SKATE OR DIE, released week 43, 1987.|&lt;br /&gt;
 |If you have a decent collection, it  |&lt;br /&gt;
 |is most likely, that is the version  |&lt;br /&gt;
 |you have.                            |&lt;br /&gt;
 +-------------------------------------+&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ymgve</name></author>	</entry>

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