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		<title>Ymgve at 23:11, 2 February 2008</title>
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				<updated>2008-02-02T23:11:38Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt; *Demo Review&lt;br /&gt;
&lt;br /&gt;
 For all those pals, reading this&lt;br /&gt;
 chapter:&lt;br /&gt;
 It is my first time reviewing demos&lt;br /&gt;
 and it's ofcause not easy to give the&lt;br /&gt;
 right grade for a demo, but I think&lt;br /&gt;
 design rules, so there might be demos&lt;br /&gt;
 higher stocked than those with new&lt;br /&gt;
 records in it. So even those groups,&lt;br /&gt;
 which have just started may have done&lt;br /&gt;
 an very nice styled demo and may be&lt;br /&gt;
 reviewd good, even if they don't have&lt;br /&gt;
 any amazing routines in it!&lt;br /&gt;
 Ofcause most guys thinking about best&lt;br /&gt;
 is, who beats someones record, or who&lt;br /&gt;
 just invents something new.&lt;br /&gt;
 Ofcause I'm looking for nice routines,&lt;br /&gt;
 but what is a nice routine, if it&lt;br /&gt;
 didn't look good...&lt;br /&gt;
&lt;br /&gt;
 So just send me your demos and we'll&lt;br /&gt;
 see about your work....&lt;br /&gt;
&lt;br /&gt;
 The latest demo published was the&lt;br /&gt;
&lt;br /&gt;
            &amp;quot;RED STORM/TRIAD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 and that may have caused me to review&lt;br /&gt;
 this one...&lt;br /&gt;
&lt;br /&gt;
 First of all: All code by:Alphatech,&lt;br /&gt;
                           King Fisher&lt;br /&gt;
               Music by   :TDM&lt;br /&gt;
               GFX by     :Thunder,&lt;br /&gt;
                           Chorous,...&lt;br /&gt;
 The intro looks like an usual demo-&lt;br /&gt;
 intro but still features something&lt;br /&gt;
 different.&lt;br /&gt;
&lt;br /&gt;
 I you aren't blind you should see an&lt;br /&gt;
 charset 5 way scroller with an moving&lt;br /&gt;
 periscope in the simulated water. The&lt;br /&gt;
 music fits enormous to the action.&lt;br /&gt;
 Next screen an bitmap-pic was invented&lt;br /&gt;
 with the fld-modus. Again some actions&lt;br /&gt;
 on that screen and the real intro&lt;br /&gt;
 followed.&lt;br /&gt;
 To see is a red-raster with the&lt;br /&gt;
 Red Storm logo on it. Some flashing&lt;br /&gt;
 text with a 2x2 scroller under it.&lt;br /&gt;
 The text flashes with the musical&lt;br /&gt;
 rythsm and after that the next part&lt;br /&gt;
 will be loaded.&lt;br /&gt;
 In the whole demo you mustn't press&lt;br /&gt;
 space, so you can relax a while...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 The irq-loader behind every part looks&lt;br /&gt;
 quite nice.&lt;br /&gt;
 Some blue-shining rasters with a neat&lt;br /&gt;
 textroutine. The textroutine looks a&lt;br /&gt;
 bit like the one from the Legoland-&lt;br /&gt;
 intro, perhaps they used the same&lt;br /&gt;
 sprites to cover the unused textbytes!&lt;br /&gt;
&lt;br /&gt;
 The next part (1.) features a full-&lt;br /&gt;
 screen animated triangle(Triad symbol)&lt;br /&gt;
 and it goes like it came, whit the fld&lt;br /&gt;
 routine.&lt;br /&gt;
 2. part may be based on the text in&lt;br /&gt;
 the irq-load and it showes some&lt;br /&gt;
 vectors (Hires-filled) and it looks&lt;br /&gt;
 like a christ-cross...&lt;br /&gt;
&lt;br /&gt;
 3.part showes some hires cards moving&lt;br /&gt;
 down till last card.&lt;br /&gt;
 Again the action was based on the text&lt;br /&gt;
 in the irq-loader...&lt;br /&gt;
&lt;br /&gt;
 4.part showes the finnland-flag, which&lt;br /&gt;
 will be covered with blood (?) and&lt;br /&gt;
 it turns to a comunism-flag, with the&lt;br /&gt;
 UDSSR-symbols on it..&lt;br /&gt;
 It also shows an ugly paralax-scroll&lt;br /&gt;
 with transforming objects...&lt;br /&gt;
&lt;br /&gt;
 A fullscreen colorcycle is shown in&lt;br /&gt;
 the 5.part. There is an flashing&lt;br /&gt;
 Triad-logo in the background and there&lt;br /&gt;
 are some sprites in the lower border.&lt;br /&gt;
&lt;br /&gt;
 -The irq-text explains, that they do&lt;br /&gt;
 not like filled vectors, but they show&lt;br /&gt;
 a cube in the next-part (6.part).&lt;br /&gt;
 It is blasting in the middle of the&lt;br /&gt;
 screen. As always the music fits the&lt;br /&gt;
 whole action.&lt;br /&gt;
&lt;br /&gt;
 The 7th part again features a full-&lt;br /&gt;
 screened colorcycler, but that's not&lt;br /&gt;
 so special.&lt;br /&gt;
&lt;br /&gt;
 The 8th part shows a triad-logo and&lt;br /&gt;
 a metamorphosing cross to an eye (or&lt;br /&gt;
 so...)&lt;br /&gt;
 The next part, which is still the 9th&lt;br /&gt;
 has some moving and zooming dots-&lt;br /&gt;
 fractal.&lt;br /&gt;
 Later it turns to 3d dots-fractal,&lt;br /&gt;
 without zoom-mode.&lt;br /&gt;
 The last step shows all.&lt;br /&gt;
&lt;br /&gt;
 The part following (10th) shows an&lt;br /&gt;
 very ugly charset-plasma (half-screen)&lt;br /&gt;
 The rest of the screen is filled with&lt;br /&gt;
 a nice logo by SMD.&lt;br /&gt;
 To the plasma: The coder inserted the&lt;br /&gt;
 tech-tect-wave into it, but it's ugly&lt;br /&gt;
 to watch, coz the colors didn't change&lt;br /&gt;
 with the wave and so there are some&lt;br /&gt;
 colorbugs...&lt;br /&gt;
&lt;br /&gt;
 The 11th part may be the greatest, coz&lt;br /&gt;
 it shows some nice animations while a&lt;br /&gt;
 digi was playing. There is also the&lt;br /&gt;
 Triad hammer moving with the beat and&lt;br /&gt;
 that action takes the whole screen...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 The end part is the next which came&lt;br /&gt;
 up. It first shows the names of the&lt;br /&gt;
 artists in the upscrolling way and&lt;br /&gt;
 pac-mans over it.&lt;br /&gt;
 Later it turns to the second clip of&lt;br /&gt;
 the intro-part.&lt;br /&gt;
 It again shows a logo, but now RED END&lt;br /&gt;
 with a scroller under it and a Triad&lt;br /&gt;
 logo by Thunder above of it....&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 The grades for this ofcause nice demo:&lt;br /&gt;
 (They didn't greet us, but that didn't&lt;br /&gt;
 influenced me to give them the points&lt;br /&gt;
 they deserve..)&lt;br /&gt;
&lt;br /&gt;
  Coding by King Fisher and Alphatech:&lt;br /&gt;
          - 86 of 100 points. -&lt;br /&gt;
  Not only for the code, all parts are&lt;br /&gt;
  styled well and have a nice build'em&lt;br /&gt;
  up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Grafix by SMD, Thunder, Chorous, ...:&lt;br /&gt;
&lt;br /&gt;
          - 70 of 100 points. -&lt;br /&gt;
&lt;br /&gt;
   The grafix are nice, but not that&lt;br /&gt;
   special. Perhaps they saved much&lt;br /&gt;
   points in the not so styled parts.&lt;br /&gt;
&lt;br /&gt;
 Music by The Dungeon Master (TDM):&lt;br /&gt;
&lt;br /&gt;
          - 98 of 100 points. -&lt;br /&gt;
&lt;br /&gt;
 The musics fits totally to the whole&lt;br /&gt;
 creation and if they have used another&lt;br /&gt;
 music it wouldn't be a demo that nice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
      All in all Game-over-score..:&lt;br /&gt;
&lt;br /&gt;
         - 254 of 300 points. -&lt;br /&gt;
&lt;br /&gt;
 I think it's a good score and it's&lt;br /&gt;
 worth to save the demo on a good disc,&lt;br /&gt;
 to be sure it would not suck....&lt;br /&gt;
 So the other demos reviewed by Vortex&lt;br /&gt;
 were not here in time, so that was&lt;br /&gt;
 an mega-fast-pirates-review...&lt;br /&gt;
&lt;br /&gt;
 Hope you like it and I hope I was not&lt;br /&gt;
 so hard. Critics wellcomed....&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                   -PJD&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ymgve</name></author>	</entry>

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