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	<entry>
		<id>http://c64mags.untergrund.net/wiki/index.php?title=Mamba_10_ch05_Hits_and_Flops&amp;diff=2907&amp;oldid=prev</id>
		<title>Ymgve at 00:23, 29 June 2007</title>
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				<updated>2007-06-29T00:23:57Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
  hits &amp;amp;amp; flops&lt;br /&gt;
  ------------&lt;br /&gt;
&lt;br /&gt;
  ok, first of all here's a little&lt;br /&gt;
  letter by mik/dcs, who wuit c64 and&lt;br /&gt;
  sent this last letter to his&lt;br /&gt;
  contacts! the reason why i write it&lt;br /&gt;
  in this sub is that i have already&lt;br /&gt;
  packed the other subs, so this is the&lt;br /&gt;
  last one...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                  +plus&lt;br /&gt;
&lt;br /&gt;
  mik's letter :&lt;br /&gt;
&lt;br /&gt;
  'this day has finally arrived. as&lt;br /&gt;
   most of you will have concluded,&lt;br /&gt;
   jog and i have finally quit the 64&lt;br /&gt;
   scene.&lt;br /&gt;
&lt;br /&gt;
   jog has stopped all illegal&lt;br /&gt;
   activities, but will continue to&lt;br /&gt;
   finish his game which will hopefully&lt;br /&gt;
   be released soon. i have only quit&lt;br /&gt;
   the 64 scene, but i will start&lt;br /&gt;
   swapping realistically on the amiga&lt;br /&gt;
   now. hopefully the coop between dcs&lt;br /&gt;
   and rsi will be very successfull.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  you may be wondering why we quit the&lt;br /&gt;
  64 scene. there are infinite reasons&lt;br /&gt;
  but the main ones are that there are&lt;br /&gt;
  too many lamers and too many big&lt;br /&gt;
  heads around which corrupts the&lt;br /&gt;
  enjoyment on the scene. if we be-&lt;br /&gt;
  lieved everything we read in crack-&lt;br /&gt;
  intros and even off the mouths of&lt;br /&gt;
  groups, there would be about thirty&lt;br /&gt;
  no. 1 groups, best crackers and&lt;br /&gt;
  fastest crackers. realistically there&lt;br /&gt;
  are about two, amybe three groups,&lt;br /&gt;
  who deserve to call themselves n0. 1&lt;br /&gt;
  groups. i will not name any names but&lt;br /&gt;
  most of you will know who they are.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  so there you have it,&lt;br /&gt;
  the doughnut cracking service is dead&lt;br /&gt;
  on the 64. but remember, if you have&lt;br /&gt;
  an amiga, do not hesitate to start&lt;br /&gt;
  swapping on that machine. this&lt;br /&gt;
  applies to anyone who wants to.&lt;br /&gt;
&lt;br /&gt;
  o.k. that's just about all i want to&lt;br /&gt;
  say, maybe i will go down to the&lt;br /&gt;
  show in london in september.'&lt;br /&gt;
&lt;br /&gt;
  ok, i hope it's ok that we published&lt;br /&gt;
  this letter in a public magazine,&lt;br /&gt;
  but there isn't anything private,&lt;br /&gt;
  i think !&lt;br /&gt;
                                    (+)&lt;br /&gt;
&lt;br /&gt;
  ok, here we go on with the usual&lt;br /&gt;
  stuff; some game tests and a short&lt;br /&gt;
  listing of games released this 'dry'&lt;br /&gt;
  month !&lt;br /&gt;
&lt;br /&gt;
  the game-reviews concerned these&lt;br /&gt;
  games :&lt;br /&gt;
&lt;br /&gt;
  shadow warrior        ocean&lt;br /&gt;
  double dribble        konami&lt;br /&gt;
  sunny shine           rainbow arts&lt;br /&gt;
  para academy          players prem.&lt;br /&gt;
&lt;br /&gt;
  but first i'll start with the games..&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  shadow warrior     dom/xds  i+t/tsm&lt;br /&gt;
  (full price game by ocean)&lt;br /&gt;
&lt;br /&gt;
  outlaw             dom/xds&lt;br /&gt;
  (low budget game by players premier)&lt;br /&gt;
&lt;br /&gt;
  dragons of flame   nec&lt;br /&gt;
  (american game by broderbund, it is&lt;br /&gt;
   the follower of heros of the lance)&lt;br /&gt;
&lt;br /&gt;
  wobbler            i+t/tsm&lt;br /&gt;
  (a double density game, programmed&lt;br /&gt;
   by cyberstyle/cologne)&lt;br /&gt;
&lt;br /&gt;
  steel eagle        dom/xds&lt;br /&gt;
  (low budget by players premier)&lt;br /&gt;
&lt;br /&gt;
  skate warz          tsm&lt;br /&gt;
  (an american game, it's a re-release&lt;br /&gt;
   of starball, cracked some time ago&lt;br /&gt;
   by a euro-group and imported by atc)&lt;br /&gt;
&lt;br /&gt;
  double dribble      napalm&lt;br /&gt;
  (an american release by konami)&lt;br /&gt;
&lt;br /&gt;
  operation hanoi     dom/xds&lt;br /&gt;
  (low budget by players premier)&lt;br /&gt;
&lt;br /&gt;
  drum master         i+t/tsm&lt;br /&gt;
  (an english music-utility, but very&lt;br /&gt;
   usefull indeed!)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  para academy         dom/xds&lt;br /&gt;
  (again a low budget by zeppelin games&lt;br /&gt;
&lt;br /&gt;
  starace              culture/fantasy&lt;br /&gt;
  (a game from an english magazine)&lt;br /&gt;
&lt;br /&gt;
  sunny shine          crazy+lotus/xds&lt;br /&gt;
  (a german game by rainbow arts,&lt;br /&gt;
   completely translated by crazy)&lt;br /&gt;
&lt;br /&gt;
  lords of chaos       illusion+atc&lt;br /&gt;
  (by blade software, i think)&lt;br /&gt;
&lt;br /&gt;
  evening star         legend/nei&lt;br /&gt;
  (a re-release, first cracked by ccs&lt;br /&gt;
   some years ago, bad luck!)&lt;br /&gt;
&lt;br /&gt;
              game reviews&lt;br /&gt;
&lt;br /&gt;
         shadow warrior - ocean&lt;br /&gt;
&lt;br /&gt;
  the conversion of the arcade-game&lt;br /&gt;
  didn't suceed! many effects and&lt;br /&gt;
  options of the arcade are missing.&lt;br /&gt;
  you have to fight through several&lt;br /&gt;
  levels, you can beat or kick your&lt;br /&gt;
  enemy in the beginning!&lt;br /&gt;
  the game looks like a typical ocean-&lt;br /&gt;
  game : left-right scrolling, average&lt;br /&gt;
  graphics, average sound and fx !&lt;br /&gt;
  only the fans of those kind of&lt;br /&gt;
  thrashing-games will like it !&lt;br /&gt;
                       valuation : 67&lt;br /&gt;
&lt;br /&gt;
         double dribble - konami&lt;br /&gt;
&lt;br /&gt;
  another sport-simulation from the&lt;br /&gt;
  american softwarehouse konami is&lt;br /&gt;
  their second hit after&lt;br /&gt;
  this time you are a basketballer, you&lt;br /&gt;
  can play in a team against the&lt;br /&gt;
  computer or a human being. the game&lt;br /&gt;
  itself is confusing in the beginning,&lt;br /&gt;
  so you have to practise some time.&lt;br /&gt;
  the steering is quite difficult, in&lt;br /&gt;
  the menu there is a great number of&lt;br /&gt;
  options ! the game also consists of&lt;br /&gt;
  good effects like digitized throws&lt;br /&gt;
  into the basket !&lt;br /&gt;
                       valuation : 79&lt;br /&gt;
&lt;br /&gt;
     sunny shine - rainbow arts/l&amp;amp;amp;m&lt;br /&gt;
&lt;br /&gt;
  you just lost an expensive car, not&lt;br /&gt;
  owned by yourself. you have to make&lt;br /&gt;
  enough money and find the same car&lt;br /&gt;
  again, because it was a very special&lt;br /&gt;
  car. your name is sunny shine, you&lt;br /&gt;
  have many possibilities to make&lt;br /&gt;
  enough money,but you need your brain!&lt;br /&gt;
  you steer your person through&lt;br /&gt;
  different pictures and you can pick&lt;br /&gt;
  up and throw away all kind of things.&lt;br /&gt;
  the structure of the game reminds me&lt;br /&gt;
  of maniac mansion! about 40 nice&lt;br /&gt;
  pictures and a few tunes make the&lt;br /&gt;
  game very interesting. valuation: 89&lt;br /&gt;
&lt;br /&gt;
      para academy - zeppelin games&lt;br /&gt;
&lt;br /&gt;
  you make a training in a military&lt;br /&gt;
  training-camp! some 'lessons' are&lt;br /&gt;
  sprinting, swimming, target shooting&lt;br /&gt;
  or weight lifting. on the whole there&lt;br /&gt;
  are 8 different events! most of the&lt;br /&gt;
  lessons are composed of joystick-&lt;br /&gt;
  shaking, except the target-shooting.&lt;br /&gt;
  the music and graphics are average.&lt;br /&gt;
&lt;br /&gt;
                      valuation : 41&lt;br /&gt;
&lt;br /&gt;
   ok, that's all for this month...&lt;br /&gt;
&lt;br /&gt;
                                -return&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ymgve</name></author>	</entry>

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