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		<title>Hotshot 18 ch06 Demo Reviews - Revision history</title>
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		<id>http://c64mags.untergrund.net/wiki/index.php?title=Hotshot_18_ch06_Demo_Reviews&amp;diff=2187&amp;oldid=prev</id>
		<title>Ymgve at 15:02, 20 June 2007</title>
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				<updated>2007-06-20T15:02:37Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
              DEMO REVIEWS&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 +------------------------------------+&lt;br /&gt;
&lt;br /&gt;
 our specially trained team of demo-&lt;br /&gt;
 analysists are back with their inter-&lt;br /&gt;
 pretations of the productions that was&lt;br /&gt;
 spread to the general public at the&lt;br /&gt;
 light-phenomena party..&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
     &amp;quot;ELYSION&amp;quot; FROM ORIGO DREAMLINE&lt;br /&gt;
     &amp;quot;ELYSION&amp;quot; FROM ORIGO DREAMLINE&lt;br /&gt;
     ------------------------------&lt;br /&gt;
     pos. at the democompetition: 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 this demo is linked in a similar way&lt;br /&gt;
 to all those &amp;quot;trackloader&amp;quot; demos on&lt;br /&gt;
 the amiga (each part is shown for a&lt;br /&gt;
 short period of time, and meanwhile&lt;br /&gt;
 the next part is loaded from the disc)&lt;br /&gt;
 and the parts are stored directly on&lt;br /&gt;
 a certain track+sector on the disc,&lt;br /&gt;
 instead of being saved as normal&lt;br /&gt;
 files.. a really cool way of linking!!&lt;br /&gt;
&lt;br /&gt;
 the demo contains:&lt;br /&gt;
 -----------------&lt;br /&gt;
 * star sky in multicolor, with text&lt;br /&gt;
   in front of it&lt;br /&gt;
 * colourfield calculator&lt;br /&gt;
 * multicolor 3d starball with 208&lt;br /&gt;
   plots&lt;br /&gt;
 * simple colorplotting thing&lt;br /&gt;
 * fast filled vector with loadsa&lt;br /&gt;
   objects&lt;br /&gt;
 * random sierpinsky calculator&lt;br /&gt;
 * fast fli-fractal calculator&lt;br /&gt;
&lt;br /&gt;
 grades and comments:&lt;br /&gt;
 -------------------&lt;br /&gt;
 code by bx+mixer+clf of origo .... 9.0&lt;br /&gt;
&lt;br /&gt;
 gfx by gordon+crony of origo,??? of&lt;br /&gt;
        bonzai,commodore .......... 6.0&lt;br /&gt;
&lt;br /&gt;
 the demo doesn't feature much graphics&lt;br /&gt;
 (just fonts and logos), but the gfx&lt;br /&gt;
 that there is looks neat.&lt;br /&gt;
&lt;br /&gt;
 music by zardax of origo ......... 8.0&lt;br /&gt;
&lt;br /&gt;
 the demo features two different tunes.&lt;br /&gt;
 the first tune is played through all&lt;br /&gt;
 the parts except the last, and the&lt;br /&gt;
 second tune is played in the last part&lt;br /&gt;
 and both those tunes are really cool.&lt;br /&gt;
&lt;br /&gt;
 design ........................... 8.0&lt;br /&gt;
&lt;br /&gt;
 this is one of the things the members&lt;br /&gt;
 of origo are really good at, i think.&lt;br /&gt;
 even if the demo doesn't feature much&lt;br /&gt;
 graphics, it gives you a really color-&lt;br /&gt;
 ful(!) and good-looking impression&lt;br /&gt;
 while watching it.&lt;br /&gt;
&lt;br /&gt;
 ideas ............................ 7.0&lt;br /&gt;
&lt;br /&gt;
 mostly very improved versions of old&lt;br /&gt;
 ideas (like the fli-fractal calc.),&lt;br /&gt;
 but still really impressive.&lt;br /&gt;
&lt;br /&gt;
 OVERALL .......................... 7.6&lt;br /&gt;
 OVERALL .......................... 7.6&lt;br /&gt;
&lt;br /&gt;
 +------------------------------------+&lt;br /&gt;
&lt;br /&gt;
         &amp;quot;LUNACY 5&amp;quot; FROM ANTIC&lt;br /&gt;
         &amp;quot;LUNACY 5&amp;quot; FROM ANTIC&lt;br /&gt;
         ---------------------&lt;br /&gt;
     pos.at the democompetiton: 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 the demo contains:&lt;br /&gt;
 -----------------&lt;br /&gt;
 * intro: first some introducing stuff,&lt;br /&gt;
   and then lots of small vector ani-&lt;br /&gt;
   mations on the text screen and in&lt;br /&gt;
   the up- and downborder + a dycp&lt;br /&gt;
 * very big filled vector&lt;br /&gt;
 * two techtechplotpipes&lt;br /&gt;
 * rubber vector cube&lt;br /&gt;
 * &amp;quot;colorful floffy&amp;quot;&lt;br /&gt;
 * raytracing with 4 objects, updating&lt;br /&gt;
   every frame&lt;br /&gt;
   (it doesn't support all the features&lt;br /&gt;
   of the normal, animated raytracing&lt;br /&gt;
   with all these shadows and so on..&lt;br /&gt;
   look at the raytracing animations by&lt;br /&gt;
   tron/flt, and compare...but this is&lt;br /&gt;
   cool anyway.)&lt;br /&gt;
 * plasma vector&lt;br /&gt;
 * animated vectorscroll (every char&lt;br /&gt;
   has got its own sprite, and rotates&lt;br /&gt;
   in different ways)&lt;br /&gt;
 * credits part&lt;br /&gt;
&lt;br /&gt;
 grades and comments:&lt;br /&gt;
 -------------------&lt;br /&gt;
 code by depeh+jordan+probe of antic...&lt;br /&gt;
 .................................. 7.5&lt;br /&gt;
&lt;br /&gt;
 gfx by joe+star+depeh of antic ... 6.5&lt;br /&gt;
&lt;br /&gt;
 just like the origo demo, this one is&lt;br /&gt;
 mainly based on showing you the code -&lt;br /&gt;
 so there's mostly logos and fonts in&lt;br /&gt;
 this one too (with different quality&lt;br /&gt;
 in different parts). there are two&lt;br /&gt;
 bigger pictures by joe, though. the&lt;br /&gt;
 girl picture in the raytracing part is&lt;br /&gt;
 cool!&lt;br /&gt;
&lt;br /&gt;
 music by zyron+probe of antic .... 6.5&lt;br /&gt;
&lt;br /&gt;
 zyron made all the tunes in this demo&lt;br /&gt;
 except for one. some nice and pleasant&lt;br /&gt;
 compositions to listen to, even if he&lt;br /&gt;
 is obviously inspired a lot by some&lt;br /&gt;
 other composers (moon, for example).&lt;br /&gt;
 we have to say that we didn't like the&lt;br /&gt;
 one tune composed by probe at all,&lt;br /&gt;
 though.&lt;br /&gt;
&lt;br /&gt;
 design ........................... 7.5&lt;br /&gt;
&lt;br /&gt;
 really good design in this one too,&lt;br /&gt;
 with lots of effects in the different&lt;br /&gt;
 parts and some colorful fli stuff and&lt;br /&gt;
 so on.&lt;br /&gt;
&lt;br /&gt;
 ideas ............................ 7.5&lt;br /&gt;
&lt;br /&gt;
 the most creative stuff was:&lt;br /&gt;
 the intro, the rubber vector cube and&lt;br /&gt;
 the plasma vector - which all showed&lt;br /&gt;
 some stuff not seen on this machine&lt;br /&gt;
 before.&lt;br /&gt;
&lt;br /&gt;
 OVERALL .......................... 7.1&lt;br /&gt;
 OVERALL .......................... 7.1&lt;br /&gt;
&lt;br /&gt;
 +------------------------------------+&lt;br /&gt;
&lt;br /&gt;
      &amp;quot;LEGOLAND 2&amp;quot; FROM FAIRLIGHT&lt;br /&gt;
      &amp;quot;LEGOLAND 2&amp;quot; FROM FAIRLIGHT&lt;br /&gt;
      ---------------------------&lt;br /&gt;
 pos.at the democompetition: don't know&lt;br /&gt;
                           (was it #4?)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 the demo contains:&lt;br /&gt;
 -----------------&lt;br /&gt;
 * stylish intro&lt;br /&gt;
 * cool raytracing animation&lt;br /&gt;
 * two vector scrollers that's rotating&lt;br /&gt;
   in the x axis round their middle,&lt;br /&gt;
   with some ugly color moves inside&lt;br /&gt;
   the chars&lt;br /&gt;
 * star sky in multicolor, with a small&lt;br /&gt;
   raytraced spaceship.. all of it is&lt;br /&gt;
   joystick controlled&lt;br /&gt;
 * weird, unserious part&lt;br /&gt;
 * rubber vector bobs&lt;br /&gt;
 * realtime multicolor ballwrapper&lt;br /&gt;
 * cute lego-game with lots of raster&lt;br /&gt;
   bugs&lt;br /&gt;
 * gfx-part 1: a hardware scroll that&lt;br /&gt;
   copies a three colored scroll to one&lt;br /&gt;
   side of the picture&lt;br /&gt;
 * gfx-part 2: a scroll &amp;quot;copied into&amp;quot;&lt;br /&gt;
   the picture&lt;br /&gt;
 * another cool raytracing animation&lt;br /&gt;
&lt;br /&gt;
 grades and comments:&lt;br /&gt;
 -------------------&lt;br /&gt;
 code by tron+rowdy+watchman of fair-&lt;br /&gt;
         light .................... 8.5&lt;br /&gt;
&lt;br /&gt;
 gfx by the sarge+ogami+rowdy+tron of&lt;br /&gt;
        fairlight, crept+creeper of&lt;br /&gt;
        flash, commodore, ??? ..... 7.0&lt;br /&gt;
&lt;br /&gt;
 the two new pictures by the sarge in&lt;br /&gt;
 the graphics parts are simply really&lt;br /&gt;
 outstanding. the rest of the demo,&lt;br /&gt;
 except the intro, is obviously made to&lt;br /&gt;
 show the coding skills, and doesn't&lt;br /&gt;
 feature much graphics at all (only&lt;br /&gt;
 logos and fonts...).&lt;br /&gt;
&lt;br /&gt;
 music by kristian r0st0en of shape,&lt;br /&gt;
          avalon of wrath, reyn ouwe-&lt;br /&gt;
          hand, ??? ............... 7.0&lt;br /&gt;
&lt;br /&gt;
 some nice pieces of music. i don't&lt;br /&gt;
 think all of the tunes from shape and&lt;br /&gt;
 the one tune from wrath was released&lt;br /&gt;
 before, but the other tunes are for&lt;br /&gt;
 sure ripped.&lt;br /&gt;
&lt;br /&gt;
 design ........................... 5.0&lt;br /&gt;
&lt;br /&gt;
 the gfx-parts and the big raytracing&lt;br /&gt;
 animations look great, but some of the&lt;br /&gt;
 other parts are sort of undesigned&lt;br /&gt;
 (like the rubber vector bobs part,&lt;br /&gt;
 which only features those bobs + a&lt;br /&gt;
 1x1 scroll with the built-in commodore&lt;br /&gt;
 font + a three color logo). the multi-&lt;br /&gt;
 color ballwrapper in realtime was&lt;br /&gt;
 probably really hard to code, but in&lt;br /&gt;
 our opinion, zodiac's animated single&lt;br /&gt;
 color ballwrapped looked much much&lt;br /&gt;
 better, as tron's routine updates too&lt;br /&gt;
 slow to give a good impression while&lt;br /&gt;
 watching.&lt;br /&gt;
&lt;br /&gt;
 ideas ............................ 7.0&lt;br /&gt;
&lt;br /&gt;
 OVERALL .......................... 6.9&lt;br /&gt;
 OVERALL .......................... 6.9&lt;br /&gt;
&lt;br /&gt;
 +------------------------------------+&lt;br /&gt;
&lt;br /&gt;
     &amp;quot;PARTYTRAP&amp;quot; FROM BEYOND FORCE&lt;br /&gt;
     &amp;quot;PARTYTRAP&amp;quot; FROM BEYOND FORCE&lt;br /&gt;
     -----------------------------&lt;br /&gt;
     pos.at the democompetition: 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 the demo contains:&lt;br /&gt;
 -----------------&lt;br /&gt;
 * intro: single color star sky, with&lt;br /&gt;
   text in front&lt;br /&gt;
 * two x-stretching logos, and a dycp&lt;br /&gt;
 * updated version of the old star-&lt;br /&gt;
   plotter from their 1989 demo&lt;br /&gt;
   &amp;quot;phantasie&amp;quot;. this time the middle&lt;br /&gt;
   point for the plots moves around the&lt;br /&gt;
   screen, but the whole thing still&lt;br /&gt;
   updates too slow&lt;br /&gt;
 * a big dycp&lt;br /&gt;
 * 896 dots plotscroll, with lots of&lt;br /&gt;
   cool moves&lt;br /&gt;
 * transforming three color animations&lt;br /&gt;
   in 8 hires squares&lt;br /&gt;
 * 3d multicolor starball with 370&lt;br /&gt;
   plots&lt;br /&gt;
&lt;br /&gt;
 grades and comments:&lt;br /&gt;
 -------------------&lt;br /&gt;
 code by gremlin+sam+tnt of beyond&lt;br /&gt;
         force .................... 6.5&lt;br /&gt;
&lt;br /&gt;
 some of you obviously disagree with&lt;br /&gt;
 this grade, as it got a second place&lt;br /&gt;
 in the democompetition at the party.&lt;br /&gt;
 in our opinion, the 2 last parts&lt;br /&gt;
 was great, some other parts was ok,&lt;br /&gt;
 but some parts (like sam's big dycp-&lt;br /&gt;
 part) was very uninteresting and old&lt;br /&gt;
 fashioned.&lt;br /&gt;
&lt;br /&gt;
 gfx by max of beyond force, ??? of&lt;br /&gt;
        blackmail, ???, ??? of atg, jh&lt;br /&gt;
        (ex-deathsector), redstar of&lt;br /&gt;
        logic, ??? of mda, ??? of para-&lt;br /&gt;
        dize, scooby of light + gfx&lt;br /&gt;
        taken from the games &amp;quot;tetris&amp;quot;&lt;br /&gt;
        and &amp;quot;hammerfist&amp;quot; .......... 5.0&lt;br /&gt;
&lt;br /&gt;
 eeh.. the only piece of graphics in&lt;br /&gt;
 this demo that's painted by a beyond&lt;br /&gt;
 force-member is a small logo by max in&lt;br /&gt;
 the last part! that fact alone tells&lt;br /&gt;
 you that they haven't changed their&lt;br /&gt;
 style at all since their previous&lt;br /&gt;
 demos. some of the graphics in the&lt;br /&gt;
 transformation part looks cool, but&lt;br /&gt;
 the rest is just old and boring.&lt;br /&gt;
&lt;br /&gt;
 music by page of hoaxers, mixer+zardax&lt;br /&gt;
          of origo, ??? of moz(ic)art,&lt;br /&gt;
          harmony prod. of presence,&lt;br /&gt;
          ??? ..................... 7.5&lt;br /&gt;
&lt;br /&gt;
 they've ripped some really nice tunes&lt;br /&gt;
 for this demo, but some of the music&lt;br /&gt;
 has been used in too many demos before&lt;br /&gt;
 this one (like the cool tune by page,&lt;br /&gt;
 for example).&lt;br /&gt;
&lt;br /&gt;
 design ........................... 5.0&lt;br /&gt;
&lt;br /&gt;
 well, the transforming part actually&lt;br /&gt;
 looks rather cool - but the rest of&lt;br /&gt;
 the demo is undesigned, as nearly all&lt;br /&gt;
 of beyond force's previous work.&lt;br /&gt;
&lt;br /&gt;
 ideas ............................ 4.0&lt;br /&gt;
&lt;br /&gt;
 as we wrote before, the only parts&lt;br /&gt;
 that we really liked was the two last&lt;br /&gt;
 ones (transformer and 3d starball),&lt;br /&gt;
 and neither of them features any kind&lt;br /&gt;
 of new ideas - just better coded ver-&lt;br /&gt;
 sions of the old ideas.&lt;br /&gt;
&lt;br /&gt;
 OVERALL .......................... 5.6&lt;br /&gt;
 OVERALL .......................... 5.6&lt;br /&gt;
&lt;br /&gt;
 +------------------------------------+&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ymgve</name></author>	</entry>

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