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		<title>Domination 07 Symposium Report - Revision history</title>
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		<title>Ymgve at 19:26, 8 June 2010</title>
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				<updated>2010-06-08T19:26:19Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt; &lt;br /&gt;
                                                                                                                               &lt;br /&gt;
 &lt;br /&gt;
           * Symposium '96 - Multimedia for the masses *&lt;br /&gt;
                    a partyreport by Chaotic/Atlantis&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
The party took place from the 5.April - 8.April 1996&lt;br /&gt;
in Hittfeld,which is near Hamburg/GERMANY.&lt;br /&gt;
It was a demoparty for all the main systems:Amiga,PC,&lt;br /&gt;
C-64,Archimedes and Atari ST/Falcon.&lt;br /&gt;
This year,the following groups organized this event:&lt;br /&gt;
 &lt;br /&gt;
Phantasm,Polka Brothers,Lego  for Amiga&lt;br /&gt;
Cubic Team for PC&lt;br /&gt;
Oxyron for C-64&lt;br /&gt;
Avena,Absence for Atari&lt;br /&gt;
 &lt;br /&gt;
plus various organizers from other groups such as&lt;br /&gt;
Sanity  or  Bizarre Arts (Amiga)&lt;br /&gt;
 &lt;br /&gt;
The facilities were really good;the organizers rent&lt;br /&gt;
a nice convention center called &amp;quot;Burg Seevetal&amp;quot;...&lt;br /&gt;
It was really cosy,placed in a silent suburb,between&lt;br /&gt;
fields and lakes. But although it wasn't placed some-&lt;br /&gt;
where in the main city,you could get yourself the&lt;br /&gt;
needed things in local stores.  If you compare the&lt;br /&gt;
location with the locations of,for example,the X-mas&lt;br /&gt;
parties,you really felt a lot better. It was more per-&lt;br /&gt;
sonal,and you didn't have the feeling that the party&lt;br /&gt;
was only done for commercial reasons. Also the&lt;br /&gt;
entrance-fee was really fair:35 DM for 4 days is not&lt;br /&gt;
too much,again compared to other parties.&lt;br /&gt;
The convention center featured a big hall,where all&lt;br /&gt;
the partypeople found a place,and a kind of &amp;quot;entrance&lt;br /&gt;
hall&amp;quot; with some more party people,a small snack-&lt;br /&gt;
counter and paths heading for e.g. the toilets.&lt;br /&gt;
A Disadvantage was,that the organizers weren't&lt;br /&gt;
allowed to sell their own food and drinks there. Instead&lt;br /&gt;
of this,the owners of the center wanted to sell their&lt;br /&gt;
&amp;quot;things&amp;quot; there. When the shop was open,you could buy&lt;br /&gt;
&lt;br /&gt;
The usual 1,5l Coke bottles,coffee,cherry coke cans,&lt;br /&gt;
different chocolatesnacks and a quite expensive,&lt;br /&gt;
strange-tasting oily pizza there. The organizers&lt;br /&gt;
weren't that happy about this fact. They told me,that&lt;br /&gt;
they couldn't do anything against this,but that they'll&lt;br /&gt;
manage to change this fact next year. Anyway,this&lt;br /&gt;
&amp;quot;topic&amp;quot; was no major problem for the ppl,as most of&lt;br /&gt;
them bought their food and drinks in the near shops&lt;br /&gt;
or simply brought it with them.&lt;br /&gt;
To continue with the facilities:the organizers did a&lt;br /&gt;
very good job all the time,doing what they are&lt;br /&gt;
supposed to do:organize! For example,the toilets were&lt;br /&gt;
always in a good condition (no flooded rooms etc.),&lt;br /&gt;
and if there really was a ..erm,&amp;quot;problem&amp;quot; there,it&lt;br /&gt;
was cleaned within some minutes, a fact that the&lt;br /&gt;
ppl appreciated. This party also featured the biggest&lt;br /&gt;
&amp;quot;big-screen&amp;quot; I ever saw,in combination with a very&lt;br /&gt;
fine beamer(3M  MP8020,for those who are interested)&lt;br /&gt;
Talking a bit about the different competitions that&lt;br /&gt;
took place at the Symposium '96:&lt;br /&gt;
 &lt;br /&gt;
the following competitions took place:&lt;br /&gt;
Amiga Demo Competition                 (#1 ARTWORK)&lt;br /&gt;
Amiga Intro Competition                 (#1 ARTWORK)&lt;br /&gt;
Amiga Coding Competition              (#1 ABYSS)&lt;br /&gt;
PC Demo Competition                       (#1 BLANK)&lt;br /&gt;
C-64 Demo Competition                    (#1 CYANCE)&lt;br /&gt;
C-64 Intro/Coding Competition   (#1 CREAM DE-ZIGN)&lt;br /&gt;
Falcon Demo Competition               (#1 THERAPY)&lt;br /&gt;
Falcon Intro Competition               (#1 SENTRY)&lt;br /&gt;
Falcon Coding (4k) Competition   (#1 SPIRITS)&lt;br /&gt;
Acorn Demo Competition                (#1 T.O.M.)&lt;br /&gt;
Graphics Competition                     (#1 A.-t-/CREAM)&lt;br /&gt;
Protracker Module Competition  (#1 Evrimsson/ILLUS.)&lt;br /&gt;
Multichannel Music Competition   (#1 KB/REFLEX)&lt;br /&gt;
Video Competition                            (#1 Takeoff/PHANTASM&lt;br /&gt;
Multimedia Competition                   (will be awarded later)&lt;br /&gt;
 &lt;br /&gt;
If everything goes right,you're able to find an extra&lt;br /&gt;
file on this disc,containing ALL results (+names/points)&lt;br /&gt;
So watch out for that one,too...&lt;br /&gt;
 &lt;br /&gt;
Ofcourse there were also some fun-competitions like&lt;br /&gt;
the  Lake Competition ,involving the small lake outside&lt;br /&gt;
the convention center:An empty coke bottle was&lt;br /&gt;
thrown into the lake,and anyone who could get it out&lt;br /&gt;
there (catching it,swimming) could win some prizes.&lt;br /&gt;
Furthermore some ppl persuaded the organizers to&lt;br /&gt;
hold a  best haircut Competition ,which also provided&lt;br /&gt;
some fun. The good thing about this party was,that&lt;br /&gt;
nearly ALL of the organizers were friendly and you&lt;br /&gt;
could talk with them. And they also had knowledge about&lt;br /&gt;
what they are doing. By the way,a new good invention&lt;br /&gt;
was,that nearly all competitions were previously&lt;br /&gt;
video-taped,so no disgusting computer crashes&lt;br /&gt;
destroyed the fine atmosphere during the compos&lt;br /&gt;
(like it often happened at the X-mas parties). Party-&lt;br /&gt;
organizers should think about this getting standard&lt;br /&gt;
for competitions. The sound system was good;the&lt;br /&gt;
convention-center offered a fine surround-sound&lt;br /&gt;
system. It didn't matter where you sat,the sound was&lt;br /&gt;
fine everywhere. Beside all the usual party-&lt;br /&gt;
 &lt;br /&gt;
competitions,the organizers provided a bunch of&lt;br /&gt;
extra-goodies ... They had a fine lasershow every&lt;br /&gt;
evening,provided by two danish guys. Another extra:&lt;br /&gt;
a techno/jungle live-act. I did miss that,because I&lt;br /&gt;
went home for sleeping a bit that night. But I heard that&lt;br /&gt;
it wasn't thaaat interesting,although the live-video-&lt;br /&gt;
performances by Sire/Lego should have been cool.&lt;br /&gt;
On the last day of the party,the organizers also&lt;br /&gt;
showed stuff coming directly from The Gathering '96,&lt;br /&gt;
such as the winning Amiga- and PC-Demos;also a&lt;br /&gt;
video was shown. They would have also shown stuff&lt;br /&gt;
from the X96,but no one of the ppl visiting both parties&lt;br /&gt;
was able to provide it. During the party,they had more&lt;br /&gt;
extra-stuff like Scenequizzes and so on. You could&lt;br /&gt;
say,they provided a fine entertainment all the time.&lt;br /&gt;
A disadvantage was that there was no extra sleeping-&lt;br /&gt;
hall,and no showers. But you were allowed to sleep&lt;br /&gt;
wherever you wanted (not like at TP5 etc.),and&lt;br /&gt;
during the night,the bigscreen was closed down and&lt;br /&gt;
it was really quite silent,due to the fact that no&lt;br /&gt;
 &lt;br /&gt;
amplifier-wars were allowed. Later,the organizers&lt;br /&gt;
nevertheless provided a smaller sleeping-room,which&lt;br /&gt;
was attended by quite some PPL.  So the sleeping-&lt;br /&gt;
problem was also fixed. Another nice thing to tell is&lt;br /&gt;
the following:originally,you weren't allowed to bring&lt;br /&gt;
your own food into the center,at least not clearly&lt;br /&gt;
visible,because the organizers would get a problem&lt;br /&gt;
with the owners then. But after they discovered that&lt;br /&gt;
the snackbar was really sloppy,they told the ppl at the&lt;br /&gt;
entrance that they should cover their foodbags etc.&lt;br /&gt;
and said &amp;quot;OK,we haven't seen it&amp;quot;. Cool one,indeed.&lt;br /&gt;
Although there were quite some people from other&lt;br /&gt;
countries,the party was mainly german-based.&lt;br /&gt;
Also nearly all C64-visitors came from this country.&lt;br /&gt;
As there were no official lists from the organizers&lt;br /&gt;
telling who entered (they had placed some lists where&lt;br /&gt;
you could enter it by your own,but they weren't very&lt;br /&gt;
frequented),I made the official C64 Visitor's list.&lt;br /&gt;
It will probably be published in the latest Vandalism&lt;br /&gt;
News,but here it is again. The list published in the PULSE&lt;br /&gt;
 &lt;br /&gt;
is really quite incomplete,so here's the round-up:&lt;br /&gt;
 &lt;br /&gt;
Accept Party Posse (Chaotic,Dusty,Fireball,Land-&lt;br /&gt;
stalker,Mr.Friese,Necrophilist,ned,Quevis)&lt;br /&gt;
Acrise+Excess (Creb)&lt;br /&gt;
AFL '70 (Danzig)&lt;br /&gt;
Arcoss (Seytan)&lt;br /&gt;
Art Project Studios (Carlos,Seytan,Sonic)&lt;br /&gt;
Atlantis  (Chaotic)&lt;br /&gt;
Bass  (Fanta)&lt;br /&gt;
Brainfart Paper Magazine (Dodger,Dragon,TGI)&lt;br /&gt;
Chalice (Lybis,Mike D)&lt;br /&gt;
Chromance (Skud)&lt;br /&gt;
Cosmic Style (Earthquake,Warp8)&lt;br /&gt;
Cream  (Bugjam,Madrom,Syntax)&lt;br /&gt;
Crossline (Techno)&lt;br /&gt;
Demons of Sound (The Blue Ninja)&lt;br /&gt;
Fairlight (Mac Gywer,Vectrocon)&lt;br /&gt;
Flash (Warp8)&lt;br /&gt;
Hardcore (Carlos)&lt;br /&gt;
 &lt;br /&gt;
Masters' Design Group (Sky)&lt;br /&gt;
Metalvotze (Bitbreaker,DragoMckayb,Mephisto,Syntax&lt;br /&gt;
Motiv8 (TMG)&lt;br /&gt;
Netphreakers (Chaotic,Deceiver,ned,Rainbow Warrior&lt;br /&gt;
Nostalgia (Scare)&lt;br /&gt;
ONSLAUGHT (Cyrax,HeavyHead,Rap,TMM)&lt;br /&gt;
Oxyron (Axis,Fanta,Fuben,Graham,P.R.I.,Slide,TTS)&lt;br /&gt;
Paralyze Dopeline (Dodger,TGI)&lt;br /&gt;
Plush (Brix,Caprice Design,Cosowi,Dow Jones,Honk,&lt;br /&gt;
Map,Mip,Tecmo,V.O.)&lt;br /&gt;
(The) Pulse Mag (Earthquake,Duke)&lt;br /&gt;
Reflex (Quiss)&lt;br /&gt;
Shape  (Duke)&lt;br /&gt;
Smash Designs (AEG,Dasheele,Idefix,Tardox)&lt;br /&gt;
The Obsessed Maniacs (KB,Luke)&lt;br /&gt;
Therapy (The Midnight Mover)&lt;br /&gt;
X-Rated (Danzig,Stan)&lt;br /&gt;
ex-AWT (Courage)      ex-RSI (OB,Street Tuff)&lt;br /&gt;
ex-FLT  (Ayatollah)&lt;br /&gt;
ex-Maitec (Pandaco)  groupless (Hoogo)&lt;br /&gt;
 &lt;br /&gt;
alltogether,we had 32 present groups/projects at&lt;br /&gt;
the party. I assume this list is closed,as I had quite a&lt;br /&gt;
good overview of the party and its attendants.&lt;br /&gt;
However,compared to the rest of the attendants&lt;br /&gt;
(there was no offcial number of visitors;the&lt;br /&gt;
organizers said around 670 ppl showed up) this figure&lt;br /&gt;
is ofcourse quite low. But taking in mind that the X96 in&lt;br /&gt;
Holland possibly attracted more C64 visitors,this is&lt;br /&gt;
quite okay I guess.&lt;br /&gt;
Let's continue with some more facts about the party&lt;br /&gt;
itself:All through the time,Steeler/PHANTASM (Amiga)&lt;br /&gt;
did quite a good job,acting as a kind of presentator&lt;br /&gt;
of the party,leading the games,discussions and&lt;br /&gt;
competitions live on stage. Really good job,Ekki! :)&lt;br /&gt;
(In real life,he's a &amp;quot;Sonderschulpaedagoge&amp;quot;&lt;br /&gt;
(special school teacher),so he knows how to handle a&lt;br /&gt;
bunch of computer weirdos,hehe).&lt;br /&gt;
Talking a bit about the &amp;quot;C64-only&amp;quot;-Competitions:&lt;br /&gt;
The organizers this time also set up a coding&lt;br /&gt;
competition for the C-64. In case the complete results&lt;br /&gt;
 &lt;br /&gt;
are not on this disc,here are the results of it...&lt;br /&gt;
 &lt;br /&gt;
C64 Intro/Coding Competition&lt;br /&gt;
&lt;br /&gt;
#1 Cream De-Zign    (Entry Number 3,236 Votes)&lt;br /&gt;
#2 Smash Designs  (Entry Number 2,229 Votes)&lt;br /&gt;
#3 BSE               (Fake,Entry Number 1,101 Votes)&lt;br /&gt;
 &lt;br /&gt;
It wasn't clearly visible for me,but I guess this should&lt;br /&gt;
have been sth. like a 4K-Competition.&lt;br /&gt;
At the Symposium '96,there were no extra music and&lt;br /&gt;
graphics-competitions for the C-64,just like at the&lt;br /&gt;
last two Christmas-Parties. The Competitors had to&lt;br /&gt;
give their entries to the &amp;quot;normal&amp;quot; competitions.&lt;br /&gt;
There were no entries for the graphics competition.&lt;br /&gt;
The following dudes competed in the Multichannel-&lt;br /&gt;
Competition:&lt;br /&gt;
TMG/Motiv8                                  (#4,Number 10,88 Votes)&lt;br /&gt;
Cosowi/Plush                             (#6,Number 11,66 Votes)&lt;br /&gt;
Rap/Onslaught                           (#10,Number 2,25 Votes)&lt;br /&gt;
Cosowi/Plush+Xayne/Crest  (not placed)&lt;br /&gt;
This multichannel music competition was won by&lt;br /&gt;
KB/REFLEX  with a tune galled &amp;quot;beyond the gates&amp;quot;.&lt;br /&gt;
179 Votes! I think it was done using an archimedes;&lt;br /&gt;
the trick is,that you might know this dude under the&lt;br /&gt;
name KB/The Obsessed Maniacs. He's a former C64-&lt;br /&gt;
Scener.. Yeah,we rule you all.. ;)&lt;br /&gt;
 &lt;br /&gt;
I would like to talk a bit about the Votesystem etc. now.&lt;br /&gt;
At the Symposium '96,no votedisks were given out.&lt;br /&gt;
Instead of that,every visitor got a bag with different&lt;br /&gt;
goodies from the sponsors such as cd-roms,pins etc.&lt;br /&gt;
Furthermore you got a little bracelet (pink colour,how&lt;br /&gt;
cute) to show you've paid the entrance-fee.&lt;br /&gt;
For the votingaffair,normal papervotesheets were&lt;br /&gt;
given out. Some people thought they could cheat the&lt;br /&gt;
votecounting,and grabbed as much votesheets as&lt;br /&gt;
possible (and probably filled them). But when it came&lt;br /&gt;
to the voting-deadline and you wanted to deliver your&lt;br /&gt;
votesheet to the organizer-counter,they ripped off&lt;br /&gt;
your bracelet. That's all. From that time on,everybody&lt;br /&gt;
who wanted to could enter the partyplace,as no&lt;br /&gt;
pay-identification was possible. But to be honest:who&lt;br /&gt;
would like to enter a party at the last day,with the&lt;br /&gt;
whole action already being over ?! Right. So if someone&lt;br /&gt;
wanted to deliver a votesheet to the organizers,they&lt;br /&gt;
just checked if he still got his bracelet. Clever move&lt;br /&gt;
I'd say,and this kind of voting should become standard,&lt;br /&gt;
atleast until the last C-64 has gone.... NEVER! :)&lt;br /&gt;
 &lt;br /&gt;
The Votecounting and pricegiving-ceremony was a&lt;br /&gt;
real kicker in my eyes. After all votes had been&lt;br /&gt;
counted out in the organizer-rooms,Steeler entered&lt;br /&gt;
the stage to start with the on-screen-votecounting.&lt;br /&gt;
This was done in a really cool way. You may perhaps&lt;br /&gt;
know this from some sort of gameshows etc..&lt;br /&gt;
On one side of the screen all the entries were listed.&lt;br /&gt;
Starting the voteprogram,every entry got a beam&lt;br /&gt;
which started to move across the screen,heading for&lt;br /&gt;
the other side. The entry with less points dropped out&lt;br /&gt;
and stopped,displaying the percentage it reached.&lt;br /&gt;
This went on until the first place was reached and&lt;br /&gt;
displayed. The system is hard to describe,but I think&lt;br /&gt;
you all know what I mean (for the germans:TED!)&lt;br /&gt;
Well,all prices consisted out of sponsored stuff.such&lt;br /&gt;
as one Amiga Surfer,software,v-labs etc etc.&lt;br /&gt;
One after one,each winner of the first prices was&lt;br /&gt;
announced and invited to come up to the stage,chat a&lt;br /&gt;
bit and then choose sth. out of the tables with&lt;br /&gt;
sponsored prices. After all first-price-winners&lt;br /&gt;
(which by the way also got a free Symposium '96-&lt;br /&gt;
T-Shirt) had been announced,the 2nd winners got&lt;br /&gt;
their prizes,and this went on until everyone had been&lt;br /&gt;
there. After this ceremony,the organizers announced&lt;br /&gt;
one of their last events:the big &amp;quot;Loewenfuetterung&amp;quot;&lt;br /&gt;
(Lion feeding):They threw some of the sponsored&lt;br /&gt;
stuff into the audience,and everyone could try to&lt;br /&gt;
grab sth. for himself. This event was really funny,&lt;br /&gt;
and the audience seemed to appreciate it quite much.&lt;br /&gt;
A last &amp;quot;rnning competition&amp;quot; was organized,were each&lt;br /&gt;
competitor had to run around the conference center.&lt;br /&gt;
The one who was back first received all the rest of the&lt;br /&gt;
sponsored stuff. After that event,the bigscreen got&lt;br /&gt;
 &lt;br /&gt;
closed,the party was declared to be over and&lt;br /&gt;
the organizers started to clean up the place. Those&lt;br /&gt;
people who didn't leave up to now packed their things&lt;br /&gt;
together and headed home,perhaps grabbing a T-Shirt&lt;br /&gt;
at the exit,very cool one I'd say (good black quality,&lt;br /&gt;
colourful backprint and a fine decent Symposium '96&lt;br /&gt;
logo at the frontside).&lt;br /&gt;
 &lt;br /&gt;
I would say that I really enjoyed that party,and in my&lt;br /&gt;
eyes the organizers succeeded in making it&lt;br /&gt;
&amp;quot;the best german party so far&amp;quot;. The only problem was&lt;br /&gt;
that not so many people showed up. They expected&lt;br /&gt;
around 1000-1500 visitors (like said in the party&lt;br /&gt;
promotion video),but only about 670 showed up.&lt;br /&gt;
A problem might have been The Gathering '96 in&lt;br /&gt;
Norway,a party that obviously a lot of Amiga and PC&lt;br /&gt;
Sceners attended. But also the X96 for PC and&lt;br /&gt;
especially C-64 might have done its share.&lt;br /&gt;
Left to say is that the Symposium '96 was really a&lt;br /&gt;
party worth going to,and the organizers already&lt;br /&gt;
 &lt;br /&gt;
announced the Symposium '97 to take place. If you&lt;br /&gt;
have the opportunity to visit both the X97 (if there will&lt;br /&gt;
be one,that is!) and the Symposium '97,I'd advise you to&lt;br /&gt;
do so. If you're more concerned with the board/&lt;br /&gt;
crackerscene,the X97 would probably be the right&lt;br /&gt;
party for you. But if you're more into the demoscene,&lt;br /&gt;
and also enjoy a good entertainment,meeting up with&lt;br /&gt;
other scenes etc.,I really advise you to visit next&lt;br /&gt;
year's Symposium '97!  NEXT Page for the final results&lt;br /&gt;
of the C64 DEMO COMPETITION!&lt;br /&gt;
As a round up,I'd like to give you a +/- chart,although&lt;br /&gt;
it can never be 100% fair I guess:&lt;br /&gt;
+                                                           -&lt;br /&gt;
really well organized                     too less  attendants&lt;br /&gt;
a lot of extra events                      no real sleeping hall&lt;br /&gt;
clean WC-Facilities                          no showers&lt;br /&gt;
superb audio/videoequipment    no C64 gfx/msx compo&lt;br /&gt;
fair entrance price                        sloppy snackbar&lt;br /&gt;
clever+fair votingsystem,alcohol/smoking allowed&lt;br /&gt;
friendly organizers,good atmosphere&lt;br /&gt;
internetcafe(!) for everyone to surf around&lt;br /&gt;
 &lt;br /&gt;
                           THE C64 DEMO COMPETITION&lt;br /&gt;
 &lt;br /&gt;
Place          Group          Name                           Entry     Votes&lt;br /&gt;
    1              CYANCE         &amp;quot;Centric Preview&amp;quot;     03           272&lt;br /&gt;
    2              SMASH           &amp;quot;Electric&amp;quot;                     01           259&lt;br /&gt;
    3             OXYRON          &amp;quot;4 Years Oxyron&amp;quot;      02            170&lt;br /&gt;
    4              PLUSH            &amp;quot;Plushworld&amp;quot;               05             73&lt;br /&gt;
    5     CREAM  DE-ZIGN   &amp;quot;Wishes&amp;quot;                       04             68&lt;br /&gt;
    6   ART PROJECT STD.&amp;quot;Fire&amp;quot;                            06             29&lt;br /&gt;
 &lt;br /&gt;
Cyance is the game-producing lable of Reflex .&lt;br /&gt;
The demo was compiled out of old Reflex-demoparts&lt;br /&gt;
to promote Quiss' new game called Centric. Some game-&lt;br /&gt;
sequences were put into the demo,but still it consisted&lt;br /&gt;
mainly out of old code.  Lame act in my eyes;SMASH DES.&lt;br /&gt;
should have won.&lt;br /&gt;
btw  :There'll probably be a C64 Music and GFX&lt;br /&gt;
Competition next year. The Organizers just didn't&lt;br /&gt;
thought that so many C64 Sceners would appear!&lt;br /&gt;
                                                 Yours.. Chaotic/Atlantis/N*P&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ymgve</name></author>	</entry>

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