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		<title>Jamaica 08 ch15 Cyberpunk - Revision history</title>
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		<title>Ymgve at 14:22, 21 June 2007</title>
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				<updated>2007-06-21T14:22:43Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;cyberpunk                          iopop&lt;br /&gt;
----------------------------------------&lt;br /&gt;
yoo everybody, iopop is here and i now&lt;br /&gt;
started a new corner in this mag. as the&lt;br /&gt;
name tells it will be about cyberpunk.&lt;br /&gt;
&lt;br /&gt;
the idea to this chapter started when i&lt;br /&gt;
saw a file on one of the comupters in&lt;br /&gt;
school. and after some reading at school&lt;br /&gt;
i thought it would be cool to convert&lt;br /&gt;
that serain text to this computer. the&lt;br /&gt;
text is called the unofficial facts to&lt;br /&gt;
frecuently asked questions.&lt;br /&gt;
&lt;br /&gt;
i must thank NOY/CYBERDYNE, for the&lt;br /&gt;
converting. and the one who wrote the&lt;br /&gt;
text in it's original form, thanx!&lt;br /&gt;
&lt;br /&gt;
actually it isn't the whole text this&lt;br /&gt;
time and i don't know if i will use&lt;br /&gt;
the whole text either. just take some&lt;br /&gt;
parts of it when i need it.&lt;br /&gt;
&lt;br /&gt;
i hope that you are as much interested&lt;br /&gt;
in this subject as i am. and that we can&lt;br /&gt;
have a new subject&lt;br /&gt;
&lt;br /&gt;
for all those who never heard about&lt;br /&gt;
cyberpunk might ask this question:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
           WHAT IS CYBERPUNK?&lt;br /&gt;
         ----------------------&lt;br /&gt;
&lt;br /&gt;
inevitably after reading alt.cp for a&lt;br /&gt;
while, you will encounter posts where&lt;br /&gt;
the author argues with some other party&lt;br /&gt;
about a definition of cyberpunk.&lt;br /&gt;
&lt;br /&gt;
cyberpunk is a new movement, a new sub-&lt;br /&gt;
culture, thus it has no set definition.&lt;br /&gt;
&lt;br /&gt;
to get some idea of &amp;quot;just what is cyber-&lt;br /&gt;
punk?&amp;quot;  we'll examine what the leaders&lt;br /&gt;
of this movement and contributors of&lt;br /&gt;
alt.cyberpunk would give as their&lt;br /&gt;
definitions:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &amp;quot;CYBERPUNK. THE ATTITUDE. GET IT.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
        -a page out of mondo 2000&lt;br /&gt;
&lt;br /&gt;
 a conversation between william gibson&lt;br /&gt;
          and  bruce sterling:&lt;br /&gt;
&lt;br /&gt;
 (lifted from fad magazine, #26, spring&lt;br /&gt;
    1992, pages 40-41 w/o permission)&lt;br /&gt;
&lt;br /&gt;
    (wg and bs interviewed by marjan)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
bruce sterling: bruce bepkie, who wrote&lt;br /&gt;
a short story called 'CYBERPUNK'&lt;br /&gt;
(coined the term); he's a moderately&lt;br /&gt;
known science fiction writer. but the&lt;br /&gt;
use of cyberpunk as a literary critical&lt;br /&gt;
term is started by a guy called gardner&lt;br /&gt;
dozois, the editor is isaac asimov's&lt;br /&gt;
science fiction magazine now. he's also&lt;br /&gt;
a well-known critic. he wrote an article&lt;br /&gt;
in the washington post about cyberpunk&lt;br /&gt;
which mentioned my name and gibson,&lt;br /&gt;
john shirley, rudy rucker, some of our&lt;br /&gt;
crowd; - that stuck. this was around&lt;br /&gt;
1983 or so.&lt;br /&gt;
&lt;br /&gt;
william gibson: he was aiming to do that&lt;br /&gt;
as early as 1981, cuz that's when i met&lt;br /&gt;
you.&lt;br /&gt;
&lt;br /&gt;
bs: we've had lots of names. ever since&lt;br /&gt;
we started people have been giving us&lt;br /&gt;
one kind of title or another. i had a&lt;br /&gt;
list of like a dozen once; radical hard,&lt;br /&gt;
sf, techno punk, 80's wave, outlaw&lt;br /&gt;
technologists...&lt;br /&gt;
&lt;br /&gt;
wg: they've used them all up, so now&lt;br /&gt;
people in england are starting to come&lt;br /&gt;
up with new names. they have like&lt;br /&gt;
techno goths, techno goth ficiton.&lt;br /&gt;
&lt;br /&gt;
fad (magazine): how would you define&lt;br /&gt;
cyberpunk?&lt;br /&gt;
&lt;br /&gt;
bs: i always thought it was the realm&lt;br /&gt;
where the computer hacker and the rocker&lt;br /&gt;
overlap. high tech having it's impact on&lt;br /&gt;
bohemia.&lt;br /&gt;
&lt;br /&gt;
fad: sort of like sex, drugs and rock&lt;br /&gt;
and roll with computers?&lt;br /&gt;
&lt;br /&gt;
bs: more or less. bohemia is an old&lt;br /&gt;
thing, and science fiction is an old&lt;br /&gt;
thing, and every once in awhile they&lt;br /&gt;
just overlap. they're both products of&lt;br /&gt;
industrial society, it's a natural thing&lt;br /&gt;
it's not very far-fetched it's just very&lt;br /&gt;
functional. it's hard to say whether we&lt;br /&gt;
invented these people or therese people&lt;br /&gt;
invented us. you want to look at what&lt;br /&gt;
cyberpunk has become, read MONDO 2000.&lt;br /&gt;
it's just as demented and just as&lt;br /&gt;
strange. but it's very much a happening&lt;br /&gt;
scene, it actually gives people some-&lt;br /&gt;
thing they really need.&lt;br /&gt;
&lt;br /&gt;
fad: (to gibson) and how would you&lt;br /&gt;
define it?&lt;br /&gt;
&lt;br /&gt;
wg: (long pause) i can't (laughs) some-&lt;br /&gt;
body once asked jimmy page what he&lt;br /&gt;
thought of heavy metal, and he said, i&lt;br /&gt;
didn't call it that when i invented it.&lt;br /&gt;
&lt;br /&gt;
fad: what did you call it?&lt;br /&gt;
&lt;br /&gt;
wg: i didn't call it anything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
note: i highly recommend this article&lt;br /&gt;
if you can find a copy of the magazine.&lt;br /&gt;
it's called fad and is a sf-based style-&lt;br /&gt;
rag (like details was before it went&lt;br /&gt;
glossy).&lt;br /&gt;
&lt;br /&gt;
                   fad&lt;br /&gt;
             po box 420-656&lt;br /&gt;
              san francisco&lt;br /&gt;
                ca 94142.&lt;br /&gt;
&lt;br /&gt;
              $3.95/ issue&lt;br /&gt;
&lt;br /&gt;
(IOPOP: i don't know if this mag still&lt;br /&gt;
exists but i took with the addy anyway.)&lt;br /&gt;
&lt;br /&gt;
               -----------&lt;br /&gt;
&lt;br /&gt;
cyberpunk as seen thrugh the&lt;br /&gt;
&amp;quot;snake-eyes&amp;quot; of tom maddox comes form an&lt;br /&gt;
abrideged version of his essay:&lt;br /&gt;
&lt;br /&gt;
           &amp;quot;after the deluge:&lt;br /&gt;
     cyberpunk in the '80s and '90s&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(the essay was printed in the volume&lt;br /&gt;
(thinking robots, an aware internet, and&lt;br /&gt;
cyberpunk librarians) edited by r. bruce&lt;br /&gt;
miller and milton t. wolf, distributed&lt;br /&gt;
at the library and information&lt;br /&gt;
technology assocition meeting in san&lt;br /&gt;
francisco, during teh 1992 american&lt;br /&gt;
library association conference.)&lt;br /&gt;
&lt;br /&gt;
 in the mid-'80s cyberpunk emerged as a&lt;br /&gt;
new way of doing science  fiction in&lt;br /&gt;
both literature and film. the primary&lt;br /&gt;
book was william gibson's NEUROMANCER;&lt;br /&gt;
the most important film, BLADE RUNNER.&lt;br /&gt;
&lt;br /&gt;
 both featured a hardboiled style, were&lt;br /&gt;
intensely sensuous in their rendering of&lt;br /&gt;
detail, and engaged  technology in a&lt;br /&gt;
manner unusual in science fiction:&lt;br /&gt;
 neither technophiliac (like so much of&lt;br /&gt;
golden age sf) nor technophobic (like&lt;br /&gt;
the sf new wave), cyberpunk did not so&lt;br /&gt;
much embrace technology as go along for&lt;br /&gt;
the ride.&lt;br /&gt;
&lt;br /&gt;
 however, this was just the beginning:&lt;br /&gt;
during the '80s cyberpunk SPAWNED, and&lt;br /&gt;
in a very contemporary mode. it was&lt;br /&gt;
cloned; it underwent mutations; it was&lt;br /&gt;
the subject of various experiments in&lt;br /&gt;
recombining it's  semiotic dna. if you&lt;br /&gt;
were hip in the '80s, you at lest heard&lt;br /&gt;
about cyberpunk, and if in addition you&lt;br /&gt;
were even marginally literate, you knew&lt;br /&gt;
about gibson.&lt;br /&gt;
&lt;br /&gt;
in the 80s the boundaries between&lt;br /&gt;
entertainment and politics, or between&lt;br /&gt;
the simulated and the real, first became&lt;br /&gt;
more permeable and then  at lead&lt;br /&gt;
according to some theorists of these&lt;br /&gt;
events collapsed entirely.&lt;br /&gt;
&lt;br /&gt;
whether we were ready or not, the post-&lt;br /&gt;
mordern age was upon us.&lt;br /&gt;
&lt;br /&gt;
anyone who was watching the field&lt;br /&gt;
carefully had already noticed stories&lt;br /&gt;
such as JOHNNY MNEMONIC and BURNING&lt;br /&gt;
CHROME and some of us thought that&lt;br /&gt;
gibson was writing the most exciting new&lt;br /&gt;
work in the field, but no one least of&lt;br /&gt;
all gibson himself was ready for what&lt;br /&gt;
happened next. NEUROMANCER won the hugo,&lt;br /&gt;
the nebula, the philip k. dick award,&lt;br /&gt;
australia's ditmar; it contributed a&lt;br /&gt;
central concept to the emerging computer&lt;br /&gt;
culture (CYBERSPACE); it defined an&lt;br /&gt;
emerging literary style, cyberpunk;&lt;br /&gt;
and it made that new literary style&lt;br /&gt;
famous, and even hip.&lt;br /&gt;
&lt;br /&gt;
along with NEUROMANCER, BLADE RUNNER&lt;br /&gt;
together set the boundary conditions&lt;br /&gt;
for emerging cyberpunk:  a hard-boiled&lt;br /&gt;
combination of high tech and low life.&lt;br /&gt;
as the famous gibson phrase puts it,&lt;br /&gt;
&amp;quot;the street has its own uses for&lt;br /&gt;
technology.&amp;quot; so compelling were these&lt;br /&gt;
two narratives that many people then and&lt;br /&gt;
now refuse to regard as cyberpunk&lt;br /&gt;
anything stylistically and thematically&lt;br /&gt;
different from them.&lt;br /&gt;
&lt;br /&gt;
meanwhile, down in texas a writer named&lt;br /&gt;
bruce sterling had been publishing a&lt;br /&gt;
fanzine (a rigorously  postmodern&lt;br /&gt;
medium) called CHEAP TRUTH;&lt;br /&gt;
&lt;br /&gt;
all articles were written under pseudo-&lt;br /&gt;
nyms, and taken together, they amounted&lt;br /&gt;
to a series of guerrilla raids on sf.&lt;br /&gt;
&lt;br /&gt;
GIBSON and STERLING were already friends&lt;br /&gt;
and other writers were becoming&lt;br /&gt;
acquainted with one or both:&lt;br /&gt;
&lt;br /&gt;
lew shiner, sterling's right-hand on&lt;br /&gt;
CHEAP TRUTH under the name sue denim,&lt;br /&gt;
rudy rucker, john shirley, pat cadigan,&lt;br /&gt;
richard kadrey, others, me included.&lt;br /&gt;
some became friends, and at the very&lt;br /&gt;
least, everyone became aware of everyone&lt;br /&gt;
else.&lt;br /&gt;
&lt;br /&gt;
 early on in this process, gardner dozo&lt;br /&gt;
is committed the fateful act of&lt;br /&gt;
referring to this group of very loosely-&lt;br /&gt;
affiliated folk as CYBERPUNKS. at the&lt;br /&gt;
appearence of the word, the media circus&lt;br /&gt;
and its acolytes, the marketers, went&lt;br /&gt;
into gear. cyberpunk became talismanic:&lt;br /&gt;
whithin the sf ghetto, some applauded,&lt;br /&gt;
some booed, some cashed in, some even&lt;br /&gt;
denied that the word referred to&lt;br /&gt;
anything;&lt;br /&gt;
&lt;br /&gt;
and som applauded or booed or denied&lt;br /&gt;
that cyberpunk existed AND cashed in at&lt;br /&gt;
the same time the quintessentially post-&lt;br /&gt;
modern response, one might say.&lt;br /&gt;
&lt;br /&gt;
literary cyberpunk had become more than&lt;br /&gt;
gibson, and cyberpunk itself had become&lt;br /&gt;
more than literature and film. in fact,&lt;br /&gt;
the label has been applied variously,&lt;br /&gt;
promiscuously, often cheaply or stupidly&lt;br /&gt;
&lt;br /&gt;
kids with modems and the urge to commit&lt;br /&gt;
computer crime became known as&lt;br /&gt;
CYBERPUNKS, in PEOPLE magazine, for&lt;br /&gt;
instance; however, so did urban hipsters&lt;br /&gt;
who wore black, read MONDO 2000,&lt;br /&gt;
listened to INDUSTRIAL POP, and&lt;br /&gt;
generally subscribed to technofetishism.&lt;br /&gt;
cyberpunk generated articles and&lt;br /&gt;
features in places as diverse as the&lt;br /&gt;
wall street journal, communications of&lt;br /&gt;
the american society for computing&lt;br /&gt;
machinery, people, mondo 2000 and mtv.&lt;br /&gt;
also, though gibson was and is often&lt;br /&gt;
regarded with deep suspicion within the&lt;br /&gt;
sf community, this ceased to matter:&lt;br /&gt;
he had become more than just another sf&lt;br /&gt;
writer; he was a cultural icon of sorts,&lt;br /&gt;
invoked by figures as various as william&lt;br /&gt;
burroughs, timothy leary, stewart brand,&lt;br /&gt;
david bowie and blondie, among others.&lt;br /&gt;
in short, much of the real action for&lt;br /&gt;
cyberpunk was to be found outside the sf&lt;br /&gt;
ghetto.&lt;br /&gt;
&lt;br /&gt;
meanwhile, cyberpunk fiction if you will&lt;br /&gt;
allow the existence of any such thing,&lt;br /&gt;
and most people do was being produced&lt;br /&gt;
and even became influential.&lt;br /&gt;
&lt;br /&gt;
also, various postmodern academics took&lt;br /&gt;
an interest in cyberpunk. larry&lt;br /&gt;
mccaffery, who teaches in southern&lt;br /&gt;
california, brought many of them&lt;br /&gt;
together in a CASEBOOK, of all things,&lt;br /&gt;
&amp;quot;storming the reality studio: a casebook&lt;br /&gt;
of cyberpunk and postmodern science&lt;br /&gt;
fiction&amp;quot;. many of the academics haven't&lt;br /&gt;
read much science fiction; they're hard-&lt;br /&gt;
nosed, hip, and often condescending;&lt;br /&gt;
they like cyberpunk but are deeply&lt;br /&gt;
suspicious of anyone's claims for it.&lt;br /&gt;
but whatever their particular views,&lt;br /&gt;
their very presence at the party implies&lt;br /&gt;
a certain validation of cyberpunk as&lt;br /&gt;
whorthy of more serious attention than&lt;br /&gt;
the usual sf, even of the more&lt;br /&gt;
celebrated sort.&lt;br /&gt;
&lt;br /&gt;
by the end of the '80s, people who never&lt;br /&gt;
liked it much to begin with were&lt;br /&gt;
announcing with audible relief the death&lt;br /&gt;
of cyberpunk: it had taken its cononical&lt;br /&gt;
fifteen minutes of fame and how should&lt;br /&gt;
move over and let something else take&lt;br /&gt;
the stage&lt;br /&gt;
&lt;br /&gt;
however, cyberpunk had not died; rather,&lt;br /&gt;
like romanticism and surrealism before&lt;br /&gt;
it(or like tyrone slothrop in GRAVITY'S&lt;br /&gt;
RAINBOW, one of teh ur texts of cyber-&lt;br /&gt;
punk), it had become so culturally wide-&lt;br /&gt;
spread and undergone so many changes&lt;br /&gt;
that it could no longer be easily&lt;br /&gt;
located and identified.&lt;br /&gt;
&lt;br /&gt;
cyberpunk came into being just as&lt;br /&gt;
information density and complexity went&lt;br /&gt;
critical: the supersaturation of the&lt;br /&gt;
planet with systems capable of manipula-&lt;br /&gt;
ting, transmitting, and receiving ever&lt;br /&gt;
vaster quantities of information has&lt;br /&gt;
just begun, but(as benedikt points out,&lt;br /&gt;
though toward different ends), it has&lt;br /&gt;
begun. cyberpunk is the fictive voice&lt;br /&gt;
of that process, and so long as the&lt;br /&gt;
process remains problematic for instance&lt;br /&gt;
so long as it threatens to redefine us&lt;br /&gt;
the voice will be heard.&lt;br /&gt;
&lt;br /&gt;
                             tom maddoxm&lt;br /&gt;
&lt;br /&gt;
&amp;quot;the sky above the port was the color of&lt;br /&gt;
television, tuned to a dead channel&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    ....opening lines of NEUROMANCER&lt;br /&gt;
&lt;br /&gt;
asking someone to define cyberpunk is&lt;br /&gt;
like asking someone to define art. each&lt;br /&gt;
person has their own ideas about what&lt;br /&gt;
art is, what constitutes art and what&lt;br /&gt;
doesn't. yet we all still know art when&lt;br /&gt;
we see it. the same is true for&lt;br /&gt;
cyberpunk - each cyberpunk has their own&lt;br /&gt;
definition for it, yet common threads&lt;br /&gt;
remain. in basic terms, these might be&lt;br /&gt;
defined by an emphasis on individualism&lt;br /&gt;
and technology (both in the present and&lt;br /&gt;
in the future - and in the past as the&lt;br /&gt;
dirrerence engine a book by gibson &amp;amp;amp;&lt;br /&gt;
sterling).&lt;br /&gt;
&lt;br /&gt;
so what seperates cyberpunk from other&lt;br /&gt;
types of sci-fi? generally, cyberpunk&lt;br /&gt;
occures in the not-so-distant-future. it&lt;br /&gt;
generally occurs on earth, in a time&lt;br /&gt;
where technology is promindet.&lt;br /&gt;
characters are generally AVERAGE JOHNNY&lt;br /&gt;
MNEMONICS - not some fantastic hero with&lt;br /&gt;
lots of virte and a blinding smile.&lt;br /&gt;
&lt;br /&gt;
cyberpunk revels in high-tech low-lifes,&lt;br /&gt;
so you can expect to see lots of crime&lt;br /&gt;
and back-stabbing and drugs as such.&lt;br /&gt;
these are the basic elements of gibson-&lt;br /&gt;
esque cp (cyberpunk) - we've all seen it&lt;br /&gt;
before in movies such as bladerunner and&lt;br /&gt;
tv shows like mas headroom&lt;br /&gt;
&lt;br /&gt;
in many cases, it appears as if our&lt;br /&gt;
world is evolving into a classic cyber-&lt;br /&gt;
punk setting: the rise of post-zaibatsu&lt;br /&gt;
japan with it's monopoly on technology,&lt;br /&gt;
american cities developing into the&lt;br /&gt;
SPRAWL (basically just large,mega-&lt;br /&gt;
cities), drugs and crime are predominant&lt;br /&gt;
in some cultures, and we thrive and&lt;br /&gt;
survive on technology. so, it isn't too&lt;br /&gt;
hard to see how cyberpunk evolved from&lt;br /&gt;
being just a literary movement into a&lt;br /&gt;
growing sub-culture - industrial and&lt;br /&gt;
post-industrial aspects of the culture,&lt;br /&gt;
virtual reality, rave parties, noo&lt;br /&gt;
tropics, computer hacking - they're all&lt;br /&gt;
aspects of our culture, they all would&lt;br /&gt;
fit nicely into a gibson novel, and they&lt;br /&gt;
all exist now.&lt;br /&gt;
&lt;br /&gt;
so, what makes a cyberpunk? if you&lt;br /&gt;
already knew all this stuff, and you're&lt;br /&gt;
laughing at my generalities and&lt;br /&gt;
inconsistencies, then you're definitely&lt;br /&gt;
a cyberpunk. if you're a techno-junkie&lt;br /&gt;
or an info-junkie, than you'd probably&lt;br /&gt;
consider yourself a cyberpunk.&lt;br /&gt;
basically, if you live in a world in&lt;br /&gt;
the not-so-distant-future, ahead of the&lt;br /&gt;
masses (the masses being guys named&lt;br /&gt;
buford who sit out in front of their&lt;br /&gt;
trailer homes in lawn chairs sipping a&lt;br /&gt;
bud and watching the indy 500 on and old&lt;br /&gt;
tv), then you could probaly safely&lt;br /&gt;
consider yourself a cyberpunk. it's a&lt;br /&gt;
spectrum, though - i mean, it's kind of&lt;br /&gt;
like if micahelangelo had an assistant,&lt;br /&gt;
he would not consider the assistant an&lt;br /&gt;
artist. yet to his friends and family,&lt;br /&gt;
that assistant may seem like a great&lt;br /&gt;
artist. i consider myself a cyberpunk&lt;br /&gt;
compared to the masses that walk the&lt;br /&gt;
halls of my school, yet at a virtual&lt;br /&gt;
reality conference in the presence of&lt;br /&gt;
the likes of jaron lanier, gibson, john&lt;br /&gt;
perry barlow, timothy leary, ru sirius,&lt;br /&gt;
etc.&lt;br /&gt;
&lt;br /&gt;
i would probably be more hesitant in&lt;br /&gt;
labeling myself a true cyberpunk. but&lt;br /&gt;
one the beauties of cp is that it's&lt;br /&gt;
still somewhat elitist to an extent:&lt;br /&gt;
members of the community realize that we&lt;br /&gt;
who walk on the fringes of culture need&lt;br /&gt;
to hold each others' hand until the&lt;br /&gt;
masses join us - the communal atmosphere&lt;br /&gt;
at times, can be seen as similair to the&lt;br /&gt;
early hippie movement of the late 50's/&lt;br /&gt;
early 60's.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
cyberpunk melding with other subcultures&lt;br /&gt;
----------------------------------------&lt;br /&gt;
&lt;br /&gt;
in recent years, the media and fans of&lt;br /&gt;
cyberpunk literature have taken&lt;br /&gt;
cyberpunk from a literart movement to a&lt;br /&gt;
growing subculture. look around you:&lt;br /&gt;
CYBER is everywhere.&lt;br /&gt;
&lt;br /&gt;
the word CYBERPUNK as an adjective often&lt;br /&gt;
refers to one who uses a computer in&lt;br /&gt;
infiltrate (HACK or CRACK if you prefer)&lt;br /&gt;
systems they shouldn't be in (or atleast&lt;br /&gt;
they don't have regular access to that&lt;br /&gt;
system). some use CYBERPUNK in&lt;br /&gt;
conjunction with computer hacking to&lt;br /&gt;
mean &amp;quot;people who destroy data&amp;quot;. others&lt;br /&gt;
use it to mean &amp;quot;people who liberate&lt;br /&gt;
information&amp;quot;. it all just depends on&lt;br /&gt;
your particular views on the subject.&lt;br /&gt;
at any rate, this use of the word&lt;br /&gt;
CYBERPUNK comes from the deck cowboys of&lt;br /&gt;
gibson novels.&lt;br /&gt;
&lt;br /&gt;
basically, any growing subculture that&lt;br /&gt;
could help to bring about a gernralized&lt;br /&gt;
cyberpunk-esque world overlaps with the&lt;br /&gt;
cyber-culture. these might include:&lt;br /&gt;
virtual reality , nootropics(smartdrugs&lt;br /&gt;
and smartdrinks), the rave subculture&lt;br /&gt;
etc., etc.,   ad nauseum.&lt;br /&gt;
&lt;br /&gt;
for an idea of what i mean of cyberpunk&lt;br /&gt;
relating to other subcultures, read&lt;br /&gt;
MONDO 2000.&lt;br /&gt;
&lt;br /&gt;
----------------------------------------&lt;br /&gt;
well, finally we came to the end of this&lt;br /&gt;
chapter. acctually the original text is&lt;br /&gt;
much longer. but the memory of this&lt;br /&gt;
lovely computer is too little.&lt;br /&gt;
&lt;br /&gt;
next time i will talk about cyberpunk-&lt;br /&gt;
music. or anything else that you might&lt;br /&gt;
like to hear about this subject.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
     INFORMATION WANTS TO BE FREE!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ymgve</name></author>	</entry>

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